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Log for #openttdcoop on 28th February 2013:
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00:00:09  <PublicServer> <mfb> that was obvious :p
00:00:17  <PublicServer> <V453000> to you :P
00:01:36  <PublicServer> <V453000> mfb: SLH01 has a hole in prio
00:01:51  <PublicServer> <mfb> no
00:01:53  <PublicServer> <V453000> O
00:01:55  <PublicServer> <V453000> sorry
00:01:58  <PublicServer> <V453000> <- blind fuck
00:04:41  <PublicServer> <V453000> I would have made a CL there btw mfb
00:04:48  <PublicServer> <V453000> doesnt slow ML
00:04:51  <PublicServer> <V453000> and allows proper prio
00:05:09  <PublicServer> <mfb> for SL join?
00:05:15  <PublicServer> <V453000> the SL exit
00:05:21  <PublicServer> <mfb> hmm well
00:05:33  <PublicServer> <mfb> ah
00:05:35  <PublicServer> <V453000> fix if breaks badly I guess
00:05:41  <PublicServer> <V453000> but I dont think this should be a problem
00:05:51  <PublicServer> <V453000> or even that
00:06:01  <PublicServer> <V453000> CL NAZI!
00:06:22  <PublicServer> <Big Meech> D:
00:09:28  <PublicServer> <ZxBiohazardZx> ah fuck
00:09:32  <PublicServer> <ZxBiohazardZx> i forgot CB
00:09:34  <PublicServer> <ZxBiohazardZx> meh
00:09:40  <PublicServer> <mfb> ?
00:09:46  <PublicServer> <ZxBiohazardZx> C-> A, B-> A are in
00:09:56  <PublicServer> <Big Meech> chris booth >?
00:09:56  <PublicServer> <ZxBiohazardZx> A-> C and A-> B as well
00:10:02  <PublicServer> <Big Meech> xD
00:10:25  <PublicServer> <ZxBiohazardZx> B<-> C is missing  in my BBH02 :P
00:10:32  <PublicServer> <ZxBiohazardZx> im no pro in bbh building :P
00:11:11  <PublicServer> <ZxBiohazardZx> dont change my shit just yet!
00:11:17  <PublicServer> <ZxBiohazardZx> its my learning curve!
00:11:20  <PublicServer> <mfb> :D
00:11:28  <PublicServer> <mfb> needs significant mods for C->B anyway
00:11:35  <PublicServer> <ZxBiohazardZx> ssst
00:11:45  <PublicServer> <ZxBiohazardZx> does not there is room
00:12:15  <PublicServer> <mfb> ok ;)
00:13:57  <PublicServer> <mfb> that side is not the issue
00:14:29  <PublicServer> <mfb> well, just build ;)
00:14:43  <PublicServer> <ZxBiohazardZx> i was hoping to fiddle it in between, let me play here, im new to it and i like to learn by doing
00:15:09  <PublicServer> <ZxBiohazardZx> i can remove all cross connections as on wikis simple one
00:15:19  <PublicServer> <ZxBiohazardZx> but i was hoping i could keep them somehow
00:16:54  <mfb-> keep balancing
00:24:56  <PublicServer> <ZxBiohazardZx> on the LLL RRR we dont connect everything to everything?
00:24:58  <PublicServer> <ZxBiohazardZx> or on LL RR
00:25:10  <PublicServer> <V453000> make a merger which works
00:25:12  <PublicServer> <V453000> regardless how
00:25:18  <PublicServer> <V453000> is the only rule
00:25:21  <PublicServer> <ZxBiohazardZx> bbh but k
00:25:35  <PublicServer> <V453000> yes merger is the most important part of a bbh
00:25:41  <PublicServer> <V453000> the part where tracks merge
00:25:43  <PublicServer> <Big Meech> do we have to kill fort chendingworth?
00:25:57  <PublicServer> <ZxBiohazardZx> yes merging tracks i got, but should all tracks connect to all tracks :P
00:26:15  <PublicServer> <V453000> all to all is a safe bet
00:26:22  <PublicServer> <V453000> if it works with less, it does
00:26:24  <PublicServer> <ZxBiohazardZx> yeah and a puzzle :P
00:26:39  <PublicServer> <ZxBiohazardZx> i lacked B<-> C :P and pain to fiddle in (mf was right) :P
00:32:48  <PublicServer> <V453000> kay, FPP ready
00:33:15  <PublicServer> <V453000> except the actual FPP obviously :P
00:35:43  <PublicServer> <Big Meech> keyboard shortcut for trees?
00:36:17  <PublicServer> <V453000> FU
00:36:24  <PublicServer> <V453000> else I
00:37:03  <PublicServer> <Big Meech> so hostile
00:37:06  <PublicServer> <V453000> :))
00:42:22  <PublicServer> <Big Meech> how do i work out !gap?
00:42:53  <PublicServer> <mfb> hmm... TF
00:45:21  <PublicServer> <Big Meech> mfb, i sent lines to your BBH 06
00:51:31  <PublicServer> <Big Meech> brb
00:51:33  <PublicServer> <Big Meech> gotta pee
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00:51:35  *** ChanServ sets mode: +o dwarf
00:54:19  <PublicServer> <Big Meech> who is working near bbh 10 , just curious ?
00:54:33  <PublicServer> <Maraxus> I am
00:54:39  <PublicServer> <Big Meech> ok ay :)
00:54:46  <PublicServer> <mfb> we have 2 BBH09
00:54:52  <PublicServer> <Big Meech> :O
00:55:40  <mfb-> good night
00:55:42  <PublicServer> <Big Meech> the 09 that isnt built should be renamed?
00:55:48  <PublicServer> <Big Meech> bye MFB!
00:55:58  <Dom_> !password
00:55:58  <PublicServer> Dom_: prunes
00:55:58  <PublicServer> <Maraxus> gn
00:56:08  <mfb-> I'm not sure how my internet cnnection will work in the next ~2 weeks :D
00:56:17  <PublicServer> *** Dom joined the game
00:56:20  <PublicServer> <Dom> yo
00:56:31  <PublicServer> <Big Meech> yo
00:56:33  <PublicServer> <mfb> 09->12 now
00:56:39  <PublicServer> *** mfb has left the game (leaving)
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00:57:39  <PublicServer> <Big Meech> join in the fun dom!
00:57:45  <PublicServer> <Dom> where at?
00:57:47  <PublicServer> <Big Meech> im wrecking everything!
00:57:53  <PublicServer> <Dom> :D as always
00:58:09  <PublicServer> <Big Meech> wanna build bbh 08 ?
00:58:39  <PublicServer> <Dom> sure
00:59:25  <PublicServer> <Big Meech> you can check out my tunnels bbh 07 :D
00:59:32  <PublicServer> <Big Meech> then V453000 outdid me
00:59:40  <PublicServer> <Dom> yeah saw it looks nice :D
01:00:15  <PublicServer> <V453000> Still zero choices at merges Meech
01:00:37  <PublicServer> <Big Meech> :S
01:00:39  <V453000> http://wiki.openttdcoop.org/Junctionary_-_Mergers_-_LL_output
01:01:56  <BiG_MeEcH> :S
01:02:04  <PublicServer> <V453000> outer + outer and inner + inner is not a hub
01:02:18  <PublicServer> <Big Meech> okay well i will bulldoze it all then
01:02:20  <V453000> get what I mean?
01:02:35  <PublicServer> <Big Meech> it needs mixing is what you are asying
01:02:50  <PublicServer> <V453000> choices is probably the best word for it
01:02:53  <PublicServer> <V453000> you dont need to remove all of it
01:02:59  <PublicServer> <V453000> try to adjust it
01:03:31  <PublicServer> <Big Meech> okay
01:03:43  *** Dilandau1 has quit IRC
01:04:05  <PublicServer> <Big Meech> im surprised i connected all of it at least :(
01:04:27  <PublicServer> <V453000> look at the end on the right
01:04:41  <PublicServer> <V453000> 4->2
01:04:56  <PublicServer> <V453000> an always good layout is the inner mix as shown at the junctionary
01:05:06  <PublicServer> <Dom> afk
01:05:09  <PublicServer> *** Dom has joined spectators
01:05:13  <PublicServer> <V453000> you keep the outside
01:06:52  <PublicServer> <Big Meech> i need more practice in WS
01:07:10  <PublicServer> <V453000> absolutely not
01:07:20  <PublicServer> <V453000> in fact exact opposite
01:07:22  <PublicServer> <V453000> ws only keeps you back
01:08:24  <PublicServer> <V453000> questions?
01:09:22  <PublicServer> <Big Meech> on phone
01:14:32  <PublicServer> <Maraxus> gn
01:14:38  <PublicServer> <V453000> cya
01:14:44  <PublicServer> <Big Meech> bye!
01:14:46  <PublicServer> *** Maraxus has left the game (leaving)
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01:15:47  <PublicServer> <V453000> little help
01:16:09  <PublicServer> <Big Meech> :D
01:16:52  <PublicServer> <ZxBiohazardZx> hmmz
01:16:58  <PublicServer> <ZxBiohazardZx> B C still a pain
01:17:04  <PublicServer> <ZxBiohazardZx> but its shaping up more now
01:17:06  <PublicServer> <V453000> Meech lets cheat a bit
01:17:37  <PublicServer> <V453000> continue :P
01:18:03  <PublicServer> <Big Meech> i need a trainlength between joins?
01:18:45  <PublicServer> <V453000> you need waiting spaces
01:18:56  <PublicServer> <ZxBiohazardZx> hmmz
01:19:02  <PublicServer> <ZxBiohazardZx> almost there :)
01:19:36  <PublicServer> <Big Meech> that needs to gl oneger then?
01:20:14  <PublicServer> <ZxBiohazardZx> hmmz V wanna help me out on BBH2
01:20:20  <PublicServer> <ZxBiohazardZx> i need to fiddle C to B
01:20:30  <PublicServer> <ZxBiohazardZx> rest is in and has choices all over the place
01:20:48  <PublicServer> <ZxBiohazardZx> but i think i oversized some parts and im kinda spagetti lost @ 2:30 AM
01:20:54  <PublicServer> <ZxBiohazardZx> while i have to wakup @ 7AM :P
01:21:18  <PublicServer> <V453000> well
01:21:32  <PublicServer> <V453000> why does C have 2 then
01:21:42  <PublicServer> <ZxBiohazardZx> every line to every side
01:21:45  <PublicServer> <V453000> what?
