Config
Log for #openttdcoop on 19th December 2012:
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13:26:41  <Kalaidos> !irc
13:26:45  <Kalaidos> !password
13:26:46  <PublicServer> Kalaidos: moping
13:27:02  <PublicServer> *** Game still paused (number of players)
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15:35:06  <Ryton> !playercount
15:35:06  <PublicServer> Ryton: Number of players: 1 (0 spectators)
15:35:07  <Ryton> !playercount
15:35:07  <PublicServer> Ryton: Number of players: 1 (0 spectators)
15:35:10  <Ryton> !players
15:35:12  <PublicServer> Ryton: Client 467 (Orange) is Kalaidos, in company 1 (Tinnwell Transport)
15:35:13  <Ryton> still 1? :-)
15:35:17  <Ryton> hi Kalaidos
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17:52:42  <Gregor-PLNL> evening
17:55:19  <Suicyder> !password
17:55:19  <PublicServer> Suicyder: moping
17:55:31  <PublicServer> *** Game still paused (number of players)
17:55:31  <PublicServer> *** Suicyder joined the game
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17:55:59  <PublicServer> *** Game unpaused (number of players)
17:56:03  <PublicServer> <Suicyder> :P
17:56:43  <PublicServer> *** Sturmi joined the game
17:56:47  <PublicServer> <Sturmi> hai
17:56:49  <PublicServer> <Suicyder> hey
17:57:56  <PublicServer> <Suicyder> hmm was looking mainly for big station design^^
17:58:18  <PublicServer> <Sturmi> what about candyfloss drop?
17:59:17  <PublicServer> <Suicyder> maybe I should translate to massive stations :P
17:59:54  <PublicServer> <Sturmi> not (yet) in this game
18:01:08  <PublicServer> <Suicyder> last time I was on these servers is years ago :x
18:03:26  <PublicServer> <Suicyder> I must say the candyland to mars grf is funny
18:03:27  <Kalaidos> Hi
18:04:16  <PublicServer> <Sturmi> less eyecancer than toyland
18:04:29  <PublicServer> <Suicyder> and the tracks look kinda nice
18:05:24  <PublicServer> <Sturmi> tracks? those are slug paths :D
18:12:07  <PublicServer> <Suicyder> guess I came too late, so much stuff which takes ages to see where trains can go :P
18:16:51  <PublicServer> <Suicyder> well I'll be back later, see if I can join in at some point, dinnertime first
18:17:09  <PublicServer> *** Suicyder has left the game (leaving)
18:22:59  <Ryton> !password
18:23:00  <PublicServer> Ryton: yakked
18:23:01  <Ryton> count me i,n
18:23:14  <PublicServer> *** Sturmi has left the game (leaving)
18:23:14  <PublicServer> *** Game paused (number of players)
18:23:20  <PublicServer> *** Game still paused (number of players)
18:23:20  <PublicServer> *** Game unpaused (number of players)
18:23:22  <PublicServer> *** Ryton joined the game
18:23:22  <Ryton> @dict yakked
18:23:24  <Sturmi> count me out
18:23:24  <Webster> Ryton: No definition for "yakked" could be found in wn
18:23:35  <Ryton> @dict to yak
18:23:36  <Webster> Ryton: No definition for "to yak" could be found in wn
18:23:42  <Ryton> pff
18:24:03  <PublicServer> <Ryton> aha:
18:24:25  <Ryton> urbandictionary=
18:24:40  <Ryton> 1. 	Yakked: To have vommited or thrown up. Usually yakking happens when you drink way to much alcochol.
18:25:09  <Ryton> 3 is even more usefull:
18:25:16  <Ryton> 3. 	yakked 	1. (v) To be hit very hard by someone or tackled 2. (v) To be beaten horribly in a game.
18:25:32  <Ryton> Opentdd-coop can yak you
18:25:37  <Sturmi> i like first best ;)
18:25:51  <Ryton> I like the part before yakking more :p
18:26:21  <Sturmi> ofc
18:26:36  <Ryton> but, its a usefull word to use in everyday english slang anyhow :-)
18:26:40  <Ryton> a keeper imho :-)
18:28:41  <PublicServer> <Ryton> whats up here?
18:28:59  <PublicServer> <Ryton> ingame, any interesting works going on?
18:29:14  <PublicServer> *** Asteryz joined the game
18:29:21  <PublicServer> <Ryton> or just primaries?
