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00:04:52 <PublicServer> <V453000> it is fun, we did that in pzg17 but there the network design made sure that trains dont take it as shortcut 00:04:58 <PublicServer> <V453000> terminus stuff is possible too ofc :) 00:05:24 <PublicServer> <mfb> with two MLs on opposide sides 00:05:32 <PublicServer> <V453000> yes 00:05:38 <PublicServer> <mfb> but not with a regular network with BBHs 00:06:00 <PublicServer> <V453000> well why not even with normal networks 00:06:02 <PublicServer> <V453000> it is just 2 joined SLs 00:06:08 <PublicServer> <mfb> right 00:06:14 <PublicServer> <mfb> that is the idea 00:06:28 <PublicServer> <mfb> making SLs a bit more flexible 00:06:42 <PublicServer> <XeryusTC> we've done something simular with PSG34 00:06:42 <PublicServer> <V453000> what I dont like about the idea is that the traffic will be a bit more like tree 00:06:54 <PublicServer> <mfb> 34 :D 00:06:56 <PublicServer> <XeryusTC> but that needed penalties in the end because trains were shortcutting 00:07:10 <PublicServer> <V453000> like ... trains take the shortest path, while you would for example expect them to go through center 00:07:20 <PublicServer> <V453000> but if you expected it in plan, would be feasuble 00:07:22 <PublicServer> <V453000> i 00:07:40 <PublicServer> <V453000> yes because you sillies didnt want to use terminus stations 00:07:50 <PublicServer> <mfb> hehe 00:08:08 <PublicServer> <XeryusTC> roro is way better than terminus :P 00:08:12 <PublicServer> <V453000> yes yes sure 00:08:18 <PublicServer> <mfb> for a 2-platform station? :D 00:08:28 <PublicServer> <V453000> dont bother mfb :) 00:09:14 <PublicServer> <Sturmi> btw, one of the industries in Candyfloss entry died 00:14:42 <PublicServer> <mfb> good night 00:14:44 <PublicServer> <V453000> hn 00:14:46 <PublicServer> <V453000> gn 00:14:57 <PublicServer> *** mfb has left the game (leaving) 00:15:39 *** mfb- has quit IRC 00:29:34 <PublicServer> <V453000> more nesting now 00:31:22 <PublicServer> <XeryusTC> someone's been funding statues :s 00:31:33 <XeryusTC> @quickstart 00:31:34 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 00:31:54 <PublicServer> <V453000> the astronauts are awesome 00:32:24 <PublicServer> <XeryusTC> true, but the fact that they're unremovable isnt 00:32:35 <PublicServer> <V453000> not like they are a problem there 00:32:49 <PublicServer> <V453000> also I think you heard about magic dozer 00:33:00 <PublicServer> <XeryusTC> magic dozer isnt on though :( 00:33:15 <PublicServer> <XeryusTC> if they're only in slug nest then i'm fine with it :O 00:33:25 <PublicServer> <V453000> yes, but if the very likely case that a statue gets in the way occurs, you can activate it temporarily 00:33:45 <PublicServer> <XeryusTC> George is jamming 00:33:49 <PublicServer> <V453000> so idk what is the problem 00:34:23 <PublicServer> <XeryusTC> is magic dozer still a patch setting? 00:34:26 <PublicServer> <V453000> no 00:34:29 <PublicServer> <XeryusTC> or cheat only 00:34:53 <PublicServer> <V453000> cheat of course 00:35:03 <PublicServer> <XeryusTC> meh 00:35:06 <PublicServer> <XeryusTC> such a hassle :P 00:35:20 <PublicServer> <V453000> yes so much hassle loading a game pressing 3 buttons and loading the game again 00:35:35 <PublicServer> <XeryusTC> yes, the loading part is a hassle 00:35:41 <PublicServer> <XeryusTC> and you have to do it twice :( 00:35:51 <PublicServer> <V453000> terrible 00:35:57 <PublicServer> <V453000> I would never do that 00:36:17 <PublicServer> <XeryusTC> we know you like ineffecient solutions 00:36:27 <PublicServer> <V453000> lol 00:37:45 <PublicServer> <V453000> besides, it is not like you need to disable the dozer anyway 00:43:08 <PublicServer> <XeryusTC> i wasnt planning on doing that ;) 00:43:15 <PublicServer> <V453000> ? 00:43:27 <PublicServer> <XeryusTC> disabling it :P 00:43:34 <PublicServer> <V453000> then why do you say loading twice.. 00:43:45 <PublicServer> <XeryusTC> although you might as well remove statues in SP and upload save without them and without dozer 00:43:59 <PublicServer> <V453000> yes that is an option as well of course 00:44:07 <PublicServer> <XeryusTC> save to pc->load, edit shit, save->load to server 00:44:17 <PublicServer> <V453000> obviously 00:44:25 <PublicServer> <XeryusTC> that's loading twice ;) 00:44:28 <PublicServer> <V453000> lol 00:44:31 <PublicServer> <V453000> okay 00:44:41 <PublicServer> <XeryusTC> you started it! 00:44:58 <XeryusTC> <V453000> yes so much hassle loading a game pressing 3 buttons and loading the game again 00:45:04 <PublicServer> <V453000> I still understood that as one loading process :) 00:46:26 <PublicServer> <XeryusTC> it has the word loading twice! 00:46:28 <PublicServer> <XeryusTC> :P 00:46:34 <PublicServer> <XeryusTC> also, beer is starting to affect my typing 00:46:36 <PublicServer> <V453000> yes that is true :) 00:46:38 <PublicServer> <V453000> :D 00:46:40 <PublicServer> <V453000> lol 00:55:15 <PublicServer> <V453000> ok I think the nest is 100% safe from working now 00:55:25 <PublicServer> <V453000> simply by the amount of industries connected 00:55:47 <PublicServer> <XeryusTC> it needs to produce more cargo though :P 00:55:57 <PublicServer> <V453000> just a matter of time :) 00:56:41 <PublicServer> <XeryusTC> now the other direction at George is failing :( 01:00:50 *** EyeMWing has joined #openttdcoop 01:05:31 <PublicServer> *** LoPo has left the game (connection lost) 01:12:31 <PublicServer> *** XeryusTC has left the game (leaving) 01:25:15 <PublicServer> <V453000> well I will be going too 01:25:21 <PublicServer> <V453000> are you building anything? 