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00:16:02 *** pugi has quit IRC 01:59:14 *** dr-dinosaur has joined #openttdcoop 03:32:51 *** Dom_ has joined #openttdcoop 04:27:55 *** Okami_Xci has quit IRC 05:36:49 *** Dom_ has quit IRC 05:51:43 *** dwarf has joined #openttdcoop 05:51:59 <dwarf> !password 05:51:59 <PublicServer> dwarf: mutton 05:52:27 <PublicServer> *** Game still paused (number of players) 05:52:27 <PublicServer> *** dwarf joined the game 06:10:20 <PublicServer> *** dwarf has left the game (leaving) 06:15:14 *** sla_ro|master has joined #openttdcoop 06:28:37 *** dwarf has quit IRC 06:53:59 *** Tray has joined #openttdcoop 06:59:23 *** Tray has quit IRC 07:13:06 *** pugi has joined #openttdcoop 07:53:17 *** cyph3r has joined #openttdcoop 07:55:18 *** valhallasw has joined #openttdcoop 08:12:06 *** Gregor-PLNL has joined #openttdcoop 08:18:41 <V453000> !password 08:18:41 <PublicServer> V453000: mutton 08:18:53 <PublicServer> *** Game still paused (number of players) 08:18:54 <PublicServer> *** V453000 joined the game 08:19:53 *** andbo has joined #openttdcoop 09:35:00 *** Jam35 has joined #openttdcoop 09:54:03 *** dwarf has joined #openttdcoop 09:54:12 <dwarf> !passwor 09:54:16 <dwarf> !password 09:54:16 <PublicServer> dwarf: mutton 09:54:40 <PublicServer> *** Game still paused (number of players) 09:54:40 <PublicServer> *** Game unpaused (number of players) 09:54:42 <PublicServer> *** dwarf joined the game 09:54:48 <PublicServer> <dwarf> hi 10:13:20 *** roboboy has joined #openttdcoop 10:26:00 *** pugi_ has joined #openttdcoop 10:29:34 *** andbo has quit IRC 10:29:34 *** cyph3r has quit IRC 10:29:34 *** pugi has quit IRC 10:29:34 *** efess has quit IRC 10:29:34 *** SAL9000 has quit IRC 10:29:35 *** pugi_ is now known as pugi 10:32:33 *** andbo has joined #openttdcoop 10:32:33 *** efess has joined #openttdcoop 10:32:33 *** SAL9000 has joined #openttdcoop 10:40:56 *** sla_ro|master has quit IRC 10:54:41 *** andbo has quit IRC 11:08:20 *** Dom_ has joined #openttdcoop 11:08:50 *** andbo has joined #openttdcoop 11:16:52 *** Dom_ has quit IRC 11:24:00 *** [1]Mark has joined #openttdcoop 11:24:02 <[1]Mark> yo 11:24:35 *** [1]Mark is now known as Mark 11:31:00 <V453000> oyo 11:31:10 <Mark> noobie 11:31:13 <Mark> !password 11:31:13 <PublicServer> Mark: uncles 11:31:30 <PublicServer> *** Mark joined the game 11:31:38 <PublicServer> <V453000> beyotch 11:31:42 <PublicServer> <V453000> behold the slug power 11:31:48 <PublicServer> <Mark> thats changed quite a bit 11:34:26 <PublicServer> *** Mark has left the game (leaving) 11:34:40 <PublicServer> <V453000> the fuck 11:41:52 *** Jam35 has quit IRC 11:45:15 *** roboboy has quit IRC 11:50:37 *** hbee has quit IRC 11:50:52 *** hbee has joined #openttdcoop 12:08:09 <PublicServer> *** V453000 has joined spectators 12:08:10 <PublicServer> *** Game paused (number of players) 12:08:13 <V453000> !auto 12:08:13 <PublicServer> *** V453000 has enabled autopause mode. 12:08:13 <PublicServer> *** dwarf has left the game (leaving) 12:08:35 <dwarf> damnit, it's already 4 AM 12:09:26 <V453000> :d 12:09:36 <V453000> sorry didnt even notice you 12:09:39 <V453000> were you building? 12:10:16 <V453000> well I gtg anyway :)cya 12:24:33 *** Sturmi has joined #openttdcoop 12:45:12 *** dwarf has quit IRC 12:52:34 *** oskar has joined #openttdcoop 13:20:32 *** genon has joined #openttdcoop 13:46:38 *** Dom_ has joined #openttdcoop 14:12:14 *** sla_ro|master has joined #openttdcoop 14:35:14 *** Gregor-PLNL has quit IRC 14:37:28 *** genon has quit IRC 14:42:52 *** ODM has joined #openttdcoop 14:42:52 *** ChanServ sets mode: +o ODM 14:47:33 *** Dom_ has quit IRC 14:49:58 *** Maraxus has joined #openttdcoop 15:29:52 *** valhallasw has quit IRC 16:03:02 *** mfb- has joined #openttdcoop 16:03:02 *** ChanServ sets mode: +o mfb- 16:03:07 <mfb-> hi 16:03:17 <PublicServer> *** Game still paused (number of players) 16:03:19 <PublicServer> *** mfb joined the game 16:03:35 <Sturmi> ohai 16:03:53 <Sturmi> !password 16:03:53 <PublicServer> Sturmi: mooing 16:04:09 <PublicServer> *** Game still paused (number of players) 16:04:09 <PublicServer> *** Game unpaused (number of players) 16:04:10 <PublicServer> *** Sturmi joined the game 16:04:35 *** Dom_ has joined #openttdcoop 16:04:37 <PublicServer> <mfb> oh 05<->tanya needs a 2nd 16:05:21 <PublicServer> <mfb> and less signal gaps :D 16:08:35 <PublicServer> <V453000> haio 16:08:41 <PublicServer> *** V453000 has joined company #1 16:08:49 <PublicServer> <V453000> christmas here :D got myself a new sound system 16:09:15 <PublicServer> <mfb> now you can enjoy the openttd sound! 16:09:17 <PublicServer> <mfb> :D 16:09:29 <PublicServer> <V453000> oh no just not openttd sounds :D 16:09:31 <PublicServer> <Sturmi> ottd has sound? :D 16:09:37 <PublicServer> <mfb> :D 16:13:27 <PublicServer> <mfb> 2nd ready 16:16:11 <PublicServer> <mfb> that? 16:16:26 <PublicServer> <mfb> hmm a bit too short 16:16:39 <PublicServer> <mfb> 1 tile missing 16:18:06 <PublicServer> <V453000> I feel like starting a flame war on forums 16:18:17 <PublicServer> <mfb> I can guess where 16:18:21 <PublicServer> <V453000> yes :) 16:18:51 <PublicServer> <V453000> if I understand what happens correctly, I DARED to suggest a few improvements and linked to openttdcoop (which is the beyond evil) 16:19:05 <PublicServer> <V453000> while the rest of retards just whines and didnt post a thing constructive 16:19:31 <PublicServer> <V453000> not like I would expect anything constructive from the forums :) that would be plain silly 16:19:31 <PublicServer> <mfb> I got the same impression 16:19:37 *** andbo has quit IRC 16:20:06 <PublicServer> <mfb> but I am biased of course 16:20:12 <PublicServer> <V453000> ah yes 16:20:23 <PublicServer> <V453000> lets do some more template replicating, shall we 16:20:41 <PublicServer> <V453000> also lets rape the shit out of the map to make something unnecessary linke expanding :) 16:20:48 <PublicServer> <V453000> they are funny 16:20:50 <PublicServer> <mfb> yeah, I'll replicate the template for LLL_RRR/LLL_RRR/LL_RR on that specific mountain 16:20:53 <PublicServer> <V453000> :D ye 16:21:55 <PublicServer> <mfb> where can I find that by the way? 16:22:05 <PublicServer> <V453000> mr dave W wrote that 16:22:13 <PublicServer> <mfb> the template? 16:22:15 <PublicServer> <V453000> " and raping the s*** out of map space by building unnecessary big templated junctions. 16:22:41 <PublicServer> <V453000> Surely someone will link the ottdcoop style solution, witch is not a bad one, but not the only one. 16:22:43 <PublicServer> <mfb> I like the "unncessary big" part as well 16:22:46 <V453000> Surely someone will link the ottdcoop style solution, witch is not a bad one, but not the only one. But there will be other style of station shown too, witch all should be considered so one can develop a personal build style. And not become a template replicator. 16:22:49 <V453000> yeah it is just funny 16:23:05 <PublicServer> <V453000> I will write them something nice 16:23:06 <mfb-> I am sure his junctions can handle 5 trains as well 16:23:11 <mfb-> per minute, not per second 16:23:19 <PublicServer> <V453000> they are realistic, you cant explain that. :) 16:23:26 <Sturmi> got a link to that topic? 16:23:31 <PublicServer> <V453000> oh and there is perfect documentation on how to build realistically 16:23:34 <V453000> http://www.tt-forums.net/viewtopic.php?f=29&t=63604 16:23:35 <Webster> Title: Transport Tycoon Forums View topic - Hello, need some help (at www.tt-forums.net) 16:24:57 <Sturmi> well, V, yoiur first post sounds like a recruitment to coop :D 16:25:09 <PublicServer> <mfb> is that wrong? :D 16:25:28 <Sturmi> not at all but _can_ leave a false impression 16:26:22 <mfb-> I don't think there are guides how to build nicely, as this depends on the builder's definition of "nicely" 16:26:41 <Sturmi> ofc 16:27:14 <mfb-> and he wants to go for big networks 16:27:30 <mfb-> so I think he is interested in efficient networks 16:28:57 <V453000> the only problem is that the forums are 99% retards with complexes of realism 16:29:05 <PublicServer> <mfb> :D 16:29:11 <V453000> and the second problem is that I absolutely do not give a shit about them .. :) 16:29:12 <Sturmi> :D 16:29:44 <V453000> which is actually really dangerous, people who dont have to care can do absolutely anything, I noticed that when I released NUTS 16:29:51 <Sturmi> If i want realism i open the door :D 16:30:00 <PublicServer> <mfb> :D 16:30:10 <PublicServer> <mfb> very realistic! 