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00:00:00 <Dom_> !password 00:00:00 <PublicServer> Dom_: amidst 00:00:21 <PublicServer> *** Game still paused (number of players) 00:00:24 <PublicServer> *** Dom joined the game 00:01:32 <PublicServer> *** Dom has enabled autopause mode. 00:06:42 *** [1]Mark has joined #openttdcoop 00:10:54 <PublicServer> *** Dom has left the game (leaving) 00:12:43 *** Mark has quit IRC 00:12:43 *** [1]Mark is now known as Mark 00:16:36 *** Tray has quit IRC 00:47:43 *** Mark has quit IRC 00:51:49 *** Mark has joined #openttdcoop 00:51:49 *** Webster sets mode: +o Mark 01:20:52 *** pugi has quit IRC 01:46:04 *** Mark has quit IRC 02:37:24 *** Dom_ has quit IRC 06:04:06 *** genon has joined #openttdcoop 06:08:12 *** Ryton_ has quit IRC 07:37:33 *** Dilandau has joined #openttdcoop 07:47:45 *** Tray has joined #openttdcoop 08:17:15 *** valhallasw has joined #openttdcoop 08:18:11 *** Gregor-PLNL has joined #openttdcoop 08:46:19 *** pugi has joined #openttdcoop 09:01:15 *** valhallasw has quit IRC 09:26:04 *** valhallasw has joined #openttdcoop 10:09:58 *** Dom_ has joined #openttdcoop 10:10:11 *** Dilandau has quit IRC 10:12:16 *** Dilandau has joined #openttdcoop 10:27:58 <Tray> !password 10:27:58 <PublicServer> Tray: amidst 10:28:10 <Tray> !dl win32 10:28:11 <PublicServer> Tray: http://binaries.openttd.org/nightlies/trunk/r24884/openttd-trunk-r24884-windows-win32.zip 10:29:37 <PublicServer> *** Game still paused (number of players) 10:29:37 <PublicServer> *** Tray joined the game 10:30:21 <PublicServer> *** Tray has left the game (leaving) 11:07:49 *** fonsinchen has joined #openttdcoop 11:20:20 *** Killian has joined #openttdcoop 11:21:20 <Killian> !players 11:21:23 <PublicServer> Killian: There are currently no clients connected to the server 11:53:31 *** valhallasw has quit IRC 12:02:51 *** ninjamask has joined #openttdcoop 12:03:03 <ninjamask> !pass 12:03:08 <ninjamask> !password 12:03:08 <PublicServer> ninjamask: amidst 12:03:26 <PublicServer> *** Game still paused (number of players) 12:03:28 <PublicServer> *** ninjamask joined the game 12:03:37 *** valhallasw has joined #openttdcoop 12:06:57 *** Killian_ has joined #openttdcoop 12:06:59 <Killian_> !password 12:06:59 <PublicServer> Killian_: amidst 12:07:13 <PublicServer> *** Game still paused (number of players) 12:07:13 <PublicServer> *** Game unpaused (number of players) 12:07:13 <PublicServer> *** Killian joined the game 12:31:42 <PublicServer> <ninjamask> hi 12:31:52 <PublicServer> <Killian> hi 12:35:09 <PublicServer> <ninjamask> BBH01 has a !bottleneck causing slow-moving traffic 12:36:28 <PublicServer> <Killian> yeah, looks like it's at capacity 12:37:12 <PublicServer> <Killian> probably needs another line ultimately 12:37:39 <PublicServer> <Killian> but I might try to at least lengthen the merge buffers so the two directions don't interfere quite so much 12:38:25 <PublicServer> <ninjamask> it causesjams backwards over BBH39 over BBH38 over BBH25 12:43:48 <PublicServer> <ninjamask> lets see how much it helps 12:44:14 <PublicServer> <Killian> I don't think it will ease the actual congestion at all 12:44:29 <PublicServer> <Killian> but it will at least reduce problems caused by one direction blocking the other 13:04:01 <PublicServer> <Killian> I'm about to leave; are you in the middle of anything? 