Config
Log for #openttdcoop on 9th December 2012:
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00:04:52  <PublicServer> <V453000> it is fun, we did that in pzg17 but there the network design made sure that trains dont take it as shortcut
00:04:58  <PublicServer> <V453000> terminus stuff is possible too ofc :)
00:05:24  <PublicServer> <mfb> with two MLs on opposide sides
00:05:32  <PublicServer> <V453000> yes
00:05:38  <PublicServer> <mfb> but not with a regular network with BBHs
00:06:00  <PublicServer> <V453000> well why not even with normal networks
00:06:02  <PublicServer> <V453000> it is just 2 joined SLs
00:06:08  <PublicServer> <mfb> right
00:06:14  <PublicServer> <mfb> that is the idea
00:06:28  <PublicServer> <mfb> making SLs a bit more flexible
00:06:42  <PublicServer> <XeryusTC> we've done something simular with PSG34
00:06:42  <PublicServer> <V453000> what I dont like about the idea is that the traffic will be a bit more like tree
00:06:54  <PublicServer> <mfb> 34 :D
00:06:56  <PublicServer> <XeryusTC> but that needed penalties in the end because trains were shortcutting
00:07:10  <PublicServer> <V453000> like ... trains take the shortest path, while you would for example expect them to go through center
00:07:20  <PublicServer> <V453000> but if you expected it in plan, would be feasuble
00:07:22  <PublicServer> <V453000> i
00:07:40  <PublicServer> <V453000> yes because you sillies didnt want to use terminus stations
00:07:50  <PublicServer> <mfb> hehe
00:08:08  <PublicServer> <XeryusTC> roro is way better than terminus :P
00:08:12  <PublicServer> <V453000> yes yes sure
00:08:18  <PublicServer> <mfb> for a 2-platform station? :D
00:08:28  <PublicServer> <V453000> dont bother mfb :)
00:09:14  <PublicServer> <Sturmi> btw, one of the industries in Candyfloss entry died
00:14:42  <PublicServer> <mfb> good night
00:14:44  <PublicServer> <V453000> hn
00:14:46  <PublicServer> <V453000> gn
00:14:57  <PublicServer> *** mfb has left the game (leaving)
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00:29:34  <PublicServer> <V453000> more nesting now
00:31:22  <PublicServer> <XeryusTC> someone's been funding statues :s
00:31:33  <XeryusTC> @quickstart
00:31:34  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
00:31:54  <PublicServer> <V453000> the astronauts are awesome
00:32:24  <PublicServer> <XeryusTC> true, but the fact that they're unremovable isnt
00:32:35  <PublicServer> <V453000> not like they are a problem there
00:32:49  <PublicServer> <V453000> also I think you heard about magic dozer
00:33:00  <PublicServer> <XeryusTC> magic dozer isnt on though :(
00:33:15  <PublicServer> <XeryusTC> if they're only in slug nest then i'm fine with it :O
00:33:25  <PublicServer> <V453000> yes, but if the very likely case that a statue gets in the way occurs, you can activate it temporarily
00:33:45  <PublicServer> <XeryusTC> George is jamming
00:33:49  <PublicServer> <V453000> so idk what is the problem
00:34:23  <PublicServer> <XeryusTC> is magic dozer still a patch setting?
00:34:26  <PublicServer> <V453000> no
00:34:29  <PublicServer> <XeryusTC> or cheat only
00:34:53  <PublicServer> <V453000> cheat of course
00:35:03  <PublicServer> <XeryusTC> meh
00:35:06  <PublicServer> <XeryusTC> such a hassle :P
00:35:20  <PublicServer> <V453000> yes so much hassle loading a game pressing 3 buttons and loading the game again
00:35:35  <PublicServer> <XeryusTC> yes, the loading part is a hassle
00:35:41  <PublicServer> <XeryusTC> and you have to do it twice :(
00:35:51  <PublicServer> <V453000> terrible
00:35:57  <PublicServer> <V453000> I would never do that
00:36:17  <PublicServer> <XeryusTC> we know you like ineffecient solutions
00:36:27  <PublicServer> <V453000> lol
00:37:45  <PublicServer> <V453000> besides, it is not like you need to disable the dozer anyway
00:43:08  <PublicServer> <XeryusTC> i wasnt planning on doing that ;)
00:43:15  <PublicServer> <V453000> ?
00:43:27  <PublicServer> <XeryusTC> disabling it :P
00:43:34  <PublicServer> <V453000> then why do you say loading twice..
00:43:45  <PublicServer> <XeryusTC> although you might as well remove statues in SP and upload save without them and without dozer
00:43:59  <PublicServer> <V453000> yes that is an option as well of course
00:44:07  <PublicServer> <XeryusTC> save to pc->load, edit shit, save->load to server
00:44:17  <PublicServer> <V453000> obviously
00:44:25  <PublicServer> <XeryusTC> that's loading twice ;)
00:44:28  <PublicServer> <V453000> lol
00:44:31  <PublicServer> <V453000> okay
00:44:41  <PublicServer> <XeryusTC> you started it!
00:44:58  <XeryusTC> <V453000> yes so much hassle loading a game pressing 3 buttons and loading the game again
00:45:04  <PublicServer> <V453000> I still understood that as one loading process :)
00:46:26  <PublicServer> <XeryusTC> it has the word loading twice!
00:46:28  <PublicServer> <XeryusTC> :P
00:46:34  <PublicServer> <XeryusTC> also, beer is starting to affect my typing
00:46:36  <PublicServer> <V453000> yes that is true :)
00:46:38  <PublicServer> <V453000> :D
00:46:40  <PublicServer> <V453000> lol
00:55:15  <PublicServer> <V453000> ok I think the nest is 100% safe from working now
00:55:25  <PublicServer> <V453000> simply by the amount of industries connected
00:55:47  <PublicServer> <XeryusTC> it needs to produce more cargo though :P
00:55:57  <PublicServer> <V453000> just a matter of time :)
00:56:41  <PublicServer> <XeryusTC> now the other direction at George is failing :(
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01:25:15  <PublicServer> <V453000> well I will be going too
01:25:21  <PublicServer> <V453000> are you building anything?