16:30:20 <V453000> Sturmi, there was a guy who asked how to improve througput of a huge ass PBS X terminus 16:30:24 <V453000> I told him to make multiple X 16:30:33 <V453000> he argued "omg I dont want bridges in the station entrance" 16:30:42 <PublicServer> <mfb> use tunnels! 16:30:44 <V453000> case complete, learning stuck on bridges :D 16:30:52 <V453000> nah tunnels were probably just as bad 16:31:04 <Sturmi> retards are retards... 16:31:44 <V453000> this is beyond retardation 16:32:18 <V453000> because you have an excuse for it, you have a name how to call what you are doing, and you openly present it and are proud of - The REALISTIC gameplay 16:33:43 <PublicServer> <mfb> which is like... totally realistic 16:47:23 <V453000> <3 em 16:47:35 <PublicServer> <V453000> lets see what they say on that 16:49:44 <mfb-> ^^ 16:49:54 <Sturmi> evil mode on :D 16:50:45 <PublicServer> <V453000> I used to have a few moments on the forums, too 16:50:49 <PublicServer> <V453000> I believe they want payback 16:51:51 <PublicServer> <V453000> I think I was kind of not too friendly when arguing about usage of PBS junctionas 16:52:13 <PublicServer> <V453000> same reasons as here, obviously :) 16:53:52 <PublicServer> <V453000> I didnt even mention I dont care about their arguments, I figured I can just happily admit I care about them because they majorly amuse me :) 16:54:24 <Sturmi> when pbs was introduced i've never thought there would be such a fuzz about PBS or Block signals 16:54:44 <Sturmi> hehe 16:55:02 <PublicServer> <V453000> completely coincidentally I actually refused to play nightlies when I started 16:55:08 <PublicServer> <V453000> stable didnt have PBS at that time 16:55:14 <PublicServer> <V453000> but that was unrelated, I fell into the PBS trap later 16:55:17 <Sturmi> :) 16:55:30 <PublicServer> <V453000> I obviously didnt know what evil is it capable of back then 16:55:53 <PublicServer> <V453000> and that is speaking only about "our" way of building 16:56:07 <PublicServer> <V453000> not to mention the realistic religion around it 16:56:20 <Sturmi> i smell the r word again :d 16:56:55 <PublicServer> <V453000> the general problem from my point of view is that most of OpenTTD features is made to support R way of building. Though at the same time I cant really imagine what features could be added to improve the "intelligent" way of building 16:57:02 <PublicServer> <V453000> anything is possible already 16:57:36 <PublicServer> <V453000> so this point of mine is kind of not too constructive either ... 16:58:08 <PublicServer> <V453000> something like layout things might be okay, like diagonal bridges ... that is systematically still the same, keeps all logic as of now, but adds a dimension 16:58:15 <PublicServer> <V453000> or like underground construction 16:58:29 <Sturmi> realism is very limited in this game, just look at the proportions 16:58:35 <PublicServer> <V453000> more types of signals are counterproductive I guess, you can already do anythinf 16:58:38 <PublicServer> <V453000> anything 16:58:51 <PublicServer> <V453000> doing it from 0 1 is just that much more fun 16:59:01 <mfb-> pbs is unrealistic!!! :D 16:59:30 <mfb-> crossing bridges 16:59:40 <Sturmi> the only thing i might add to signals are restrictive signals, like those we already had somewhere around 0.6 16:59:52 <V453000> yeah, something layout-wise 17:00:12 <V453000> bridges, similar