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00:16:34 *** Dilandau has quit IRC 00:16:35 <PublicServer> *** Dilandau has left the game (connection lost) 00:16:36 <PublicServer> *** Game paused (number of players) 00:18:52 *** pugi has quit IRC 00:23:13 <PublicServer> *** V453000 has left the game (leaving) 00:46:06 *** iklucas has quit IRC 00:49:32 *** Edison has quit IRC 00:49:52 *** Edison has joined #openttdcoop 01:03:46 *** Edison has quit IRC 01:04:29 *** Edison has joined #openttdcoop 01:08:31 *** Edison has quit IRC 01:08:51 *** Edison has joined #openttdcoop 01:51:22 *** Edison has quit IRC 01:51:24 *** Dom__ has joined #openttdcoop 01:52:02 *** Edison has joined #openttdcoop 01:55:58 *** Dom_ has quit IRC 01:55:58 *** Dom__ is now known as Dom_ 02:00:57 *** Vovolov has joined #openttdcoop 02:01:00 <Vovolov> !password 02:01:00 <PublicServer> Vovolov: glands 02:01:09 <PublicServer> *** Game still paused (number of players) 02:01:10 <PublicServer> *** Vovolov joined the game 02:01:14 <PublicServer> <Vovolov> Hello 02:02:11 *** valhallasw has quit IRC 02:03:44 <PublicServer> *** Vovolov has left the game (leaving) 02:03:48 *** Vovolov has quit IRC 02:06:19 *** Progman has quit IRC 02:26:07 *** Killian has joined #openttdcoop 02:26:10 <Killian> !players 02:26:13 <PublicServer> Killian: There are currently no clients connected to the server 02:37:47 *** Dom_ has quit IRC 03:27:17 *** Killian has quit IRC 03:45:26 *** Edison has quit IRC 03:45:41 *** Edison has joined #openttdcoop 04:04:13 *** Killian has joined #openttdcoop 05:45:45 *** Killian has quit IRC 07:45:22 *** Edison has quit IRC 07:45:36 *** Edison has joined #openttdcoop 08:04:32 *** andbo has joined #openttdcoop 08:05:26 *** ODM has joined #openttdcoop 08:05:26 *** ChanServ sets mode: +o ODM 08:11:56 *** Edison has quit IRC 08:12:15 *** Edison has joined #openttdcoop 08:38:29 *** valhallasw has joined #openttdcoop 08:58:44 *** Jam35 has joined #openttdcoop 09:04:46 *** Edison has quit IRC 09:05:26 *** Edison has joined #openttdcoop 09:29:46 *** Tray has joined #openttdcoop 09:30:04 *** Progman has joined #openttdcoop 09:31:41 *** Edison has quit IRC 09:31:44 *** Edison has joined #openttdcoop 09:31:59 *** pugi has joined #openttdcoop 09:44:23 *** Dilandau has joined #openttdcoop 09:48:07 *** Edison has quit IRC 09:48:31 *** Edison has joined #openttdcoop 10:11:13 *** Gregor-PLNL has joined #openttdcoop 10:18:51 *** Edison has quit IRC 10:20:27 *** Edison has joined #openttdcoop 10:50:53 *** Edison has quit IRC 10:50:55 *** Edison has joined #openttdcoop 10:54:28 *** cyph3r has joined #openttdcoop 10:58:02 *** Gregor-PLNL1 has joined #openttdcoop 11:05:18 *** Gregor-PLNL has quit IRC 11:22:41 *** Ryton_ has joined #openttdcoop 11:32:20 <Ryton_> !players 11:32:22 <PublicServer> Ryton_: There are currently no clients connected to the server 11:33:09 <Ryton_> anyone planning to join in the next hour? 11:36:50 *** Edison has quit IRC 11:36:55 *** Edison has joined #openttdcoop 11:47:01 *** Edison has quit IRC 11:47:23 *** Edison has joined #openttdcoop 12:26:27 *** Gregor-PLNL1 has quit IRC 12:31:57 *** Edison