01:21:47  <PublicServer> <ZxBiohazardZx> LL RR
01:21:53  <PublicServer> <ZxBiohazardZx> R1 -> R1 and R1-> R2
01:21:59  <PublicServer> <V453000> and how do you expect that to work
01:22:01  <PublicServer> <V453000> what
01:22:23  <PublicServer> <ZxBiohazardZx> the Outer Right from B can go to Inner Right of C or Outer right of C
01:22:23  <PublicServer> <V453000> well
01:22:29  <PublicServer> <ZxBiohazardZx> its like a balancer?
01:22:29  <PublicServer> <V453000> x_x
01:22:39  <PublicServer> <V453000> yes you overcombinate it :)
01:22:42  <PublicServer> <V453000> take it a lot simplier
01:22:44  <PublicServer> <ZxBiohazardZx> ah :)
01:22:44  <PublicServer> <V453000> like this
01:22:46  <PublicServer> <ZxBiohazardZx> fuck it :)
01:22:53  <PublicServer> <V453000> I have 4 lines
01:22:55  <PublicServer> <ZxBiohazardZx> i did most of it like that already haha
01:22:58  <PublicServer> <V453000> I need to get 2 out
01:23:04  <PublicServer> <ZxBiohazardZx> so just outter outter is enough?
01:23:10  <PublicServer> <V453000> whatever happens here is a merger
01:23:22  <PublicServer> <V453000> and whatever happens there, any of the 4 lines can be dealt with as any other
01:23:28  <PublicServer> <V453000> that is all that matters
01:23:35  <PublicServer> <V453000> dont take it inner can join that, that can join this
01:23:42  <PublicServer> <V453000> Meech, look too
01:23:45  <PublicServer> <ZxBiohazardZx> overcomplicated :)
01:23:48  <PublicServer> <ZxBiohazardZx> so 4 -> 2
01:23:54  <PublicServer> <ZxBiohazardZx> and 2-> 4 :P
01:24:00  <PublicServer> <Big Meech> im there
01:24:14  <PublicServer> <V453000> here I am going to make 2 examples, just like from junctionary
01:24:16  <PublicServer> <ZxBiohazardZx> imo the mergers are fine
01:24:26  <PublicServer> <V453000> in your o
01:24:28  <PublicServer> <V453000> anyway
01:24:30  <PublicServer> <ZxBiohazardZx> i just overcomplicated the lines hugely making it a 6-8 -> 2 :P
01:24:37  <PublicServer> <V453000> the first option you mentioned is all to all
01:24:43  <PublicServer> <V453000> which means there are literally all choices = should be ok
01:25:29  <PublicServer> <V453000> ignoring CLs and gaps
01:25:35  <PublicServer> <V453000> this is technically 4-->2 all toall
01:25:38  <PublicServer> <V453000> right?
01:25:42  <PublicServer> <ZxBiohazardZx> hmhm
01:25:54  <PublicServer> <V453000> now we need to do this
01:25:57  <PublicServer> <V453000> because we have no idea
01:26:01  <PublicServer> <V453000> what traffic comes from where
01:26:04  <PublicServer> <ZxBiohazardZx> hmhm
01:26:22  <PublicServer> <V453000> it definitely isnt 4 full lines
01:26:32  <PublicServer> <V453000> and it most likely isnt 25% at each either
01:26:35  <PublicServer> <ZxBiohazardZx> hmhm
01:26:41  <PublicServer> <V453000> so trains need to be able to choose
01:26:43  <PublicServer> <V453000> Meech follows too?
01:27:09  <PublicServer> <Big Meech> trying
01:27:19  <PublicServer> <V453000> understand this somewhat?
01:27:33  <PublicServer> <Big Meech> i get that the inner 2 lanes nned to connect to both
01:27:33  <PublicServer> <V453000> that you need choices instead of forcing trains for certain mixture from certain lines
01:27:35  <PublicServer> <ZxBiohazardZx> i got the merger part
01:27:51  <PublicServer> <ZxBiohazardZx> the problem i have is that i overcomplicated my junction alot
01:27:55  <PublicServer> <V453000> now the other option is for example a SL joiner right
01:28:05  <PublicServer> <ZxBiohazardZx> hence if you have LL RR  its different
01:28:27  <PublicServer> <V453000> this is like a SL
01:28:38  <PublicServer> <V453000> one line choosing from both
01:28:44  <PublicServer> <V453000> now what would you do if you had to expand the SL
01:28:54  <PublicServer> <V453000> you give it both choices again
01:29:20  <PublicServer> <V453000> and that is the whole logic
01:29:22  <PublicServer> <ZxBiohazardZx> ca
01:29:25  <PublicServer> <ZxBiohazardZx> hmhm
01:29:27  <PublicServer> <V453000> providing choices to the other lines
01:29:27  <PublicServer> <V453000> now
01:29:29  <PublicServer> <V453000> if you take this
01:29:37  <PublicServer> <V453000> this is a valid 4->2
01:29:37  <PublicServer> <ZxBiohazardZx> the issue i had was the BBH LL RR and how to connect them all  XD
01:29:43  <PublicServer> <V453000> you note, we just talked about SL, but this can work for BBH just as well
01:29:58  <PublicServer> <V453000> the only difference between these two designs here
01:30:00  <PublicServer> <ZxBiohazardZx> yeah yeah but i get brainfried by the LL-> RR ones :P
01:30:06  <PublicServer> <V453000> is that the one on the right chooses from other 2
01:30:17  <PublicServer> <V453000> which technically is less choices, but that is all necessary choices
01:30:41  <PublicServer> <V453000> it this somewhat clear?
01:30:51  <PublicServer> <ZxBiohazardZx> yeah i did get the merging part
01:31:01  <PublicServer> <V453000> 90% of a hub are mergers
01:31:03  <PublicServer> <V453000> rest are just lines
01:31:05  <PublicServer> <ZxBiohazardZx> like i said its 2 AM and im brainfried so the BBH is kinda overthaught :P
01:31:23  <PublicServer> <ZxBiohazardZx> instead of a bridge i tunneled, but its the same 4 tiles
01:31:27  <PublicServer> <V453000> yes and I am trying to show you the main element of it aside so you can think of it more simply
01:31:50  <PublicServer> <ZxBiohazardZx> the issue i faced was that i oversplit :P
01:32:00  <PublicServer> <ZxBiohazardZx> i 2-> 4 and 4-> 2 all the time :P
01:32:09  <PublicServer> <V453000> ofc but that wouldnt have happened if you got mergers explained beforehand :P
01:32:18  <PublicServer> <ZxBiohazardZx> would still ;)
01:32:32  <PublicServer> <ZxBiohazardZx> i read the wiki and spotted mergers and how to on that
01:32:38  <PublicServer> <ZxBiohazardZx> the issue i face is split-merging them nicely
01:32:44  <PublicServer> <ZxBiohazardZx> in my head i make more spagetti :P
01:33:14  <PublicServer> <V453000> well there are more mechanics and details that you will understand later
01:33:36  <PublicServer> <V453000> which mostly results and requires it to make it smaller, and also faster
01:33:42  <PublicServer> <ZxBiohazardZx> for example your BBH 9
01:34:00  <PublicServer> <V453000> not exactly
01:34:04  <PublicServer> <Big Meech> i still had to finissh the one join at my bbh but I dont think theres enough room for me to do it :(
01:34:22  <PublicServer> <V453000> BBH 09 uses no tunnels which is why it is technically almost perfect, but it is not a special hub by any means
01:34:24  <PublicServer> <ZxBiohazardZx> well the BBH 9 at least has more clean splits etc then mine has :P
01:35:05  <V453000> http://wiki.openttdcoop.org/File:Psg197_bbh01.png this is what is special
01:35:06  <PublicServer> <ZxBiohazardZx> the question is do i nuke it or do i try to fix it
01:35:20  <PublicServer> <ZxBiohazardZx> and/or do i sleep the shit out of it and see in 12-15 hours after uni
01:36:02  <PublicServer> <ZxBiohazardZx> ill nuke it and sleep, fuck it
01:36:16  <PublicServer> <ZxBiohazardZx> just cba to fix that last one in atm
01:37:05  <V453000> what, furball isnt in junctionary
01:37:49  <PublicServer> <Big Meech> D:
01:41:39  <PublicServer> *** Big Meech has left the game (general timeout)
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01:43:10  <BiG_MeEcH> !password
01:43:10  <PublicServer> BiG_MeEcH: exudes
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01:44:40  <PublicServer> <Big Meech> is there a such thing as a 4-way bbh ?
01:45:02  <PublicServer> <Big Meech> would be 2x bbh stacked end to end ?
01:45:16  <PublicServer> <Big Meech> oh
01:45:22  <PublicServer> <Big Meech> guess it would be 4 bbh
01:45:32  <PublicServer> <V453000> ?
01:45:43  <PublicServer> <Big Meech> 4 way bbh
01:45:49  <PublicServer> <V453000> 4way BBH is substituable by 2 3ways yes
01:46:07  <PublicServer> <V453000> substitutible?
01:46:09  <PublicServer> <V453000> substi
01:46:11  <PublicServer> <V453000> whatever
01:46:25  <PublicServer> <Big Meech> i think its able :P
01:46:31  <PublicServer> <V453000> substitutable
01:46:34  <PublicServer> <V453000> ah ye I guess
01:47:55  <V453000> http://wiki.openttdcoop.org/File:Psg248_bbhfurball.png :>
01:47:55  <V453000> had to
01:49:10  <PublicServer> <Big Meech> what makes it a furball ?