things 17:00:15 <mfb-> a NOT signal would make some logic designs smaller 17:00:21 <V453000> but that doesnt really make the game more interesting 17:00:31 <mfb-> -some +nearly all 17:00:39 <V453000> yeah but it is nice to build not gates and all that stuff 17:00:51 <V453000> NOT signal would just reduce the amount of interesting things you build 17:00:58 <mfb-> no 17:01:03 <V453000> that is similar to autorefit 17:01:08 <mfb-> it would increase the amount of logic I would build 17:01:15 <V453000> it just reduces one thing you "learn" in the game 17:01:28 <V453000> :D please dont take restrictions in building NOT gates 17:01:39 <V453000> or any other gates 17:01:43 <mfb-> :D 17:02:02 <mfb-> but NOT gates would lead to inconsistent designs 17:02:08 <mfb-> unless they are timed in some way 17:02:23 <V453000> nah just spam them if you have any idea which makes use of them :) 17:02:27 <mfb-> (imagine a single NOT signal or 3 of them in a loop) 17:02:28 <V453000> psg180 had 750 logic trains 17:02:38 <mfb-> ehm not gates. signals 17:02:39 <Sturmi> :O 17:02:54 <mfb-> psg199 had >200, I think 17:03:34 <mfb-> @records 17:03:35 <Webster> #openttdcoop Records: Clients: 26 | Trains: 2666 (PSG#219) - 3000 (PZG#21) - ( 3000 (PSG#180) logic net) | Single cargo type output: 200,169 (PZG#13) | World Pop: 6,150,671 (PSG#201) | PublicServer:Archive - Hall of Fame - #openttdcoop Wiki - http://wiki.openttdcoop.org/PublicServer:Archive_-_Hall_of_Fame 17:03:44 <V453000> yeah 200 also had the 1->6 flipflops :D 17:03:53 <V453000> I mean 180 17:04:01 <V453000> even numbers with 0 .. :) 17:04:04 <mfb-> which we can build with a single train now 17:04:23 <mfb-> oh, 2 17:04:34 <V453000> myeah 17:04:53 <V453000> k I thought you meant your glorious 65k kmh not gate 17:04:55 <V453000> :D 17:04:58 <V453000> <3 17:05:05 <mfb-> that just needs 1 :D 17:05:26 <V453000> yes exactly 17:05:55 <PublicServer> <mfb> hey, it works! 17:06:09 <PublicServer> <V453000> unfortunately :) 17:06:19 <PublicServer> <mfb> pah 17:06:21 <PublicServer> <V453000> it just doesnt make healthy sense from the design though :P 17:06:52 <PublicServer> <mfb> discovered it by accident 17:06:55 <PublicServer> <V453000> well it is mainly small :) not gate with 1 train isnt hard 17:06:58 <PublicServer> <V453000> :D 17:07:04 <PublicServer> <V453000> yeah 17:07:10 <PublicServer> <mfb> osai's design is not glitch-free 17:07:21 <PublicServer> <V453000> I know I didnt mean that one 17:07:27 <PublicServer> <mfb> ? 17:07:42 <PublicServer> <V453000> more like the -> absolute red gate I use from Vitus 17:07:56 <PublicServer> <mfb> hmm 17:08:32 <V453000> http://blog.openttdcoop.org/files/blog/V453000/ABR09_red-red.png a similar thing in NOT variation also exists somewhere 17:08:52 <PublicServer> <V453000> hm you didnt ever meet Vitus did you 17:09:09 <mfb-> that looks like Osai's gate 17:09:14 <mfb-> +small mods 17:09:45 <V453000> small but big 17:10:01 <mfb-> the train can wait in front of the middle entry signal 17:10:04 <V453000> the exit signal makes a big difference in being failsafe 17:10:12 <V453000> cant because of^ 17:10:15 <mfb-> ah, that 17:10:25 <mfb-> good 17:10:28 <V453000> yeah 17:11:00 <mfb-> ok it is easy to modify that to a NOT 17:11:21 <mfb-> change the block signal between entry+exit to a combo 17:11:43 <mfb-> + connect the exit between combo+entry 17:11:53 <mfb-> (twoway combo) 17:12:02 <V453000> yes indeed :) 17:12:35 *** Jam35 has joined #openttdcoop 17:13:53 <V453000> ah yes he built an example in psg191 17:14:11 <mfb-> I think I never met vitus 17:14:16 <V453000> my first mountainous tropic map on PS :> 17:14:26 <V453000> yeah he left some time before you joined 17:14:30 <V453000> few months 17:14:42 <V453000> shame though, he was similarly insane as you are 17:14:51 <mfb-> missed by 6 games 17:14:53 *** andbo has joined #openttdcoop 17:15:24 <PublicServer> *** Sturmi has left the game (leaving) 17:16:28 <PublicServer> <mfb> trains turn around at battery toys drop 17:16:40 <PublicServer> <mfb> lol 17:17:43 <PublicServer> <mfb> fixed 17:18:29 <PublicServer> <V453000> silly bastards :) 17:18:35 <PublicServer> <V453000> nest is in deep shit again 17:18:47 <PublicServer> <mfb> what would you do if you could not reach your destination? 