18:31:03  <PublicServer> <Ryton> Sturmi: you messed up a connection with a double tunnel
18:31:17  <PublicServer> <Ryton> no space for ending block signals
18:31:39  <PublicServer> <Ryton> but nothing big, I'll fixi t
18:32:00  <Sturmi> !password
18:32:00  <PublicServer> Sturmi: lisped
18:32:13  <PublicServer> *** Sturmi joined the game
18:32:23  <PublicServer> <Ryton> hi, see !here
18:32:24  <PublicServer> <Sturmi> where?
18:32:36  <PublicServer> <Ryton> was like this :-)
18:32:52  <PublicServer> <Ryton> but not really important in this area anyway
18:33:14  <PublicServer> <Ryton> but its a 20 tile signal gap :-)
18:33:14  <PublicServer> <Sturmi> hmm, was probably not drunk enough
18:33:16  <PublicServer> <Ryton>  :-)
18:33:27  <PublicServer> <Ryton> not really usefull to make double tunnel then :-)
18:34:15  <PublicServer> <Ryton> you become more creative when drunk?
18:34:38  <PublicServer> <Sturmi> sometimes
18:36:26  *** Vinnie has joined #openttdcoop
18:36:31  <Vinnie> !dl win64
18:36:31  <PublicServer> Vinnie: http://binaries.openttd.org/nightlies/trunk/r24784/openttd-trunk-r24784-windows-win64.zip
18:36:33  <Vinnie> !grf
18:36:33  <PublicServer> Vinnie: http://www.openttdcoop.org/wiki/GRF
18:37:56  <PublicServer> <Ryton> btw, where was it, that the potential of pbs was displayed?
18:38:10  <PublicServer> <Sturmi> many places
18:38:29  <PublicServer> <Sturmi> depends on the type of wtf
18:39:19  <PublicServer> <Ryton> oh ok, I thought one place in particular
18:39:46  <PublicServer> <Sturmi> one particular place would be !redesign
18:39:57  <PublicServer> <Sturmi> :D
18:40:15  <PublicServer> <Ryton> lol
18:40:15  <PublicServer> <Ryton> ty :p
18:40:33  <PublicServer> <Ryton> very educational :p
18:40:39  <PublicServer> <Ryton> I'll include it in my future builds ;-)
18:41:50  <Vinnie> !ip
18:41:50  <PublicServer> Vinnie: ps.openttdcoop.org
18:42:08  <Vinnie> !password
18:42:08  <PublicServer> Vinnie: lisped
18:42:20  <PublicServer> *** Player has joined spectators
18:42:20  <PublicServer> <Player> Hello
18:42:22  <PublicServer> <Sturmi> hi dutchie
18:42:25  <PublicServer> <Ryton> hi player
18:42:30  <PublicServer> <Ryton> you can change your name :-)
18:42:32  <PublicServer> <Ryton> with /name ...
18:42:34  <PublicServer> *** Player has changed his/her name to Vinnie
18:42:42  <PublicServer> <Ryton> hi vinnie
18:43:30  <PublicServer> <Vinnie> oh i missed nothing
18:43:56  <PublicServer> *** Vinnie has joined company #1
18:44:43  <PublicServer> <Vinnie> flawless start
18:44:57  <PublicServer> <Ryton> are you going for
18:45:07  <PublicServer> <Ryton> a new record here? #crashes per hour?
18:45:33  <PublicServer> <Sturmi> or #time till first crash?
18:46:33  <PublicServer> <Kalaidos> I feel like Im missing something : D
18:46:58  <PublicServer> <Ryton> you are ;-)
18:47:12  <Suicyder> most likely a couple of trains if I read back :P
18:47:18  <PublicServer> <Ryton> There is one type ofnotificaton message that I like to keep: crashes :-)
18:47:30  <PublicServer> <Kalaidos> Stone snails !
18:47:50  <PublicServer> <Ryton> the evolutionary race
18:48:00  <PublicServer> <Ryton> they just need a shock to evolve
18:49:51  <PublicServer> <Ryton> battery exit is again stuck
18:49:58  <PublicServer> <Ryton> battery drop exit
18:50:12  <PublicServer> <Kalaidos> probably beccause of unnamed crashes at BBH 05
18:50:15  <PublicServer> <Ryton> ah buyilding
18:50:21  <PublicServer> <Ryton> yup indeed
18:50:32  <PublicServer> <Vinnie> i know nothing
18:50:40  <PublicServer> <Ryton> you are from spain?
18:51:22  <PublicServer> <Vinnie> No i am the last of the Mohicans
18:51:46  <PublicServer> <Ryton> the last of the Martians, you mean?
18:52:32  <PublicServer> <Vinnie> so is anyone on that teamspeak thing?