01:25:31 <PublicServer> <Sturmi> yea me too, good night 01:25:37 <PublicServer> <V453000> byez 01:25:40 <PublicServer> *** V453000 has left the game (leaving) 01:25:40 <PublicServer> *** Game paused (number of players) 01:25:48 <PublicServer> *** Sturmi has left the game (leaving) 01:34:12 *** oskar has quit IRC 01:53:58 *** Sturmi has quit IRC 02:51:27 *** pugi has quit IRC 06:20:01 *** Sylf[JP] has joined #openttdcoop 06:21:36 <Sylf[JP]> !password 06:21:36 <PublicServer> Sylf[JP]: nutted 06:21:45 <PublicServer> *** Game still paused (number of players) 06:21:47 <PublicServer> *** Sylf joined the game 06:24:35 <PublicServer> *** Sylf has left the game (leaving) 06:24:37 *** Sylf[JP] has quit IRC 06:34:08 *** condac has quit IRC 06:49:33 *** condac has joined #openttdcoop 07:25:21 *** sla_ro|master has joined #openttdcoop 07:30:43 *** Tray has joined #openttdcoop 08:09:08 *** hbee has quit IRC 08:12:00 *** Gregor-PLNL has joined #openttdcoop 08:20:42 *** valhallasw has joined #openttdcoop 08:21:53 *** Maraxus has joined #openttdcoop 08:23:04 *** ODM has joined #openttdcoop 08:23:05 *** ChanServ sets mode: +o ODM 08:28:44 *** valhallasw has quit IRC 09:06:22 *** Tray has quit IRC 09:18:43 *** Progman has joined #openttdcoop 09:23:33 *** valhallasw has joined #openttdcoop 09:31:27 *** Absolutis has joined #openttdcoop 09:31:31 <Absolutis> !password 09:31:31 <PublicServer> Absolutis: nutted 09:32:53 <V453000> :D 09:33:02 <PublicServer> *** Game still paused (number of players) 09:33:04 <PublicServer> *** V453000 joined the game 09:33:12 <V453000> best password ever 09:34:27 <PublicServer> *** Game still paused (number of players) 09:34:27 <PublicServer> *** Game unpaused (number of players) 09:34:27 <PublicServer> <Absolutis> hey 09:34:29 <PublicServer> *** Absolutis joined the game 09:37:26 <PublicServer> <V453000> hi 09:46:49 <PublicServer> <V453000> idk why do yuu even try that 09:46:59 <PublicServer> <V453000> when the treshold of the bot is like 15 tiles 10:00:55 *** andbo has joined #openttdcoop 10:01:46 *** Sturmi has joined #openttdcoop 10:08:22 <Sturmi> !playercount 10:08:22 <PublicServer> Sturmi: Number of players: 6 (0 spectators) 10:08:28 <Sturmi> !password 10:08:28 <PublicServer> Sturmi: alibis 10:08:42 <PublicServer> *** Sturmi joined the game 10:08:46 <PublicServer> <Sturmi> morninf 10:13:12 <PublicServer> *** Absolutis has left the game (general timeout) 10:13:12 <PublicServer> *** Absolutis has left the game (connection lost) 10:19:03 *** andrew2 has joined #openttdcoop 10:19:08 <andrew2> !password 10:19:08 <PublicServer> andrew2: boxcar 10:21:31 *** Jam35 has joined #openttdcoop 10:24:50 <PublicServer> *** andre joined the game 10:26:42 <PublicServer> *** andre has joined company #1 10:37:06 <andrew2> hihi 10:37:11 <andrew2> mars looks cool. 10:37:27 <PublicServer> <Sturmi> hi 10:37:33 <PublicServer> *** andre has joined spectators 10:38:08 <andrew2> looks intresting. 10:38:37 <PublicServer> <Sturmi> looks weird but better than toyland :p 10:38:52 <andrew2> anyting is better than toyland. 10:39:10 <andrew2> prehaps the industrys are a bit strange on mars, but i think i dig it. 10:39:26 <PublicServer> <Sturmi> toyland industries :D 10:39:39 <andrew2> yes i know. 10:39:45 <andrew2> hence its strange. 10:41:40 <andrew2> this network is not too smooth yet. 10:41:58 <andrew2> candyfloss sweets drop has some issues. 10:42:28 <PublicServer> <Sturmi> what kind of issues? 10:42:39 <PublicServer> <andre> traffic jam. 10:43:09 <Gregor-PLNL> !password 10:43:09 <PublicServer> Gregor-PLNL: gropes 10:43:14 <PublicServer> <Sturmi> this should be easy to expand 10:43:24 <PublicServer> *** GregorPLNL joined the game 10:44:12 <PublicServer> <andre> its periodic it seems. 10:46:09 <Gregor-PLNL> jams on bbh1 :/ 10:46:49 <Jam35> !password 10:46:49 <PublicServer> Jam35: sniffs 10:47:03 <PublicServer> *** Jam35 joined the game 10:47:08 <PublicServer> <Jam35> mornin 10:47:11 <PublicServer> <Sturmi> hi jam 10:47:16 <andrew2> eloo 10:47:50 *** Dom_ has joined #openttdcoop 10:48:16 <PublicServer> *** Jam35 has joined company #1 10:50:47 <andrew2> why i can not find the network plan ? 10:50:59 <PublicServer> <Sturmi> there is no plan 10:51:15 <andrew2> mm, that makes a difference. 10:54:03 <PublicServer> *** GregorPLNL has left the game (general timeout) 10:54:03 <PublicServer> *** GregorPLNL has left the game (connection lost) 10:54:22 *** Gregor-PLNL1 has joined #openttdcoop 10:54:31 <Gregor-PLNL1> !password 10:54:31 <PublicServer> Gregor-PLNL1: sniffs 10:54:48 <PublicServer> *** GregorPLNL joined the game 10:54:54 <Gregor-PLNL1> I was kicked by the server 10:55:59 <andrew2> thats a sux0r ? 