01:25:31  <PublicServer> <Sturmi> yea me too, good night
01:25:37  <PublicServer> <V453000> byez
01:25:40  <PublicServer> *** V453000 has left the game (leaving)
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06:21:36  <Sylf[JP]> !password
06:21:36  <PublicServer> Sylf[JP]: nutted
06:21:45  <PublicServer> *** Game still paused (number of players)
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09:31:31  <Absolutis> !password
09:31:31  <PublicServer> Absolutis: nutted
09:32:53  <V453000> :D
09:33:02  <PublicServer> *** Game still paused (number of players)
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09:33:12  <V453000> best password ever
09:34:27  <PublicServer> *** Game still paused (number of players)
09:34:27  <PublicServer> *** Game unpaused (number of players)
09:34:27  <PublicServer> <Absolutis> hey
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09:37:26  <PublicServer> <V453000> hi
09:46:49  <PublicServer> <V453000> idk why do yuu even try that
09:46:59  <PublicServer> <V453000> when the treshold of the bot is like 15 tiles
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10:08:22  <Sturmi> !playercount
10:08:22  <PublicServer> Sturmi: Number of players: 6 (0 spectators)
10:08:28  <Sturmi> !password
10:08:28  <PublicServer> Sturmi: alibis
10:08:42  <PublicServer> *** Sturmi joined the game
10:08:46  <PublicServer> <Sturmi> morninf
10:13:12  <PublicServer> *** Absolutis has left the game (general timeout)
10:13:12  <PublicServer> *** Absolutis has left the game (connection lost)
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10:19:08  <andrew2> !password
10:19:08  <PublicServer> andrew2: boxcar
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10:37:06  <andrew2> hihi
10:37:11  <andrew2> mars looks cool.
10:37:27  <PublicServer> <Sturmi> hi
10:37:33  <PublicServer> *** andre has joined spectators
10:38:08  <andrew2> looks intresting.
10:38:37  <PublicServer> <Sturmi> looks weird but better than toyland :p
10:38:52  <andrew2> anyting is better than toyland.
10:39:10  <andrew2> prehaps the industrys are a bit strange on mars, but i think i dig it.
10:39:26  <PublicServer> <Sturmi> toyland industries :D
10:39:39  <andrew2> yes i know.
10:39:45  <andrew2> hence its strange.
10:41:40  <andrew2> this network is not too smooth yet.
10:41:58  <andrew2> candyfloss sweets drop has some issues.
10:42:28  <PublicServer> <Sturmi> what kind of issues?
10:42:39  <PublicServer> <andre> traffic jam.
10:43:09  <Gregor-PLNL> !password
10:43:09  <PublicServer> Gregor-PLNL: gropes
10:43:14  <PublicServer> <Sturmi> this should be easy to expand
10:43:24  <PublicServer> *** GregorPLNL joined the game
10:44:12  <PublicServer> <andre> its periodic it seems.
10:46:09  <Gregor-PLNL> jams on bbh1 :/
10:46:49  <Jam35> !password
10:46:49  <PublicServer> Jam35: sniffs
10:47:03  <PublicServer> *** Jam35 joined the game
10:47:08  <PublicServer> <Jam35> mornin
10:47:11  <PublicServer> <Sturmi> hi jam
10:47:16  <andrew2> eloo
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10:50:47  <andrew2> why i can not find the network plan ?
10:50:59  <PublicServer> <Sturmi> there is no plan
10:51:15  <andrew2> mm, that makes a difference.
10:54:03  <PublicServer> *** GregorPLNL has left the game (general timeout)
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10:54:31  <Gregor-PLNL1> !password
10:54:31  <PublicServer> Gregor-PLNL1: sniffs
10:54:48  <PublicServer> *** GregorPLNL joined the game
10:54:54  <Gregor-PLNL1> I was kicked by the server
10:55:59  <andrew2> thats a sux0r ?
10:57:43  <PublicServer> *** andre has joined company #1
10:57:44  <Gregor-PLNL1> we may need a 3rd line between bbh3 and 5
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10:58:16  <Vinnie_nl> !password
10:58:16  <PublicServer> Vinnie_nl: sniffs
10:58:27  <PublicServer> <Kalaidos> Hi
10:58:28  <PublicServer> *** Kalaidos joined the game
10:58:29  <PublicServer> <Vinnie> Hello
10:58:30  <PublicServer> *** Vinnie joined the game
10:58:34  <PublicServer> <andre> heloo
10:58:35  <Gregor-PLNL1> hi
10:58:44  <PublicServer> <Jam35> hi
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11:00:59  <andrew2> i like these snail trains. they look so cute.
11:01:19  <PublicServer> <Sturmi> pfff, done
11:02:57  <andrew2> is the game only lagging for me ?
11:03:03  <PublicServer> <Sturmi> no
11:03:03  <PublicServer> <Kalaidos> nah, for me too
11:03:17  <PublicServer> <Jam35> also here
11:03:35  <andrew2> 720 trains only. not a lot.
11:03:59  <PublicServer> <Kalaidos> connection network to Mars isn't fully flegded out yet
11:04:23  <PublicServer> <Sturmi> 700 trains here and 1500 in prozone
11:04:29  <PublicServer> <Sturmi> same server aifaik
11:04:50  <andrew2> is it steam powered ?
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11:13:27  <andrew2> me thinks this network is sorthof boring.