18:52:42  <PublicServer> <Ryton> ah, havent tried it yet
18:52:50  <PublicServer> <Ryton> but seems usefull
18:53:05  <PublicServer> <Ryton> especially for true coop work on a hub for exampje
18:53:08  <PublicServer> <Ryton> le*
18:53:44  <PublicServer> <Ryton> btw, are boats still off limit?
18:54:06  <PublicServer> <Ryton> see !hard to reach
18:54:08  <PublicServer> <Kalaidos> Why are they forbibben anyway? Lag issues?
18:54:15  <PublicServer> <Ryton> no, V hates them ;-)
18:54:21  <PublicServer> <Kalaidos> oh
18:54:24  <PublicServer> <Ryton> too easy :p
18:54:38  <PublicServer> <Ryton> just point to point, and they do all the sailing themselves
18:54:52  <PublicServer> <Kalaidos> and no double bridges
18:56:02  <PublicServer> <Kalaidos> someone set up some funny, irrelevant passenger hoarding system at  the west edge at the beginning
18:56:02  <PublicServer> <Vinnie> duck a duck
18:56:05  <PublicServer> <Vinnie> 1 tile to short
18:56:09  <PublicServer> <Kalaidos> using boats
18:56:15  <PublicServer> <Kalaidos> Then it got deleted : (
18:57:57  <PublicServer> <Kalaidos> what are you building at BBH 05?
18:59:31  <PublicServer> <Ryton> hmm
18:59:34  <PublicServer> <Ryton> micro will become huge
18:59:40  <PublicServer> <Ryton> I'll just make another slh :p
19:00:04  <PublicServer> <Sturmi> rename micro to macro
19:01:57  <Vinnie> @teamspeak
19:01:57  <Webster> Vinnie: TeamSpeak3 Users (voice.openttdcoop.org): Ammler and Bene
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19:03:02  <PublicServer> <Vinnie> no one there :(
19:03:40  <PublicServer> <Kalaidos> if I'd enter Teamspeak, I'd probably mute myself and be afk all day anyway : D
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19:11:47  <Absolutis> !password
19:11:47  <PublicServer> Absolutis: crepes
19:11:52  <PublicServer> <Ryton> inBBOH05 the 3+2>3 seems to be a bottleneck
19:12:46  <Absolutis> yummy password
19:13:00  <PublicServer> *** Absolutis joined the game
19:13:12  <PublicServer> <Ryton> @@password
19:13:19  <PublicServer> <Ryton> doesnt work here, I guess :-)
19:13:34  <Absolutis> Absolutis: crepes
19:13:51  <PublicServer> *** Absolutis has left the game (general timeout)
19:13:51  <PublicServer> *** Absolutis has left the game (connection lost)
19:14:11  <Absolutis> man, i gotta "invest" in that AMD FX processor
19:14:46  <PublicServer> <Vinnie> if it jams later it just needs 4 exit lines
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19:20:16  <PublicServer> *** Asteryz has left the game (connection lost)
19:21:33  <mfb-> hi
19:21:35  <mfb-> !password
19:21:35  <PublicServer> mfb-: overdo
19:21:38  <Kalaidos>  Hi
19:21:42  <PublicServer> <Vinnie> evening
19:21:48  <PublicServer> *** mfb joined the game
19:22:24  <PublicServer> <mfb> it does not help to add more trees to the same tile
19:22:30  <PublicServer> *** Suicyder joined the game
19:22:32  <PublicServer> <Ryton> could it be that the new opengfx update has introduced a glitch?
19:22:52  <PublicServer> <mfb> just one?
19:22:58  <PublicServer> *** Suicyder has joined company #1
19:22:58  <PublicServer> <Ryton> when in transparancy mode, even when rebuilding trees, the bulldozered areas stay brown
19:23:10  <PublicServer> <mfb> that was the same before
19:23:14  <PublicServer> <Ryton> before, they were removed a lot faster, if I remember correctly
19:23:16  <PublicServer> <Ryton> oh ok
19:23:22  <PublicServer> <mfb> only with snow
19:23:45  <PublicServer> <mfb> what do you plan there?
19:23:51  <PublicServer> <Ryton> a station
19:23:53  <PublicServer> <Ryton> for cola
19:23:59  <PublicServer> <Ryton> just N
19:24:05  <PublicServer> <mfb> ah
19:24:15  <PublicServer> <mfb> +plastic?
