Times are UTC Toggle Colours
00:00:29 <PublicServer> <V453000> still should be fine with x 2 and about acceptable with x1 :) 00:05:07 <PublicServer> <V453000> oh even local doombringers :D 00:05:33 <PublicServer> <V453000> nobody built a wtf-bahn though 00:05:59 <PublicServer> <Dom> well seems like it's up to you im not the s/bahn type 00:06:17 <PublicServer> <V453000> lies 00:06:39 <PublicServer> <Dom> *logic s/bahn type 00:06:49 <PublicServer> <V453000> what is logic sbahn :d 00:06:51 <PublicServer> <Dom> s/bahn yeah kind of getting into it 00:07:17 <PublicServer> <Dom> well i saw it once on the welcome server in my first game 00:07:27 <PublicServer> <V453000> what do you mean by logic sbahn srnw? 00:07:34 <PublicServer> <Dom> no i have srnw 00:07:41 <PublicServer> <V453000> I know that 00:07:49 <PublicServer> <Dom> but was combination of flip flops and some other stuff 00:08:00 <PublicServer> <V453000> well that wasnt sbahn 00:08:06 <PublicServer> <V453000> that is whole ml solution 00:08:12 <PublicServer> <V453000> psg157 00:09:13 <Dom_> yes? 00:09:21 <PublicServer> <V453000> what yes :D 00:09:25 <Dom_> oh :D 00:11:58 <PublicServer> <V453000> hm no nice spots for messbahn left :) 00:12:00 <PublicServer> <V453000> some other game 00:14:34 <Dom_> hm i like the lil train design on peg 157 00:15:04 <Dom_> made by combuster 00:15:28 <PublicServer> <V453000> yes they just didnt want to put more space into another set of splitters 00:18:38 <Dom_> well most of the logic are flip flops 00:19:00 <V453000> a lot are also the counting splits 00:19:09 <Dom_> counting? 00:19:33 <Dom_> you mean the probability generator# 00:20:23 <V453000> that is a flipflop replacement afaik 00:20:28 <V453000> most of the splits count trains 00:20:33 <V453000> and when it is 4, they let a train split 00:21:20 <Dom_> why to 4? 00:21:40 <V453000> because there were 16 parts in total or something like that 00:21:47 <V453000> so each part gets 1/16th 00:22:04 <Dom_> ok 00:22:42 <Dom_> so the counting trains are the slow red ones 00:23:18 <V453000> iirc, yes 00:23:32 <PublicServer> *** Dom has left the game (leaving) 00:23:32 <PublicServer> *** Game paused (number of players) 00:23:48 <Dom_> sry had to leave my mac is gonna kill me xD 00:24:13 <V453000> all fine :) gnight 00:24:20 <PublicServer> *** V453000 has left the game (leaving) 00:24:36 <Dom_> oh 00:24:48 <V453000> psg157 was interesting but not really a big Sbahn game :P 00:25:03 <Dom_> more srnw 00:25:05 <Dom_> :) 00:25:06 <V453000> 207 235 and 241 were nice from the later ones 00:25:19 <V453000> 201 probably has some stuff as well 00:25:56 <V453000> in 228 the center worked nicely but the rest wasnt too good mostly ... at least from what I remember 00:26:28 <V453000> 218 was an amazing game 00:26:41 <V453000> though mail allows for a bit different approach in general :) 00:26:50 <V453000> I actually dont know how well mail works with nuts 00:26:50 <Dom_> oh now i see why you say mob and towns xD 00:27:09 <Dom_> sec I'm at 207 :D 00:27:10 <V453000> what mob and towns :d 00:27:23 <V453000> 207 was fun, the srnw there is really innovative 00:28:32 <Dom_> first game with invisible stations and pf traps? 