17:19:01 <PublicServer> <V453000> go to the pub probably 17:19:11 <PublicServer> <mfb> there is no pub in the network 17:19:17 <PublicServer> <V453000> well there is beer being transported 17:19:23 <PublicServer> <mfb> "this mess" could be improved 17:19:31 <PublicServer> <mfb> I connected the 4th 17:19:38 <PublicServer> <mfb> but not with a proper balancing 17:19:42 <PublicServer> <V453000> mhm 17:19:56 <Sturmi> feel free to remove "this mess" 17:20:00 <PublicServer> <V453000> ah I see 17:20:00 <PublicServer> <mfb> more trains there might help a bit 17:20:02 <PublicServer> <mfb> but that part is not jamming 17:20:10 <PublicServer> <mfb> at least not the whole time 17:20:14 <PublicServer> <V453000> the right line just needs to get more choices I guess 17:20:26 <PublicServer> <mfb> that would help 17:20:49 <PublicServer> *** 0DM joined the game 17:20:50 <PublicServer> <V453000> oh hi :) 17:21:05 <PublicServer> <0DM> auw my eyes 17:21:15 <PublicServer> <V453000> what is wrong with your eyes 17:21:19 <PublicServer> <0DM> they hurt now:D 17:21:38 <PublicServer> <V453000> Mars is okay... 17:21:51 <Sturmi> dont drop your eyes into the lava 17:21:54 <PublicServer> <0DM> i don't remember any lave on mars tbh:D 17:22:05 <PublicServer> <mfb> red water 17:22:12 <PublicServer> <V453000> BLOOD 17:22:18 <PublicServer> <0DM> that would be quite a discovery 17:22:24 <PublicServer> <0DM> blood on mars would surely be a sign of life 17:22:38 <PublicServer> <0DM> well a sign of previous life 17:22:40 <Sturmi> vampires :D 17:24:04 <PublicServer> <mfb> I wonder if it is possible to add more lines to the central part of BBH02 17:24:12 <PublicServer> <V453000> hm :) 17:24:26 <PublicServer> <V453000> unnecessarily big. 17:24:26 <PublicServer> <mfb> that 3->2 is a bit slo 17:24:28 <PublicServer> <mfb> +w 17:24:28 <PublicServer> <V453000> make PBS cross 17:24:34 <PublicServer> <mfb> oh right 17:24:35 <Sturmi> lol 17:25:19 *** Progman has joined #openttdcoop 17:25:40 <PublicServer> <V453000> ASS 17:25:47 <PublicServer> <V453000> it was already stopping 17:25:49 <PublicServer> <V453000> now it stopped 17:26:47 <PublicServer> <mfb> there, my redesign of BBH02 17:27:02 <PublicServer> <V453000> :DDDD 17:27:04 <PublicServer> <V453000> awesome 17:27:07 <PublicServer> <V453000> so realistic 17:27:14 <PublicServer> <0DM> did i miss it? 17:27:22 <Sturmi> !password 17:27:22 <PublicServer> Sturmi: burble 17:27:24 <PublicServer> <0DM> oh there:d 17:27:34 <PublicServer> <0DM> i don't see any problem with that 17:27:37 <PublicServer> <V453000> we are just having a nice talk with braindead people on the forums ODM : P nothing to miss 17:27:44 <PublicServer> *** Sturmi joined the game 17:27:52 <PublicServer> <0DM> i'm here, so brainded people here too! 17:28:43 <PublicServer> <V453000> im sorry but I dont think you have sufficient talents to reach their level 17:28:45 <PublicServer> <mfb> note that this redesign has the same line count! :D 17:28:51 <PublicServer> <V453000> :D 17:28:54 <PublicServer> <V453000> 1:1 model 17:29:06 <PublicServer> <mfb> we waste so much space with our junctions 17:29:09 <PublicServer> <0DM> are you mocking my braindead skills?:( 17:29:15 <PublicServer> <V453000> :D 17:29:38 <PublicServer> <V453000> I just say there is a whole dimension of braindead which cant be reached by casual mortals 17:29:44 <PublicServer> <0DM> hah 17:29:46 <PublicServer> <mfb> :p 17:30:05 <PublicServer> <0DM> i think we should abandon the entire notion of junctions 17:30:12 <PublicServer> <mfb> once your brain is alive, it cannot reach this state without serious injury or dead 17:30:14 <PublicServer> <0DM> they are too complicated 17:30:24 <PublicServer> <mfb> *death 17:30:30 <PublicServer> <Sturmi> rewrite the junctionary 17:30:44 <PublicServer> <mfb> replace everything with pbs crossings? 