19:24:29  <PublicServer> <Ryton> ok, i'll add it
19:25:03  <PublicServer> <mfb> I would tunnel the existing station
19:25:13  <PublicServer> <mfb> or use the existing one for plastic
19:25:19  <PublicServer> <Ryton> that makes more sense
19:25:25  <PublicServer> <Ryton> else you have to dig away the mountain :-)-
19:26:55  <PublicServer> <mfb> that looks interesting
19:27:54  <PublicServer> <Ryton> pff
19:28:00  <PublicServer> <Ryton> treeloving city :'(
19:28:18  <PublicServer> <mfb> there
19:28:24  <PublicServer> <Suicyder> trees on mars +)
19:28:37  <PublicServer> <Ryton> ty
19:28:53  <PublicServer> <mfb> exit signal is reversed
19:29:03  <PublicServer> <mfb> :p
19:29:05  <PublicServer> <Ryton> ty
19:29:20  <PublicServer> <Suicyder> what is being worked on atm?
19:29:30  <PublicServer> <mfb> dindingville primaries
19:29:30  <PublicServer> <Ryton> just some primaries here
19:30:06  <PublicServer> <Vinnie> im going to touch V his stuff, it was nice to play here
19:30:13  <PublicServer> <mfb> :D
19:30:15  <PublicServer> <Vinnie> just in case i get kicked
19:30:34  <PublicServer> <mfb> where?
19:30:47  <PublicServer> <Vinnie> Candyfloss drop
19:30:59  <PublicServer> <mfb> 3rd?
19:31:05  <PublicServer> <Vinnie> y
19:31:07  <PublicServer> <mfb> :)
19:31:41  <PublicServer> <Ryton> lolz
19:31:47  <PublicServer> <Ryton> if you put a reverse PBS on a train
19:31:49  <PublicServer> <Ryton> it stops
19:31:49  <PublicServer> <mfb> you can use the water
19:31:58  <PublicServer> <Ryton> it waits for free path then
19:32:28  <PublicServer> *** Asteryz joined the game
19:32:30  <Asteryz> hi
19:32:41  <PublicServer> <Sturmi> the train driver walks back to the signal to see the color
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19:34:07  <PublicServer> <mfb> you can use pbs there
19:34:13  <PublicServer> <Ryton> Grundinhattan ridge woods has cola & candyfloss
19:34:23  <PublicServer> <mfb> easier than that complicated prio
19:34:50  <PublicServer> <mfb> so what
19:34:53  <PublicServer> <mfb> it is a transfer station
19:34:59  <PublicServer> <Ryton> ah ok :p
19:35:02  <PublicServer> <Ryton> missed that part :-)
19:35:12  <PublicServer> <mfb> cola could get a second train
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19:36:26  <PublicServer> <mfb> perfect
19:37:14  <PublicServer> *** Suicyder has left the game (leaving)
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19:41:50  <PublicServer> <Ryton> bah,
19:42:02  <PublicServer> <Ryton> vehicle cap = 20 for busses/trucks :p
19:42:08  <PublicServer> <mfb> :D
19:42:13  <mfb-> do you need some?
19:42:24  <PublicServer> <Ryton> a few
19:42:26  <PublicServer> <Ryton> 10 e.g.
19:42:31  <mfb-> !rcon set max_roadveh 30
19:42:38  <PublicServer> <mfb> there
19:42:41  <PublicServer> <Ryton> ty
19:43:50  <PublicServer> <mfb> wtf
19:44:00  <PublicServer> <mfb> ah got it
19:48:07  <PublicServer> *** Sturmi has left the game (leaving)
19:49:24  <PublicServer> *** Ryton has joined spectators
19:49:54  <PublicServer> <mfb> connection for 3rd out at MSH is prepared
19:55:56  <PublicServer> <Vinnie> that one line is enough?
19:56:06  <PublicServer> <Vinnie> exit at MSH Candy
19:56:57  <PublicServer> <Ryton> btw, where is the new north? top right?
19:57:07  <PublicServer> <Ryton> or is it still top left you use?
19:57:14  <PublicServer> *** Ryton has joined company #1
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19:57:56  <mfb-> top left
19:58:04  <mfb-> that is not new
19:58:18  <PublicServer> <Ryton> no, but Ive been told top right recently :p
19:58:21  <PublicServer> <Ryton> that is why I'm confuses
19:58:23  <PublicServer> <mfb> wtf
19:58:25  <PublicServer> <Ryton> confused *
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20:07:16  <PublicServer> <mfb> candyfloss exit is full
20:07:31  <PublicServer> <Vinnie> i blocked it for 3 minutes, unjamming now
20:07:35  <PublicServer> <mfb> ok
20:08:33  <PublicServer> <Ryton> can I add several fizzy drink trains?