10:57:43 <PublicServer> *** andre has joined company #1 10:57:44 <Gregor-PLNL1> we may need a 3rd line between bbh3 and 5 10:58:12 *** Vinnie_nl has joined #openttdcoop 10:58:16 *** Kalaidos has joined #openttdcoop 10:58:16 <Vinnie_nl> !password 10:58:16 <PublicServer> Vinnie_nl: sniffs 10:58:27 <PublicServer> <Kalaidos> Hi 10:58:28 <PublicServer> *** Kalaidos joined the game 10:58:29 <PublicServer> <Vinnie> Hello 10:58:30 <PublicServer> *** Vinnie joined the game 10:58:34 <PublicServer> <andre> heloo 10:58:35 <Gregor-PLNL1> hi 10:58:44 <PublicServer> <Jam35> hi 11:00:07 <PublicServer> *** andre has joined spectators 11:00:33 *** Gregor-PLNL has quit IRC 11:00:37 <PublicServer> *** Vinnie has left the game (leaving) 11:00:59 <andrew2> i like these snail trains. they look so cute. 11:01:19 <PublicServer> <Sturmi> pfff, done 11:02:57 <andrew2> is the game only lagging for me ? 11:03:03 <PublicServer> <Sturmi> no 11:03:03 <PublicServer> <Kalaidos> nah, for me too 11:03:17 <PublicServer> <Jam35> also here 11:03:35 <andrew2> 720 trains only. not a lot. 11:03:59 <PublicServer> <Kalaidos> connection network to Mars isn't fully flegded out yet 11:04:23 <PublicServer> <Sturmi> 700 trains here and 1500 in prozone 11:04:29 <PublicServer> <Sturmi> same server aifaik 11:04:50 <andrew2> is it steam powered ? 11:05:51 *** Vinnie_nl has quit IRC 11:08:18 <PublicServer> *** andre has joined company #1 11:09:46 <PublicServer> *** andre has joined spectators 11:13:27 <andrew2> me thinks this network is sorthof boring. 11:13:42 <andrew2> i will be back later :) 11:13:50 <andrew2> have fun. 11:13:54 <PublicServer> <Sturmi> is it too normal? 11:13:56 <PublicServer> <Sturmi> cya 11:13:56 <Dom_> !password 11:13:57 <PublicServer> Dom_: pandas 11:13:58 <PublicServer> *** andre has left the game (leaving) 11:14:12 <andrew2> there is nothing special in it. 11:14:12 <Dom_> !password 11:14:13 <PublicServer> Dom_: pandas 11:14:25 <PublicServer> *** Dom joined the game 11:14:28 <PublicServer> <Dom> hello 11:14:34 <PublicServer> <Sturmi> hai 11:14:34 <PublicServer> <Kalaidos> Hi 11:14:37 <PublicServer> <Jam35> hi Dom 11:15:44 *** dr-dinosaur2 has joined #openttdcoop 11:17:55 <PublicServer> *** XeryusTC joined the game 11:21:13 *** dr-dinosaur has quit IRC 11:22:49 <PublicServer> <Sturmi> symmetry :D 11:23:03 <PublicServer> <XeryusTC> ? 11:23:18 <PublicServer> <Sturmi> look at franingtom Sugar 11:23:40 <PublicServer> <XeryusTC> sec, reworking network stuff :P 11:23:43 <PublicServer> <Kalaidos> Absolutis broke it : (! 11:24:01 <PublicServer> <Sturmi> yould be easily restored 11:24:09 <PublicServer> <Kalaidos> yeah 11:24:15 <PublicServer> <Sturmi> *cyuld 11:24:26 <PublicServer> <Sturmi> omg what is my keyboard doing! 11:25:02 <PublicServer> <XeryusTC> :') 11:25:05 <PublicServer> <XeryusTC> nice :D 11:25:43 <PublicServer> <XeryusTC> anyway, small jam solved :D 11:29:33 *** Peil-o-mat has joined #openttdcoop 11:29:37 <PublicServer> <Sturmi> me likes circles :D 11:29:46 <PublicServer> <Kalaidos> : D 11:30:10 <PublicServer> <Sturmi> these will be the first trains on that ML :D 11:30:28 <PublicServer> <Kalaidos> and they take the short way : ( 11:30:51 <Peil-o-mat> !download 11:30:51 <PublicServer> Peil-o-mat: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 11:30:52 <PublicServer> Peil-o-mat: http://www.openttd.org/en/download-trunk/r24784 11:31:07 <PublicServer> <Kalaidos> ty : D 11:31:10 <Peil-o-mat> !download win64 11:31:10 <PublicServer> Peil-o-mat: http://binaries.openttd.org/nightlies/trunk/r24784/openttd-trunk-r24784-windows-win64.zip 11:31:17 <PublicServer> <Sturmi> my mouse died just now 11:31:22 <Peil-o-mat> !bundle 11:31:26 <PublicServer> <XeryusTC> :o 11:31:27 <Peil-o-mat> !help 11:31:28 <PublicServer> Peil-o-mat: http://www.openttdcoop.org/wiki/IRC_Commands 11:31:56 <PublicServer> <XeryusTC> i like V, but sometimes he can go fuck himself 11:32:30 <PublicServer> <Sturmi> on which wtf are you workin? 11:32:45 <PublicServer> <XeryusTC> BBH Xavier 11:33:31 <PublicServer> <XeryusTC> he just added an ML lane, without adding extra lanes to the east xD 11:33:58 <PublicServer> <Sturmi> i guess they were not needed 11:34:56 <PublicServer> <XeryusTC> candyfloss is also getting too busy :s 11:35:38 *** pugi has joined #openttdcoop 11:36:37 <Peil-o-mat> !newgrf 11:36:37 <PublicServer> Peil-o-mat: Please use /msg for the newgrf list (and use !grf) 11:37:22 <PublicServer> <XeryusTC> V deserves a decent spanking 11:37:36 <pugi> spanking \o/ 11:41:14 <PublicServer> *** XeryusTC has left the game (leaving) 11:41:40 <Peil-o-mat> !download autostart 11:41:40 <PublicServer> Peil-o-mat: http://www.openttdcoop.org/wiki/Autostart 11:42:06 <Peil-o-mat> !download autottd 11:42:06 <PublicServer> Peil-o-mat: http://www.openttdcoop.org/wiki/AutoTTD 11:42:10 *** fonsinchen has joined #openttdcoop 11:42:26 *** [FR]Syl59 has joined #openttdcoop 11:43:23 <[FR]Syl59> !password 11:43:23 <PublicServer> [FR]Syl59: specks 11:44:55 <[FR]Syl59> !password 11:44:55 <PublicServer> [FR]Syl59: runner 11:45:19 <PublicServer> *** {[FR]Syl59} joined the game 11:45:22 <PublicServer> <[FR]Syl59> Hello all 11:45:25 <PublicServer> <Dom> hello 11:45:25 <PublicServer> <Kalaidos> Hi 11:45:28 <PublicServer> <Jam35> hi 11:45:30 <PublicServer> <Sturmi> hai 11:46:12 <PublicServer> <Jam35> toffee sweets jam 11:46:38 <PublicServer> *** {[FR]Syl59} has joined company #1 11:46:40 <PublicServer> <Kalaidos> seems like a second lane ins underway 11:46:42 <PublicServer> <Kalaidos> *is 11:46:48 <Gregor-PLNL1> where? 