11:13:42  <andrew2> i will be back later :)
11:13:50  <andrew2> have fun.
11:13:54  <PublicServer> <Sturmi> is it too normal?
11:13:56  <PublicServer> <Sturmi> cya
11:13:56  <Dom_> !password
11:13:57  <PublicServer> Dom_: pandas
11:13:58  <PublicServer> *** andre has left the game (leaving)
11:14:12  <andrew2> there is nothing special in it.
11:14:12  <Dom_> !password
11:14:13  <PublicServer> Dom_: pandas
11:14:25  <PublicServer> *** Dom joined the game
11:14:28  <PublicServer> <Dom> hello
11:14:34  <PublicServer> <Sturmi> hai
11:14:34  <PublicServer> <Kalaidos> Hi
11:14:37  <PublicServer> <Jam35> hi Dom
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11:22:49  <PublicServer> <Sturmi> symmetry :D
11:23:03  <PublicServer> <XeryusTC> ?
11:23:18  <PublicServer> <Sturmi> look at franingtom Sugar
11:23:40  <PublicServer> <XeryusTC> sec, reworking network stuff :P
11:23:43  <PublicServer> <Kalaidos> Absolutis broke it : (!
11:24:01  <PublicServer> <Sturmi> yould be easily restored
11:24:09  <PublicServer> <Kalaidos> yeah
11:24:15  <PublicServer> <Sturmi> *cyuld
11:24:26  <PublicServer> <Sturmi> omg what is my keyboard doing!
11:25:02  <PublicServer> <XeryusTC> :')
11:25:05  <PublicServer> <XeryusTC> nice :D
11:25:43  <PublicServer> <XeryusTC> anyway, small jam solved :D
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11:29:37  <PublicServer> <Sturmi> me likes circles :D
11:29:46  <PublicServer> <Kalaidos> : D
11:30:10  <PublicServer> <Sturmi> these will be the first trains on that ML :D
11:30:28  <PublicServer> <Kalaidos> and they take the short way : (
11:30:51  <Peil-o-mat> !download
11:30:51  <PublicServer> Peil-o-mat: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
11:30:52  <PublicServer> Peil-o-mat: http://www.openttd.org/en/download-trunk/r24784
11:31:07  <PublicServer> <Kalaidos> ty : D
11:31:10  <Peil-o-mat> !download win64
11:31:10  <PublicServer> Peil-o-mat: http://binaries.openttd.org/nightlies/trunk/r24784/openttd-trunk-r24784-windows-win64.zip
11:31:17  <PublicServer> <Sturmi> my mouse died just now
11:31:22  <Peil-o-mat> !bundle
11:31:26  <PublicServer> <XeryusTC> :o
11:31:27  <Peil-o-mat> !help
11:31:28  <PublicServer> Peil-o-mat: http://www.openttdcoop.org/wiki/IRC_Commands
11:31:56  <PublicServer> <XeryusTC> i like V, but sometimes he can go fuck himself
11:32:30  <PublicServer> <Sturmi> on which wtf are you workin?
11:32:45  <PublicServer> <XeryusTC> BBH Xavier
11:33:31  <PublicServer> <XeryusTC> he just added an ML lane, without adding extra lanes to the east xD
11:33:58  <PublicServer> <Sturmi> i guess they were not needed
11:34:56  <PublicServer> <XeryusTC> candyfloss is also getting too busy :s
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11:36:37  <Peil-o-mat> !newgrf
11:36:37  <PublicServer> Peil-o-mat: Please use /msg for the newgrf list (and use !grf)
11:37:22  <PublicServer> <XeryusTC> V deserves a decent spanking
11:37:36  <pugi> spanking \o/
11:41:14  <PublicServer> *** XeryusTC has left the game (leaving)
11:41:40  <Peil-o-mat> !download autostart
11:41:40  <PublicServer> Peil-o-mat: http://www.openttdcoop.org/wiki/Autostart
11:42:06  <Peil-o-mat> !download autottd
11:42:06  <PublicServer> Peil-o-mat: http://www.openttdcoop.org/wiki/AutoTTD
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11:43:23  <[FR]Syl59> !password
11:43:23  <PublicServer> [FR]Syl59: specks
11:44:55  <[FR]Syl59> !password
11:44:55  <PublicServer> [FR]Syl59: runner
11:45:19  <PublicServer> *** {[FR]Syl59} joined the game
11:45:22  <PublicServer> <[FR]Syl59> Hello all
11:45:25  <PublicServer> <Dom> hello
11:45:25  <PublicServer> <Kalaidos> Hi
11:45:28  <PublicServer> <Jam35> hi
11:45:30  <PublicServer> <Sturmi> hai
11:46:12  <PublicServer> <Jam35> toffee sweets jam
11:46:38  <PublicServer> *** {[FR]Syl59} has joined company #1
11:46:40  <PublicServer> <Kalaidos> seems like a second lane ins underway
11:46:42  <PublicServer> <Kalaidos> *is
11:46:48  <Gregor-PLNL1> where?
11:46:51  <PublicServer> <Jam35> yep was wondering who
11:46:54  <PublicServer> <Sturmi> ?
11:47:00  <PublicServer> <Kalaidos> at the join
11:47:07  <PublicServer> <Sturmi> i work on 3rds only :d
11:47:17  <PublicServer> <Sturmi> at which join?