00:28:55 <V453000> not exactly 00:29:11 <V453000> maybe it actually is the first game with unreachable wp 00:29:14 <V453000> but the point is the SML 00:29:40 <V453000> normally SML is used just to shift trains and make use of the ML relatively effectively and mainly easily 00:29:43 <V453000> here, it is different 00:29:56 <V453000> here trains can only leave the ML after reaching the central line 00:30:07 <V453000> which means they have to go at least 5 ML exits or how many 00:30:16 <V453000> so they cant go on the ML and leave on the next ML exiyt 00:30:42 <V453000> which adds a really nice amount of not just randomness, but generally the system 00:30:51 <Dom_> so they stay in the ml to the final drop? 00:31:00 <V453000> what final drop 00:31:06 <V453000> there is random station A and random station B 00:31:46 <Dom_> oh yes now i see, but what 100+ times invisible wp? 00:32:34 <Dom_> ah now i get it entry in ml outer line has to go across the ml to reach another exit from ml 00:32:41 <Dom_> :D 00:32:43 <V453000> ? 00:32:55 <V453000> yes of course :) 00:33:57 <Dom_> well what i meant is how come trains have the order Brewery 254 times in the order list and not like implicit orders 00:35:02 <V453000> well, because we hate implicit orders 00:35:06 <V453000> (like a fucking lot) 00:35:16 <V453000> and in that version of openttd they literally spammed themselves 00:35:30 <V453000> they didnt get removed so you had uncontrollable amount of implicit orders instantly 00:36:05 <Dom_> ok so that is why so many same normal orders? 00:36:33 <V453000> yes, because they cant add themselves anymore 00:37:07 <Dom_> oh ok so many orders as there are stations 00:37:36 <V453000> no you just add 255 orders as that is the maximum of orders possible 00:38:13 <V453000> sometimes it is just comfortable, sometimes it is plain necessary 00:38:28 <V453000> for example in psg239 we reached total amount of orders possible on whole map 00:38:30 <Dom_> yes as seen in the las big srnw game 00:38:38 <V453000> because implicit orders count into that 00:38:46 <V453000> so we literally had to add 255 orders to all ML trains 00:38:50 <V453000> yes 00:39:49 <V453000> lol I found my first order-less SRNW test game :) 00:40:31 *** TNepr1 has quit IRC 00:41:06 <Dom_> cool :) may i have a look? 00:42:09 <V453000> well if you want 00:42:11 <V453000> it is from stable 00:42:12 <V453000> https://dl.dropbox.com/u/20419525/Automated%20Lumberjacks%2C%202095-10-16.sav 00:51:07 <Dom_> so to get the trains to unload you need a terminus station? 00:52:31 <V453000> uhm, no? :d 00:53:03 <V453000> you just need to somehow force them through a pickup and then let them go to drop afterwards 00:53:11 <V453000> see psg180 if you want to see the result of that "tesT" 00:53:23 <V453000> that might make more sense 00:54:24 <Dom_> hmm missing grf 00:54:25 <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 00:54:36 <Dom_> oh stolen trees 00:54:39 <V453000> trees 00:54:41 <V453000> god fucking damn it 00:55:04 <V453000> https://dl.dropbox.com/u/20419525/Stolen_Trees-1.tar 00:55:13 <Dom_> hmm people stealing trees nowadays xD 00:55:21 <Dom_> ty :) 00:55:47 <V453000> :) 00:58:06 *** pugi has quit IRC 01:05:16 <Dom_> why need pf traps if you have splitters? 01:05:22 <Dom_> and no orders? 01:05:33 <V453000> well 01:05:39 <V453000> lost trains do not behave exactly predictably 01:05:50 <V453000> sometimes you just have to add a pf trap to make 2ways work 01:06:00 <V453000> which is strange as the pf trap is a 2way mechanism itself 01:06:01 <V453000> but 01:06:09 <V453000> that is how lost trains work :) 01:06:36 <Dom_> but how can trains be lost if they do not have any orders? 