11:46:51 <PublicServer> <Jam35> yep was wondering who 11:46:54 <PublicServer> <Sturmi> ? 11:47:00 <PublicServer> <Kalaidos> at the join 11:47:07 <PublicServer> <Sturmi> i work on 3rds only :d 11:47:17 <PublicServer> <Sturmi> at which join? 11:47:23 <PublicServer> <Kalaidos> no idea who's working on it tho 11:47:25 <PublicServer> <Kalaidos> at !here 11:47:51 <PublicServer> <Sturmi> oh nice deadlock :D 11:48:24 <Peil-o-mat> !svn 11:48:24 <PublicServer> Peil-o-mat: svn update -r24784 && make && ./bin/openttd -n ps.openttdcoop.org#1 -p runner 11:48:24 <PublicServer> Peil-o-mat: svn checkout -r24784 svn://svn.openttd.org/trunk openttdcoop && cd openttdcoop && ./configure && make 11:49:17 <Gregor-PLNL1> I wanna build sth :) 11:51:47 *** ODM has quit IRC 12:02:13 <Gregor-PLNL1> stuck at fenninghbury valley 12:03:12 <Gregor-PLNL1> lot of trains go via the station 12:03:19 <Gregor-PLNL1> without picking up nor dropping off sth 12:03:38 <PublicServer> <[FR]Syl59> The BBH 02 is in rebuild, that's normal 12:03:48 <PublicServer> <Jam35> lost cos of building 12:06:48 <PublicServer> <[FR]Syl59> The buffer is not lon,g enough 12:06:58 <PublicServer> <Sturmi> WIP :) 12:08:49 <PublicServer> <[FR]Syl59> brb 12:08:52 <PublicServer> *** [FR]Syl59 has left the game (leaving) 12:08:58 *** [FR]Syl59 has quit IRC 12:15:27 <PublicServer> *** Jam35 has joined spectators 12:19:21 <PublicServer> <Sturmi> enuff for now... 12:19:31 <PublicServer> <Sturmi> lets continue breakfast 12:19:53 <PublicServer> <Kalaidos> the quest against world hunger continues? 12:20:00 <PublicServer> <Sturmi> yep 12:22:10 <Peil-o-mat> Why is it not possible to download the NewGRF "Toyland to Mars convertion." from inside the game? It show me the size as "0 B"... 12:22:41 *** Liuk_Sk has joined #openttdcoop 12:23:16 <PublicServer> *** Jam35 has left the game (leaving) 12:24:08 <Liuk_Sk> !password 12:24:09 <PublicServer> Liuk_Sk: jabbed 12:24:25 <PublicServer> *** Liuk Sk joined the game 12:24:27 <PublicServer> <Liuk Sk> hi hi 12:24:30 <PublicServer> <Kalaidos> Hi 12:24:37 <PublicServer> <Sturmi> hai 12:26:31 <PublicServer> <Sturmi> wtfh 12:26:45 <PublicServer> <Kalaidos> ? 12:26:53 <PublicServer> <Sturmi> we have serious lot of lost trains in the slug nest 12:32:35 *** Tray has joined #openttdcoop 12:32:39 *** andrew2 has quit IRC 12:33:43 <Gregor-PLNL1> at toffie sweetrs pickup 12:33:48 <Gregor-PLNL1> ecverything frozen 12:33:50 <Gregor-PLNL1> ham 12:33:51 <Gregor-PLNL1> jam ;) 12:33:57 <PublicServer> <Kalaidos> mhm, ham 12:38:33 *** oskar has joined #openttdcoop 12:39:27 <PublicServer> <V453000> lost trains through nest 12:39:45 <PublicServer> <V453000> cola sugar bubbles 12:40:23 <PublicServer> <Sturmi> fount the problem 12:40:29 <PublicServer> <Sturmi> *found 12:40:35 <Gregor-PLNL1> whatis it? 12:40:45 <PublicServer> <Sturmi> just a wrong signal in slh saskia 12:41:21 <Gregor-PLNL1> what about the sign !here ? 12:41:35 <PublicServer> <V453000> wow 12:41:41 <PublicServer> <V453000> the sugar trains are even coming from S 12:41:43 <PublicServer> <Sturmi> there is the beginning of a new line 12:41:59 <Gregor-PLNL1> can I connect it anywhere? 12:42:23 <PublicServer> <Sturmi> better merge all toffee trains properly into 2 lines before that 12:42:41 <PublicServer> <Sturmi> and then merge them into the three klines at !here 12:43:35 <PublicServer> <V453000> SLH Saskia sends those trains 12:43:35 <PublicServer> <V453000> no clue why 12:43:55 <PublicServer> <Sturmi> the line to W was closed with a wron signal 12:44:05 <PublicServer> <V453000> alright 12:44:07 <PublicServer> <V453000> looks like it is fine now 12:44:25 <PublicServer> *** Liuk Sk has left the game (leaving) 12:45:19 <Peil-o-mat> !download ottdau 12:45:19 <PublicServer> Peil-o-mat: http://www.openttdcoop.org/winupdater 12:54:18 <tycoondemon2> !password 12:54:18 <PublicServer> tycoondemon2: flints 12:54:29 <PublicServer> *** tycoondemon joined the game 12:54:35 <Liuk_Sk> !password 12:54:36 <PublicServer> Liuk_Sk: flints 12:55:04 <PublicServer> *** Liuk Sk joined the game 12:55:21 *** Progman has quit IRC 13:03:03 <Peil-o-mat> !grf 13:03:03 <PublicServer> Peil-o-mat: http://www.openttdcoop.org/wiki/GRF 13:06:36 <PublicServer> *** Liuk Sk has left the game (general timeout) 13:06:36 <PublicServer> *** Liuk Sk has left the game (connection lost) 13:12:20 <Liuk_Sk> !password 13:12:21 <PublicServer> Liuk_Sk: necked 13:12:58 <PublicServer> *** Liuk Sk joined the game 13:14:54 <tycoondemon2> so, the chat interface that openttd uses, is it available for download? 13:15:05 <PublicServer> <V453000> ? 13:20:43 <PublicServer> *** Liuk Sk has left the game (leaving) 13:22:44 *** andbo has quit IRC 13:29:26 <Maraxus> !password 13:29:26 <PublicServer> Maraxus: abduct 13:29:40 <PublicServer> *** Maraxus joined the game 13:29:43 <PublicServer> <Maraxus> hi 13:31:39 *** Tray has quit IRC 13:35:18 *** hbee has joined #openttdcoop 13:36:45 *** chester_ has joined #openttdcoop 13:42:23 <PublicServer> <Dom> V 13:42:41 <PublicServer> <Dom> are you here? 13:42:47 <PublicServer> <Sturmi> who? 13:42:58 <PublicServer> <Dom> V453000: 13:43:02 *** andbo has joined #openttdcoop 13:43:42 <V453000> ? 