11:47:23  <PublicServer> <Kalaidos> no idea who's working on it tho
11:47:25  <PublicServer> <Kalaidos> at !here
11:47:51  <PublicServer> <Sturmi> oh nice deadlock :D
11:48:24  <Peil-o-mat> !svn
11:48:24  <PublicServer> Peil-o-mat: svn update -r24784 && make && ./bin/openttd -n ps.openttdcoop.org#1 -p runner
11:48:24  <PublicServer> Peil-o-mat: svn checkout -r24784 svn://svn.openttd.org/trunk openttdcoop && cd openttdcoop && ./configure && make
11:49:17  <Gregor-PLNL1> I wanna build sth :)
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12:02:13  <Gregor-PLNL1> stuck at fenninghbury valley
12:03:12  <Gregor-PLNL1> lot of trains go via the station
12:03:19  <Gregor-PLNL1> without picking up nor dropping off sth
12:03:38  <PublicServer> <[FR]Syl59> The BBH 02 is in rebuild, that's normal
12:03:48  <PublicServer> <Jam35> lost cos of building
12:06:48  <PublicServer> <[FR]Syl59> The buffer is not lon,g enough
12:06:58  <PublicServer> <Sturmi> WIP :)
12:08:49  <PublicServer> <[FR]Syl59> brb
12:08:52  <PublicServer> *** [FR]Syl59 has left the game (leaving)
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12:19:21  <PublicServer> <Sturmi> enuff for now...
12:19:31  <PublicServer> <Sturmi> lets continue breakfast
12:19:53  <PublicServer> <Kalaidos> the quest against world hunger continues?
12:20:00  <PublicServer> <Sturmi> yep
12:22:10  <Peil-o-mat> Why is it not possible to download the NewGRF "Toyland to Mars convertion." from inside the game? It show me the size as "0 B"...
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12:24:08  <Liuk_Sk> !password
12:24:09  <PublicServer> Liuk_Sk: jabbed
12:24:25  <PublicServer> *** Liuk Sk joined the game
12:24:27  <PublicServer> <Liuk Sk> hi hi
12:24:30  <PublicServer> <Kalaidos> Hi
12:24:37  <PublicServer> <Sturmi> hai
12:26:31  <PublicServer> <Sturmi> wtfh
12:26:45  <PublicServer> <Kalaidos> ?
12:26:53  <PublicServer> <Sturmi> we have serious lot of lost trains in the slug nest
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12:33:43  <Gregor-PLNL1> at toffie sweetrs pickup
12:33:48  <Gregor-PLNL1> ecverything frozen
12:33:50  <Gregor-PLNL1> ham
12:33:51  <Gregor-PLNL1> jam ;)
12:33:57  <PublicServer> <Kalaidos> mhm, ham
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12:39:27  <PublicServer> <V453000> lost trains through nest
12:39:45  <PublicServer> <V453000> cola sugar bubbles
12:40:23  <PublicServer> <Sturmi> fount the problem
12:40:29  <PublicServer> <Sturmi> *found
12:40:35  <Gregor-PLNL1> whatis it?
12:40:45  <PublicServer> <Sturmi> just a wrong signal in slh saskia
12:41:21  <Gregor-PLNL1> what about the sign !here ?
12:41:35  <PublicServer> <V453000> wow
12:41:41  <PublicServer> <V453000> the sugar trains are even coming from S
12:41:43  <PublicServer> <Sturmi> there is the beginning of a new line
12:41:59  <Gregor-PLNL1> can I connect it anywhere?
12:42:23  <PublicServer> <Sturmi> better merge all toffee trains properly into 2 lines before that
12:42:41  <PublicServer> <Sturmi> and then merge them into the three klines at !here
12:43:35  <PublicServer> <V453000> SLH Saskia sends those trains
12:43:35  <PublicServer> <V453000> no clue why
12:43:55  <PublicServer> <Sturmi> the line to W was closed with a wron signal
12:44:05  <PublicServer> <V453000> alright
12:44:07  <PublicServer> <V453000> looks like it is fine now
12:44:25  <PublicServer> *** Liuk Sk has left the game (leaving)
12:45:19  <Peil-o-mat> !download ottdau
12:45:19  <PublicServer> Peil-o-mat: http://www.openttdcoop.org/winupdater
12:54:18  <tycoondemon2> !password
12:54:18  <PublicServer> tycoondemon2: flints
12:54:29  <PublicServer> *** tycoondemon joined the game
12:54:35  <Liuk_Sk> !password
12:54:36  <PublicServer> Liuk_Sk: flints
12:55:04  <PublicServer> *** Liuk Sk joined the game
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13:03:03  <Peil-o-mat> !grf
13:03:03  <PublicServer> Peil-o-mat: http://www.openttdcoop.org/wiki/GRF
13:06:36  <PublicServer> *** Liuk Sk has left the game (general timeout)
13:06:36  <PublicServer> *** Liuk Sk has left the game (connection lost)
13:12:20  <Liuk_Sk> !password
13:12:21  <PublicServer> Liuk_Sk: necked
13:12:58  <PublicServer> *** Liuk Sk joined the game
13:14:54  <tycoondemon2> so, the chat interface that openttd uses, is it available for download?
13:15:05  <PublicServer> <V453000> ?
13:20:43  <PublicServer> *** Liuk Sk has left the game (leaving)
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13:29:26  <Maraxus> !password
13:29:26  <PublicServer> Maraxus: abduct
13:29:40  <PublicServer> *** Maraxus joined the game
13:29:43  <PublicServer> <Maraxus> hi
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13:42:23  <PublicServer> <Dom> V
13:42:41  <PublicServer> <Dom> are you here?
13:42:47  <PublicServer> <Sturmi> who?
13:42:58  <PublicServer> <Dom> V453000:
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13:43:42  <V453000> ?