20:08:35  <PublicServer> <Ryton> rating is 32%
20:09:01  <PublicServer> <Ryton> or expand staitons first?
20:09:43  <PublicServer> <mfb> bubble beer?
20:09:45  <PublicServer> <Ryton> yeah
20:09:53  <PublicServer> <Ryton> no
20:09:55  <PublicServer> <mfb> hmm some expansion could be useful
20:09:58  <PublicServer> <Ryton> cola beer I ment
20:10:09  <PublicServer> <mfb> that should work
20:10:19  <PublicServer> <mfb> MSH cola needs a proper merge then I think
20:10:45  <PublicServer> <Vinnie> so any plans for other expansions?
20:10:47  <PublicServer> <mfb> the current one is a bit slow
20:10:55  <PublicServer> <Ryton> well: bubble beer, it seems
20:11:05  <PublicServer> <Ryton> or cola merge :-)
20:11:20  <PublicServer> <Ryton> 3+3> 4
20:11:23  <PublicServer> <Ryton> tricky
20:11:25  <PublicServer> <mfb> BBH02 is critical to N and E
20:11:27  <PublicServer> <mfb> ehm, S
20:11:33  <PublicServer> <mfb> S+E
20:11:48  <PublicServer> <mfb> it still works, but more traffic will kill it
20:11:59  *** cyph3r has quit IRC
20:12:25  <PublicServer> <mfb> E->S jams back to the ML split sometimes
20:14:57  <Maraxus> !password
20:14:57  <PublicServer> Maraxus: wailed
20:15:13  <PublicServer> *** Maraxus joined the game
20:15:17  <PublicServer> <Maraxus> hi
20:16:35  <PublicServer> <Vinnie> well 02 will be fun
20:18:17  <PublicServer> <Vinnie>  @@(gap 5)
20:18:18  <Webster> PublicServer: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4.
20:18:21  <PublicServer> <Ryton> I really like SLH saskia
20:18:35  <PublicServer> <Ryton> almost within bbhà2
20:19:54  <Asteryz> my untrained eye, does not see where they meet :p
20:23:08  <PublicServer> <Vinnie> i know
20:23:14  <PublicServer> <Ryton> oki, nvr mind
20:23:16  <PublicServer> <Ryton> just asking
20:23:18  <PublicServer> <Ryton> trying to learn
20:23:32  <PublicServer> <Vinnie> i just make the inner N to S 3 lines instead of 2
20:23:50  <PublicServer> <Vinnie> but it is dependent of the mergers to east and south
20:23:56  <PublicServer> <Vinnie> that are a pain to expand
20:23:56  <PublicServer> <Ryton> ok, "just" go ahaid ;-)
20:27:11  <Sturmi> !password
20:27:11  <PublicServer> Sturmi: wailed
20:27:23  <PublicServer> *** Sturmi joined the game
20:29:50  <PublicServer> <Vinnie> you got an idea for that merge=
20:30:08  <PublicServer> <Ryton> dont look at me :p
20:30:12  <PublicServer> <Ryton> mfb maybe...
20:30:22  <PublicServer> <Vinnie> 4 +4 > 4 is easy
20:30:24  <PublicServer> <Ryton> or Sturmi? :-)
20:30:26  <PublicServer> <Vinnie> you can do it
20:30:28  <mfb-> ?
20:30:30  <PublicServer> <Ryton> yeah, sure :P
20:30:49  <mfb-> where?
20:30:54  <PublicServer> <Ryton> BBH02
20:30:55  <PublicServer> <Vinnie> just do it, thats how i learned :P
20:31:01  <PublicServer> <mfb> what?
20:31:11  <PublicServer> <mfb> ah that
20:31:21  <PublicServer> <Vinnie> at worst they will be mad at you for destoying something that worked
20:31:25  <Sturmi> i am not really here
20:31:42  <PublicServer> <Ryton> true, vinnie, but that would take me 2+ hours to get something descent (if it works)
20:31:44  <PublicServer> <Vinnie> even easier, 3 + 4
20:31:47  <PublicServer> <Ryton> so not today
20:32:47  <PublicServer> <Vinnie> jam time
20:36:28  <PublicServer> <Ryton> pff
20:36:43  <PublicServer> <mfb> :D
20:36:57  <PublicServer> <Ryton> do you?
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20:37:07  <PublicServer> <mfb> ?
20:37:07  <PublicServer> <Vinnie> well my solution starts with a nuke and expands footprint
20:37:15  <PublicServer> <mfb> feel free to nuke it
20:37:26  <PublicServer> <Ryton> @(gap 5 2)
20:37:47  <PublicServer> <Ryton> @@ gap 5 it is
20:37:54  <PublicServer> <Ryton> @@(gap 5)
20:37:55  <Webster> PublicServer: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4.