01:49:24  <PublicServer> <ZxBiohazardZx> fuck it im too brainfried atm :(
01:49:34  <PublicServer> <ZxBiohazardZx> i cant even fucking make a merger from example :)
01:49:52  <PublicServer> <ZxBiohazardZx> im off gnight , BBH 02 is removed/cleared so its not blocking atm
01:49:57  <V453000> Meech: the look mostly
01:50:05  <PublicServer> <ZxBiohazardZx> ill re-read the wiki tomorrow and hope im not as fried as now :(
01:50:08  <V453000> furball, snake nest, ...
01:50:22  <PublicServer> <Big Meech> orgy?
01:50:27  <V453000> if you want to get real deep into the BBH building, @@ABR06
01:50:28  <Webster> Advanced Building Revue 06: Hubs at #openttdcoop - http://blog.openttdcoop.org/2010/07/10/advanced-building-revue-06-hubs/
01:51:40  <ZxBiohazardZx> again im to tired, im off, thx for the explaination V453000 but i think i didnt get it for im just too tired :(
01:51:45  <ZxBiohazardZx> ill recheck it tomorrow
01:51:52  <PublicServer> *** ZxBiohazardZx has left the game (leaving)
01:51:55  <V453000> I didnt say do it now :)
01:51:57  <V453000> good night
01:52:20  <PublicServer> <V453000> which applies to me as  well
01:52:28  <PublicServer> <V453000> fucking 3 am wasnt supposed to be the time when I go sleep
01:52:30  <PublicServer> <V453000> bai
01:52:32  <PublicServer> <Big Meech> :D
01:52:34  <PublicServer> <Big Meech> seeya
01:52:34  <PublicServer> *** V453000 has left the game (leaving)
01:52:34  <PublicServer> *** Game paused (number of players)
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01:53:54  <V453000> and dont give up meech :) a few hubs like this and you know the stuff
01:54:01  <ZxBiohazardZx> V453000 yeah but i was hoping i could at least get that BBH02 semi-working, but i gave up, cleared it and ill just do it fucking later
01:54:02  <PublicServer> <Big Meech> I think so
01:54:05  <PublicServer> <Big Meech> just need more practice
01:54:11  <ZxBiohazardZx> its 3AM and i have to get up @ 7 AM for a fucking long day
01:54:15  <ZxBiohazardZx> hate real life :)
01:54:21  <PublicServer> <Big Meech> before i left i could hardly build an slh, so i think im improving
01:54:24  <V453000> fucking later or fucking earlier, not matter :)
01:54:29  <V453000> fucking good fuck night
01:54:37  <ZxBiohazardZx> :( yeah i guess
01:54:42  <V453000> :P
01:54:45  <ZxBiohazardZx> and i build a SLH in previous game
01:54:45  <PublicServer> <Big Meech> lol
01:54:47  <V453000> bai
01:54:53  <PublicServer> <Big Meech> night guys
01:55:02  <ZxBiohazardZx> but atm i couldnt even get my "default" merger up, not even with V showing them haha
01:55:11  <ZxBiohazardZx> copy-paste fail :P
01:55:13  <ZxBiohazardZx> anyway off
01:55:18  <BiG_MeEcH> dont sweat it
01:55:20  <BiG_MeEcH> seeya
01:55:29  <ZxBiohazardZx> does sweat it, cya
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02:14:29  <dwarf> !password
02:14:29  <PublicServer> dwarf: itches
02:14:55  <PublicServer> *** Game still paused (number of players)
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04:34:28  <BiG_MeEcH> !players
04:34:31  <PublicServer> BiG_MeEcH: There are currently no clients connected to the server
04:34:46  <BiG_MeEcH> any noobs wanna join ? i wanna build
05:01:42  <Sylf> !password
05:01:42  <PublicServer> Sylf: itches
05:02:11  <PublicServer> *** Game still paused (number of players)
05:02:12  <PublicServer> *** Sylf joined the game
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05:09:00  <PublicServer> <Sylf> yo
05:09:04  <BiG_MeEcH> yo
05:39:40  <PublicServer> <Sylf> well, that was easy
05:49:36  <PublicServer> <Sylf> Are ya building anything tonight?
05:49:43  <PublicServer> <Big Meech> not sure
05:49:47  <PublicServer> <Big Meech> busy doing other things atm
05:51:51  <PublicServer> *** Sylf has left the game (general timeout)
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05:51:51  <PublicServer> *** Game paused (number of players)
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05:58:53  *** ChanServ sets mode: +o dwarf
06:00:19  <BiG_MeEcH> yo
06:06:18  <BiG_MeEcH> id build now if you were down ! :D
06:08:22  <dwarf> hi
06:08:23  <dwarf> ok
06:08:27  <BiG_MeEcH> sweet
06:08:27  <dwarf> I'm down
06:08:33  <BiG_MeEcH> word
06:08:41  <BiG_MeEcH> !password
06:08:41  <PublicServer> BiG_MeEcH: reload
06:09:00  <PublicServer> *** Game still paused (number of players)
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06:09:11  <BiG_MeEcH> just gotta finish up browsing these ads
06:09:25  <PublicServer> *** Game still paused (number of players)
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06:13:08  <PublicServer> <Big Meech> trying to find a truck to buy :D
06:13:11  <PublicServer> <Big Meech> irl
06:16:26  <Sylf> http://www.tuvie.com/wp-content/uploads/mitsubishi-fuso-canter1.JPG  Weird japanese truck ;)
06:16:35  <PublicServer> <Big Meech> love thsoe
06:17:01  <BiG_MeEcH> you ever seen those people in japan that pimp out real semi's ?
06:17:15  <Sylf> yes
06:17:21  <BiG_MeEcH> love those xD
06:17:26  <BiG_MeEcH> I saw one all chromed out
06:18:36  <Sylf> Japan has made its own version of smokey and bandits featuring those colorful trucks
06:18:46  <BiG_MeEcH> neat
06:18:47  <BiG_MeEcH> xD
06:31:34  <PublicServer> <Big Meech> biohazard had a hard time doing that hub earlier
06:41:46  <Sylf> !password
06:41:46  <PublicServer> Sylf: riches
06:42:01  <PublicServer> *** Sylf joined the game
06:42:02  <PublicServer> <Big Meech> woo
06:42:09  <PublicServer> <Sylf> what?  bio's hub?
06:42:12  <PublicServer> <Sylf> I've gotta see this
06:42:32  <PublicServer> <Big Meech> he quit working on it, then blew it all up
06:42:39  <PublicServer> <Big Meech> BBH 02
06:42:41  <PublicServer> <Sylf> aww
06:42:52  <PublicServer> <Big Meech> yeah
06:43:00  <PublicServer> <Big Meech> was sorta hoping he;'d leave it
06:43:02  <PublicServer> <Big Meech> and fix it
06:43:37  <PublicServer> *** Sylf has left the game (leaving)
06:43:51  <PublicServer> <Big Meech> stay and build junk!
06:43:53  <PublicServer> <Big Meech> xD
06:44:39  <Sylf> I'll leave that for another day
06:44:57  <PublicServer> <Big Meech> you'er chicken ! :P
06:57:52  <PublicServer> <Big Meech> whatcha working on ?
06:58:06  <PublicServer> <dwarf> just looking around
06:58:12  <PublicServer> <Big Meech> cool
07:02:28  <PublicServer> <Big Meech> trying to build some lame ML
07:02:47  <PublicServer> <Big Meech> guess that would be LML
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07:17:27  <PublicServer> <Big Meech> short bridges first then long tunnels ?
07:26:54  <PublicServer> <Big Meech> gw
07:27:05  <PublicServer> <dwarf> yup
07:28:15  <PublicServer> <Big Meech> im tired
07:29:23  <PublicServer> <dwarf> ok
07:29:26  <PublicServer> <dwarf> gn
07:29:45  <PublicServer> <Big Meech> didnt say i was going, yet :P
07:29:51  <PublicServer> <dwarf> ah
07:30:30  <PublicServer> <Big Meech> this game makes me want to go to ikea
07:30:40  <PublicServer> <dwarf> why ? :D
07:30:46  <PublicServer> <Big Meech> ikea everywhere
07:31:16  <PublicServer> <Big Meech> ikea is super annoying though
07:31:22  <PublicServer> <Big Meech> once i tried to find a bathroom
07:31:37  <PublicServer> <Big Meech> had to go throught the whole fucking store
07:32:23  <dwarf> :D
07:32:38  <PublicServer> <Big Meech> and now i fond out that their meatballs are horsemeat D:
07:33:29  <dwarf> what's all this fuss about horsemeat
07:34:09  <dwarf> I don't have any problem eating it
07:34:19  <PublicServer> <Big Meech> I wouldnt either, I thin
07:34:45  <dwarf> anyways, time to go
07:34:49  <PublicServer> <Big Meech> kk
07:34:53  <PublicServer> *** Big Meech has joined spectators
07:34:53  <PublicServer> *** Game paused (number of players)
07:34:59  <dwarf> want to eave some work for the others
07:35:01  <PublicServer> <Big Meech> nice building again m8
07:35:02  <dwarf> bye
07:35:05  <PublicServer> <Big Meech> yep
07:35:07  <PublicServer> <Big Meech> bye
07:35:10  <PublicServer> *** dwarf has left the game (leaving)
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07:55:40  <ZxBiohazardZx> !password
07:55:40  <PublicServer> ZxBiohazardZx: boomed
07:55:46  <PublicServer> *** Game still paused (number of players)
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08:57:53  <Dom_> !password
08:57:53  <PublicServer> Dom_: boomed
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09:13:14  <V453000> !password
09:13:15  <PublicServer> V453000: boomed
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09:51:04  <zxbiohazardzx> !players
09:51:06  <PublicServer> zxbiohazardzx: There are currently no clients connected to the server
09:51:07  <zxbiohazardzx> !password
09:51:08  <PublicServer> zxbiohazardzx: boomed
09:55:45  <zxbiohazardzx> !password
09:55:45  <PublicServer> zxbiohazardzx: boomed
09:56:16  <PublicServer> *** Game still paused (number of players)
09:56:18  <PublicServer> *** Player has joined spectators
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10:04:19  <V453000> !password
10:04:19  <PublicServer> V453000: impels
10:04:36  <PublicServer> *** Game paused (number of players)
10:04:46  <PublicServer> *** Game still paused (number of players)
10:04:46  <PublicServer> *** Game unpaused (number of players)
10:04:49  <PublicServer> *** V453000 joined the game
10:04:53  <PublicServer> <V453000> next time it will be both
10:05:12  <zxbiohazardzx> ?
