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00:17:10 <BenJTotterdell> !password 00:17:10 <PublicServer> BenJTotterdell: exuded 00:17:37 <PublicServer> *** Game still paused (number of players) 00:17:37 <PublicServer> *** BenTotterdell joined the game 00:26:37 *** MeisterMarkus has quit IRC 00:29:51 <PublicServer> *** BenTotterdell has left the game (leaving) 00:47:34 *** BenJTotterdell has quit IRC 00:48:32 *** Maraxus has quit IRC 01:04:08 *** hbee has joined #openttdcoop 01:12:14 *** hbee_ has joined #openttdcoop 01:14:34 *** hbee has quit IRC 02:20:18 *** pugi has quit IRC 02:32:58 *** Dom_ has quit IRC 04:23:29 *** DntPannik has joined #openttdcoop 04:39:36 <DntPannik> hows it going? 05:57:02 *** DntPannik has quit IRC 07:53:39 *** Tray has joined #openttdcoop 08:12:43 *** Gregor-PLNL has joined #openttdcoop 08:29:52 *** Tray has quit IRC 08:41:44 *** Dilandau has joined #openttdcoop 08:51:31 *** andbo has joined #openttdcoop 08:54:37 *** pugi has joined #openttdcoop 09:29:04 *** chester_ has joined #openttdcoop 09:35:32 *** andbo has quit IRC 09:52:33 *** Killian has joined #openttdcoop 09:52:39 <Killian> !players 09:52:42 <PublicServer> Killian: There are currently no clients connected to the server 10:33:24 *** Killian has quit IRC 10:49:34 *** tkjacobsen has quit IRC 11:18:13 *** dirace has joined #openttdcoop 11:21:14 *** Dom_ has joined #openttdcoop 11:46:28 *** genon has joined #openttdcoop 12:35:09 *** Gregor-PLNL has quit IRC 13:28:35 *** fonsinchen has joined #openttdcoop 13:28:47 *** dirace has quit IRC 13:33:09 *** Dom_ has quit IRC 13:38:00 *** Dom_ has joined #openttdcoop 14:03:27 *** Dom__ has joined #openttdcoop 14:07:45 *** Gregor-PLNL has joined #openttdcoop 14:09:52 *** Dom_ has quit IRC 14:09:52 *** Dom__ is now known as Dom_ 14:41:42 *** dihedral has quit IRC 14:48:36 *** Kalaidos has joined #openttdcoop 14:49:23 <Kalaidos> !password 14:49:23 <PublicServer> Kalaidos: exuded 14:49:32 <PublicServer> *** Game still paused (number of players) 14:49:33 <PublicServer> *** Kalaidos joined the game 14:53:37 <PublicServer> *** Kalaidos has left the game (leaving) 14:53:41 *** Kalaidos has quit IRC 14:59:40 *** Dilandau has quit IRC 15:00:42 *** Dilandau has joined #openttdcoop 15:09:37 *** sam_rain has joined #openttdcoop 15:12:26 <Dom_> !password 15:12:26 <PublicServer> Dom_: exuded 15:12:53 <PublicServer> *** Game still paused (number of players) 15:12:55 <PublicServer> *** Dom joined the game 15:26:13 <PublicServer> *** Dom has left the game (leaving) 15:26:56 *** sam_rain has quit IRC 15:27:23 *** genon has quit IRC 15:29:25 *** sam_rain has joined #openttdcoop 15:29:41 <sam_rain> !download win64 15:29:41 <PublicServer> sam_rain: http://binaries.openttd.org/nightlies/trunk/r24884/openttd-trunk-r24884-windows-win64.zip 15:30:14 <sam_rain> !download 15:30:14 <PublicServer> sam_rain: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 15:30:14 <PublicServer> sam_rain: http://www.openttd.org/en/download-trunk/r24884 15:30:37 <sam_rain> @quickstart 15:30:38 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 15:31:03 *** Tray has joined #openttdcoop 15:36:25 <Tray> !password 15:36:25 <PublicServer> Tray: pastry 15:36:40 <PublicServer> *** Game still paused (number of players) 15:36:41 <PublicServer> *** Tray joined the game 15:37:15 *** sam_rain has quit IRC 15:41:40 <PublicServer> *** Tray has left the game (leaving) 16:01:04 *** dihedral has joined #openttdcoop 16:06:00 *** andbo has joined #openttdcoop 16:14:24 *** fonsinchen has quit IRC 16:18:23 *** andbo has quit IRC 16:42:30 *** Tray has quit IRC 16:52:51 *** ODM has joined #openttdcoop 16:52:51 *** ChanServ sets mode: +o ODM 17:09:35 *** Tray has joined #openttdcoop 17:29:09 *** Jam35 has joined #openttdcoop 17:35:50 *** BenJTotterdell has joined #openttdcoop 17:38:24 <BenJTotterdell> !playercount 17:38:24 <PublicServer> BenJTotterdell: Number of players: 0 (0 spectators) 17:52:59 *** Tray has quit IRC 18:22:43 *** bassals has joined #openttdcoop 18:28:18 <Gregor-PLNL> this map is not really popular :) 18:29:03 <BenJTotterdell> cause the ice is crap 18:29:26 <Gregor-PLNL> ice? 18:29:51 <BenJTotterdell> the interconnecting city trains. well in my opinion they are 18:30:58 <Gregor-PLNL> aah, correct 19:10:02 *** Mucht has joined #openttdcoop 19:10:02 *** ChanServ sets mode: +o Mucht 19:42:16 *** chester_ has quit IRC 19:46:43 *** Ryton has joined #openttdcoop 19:46:45 <Ryton> booh 19:46:47 <Ryton> !players 19:46:50 <PublicServer> Ryton: There are currently no clients connected to the server 19:47:00 <Ryton> none? :s Did I scare everyone away? 19:47:03 <BenJTotterdell> !password 19:47:03 <PublicServer> BenJTotterdell: pastry 19:47:07 <Ryton> thats better :-) 19:47:23 <BenJTotterdell> :P 19:47:24 <PublicServer> *** BenTotterdell joined the game 19:47:26 <PublicServer> *** Game still paused (number of players) 19:47:26 <PublicServer> *** Game unpaused (number of players) 19:47:28 <PublicServer> *** Ryton joined the game 19:47:30 <PublicServer> <Ryton> heya 19:47:32 <PublicServer> <BenTotterdell> hi 20:00:17 <PublicServer> <Ryton> where ru building? 20:00:27 <PublicServer> <BenTotterdell> no where atm 20:01:39 <tneo> where do I get the basic graphics 20:01:46 * tneo is back again 20:01:50 <PublicServer> <Ryton> heya 20:01:56 <PublicServer> <Ryton> just google for opengfx 20:04:23 <tneo> should be downloaded with the newgrf check :-/ 20:09:29 <tneo> grmbl which newgrf am i missing, noting in the download screen to indicate them 20:13:32 <tneo> !grfi 20:13:34 <tneo> !grf 20:13:34 <PublicServer> tneo: http://www.openttdcoop.org/wiki/GRF 20:15:50 <tneo> !password 20:15:50 <PublicServer> tneo: decoys 20:16:02 <PublicServer> *** tneo joined the game 20:17:26 <PublicServer> *** tneo has left the game (leaving) 20:17:59 <PublicServer> <Ryton> Hey Vasek>> passengers last month in Costa Oesta is more than doubled now, almost trippled ; -) 20:27:53 <PublicServer> <Ryton> tneo: you dont like pax games? 20:32:50 <tneo> nope 20:33:02 <PublicServer> <Ryton> ok, fair enoguh 20:33:21 <PublicServer> <Ryton> neither do I :p apart from the trowing overboard of any typical networks :p 20:37:01 <PublicServer> <BenTotterdell> stupid tunnels too long! 20:42:55 <PublicServer> <Ryton> can one check !is this ok? 20:43:15 <PublicServer> <Ryton> I'll probably just have to check it with trians 20:43:17 <PublicServer> <BenTotterdell> won't do anything 20:43:17 <PublicServer> <Ryton> trains 20:43:27 <PublicServer> <Ryton> wont hurt or will get stuck? :p 20:44:05 <PublicServer> <BenTotterdell> is better 20:45:13 <PublicServer> <BenTotterdell> hmm 20:45:17 <PublicServer> <Ryton> yeah before it was rubbins 20:45:23 <PublicServer> <Ryton> but now idk 20:45:26 <PublicServer> <BenTotterdell> maybe like this 20:46:00 <PublicServer> <Ryton> yeah, but this is a signal gap too 20:46:06 <PublicServer> <Ryton> gap of 2 20:46:37 <PublicServer> <Ryton> ga^p of 3 now 20:46:48 <PublicServer> <Ryton> so will slow down incoming trains 20:46:56 <PublicServer> <BenTotterdell> hmm 20:47:30 <PublicServer> <BenTotterdell> i'd do like this 20:48:28 <PublicServer> <BenTotterdell> then no slow down 20:49:31 <PublicServer> <BenTotterdell> the current city layout will have a very low carrying capacity 20:50:57 <PublicServer> <BenTotterdell> that will improve things a little 20:51:07 <PublicServer> <BenTotterdell> not much tho 20:51:24 *** ODM has quit IRC 20:51:53 <PublicServer> <BenTotterdell> will we ever get a city with like 75%+ carrying capacity? i doubt it 20:51:59 <PublicServer> <BenTotterdell> mine is at 57% atm 20:53:12 <V453000> !password 20:53:12 <PublicServer> V453000: misers 20:53:21 <PublicServer> <BenTotterdell> costa is at 23% 20:53:29 <PublicServer> <V453000> hai 20:53:30 <PublicServer> *** V453000 joined the game 20:53:42 *** Jam35 has quit IRC 20:53:59 <PublicServer> <BenTotterdell> wow nuttown is at 82% nice V 20:54:13 <PublicServer> <V453000> oh hi :) 20:55:27 <PublicServer> <V453000> if