13:43:50  <PublicServer> <Dom> look sign !hre
13:44:15  <PublicServer> <V453000> what with it
13:44:53  <PublicServer> <Dom> the universal rail sprite doesnt seem to wokr there :)
13:45:20  <PublicServer> <V453000> that has nothing to do with universal rail, just reserved path
13:45:34  <PublicServer> <Dom> hmm ok
13:45:49  <PublicServer> <V453000> it is rail, therefore reversed tracks show as rail
13:45:59  <PublicServer> <V453000> same like when you have a maglev tracks set
13:46:17  <PublicServer> <V453000> the reserved paths still show as the "  |  |  |  |  "
13:46:27  <PublicServer> <V453000> those things arent overwritten by newGRF
13:46:31  <PublicServer> <V453000> or not that I know
13:46:38  <PublicServer> <V453000> or, most newGRFs dont do it
13:47:01  <PublicServer> <V453000> and since this here is normal rail, it of course behaves that way
13:47:12  <PublicServer> <Dom> ok
13:49:27  <PublicServer> <V453000> the univ rail doesnt even influence anything anyhow, it just re-uses normal rail
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13:56:38  <Gregor-PLNL1> jams :/
13:59:13  <Gregor-PLNL1> one line stuck from msh toffee
13:59:19  <Gregor-PLNL1> to bbh02
14:03:59  <PublicServer> *** Dom has left the game (leaving)
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14:31:38  <PublicServer> <Sturmi> da fuq
14:35:51  <LoPo> hi
14:35:56  <PublicServer> <Sturmi> ho
14:37:28  <oskar> !password
14:37:28  <PublicServer> oskar: rumple
14:37:38  <PublicServer> *** Oskar joined the game
14:45:35  <LoPo> !password
14:45:35  <PublicServer> LoPo: squeal
14:45:57  <PublicServer> *** LoPo joined the game
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15:47:09  <tycoondemon2> 09-12-2012,14:15:37 <+PublicServer> <V453000> ?
15:47:22  <tycoondemon2> chatbot  for openttd server
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16:47:20  <[FR]Syl59> !password
16:47:20  <PublicServer> [FR]Syl59: felled
16:48:10  <PublicServer> *** {[FR]Syl59} joined the game
16:49:53  <PublicServer> <[FR]Syl59> hello
16:49:57  <PublicServer> <Sturmi> hi
16:52:13  <PublicServer> *** Sturmi has left the game (general timeout)
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16:58:37  <Sturmi2> !password
16:58:37  <PublicServer> Sturmi2: felled
16:58:47  <PublicServer> *** Sturmi joined the game
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17:00:39  *** ChanServ sets mode: +o ODM
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17:33:57  <andrew2> eloo
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17:34:48  <andrew2> !password
17:34:49  <PublicServer> andrew2: grates
17:35:01  <PublicServer> *** andre joined the game
17:35:36  <andrew2> sturmi, are you here ?
17:35:43  <PublicServer> <Sturmi> no, i am here :p
17:35:55  <andrew2> ah, okay.
17:36:36  <andrew2> just asking.. was there any coop game consisting of RVs shipping goods to train stations?
17:36:53  <PublicServer> <Sturmi> possible
17:37:21  <PublicServer> <Sturmi> i am not the coop brain, better browse the archive
17:37:40  <andrew2> next time if i capture a fresh game start i will try to add this to the network plan.
17:37:51  <andrew2> sofar i only found pure rail or road games.
17:38:41  <andrew2> who knows it might add to the fun part.
17:40:13  <andrew2> man is this server lagging hard.
17:40:24  <andrew2> catch you later and thanks for the reply.
17:40:31  <PublicServer> <Sturmi> cu
17:40:37  <PublicServer> *** andre has left the game (leaving)
17:41:17  <PublicServer> <Sturmi> fuu
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17:44:40  <PublicServer> *** Kalaidos has left the game (leaving)
17:44:40  <PublicServer> *** Game paused (number of players)
17:44:46  <Kalaidos> oh
17:44:46  <bootmii> !download
17:44:46  <PublicServer> bootmii: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
17:44:46  <PublicServer> bootmii: http://www.openttd.org/en/download-trunk/r24784
17:44:56  <Kalaidos> I hope I didn't interrupt someone
17:45:17  <PublicServer> <Sturmi> you did, but that saves me from upgrading the next hub :D
17:45:47  <PublicServer> *** Sturmi has joined spectators
17:45:49  <Kalaidos> !password
17:45:49  <PublicServer> Kalaidos: wright
17:46:01  <PublicServer> *** Game still paused (number of players)
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17:46:08  <PublicServer> *** Game unpaused (number of players)
17:46:19  <Kalaidos> Well, can't have unfinished hubs : d
17:46:38  <PublicServer> <Sturmi> my current work is done...
17:50:50  <bootmii> !password
17:50:50  <PublicServer> bootmii: wright
17:54:08  <PublicServer> <Sturmi> do i really want to do this?
17:54:16  <bootmii> !password
17:54:16  <PublicServer> bootmii: wright
17:55:47  *** andrew2 has quit IRC
18:02:38  <bootmii> !password
18:02:38  <PublicServer> bootmii: bedder
18:03:10  <PublicServer> *** Player has joined spectators
18:05:02  <PublicServer> <Kalaidos> where are you working at, Sturmi?
18:05:16  <PublicServer> <Sturmi> great grunwell
18:05:42  <PublicServer> <Sturmi> i expand that hub and make it a real hub
18:07:16  <PublicServer> *** Player has left the game (leaving)
18:18:06  <Maraxus> !password
18:18:06  <PublicServer> Maraxus: outrun
18:18:23  <PublicServer> *** Maraxus joined the game
18:18:24  <PublicServer> <Maraxus> hi
18:18:30  <PublicServer> <Kalaidos> Hi
18:22:30  <PublicServer> <Sturmi> another hub done
18:22:40  <PublicServer> *** Sturmi has joined spectators
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18:29:37  <PublicServer> <Sturmi> enuff for today
18:42:10  <PublicServer> *** Sturmi has joined spectators
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18:44:37  <PublicServer> <XeryusTC> hello
18:44:43  <PublicServer> <Kalaidos> Hi
18:44:43  <PublicServer> <Maraxus> hi
18:44:48  <PublicServer> <Sturmi> HI
18:45:10  <PublicServer> <XeryusTC> lol, battery is kind of jammed :o
18:47:58  <PublicServer> *** Sturmi has joined company #1
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19:21:16  <PublicServer> <XeryusTC> hmm
19:21:34  <PublicServer> <XeryusTC> Fenningbury Valley has a bit of rail that allows trains to turn around :o
19:21:34  <PublicServer> <Maraxus> ?