10:05:17  <PublicServer> <V453000> just shows you havent read the rules
10:05:35  <PublicServer> <ZxBiohazardZx> *rechecks
10:05:55  <V453000> @quickstart
10:05:56  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
10:06:50  <zxbiohazardzx> yes i know where to find the ruleset ;)
10:07:14  <zxbiohazardzx> but yeah i see, last line :P
10:07:20  <zxbiohazardzx> never join twice, ask others to join
10:07:22  <zxbiohazardzx> my bad
10:07:27  <zxbiohazardzx> wont happen again :)
10:08:04  <V453000> nothing bad happened, I in fact am a supporter of server unpausing even for 1 person, but follow the rules :)
10:08:12  <PublicServer> <ZxBiohazardZx> hmhm
10:10:51  <PublicServer> <V453000> uhm
10:10:57  <PublicServer> <V453000> you might want to follow from BBH 06
10:11:07  <PublicServer> <ZxBiohazardZx> yeah i just spotted haha
10:27:19  <PublicServer> <V453000> a good idea is to start from one end and make it complete from there
10:27:27  <PublicServer> <V453000> but try
10:28:05  <PublicServer> <ZxBiohazardZx> hate mine
10:30:41  <PublicServer> <V453000> that wont die anytime soon
10:30:45  <PublicServer> <ZxBiohazardZx> nah this wont work, it blocks to c as well
10:31:07  <PublicServer> <ZxBiohazardZx> this is the issue i always face
10:31:17  <PublicServer> <V453000> yeah which is why I said start from one end
10:31:19  <PublicServer> <ZxBiohazardZx> i can do the merger and/or splitter, but i suck in the middle spagetti part
10:31:21  <PublicServer> <ZxBiohazardZx> :P
10:31:21  <PublicServer> <V453000> now you have 3 parts that have to fit
10:31:35  <PublicServer> <V453000> if you start at 1 end and build from there, you can change things
10:31:49  <PublicServer> <V453000> so I would delete 2 ends, keep one
10:32:03  <PublicServer> <V453000> otherwise you will keep getting in this problem
10:32:09  <PublicServer> <ZxBiohazardZx> delete 2 ends?
10:32:17  <PublicServer> <V453000> like those two
10:32:39  <PublicServer> <V453000> you can have a sketch aside ify ou need
10:33:05  <PublicServer> <ZxBiohazardZx> i already have the BBh junctionairy open but i simply fail in my mental map :)
10:33:39  <PublicServer> <V453000> thats okay
10:33:44  *** cyph3r has quit IRC
10:34:21  <PublicServer> <ZxBiohazardZx> so i connect AC and then fiddle in B?
10:35:19  <PublicServer> <V453000> more or less
10:38:14  <PublicServer> <V453000> hint
10:38:18  <PublicServer> <V453000> make B ->C
10:38:33  <PublicServer> <V453000> the left turns are always hardest because they go over the most stuff
10:38:39  <PublicServer> <V453000> make those asap
10:38:39  <PublicServer> <ZxBiohazardZx> i think A C is harder
10:38:49  <PublicServer> <ZxBiohazardZx> so B A is harder
10:38:59  <PublicServer> <V453000> oh yeha BA
10:39:05  <PublicServer> <V453000> w/e
10:39:11  <PublicServer> <ZxBiohazardZx> yeah it was on my next one after i just did C B
10:39:25  <PublicServer> <ZxBiohazardZx> so now B A is my plan, the question is where do i cross what :P
10:40:11  <PublicServer> <V453000> try something
10:40:49  <PublicServer> <V453000> hm
10:40:57  <PublicServer> <V453000> that is a huge going around
10:41:07  <PublicServer> <V453000> it isnt like a huge mistak e
10:41:09  <PublicServer> <V453000> but why not
10:41:09  <PublicServer> <ZxBiohazardZx> true but it will give shortest tunnel
10:41:24  <PublicServer> <ZxBiohazardZx> longer tunnels but ok
10:41:35  <PublicServer> <V453000> nah its ok
10:41:38  <PublicServer> <V453000> continue
10:41:56  <PublicServer> <ZxBiohazardZx> actually better, more space on yours  btw, in mine im in the way for the BC leg
10:44:44  <PublicServer> <V453000> uhm
10:44:46  <PublicServer> <V453000> well
10:44:56  <PublicServer> <V453000> you will need to terraform but whatever
10:44:56  <PublicServer> <V453000> its ok
10:45:06  <PublicServer> <ZxBiohazardZx> ?
10:47:20  <PublicServer> <ZxBiohazardZx> hmmz
10:47:20  <PublicServer> <ZxBiohazardZx> lets see
10:47:34  <PublicServer> <ZxBiohazardZx> now we start to get to the mergers and prios i think
10:49:56  <PublicServer> <ZxBiohazardZx> hmmz
10:54:22  <PublicServer> <ZxBiohazardZx> see question in teh bbh4 plz :P
10:55:52  <PublicServer> <V453000> you mean 1 bridge?
10:56:02  <PublicServer> <ZxBiohazardZx> yeah 1 bridge/connection x
10:56:05  <PublicServer> <V453000> yes
10:56:11  <PublicServer> <ZxBiohazardZx> :) happyface
10:56:13  <PublicServer> <V453000> should be sort of ok
10:56:35  <PublicServer> <ZxBiohazardZx> haha
10:56:49  <PublicServer> <ZxBiohazardZx> ok then AB is conneced and CB is
11:00:49  <PublicServer> <ZxBiohazardZx> brb toilet break
11:03:27  <PublicServer> <ZxBiohazardZx> and b
11:07:17  <PublicServer> <ZxBiohazardZx> not most elegant but should work
11:08:29  <PublicServer> <ZxBiohazardZx> can you check the merger i made near A
11:08:36  <PublicServer> <ZxBiohazardZx> either i overdid it or its just fine, im not sure
11:10:46  <PublicServer> <V453000> hm yeah
11:10:50  <PublicServer> <V453000> 2 things
11:10:56  <PublicServer> <V453000> 1. make all trains join at one spot
11:11:10  <PublicServer> <V453000> if X is one line
11:11:13  <PublicServer> <ZxBiohazardZx> hmhm
11:11:15  <PublicServer> <V453000> then it should nave 3 other joins
11:11:21  <PublicServer> <V453000> second thing
11:11:31  <PublicServer> <V453000> absolutely do try to imagine where trains can stop
11:11:41  <PublicServer> <V453000> this is a short waiting bay
11:11:45  <PublicServer> <V453000> these too
11:11:49  <PublicServer> <ZxBiohazardZx> ah k
11:11:59  <PublicServer> <ZxBiohazardZx> so longer bays and try to bring them all to 1 point
11:12:05  <PublicServer> <ZxBiohazardZx> k
11:13:16  <PublicServer> <ZxBiohazardZx> see near B, is that preferred?
11:14:08  <PublicServer> <V453000> good
11:14:40  <PublicServer> <ZxBiohazardZx> is it bad to leave 3 as intermediate step?
11:16:26  <PublicServer> <ZxBiohazardZx> V is it bad to keep 3 ?
11:17:04  <PublicServer> <V453000> well
11:17:10  <PublicServer> <V453000> the Best option is not to have it
11:17:32  <PublicServer> <ZxBiohazardZx> that would take more skill i recon XD
11:18:10  <PublicServer> <V453000> lets simplify right
11:18:37  <PublicServer> <V453000> omfg my mouse doubleclicks again
11:18:39  <PublicServer> <V453000> sec
11:18:53  <PublicServer> <ZxBiohazardZx> haha i have a mouse that doesnt always register drag
11:18:55  <PublicServer> <ZxBiohazardZx> XD
11:19:11  <PublicServer> <ZxBiohazardZx> that is only 1 right?
11:19:41  <PublicServer> <ZxBiohazardZx> the left bridgeset is only connected to inner?
11:20:31  <PublicServer> <V453000> the inner lines
11:20:33  <PublicServer> <V453000> choose from the outer ones
11:20:40  <PublicServer> <V453000> -> they need a priority to check where they can go
11:20:51  <PublicServer> <V453000> as long as there is only 1 priority on the line, it is very good
11:21:13  <PublicServer> <V453000> do you even read what I say?
11:21:35  <PublicServer> <ZxBiohazardZx> yes but i didnt understand it :P
11:21:42  <PublicServer> <V453000> you have 4 lines
11:21:48  <PublicServer> <V453000> you dont need every to choose from every
11:21:52  <PublicServer> <ZxBiohazardZx> ah ok
11:22:00  <PublicServer> <V453000> point is
11:22:11  <PublicServer> <V453000> any level of any traffic being total of 2 lines
11:22:15  <PublicServer> <V453000> must be able to go through
11:22:25  <PublicServer> <V453000> now if you imagine any of the 2 out of the 2 lines full, it will work
11:22:27  <PublicServer> <ZxBiohazardZx> k
11:22:34  <PublicServer> <V453000> if those two are full
11:22:38  <PublicServer> <V453000> no choosing will be done
11:22:44  <PublicServer> <ZxBiohazardZx> ah i see
11:22:50  <PublicServer> <V453000> if these two are
11:22:50  <PublicServer> <ZxBiohazardZx> and if inner is full then it can choose
11:22:54  <PublicServer> <V453000> then the left one will go to the left
11:22:57  <PublicServer> <ZxBiohazardZx> hmhm i see
11:23:03  <PublicServer> <V453000> es
11:23:05  <PublicServer> <V453000> pretty much
11:23:19  <PublicServer> <V453000> well, off to the last merger with you :)
11:23:23  <PublicServer> <ZxBiohazardZx> haha
11:23:35  <PublicServer> <V453000> btw it doesnt need to be inner chooses from outer, it can be any two from any other two
11:23:46  <PublicServer> <V453000> but having them inside results in less bridges
11:23:52  <PublicServer> <V453000> -> space saved
11:23:58  <PublicServer> <ZxBiohazardZx> hmhm
11:32:19  <PublicServer> <V453000> making all to all again? ;)
11:32:25  <PublicServer> <ZxBiohazardZx> ssst
11:32:32  <PublicServer> <ZxBiohazardZx> again my mind is resisting :(
11:32:34  <PublicServer> <V453000> I mean dont get me wrong, all to all works very well
11:32:40  <PublicServer> <ZxBiohazardZx> i know
11:32:44  <PublicServer> <V453000> but it is twice the amount of connections you need to make
11:32:51  <PublicServer> <ZxBiohazardZx> the problem i face is mentally i dont visuallise it without trains :P
11:32:53  <PublicServer> <ZxBiohazardZx> true
11:33:30  <dihedral> !fish
11:33:30  <PublicServer> dihedral: Today's fish is sashimi with a trace of blowfish.