all your stations have 1300 pax waiting with about 53% rating, you cant expect much higher % of total transportation :P 20:55:50 <PublicServer> <BenTotterdell> indeed 20:56:04 <PublicServer> <V453000> using different trains might help 20:56:06 <PublicServer> <V453000> but probably not solve 20:56:12 <PublicServer> <V453000> not sure 20:56:18 <PublicServer> <BenTotterdell> faster trains maybe 20:56:22 <PublicServer> <V453000> though, local and intercity classes are different for a reason 20:56:40 <PublicServer> <V453000> not really, your problem is that trains load for ages and have low capacity 20:56:46 <PublicServer> <V453000> tunnels arent the bottleneck 20:57:08 <PublicServer> <BenTotterdell> not enough stations 20:57:20 <PublicServer> <V453000> still, you use the worst trains possible 20:57:22 <PublicServer> <V453000> well about worst 20:57:52 <PublicServer> <BenTotterdell> for loading speeds? 20:57:54 <PublicServer> <V453000> mainly 20:57:58 <PublicServer> <V453000> but capacities just as well 20:58:00 <PublicServer> <BenTotterdell> didn't know they varied. 20:58:14 <PublicServer> <BenTotterdell> what should i change them too? 20:58:17 <PublicServer> <V453000> hm 20:58:31 <PublicServer> <V453000> Morphogenesis 20:58:33 <PublicServer> <V453000> or Timewave Zero 20:58:39 <PublicServer> <V453000> would be my attempt 20:59:49 <PublicServer> <BenTotterdell> gah, yep trains with the slowest loading speed lol 21:00:07 <PublicServer> <V453000> there are even slower on other railtypes 21:00:20 <PublicServer> <V453000> but yes, intercity is not fitting for local transportation due to the loading speeds 21:00:22 <PublicServer> <BenTotterdell> the issue is, then the tunnels would be the bottle neck. as the trains slower 21:00:32 <PublicServer> <V453000> maybe not, try 21:00:46 <PublicServer> <BenTotterdell> it is almost half the speed. 21:00:48 <PublicServer> <BenTotterdell> hmm 21:01:39 <PublicServer> <Ryton> BenTotterdell: wherer is the symmetry now ? :p ;-) 21:01:49 <PublicServer> <BenTotterdell> i hate symmetry 21:02:03 <PublicServer> <Ryton> k, fair enough 21:02:05 <PublicServer> <BenTotterdell> lol 21:02:12 <PublicServer> <Ryton> most people hate the flat area :-) 21:02:26 <PublicServer> <Ryton> so the builder should be happy that that is maintained :p 21:02:50 <PublicServer> <Ryton> your sign indicates that you like it btw ;-) 21:07:48 <PublicServer> *** Ryton has left the game (connection lost) 21:13:14 <PublicServer> <BenTotterdell> thought that would be far more painful 21:13:25 <PublicServer> <V453000> : 21:13:27 <PublicServer> <V453000> :) 21:18:41 <V453000> !rcon set max_trains 1700 21:19:52 *** Ryton has quit IRC 21:29:41 <V453000> @calc 37218/45176 21:29:41 <Webster> V453000: 0.823844519214 21:33:32 <PublicServer> <V453000> well I guess it wont get any higher :) it also matters on the speed of trains 22:04:01 <V453000> @calc 36090/41200 22:04:01 <Webster> V453000: 0.875970873786 22:04:42 *** bassals has quit IRC 22:05:30 <V453000> @calc 39287/45739 22:05:30 <Webster> V453000: 0.858938761232 22:08:07 *** Dom_ has quit IRC 22:13:53 *** Dom_ has joined #openttdcoop 22:27:24 <PublicServer> <V453000> I think we should want to consider restructuring the ML, OR making it properly. This is just a random mess without any concept 22:27:46 <PublicServer> *** V453000 has left the game (leaving) 22:27:46 <PublicServer> *** Game paused (number of players) 22:29:25 *** Edison has quit IRC 22:29:41 *** Edison has joined #openttdcoop 22:29:57 *** Gregor-PLNL has quit IRC 22:55:01 <BenJTotterdell> yep, changing the ML sounds like a good shout tbh 22:56:00 <V453000> the current idea is workable, but it would require people to follow it 22:56:40 <PublicServer> <BenTotterdell> hmm, i don't really understand it, but then again i haven't tryed 22:58:26 <PublicServer> <BenTotterdell> ok, it does sound like it should work 23:02:56 <PublicServer> *** BenTotterdell has left the game (leaving) 23:52:27 *** BenJTotterdell has quit IRC