13:43:50 <PublicServer> <Dom> look sign !hre 13:44:15 <PublicServer> <V453000> what with it 13:44:53 <PublicServer> <Dom> the universal rail sprite doesnt seem to wokr there :) 13:45:20 <PublicServer> <V453000> that has nothing to do with universal rail, just reserved path 13:45:34 <PublicServer> <Dom> hmm ok 13:45:49 <PublicServer> <V453000> it is rail, therefore reversed tracks show as rail 13:45:59 <PublicServer> <V453000> same like when you have a maglev tracks set 13:46:17 <PublicServer> <V453000> the reserved paths still show as the " | | | | " 13:46:27 <PublicServer> <V453000> those things arent overwritten by newGRF 13:46:31 <PublicServer> <V453000> or not that I know 13:46:38 <PublicServer> <V453000> or, most newGRFs dont do it 13:47:01 <PublicServer> <V453000> and since this here is normal rail, it of course behaves that way 13:47:12 <PublicServer> <Dom> ok 13:49:27 <PublicServer> <V453000> the univ rail doesnt even influence anything anyhow, it just re-uses normal rail 13:50:43 *** hbee has quit IRC 13:54:37 <PublicServer> *** V453000 has left the game (leaving) 13:56:31 <PublicServer> *** Maraxus has left the game (leaving) 13:56:38 <Gregor-PLNL1> jams :/ 13:59:13 <Gregor-PLNL1> one line stuck from msh toffee 13:59:19 <Gregor-PLNL1> to bbh02 14:03:59 <PublicServer> *** Dom has left the game (leaving) 14:24:44 *** Peil-o-mat has left #openttdcoop 14:31:38 <PublicServer> <Sturmi> da fuq 14:35:51 <LoPo> hi 14:35:56 <PublicServer> <Sturmi> ho 14:37:28 <oskar> !password 14:37:28 <PublicServer> oskar: rumple 14:37:38 <PublicServer> *** Oskar joined the game 14:45:35 <LoPo> !password 14:45:35 <PublicServer> LoPo: squeal 14:45:57 <PublicServer> *** LoPo joined the game 14:47:01 *** hbee has joined #openttdcoop 14:52:33 <PublicServer> *** Oskar has left the game (leaving) 15:41:22 <PublicServer> *** Sturmi has joined spectators 15:47:09 <tycoondemon2> 09-12-2012,14:15:37 <+PublicServer> <V453000> ? 15:47:22 <tycoondemon2> chatbot for openttd server 15:48:08 *** valhallasw has quit IRC 16:10:46 <PublicServer> *** Sturmi has joined company #1 16:18:10 <PublicServer> *** LoPo has joined spectators 16:25:55 *** valhallasw has joined #openttdcoop 16:31:07 <PublicServer> *** LoPo has left the game (leaving) 16:44:37 <PublicServer> *** Sturmi has joined spectators 16:47:03 *** [FR]Syl59 has joined #openttdcoop 16:47:20 <[FR]Syl59> !password 16:47:20 <PublicServer> [FR]Syl59: felled 16:48:10 <PublicServer> *** {[FR]Syl59} joined the game 16:49:53 <PublicServer> <[FR]Syl59> hello 16:49:57 <PublicServer> <Sturmi> hi 16:52:13 <PublicServer> *** Sturmi has left the game (general timeout) 16:52:13 <PublicServer> *** Sturmi has left the game (connection lost) 16:54:55 *** Sturmi2 has joined #openttdcoop 16:58:03 *** Sturmi has quit IRC 16:58:37 <Sturmi2> !password 16:58:37 <PublicServer> Sturmi2: felled 16:58:47 <PublicServer> *** Sturmi joined the game 17:00:39 *** ODM has joined #openttdcoop 17:00:39 *** ChanServ sets mode: +o ODM 17:07:23 <PublicServer> *** tycoondemon has left the game (leaving) 17:08:27 *** oskar has quit IRC 17:13:00 <PublicServer> *** [FR]Syl59 has left the game (leaving) 17:24:00 <PublicServer> *** GregorPLNL has left the game (leaving) 17:33:53 *** andrew2 has joined #openttdcoop 17:33:57 <andrew2> eloo 17:34:45 *** fonsinchen has quit IRC 17:34:48 <andrew2> !password 17:34:49 <PublicServer> andrew2: grates 17:35:01 <PublicServer> *** andre joined the game 17:35:36 <andrew2> sturmi, are you here ? 17:35:43 <PublicServer> <Sturmi> no, i am here :p 17:35:55 <andrew2> ah, okay. 17:36:36 <andrew2> just asking.. was there any coop game consisting of RVs shipping goods to train stations? 17:36:53 <PublicServer> <Sturmi> possible 17:37:21 <PublicServer> <Sturmi> i am not the coop brain, better browse the archive 17:37:40 <andrew2> next time if i capture a fresh game start i will try to add this to the network plan. 17:37:51 <andrew2> sofar i only found pure rail or road games. 17:38:41 <andrew2> who knows it might add to the fun part. 17:40:13 <andrew2> man is this server lagging hard. 17:40:24 <andrew2> catch you later and thanks for the reply. 17:40:31 <PublicServer> <Sturmi> cu 17:40:37 <PublicServer> *** andre has left the game (leaving) 17:41:17 <PublicServer> <Sturmi> fuu 17:44:37 *** bootmii has joined #openttdcoop 17:44:40 <PublicServer> *** Kalaidos has left the game (leaving) 17:44:40 <PublicServer> *** Game paused (number of players) 17:44:46 <Kalaidos> oh 17:44:46 <bootmii> !download 17:44:46 <PublicServer> bootmii: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 17:44:46 <PublicServer> bootmii: http://www.openttd.org/en/download-trunk/r24784 17:44:56 <Kalaidos> I hope I didn't interrupt someone 17:45:17 <PublicServer> <Sturmi> you did, but that saves me from upgrading the next hub :D 17:45:47 <PublicServer> *** Sturmi has joined spectators 17:45:49 <Kalaidos> !password 17:45:49 <PublicServer> Kalaidos: wright 17:46:01 <PublicServer> *** Game still paused (number of players) 17:46:04 <PublicServer> *** Kalaidos joined the game 17:46:08 <PublicServer> *** Sturmi has joined company #1 17:46:08 <PublicServer> *** Game unpaused (number of players) 17:46:19 <Kalaidos> Well, can't have unfinished hubs : d 17:46:38 <PublicServer> <Sturmi> my current work is done... 17:50:50 <bootmii> !password 17:50:50 <PublicServer> bootmii: wright 17:54:08 <PublicServer> <Sturmi> do i really want to do this? 17:54:16 <bootmii> !password 17:54:16 <PublicServer> bootmii: wright 17:55:47 *** andrew2 has quit IRC 18:02:38 <bootmii> !password 18:02:38 <PublicServer> bootmii: bedder 18:03:10 <PublicServer> *** Player has joined spectators 18:05:02 <PublicServer> <Kalaidos> where are you working at, Sturmi? 