11:35:04  <PublicServer> <V453000> big hint
11:35:08  <PublicServer> <V453000> if you already have bridges
11:35:14  <PublicServer> <V453000> why not use them as waiting spaces for merger
11:36:40  <PublicServer> <V453000> how about that
11:36:52  <PublicServer> <ZxBiohazardZx> dont you need 2 bridges there?
11:37:02  <PublicServer> <V453000> would be good
11:37:09  <PublicServer> <V453000> but that can be done when the food plant dies
11:37:16  <PublicServer> <ZxBiohazardZx> ah k
11:37:26  <PublicServer> <V453000> but very good you noticed
11:37:56  <PublicServer> <ZxBiohazardZx> haha
11:38:26  <PublicServer> <ZxBiohazardZx> think that completes it...
11:39:00  <PublicServer> <ZxBiohazardZx> might need some signalchanges to pre-end
11:40:14  <PublicServer> <ZxBiohazardZx> on merges, how do you determine what has prio over what?
11:44:55  <PublicServer> <V453000> dont take it as giving way
11:44:57  <PublicServer> <V453000> take it as choosing
11:45:07  <PublicServer> <V453000> choosing from the line with less traffic
11:45:09  <PublicServer> <V453000> so
11:45:13  <PublicServer> <V453000> which line needs to check?
11:45:23  <PublicServer> <V453000> the one which chooses or the one which is chosen from?
11:46:17  <PublicServer> <ZxBiohazardZx> brings me to the issue of how do you lenghten prio in that bend
11:47:03  <PublicServer> <V453000> that wasnt so hard :p
11:47:11  <PublicServer> <V453000> ah k
11:47:21  <PublicServer> <ZxBiohazardZx> misclick that it was
11:47:23  <PublicServer> <V453000> was afraid you meant otherwise
11:47:23  <PublicServer> <V453000> kk
11:47:23  <PublicServer> <V453000> sorry
11:47:38  <PublicServer> <V453000> just made it a little bit longer there
11:47:40  <PublicServer> <ZxBiohazardZx> the only issue i have with this: wont it block itself?
11:47:46  <PublicServer> <V453000> why dould it
11:48:04  <PublicServer> <V453000> would
11:48:04  <PublicServer> <V453000> asdf
11:48:07  *** Maraxus has joined #openttdcoop
11:48:07  <PublicServer> <ZxBiohazardZx> haha
11:48:29  <PublicServer> <V453000> the other one is more problematic yes
11:48:37  <PublicServer> <V453000> no
11:48:44  <PublicServer> <V453000> that makes sure it isnt red
11:48:47  <PublicServer> <V453000> they are 2 blocks
11:48:49  <PublicServer> <ZxBiohazardZx> k
11:49:08  <PublicServer> <ZxBiohazardZx> the other one is trickier due to space
11:49:22  <PublicServer> <ZxBiohazardZx> i can move the junct up via terraform but that isnt cool right?
11:50:44  <PublicServer> <V453000> meh
11:50:50  <PublicServer> <V453000> good good
11:51:21  <PublicServer> <V453000> it isnt a good idea to give prio to tunnels, but that you will learn later
11:51:31  <PublicServer> <V453000> systematically this is ok
11:51:45  <PublicServer> <ZxBiohazardZx> yeah i know tunnels are hard to prio
11:51:52  <PublicServer> <ZxBiohazardZx> but that part of the line didnt have a choice
11:52:14  <PublicServer> <ZxBiohazardZx> the choice is from the topside, thus tunnels should take prio no?
11:53:36  <PublicServer> <V453000> yes
11:53:52  <PublicServer> <V453000> well we could change that
11:53:55  <PublicServer> <V453000> to all to all
11:53:57  <PublicServer> <V453000> very simply
11:54:35  <PublicServer> <ZxBiohazardZx> haha make the tunnels chose ok
11:54:59  <PublicServer> <V453000> what this means is that you dont need any prio
11:55:01  <PublicServer> <V453000> all lanes choose
11:55:07  <PublicServer> <V453000> just let them fiddle :)
11:55:17  <PublicServer> <V453000> get why?
11:55:31  <PublicServer> <ZxBiohazardZx> hmhm
11:55:38  <PublicServer> <ZxBiohazardZx> if any is full any can switch
11:55:44  <PublicServer> <ZxBiohazardZx> and they are never all full;)
11:55:59  <PublicServer> <V453000> yes ok
11:56:01  <PublicServer> <V453000> :)
11:56:27  <PublicServer> <V453000> a detail, but
11:56:30  <PublicServer> <V453000> nah nevermind
11:56:32  <PublicServer> <V453000> its ok
11:57:06  <PublicServer> <V453000> there is no CL2
11:57:20  <PublicServer> <V453000> send a train there and see
11:57:30  <PublicServer> <ZxBiohazardZx> the measure claims 2
11:57:31  <PublicServer> <ZxBiohazardZx> but ok
11:57:36  <PublicServer> <ZxBiohazardZx> i accept it for true
11:58:02  <PublicServer> <V453000> it isnt a curve
11:58:06  <PublicServer> <V453000> it is just an Sbend
11:58:12  <PublicServer> <ZxBiohazardZx> leaves last leg to balance/prio
11:58:14  <PublicServer> <ZxBiohazardZx> XD
11:58:20  <PublicServer> <V453000> this wont slow down
11:58:22  <PublicServer> <ZxBiohazardZx> bridges XD
11:59:20  <PublicServer> <ZxBiohazardZx> id put the other outter so you can add 2nd bridge later :P
12:00:10  <PublicServer> <ZxBiohazardZx> oh well good enough i recon?
12:00:38  <PublicServer> <V453000> yes its nice now
12:01:05  <PublicServer> <V453000> since we are using many bridges as waiting spaces you want to presignal those
12:02:32  <PublicServer> <ZxBiohazardZx> tunnel has combo without end
12:02:34  <PublicServer> <V453000> yeah it doesnt matter
12:02:36  <PublicServer> <V453000> but should be exit
12:02:39  <PublicServer> <ZxBiohazardZx> k
12:02:53  <PublicServer> <V453000> one more thing
12:03:01  <PublicServer> <V453000> there on the left
12:03:05  <PublicServer> <V453000> we need to ckeck where trains stop
12:03:11  <PublicServer> <V453000> and make choices appropriately
12:03:13  <PublicServer> <V453000> example
12:03:23  <PublicServer> <V453000> if a train stops there
12:03:31  <PublicServer> <V453000> it will block the choice
12:03:38  <PublicServer> <V453000> same before the bridge
12:03:46  <PublicServer> <ZxBiohazardZx> ah k so we have to free the choicers of blockages
12:03:56  <PublicServer> <V453000> yes good
12:04:06  <PublicServer> <ZxBiohazardZx> like so?
12:04:08  <PublicServer> <V453000> leaving a TL space always works
12:04:10  <PublicServer> <V453000> why the exit signals
12:04:29  <PublicServer> <ZxBiohazardZx> k
12:04:39  <PublicServer> <V453000> it just creates a gap
12:04:45  <PublicServer> <V453000> you already made the TL3 gap
12:04:45  <PublicServer> <ZxBiohazardZx> fair enough
12:04:59  <PublicServer> <V453000> good
12:05:14  <PublicServer> <V453000> hope you can digest it all somehow :).
12:05:29  <PublicServer> <V453000> that thing at the bottom bridges could be better off separated btw
12:05:39  <PublicServer> <ZxBiohazardZx> haha yeah the issue is that im also doing some uni shit and this is alot to cope with in 1 go
12:05:45  <PublicServer> <V453000> :)
12:05:45  <PublicServer> <ZxBiohazardZx> but im trying to understand most of it
12:06:24  <PublicServer> <V453000> you are doing well so far
12:06:30  <PublicServer> <ZxBiohazardZx> haha its just alot
12:06:40  <PublicServer> <ZxBiohazardZx> specially on these bbhs ive never worked on :P
12:06:48  <PublicServer> <ZxBiohazardZx> its only my 2nd coop game haha
12:07:14  <PublicServer> <V453000> sure, thats good
12:08:24  <PublicServer> <ZxBiohazardZx> haha on to next?
12:08:42  <PublicServer> <V453000> if you like
12:08:52  <PublicServer> <ZxBiohazardZx> whynot :P
12:08:54  <PublicServer> <ZxBiohazardZx> lets see
12:09:04  <PublicServer> <ZxBiohazardZx> 03? :P
12:09:08  <PublicServer> <V453000> perhaps try a refit station
12:09:20  <PublicServer> <ZxBiohazardZx> does it need all all or is it like 1 that is kinda off to Y shape?
12:09:22  <PublicServer> <V453000> 03 is free too yeah
12:09:32  <PublicServer> <ZxBiohazardZx> hmmz refit is fine too, i spotted some wtf designs for it on wiki/abr
12:09:35  <PublicServer> <V453000> normal 3way
12:09:45  <PublicServer> <ZxBiohazardZx> mainly its drop -> depot -> pickup
12:09:48  <PublicServer> <ZxBiohazardZx> and then just weave them out right?