19:21:53  <PublicServer> <XeryusTC> or well, kind of a station bypass
19:22:41  <PublicServer> <Sturmi> i think V added it while we had a lod of lost trains in the "nest"
19:23:03  <PublicServer> <XeryusTC> hmm, ok :o
19:23:09  <PublicServer> <XeryusTC> we might want to 3rd ML the nest btw
19:28:20  <V453000> !password
19:28:20  <PublicServer> V453000: pamper
19:28:37  <PublicServer> <V453000> hi
19:28:37  <PublicServer> *** V453000 joined the game
19:28:41  <PublicServer> <Maraxus> hi V
19:29:03  <PublicServer> <XeryusTC> hey V
19:29:09  <PublicServer> <V453000> nore nesting I heard
19:29:23  <PublicServer> <XeryusTC> from BBH3 allt he way up to nest needs 3rd at least
19:29:55  <PublicServer> <XeryusTC> although possibly more 2+2 from bbh1 to bbh2 :P
19:34:17  <PublicServer> <XeryusTC> V: let's somewhat futureproof this thing btw :P
19:34:23  <PublicServer> <V453000> ?
19:34:38  <PublicServer> <XeryusTC> like, for example not doing the entire 3->1->2 thing from nest to east :P
19:35:00  <PublicServer> <V453000> idk what do you mean by that
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19:35:10  <PublicServer> <XeryusTC> see !this
19:35:24  <PublicServer> <V453000> is way sufficient?
19:35:34  <PublicServer> <V453000> I see zero reasons for those extra tunnels
19:35:36  <PublicServer> <V453000> very dumb tbh
19:35:50  <PublicServer> <V453000> I want mess not future proof
19:35:50  <PublicServer> <XeryusTC> it is sufficient for now
19:36:05  <PublicServer> <V453000> the worse the better
19:36:11  <PublicServer> <XeryusTC> however i've hacked it already so it would fit with traffic from 2 lanes
19:36:13  <PublicServer> <XeryusTC> :/
19:36:23  <PublicServer> <XeryusTC> chaos doesnt mean build a crappy network :/
19:36:37  <PublicServer> <V453000> well, this works now
19:36:57  <PublicServer> <V453000> full throughput directions through everywhere are overkill
19:37:16  <PublicServer> <V453000> that direction is low traffic, I see no reason why expand it to 3 lines
19:37:31  <PublicServer> <XeryusTC> he says while it is jammed :D
19:37:45  <PublicServer> <V453000> good enough, works now
19:38:09  <PublicServer> <XeryusTC> barely...
19:38:19  <PublicServer> <V453000> by far
19:40:33  <PublicServer> <V453000> are you really going to do that?
19:40:39  <PublicServer> <XeryusTC> yes
19:40:41  <PublicServer> <V453000> k
19:49:24  <Liuk_Sk> !password
19:49:25  <PublicServer> Liuk_Sk: cooing
19:49:38  <PublicServer> <XeryusTC> way better
19:49:43  <PublicServer> <V453000> yes excellent
19:49:47  <PublicServer> *** Liuk Sk joined the game
19:49:51  <PublicServer> <Liuk Sk> hi all
19:50:09  <PublicServer> <XeryusTC> and the stoopid bridges are gone so the 3rd on the other side can be build properly :P
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20:20:43  <PublicServer> <Maraxus> gn
20:20:55  <PublicServer> <Sturmi> cu
20:21:01  <PublicServer> *** Maraxus has left the game (leaving)
20:21:01  <PublicServer> *** Game paused (number of players)
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20:29:45  <PublicServer> *** Game unpaused (number of players)
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20:47:48  *** Webster sets mode: +o Mark
20:47:52  <Webster> Hi! From all your Coop Friends!
20:49:12  <Dom_> !password
20:49:12  <PublicServer> Dom_: pimple
20:50:06  <PublicServer> *** Dom joined the game
20:50:11  <PublicServer> <Dom> hello
20:50:17  <PublicServer> <Sturmi> hi
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21:16:10  <PublicServer> <V453000> haio
21:16:18  <PublicServer> <Sturmi> ohai
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21:27:58  <PublicServer> <V453000> ooh
21:28:01  <PublicServer> <V453000> candyfloss factory exit
21:28:11  <PublicServer> <V453000> <3
21:28:21  <PublicServer> <Sturmi> hmm, could use some upgrade
21:31:14  <PublicServer> <V453000> the whole network does
21:31:20  <PublicServer> <Sturmi> :D
21:31:39  <PublicServer> <Sturmi> it didnt before you upgraded the exit
21:31:53  <PublicServer> <V453000> did
21:31:53  <PublicServer> <Sturmi> so its your fault :D
21:33:21  <dr-dinosaur2> How is chaos?
21:33:32  <PublicServer> <V453000> "future-proof"
21:33:34  <PublicServer> <Sturmi> chaotic ;)
21:33:56  <dr-dinosaur2> is the mars landscape like a new openTTd feature?