18:05:16 <PublicServer> <Sturmi> great grunwell 18:05:42 <PublicServer> <Sturmi> i expand that hub and make it a real hub 18:07:16 <PublicServer> *** Player has left the game (leaving) 18:18:06 <Maraxus> !password 18:18:06 <PublicServer> Maraxus: outrun 18:18:23 <PublicServer> *** Maraxus joined the game 18:18:24 <PublicServer> <Maraxus> hi 18:18:30 <PublicServer> <Kalaidos> Hi 18:22:30 <PublicServer> <Sturmi> another hub done 18:22:40 <PublicServer> *** Sturmi has joined spectators 18:23:02 <PublicServer> *** Sturmi has joined company #1 18:23:32 *** bootmii has quit IRC 18:29:37 <PublicServer> <Sturmi> enuff for today 18:42:10 <PublicServer> *** Sturmi has joined spectators 18:44:29 <PublicServer> *** XeryusTC joined the game 18:44:37 <PublicServer> <XeryusTC> hello 18:44:43 <PublicServer> <Kalaidos> Hi 18:44:43 <PublicServer> <Maraxus> hi 18:44:48 <PublicServer> <Sturmi> HI 18:45:10 <PublicServer> <XeryusTC> lol, battery is kind of jammed :o 18:47:58 <PublicServer> *** Sturmi has joined company #1 19:13:44 *** [FR]Syl59 has quit IRC 19:18:59 <PublicServer> *** Kalaidos has left the game (leaving) 19:21:16 <PublicServer> <XeryusTC> hmm 19:21:34 <PublicServer> <XeryusTC> Fenningbury Valley has a bit of rail that allows trains to turn around :o 19:21:34 <PublicServer> <Maraxus> ? 19:21:53 <PublicServer> <XeryusTC> or well, kind of a station bypass 19:22:41 <PublicServer> <Sturmi> i think V added it while we had a lod of lost trains in the "nest" 19:23:03 <PublicServer> <XeryusTC> hmm, ok :o 19:23:09 <PublicServer> <XeryusTC> we might want to 3rd ML the nest btw 19:28:20 <V453000> !password 19:28:20 <PublicServer> V453000: pamper 19:28:37 <PublicServer> <V453000> hi 19:28:37 <PublicServer> *** V453000 joined the game 19:28:41 <PublicServer> <Maraxus> hi V 19:29:03 <PublicServer> <XeryusTC> hey V 19:29:09 <PublicServer> <V453000> nore nesting I heard 19:29:23 <PublicServer> <XeryusTC> from BBH3 allt he way up to nest needs 3rd at least 19:29:55 <PublicServer> <XeryusTC> although possibly more 2+2 from bbh1 to bbh2 :P 19:34:17 <PublicServer> <XeryusTC> V: let's somewhat futureproof this thing btw :P 19:34:23 <PublicServer> <V453000> ? 19:34:38 <PublicServer> <XeryusTC> like, for example not doing the entire 3->1->2 thing from nest to east :P 19:35:00 <PublicServer> <V453000> idk what do you mean by that 19:35:03 *** Progman has joined #openttdcoop 19:35:10 <PublicServer> <XeryusTC> see !this 19:35:24 <PublicServer> <V453000> is way sufficient? 19:35:34 <PublicServer> <V453000> I see zero reasons for those extra tunnels 19:35:36 <PublicServer> <V453000> very dumb tbh 19:35:50 <PublicServer> <V453000> I want mess not future proof 19:35:50 <PublicServer> <XeryusTC> it is sufficient for now 19:36:05 <PublicServer> <V453000> the worse the better 19:36:11 <PublicServer> <XeryusTC> however i've hacked it already so it would fit with traffic from 2 lanes 19:36:13 <PublicServer> <XeryusTC> :/ 19:36:23 <PublicServer> <XeryusTC> chaos doesnt mean build a crappy network :/ 19:36:37 <PublicServer> <V453000> well, this works now 19:36:57 <PublicServer> <V453000> full throughput directions through everywhere are overkill 19:37:16 <PublicServer> <V453000> that direction is low traffic, I see no reason why expand it to 3 lines 19:37:31 <PublicServer> <XeryusTC> he says while it is jammed :D 19:37:45 <PublicServer> <V453000> good enough, works now 19:38:09 <PublicServer> <XeryusTC> barely... 19:38:19 <PublicServer> <V453000> by far 19:40:33 <PublicServer> <V453000> are you really going to do that? 19:40:39 <PublicServer> <XeryusTC> yes 19:40:41 <PublicServer> <V453000> k 19:49:24 <Liuk_Sk> !password 19:49:25 <PublicServer> Liuk_Sk: cooing 19:49:38 <PublicServer> <XeryusTC> way better 19:49:43 <PublicServer> <V453000> yes excellent 19:49:47 <PublicServer> *** Liuk Sk joined the game 19:49:51 <PublicServer> <Liuk Sk> hi all 19:50:09 <PublicServer> <XeryusTC> and the stoopid bridges are gone so the 3rd on the other side can be build properly :P 19:55:56 *** andbo has quit IRC 20:00:46 <PublicServer> *** Liuk Sk has left the game (leaving) 20:04:07 <PublicServer> *** XeryusTC has left the game (leaving) 20:04:13 *** Absolutis has quit IRC 20:04:27 <PublicServer> *** Sturmi has joined spectators 20:06:14 *** andbo has joined #openttdcoop 20:20:43 <PublicServer> <Maraxus> gn 20:20:55 <PublicServer> <Sturmi> cu 20:21:01 <PublicServer> *** Maraxus has left the game (leaving) 20:21:01 <PublicServer> *** Game paused (number of players) 20:21:12 *** Maraxus has quit IRC 20:23:23 *** Tray has joined #openttdcoop 20:29:45 <PublicServer> *** Sturmi has joined company #1 20:29:45 <PublicServer> *** Game unpaused (number of players) 20:33:13 *** Okami_Xci has quit IRC 20:33:40 *** Okami_Xci has joined #openttdcoop 20:36:16 *** andbo has quit IRC 20:47:48 *** Mark has joined #openttdcoop 20:47:48 *** Webster sets mode: +o Mark 20:47:52 <Webster> Hi! From all your Coop Friends! 