01:08:39 <V453000> well where else than "lost" would you expect them to go in such a case 01:15:45 <V453000> either way, "totally lost" trains are pretty much obsolete nowadays 01:16:22 <V453000> the unreachable waypoint does fill exactly the same purpose, and allows for much easier AND much more flexible solutions 01:16:43 <V453000> (no splitters forcing paths, just traps, separation of cargoes by traps,...) 01:17:01 <V453000> so, was fun but there is no real reason for it anymore :) 01:17:40 <V453000> -> gnight 02:23:47 *** dwarf has joined #openttdcoop 02:23:49 <dwarf> !password 02:23:50 <PublicServer> dwarf: balked 02:24:10 <PublicServer> *** Game still paused (number of players) 02:24:14 <PublicServer> *** dwarf joined the game 02:29:05 <PublicServer> *** dwarf has left the game (leaving) 03:55:05 *** KenjiE20 has joined #openttdcoop 03:55:05 *** Webster sets mode: +o KenjiE20 04:03:52 *** TNepr has joined #openttdcoop 04:05:34 *** TNepr1 has joined #openttdcoop 04:09:56 *** KenjiE20 has quit IRC 04:12:37 *** TNepr has quit IRC 04:42:24 *** Dom_ has quit IRC 05:09:00 <Woodbutcher> !password 05:09:00 <PublicServer> Woodbutcher: wolfed 05:09:16 <PublicServer> *** Game still paused (number of players) 05:09:18 <PublicServer> *** Woodbutcher joined the game 05:16:49 <PublicServer> *** Woodbutcher has left the game (leaving) 05:30:37 *** KenjiE20 has joined #openttdcoop 05:30:37 *** Webster sets mode: +o KenjiE20 05:30:58 *** Woodbutcher has quit IRC 05:44:07 <quazimodo> !password 05:44:07 <PublicServer> quazimodo: orchid 05:44:27 <PublicServer> *** Game still paused (number of players) 05:44:27 <PublicServer> *** quazbutt joined the game 05:45:46 <PublicServer> *** dwarf has left the game (processing map took too long) 05:45:46 <PublicServer> *** dwarf has left the game (connection lost) 05:45:46 <PublicServer> *** Game still paused (number of players) 05:46:12 <PublicServer> *** Game still paused (number of players) 05:46:12 <PublicServer> *** Game unpaused (number of players) 05:46:12 <PublicServer> *** dwarf joined the game 05:51:21 *** TNepr1 has quit IRC 05:56:12 <PublicServer> *** quazbutt has left the game (general timeout) 05:56:12 <PublicServer> *** quazbutt has left the game (connection lost) 05:56:12 <PublicServer> *** Game paused (number of players) 05:56:26 <dwarf> hey 05:56:31 <dwarf> are you still there? 05:56:48 <dwarf> quazimodo 06:12:37 <dwarf> anyone around? 06:13:26 <dwarf> I could use someone so I could finish something 06:18:23 <quazimodo> yep i ma 06:18:31 <quazimodo> !pass 06:18:36 <quazimodo> !password 06:18:37 <PublicServer> quazimodo: tenths 06:18:52 <PublicServer> *** Game still paused (number of players) 06:18:53 <PublicServer> *** Game unpaused (number of players) 06:18:54 <PublicServer> <dwarf> hi 06:18:55 <PublicServer> *** quazbutt joined the game 06:35:47 *** roboboy has joined #openttdcoop 06:38:52 <PublicServer> <dwarf> are you building? 