17:30:47 <PublicServer> <0DM> i say we build a single ring, with passing tracks near stations 17:30:57 <PublicServer> <0DM> and the ring passes all stations 17:31:03 <PublicServer> <mfb> "3L3R-hub: pbs-cross. 4L4R-hub: pbs-cross 17:31:05 <PublicServer> <Sturmi> better add a section for pro-junctions 17:31:32 <PublicServer> <V453000> :D have fun at the LLLL_RRRR+ junctions 17:31:38 <PublicServer> <V453000> you can go to infinity there 17:31:42 <PublicServer> <mfb> simple. pbs-cross 17:31:56 <PublicServer> <mfb> capacity will -decrease-, but who cares? 17:31:58 <PublicServer> <Sturmi> and throw some roundabouts inbetween 17:32:01 <PublicServer> <mfb> it is more... REALISTIC! 17:32:07 <PublicServer> <0DM> i will go to infinity 17:32:09 <PublicServer> <0DM> and beyond! 17:32:16 <PublicServer> <mfb> I think 2048 is the limit 17:32:43 <PublicServer> <Sturmi> and dont forget: one line per train 17:33:01 <PublicServer> <mfb> no crossings at all? 17:33:03 <PublicServer> <mfb> hmm, train limit 2048 17:33:10 <PublicServer> <mfb> a very hard limit 17:33:24 <PublicServer> <mfb> unless you use the same row/column for multiple trains 17:33:42 <PublicServer> <mfb> oh, could be improved should be improved 17:33:49 <PublicServer> <0DM> lol 17:33:53 <PublicServer> <0DM> is that your improvement? 17:33:59 <PublicServer> <0DM> you changed could to should? 17:34:09 <PublicServer> <mfb> that is not the improvement 17:34:12 <PublicServer> <0DM> i can improve it even more by removing the sign 17:34:14 <PublicServer> <mfb> but it is an update 17:35:00 <PublicServer> <0DM> so is this some celebratory chaos game? 17:35:22 <PublicServer> <mfb> it is not so chaotic at all 17:35:32 <PublicServer> <V453000> yeah :( 17:35:38 <PublicServer> <0DM> do you want me to change that? 17:35:40 <PublicServer> <V453000> I already considered making some bypass and shit 17:35:42 <PublicServer> <V453000> YES please 17:35:58 <PublicServer> <0DM> you will reget it tbh:D 17:36:58 <PublicServer> <0DM> for example, the mistake i've seen sofar include that all parts of the network are connected 17:37:07 <mfb-> :D 17:37:15 <PublicServer> <V453000> please 17:37:21 <PublicServer> <V453000> turn this map into SHIT 17:37:23 <PublicServer> <0DM> hahaha 17:37:27 <PublicServer> <V453000> the slugs will appreciate it 17:37:33 <PublicServer> <0DM> there's slugs? 17:37:39 <PublicServer> <V453000> have you seen the fucking trains? 17:37:46 <PublicServer> <mfb> especially passenger trains 17:38:04 <PublicServer> <0DM> aah:D 17:38:11 <PublicServer> <0DM> i never bother much with graphics 17:38:13 <PublicServer> <V453000> they are redrawn and newly can carry cargo :P 17:38:19 <PublicServer> <0DM> eveyr time i load the game nowadays the trains look different 17:38:42 <PublicServer> <V453000> that could be partially caused by the fact that we use nuts a lot and I redraw it a lot, too 17:39:08 <PublicServer> <0DM> go basic next game then:D 17:39:26 <PublicServer> <0DM> after this one turned badly, ofc 17:39:32 <PublicServer> <V453000> basic is fun too, we did carnage in psg 246 17:39:42 <PublicServer> <V453000> ... pzg21 17:40:00 <PublicServer> <0DM> i'm thinking of something really terrible to do 17:40:34 <PublicServer> <V453000> as bad as you can think of 17:40:48 <PublicServer> <0DM> surely that can't be the goal of chaos though:P 17:40:48 <PublicServer> <V453000> our encounters with retardation are strong already, you cant surprise us 17:41:02 <PublicServer> <0DM> heh, was it really that bad? 17:41:13 <PublicServer> <V453000> more or less 17:41:56 <PublicServer> <0DM> why did so many really nice hubs got made:(:P 17:42:18 <PublicServer> <V453000> some guy asked for help how to build big networks/improve his gameplay/asked how he plays ... so I gave him some hints and confidently invited him to join openttdcoop ... and