12:09:54  <PublicServer> <V453000> you dont need many refit station features this game so they are really simple
12:10:00  <PublicServer> <V453000> here, yes
12:10:14  <PublicServer> <ZxBiohazardZx> like the onw from dwarf/meech
12:10:24  <PublicServer> <ZxBiohazardZx> bit maxy but yeah
12:10:38  <PublicServer> <V453000> that one is alright
12:10:44  <PublicServer> <ZxBiohazardZx> mazy*
12:10:50  <PublicServer> <V453000> I dont think you need to provide choices
12:12:57  <PublicServer> <ZxBiohazardZx> do we need more refit stations (and where?)
12:13:15  <PublicServer> <ZxBiohazardZx> cow wheat wood and oil/coal are alread build
12:13:21  <PublicServer> <ZxBiohazardZx> just paper goods drop remains
12:13:35  <PublicServer> <V453000> paper goods drop should have a refit but also only gold rop
12:13:37  <PublicServer> <ZxBiohazardZx> but do we pickup goods with the papertrains? no right?
12:13:53  <PublicServer> <V453000> but only refit without a station
12:14:03  <PublicServer> <V453000> so like station -> depot optional -> exit
12:14:09  <PublicServer> <ZxBiohazardZx> ah ok
12:16:03  <PublicServer> <ZxBiohazardZx> hmmz
12:18:53  <PublicServer> <ZxBiohazardZx> BBH3 is a Y split or all<-> all?
12:20:15  <PublicServer> <V453000> as I said normal 3way bbh
12:20:19  <PublicServer> <ZxBiohazardZx> k
12:39:59  <Maraxus> !password
12:39:59  <PublicServer> Maraxus: cartel
12:40:14  <PublicServer> *** Maraxus joined the game
12:40:17  <PublicServer> <Maraxus> hi
12:40:19  <PublicServer> <ZxBiohazardZx> hmmz time for lecture...
12:40:22  <PublicServer> <ZxBiohazardZx> and hi :)
12:51:55  <PublicServer> <ZxBiohazardZx> im in class so wont do shit but afksit an hour;)
12:51:58  <PublicServer> <ZxBiohazardZx> BBH3 is wip :)
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14:24:36  <PublicServer> *** Game paused (number of players)
14:26:49  <PublicServer> <ZxBiohazardZx> ah pauzed haha that explains :P
14:26:59  <PublicServer> <ZxBiohazardZx> its ok class starts in 5 anyway :P
14:43:31  <PublicServer> <ZxBiohazardZx> i just spotted a semi-fail i want to edit haha
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15:04:11  <Dom_> !playercount
15:04:11  <PublicServer> Dom_: Number of players: 4 (2 spectators)
15:07:00  *** pietballas has joined #openttdcoop
15:07:05  <pietballas> !password
15:07:05  <PublicServer> pietballas: solder
15:07:23  <PublicServer> *** Game still paused (number of players)
15:07:23  <PublicServer> *** Game unpaused (number of players)
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15:11:11  <PublicServer> *** pietballas has left the game (leaving)
15:11:11  <PublicServer> *** Game paused (number of players)
15:11:15  <PublicServer> <ZxBiohazardZx> ah :p
15:11:19  *** pietballas has quit IRC
15:13:35  <PublicServer> *** Maraxus has left the game (leaving)
15:19:20  <Dom_> !password
15:19:20  <PublicServer> Dom_: solder
15:19:48  <PublicServer> *** Game still paused (number of players)
15:19:48  <PublicServer> *** Game unpaused (number of players)
15:19:49  <PublicServer> *** Dom joined the game
15:19:50  <PublicServer> <Dom> hi
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15:29:03  <PublicServer> *** Game paused (number of players)
15:38:45  <PublicServer> <ZxBiohazardZx> haha
15:38:55  <PublicServer> <ZxBiohazardZx> its a coming and going :P
15:51:03  <PublicServer> <ZxBiohazardZx> anyone on so i can finish junct?
15:51:14  <PublicServer> <ZxBiohazardZx> before i forget my error and idea for it
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16:44:37  <[FR]Syl59> !password
16:44:38  <PublicServer> [FR]Syl59: fatter
16:44:56  <PublicServer> *** Game still paused (number of players)
16:44:57  <PublicServer> *** {[FR]Syl59} joined the game
16:50:20  <PublicServer> <ZxBiohazardZx> im gonna go home and build BBh 3 when im there
16:50:23  <PublicServer> <ZxBiohazardZx> brb
16:50:26  <PublicServer> *** ZxBiohazardZx has left the game (leaving)
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17:23:48  <Jam35> !password
17:23:48  <PublicServer> Jam35: fatter
17:24:08  <PublicServer> *** Game still paused (number of players)
17:24:09  <PublicServer> *** Jam35 joined the game
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17:30:26  *** ChanServ sets mode: +o dwarf
17:30:56  <PublicServer> *** Jam35 has left the game (leaving)
17:37:57  <dwarf> !players
17:37:59  <PublicServer> dwarf: There are currently no clients connected to the server
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18:09:43  <BiG_MeEcH> !players
18:09:45  <PublicServer> BiG_MeEcH: There are currently no clients connected to the server
18:14:01  <BiG_MeEcH> woo
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18:49:03  <ZxBiohazardZx> !password
18:49:03  <PublicServer> ZxBiohazardZx: fatter
18:49:04  <ZxBiohazardZx> !players
18:49:07  <PublicServer> ZxBiohazardZx: There are currently no clients connected to the server
18:49:26  <PublicServer> *** Game still paused (number of players)
18:49:29  <PublicServer> *** ZxBiohazardZx joined the game
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19:06:03  *** Firestar has joined #openttdcoop
19:06:11  <Firestar> thi
19:06:16  <Firestar> !dl
19:06:16  <PublicServer> Firestar: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
19:06:16  <PublicServer> Firestar: http://www.openttd.org/en/download-trunk/r25034
19:06:40  <Firestar> !players
19:06:43  <PublicServer> Firestar: Client 211 (Orange) is ZxBiohazardZx, in company 1 (Warnpool Transport)
19:09:39  <PublicServer> <ZxBiohazardZx> ohi
19:09:48  <dwarf> !password
19:09:48  <PublicServer> dwarf: slewed
19:09:55  <PublicServer> <ZxBiohazardZx> sup dwarf :)
19:10:07  <PublicServer> <ZxBiohazardZx> means i can finally continue on BBH 3 :P
19:10:07  <PublicServer> *** Game still paused (number of players)
19:10:07  <PublicServer> *** Game unpaused (number of players)
19:10:09  <PublicServer> *** dwarf joined the game
19:10:14  <PublicServer> <dwarf> hi
19:10:27  <Firestar> !password
19:10:27  <PublicServer> Firestar: slewed
19:10:30  <Firestar> hi dwarf
19:10:57  <PublicServer> *** Firestar joined the game
19:11:13  <PublicServer> <Firestar> hru dwarf?
19:13:07  *** BiG_MeEcH_ has joined #openttdcoop
19:13:21  <BiG_MeEcH_> !players
19:13:24  <PublicServer> BiG_MeEcH_: Client 211 (Orange) is ZxBiohazardZx, in company 1 (Warnpool Transport)
19:13:24  <PublicServer> BiG_MeEcH_: Client 213 (Orange) is dwarf, in company 1 (Warnpool Transport)
19:13:24  <PublicServer> BiG_MeEcH_: Client 215 (Orange) is Firestar, in company 1 (Warnpool Transport)
19:13:29  <BiG_MeEcH_> woo
19:13:35  <Firestar> hi meech! :D
19:13:37  <PublicServer> <ZxBiohazardZx> and meech as well, sup
19:13:53  <BiG_MeEcH_> G-baller USA hustlers in the house
19:14:39  <PublicServer> <Firestar> bio help?
19:15:08  *** BiG_MeEcH has quit IRC
19:16:44  <BiG_MeEcH_> !password
19:16:44  <PublicServer> BiG_MeEcH_: talons
19:17:14  <PublicServer> *** Big Meech joined the game
19:17:18  <PublicServer> <Firestar> yo :D
19:17:27  <BiG_MeEcH_> yo
19:19:02  <PublicServer> <Firestar> long time no see huh meech?
19:19:58  <BiG_MeEcH_> huh
19:20:03  <BiG_MeEcH_> :P
19:20:43  <PublicServer> <Firestar> meech wanna build together BBH 11?
19:21:49  <PublicServer> <ZxBiohazardZx> fuck i hate this mouse
19:21:56  <PublicServer> <ZxBiohazardZx> its not drag/clicking correctly sometimes
19:22:02  <PublicServer> <ZxBiohazardZx> making building a pita
19:22:10  <PublicServer> *** Big Meech has joined company #1
19:24:09  <Maraxus> !password
19:24:09  <PublicServer> Maraxus: talons
19:24:15  <BiG_MeEcH_> yo
19:24:26  <PublicServer> *** Maraxus joined the game
19:24:28  <PublicServer> <Maraxus> hi
19:24:35  <PublicServer> <Firestar> hi maraxus
19:26:21  <PublicServer> *** XeryusTC joined the game
19:26:24  <PublicServer> <Firestar> hi xeryus
19:26:39  <PublicServer> <Big Meech> yo
19:27:30  <PublicServer> *** XeryusTC has left the game (leaving)
19:28:03  <PublicServer> *** Jam35 joined the game
19:28:04  <PublicServer> <Big Meech> woo
19:28:04  <PublicServer> <Firestar> hi jam
19:28:04  <PublicServer> <ZxBiohazardZx> fuck this mouse, im gonna throw it out the window soon
19:28:11  <PublicServer> <Jam35> hi all
19:28:33  <PublicServer> <Firestar> meech ya wanna build BBH 11 now or not?
19:28:55  <PublicServer> <Big Meech> my BBH's are bad
19:29:05  <PublicServer> <Firestar> who cares? :D
19:29:23  <PublicServer> <Big Meech> id prefer to screw it up on my own
19:31:33  <PublicServer> <Firestar> want a little help hazard?
19:35:09  <PublicServer> <Big Meech> use bridgers there :P
19:36:07  <PublicServer> <Firestar> meech check sign "yo nice bridge lines!"