06:40:45 *** sla_ro|master has joined #openttdcoop 06:40:59 <PublicServer> *** dwarf has joined spectators 06:40:59 <PublicServer> *** Game paused (number of 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Vinnie joined the game 10:27:48 <quazimodo> !quickstart 10:28:06 <quazimodo> @quickstart 10:28:07 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 10:49:37 *** condac has joined #openttdcoop 10:57:50 *** Jake|afk has quit IRC 10:57:58 *** Jake_ has joined #openttdcoop 10:58:00 *** Jake_ is now known as Jake|afk 10:58:52 *** sla_ro|master has quit IRC 11:00:17 <PublicServer> *** Vinnie has left the game (general timeout) 11:00:17 <PublicServer> *** Vinnie has left the game (connection lost) 11:06:44 *** valhallasw has quit IRC 11:18:38 <PublicServer> *** Game still paused (number of players) 11:18:38 <PublicServer> *** Game unpaused (number of players) 11:18:40 <PublicServer> *** XeryusTC joined the game 11:21:43 <PublicServer> *** XeryusTC has left the game (leaving) 11:21:43 <PublicServer> *** Game paused (number of players) 11:27:29 *** roboboy has joined #openttdcoop 11:39:07 *** Dom_ has joined #openttdcoop 12:02:22 *** roboboy has quit IRC 12:21:17 *** Vinnie has quit IRC 12:38:55 <Dom_> !password 12:38:56 <PublicServer> Dom_: combed 12:39:04 <PublicServer> *** Game still paused (number of players) 12:39:04 <PublicServer> *** Game unpaused (number of players) 12:39:04 <PublicServer> *** Dom joined the game 12:39:06 <PublicServer> <Dom> hi 12:49:01 *** andbo has joined #openttdcoop 12:51:03 <PublicServer> <Dom> hmm 13:05:41 <PublicServer> *** Dom has left the game (leaving) 13:05:41 <PublicServer> *** Game paused (number of players) 13:06:17 *** Dom__ has joined #openttdcoop 13:06:17 *** Dom_ has quit IRC 13:06:17 *** Dom__ is now known as Dom_ 13:12:22 *** Vinnie has joined #openttdcoop 13:18:22 *** Dirkos has joined #openttdcoop 13:20:07 <Dirkos> !download 13:20:08 <PublicServer> Dirkos: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 13:20:08 <PublicServer> Dirkos: http://www.openttd.org/en/download-trunk/r24666 13:20:21 <Dirkos> !download win64 13:20:21 <PublicServer> Dirkos: http://binaries.openttd.org/nightlies/trunk/r24666/openttd-trunk-r24666-windows-win64.zip 13:23:29 *** Dirkos has quit IRC 13:29:09 <Tray> !password 13:29:09 <PublicServer> Tray: gooses 13:29:22 <PublicServer> *** Game still paused (number of players) 13:29:22 <PublicServer> *** Game unpaused (number of players) 13:29:24 <PublicServer> *** Tray joined the game 13:32:12 *** Grootie has joined #openttdcoop 13:32:31 <Grootie> !help 13:32:31 <PublicServer> Grootie: http://www.openttdcoop.org/wiki/IRC_Commands 13:32:38 <Grootie> @quickstart 13:32:39 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 13:34:13 *** Heatzone87 has joined #openttdcoop 13:35:06 <Heatzone87> hi 13:36:08 <Grootie> !password 13:36:08 <PublicServer> Grootie: gooses 13:36:28 <PublicServer> *** Grootie joined the game 13:39:19 <Heatzone87> !password 13:39:20 <PublicServer> Heatzone87: gooses 13:40:47 <PublicServer> *** openttdcoop joined the game 13:41:07 <PublicServer> *** Tray has left the game (leaving) 13:41:15 <PublicServer> *** openttdcoop has left the game (leaving) 13:41:38 <PublicServer> *** Heatzone87 joined the game 13:44:39 <PublicServer> *** Heatzone87 has left the game (leaving) 13:44:42 *** Heatzone87 has quit IRC 13:54:09 <PublicServer> <quazbutt> who's doing what 13:59:58 <Vinnie> !password 13:59:59 <PublicServer> Vinnie: drench 14:00:14 <PublicServer> *** Vinnie joined the game 14:00:17 <PublicServer> <Vinnie> hi 14:00:32 <PublicServer> <Grootie> hey 14:02:22 <PublicServer> <quazbutt> who's doing stuff 14:02:24 <PublicServer> <quazbutt> where 14:02:30 <PublicServer> <Vinnie> nothing really 14:02:40 <PublicServer> <Vinnie> thinking about a new island 14:02:50 <PublicServer> <Grootie> too busy being amazed, dont even dare to touch anything.. 