has quit IRC 12:32:20 *** Edison has joined #openttdcoop 12:37:29 *** ODM has quit IRC 12:45:00 <Dilandau> hello 12:45:02 <Dilandau> !password 12:45:02 <PublicServer> Dilandau: glands 12:45:46 <PublicServer> *** Game still paused (number of players) 12:45:49 <PublicServer> *** Dilandau joined the game 12:55:04 *** Vovolov has joined #openttdcoop 12:55:14 <Vovolov> !password 12:55:15 <PublicServer> Vovolov: glands 12:55:28 <Vovolov> !password 12:55:28 <PublicServer> Vovolov: glands 12:55:41 <PublicServer> *** Game still paused (number of players) 12:55:41 <PublicServer> *** Game unpaused (number of players) 12:55:41 <PublicServer> *** Vovolov joined the game 12:55:49 <PublicServer> <Vovolov> Hello 12:55:49 <PublicServer> <Dilandau> hi 12:55:58 *** Progman_ has joined #openttdcoop 13:01:07 *** andbo has quit IRC 13:02:13 *** Progman has quit IRC 13:02:27 *** Progman_ is now known as Progman 13:12:35 <PublicServer> *** Vovolov has left the game (leaving) 13:12:35 <PublicServer> *** Game paused (number of players) 13:12:38 *** Vovolov has quit IRC 13:19:56 *** Edison has quit IRC 13:20:31 *** Edison has joined #openttdcoop 13:24:51 *** Ryton_ has quit IRC 13:30:35 *** Edison has quit IRC 13:31:02 *** Edison has joined #openttdcoop 13:36:39 <PublicServer> *** Dilandau has left the game (leaving) 13:39:08 *** Edison has quit IRC 13:39:40 *** Edison has joined #openttdcoop 13:49:46 *** Tray has quit IRC 14:07:12 *** Dom_ has joined #openttdcoop 14:30:21 *** Gregor-PLNL has joined #openttdcoop 14:32:29 *** dr-dinosaur2 has joined #openttdcoop 14:38:52 *** dr-dinosaur has quit IRC 14:54:51 *** [1]Mark has joined #openttdcoop 14:54:53 <[1]Mark> yo 14:55:07 *** [1]Mark is now known as Mark 14:55:57 *** Dom_ has quit IRC 14:56:29 <Mark> !password4 14:56:32 <Mark> !password 14:56:32 <PublicServer> Mark: sniper 14:56:42 <PublicServer> *** Game still paused (number of players) 14:56:42 <PublicServer> *** Mark joined the game 14:56:58 <V453000> oyo 14:57:27 <PublicServer> *** Game still paused (number of players) 14:57:27 <PublicServer> *** Game unpaused (number of players) 14:57:28 <PublicServer> *** V453000 joined the game 14:57:29 <PublicServer> <V453000> yo dutch 15:12:23 <PublicServer> *** V453000 has left the game (connection lost) 15:12:25 <PublicServer> *** Game paused (number of players) 15:45:44 <PublicServer> *** Mark has left the game (general timeout) 15:45:44 <PublicServer> *** Mark has left the game (connection lost) 15:46:08 *** [1]Mark has joined #openttdcoop 15:52:46 *** Mark has quit IRC 15:52:46 *** [1]Mark is now known as Mark 16:08:35 <Mark> !password 16:08:35 <PublicServer> Mark: drench 16:08:44 <PublicServer> *** Game still paused (number of players) 16:08:46 <PublicServer> *** Mark joined the game 16:08:56 *** iklucas has joined #openttdcoop 16:09:02 <iklucas> !password 16:09:02 <PublicServer> iklucas: drench 16:09:31 <PublicServer> *** Game still paused (number of players) 16:09:31 <PublicServer> *** Game unpaused (number of players) 16:09:31 <PublicServer> *** iklucas joined the game 16:09:35 <PublicServer> <iklucas> haye 16:09:37 <PublicServer> <Mark> yo 16:10:12 *** valhallasw has quit IRC 16:13:37 <PublicServer> <iklucas> that roro station @ touchtown is slightly jamming the ML^^ 16:13:51 <PublicServer> <Mark> yea 16:14:50 <PublicServer> <iklucas> :P 16:15:01 *** Edison has quit IRC 16:15:07 *** Edison has joined #openttdcoop 16:20:27 <PublicServer> *** Mark has left the game (general timeout) 16:20:27 <PublicServer> *** Mark has left the game (connection lost) 16:20:29 <PublicServer> *** Game paused (number of players) 16:20:33 <PublicServer> *** iklucas has left the game (leaving) 16:22:28 *** Mark has quit IRC 16:23:09 *** Mark has joined #openttdcoop 16:23:09 *** Webster sets mode: +o Mark 16:25:16 *** iklucas has quit IRC 16:38:23 *** valhallasw has joined #openttdcoop 16:40:51 <Mark> !password 16:40:51 <PublicServer> Mark: feigns 16:42:20 <PublicServer> *** Game still paused (number of players) 16:42:23 <PublicServer> *** Mark joined the game 16:45:13 <Mark> !unpause 16:45:13 <PublicServer> *** Mark has unpaused the server. (Use !auto to set it back.) 16:45:14 <PublicServer> *** Game unpaused (number of players) 16:50:28 <PublicServer> *** Mark has left the game (leaving) 16:50:28 <PublicServer> *** Game paused (number of players) 16:50:31 <Mark> !auto 16:50:31 <PublicServer> *** Mark has enabled autopause mode. 17:00:35 *** Edison has quit IRC 17:01:03 *** Edison has joined #openttdcoop 17:17:12 *** Edison has quit IRC 17:17:25 *** Edison has joined #openttdcoop 17:29:38 *** Dom_ has joined #openttdcoop 17:35:14 *** Ryton_ has joined #openttdcoop 17:37:15 *** Edison_ has joined #openttdcoop 17:37:22 <Edison_> !info 17:37:22 <PublicServer> Edison_: #:1(Orange) Company Name: 'Muir & Co.' Year Founded: 2100 Money: 19876654178 Loan: 0 Value: 19880969766 (T:1014, R:532, P:1, S:5) unprotected 17:37:56 <Edison_> !password 17:37:56 <PublicServer> Edison_: errant 17:38:16 <PublicServer> *** Game still paused (number of players) 17:38:19 <PublicServer> *** edison joined the game 17:42:16 *** Edison has quit IRC 17:43:31 <PublicServer> *** edison has left the game (leaving) 17:53:36 *** Ryton_ has quit IRC 18:27:00 *** Edison has joined #openttdcoop 18:30:02 *** Ryton_ has joined #openttdcoop 18:32:05 *** Edison_ has quit IRC 18:39:24 *** Edison_ has joined #openttdcoop 18:40:12 *** pugi_ has joined #openttdcoop 18:44:08 *** Edison has quit IRC 18:45:26 <Ryton_> !password 18:45:26 <PublicServer> Ryton_: errant 18:45:36 <PublicServer> *** Game still paused (number of players) 18:45:36 <PublicServer> *** Ryton joined the game 18:46:01 <PublicServer> <Ryton> good, ty for finishing, whoever did :-) 18:46:06 *** pugi has quit IRC 18:46:07 *** pugi_ is now known as pugi 18:46:11 <PublicServer> <Ryton> lucas & dilandau probalby :-) 18:52:17 <PublicServer> *** Ryton has joined spectators 18:54:25 *** Edison_ has quit IRC 18:55:01 *** Edison has joined #openttdcoop 19:00:16 *** tkjacobsen has joined #openttdcoop 19:03:21 <PublicServer> *** Ryton has left the game (leaving) 19:06:23 *** Mucht has joined #openttdcoop 19:06:24 *** ChanServ sets mode: +o Mucht 19:06:56 *** Mucht has quit IRC 19:23:41 *** Dilandau1 has joined #openttdcoop 19:28:25 *** Dilandau