13:05:00 <PublicServer> *** Killian has left the game (leaving) 13:05:00 <PublicServer> *** Game paused (number of players) 13:05:07 <PublicServer> *** ninjamask has left the game (leaving) 13:05:30 <ninjamask> nope was just looking around 13:21:09 <Dilandau> !password 13:21:10 <PublicServer> Dilandau: teamed 13:21:35 <PublicServer> *** Game still paused (number of players) 13:21:35 <PublicServer> *** Dilandau joined the game 13:25:03 <PublicServer> *** Dilandau has left the game (leaving) 13:40:22 <Tray> !password 13:40:22 <PublicServer> Tray: teamed 13:40:37 <PublicServer> *** Game still paused (number of players) 13:40:38 <PublicServer> *** Tray joined the game 13:42:17 <PublicServer> *** Tray has left the game (leaving) 13:43:12 *** Tray has quit IRC 13:44:54 *** Killian_ has quit IRC 13:46:42 *** valhallasw has quit IRC 14:06:36 *** valhallasw has joined #openttdcoop 14:09:58 *** Killian has quit IRC 14:12:20 *** genon has quit IRC 15:33:18 *** Mark has joined #openttdcoop 15:33:18 *** Webster sets mode: +o Mark 15:33:50 <Mark> yo 15:34:07 <Mark> !playercount 15:34:07 <PublicServer> Mark: Number of players: 0 (0 spectators) 15:34:10 <Mark> !password 15:34:10 <PublicServer> Mark: teamed 15:34:20 <PublicServer> *** Game still paused (number of players) 15:34:23 <PublicServer> *** Mark joined the game 15:37:25 *** Tray has joined #openttdcoop 15:47:27 *** fonsinchen has quit IRC 15:48:45 *** ninjamask has quit IRC 15:51:40 <Mark> !unpause 15:51:40 <PublicServer> *** Mark has unpaused the server. (Use !auto to set it back.) 15:51:40 <PublicServer> *** Game unpaused (number of players) 16:10:55 *** valhallasw has quit IRC 16:18:44 *** Kalaidos has joined #openttdcoop 16:18:49 <Kalaidos> !password 16:18:49 <PublicServer> Kalaidos: caches 16:19:03 <PublicServer> *** Kalaidos joined the game 16:19:07 <PublicServer> <Kalaidos> Hi 16:19:09 <PublicServer> <Mark> howdy 16:19:12 <Mark> !auto 16:19:12 <PublicServer> *** Mark has enabled autopause mode. 16:26:30 <PublicServer> <Kalaidos> Paper PickUp is jammed 16:26:52 <PublicServer> <Mark> unjam it :D 16:28:09 <V453000> UPLOAD :D nuts 0.4.2 live 16:28:21 <V453000> pax games can happen 16:28:25 <PublicServer> <Kalaidos> : o 16:36:08 *** Gregor-PLNL has quit IRC 16:43:50 <PublicServer> <Mark> LLRR'd the wheat drop area 16:43:53 <PublicServer> <Mark> pretty much 16:44:28 *** Tray has quit IRC 16:46:22 <PublicServer> <Kalaidos> BHBH 02 needs extension 16:49:25 <PublicServer> <Mark> does need a 2nd 16:49:43 <PublicServer> <Mark> all the way to paper drop preferably 16:50:01 <PublicServer> <Mark> fair bit of work that 16:50:12 <PublicServer> <Kalaidos> hope the paper bypass at 27 is ok. 16:50:54 <PublicServer> <Mark> thats pointless 16:50:56 <PublicServer> <Mark> just double it 16:51:42 <PublicServer> <Kalaidos> I'm not sure I'll manage to extend 27 proper 16:52:08 <PublicServer> <Mark> please kill that bypass 16:52:14 *** Maraxus has joined #openttdcoop 16:52:30 <PublicServer> <Mark> the last thing you want when extending is pointless tracks 16:53:25 <PublicServer> <Mark> 4 16:53:28 <PublicServer> <Mark> oops 16:53:46 <PublicServer> <Mark> you'll want to double the ML and merge the station exit into it 16:54:24 <PublicServer> <Kalaidos> station exit might need a 3rd as well then 16:54:27 <PublicServer> <Mark> want me to do it or youre going to have a go? 16:54:41 <PublicServer> <Mark> it might soon 16:54:49 <PublicServer> <Kalaidos> I'm afraid I'd mess up too much there : p 16:58:36 <PublicServer> <Mark> put some space between the MLs while youre at it 16:58:43 <PublicServer> <Kalaidos> yup 16:58:57 <PublicServer> <Kalaidos> 2 or more? 16:59:08 <PublicServer> <Mark> 2 will work for a bit 16:59:47 *** valhallasw has joined #openttdcoop 17:05:32 <PublicServer> <Mark> what a mess 17:05:46 <PublicServer> <Kalaidos> ? 17:06:25 <PublicServer> <Mark> bb27 17:07:52 <PublicServer> <Mark> hacked the ml through 17:08:18 <PublicServer> <Kalaidos> : D 17:08:57 <PublicServer> <Mark> ill leave it like that for now 17:09:03 <PublicServer> <Mark> will be easy to expand to 4 lanes later 17:09:34 <PublicServer> <Mark> need help on 26? 17:09:44 <PublicServer> <Kalaidos> probably 17:10:11 <PublicServer> <Mark> probably bes tto rebuild it 17:10:17 <PublicServer> <Kalaidos> yeah 17:10:28 <PublicServer> <Mark> just kill it 17:10:30 <PublicServer> <Kalaidos> since we're going to double all the way 17:10:33 <PublicServer> <Mark> yea 17:10:51 <PublicServer> <Mark> ill do 29 17:11:06 <PublicServer> <Mark> can you let those trains though 17:11:09 <PublicServer> <Mark> through 17:11:23 <PublicServer> <Kalaidos> ok 17:11:53 <PublicServer> <Mark> ill show you how to do this 17:12:15 <PublicServer> <Mark> like that 17:13:45 <PublicServer> <Mark> there 17:13:49 <PublicServer> <Mark> you do 26 ill do 9 17:13:56 <PublicServer> <Kalaidos> k 17:18:48 <PublicServer> <Mark> dinner 17:18:54 <PublicServer> <Kalaidos> ok 17:18:56 <PublicServer> <Mark> ill stay online 17:40:55 *** ODM has joined #openttdcoop 17:40:55 *** ChanServ sets mode: +o ODM 17:47:00 <PublicServer> <Kalaidos> afk 17:55:37 <PublicServer> *** Kalaidos has joined spectators 17:55:37 <PublicServer> *** Game paused (number of players) 17:56:40 <Kalaidos> If you want the game to be unpaused, drop a note here 18:13:44 *** Rhamphoryncus_ has quit IRC 18:22:18 <Mark> !unpause 18:22:19 <PublicServer> *** Mark has unpaused the server. (Use !auto to set it back.) 18:22:20 <PublicServer> *** Game unpaused (number of players) 18:23:43 <Kalaidos> well, that's a possibility too : p 18:24:48 *** Jam35 has joined #openttdcoop 18:32:11 *** Rhamphoryncus_ has joined #openttdcoop 18:53:49 <PublicServer> <Kalaidos> everything stand still : o 18:53:53 <PublicServer> <Kalaidos> *stands 18:54:27 <PublicServer> <Kalaidos> Is the train at bbh08 still stopped on purpose? 18:54:29 <PublicServer> <Mark> should start moving again 18:57:51 *** Gregor-PLNL has joined #openttdcoop 18:58:12 <PublicServer> *** Kalaidos has joined company #1 19:03:12 <PublicServer> <Kalaidos> oh 19:03:18 <PublicServer> <Kalaidos> there are all the wood trins 19:14:45 <PublicServer> <Kalaidos> as expected 19:14:53 <PublicServer> <Kalaidos> we will need the full doubled line to Paper Drop 19:15:27 <PublicServer> <Mark> probably 19:15:34 <PublicServer> <Mark> traffic will even out if we leave it for a while 19:16:40 <PublicServer> <Mark> bbh38 is a mess 19:20:46 <PublicServer> <Kalaidos> who was /ninja anyway? 