21:34:10  <PublicServer> <V453000> how is newgrf a new feature
21:34:24  <PublicServer> <V453000> also, it is years old
21:34:32  <dr-dinosaur2> Oh okay
21:34:41  <dr-dinosaur2> I thought you always like trying out the newest of the new stuff
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21:35:06  <PublicServer> <V453000> ofc but that doesnt mean we hate the old newGRFs :D
21:35:09  <PublicServer> <V453000> esp the good ones
21:35:17  <dr-dinosaur2> ...
21:35:22  <dr-dinosaur2> you made NUTS
21:35:29  <dr-dinosaur2> ooooooohhhhh. now everything makes sense
21:35:32  <PublicServer> <V453000> how is that related :d
21:35:45  <dr-dinosaur2> I was just trying to figure out the trains
21:35:49  <dr-dinosaur2> And I saw your name
21:36:41  <PublicServer> <V453000> who else could be behind such wtf
21:36:55  <dr-dinosaur2> I don't know how big the openttd community is
21:37:03  <dr-dinosaur2> There could be millions of other servers like this one
21:37:19  <dr-dinosaur2> with other crazy, obsessed and code-happy guys in :)
21:37:44  <PublicServer> <V453000> im rather code fucking unhappy
21:37:51  <PublicServer> <V453000> but needs to be done to make a newGRF happen :D
21:39:05  <PublicServer> <Dom> afk
21:39:07  <PublicServer> *** Dom has joined spectators
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21:41:44  <Webster> 1 new tweet(s): openttdcoop #openttdcoop Voice http://t.co/Bu1Y7tDn, 20 seconds ago via WordPress.com. (277890713260281856)
21:42:48  <KenjiE20> ^ voice is back y'all :P
21:42:56  <PublicServer> <V453000> so join it bitches
21:43:04  <KenjiE20> if you like
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21:47:08  <PublicServer> <Sturmi> someone likes circles:D
21:47:34  <PublicServer> <V453000> 5 tiles = train buffer
21:48:31  <Webster> Latest update from blog: #openttdcoop Voice <http://blog.openttdcoop.org/2012/12/09/openttdcoop-voice/>
21:49:26  <PublicServer> <V453000> join TS :p
21:49:44  <PublicServer> <Sturmi> no working headset :/
21:49:50  <PublicServer> <V453000> aww
21:53:03  <XeryusTC> @teamspeak
21:53:03  <Webster> XeryusTC: TeamSpeak3 Users (voice.openttdcoop.org): Ammler, KenjiE20, Spike, and V453000
21:53:39  <^Spike^> XeryusTC you requested it earlier right? L:D
21:53:41  <^Spike^> :D
21:53:53  <XeryusTC> TS you mean?
21:53:57  <^Spike^> voice
21:54:00  <^Spike^> in general
21:54:14  <XeryusTC> well, a long long time ago we did talk about it
21:54:17  <XeryusTC> and we even had ts before :o
21:54:23  <^Spike^> now we do again :)
21:54:27  <Ammler> we used it for coopetition
21:58:28  <PublicServer> *** XeryusTC joined the game
22:03:40  <PublicServer> <XeryusTC> V! You broke the notwork!
22:04:37  <hylje> wouldn't breaking a notwork make it work
22:09:44  <PublicServer> <XeryusTC> well, maybe i should've called it the barelywork :P
22:10:57  <PublicServer> <Sturmi> wth why are there suddenly 4 lanes?
22:11:31  <PublicServer> <V453000> ask the industries :)
22:11:58  <PublicServer> <Sturmi> that means i can restart that merge :/
22:17:49  <Kalaidos> !password
22:17:49  <PublicServer> Kalaidos: worsts
22:18:07  <PublicServer> <Kalaidos> Hi
22:18:07  <PublicServer> *** Kalaidos joined the game
22:18:10  <PublicServer> <V453000> hi
22:18:51  * V453000 slaps PublicServer around a bit with a large fishbot
22:19:26  <PublicServer> <XeryusTC> oh sturmi :')
22:19:34  <PublicServer> <Sturmi> shit happens
22:19:45  <PublicServer> <V453000> desctruction and violence in the air
22:19:47  <PublicServer> <XeryusTC> first jamming the entire place, now crashes :(
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22:36:11  <PublicServer> *** Dom has left the game (leaving)
22:36:25  <PublicServer> <Sturmi> hm, works somehow
22:36:36  <PublicServer> <V453000> you should make the splits a lot more properly
22:36:42  <PublicServer> <V453000> think more about where trains can stop
22:40:28  <PublicServer> <V453000> yeah :)
22:40:42  <PublicServer> <V453000> the last set too
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22:42:30  *** ChanServ sets mode: +o mfb-
22:42:34  <PublicServer> <Sturmi> waiting bays should be ok now
22:42:35  <mfb-> hi
22:42:56  <PublicServer> *** mfb joined the game
22:43:37  <PublicServer> <V453000> hi
22:43:40  <PublicServer> <Sturmi> hi
22:43:51  <PublicServer> <Sturmi> ...time for a smoke...
22:45:43  <PublicServer> <mfb> V: how should I connect the overflow line to that bridge?
22:46:05  <PublicServer> <mfb> (SLH Clutter)
22:47:31  <PublicServer> <mfb> 1-2 tiles for signals would speed that up, but I don't see how to connect that bridge at all (+depot)
22:50:25  <PublicServer> <V453000> like that
22:50:35  <PublicServer> <mfb> and the depot?
22:50:41  <PublicServer> <V453000> why would you need the depot
22:50:47  <PublicServer> <mfb> if too many trains are there
22:50:53  <PublicServer> <V453000> :d why
22:51:04  <PublicServer> <mfb> + where is the improvement now
22:51:11  <PublicServer> <V453000> there is no depot
22:51:21  <PublicServer> <mfb> :D
22:51:23  <PublicServer> <V453000> but if it is supposed to work as SL overflow .. :)
22:51:29  <PublicServer> <mfb> right
22:51:36  <PublicServer> <mfb> overflow for all stations
22:51:50  <PublicServer> <V453000> ok :)
22:52:16  <PublicServer> <mfb> prio is a bit short, but well...