20:38:03  <PublicServer> <mfb> ah
20:38:05  <PublicServer> <Ryton> ty webster
20:38:09  <PublicServer> <mfb> JAM
20:38:11  <PublicServer> <mfb> :D
20:40:09  <PublicServer> <mfb> I can move that step if you like
20:41:23  <PublicServer> <Vinnie> i see
20:41:45  <PublicServer> <Ryton> kk
20:44:27  <PublicServer> <mfb> full network jam :D
20:45:03  <PublicServer> <Sturmi> not yet
20:45:09  <PublicServer> <mfb> well, jams everywhere
20:45:09  <PublicServer> <Ryton> its the centre bbh :-)
20:45:11  <PublicServer> <Sturmi> mountain top still moving
20:45:13  <PublicServer> <mfb> even with some moving trains
20:45:21  <PublicServer> <Ryton> well, one of them at least
20:45:31  <PublicServer> <mfb> jamming back to SLH clutter for example
20:45:37  <PublicServer> <mfb> + BBH07 soon
20:45:59  <PublicServer> <Ryton> 2/4 ready ?
20:46:05  <PublicServer> <Vinnie> yes
20:46:35  <PublicServer> <mfb> I connected H
20:47:25  <PublicServer> <mfb> that hub lacks quadruple stacks
20:48:11  <PublicServer> <mfb> ah bridges
20:52:05  <PublicServer> <Ryton> snake nest is stuck
20:52:07  <PublicServer> <Ryton> nest bubl1
20:52:14  <PublicServer> <mfb> needs time to unjam
20:52:40  <PublicServer> <Sturmi> needs a working bbh02 before unjam ;)
20:52:50  <PublicServer> <mfb> that, too
20:53:20  <PublicServer> <mfb> you know that "work out later" needs more lines? :D
20:54:43  <PublicServer> *** XeryusTC joined the game
20:54:46  <PublicServer> <XeryusTC> boo
20:54:53  <PublicServer> <Sturmi> oo
20:54:56  <PublicServer> <mfb> hi
20:55:26  <PublicServer> <XeryusTC> i spot a jam :P
20:55:33  <PublicServer> <mfb> just one?
20:55:39  <PublicServer> <Sturmi> really?
20:55:42  <PublicServer> <Ryton> in your offline game? ;-)
20:56:19  <XeryusTC> hmm, ottd decided to just eat my cpu now, instead of taking small bites every few seconds :P
20:56:41  <PublicServer> <mfb> CPUs are tasty
20:56:47  <PublicServer> *** XeryusTC has left the game (leaving)
20:56:59  <PublicServer> <Sturmi> mutant slugs love cpus :)
20:57:57  <PublicServer> <Vinnie> Nice
20:58:17  <PublicServer> *** mfb has joined spectators
20:59:02  <PublicServer> <Vinnie> ahh i have to go
20:59:16  <PublicServer> <Vinnie> will you finish connecting the entrances?
20:59:34  <PublicServer> <Ryton> I can try :p
20:59:40  <PublicServer> <Ryton> but dont blame me if I mess up ;-)
20:59:48  <PublicServer> <Ryton> & I only got 10 mins or so myself
21:00:38  <PublicServer> <Vinnie> that should be it then
21:00:40  <PublicServer> <Ryton> gj
21:00:50  <PublicServer> <Kalaidos> uh
21:00:53  <PublicServer> <Ryton> tough
21:01:03  <PublicServer> <Ryton> seee !only goes south :p
21:01:07  <PublicServer> <Kalaidos> it seems like there's some bug in Battery Toys pick Overflow
21:01:23  <PublicServer> *** Vinnie has left the game (leaving)
21:01:28  <Vinnie> later ppl
21:01:30  <PublicServer> <Kalaidos> check !needs to be longer
21:01:36  <PublicServer> <Ryton> cya
21:01:39  <PublicServer> <Sturmi> bug found
21:02:21  <PublicServer> <Ryton> bug fixed
21:03:07  <PublicServer> <Ryton> BBH2 still has an issue
21:03:10  <PublicServer> <Ryton> should be solvable tough
21:03:20  <PublicServer> <Ryton> somewhere within SLH saskia
21:03:38  <PublicServer> <Sturmi> what do you mean?