20:49:12 <Dom_> !password 20:49:12 <PublicServer> Dom_: pimple 20:50:06 <PublicServer> *** Dom joined the game 20:50:11 <PublicServer> <Dom> hello 20:50:17 <PublicServer> <Sturmi> hi 21:15:03 *** sla_ro|master has quit IRC 21:16:10 <PublicServer> <V453000> haio 21:16:18 <PublicServer> <Sturmi> ohai 21:18:58 *** condac has quit IRC 21:27:58 <PublicServer> <V453000> ooh 21:28:01 <PublicServer> <V453000> candyfloss factory exit 21:28:11 <PublicServer> <V453000> <3 21:28:21 <PublicServer> <Sturmi> hmm, could use some upgrade 21:31:14 <PublicServer> <V453000> the whole network does 21:31:20 <PublicServer> <Sturmi> :D 21:31:39 <PublicServer> <Sturmi> it didnt before you upgraded the exit 21:31:53 <PublicServer> <V453000> did 21:31:53 <PublicServer> <Sturmi> so its your fault :D 21:33:21 <dr-dinosaur2> How is chaos? 21:33:32 <PublicServer> <V453000> "future-proof" 21:33:34 <PublicServer> <Sturmi> chaotic ;) 21:33:56 <dr-dinosaur2> is the mars landscape like a new openTTd feature? 21:34:10 <PublicServer> <V453000> how is newgrf a new feature 21:34:24 <PublicServer> <V453000> also, it is years old 21:34:32 <dr-dinosaur2> Oh okay 21:34:41 <dr-dinosaur2> I thought you always like trying out the newest of the new stuff 21:34:49 *** condac has joined #openttdcoop 21:35:06 <PublicServer> <V453000> ofc but that doesnt mean we hate the old newGRFs :D 21:35:09 <PublicServer> <V453000> esp the good ones 21:35:17 <dr-dinosaur2> ... 21:35:22 <dr-dinosaur2> you made NUTS 21:35:29 <dr-dinosaur2> ooooooohhhhh. now everything makes sense 21:35:32 <PublicServer> <V453000> how is that related :d 21:35:45 <dr-dinosaur2> I was just trying to figure out the trains 21:35:49 <dr-dinosaur2> And I saw your name 21:36:41 <PublicServer> <V453000> who else could be behind such wtf 21:36:55 <dr-dinosaur2> I don't know how big the openttd community is 21:37:03 <dr-dinosaur2> There could be millions of other servers like this one 21:37:19 <dr-dinosaur2> with other crazy, obsessed and code-happy guys in :) 21:37:44 <PublicServer> <V453000> im rather code fucking unhappy 21:37:51 <PublicServer> <V453000> but needs to be done to make a newGRF happen :D 21:39:05 <PublicServer> <Dom> afk 21:39:07 <PublicServer> *** Dom has joined spectators 21:39:13 *** Tray has quit IRC 21:41:44 <Webster> 1 new tweet(s): openttdcoop #openttdcoop Voice http://t.co/Bu1Y7tDn, 20 seconds ago via WordPress.com. (277890713260281856) 21:42:48 <KenjiE20> ^ voice is back y'all :P 21:42:56 <PublicServer> <V453000> so join it bitches 21:43:04 <KenjiE20> if you like 21:45:48 *** ODM has quit IRC 21:47:08 <PublicServer> <Sturmi> someone likes circles:D 21:47:34 <PublicServer> <V453000> 5 tiles = train buffer 21:48:31 <Webster> Latest update from blog: #openttdcoop Voice <http://blog.openttdcoop.org/2012/12/09/openttdcoop-voice/> 21:49:26 <PublicServer> <V453000> join TS :p 21:49:44 <PublicServer> <Sturmi> no working headset :/ 21:49:50 <PublicServer> <V453000> aww 21:53:03 <XeryusTC> @teamspeak 21:53:03 <Webster> XeryusTC: TeamSpeak3 Users (voice.openttdcoop.org): Ammler, KenjiE20, Spike, and V453000 21:53:39 <^Spike^> XeryusTC you requested it earlier right? L:D 21:53:41 <^Spike^> :D 21:53:53 <XeryusTC> TS you mean? 21:53:57 <^Spike^> voice 21:54:00 <^Spike^> in general 21:54:14 <XeryusTC> well, a long long time ago we did talk about it 21:54:17 <XeryusTC> and we even had ts before :o 21:54:23 <^Spike^> now we do again :) 21:54:27 <Ammler> we used it for coopetition 21:58:28 <PublicServer> *** XeryusTC joined the game 22:03:40 <PublicServer> <XeryusTC> V! You broke the notwork! 22:04:37 <hylje> wouldn't breaking a notwork make it work 22:09:44 <PublicServer> <XeryusTC> well, maybe i should've called it the barelywork :P 22:10:57 <PublicServer> <Sturmi> wth why are there suddenly 4 lanes? 22:11:31 <PublicServer> <V453000> ask the industries :) 22:11:58 <PublicServer> <Sturmi> that means i can restart that merge :/ 22:17:49 <Kalaidos> !password 22:17:49 <PublicServer> Kalaidos: worsts 22:18:07 <PublicServer> <Kalaidos> Hi 22:18:07 <PublicServer> *** Kalaidos joined the game 22:18:10 <PublicServer> <V453000> hi 22:18:51 * V453000 slaps PublicServer around a bit with a large fishbot 22:19:26 <PublicServer> <XeryusTC> oh sturmi :') 22:19:34 <PublicServer> <Sturmi> shit happens 22:19:45 <PublicServer> <V453000> desctruction and violence in the air 22:19:47 <PublicServer> <XeryusTC> first jamming the entire place, now crashes :( 22:19:50 *** Gregor-PLNL1 has quit IRC 22:23:13 <PublicServer> *** XeryusTC has left the game (leaving) 22:36:11 <PublicServer> *** Dom has left the game (leaving) 22:36:25 <PublicServer> <Sturmi> hm, works somehow 22:36:36 <PublicServer> <V453000> you should make the splits a lot more properly 22:36:42 <PublicServer> <V453000> think more about where trains can stop 22:40:28 <PublicServer> <V453000> yeah :) 22:40:42 <PublicServer> <V453000> the last set too 22:42:30 *** mfb- has joined #openttdcoop 22:42:30 *** ChanServ sets mode: +o mfb- 22:42:34 <PublicServer> <Sturmi> waiting bays should be ok now 22:42:35 <mfb-> hi 22:42:56 <PublicServer> *** mfb joined the game 22:43:37 <PublicServer> <V453000> hi 22:43:40 <PublicServer> <Sturmi> hi 22:43:51 <PublicServer> <Sturmi> ...time for a smoke... 22:45:43 <PublicServer> <mfb> V: how should I connect the overflow line to that bridge? 