19:36:54  <PublicServer> <Big Meech> i saw that built yesterday :D
19:37:00  <PublicServer> <Firestar> :D
19:39:43  <PublicServer> <ZxBiohazardZx> i still miss a connect :P
19:39:57  <PublicServer> <Big Meech> you need more room
19:40:11  <PublicServer> <ZxBiohazardZx> nah i have room, i need to think better
19:40:17  <PublicServer> <ZxBiohazardZx> im overthinking again as v stated earlier today
19:40:19  <PublicServer> <Big Meech> you need to start earlier
19:41:33  <PublicServer> <ZxBiohazardZx> stop building in BBH 3 lol
19:41:37  <PublicServer> <Big Meech> no :P
19:41:40  <PublicServer> <Jam35> Most likely I am misunderstanding: plan states goods brought back to SL, why a Paper Goods drop is needed?
19:41:43  <PublicServer> <ZxBiohazardZx> its fine
19:41:45  <PublicServer> <Big Meech> trying to help to five you more room ?
19:41:55  <PublicServer> <ZxBiohazardZx> i dont need more room :P
19:42:05  <PublicServer> <ZxBiohazardZx> i need to stop connecting A to itself :P
19:42:12  <PublicServer> <ZxBiohazardZx> its fine :)
19:42:26  <PublicServer> <Big Meech> jam, pickup wood, drop wood, refit to paper, load paper, return to sl drop paper, pickup wood
19:42:46  <PublicServer> <Jam35> that part makes sense
19:42:57  <PublicServer> <Jam35> what about the resulting goods?
19:43:23  <PublicServer> <Firestar> Innter xD
19:43:25  <PublicServer> <Big Meech> ask V
19:44:13  <PublicServer> <ZxBiohazardZx> just go play somehwere else
19:44:15  <PublicServer> <ZxBiohazardZx> ill fix it :)
19:44:26  <PublicServer> <Big Meech> im not helping now actually :P
19:45:44  <PublicServer> <ZxBiohazardZx> FUCK fail mouse
19:45:46  <PublicServer> <ZxBiohazardZx> DRAG FFS
19:46:04  <PublicServer> <Firestar> xD BioHazard on RAGE mode!!! xD
19:46:18  <PublicServer> <Big Meech> EVILRAGEMODE
19:46:24  <PublicServer> <ZxBiohazardZx> i hate this mouse it is overclicking or its not dragging, either way it sucks balls
19:46:43  <PublicServer> <Firestar> then huy yourself a new one
19:46:54  <PublicServer> <Firestar> i had these problems with my old mouse too1
19:47:32  <PublicServer> <Big Meech> one day you'll do without all of the TF, Bio :)
19:48:46  <PublicServer> <Maraxus> stop that
19:49:00  <PublicServer> <ZxBiohazardZx> wtf train
19:49:02  <PublicServer> <Big Meech> kk
19:49:14  <PublicServer> <Firestar> im only building the tracks for ya to connect?
19:49:33  <PublicServer> <Firestar> when your station is finished xD
19:51:47  <PublicServer> *** Big Meech has joined spectators
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19:58:39  <PublicServer> <Firestar> maraxus hope that the tracks i build will make your work a little bit easier xD
19:59:03  <PublicServer> <Maraxus> they are of little use
19:59:13  <PublicServer> <Firestar> ye i know
20:00:07  <PublicServer> <ZxBiohazardZx> hmmz
20:00:09  *** Dom_ has joined #openttdcoop
20:00:14  <PublicServer> <ZxBiohazardZx> i think thats about it
20:00:20  <PublicServer> <ZxBiohazardZx> just needs prio setups etc
20:02:49  <Dom_> !password
20:02:49  <PublicServer> Dom_: bureau
20:03:10  <PublicServer> *** Dom joined the game
20:03:12  <PublicServer> <Dom> hi
20:03:12  <PublicServer> <Firestar> hi dom#
20:03:34  <PublicServer> <Maraxus> hi
20:03:44  <PublicServer> *** dwarf has joined company #1
20:04:05  <PublicServer> <Dom> who is building bbh 11?
20:04:10  *** ODM has quit IRC
20:04:19  <PublicServer> <Firestar> no one?
20:04:23  <PublicServer> <dwarf> that join is not good in BBH 03
20:04:50  <PublicServer> <ZxBiohazardZx> dwarf yeah i hate it as well, its the ugly part :P
20:05:08  <PublicServer> <ZxBiohazardZx> ill have another look after my signalling check
20:05:19  <PublicServer> *** Firestar has left the game (leaving)
20:05:22  *** Firestar has quit IRC
20:05:31  <PublicServer> *** dwarf has joined spectators
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20:07:37  *** ChanServ sets mode: +o ODM
20:08:38  <PublicServer> <ZxBiohazardZx> better like this Dwarf?
20:08:48  <PublicServer> <dwarf> yea, gw
20:09:15  <PublicServer> <ZxBiohazardZx> muhaha
20:10:57  <PublicServer> <dwarf> gtg
20:10:59  <PublicServer> <dwarf> cu
20:11:01  <PublicServer> *** dwarf has left the game (leaving)
20:11:53  <PublicServer> *** Jam35 has joined company #1
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20:25:02  <PublicServer> <ZxBiohazardZx> hate refit already with these farms miles from a town
20:25:31  *** dwarf has quit IRC
20:26:20  <PublicServer> <Dom> oil can be delivered
20:26:26  <PublicServer> <Dom> and coal
20:26:27  <BiG_MeEcH_> lies
20:26:35  <PublicServer> <Dom> pfuh...
20:26:42  <BiG_MeEcH_> hufp
20:26:46  <PublicServer> <Dom> :D
20:26:55  <BiG_MeEcH_> D:
20:27:18  <PublicServer> <Dom> Big Meech
20:27:28  <BiG_MeEcH_> hceem gib
20:27:33  <PublicServer> <Dom> xD
20:27:37  <BiG_MeEcH_> Dx
20:27:43  <PublicServer> <Dom> :(
20:27:50  <BiG_MeEcH_> (:
20:28:08  <BiG_MeEcH_> :D
20:35:07  <BiG_MeEcH_> woo
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20:41:06  <PublicServer> <ZxBiohazardZx> there we go, some farm trains
20:41:33  <PublicServer> *** Big Meech has left the game (general timeout)
20:41:33  <PublicServer> *** Big Meech has left the game (connection lost)
20:42:13  <V453000> !password
20:42:13  <PublicServer> V453000: relics
20:42:29  <PublicServer> <V453000> hi
20:42:29  <PublicServer> *** V453000 joined the game
20:42:33  <PublicServer> <Maraxus> hi V
20:42:35  <PublicServer> <Dom> hi
20:42:35  <PublicServer> <ZxBiohazardZx> sup V
20:42:37  <PublicServer> <ZxBiohazardZx> check BBH3 ;)
20:42:51  <PublicServer> <Jam35> hi
20:42:58  <PublicServer> <Jam35> hi Dom also :)
20:43:16  <PublicServer> <V453000> nice enough :)
20:43:26  <PublicServer> <ZxBiohazardZx> :)
20:45:20  <PublicServer> <Dom> 2 more hubs
20:47:06  <PublicServer> <ZxBiohazardZx> how big does the down have to be to accept food (o_o)
20:47:17  <PublicServer> <V453000> not much
20:47:40  <PublicServer> <ZxBiohazardZx> ah spread was the issue
20:47:42  <PublicServer> <ZxBiohazardZx> XD
20:48:16  *** ODM has joined #openttdcoop
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20:48:28  <PublicServer> <Jam35> What happens to paper goods?
20:48:30  <PublicServer> <V453000> Jam35: major flaw at SLH 03
20:48:30  <PublicServer> <V453000> find it :)
20:49:16  <PublicServer> <V453000> like totally enormous
20:49:23  <PublicServer> <Dom> forced trains?
20:49:43  <PublicServer> <ZxBiohazardZx> bad prio
20:49:45  <PublicServer> <V453000> trains can be forced to the complete opposite direction if 2ways red
20:49:55  <PublicServer> <ZxBiohazardZx> near the X?
20:50:18  <PublicServer> <Jam35> booring :)
20:50:33  <PublicServer> <ZxBiohazardZx> why is turn on red still enabled on here anyway?
20:50:35  <PublicServer> <Jam35> makes sense
20:50:37  <PublicServer> <ZxBiohazardZx> just disable it :P
20:50:40  <PublicServer> <ZxBiohazardZx> set to 255 :P
20:50:50  <PublicServer> <V453000> wtf?
20:51:20  <PublicServer> <ZxBiohazardZx> you can disable trains turning around if signal is red to long (i never understood why they would but still)
20:51:39  <PublicServer> <V453000> and from what do you come to a conclusion that we have such setting on?
20:51:49  <PublicServer> <ZxBiohazardZx> let me see
20:54:17  <PublicServer> <ZxBiohazardZx> its 255 nvm
20:54:19  <PublicServer> <ZxBiohazardZx> xd
20:54:25  <PublicServer> *** Dom has left the game (leaving)
20:54:25  <PublicServer> <ZxBiohazardZx> damn that list was long scroll
20:55:18  <PublicServer> <Jam35> so...what happens to paper goods?
20:55:32  <PublicServer> <ZxBiohazardZx> drop on local SLH drop
20:55:34  <PublicServer> <ZxBiohazardZx> similar to food
20:55:48  <PublicServer> <ZxBiohazardZx> you drop wood central, pickup the paper and drop it on a SLH droplocation
20:56:10  <PublicServer> <Jam35> ok why does plan state Paper Goods Drop? main station
20:56:16  <PublicServer> <ZxBiohazardZx> see the plan
20:56:20  <PublicServer> <V453000> because there are the goods dropped?