19:21:00 <PublicServer> <Mark> no idea 19:49:48 <PublicServer> *** Mark has left the game (leaving) 19:49:54 <Mark> !auto 19:49:54 <PublicServer> *** Mark has enabled autopause mode. 19:49:56 <PublicServer> *** Game paused (number of players) 19:50:24 <PublicServer> *** Kalaidos has left the game (leaving) 19:58:59 *** Maraxus has quit IRC 20:05:39 *** Chris_ has joined #openttdcoop 20:06:11 *** Chris_ is now known as Chris_Booth 20:06:24 <Chris_Booth> hi 20:06:45 <Kalaidos> wHi 20:12:57 <PublicServer> *** Game still paused (number of players) 20:12:59 <PublicServer> *** Player has joined spectators 20:13:55 <PublicServer> *** Player has left the game (leaving) 20:14:05 <Chris_Booth> no one is here 20:15:17 *** tkjacobsen has quit IRC 20:32:53 *** Tray has joined #openttdcoop 20:44:56 *** ninjamask has joined #openttdcoop 20:46:19 <Gregor-PLNL> !password 20:46:19 <PublicServer> Gregor-PLNL: jogger 20:46:40 <Gregor-PLNL> present 20:46:42 <Gregor-PLNL> hi :) 20:46:45 <PublicServer> *** Game still paused (number of players) 20:46:47 <PublicServer> *** GregorPLNL joined the game 20:49:16 *** Dom_ has quit IRC 20:49:23 <PublicServer> *** Game still paused (number of players) 20:49:23 <PublicServer> *** Game unpaused (number of players) 20:49:25 <PublicServer> *** Player has joined spectators 20:49:25 <PublicServer> *** Game paused (number of players) 20:49:33 <PublicServer> <Player> hi 20:49:39 <PublicServer> *** Player has joined company #1 20:49:39 <PublicServer> *** Game unpaused (number of players) 20:50:24 <ninjamask> !password 20:50:24 <PublicServer> ninjamask: jogger 20:50:37 <PublicServer> *** ninjamask joined the game 21:00:01 *** Jam35 has quit IRC 21:05:40 <PublicServer> *** Player has joined spectators 21:08:01 <PublicServer> <ninjamask> heavy traffic jam 21:11:23 <Dilandau> !password 21:11:23 <PublicServer> Dilandau: cavern 21:11:39 <PublicServer> *** Dilandau joined the game 21:11:41 *** Kalaidos has quit IRC 21:12:15 <PublicServer> <ninjamask> see !traffic jam 21:21:09 <PublicServer> <GregorPLNL> bbh10 has mostly one connection north 21:21:25 <PublicServer> <GregorPLNL> it is getting cloggy that route north away and away from bbh10 21:22:11 <PublicServer> <GregorPLNL> can we use waypoints? 21:23:35 *** Kalaidos has joined #openttdcoop 21:23:38 <Kalaidos> !password 21:23:38 <PublicServer> Kalaidos: clover 21:23:47 <PublicServer> *** Kalaidos joined the game 21:23:51 <PublicServer> <Kalaidos> Hi 21:24:01 <PublicServer> <GregorPLNL> Kalaidos - can we use waypoints? 21:24:20 <PublicServer> <Kalaidos> I don't know 21:24:34 <PublicServer> <Kalaidos> usually Co-op avoids Waypoints as much as possible 21:24:37 <PublicServer> <Kalaidos> as far as I know 21:24:59 <PublicServer> <GregorPLNL> and what about building a connection from BBH30 to SLH01? 21:25:42 <PublicServer> <Kalaidos> no mainlines through the snow areas 21:25:52 <PublicServer> <Kalaidos> that's part of our current network plan 21:25:55 *** Tray has quit IRC 21:25:58 <PublicServer> <GregorPLNL> or BBH41 to SLH15? 