has quit IRC 19:28:58 <Dilandau1> !password 19:28:58 <PublicServer> Dilandau1: errant 19:31:46 *** Ryton_ has quit IRC 19:33:31 *** valhallasw has quit IRC 19:41:24 *** Tray has joined #openttdcoop 19:42:58 *** Edison has quit IRC 19:51:22 <Mark> !password 19:51:22 <PublicServer> Mark: errant 19:51:38 <PublicServer> *** Game still paused (number of players) 19:51:39 <PublicServer> *** Mark joined the game 19:51:40 <PublicServer> <Mark> yoyo 19:52:22 <Mark> !unpause 19:52:22 <PublicServer> *** Mark has unpaused the server. (Use !auto to set it back.) 19:52:22 <PublicServer> *** Game unpaused (number of players) 19:52:46 *** andbo has joined #openttdcoop 19:57:32 *** Edison has joined #openttdcoop 19:58:40 *** ODM has joined #openttdcoop 19:58:40 *** ChanServ sets mode: +o ODM 20:01:10 *** andbo has quit IRC 20:12:36 <Edison> !pw 20:12:38 <Edison> !password 20:12:38 <PublicServer> Edison: errant 20:12:53 <PublicServer> *** edison joined the game 20:13:23 *** andbo has joined #openttdcoop 20:16:46 <PublicServer> *** edison has left the game (connection lost) 20:21:42 <PublicServer> <Mark> holy shit terraform 20:26:36 <Dilandau1> !password 20:26:36 <PublicServer> Dilandau1: peeled 20:27:05 *** Ryton has joined #openttdcoop 20:27:06 <PublicServer> *** Dilandau has left the game (processing map took too long) 20:27:06 <PublicServer> *** Dilandau has left the game (connection lost) 20:27:43 <PublicServer> *** Dilandau joined the game 20:27:46 <Ryton> oi 20:27:50 <Ryton> !password 20:27:50 <PublicServer> Ryton: peeled 20:27:52 <PublicServer> <Mark> hai 20:27:52 <PublicServer> <Dilandau> hello ^^ 20:28:10 <PublicServer> *** Ryton joined the game 20:28:14 <PublicServer> <Ryton> heya 20:28:18 <PublicServer> <Dilandau> where you build ? ^^ 20:28:24 <PublicServer> <Mark> i think we can conclude this ml system doesnt work 20:28:34 <PublicServer> <Ryton> +1 for Mark 20:28:48 <PublicServer> <Ryton> lets try timer separators 20:28:51 <PublicServer> <Ryton> ? :-) 20:29:16 *** valhallasw has joined #openttdcoop 20:29:33 <PublicServer> <Mark> logic flipglops would probably be better 20:29:43 <V453000> when you make 2 hubs instead of one and not the best mergers, true :) 20:30:02 <PublicServer> <Mark> mergers are fine, just need proper splitters 20:30:33 <V453000> ah, yeah some finetuning :) 20:30:48 <PublicServer> <Ryton> & 3 huge cities up NE 3-4 smaller ones SW 20:30:54 <PublicServer> <Mark> more than some 20:32:30 <PublicServer> <Mark> wtf happened NE of Lucascity 20:35:12 <PublicServer> <Ryton> the end of the dinosaurs? 20:35:47 <PublicServer> <Mark> im restoring it 20:36:21 <PublicServer> <Ryton> you should apply for an 'undo TF' function in the next release 20:36:39 <PublicServer> <Mark> its called autosave 20:36:57 <PublicServer> <Ryton> yeah but then you lose tracks/city progress too 20:37:09 <PublicServer> <Mark> not if you load quick enough :P 20:37:35 <PublicServer> <Mark> it would be a nice feature but i think it would take too much cpu 20:40:37 *** Edison has quit IRC 20:40:52 *** Edison has joined #openttdcoop 20:57:19 <Dom_> !password 20:57:19 <PublicServer> Dom_: teeter 20:57:45 <PublicServer> *** Dom joined the game 20:57:46 *** Jam35 has quit IRC 20:57:48 <PublicServer> <Dom> hello 20:57:56 <PublicServer> <Mark> yoyo 20:58:48 <PublicServer> *** Dom has left the game (general timeout) 20:58:48 <PublicServer> *** Dom has left the game (connection lost) 20:58:52 *** Dom__ has joined #openttdcoop 20:59:39 *** Dom___ has joined #openttdcoop 20:59:56 *** Dom_ has quit IRC 20:59:56 *** Dom___ is now known as Dom_ 21:07:00 *** Dom__ has quit IRC 21:12:15 <PublicServer> <Mark> no massive tf unless you can properly restore it 21:12:17 <PublicServer> <Mark> whoever did that 21:15:11 <V453000> Dilandau did 21:15:16 <V453000> I think 21:15:35 <PublicServer> <Mark> WELL DONT 21:15:46 <PublicServer> <Mark> as much as i like retstoring other peoples fuckups 21:16:05 <V453000> I didnt say I am going to :) 21:16:17 <PublicServer> <Mark> Dilandau: ? 21:16:55 <PublicServer> <Mark> that one-road city of yours is working pretty well isnt it 21:18:18 *** Edison has quit IRC 21:18:34 *** Edison has joined #openttdcoop 21:23:55 *** ODM has quit IRC 21:24:22 *** Edison has quit IRC 21:25:17 *** Edison has joined #openttdcoop 21:26:03 <PublicServer> <Ryton> pff 21:26:09 <PublicServer> <Ryton> back laters 21:26:21 <PublicServer> *** Ryton has left the game (leaving) 21:33:01 *** Ryton has quit IRC 21:33:20 *** Edison has quit IRC 21:33:33 *** Edison has joined #openttdcoop 21:41:51 <PublicServer> <Mark> new game i says 21:41:57 <PublicServer> *** Mark has left the game (leaving) 21:45:59 *** Maraxus has joined #openttdcoop 21:51:05 <PublicServer> *** Dilandau has left the game (general timeout) 21:51:05 <PublicServer> *** Dilandau has left the game (connection lost) 21:51:05 <PublicServer> *** Game paused (number of players) 21:53:07 <V453000> you know how to achieve that Mark :) 21:56:17 <Mark> i do 21:56:26 <Mark> not sure if i want to archieve in this state though 21:56:35 <Mark> half the ML trains are parked 21:58:10 *** Dilandau1 has quit IRC 22:01:12 *** Edison has quit IRC 22:01:30 *** Edison has joined #openttdcoop 22:11:36 *** Edison has quit IRC 22:11:59 *** Edison has joined #openttdcoop 22:13:47 *** mfb- has joined #openttdcoop 22:13:47 *** ChanServ sets mode: +o mfb- 22:13:52 <mfb-> back :). hi 22:15:43 <mfb-> !password 22:15:43 <PublicServer> mfb-: quells 22:15:53 <PublicServer> *** Game still paused (number of players) 22:15:53 <PublicServer> *** Game unpaused (number of players) 22:15:56 <PublicServer> *** mfb joined the game 22:16:43 <PublicServer> <mfb> srnw pax ML? :D 22:18:24 *** Progman has quit IRC 22:18:34 <PublicServer> <mfb> double tunnels without signals are... single tunnels :D 22:20:19 *** valhallasw has quit IRC 22:26:50 <V453000> Mark: there might be the person you need :P 22:26:51 <V453000> hi mfb 22:27:04 <Mark> yeah thats just my attempt to tune the signals 22:27:14 <Mark> get spreading a bit even 22:27:35 <Mark> all trains used to up in the SE, now they end up in SW 22:28:24 <Mark> !password 22:28:24 <PublicServer> Mark: quells 22:28:34 <PublicServer> *** Mark joined the game 22:29:07 <PublicServer> *** V453000 joined the game 22:30:02 <PublicServer> <Mark> need a TL1 game next 22:30:23 <PublicServer> <V453000> had TL2 last ... 