suddenly the thread turned into "Flame on openttdcoop" from "Need help!" 17:42:33 <PublicServer> <0DM> that sounds like fun 17:42:35 <PublicServer> <0DM> link? 17:42:37 <PublicServer> <V453000> instead of the "others" giving him any constructive hints or stuff 17:42:39 <PublicServer> <V453000> real fun 17:42:46 <V453000> http://www.tt-forums.net/viewtopic.php?f=29&t=63604 17:42:47 <Webster> Title: Transport Tycoon Forums View topic - Hello, need some help (at www.tt-forums.net) 17:44:32 <ODM> fun for the whole family 17:49:20 <tycoondemon> !password 17:49:21 <PublicServer> tycoondemon: allure 17:49:30 <PublicServer> <0DM> bb, some shopping 17:49:34 <PublicServer> *** 0DM has left the game (leaving) 17:50:22 <PublicServer> *** tycoondemon joined the game 17:50:44 <PublicServer> <V453000> demonz 17:50:46 <PublicServer> <V453000> hai 17:50:52 <PublicServer> <tycoondemon> hi 17:50:54 <PublicServer> <tycoondemon> V 17:50:56 <PublicServer> <mfb> hi 17:51:32 <PublicServer> <tycoondemon> still the same game 17:51:46 <PublicServer> <V453000> apparently not insane enough yet 17:51:48 <PublicServer> <mfb> not chaotic enought 17:51:50 <PublicServer> <mfb> -t 17:51:56 <PublicServer> <tycoondemon> :O 17:52:07 <PublicServer> <tycoondemon> when I watched last it still had a lot of flaws 17:52:18 <PublicServer> <tycoondemon> much congestion 17:52:40 <PublicServer> <V453000> jammage at cotton candy drop entrance now 17:53:07 <PublicServer> *** tycoondemon has joined company #1 17:53:23 <PublicServer> <tycoondemon> hmm 17:53:30 <PublicServer> <mfb> where? 17:53:36 <PublicServer> <V453000> gone 17:53:38 <PublicServer> <V453000> :d 17:53:40 <PublicServer> <V453000> but at the msh 17:53:42 <PublicServer> <V453000> the more capacity 17:53:44 <PublicServer> <mfb> ok 17:53:58 <PublicServer> <V453000> interestingly enough I cant see any sweets trains going in 17:54:02 *** valhallasw has joined #openttdcoop 17:54:06 <PublicServer> <V453000> well rarely 17:54:08 <PublicServer> <mfb> other side 17:54:14 <PublicServer> <V453000> I know still 17:54:24 <PublicServer> <V453000> just 40 17:54:24 <PublicServer> <tycoondemon> lol I had trees off, a lot 17:54:50 <PublicServer> <mfb> that is a very useful transparency setting 17:55:16 *** Progman has quit IRC 17:55:16 <PublicServer> <tycoondemon> wll I usualy like trees 17:55:29 <mfb-> mars trees? 17:55:36 <PublicServer> <tycoondemon> but when the level gets really full hte paterns get wuierd 17:55:50 <PublicServer> <tycoondemon> nah, mars trees not that good 17:55:53 <PublicServer> <V453000> NOT like the brown trees look like erect penis 17:55:55 <PublicServer> <V453000> no no 17:55:59 <PublicServer> <tycoondemon> but I really like the jungle trees in desrt 17:56:11 <PublicServer> <tycoondemon> brown penis... 17:56:50 <PublicServer> <tycoondemon> I like this network 17:56:56 <PublicServer> <tycoondemon> but I dont like the theme 17:57:10 <PublicServer> <V453000> you mean you dont like mars? 17:57:20 <PublicServer> <tycoondemon> YEP 17:57:30 <PublicServer> <V453000> I didnt hear that :D 17:57:40 <PublicServer> <tycoondemon> I said YEP!!! 17:57:42 <PublicServer> <V453000> on the other hand it could mean you prefer original toyland 17:57:48 <PublicServer> <mfb> noooooo! 17:57:54 <PublicServer> <tycoondemon> I do 17:58:00 <PublicServer> <mfb> now MSH candy jams 17:58:02 <PublicServer> <V453000> I like both. 17:58:02 <PublicServer> <tycoondemon> I prefer all older graphics 17:58:12 <PublicServer> <V453000> :> 17:58:15 <PublicServer> <tycoondemon> it has been ingrained when I used to play TTD 17:58:21 <PublicServer> <V453000> yeah 17:58:31 <PublicServer> <V453000> btw the mars newGRFs are old as hell too 17:58:49 <PublicServer> <tycoondemon> the desert defenately is 17:58:59 <PublicServer> <mfb> and xavier W->E jams, too 17:59:05 <PublicServer> <tycoondemon> I played mostly desert in the old days 17:59:09 <PublicServer> <mfb> that glorious 4->1 17:59:31 <PublicServer> <tycoondemon> turner