14:03:05 <PublicServer> <quazbutt> amazed by what 14:03:27 <PublicServer> <Grootie> the fact that almost everything is full with either towns or trains 14:03:41 <PublicServer> <quazbutt> lol but its supposed to be? 14:04:00 <PublicServer> <quazbutt> there's space between wudhal and sarnway 14:04:06 <PublicServer> <quazbutt> make an sbanh 14:07:13 *** Mucht has joined #openttdcoop 14:07:14 *** ChanServ sets mode: +o Mucht 14:07:14 *** Dom_ has quit IRC 14:07:29 *** andbo has quit IRC 14:09:46 <PublicServer> <Vinnie> did glados finish that town himself? 14:17:00 <PublicServer> *** Grootie has left the game (leaving) 14:17:56 <PublicServer> <Vinnie> brb 14:18:02 <PublicServer> *** Vinnie has left the game (connection lost) 14:18:02 <PublicServer> *** Game paused (number of players) 14:18:43 <V453000> !server_status 14:18:43 <PublicServer> V453000: 14:18:43 up 582 days, 6:41, 0 users, load average: 1.34, 1.73, 1.61 14:18:44 <PublicServer> V453000: Cpu(s): 39.5%us, 8.8%sy, 3.5%ni, 46.9%id, 1.2%wa, 0.0%hi, 0.1%si, 0.0%st 14:18:44 <PublicServer> V453000: 11255 openttd 30 10 179m 40m 3472 S 0 2.0 438:18.90 ./publicserver -c o 14:20:05 <Ammler> !unpause 14:20:05 <PublicServer> *** Ammler has unpaused the server. (Use !auto to set it back.) 14:20:06 <PublicServer> *** Game unpaused (number of players) 14:20:17 <Ammler> !server_status 14:20:18 <PublicServer> Ammler: 14:20:17 up 582 days, 6:42, 0 users, load average: 1.34, 1.64, 1.59 14:20:18 <PublicServer> Ammler: Cpu(s): 39.5%us, 8.8%sy, 3.5%ni, 46.9%id, 1.2%wa, 0.0%hi, 0.1%si, 0.0%st 14:20:19 <PublicServer> Ammler: 11255 openttd 30 10 179m 40m 3472 R 23 2.0 438:23.91 ./publicserver -c o 14:20:25 <Ammler> :-) 14:20:33 <Ammler> 100% in total now 14:21:05 <Ammler> maybe we should ask dihedral, if he likes to host a server for us :-P 14:21:51 <Ammler> !auto 14:21:52 <PublicServer> *** Ammler has enabled autopause mode. 14:21:52 <PublicServer> *** Game paused (number of players) 14:23:13 <V453000> ps is paused how can it be 100 :d 14:23:18 <V453000> oh 14:23:20 <V453000> :) 14:29:52 <Ammler> !update 14:29:52 <PublicServer> Ammler: Update starting... 14:34:46 <PublicServer> Update done: OpenTTD r24673 (run !install) 14:35:38 *** Jake|afk is now known as JakeGrey 14:36:45 <Ammler> !install 14:36:50 <PublicServer> Ammler: install done, please run !restart 14:36:51 <Ammler> !restart 14:36:52 <PublicServer> Ammler: Restart scheduled, will be initiated in next minute! 14:37:02 <PublicServer> Scheduled quit for automated maintenance... will be back shortely 14:37:02 <PublicServer> Thank you for playing r24666. 14:37:07 <PublicServer> Server has exited 14:37:08 *** PublicServer has quit IRC 14:37:20 *** PublicServer has joined #openttdcoop 14:37:20 <PublicServer> Autopilot engaged 14:37:20 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 14:37:20 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG247 (r24673) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | Timezone is UTC" 14:37:20 *** ChanServ sets mode: +v PublicServer 14:38:02 <PublicServer> *** made screenshot at 0000AA64: http://ps.openttdcoop.org/publicserver/webcam/0000AA64.png 14:40:55 <dihedral> Ammler, here 14:41:45 *** Mark has joined #openttdcoop 14:42:26 <dihedral> what is it you need? 14:42:55 <Ammler> our dear V-guys play a extreme game :-) 14:52:16 <quazimodo> !password 