21:04:14  <PublicServer> <Ryton> the 3rd line coming from E isnt connected to N
21:04:48  <PublicServer> <Sturmi> it is
21:04:52  <Gregor-PLNL> !password
21:04:53  <PublicServer> Gregor-PLNL: celery
21:05:10  <PublicServer> <Ryton> µah mixer is more East
21:05:10  <PublicServer> <Ryton> nvr mind
21:05:26  <PublicServer> *** GregorPLNL joined the game
21:05:31  <PublicServer> <Ryton> mixer => splitter
21:05:33  <PublicServer> <Ryton> *
21:06:31  <PublicServer> <Sturmi> now it is connected
21:06:54  <PublicServer> <Ryton> somethign was missing?
21:06:58  <PublicServer> *** Ryton has joined spectators
21:07:06  <PublicServer> <Sturmi> inner line from E to S
21:07:13  <PublicServer> <Sturmi> was disconnected
21:09:03  <PublicServer> *** Ryton has left the game (general timeout)
21:09:03  <PublicServer> *** Ryton has left the game (connection lost)
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21:18:09  *** Webster sets mode: +o Mark
21:18:11  <Webster> Hi! From all your Coop Friends!
21:18:24  <PublicServer> *** Maraxus has joined spectators
21:18:53  <Gregor-PLNL> stupid question - I stopped seeing station names
21:18:58  <Gregor-PLNL> which key combination does it?
21:19:04  <Sturmi> x
21:19:05  <Gregor-PLNL> I think my cat pressed something :)
21:19:20  <PublicServer> *** mfb has joined company #1
21:19:24  <PublicServer> <mfb> back
21:19:28  <Sturmi> ctrl-x for a fancy transparency menu
21:19:35  <Gregor-PLNL> no, x is transparency for buldings and so on, I mean labels, I don't see any labels nor station names
21:19:59  <Sturmi> x is transparency for everything
21:20:36  <PublicServer> <Sturmi> ctrl-1 for labels
21:20:50  <Mark> !password
21:20:50  <PublicServer> Mark: impart
21:20:59  <PublicServer> *** Mark joined the game
21:21:00  <PublicServer> <Mark> yoyo
21:21:05  <Gregor-PLNL> no, it is not transparency
21:21:10  <PublicServer> <Sturmi> oyoy
21:21:26  <PublicServer> <mfb> station names are directly in the options menu
21:21:38  <Mark> Gregor-PLNL: go to the options menu, press it and enable them
21:22:06  <PublicServer> <Sturmi> that means his cat has toggled something in the options menu? :O
21:22:21  <PublicServer> <Mark> why not :D
21:22:23  <PublicServer> <mfb> clever cat :D
21:22:25  <PublicServer> <mfb> maybe there is some shortcut as well
21:23:11  <PublicServer> <Sturmi> well, my old lady only sleeps on my laptop, doesnt dig in menus :D
21:23:29  <PublicServer> <mfb> looks like we have many cats here
21:24:16  <Gregor-PLNL> :)
21:37:08  <PublicServer> *** Mark has left the game (leaving)
21:40:17  <PublicServer> *** Asteryz has left the game (leaving)
21:40:29  <PublicServer> <mfb> I am sure that will help...
21:41:54  *** bootmii has joined #openttdcoop
21:42:07  <bootmii> !password
21:42:07  <PublicServer> bootmii: radial
21:42:32  <PublicServer> *** bootmii joined the game
21:42:35  <bootmii> !help
21:42:35  <PublicServer> bootmii: http://www.openttdcoop.org/wiki/IRC_Commands
21:43:35  <PublicServer> *** bootmii has left the game (general timeout)
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21:47:28  <Gregor-PLNL> can't find it in the menu
21:47:38  <Gregor-PLNL> just all names, labels and so on are gone
21:47:46  <PublicServer> <mfb> second entry in the lower part
21:47:49  <PublicServer> <mfb> ah
21:48:06  *** bootmii has quit IRC
21:48:08  <Gregor-PLNL> it has no effect
21:48:09  <Gregor-PLNL> it is on
21:48:10  <PublicServer> <mfb> "competitor signs and names displayed"
21:48:12  <PublicServer> <mfb> options menu as well
21:48:16  <PublicServer> *** Kalaidos has left the game (leaving)
21:48:28  <Gregor-PLNL> aaaa
21:48:31  <Gregor-PLNL> competitor?