21:26:30 <PublicServer> <GregorPLNL> we may have a new BBhub close to SLH15 21:26:48 <PublicServer> <Kalaidos> I doubt it would be used mch 21:27:06 <PublicServer> <Kalaidos> we already have 41 -> 5 -> 25 -> SLH 15 21:27:24 <PublicServer> <GregorPLNL> lot of trains wait between BBH41 , BBH05, BBH25 and BBH38 21:27:32 <PublicServer> <Kalaidos> besides no one's going to want to add another line at 41 21:27:51 <PublicServer> <Kalaidos> yeah, but most of them are wood and food trains 21:28:01 <PublicServer> <Kalaidos> of which the majority go to 38 21:28:11 <PublicServer> <GregorPLNL> or we may move some stations from SLH01 to a new hub close to BBH30 21:28:21 <PublicServer> <GregorPLNL> this way there will be less trains on those cloggy lines 21:28:43 <PublicServer> <GregorPLNL> nameless cove valley and close by can be moved 21:28:57 <PublicServer> <GregorPLNL> lot of places for a new SLH above 21:28:59 <PublicServer> <Kalaidos> the main problem in that area is the merge of a ton of wood trains with the lifestock food trains 21:29:29 <PublicServer> <Kalaidos> even if we connect the wood trains of slh 01 to bbh 30 somewhere 21:29:46 <PublicServer> <Kalaidos> they would join again at 25, this time coming from north 21:29:52 <PublicServer> <GregorPLNL> livestock drop can be connected to SLH5 21:29:54 <PublicServer> <Kalaidos> and the jam would be the same 21:30:00 <PublicServer> <GregorPLNL> sorry, SLH15 21:30:10 <PublicServer> <Kalaidos> wont change anything at all 21:30:20 <PublicServer> <Kalaidos> the bottleneck is 25 -> 38 -> 27 21:30:46 <PublicServer> <GregorPLNL> that is why I am thinking of moving some trains onto different routes 21:31:00 <PublicServer> <Kalaidos> yeah, but they will still end up there 21:31:19 <PublicServer> <GregorPLNL> my gold trains stuck there, but they may use different route, releasing some space for other trains 21:33:41 <PublicServer> <ninjamask> !bottleneck ... causing jam 21:34:21 <PublicServer> <Kalaidos> yeah, still needs a second L 21:34:51 <PublicServer> <Kalaidos> if possible keep a couple of spaces in between LL and RR 21:42:26 <PublicServer> <ninjamask> this worked... though BBH07 misses now 1 join 21:47:54 <PublicServer> <Kalaidos> integrated the lost start at bbh 10 ->41 21:52:32 <PublicServer> <Kalaidos> 38 -> 27 def. needs a 3rd lane 21:52:46 <PublicServer> <Kalaidos> but I'm not sure if I shall try my luck there 21:53:53 <PublicServer> *** ninjamask has left the game (general timeout) 21:53:53 <PublicServer> *** ninjamask has left the game (connection lost) 22:01:49 *** ODM has quit IRC 22:04:11 *** ninjamask has quit IRC 22:13:28 <PublicServer> *** XeryusTC joined the game 22:14:42 <XeryusTC> only doing chaos nowadays? 22:15:06 <PublicServer> <Kalaidos> This is half chaos at best 22:15:28 <PublicServer> <Kalaidos> There was no voting that's true, but we actually had a few guidelines 22:15:44 <PublicServer> <Kalaidos> but we're more or less testing V's NUTS these days 22:15:46 <PublicServer> <XeryusTC> yes, that's chaos 22:16:01 <PublicServer> <XeryusTC> chaos means that there is no network layout planned 22:16:36 <PublicServer> <Kalaidos> we had the major stations planned and the mls planned as 'circle around the snow' 22:16:44 <PublicServer> <Kalaidos> so...half chaos? : p 22:17:10 <PublicServer> <XeryusTC> xD 22:17:28 <PublicServer> <XeryusTC> chaos was once