22:30:29 <PublicServer> <V453000> it is even on PZ running 22:30:39 <PublicServer> <Mark> true 22:30:53 <PublicServer> <Mark> just saw your network on stable and realized how cute they are 22:31:07 <PublicServer> <V453000> :D 22:31:17 <Edison> can sombody tell me how can i make screenshot in game? :) 22:31:23 <PublicServer> <Mark> ctrl+s 22:31:25 <PublicServer> <V453000> ctrl s 22:31:28 <Edison> thank you 22:31:30 <PublicServer> <V453000> under the "?" button 22:31:41 <PublicServer> <Mark> you probably press it all the time accidently 22:31:59 <PublicServer> <Mark> i do anyway 22:33:29 <PublicServer> <V453000> btw those TL1 trains dont have CL1 ;) 22:33:43 <PublicServer> <Mark> who cares? :P 22:34:01 <PublicServer> <Mark> oh they do can do 90* turns? 22:34:04 <PublicServer> <V453000> well, they are a lot faster and have CL1 when they are TL0.5 :P 22:34:23 <Edison> V453000: i know you have better things to do, but can you check my shift && piority design? :) 22:34:24 <Edison> http://postimage.org/image/ld3e6nzhj/full/ 22:34:25 <Webster> Title: View image: Nógrádszalonta Transport, 29 Júl 2058 (at postimage.org) 22:34:25 <PublicServer> <V453000> 90 are disabled 22:34:29 <PublicServer> <V453000> if you mean 2x45 that is what I call CL1 22:34:48 <V453000> omfg my eyes 22:34:50 <V453000> zbase 22:34:54 <PublicServer> <Mark> right 22:35:14 <V453000> im sorry I totally cant see which signal is what there 22:35:23 <Mark> check out SML 22:35:36 <Mark> it does hurt my eyes 22:36:24 <Mark> you'll also need presignals on the priorities 22:36:29 <Mark> @openttdcoop wiki 22:36:32 <Mark> uh 22:36:36 <V453000> SML doesnt hurt eyes, those graphics do 22:36:39 <Mark> @wiki 22:36:39 <Webster> Mark: (wiki <an alias, 1 argument>) -- Alias for "webpage http://wiki.openttdcoop.org/Special:Search?search=". 22:36:41 <Mark> yea 22:37:47 <mfb-> I think it can lead to blocked trains in some cases 22:37:54 <Mark> http://wiki.openttdcoop.org/Priority 22:38:26 <mfb-> and that twoway signal should be a one-way 22:38:37 *** Gregor-PLNL has quit IRC 22:39:14 <PublicServer> <mfb> hmm, so many grids 22:39:33 <PublicServer> <V453000> not here 22:39:35 <PublicServer> <V453000> :) 22:40:18 <PublicServer> <mfb> costa, touchtown, athens-on-lake, painville, lucascity, ... 22:40:44 <PublicServer> <mfb> and massive TF at athens I think 22:40:53 <Edison> i tried test it, i did not see any problem, i don't know that was my first own design :D 22:40:54 <PublicServer> <Mark> yea 22:41:54 <Mark> Edison: you probably want to create something like this http://wiki.openttdcoop.org/Shift_Mainlines 22:42:11 <Mark> you'll need a bypass for blocked trains and presignalling 22:42:14 <Edison> what i posted work: if ML1 and ML2 has train SL will be close 22:42:19 <V453000> I rewrote that page too? 22:42:21 <V453000> surprised 22:42:34 <Edison> if ML2 has train but ML1 not and train coming SL1 ML1 switch to ML2 22:42:42 <mfb-> :D 22:42:42 <Edison> yes i read all of these :D 22:42:56 <mfb-> Edison: the problem occurs with 2+ trains arriving close together 22:43:02 <mfb-> they might try to take the same line 22:43:17 <Edison> but when i builded it, and tested it the trains on mainline, are stucked or, Sideline stay closed without reason 22:43:18 <PublicServer> <mfb> rare, but it can happen 22:43:32 <PublicServer> <mfb> well, that is a problem of the signals itself 22:43:50 <PublicServer> <mfb> jam 22:44:10 <PublicServer> <mfb> coming from lucascity roro 22:44:13 <Edison> yes i alway test with lots of trains :D 22:44:17 <PublicServer> <mfb> fixed 22:44:23 <PublicServer> <mfb> (should be) 22:44:29 <Edison> oh you speak about somthing else, sorry :) 22:44:39 <PublicServer> <mfb> but exit might need a second line 22:44:49 <PublicServer> <Mark> without proper splitting you'll just keep moving the jam 22:45:03 <PublicServer> <mfb> I see 22:45:32 <PublicServer> <Mark> optimal solution would be a single BBH with logic splits 22:45:42 <PublicServer> <mfb> :D 22:46:00 <PublicServer> <Mark> got a few hours? :P 22:46:02 <PublicServer> <V453000> it is an option, yes 22:46:11 <PublicServer> <V453000> but 22:46:13 <PublicServer> <mfb> instead of BBH01 22:46:15 <PublicServer> <V453000> 1. it isnt really needed 22:46:17 <PublicServer> <mfb> would work 22:46:19 <PublicServer> <mfb> roundabout!!!! 22:46:21 <PublicServer> <V453000> 2. you mainly need splits 22:46:27 <PublicServer> <V453000> omg :D 22:46:41 <PublicServer> <Mark> :D 22:46:43 <PublicServer> <mfb> well with shifted MLs 22:46:45 <PublicServer> <mfb> but we had that before 22:46:52 <PublicServer> <V453000> yeah 207 22:47:18 <PublicServer> <Mark> how the hello do you remember every single game 22:47:24 <PublicServer> <Mark> hell 22:47:31 <PublicServer> <V453000> not every single 22:49:47 <Mark> i stole your tl1 network on stable 22:50:04 <PublicServer> <mfb> omg! 23:02:10 <PublicServer> <mfb> interesting lag 23:02:56 *** Maraxus has quit IRC 23:03:06 <Edison> i re-tested it i did some modifcation :) it works fine... 23:18:36 *** andbo has quit IRC 23:20:43 *** Tray has quit IRC 23:25:10 *** Edison has quit IRC 23:25:28 *** Edison has joined #openttdcoop 23:29:47 <PublicServer> *** Mark has left the game (general timeout) 23:29:47 <PublicServer> *** Mark has left the game (connection lost) 23:31:43 <PublicServer> <mfb> we have a new road construction algorithm? 23:31:54 <PublicServer> <mfb> I cannot build "full" tiles at the end of a dragged road 23:32:02 <PublicServer> <V453000> wa? 23:32:17 <PublicServer> <V453000> oh 23:32:19 <PublicServer> <V453000> interesting 23:32:26 <PublicServer> <V453000> well I guess it is a good thing 23:32:29 <PublicServer> <V453000> easier to make curves 23:32:35 <PublicServer> <V453000> and for straight it doesnt really matter 23:34:49 <mfb-> well towns can build houses at that side 23:34:55 <mfb-> but with magic dozer, it does not matter 23:37:07 <V453000> hm 23:37:09 <V453000> I see 23:37:17 <V453000> yeah, but still 23:37:25 <V453000> you should probably connect teh end somewhere most likely 23:43:17 <PublicServer> *** mfb has joined spectators 23:52:04 <PublicServer> *** V453000 has left the game (leaving) 23:52:04 <PublicServer> *** Game paused (number of players)