20:56:22  <PublicServer> <ZxBiohazardZx> 1) you pickup the wood
20:56:24  <PublicServer> <V453000> they are produced at the SL
20:56:26  <PublicServer> <ZxBiohazardZx> 2) you drop the wood
20:56:38  <PublicServer> <ZxBiohazardZx> 3) you pickup the paper  and drop it to SLH
20:56:40  <PublicServer> <ZxBiohazardZx> ah that
20:56:47  <PublicServer> <ZxBiohazardZx> it says paper GOODS drop ;)
20:56:53  <PublicServer> <ZxBiohazardZx> aka the goods you produce on SLH go there
20:56:59  <PublicServer> <Jam35> I did
20:57:17  <PublicServer> <ZxBiohazardZx> wood -> wood drop -> paper pickup -> back to SLH
20:57:28  <PublicServer> <ZxBiohazardZx> SLH-paper generates SLH-Goods
20:57:38  <PublicServer> <ZxBiohazardZx> SLH-Goods --> Paper Goods Drop
20:58:12  <PublicServer> <ZxBiohazardZx> BBH10 fails haha
21:02:04  <PublicServer> *** Maraxus has joined spectators
21:06:28  <PublicServer> <ZxBiohazardZx> who is building near inveginfhill?
21:06:35  <PublicServer> <ZxBiohazardZx> i guess its a SLH
21:10:06  <PublicServer> *** Maraxus has joined company #1
21:12:09  *** jberends_ has joined #openttdcoop
21:12:18  *** jberends_ is now known as sane
21:12:32  <sane> @quickstart
21:12:33  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
21:12:41  <sane> @password
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21:13:10  <sane> !dl
21:13:10  <PublicServer> sane: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
21:13:10  <PublicServer> sane: http://www.openttd.org/en/download-trunk/r25034
21:13:24  <sane> !dl osx
21:13:24  <PublicServer> sane: http://binaries.openttd.org/nightlies/trunk/r25034/openttd-trunk-r25034-macosx-universal.zip
21:16:25  <PublicServer> <ZxBiohazardZx> hmmz
21:16:40  <PublicServer> <ZxBiohazardZx> whats that monster anyway? SLH i assume, but i dont get some branches of it :P
21:18:06  <PublicServer> <Jam35> yep totally gratuitous reversers :)
21:18:13  <PublicServer> <Jam35> but nice
21:18:23  <PublicServer> <ZxBiohazardZx> wtfbbq for me :)
21:18:53  <PublicServer> <Jam35> PF trap RH reverser signals are broken
21:19:11  <PublicServer> <Jam35> well needs 2 way
21:19:25  <PublicServer> <Jam35> :) yay
21:19:52  <PublicServer> <ZxBiohazardZx> so why reversers?
21:19:57  <PublicServer> <ZxBiohazardZx> more compact junct?
21:19:59  <PublicServer> <Jam35> fun?
21:20:17  <PublicServer> <ZxBiohazardZx> no fun if you dont understand the concept fully
21:20:28  <PublicServer> <ZxBiohazardZx> all ive seen are drawings and some wiki shit
21:20:35  <PublicServer> <ZxBiohazardZx> but for me this is like abracadabra atm:P
21:20:57  <PublicServer> <Jam35> that's what he wants you to think :D
21:21:07  <PublicServer> <Jam35> that IS why
21:21:09  <PublicServer> <ZxBiohazardZx> k
21:21:12  <BiG_MeEcH_> abracadabra!
21:21:25  <sane> !password
21:21:25  <PublicServer> sane: swills
21:21:32  <PublicServer> <ZxBiohazardZx> i am happy with BBH3 outcome, i see there is much to learn
21:22:30  <PublicServer> *** sane joined the game
21:23:02  <PublicServer> <Jam35> oh ok
21:23:06  <PublicServer> <Jam35> 4 way :D
21:23:32  <PublicServer> <Jam35> so the reversers are useful :)
21:31:56  <PublicServer> <V453000> there we go
21:32:00  <sane> I was offline for a while.. How to suppress those popup messages again?
21:32:13  <PublicServer> <V453000> what do the messages say?
21:32:23  <PublicServer> <V453000> either way try advanced settings - interface
21:32:25  <PublicServer> <V453000> eventually under vehicles
21:33:31  <sane> "Secret has too few orders" :)
21:34:06  *** Progman has quit IRC
21:35:09  <PublicServer> <V453000> Probably under vehicles, something like review vehicle orders
21:35:21  <sane> check got that
21:35:38  *** sane has quit IRC
21:35:47  <PublicServer> *** sane has left the game (leaving)
21:35:48  <PublicServer> <Jam35> V: signal !here?
21:37:14  <BiG_MeEcH_> Dont talk about the secret train
21:37:16  <PublicServer> <V453000> yes
21:38:02  <PublicServer> <Jam35> remove? :)
21:39:08  <PublicServer> <V453000> totally not
21:39:14  <PublicServer> <V453000> it makes it work
21:39:21  <BiG_MeEcH_> hi v50000000000
21:39:37  <PublicServer> <V453000> if the signal wasnt there, the pf trap wouldnt work as there is PBS
21:39:51  <PublicServer> <Jam35> train will still reverse hmm yes
21:39:58  <PublicServer> <V453000> and PBS is there to make both reverser and the exit work as waiting bay
21:40:03  <PublicServer> <V453000> yes
21:40:07  <PublicServer> <V453000> and if it was 2way it could cause detour
21:40:09  <PublicServer> <Jam35> not fully through it ...got it
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21:40:59  <BiG_MeEcH_> hi
21:43:21  <PublicServer> *** Jam35 has left the game (leaving)
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21:53:08  <PublicServer> <ZxBiohazardZx> meh fml i got a RL instead of LR :P
21:53:34  <PublicServer> <ZxBiohazardZx> cba to fix it ill just swap them over, no biggy
21:59:36  <PublicServer> <ZxBiohazardZx> hmmz prio over bridge was hard right?
22:01:54  <PublicServer> <ZxBiohazardZx> can someone check SLH05 for me?
22:03:34  <V453000> it isnt about hard, it is the fact that you dont want to disrupt traffic on the bridges
22:03:40  <V453000> @wiki evilmode
22:03:41  <Webster> Search - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?go=Go&search=evilmode
22:04:01  <V453000> @wiki interference
22:04:02  <Webster> Search - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?go=Go&search=interference
22:04:14  <V453000> http://wiki.openttdcoop.org/Destructive_Interference
22:04:14  <ZxBiohazardZx> ah k
22:04:21  <ZxBiohazardZx> anyway see SLH05 i just build
22:04:29  <ZxBiohazardZx> just check and let me know if i did something wrong
22:04:33  <ZxBiohazardZx> while i read wiki
22:05:39  <PublicServer> <ZxBiohazardZx> ?
22:05:53  <PublicServer> <ZxBiohazardZx> ah nvm reduces gap
22:06:08  <PublicServer> <Maraxus> and curvelength was short
22:06:39  <PublicServer> <ZxBiohazardZx> ah
22:06:53  <PublicServer> <ZxBiohazardZx> just comment and let me fix it :)
22:06:59  <PublicServer> <ZxBiohazardZx> dont change without telling why :)
22:07:15  <PublicServer> <Maraxus> will do
22:07:18  <PublicServer> <ZxBiohazardZx> thx
22:10:17  <PublicServer> <ZxBiohazardZx> hmmz !gap?
22:10:31  <PublicServer> <Maraxus> too long distance between signals
22:10:34  <PublicServer> <ZxBiohazardZx> i cant really shorten it without a weird S and priority over bridge is hard
22:10:44  <PublicServer> <ZxBiohazardZx> i try to give prio to whatever is on bridges
22:10:59  <PublicServer> <ZxBiohazardZx> hence they are 2-way ends and the combo is on end of bridge
22:11:15  <PublicServer> <ZxBiohazardZx> not sure i think it wont work anywya
22:12:57  <PublicServer> <ZxBiohazardZx> maybe even so :P
22:13:03  <PublicServer> <ZxBiohazardZx> the path makes sure it has prio....
22:15:23  <PublicServer> <ZxBiohazardZx> anyway time for a round of dota brb
22:23:07  <BiG_MeEcH_> love dota
22:23:23  *** Jerik has quit IRC
22:23:33  <BiG_MeEcH_> !PASSWORD
22:23:40  <BiG_MeEcH_> !password
22:23:40  <PublicServer> BiG_MeEcH_: hellos
22:24:04  <PublicServer> *** Big Meech joined the game
22:26:21  <PublicServer> <ZxBiohazardZx> brb
22:26:27  <PublicServer> *** ZxBiohazardZx has joined spectators
22:26:27  <PublicServer> *** Game paused (number of players)
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22:27:33  <PublicServer> *** Game unpaused (number of players)
22:31:55  <PublicServer> *** Big Meech has joined spectators
22:31:55  <PublicServer> *** Game paused (number of players)
22:45:44  <PublicServer> *** Big Meech has left the game (general timeout)
22:45:44  <PublicServer> *** Big Meech has left the game (connection lost)
22:48:44  <PublicServer> *** ZxBiohazardZx has joined company #1
22:48:44  <PublicServer> *** Game unpaused (number of players)
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23:18:23  <V453000> !password
23:18:24  <PublicServer> V453000: gunman
23:18:37  <PublicServer> *** V453000 joined the game
23:18:44  <PublicServer> <V453000> o/
23:18:47  <PublicServer> <Maraxus> hi
23:29:23  <BiG_MeEcH_> hi
23:29:26  <BiG_MeEcH_> hi v50000
23:32:23  *** BiG_MeEcH_ was kicked by V453000 (wibble)
23:32:36  <V453000> oh he isnt in the game
23:32:37  <V453000> :(
23:38:52  *** BiG_MeEcH_ has joined #openttdcoop
23:38:55  <BiG_MeEcH_> re-hi
23:39:18  <V453000> thought you are ingame sorry :)
23:39:25  <V453000> also call me with proper name pls :P
23:39:27  <BiG_MeEcH_> liar :P
23:39:41  <BiG_MeEcH_> you call me bitch all the time though
23:39:56  <BiG_MeEcH_> you can't take it, dont dish it :P
23:40:16  <BiG_MeEcH_> <3
23:43:52  <BiG_MeEcH_> !password
23:43:52  <PublicServer> BiG_MeEcH_: warden
23:44:17  <PublicServer> *** Big Meech joined the game
23:44:34  <PublicServer> <Big Meech> yo
23:47:12  <PublicServer> *** Big Meech has joined company #1
23:51:04  <PublicServer> <Big Meech> :D

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