introduced with only giving the positions on main stations but no MLs 22:17:38 <PublicServer> <Kalaidos> I see 22:17:41 <PublicServer> <XeryusTC> guess this is more or less the other way around ;) but not actually giving the position 22:18:07 <PublicServer> <Kalaidos> I thought it was without any given position 22:18:09 <PublicServer> <XeryusTC> the name is poorly chosen though, most people interpret it as "do whatever the fuck you want" 22:18:16 <PublicServer> <Kalaidos> They do? 22:18:34 <PublicServer> <Kalaidos> I find chaos games tend to be quite tame 22:18:40 <PublicServer> <Kalaidos> well the last one not maybe 22:18:58 <PublicServer> <Kalaidos> but I guess that's what happens if its a drunk new year's game : D 22:19:51 *** Progman has joined #openttdcoop 22:24:15 <XeryusTC> sorry 22:24:19 <XeryusTC> had to leave the screen for a sec 22:24:33 <XeryusTC> but chaos is quite often just a random fuckfest xD 22:24:50 <XeryusTC> it has been like that since forever 22:25:22 <PublicServer> <Kalaidos> Guess I just got unlucky then so far : p 22:25:34 <XeryusTC> or you were not paying enough attention 22:25:44 <PublicServer> <Kalaidos> maybe 22:26:10 <PublicServer> <Kalaidos> maybe they are different meanings for 'fuckfest' : D 22:26:17 <PublicServer> <Kalaidos> *there 22:26:19 <PublicServer> <XeryusTC> :D 22:26:37 <PublicServer> <XeryusTC> anyway, i'm going to take a quick shower and then maybe fix wood for camera :D 22:26:56 <PublicServer> <Kalaidos> Enjoy yourself : D 22:27:30 <PublicServer> <XeryusTC> house boss mailed that he will fix leaks this weekend, so no showering for me on saturday and sunday :s 22:27:40 <PublicServer> <Kalaidos> oh : x 22:32:42 <PublicServer> <XeryusTC> anyway, off to shower 22:33:32 <PublicServer> <GregorPLNL> train limit reached 22:45:02 <V453000> !password 22:45:02 <PublicServer> V453000: powwow 22:45:23 <PublicServer> <V453000> hi 22:45:23 <PublicServer> *** V453000 joined the game 22:45:27 <PublicServer> <Kalaidos> Hi V 22:53:18 <PublicServer> <XeryusTC> back 22:53:20 <PublicServer> <XeryusTC> and hello V 22:53:22 <PublicServer> <V453000> hi 22:53:32 <PublicServer> <V453000> wb 22:53:34 <PublicServer> <Dilandau> hi all 22:53:38 <PublicServer> <Kalaidos> Hi 22:53:44 <PublicServer> <Kalaidos> and wb 22:57:06 <PublicServer> <Kalaidos> we reached the train limit btw, V 22:57:19 <V453000> !rcon set max_trains 1333 22:57:24 <PublicServer> <V453000> no 22:57:38 <PublicServer> <Kalaidos> thanks : p 22:58:22 <PublicServer> <XeryusTC> oh god, more trains 22:58:28 <PublicServer> <XeryusTC> just when i'm going to record :o 22:58:35 <PublicServer> <V453000> trash 22:58:41 <PublicServer> <Kalaidos> so far only 4, the network shall survive 22:59:04 <PublicServer> <XeryusTC> i can delete these 30 paper trains sitting in the depot waiting for the jam to go away :P 22:59:18 <PublicServer> <GregorPLNL> please do :) 22:59:30 <PublicServer> <XeryusTC> anyway, camera time :) 22:59:34 <PublicServer> <Kalaidos> we have a raised limit, gregor 22:59:42 <PublicServer> <Kalaidos> he doesn't need to delete them 22:59:54 <PublicServer> <Kalaidos> besides, they'll be needed once the jam is cleared 23:09:24 <PublicServer> <GregorPLNL> paper drop jam :/ 23:09:35 <PublicServer> <Kalaidos> needs