22:52:19  <PublicServer> <V453000> is ok
22:52:25  <PublicServer> <V453000> no trains overflow anywa
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22:52:35  <PublicServer> <mfb> needs more trains :D
22:52:49  <PublicServer> <V453000> trains nesting
22:57:57  <PublicServer> <mfb> interesting, all s-curves are fine
22:58:19  <PublicServer> <V453000> really? :D
22:58:25  <PublicServer> <mfb> really
22:58:29  <PublicServer> <V453000> cute
22:59:17  <PublicServer> <V453000> :>
23:00:15  <PublicServer> <mfb> hmm
23:00:21  <PublicServer> <mfb> need pbs two-way signal :D
23:04:33  <PublicServer> *** Sturmi has joined spectators
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23:16:07  <PublicServer> <mfb> hmm, some station grfs would be nice :(
23:21:41  <PublicServer> <mfb> wtf
23:21:56  <PublicServer> <mfb> I get confused trains in my SL
23:23:41  <PublicServer> *** Kalaidos has left the game (leaving)
23:26:55  <PublicServer> <mfb> wtf
23:27:03  <PublicServer> <mfb> slugs are slowed down in s-bends
23:27:09  <PublicServer> <mfb> regular trains are not
23:31:39  *** Kalaidos has quit IRC
23:35:03  <PublicServer> <mfb> I think plastic needs a second line in/out
23:35:30  <PublicServer> <mfb> and SLH clutter <-> BBH03 a 3rd
23:37:01  <PublicServer> <mfb> wow slug expansion :D
23:37:12  <PublicServer> <mfb> MSH01 jams
23:37:27  <PublicServer> <mfb> single line exit is the problem
23:40:25  <PublicServer> <V453000> what do you mean with the slugs slowed in sbends, other trains notw?
23:40:35  <PublicServer> <mfb> see test track
23:40:41  <PublicServer> <Sturmi> pax slugs slow down
23:40:59  <PublicServer> <mfb> right
23:41:01  <PublicServer> <V453000> hm
23:41:45  <PublicServer> <V453000> there is your answer
23:41:55  <PublicServer> <V453000> pax wagons probably dont have tilt
23:42:01  <PublicServer> <V453000> which they actually should
23:42:03  <PublicServer> <mfb> tilt?
23:42:06  <PublicServer> <mfb> ah
23:42:13  <PublicServer> <mfb> interesting
23:43:11  <PublicServer> <V453000> hm
23:43:11  <PublicServer> <V453000> they do
23:43:57  <PublicServer> <Sturmi> could it be the length of the wagons? cargo wagons appear to be only 1/4 tile
23:44:07  <PublicServer> <V453000> it most likely is
23:44:09  <PublicServer> <mfb> 1/4?
23:44:27  <PublicServer> <V453000> articulated wagon is just two 4/16 wagons
23:44:33  <PublicServer> <mfb> ah
23:44:50  <PublicServer> <V453000> //ARTICULATION
23:45:04  <V453000> ARTICULATION switch (FEAT_TRAINS, SELF, switch_maglevhopper_articulated, extra_callback_info1){ 1: return item_maglevhopper; return CB_RESULT_NO_MORE_ARTICULATED_PARTS; }
23:45:21  <PublicServer> <V453000> this basically says "replicate one maglevhopper"
23:45:44  <PublicServer> <V453000> the "real" vehicle is 4/16
23:45:50  <PublicServer> <V453000> length: 4;
23:46:04  <PublicServer> <mfb> hmm, you don't see it ingame
23:46:14  <PublicServer> <V453000> no ofc you dont that is the newgrf code
23:46:20  <PublicServer> <V453000> that is why I say it
23:47:28  <PublicServer> <V453000> hmm
23:47:28  <mfb-> someone had a look at the actual code for curves a while ago
23:47:31  <mfb-> sturmi?
23:47:42  <PublicServer> <V453000> idk someone did, I know the length of the wagons somehow matters
23:47:44  <PublicServer> <Sturmi> no
23:47:50  <PublicServer> <Sturmi> it was just a guess
23:47:54  <PublicServer> <V453000> was in the game with the dutch set
23:48:27  <mfb-> something with #wagons/(nbends)
23:48:34  <PublicServer> <V453000> hm
23:49:08  <PublicServer> <Sturmi> other guess: pax trains go slower in bends because their cargo would vomit :D
23:49:26  <PublicServer> <V453000> no, it for sure is the wagon length
23:49:34  <PublicServer> <V453000> there is no other difference between those wagons after all
23:49:48  <PublicServer> <V453000> the source is clear, im just wondering what do I do with it
23:49:55  <PublicServer> <V453000> probably nothing
23:51:02  <mfb-> http://blog.openttdcoop.org/2009/05/31/big-hubs-in-a-nutshell-finding-a-universal-hub-design/ :D
23:51:04  <PublicServer> <V453000> the same thing happens everywhere else in NUTS as well
23:51:35  <V453000> davil hub
23:51:51  <V453000> applied in one of the very few if not the only games which ended before any trains were built
23:52:02  <mfb-> lol
23:52:06  <Sturmi2> :D
23:52:23  <V453000> psg 144
23:52:43  <PublicServer> <V453000> I was in that game actually :)
23:52:58  <mfb-> http://wiki.openttdcoop.org/File:PSG144.png ok I see
23:54:06  <Sturmi2> nice description of the game
23:55:36  *** valhallasw has quit IRC
23:55:40  <PublicServer> <V453000> climate is a lie

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