14:52:16 <PublicServer> quazimodo: abacus 15:01:54 <V453000> its not my fault I am totally innocent 15:01:57 <V453000> well almost 15:03:33 *** JakeGrey has quit IRC 15:03:41 *** JakeGrey_ has joined #openttdcoop 15:03:43 *** JakeGrey_ is now known as JakeGrey 15:10:09 <Vinnie> !dl win 64 15:10:09 <PublicServer> Vinnie: unknown option "win" 15:10:14 <Vinnie> !dl win64 15:10:14 <PublicServer> Vinnie: http://binaries.openttd.org/nightlies/trunk/r24673/openttd-trunk-r24673-windows-win64.zip 15:14:29 *** Maraxus has joined #openttdcoop 15:23:06 *** sla_ro|master has joined #openttdcoop 15:26:45 *** bigdavedev has quit IRC 15:28:22 *** TNepr has joined #openttdcoop 15:33:40 *** ODM has joined #openttdcoop 15:33:40 *** ChanServ sets mode: +o ODM 15:36:31 *** TNepr1 has joined #openttdcoop 15:43:15 *** TNepr has quit IRC 15:48:15 *** pugi has joined #openttdcoop 16:14:48 *** Mark has quit IRC 16:23:25 *** sla_ro|master has quit IRC 16:25:23 <XeryusTC> !setdef 16:25:23 <PublicServer> *** XeryusTC has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer; enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg, rail_firstred_twoway_eol and set path_backoff_interval to 1, train_acceleration_model to 1 16:31:29 *** BenJTotterdell has joined #openttdcoop 16:32:18 <BenJTotterdell> !playercount 16:32:18 <PublicServer> BenJTotterdell: Number of players: 0 (0 spectators) 16:37:27 *** TNepr1 has quit IRC 16:42:57 *** Mucht has quit IRC 17:18:32 *** Dom_ has joined #openttdcoop 17:18:50 <Dom_> !password 17:18:50 <PublicServer> Dom_: abacus 17:19:23 <Dom_> !download 17:19:23 <PublicServer> Dom_: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 17:19:24 <PublicServer> Dom_: http://www.openttd.org/en/download-trunk/r24673 17:20:07 <PublicServer> *** Game still paused (number of players) 17:20:07 <PublicServer> *** Dom joined the game 17:24:49 <PublicServer> *** Dom has left the game (leaving) 17:25:13 *** Dom__ has joined #openttdcoop 17:25:13 *** Dom_ has quit IRC 17:25:13 *** Dom__ is now known as Dom_ 17:57:51 *** Jam35 has joined #openttdcoop 18:07:50 <Vinnie> !password 18:07:50 <PublicServer> Vinnie: abacus 18:07:59 <PublicServer> *** Game still paused (number of players) 18:08:03 <PublicServer> *** Vinnie joined the game 18:09:04 *** Tray has quit IRC 18:11:05 <PublicServer> *** Vinnie has joined spectators 18:15:29 *** Progman has joined #openttdcoop 18:24:40 *** BenJTotterdell has quit IRC 18:35:44 *** Dom_ has quit IRC 18:57:08 *** BenJTotterdell has joined #openttdcoop 19:14:43 <PublicServer> *** Vinnie has left the game (leaving) 19:21:15 *** Vinnie has quit IRC 19:27:37 *** valhallasw has joined #openttdcoop 19:31:36 *** BenJTotterdell has quit IRC 19:55:30 *** Chris_Booth has joined #openttdcoop 21:06:03 *** Jam35 has quit IRC 21:12:18 *** Mark has joined #openttdcoop 21:14:01 *** TNepr has joined #openttdcoop 21:19:20 *** JakeGrey has quit IRC 21:28:28 *** TNepr1 has joined #openttdcoop 21:29:14 *** sla_ro|master has joined #openttdcoop 21:35:37 *** TNepr has quit IRC 21:44:10 *** ODM has quit IRC 22:07:23 *** Mark has quit IRC 22:30:50 *** valhallasw has quit IRC 22:45:14 *** sla_ro|master has quit IRC 22:53:33 *** roboboy has joined #openttdcoop 23:02:14 *** roboboy has quit IRC 23:13:15 *** Chris_Booth has quit IRC 23:26:31 *** perk11 has quit IRC 23:33:29 *** Maraxus has quit IRC 23:41:11 *** Sylf has quit IRC 23:43:13 *** Grootie has quit IRC