turbo diesel 17:59:55 <PublicServer> <mfb> candy might need a 3rd 17:59:58 <PublicServer> <tycoondemon> gtg, hf 18:00:12 <PublicServer> *** tycoondemon has joined spectators 18:00:20 <PublicServer> <mfb> +more tunnels in 18:00:58 <PublicServer> <V453000> hm yeah 18:01:05 <PublicServer> <V453000> had absolute emergency situation, music stopped playing 18:01:15 <PublicServer> <V453000> anyway, I will go get a shower and perhaps something to eat 18:01:17 <PublicServer> <V453000> be back soon 18:06:57 *** Tray has joined #openttdcoop 18:11:31 <PublicServer> <mfb> massive jam at BBH george 18:11:53 <PublicServer> <mfb> too many bubble drop trains there 18:12:09 <PublicServer> <mfb> they take the wrong direction 18:12:25 <PublicServer> <mfb> or "wrong" - not the one the network was built for 18:14:28 <PublicServer> <mfb> wtf what changed 18:19:54 <Maraxus> !password 18:19:54 <PublicServer> Maraxus: mayhem 18:20:10 <PublicServer> *** Maraxus joined the game 18:20:13 <PublicServer> <Maraxus> hi 18:20:21 <PublicServer> <mfb> hi 18:21:08 <V453000> :D password 18:22:32 *** Jam35 has quit IRC 18:25:49 <PublicServer> *** Dom joined the game 18:25:58 <PublicServer> <Dom> hello 18:26:05 <PublicServer> <Maraxus> hi 18:26:08 <PublicServer> <mfb> hi 18:26:10 <PublicServer> <Dom> where is the mayhem?? 18:26:58 <PublicServer> <V453000> there is no mayhem we go realistic noaw 18:27:07 <PublicServer> <Dom> :( 18:27:07 <PublicServer> <Dom> :D 18:27:09 <PublicServer> <mfb> with !redesign? 18:30:08 *** bassals has joined #openttdcoop 18:31:41 <PublicServer> *** Dom has left the game (leaving) 18:46:33 <PublicServer> *** Maraxus has joined spectators 18:46:45 <PublicServer> *** Maraxus has left the game (leaving) 18:48:46 *** huks has joined #openttdcoop 18:49:53 *** huks has quit IRC 18:58:23 *** Mucht has joined #openttdcoop 18:58:23 *** ChanServ sets mode: +o Mucht 19:31:59 *** genon has joined #openttdcoop 19:32:21 <genon> @quickstart 19:32:22 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 19:34:58 *** OwenS has quit IRC 19:38:41 *** OwenS has joined #openttdcoop 19:38:41 *** ChanServ sets mode: +v OwenS 19:38:52 *** andbo has quit IRC 19:42:34 <PublicServer> *** Sturmi has left the game (leaving) 19:44:14 *** Dom_ has quit IRC 19:45:53 <PublicServer> *** mfb has left the game (leaving) 19:45:53 <PublicServer> *** Game paused (number of players) 19:47:34 <genon> !dl win64 19:47:34 <PublicServer> genon: http://binaries.openttd.org/nightlies/trunk/r24784/openttd-trunk-r24784-windows-win64.zip 19:47:49 *** andbo has joined #openttdcoop 19:49:05 <genon> !password 19:49:06 <PublicServer> genon: throbs 19:57:22 <Sturmi> !players 19:57:24 <PublicServer> Sturmi: Client 333 (Orange) is V453000, in company 1 (Tinnwell Transport) 19:57:24 <PublicServer> Sturmi: Client 354 is tycoondemon, a spectator 20:18:13 <PublicServer> *** V453000 has left the game (leaving) 21:02:03 <PublicServer> *** tycoondemon has left the game (leaving) 21:17:08 *** Maraxus has quit IRC 22:06:08 *** aaaaaaa has joined #openttdcoop 22:07:02 <aaaaaaa> How can i register if the reCAPTCHA doesn't show? ;O 22:07:13 *** aaaaaaa is now known as hjort 22:07:54 <hjort> !password 22:07:55 <PublicServer> hjort: sleazy 22:08:26 <PublicServer> *** Game still paused (number of players) 22:08:27 <PublicServer> *** hjort joined the game 22:08:59 <PublicServer> *** hjort has left the game (leaving) 22:24:33 *** ODM has quit IRC 22:29:02 *** Tray has quit IRC 22:33:41 *** hjort has quit IRC 22:34:23 *** genon has quit IRC 22:44:00 *** Okami_Xci has joined #openttdcoop 22:45:28 *** Okami_Xci has quit IRC 22:45:36 *** Okami_Xci has joined #openttdcoop 23:00:47 *** sla_ro|master has quit IRC 23:35:30 *** dwarf has joined #openttdcoop 23:35:36 <dwarf> !password 23:35:36 <PublicServer> dwarf: sleazy 23:35:56 <PublicServer> *** Game still paused (number of players) 23:35:56 <PublicServer> *** dwarf joined the game 23:41:48 <PublicServer> *** dwarf has left the game (leaving)