21:48:38  <Gregor-PLNL> I thought we had one company
21:48:39  <PublicServer> <mfb> well, you are not in the company
21:48:44  <Gregor-PLNL> ah, true
21:48:49  <Gregor-PLNL> sorry :)
21:49:58  <PublicServer> <mfb> lol charnway
21:50:44  *** Ryton has quit IRC
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22:09:51  <PublicServer> <Maraxus> gn
22:09:58  <PublicServer> *** Maraxus has left the game (leaving)
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22:19:27  <PublicServer> *** GregorPLNL has left the game (leaving)
22:19:29  <Gregor-PLNL> !password
22:19:29  <PublicServer> Gregor-PLNL: hulled
22:19:51  <PublicServer> *** GregorPLNL joined the game
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22:27:28  <PublicServer> *** Sturmi has left the game (leaving)
22:35:54  <Gregor-PLNL> please check train 1062 :)
22:38:10  <PublicServer> *** mfb has left the game (general timeout)
22:38:10  <PublicServer> *** mfb has left the game (connection lost)
22:38:12  <PublicServer> *** Game paused (number of players)
22:38:36  <mfb-> !password
22:38:36  <PublicServer> mfb-: fickle
22:38:46  <PublicServer> *** Game still paused (number of players)
22:38:46  <PublicServer> *** Game unpaused (number of players)
22:38:47  <PublicServer> *** mfb joined the game
22:38:58  <PublicServer> <mfb> train 1062 is fine
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23:13:29  <V453000> !password
23:13:29  <PublicServer> V453000: levity
23:13:42  <PublicServer> <V453000> haiooo
23:13:43  <PublicServer> *** V453000 joined the game
23:13:46  <PublicServer> <mfb> hi V
23:13:58  <PublicServer> <GregorPLNL> hi
23:14:00  <PublicServer> <V453000> how is stuff around here
23:14:10  <PublicServer> <mfb> running with 1300 trains
23:14:24  <PublicServer> <mfb> BBH02 got even more lines
23:14:26  <PublicServer> <V453000> that sounds nice enough on its own :)
23:15:06  <mfb-> clutter got two more lines :D
23:15:20  <PublicServer> <V453000> :D
23:15:26  <PublicServer> <V453000> clutter ^ 2
23:15:45  <PublicServer> <V453000> actually the extra stuff isnt even recognizable :)
23:15:59  <PublicServer> <V453000> ah right
23:16:10  <PublicServer> <V453000> :>
23:16:22  <PublicServer> <V453000> I have a SHITLOAD of new features for NUTS 0.4.0 btw
23:16:28  <PublicServer> <mfb> :)
23:16:31  <PublicServer> <V453000> like totally a lot
23:16:41  <PublicServer> <GregorPLNL> good night  :)
23:16:45  <PublicServer> <V453000> cy
23:16:47  <PublicServer> <mfb> and some more tiles for houses
23:16:47  <PublicServer> <V453000> a
23:16:49  <PublicServer> <mfb> gn8
23:16:51  <PublicServer> <V453000> :D
23:16:53  <PublicServer> *** GregorPLNL has left the game (leaving)
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23:17:25  <PublicServer> <V453000> I discovered you can make vehicle stats related to the length of vehicle
23:17:35  <PublicServer> <mfb> interesting
23:17:49  <PublicServer> <mfb> which stats?
23:17:49  <PublicServer> <V453000> which means maglev ICE now has: TL1 has 5000 hp power
23:18:09  <PublicServer> <V453000> with every single vehicle added (0.5 tile), you get +10% more power per engine
23:18:24  <PublicServer> <mfb> vacuum tube set does something similar
23:18:34  <PublicServer> <V453000> idk what vac trains do :)
23:18:41  <PublicServer> <mfb> now you do :
23:18:43  <PublicServer> <mfb> :p
23:19:09  <PublicServer> <V453000> but here it means a simple equation ... more length = more CL, and more acceleration
23:19:25  <PublicServer> <V453000> so if you manage to do CL10, monorail is super effective
23:19:36  <PublicServer> <V453000> ... just another option of train usage
23:19:44  <PublicServer> <V453000> second thing is a bit more interesting
23:20:06  <PublicServer> <V453000> I add a whole new train class where train length defines train speed, which also means different CL
23:20:56  <PublicServer> <V453000> one one hand it is really wtf and hard to "balance" properly, on the other hand it is adding one hell of a lot of options imo
23:21:18  <PublicServer> <mfb> hmm
23:23:49  *** valhallasw has quit IRC
23:23:53  <PublicServer> <V453000> well lets see how it works out :)
23:24:25  <PublicServer> <V453000> there is a shit ton of other new things anyway, starting with completely new blog-readme, through new trains to rebalancing of current trains
23:28:39  <PublicServer> <mfb> good night
23:28:46  <PublicServer> <V453000> see you :)
23:29:00  <PublicServer> *** mfb has left the game (leaving)
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