22:46:05 <PublicServer> <mfb> (SLH Clutter) 22:47:31 <PublicServer> <mfb> 1-2 tiles for signals would speed that up, but I don't see how to connect that bridge at all (+depot) 22:50:25 <PublicServer> <V453000> like that 22:50:35 <PublicServer> <mfb> and the depot? 22:50:41 <PublicServer> <V453000> why would you need the depot 22:50:47 <PublicServer> <mfb> if too many trains are there 22:50:53 <PublicServer> <V453000> :d why 22:51:04 <PublicServer> <mfb> + where is the improvement now 22:51:11 <PublicServer> <V453000> there is no depot 22:51:21 <PublicServer> <mfb> :D 22:51:23 <PublicServer> <V453000> but if it is supposed to work as SL overflow .. :) 22:51:29 <PublicServer> <mfb> right 22:51:36 <PublicServer> <mfb> overflow for all stations 22:51:50 <PublicServer> <V453000> ok :) 22:52:16 <PublicServer> <mfb> prio is a bit short, but well... 22:52:19 <PublicServer> <V453000> is ok 22:52:25 <PublicServer> <V453000> no trains overflow anywa 22:52:35 *** Jam35 has quit IRC 22:52:35 <PublicServer> <mfb> needs more trains :D 22:52:49 <PublicServer> <V453000> trains nesting 22:57:57 <PublicServer> <mfb> interesting, all s-curves are fine 22:58:19 <PublicServer> <V453000> really? :D 22:58:25 <PublicServer> <mfb> really 22:58:29 <PublicServer> <V453000> cute 22:59:17 <PublicServer> <V453000> :> 23:00:15 <PublicServer> <mfb> hmm 23:00:21 <PublicServer> <mfb> need pbs two-way signal :D 23:04:33 <PublicServer> *** Sturmi has joined spectators 23:05:16 *** Liuk_Sk has quit IRC 23:16:07 <PublicServer> <mfb> hmm, some station grfs would be nice :( 23:21:41 <PublicServer> <mfb> wtf 23:21:56 <PublicServer> <mfb> I get confused trains in my SL 23:23:41 <PublicServer> *** Kalaidos has left the game (leaving) 23:26:55 <PublicServer> <mfb> wtf 23:27:03 <PublicServer> <mfb> slugs are slowed down in s-bends 23:27:09 <PublicServer> <mfb> regular trains are not 23:31:39 *** Kalaidos has quit IRC 23:35:03 <PublicServer> <mfb> I think plastic needs a second line in/out 23:35:30 <PublicServer> <mfb> and SLH clutter <-> BBH03 a 3rd 23:37:01 <PublicServer> <mfb> wow slug expansion :D 23:37:12 <PublicServer> <mfb> MSH01 jams 23:37:27 <PublicServer> <mfb> single line exit is the problem 23:40:25 <PublicServer> <V453000> what do you mean with the slugs slowed in sbends, other trains notw? 23:40:35 <PublicServer> <mfb> see test track 23:40:41 <PublicServer> <Sturmi> pax slugs slow down 23:40:59 <PublicServer> <mfb> right 23:41:01 <PublicServer> <V453000> hm 23:41:45 <PublicServer> <V453000> there is your answer 23:41:55 <PublicServer> <V453000> pax wagons probably dont have tilt 23:42:01 <PublicServer> <V453000> which they actually should 23:42:03 <PublicServer> <mfb> tilt? 23:42:06 <PublicServer> <mfb> ah 23:42:13 <PublicServer> <mfb> interesting 23:43:11 <PublicServer> <V453000> hm 23:43:11 <PublicServer> <V453000> they do 23:43:57 <PublicServer> <Sturmi> could it be the length of the wagons? cargo wagons appear to be only 1/4 tile 23:44:07 <PublicServer> <V453000> it most likely is 23:44:09 <PublicServer> <mfb> 1/4? 23:44:27 <PublicServer> <V453000> articulated wagon is just two 4/16 wagons 23:44:33 <PublicServer> <mfb> ah 23:44:50 <PublicServer> <V453000> //ARTICULATION 23:45:04 <V453000> ARTICULATION switch (FEAT_TRAINS, SELF, switch_maglevhopper_articulated, extra_callback_info1){ 1: return item_maglevhopper; return CB_RESULT_NO_MORE_ARTICULATED_PARTS; } 23:45:21 <PublicServer> <V453000> this basically says "replicate one maglevhopper" 23:45:44 <PublicServer> <V453000> the "real" vehicle is 4/16 23:45:50 <PublicServer> <V453000> length: 4; 23:46:04 <PublicServer> <mfb> hmm, you don't see it ingame 23:46:14 <PublicServer> <V453000> no ofc you dont that is the newgrf code 23:46:20 <PublicServer> <V453000> that is why I say it 23:47:28 <PublicServer> <V453000> hmm 23:47:28 <mfb-> someone had a look at the actual code for curves a while ago 23:47:31 <mfb-> sturmi? 23:47:42 <PublicServer> <V453000> idk someone did, I know the length of the wagons somehow matters 23:47:44 <PublicServer> <Sturmi> no 23:47:50 <PublicServer> <Sturmi> it was just a guess 23:47:54 <PublicServer> <V453000> was in the game with the dutch set 23:48:27 <mfb-> something with #wagons/(nbends) 23:48:34 <PublicServer> <V453000> hm 23:49:08 <PublicServer> <Sturmi> other guess: pax trains go slower in bends because their cargo would vomit :D 23:49:26 <PublicServer> <V453000> no, it for sure is the wagon length 23:49:34 <PublicServer> <V453000> there is no other difference between those wagons after all 23:49:48 <PublicServer> <V453000> the source is clear, im just wondering what do I do with it 23:49:55 <PublicServer> <V453000> probably nothing 23:51:02 <mfb-> http://blog.openttdcoop.org/2009/05/31/big-hubs-in-a-nutshell-finding-a-universal-hub-design/ :D 23:51:04 <PublicServer> <V453000> the same thing happens everywhere else in NUTS as well 23:51:35 <V453000> davil hub 23:51:51 <V453000> applied in one of the very few if not the only games which ended before any trains were built 23:52:02 <mfb-> lol 23:52:06 <Sturmi2> :D 23:52:23 <V453000> psg 144 23:52:43 <PublicServer> <V453000> I was in that game actually :) 23:52:58 <mfb-> http://wiki.openttdcoop.org/File:PSG144.png ok I see 23:54:06 <Sturmi2> nice description of the game 23:55:36 *** valhallasw has quit IRC 23:55:40 <PublicServer> <V453000> climate is a lie