a complete 2nd lane 23:09:49 <PublicServer> <XeryusTC> the one i'm currently working on a proper exit for? 23:11:11 *** Dom_ has joined #openttdcoop 23:14:01 <PublicServer> <GregorPLNL> the trains are stopped in the depot 23:14:08 <PublicServer> <XeryusTC> yes 23:14:14 <PublicServer> <GregorPLNL> paper drop 23:14:16 <PublicServer> <XeryusTC> you can start them again 23:14:18 <PublicServer> <GregorPLNL> ok 23:14:21 <PublicServer> <GregorPLNL> opk 23:15:45 <PublicServer> <GregorPLNL> ok, I started some 23:15:48 <PublicServer> <GregorPLNL> have to go now, good night 23:15:54 <PublicServer> <XeryusTC> gn 23:15:58 <PublicServer> <Kalaidos> good night 23:16:00 <PublicServer> <XeryusTC> i'm still upgrading the exit btw :P 23:16:16 <PublicServer> *** GregorPLNL has left the game (leaving) 23:16:29 *** Gregor-PLNL has quit IRC 23:23:13 <PublicServer> <XeryusTC> paper trains started again :) 23:24:03 <PublicServer> <V453000> its Brick paper not just ordinary paper :) 23:24:29 <PublicServer> <XeryusTC> paper bricks are not good for building houses :( 23:25:31 <PublicServer> <V453000> nothing about bricks as a building material, just the shape of the paper packaging :) 23:27:21 <PublicServer> <Kalaidos> now trains can actually utilize the 2nd line from 07 -> 06 23:27:39 <PublicServer> <Kalaidos> there was a missing connection for the 2nd line at 06 23:48:01 <PublicServer> <XeryusTC> i'm wondering wheter i should turn wood drop 90 degrees :o 23:48:19 <PublicServer> <V453000> just make an add-on? 23:48:45 <PublicServer> <Kalaidos> yay circle jam 23:48:51 <PublicServer> <XeryusTC> also a possibility 23:49:09 <PublicServer> <XeryusTC> i dont feel like hacing a 3rd in into this though :P 23:49:19 <PublicServer> <Kalaidos> no one does : p 23:49:21 <PublicServer> <V453000> how is drop 3rd any hack 23:49:29 <PublicServer> <V453000> just 3rd set of a few platforms 23:50:24 <PublicServer> <XeryusTC> i know it would be easy to do 23:50:35 <PublicServer> <XeryusTC> but all i can think of is just very lazy :P 23:50:41 <PublicServer> <XeryusTC> and doesnt look good on camera :P 23:50:51 <PublicServer> <Kalaidos> lol 23:51:13 <PublicServer> <V453000> oh yeah it has to look good on camera 23:51:16 <PublicServer> <V453000> most important 23:51:26 <PublicServer> <XeryusTC> of course 23:51:44 <PublicServer> <XeryusTC> this is not coop, this is showbusiness :P 23:52:15 <PublicServer> <XeryusTC> wtf, that jam is being send over a single lane :D 23:53:28 *** Dom_ has quit IRC 23:55:09 <PublicServer> *** Player has changed his/her name to Chris Booth 23:55:17 <PublicServer> <V453000> oh hi :) 23:55:19 <PublicServer> *** Chris Booth has joined company #1 23:55:23 <PublicServer> <Chris Booth> lol hi 23:55:23 <PublicServer> <Dilandau> hi 23:55:37 <PublicServer> <Chris Booth> helps if I have my real name 23:55:40 <PublicServer> <V453000> a bit :D 23:55:46 <PublicServer> <Chris Booth> how did I not get kicked? 23:55:46 <PublicServer> <XeryusTC> wow, this jam is moving around O_o 23:56:13 <PublicServer> <Chris Booth> I started LL_RR to BBH 08 but got beer instead 23:56:44 <PublicServer> <V453000> good sequence 23:57:14 <PublicServer> <XeryusTC> fair enough :D 23:57:41 <PublicServer> <Chris Booth> I am glad we agree