Times are UTC Toggle Colours
00:00:09 <PublicServer> <mfb> that was obvious :p 00:00:17 <PublicServer> <V453000> to you :P 00:01:36 <PublicServer> <V453000> mfb: SLH01 has a hole in prio 00:01:51 <PublicServer> <mfb> no 00:01:53 <PublicServer> <V453000> O 00:01:55 <PublicServer> <V453000> sorry 00:01:58 <PublicServer> <V453000> <- blind fuck 00:04:41 <PublicServer> <V453000> I would have made a CL there btw mfb 00:04:48 <PublicServer> <V453000> doesnt slow ML 00:04:51 <PublicServer> <V453000> and allows proper prio 00:05:09 <PublicServer> <mfb> for SL join? 00:05:15 <PublicServer> <V453000> the SL exit 00:05:21 <PublicServer> <mfb> hmm well 00:05:33 <PublicServer> <mfb> ah 00:05:35 <PublicServer> <V453000> fix if breaks badly I guess 00:05:41 <PublicServer> <V453000> but I dont think this should be a problem 00:05:51 <PublicServer> <V453000> or even that 00:06:01 <PublicServer> <V453000> CL NAZI! 00:06:22 <PublicServer> <Big Meech> D: 00:09:28 <PublicServer> <ZxBiohazardZx> ah fuck 00:09:32 <PublicServer> <ZxBiohazardZx> i forgot CB 00:09:34 <PublicServer> <ZxBiohazardZx> meh 00:09:40 <PublicServer> <mfb> ? 00:09:46 <PublicServer> <ZxBiohazardZx> C-> A, B-> A are in 00:09:56 <PublicServer> <Big Meech> chris booth >? 00:09:56 <PublicServer> <ZxBiohazardZx> A-> C and A-> B as well 00:10:02 <PublicServer> <Big Meech> xD 00:10:25 <PublicServer> <ZxBiohazardZx> B<-> C is missing in my BBH02 :P 00:10:32 <PublicServer> <ZxBiohazardZx> im no pro in bbh building :P 00:11:11 <PublicServer> <ZxBiohazardZx> dont change my shit just yet! 00:11:17 <PublicServer> <ZxBiohazardZx> its my learning curve! 00:11:20 <PublicServer> <mfb> :D 00:11:28 <PublicServer> <mfb> needs significant mods for C->B anyway 00:11:35 <PublicServer> <ZxBiohazardZx> ssst 00:11:45 <PublicServer> <ZxBiohazardZx> does not there is room 00:12:15 <PublicServer> <mfb> ok ;) 00:13:57 <PublicServer> <mfb> that side is not the issue 00:14:29 <PublicServer> <mfb> well, just build ;) 00:14:43 <PublicServer> <ZxBiohazardZx> i was hoping to fiddle it in between, let me play here, im new to it and i like to learn by doing 00:15:09 <PublicServer> <ZxBiohazardZx> i can remove all cross connections as on wikis simple one 00:15:19 <PublicServer> <ZxBiohazardZx> but i was hoping i could keep them somehow 00:16:54 <mfb-> keep balancing 00:24:56 <PublicServer> <ZxBiohazardZx> on the LLL RRR we dont connect everything to everything? 00:24:58 <PublicServer> <ZxBiohazardZx> or on LL RR 00:25:10 <PublicServer> <V453000> make a merger which works 00:25:12 <PublicServer> <V453000> regardless how 00:25:18 <PublicServer> <V453000> is the only rule 00:25:21 <PublicServer> <ZxBiohazardZx> bbh but k 00:25:35 <PublicServer> <V453000> yes merger is the most important part of a bbh 00:25:41 <PublicServer> <V453000> the part where tracks merge 00:25:43 <PublicServer> <Big Meech> do we have to kill fort chendingworth? 00:25:57 <PublicServer> <ZxBiohazardZx> yes merging tracks i got, but should all tracks connect to all tracks :P 00:26:15 <PublicServer> <V453000> all to all is a safe bet 00:26:22 <PublicServer> <V453000> if it works with less, it does 00:26:24 <PublicServer> <ZxBiohazardZx> yeah and a puzzle :P 00:26:39 <PublicServer> <ZxBiohazardZx> i lacked B<-> C :P and pain to fiddle in (mf was right) :P 00:32:48 <PublicServer> <V453000> kay, FPP ready 00:33:15 <PublicServer> <V453000> except the actual FPP obviously :P 00:35:43 <PublicServer> <Big Meech> keyboard shortcut for trees? 00:36:17 <PublicServer> <V453000> FU 00:36:24 <PublicServer> <V453000> else I 00:37:03 <PublicServer> <Big Meech> so hostile 00:37:06 <PublicServer> <V453000> :)) 00:42:22 <PublicServer> <Big Meech> how do i work out !gap? 00:42:53 <PublicServer> <mfb> hmm... TF 00:45:21 <PublicServer> <Big Meech> mfb, i sent lines to your BBH 06 00:51:31 <PublicServer> <Big Meech> brb 00:51:33 <PublicServer> <Big Meech> gotta pee 00:51:35 *** dwarf has joined #openttdcoop 00:51:35 *** ChanServ sets mode: +o dwarf 00:54:19 <PublicServer> <Big Meech> who is working near bbh 10 , just curious ? 00:54:33 <PublicServer> <Maraxus> I am 00:54:39 <PublicServer> <Big Meech> ok ay :) 00:54:46 <PublicServer> <mfb> we have 2 BBH09 00:54:52 <PublicServer> <Big Meech> :O 00:55:40 <mfb-> good night 00:55:42 <PublicServer> <Big Meech> the 09 that isnt built should be renamed? 00:55:48 <PublicServer> <Big Meech> bye MFB! 00:55:58 <Dom_> !password 00:55:58 <PublicServer> Dom_: prunes 00:55:58 <PublicServer> <Maraxus> gn 00:56:08 <mfb-> I'm not sure how my internet cnnection will work in the next ~2 weeks :D 00:56:17 <PublicServer> *** Dom joined the game 00:56:20 <PublicServer> <Dom> yo 00:56:31 <PublicServer> <Big Meech> yo 00:56:33 <PublicServer> <mfb> 09->12 now 00:56:39 <PublicServer> *** mfb has left the game (leaving) 00:56:45 *** mfb- has quit IRC 00:57:39 <PublicServer> <Big Meech> join in the fun dom! 00:57:45 <PublicServer> <Dom> where at? 00:57:47 <PublicServer> <Big Meech> im wrecking everything! 00:57:53 <PublicServer> <Dom> :D as always 00:58:09 <PublicServer> <Big Meech> wanna build bbh 08 ? 00:58:39 <PublicServer> <Dom> sure 00:59:25 <PublicServer> <Big Meech> you can check out my tunnels bbh 07 :D 00:59:32 <PublicServer> <Big Meech> then V453000 outdid me 00:59:40 <PublicServer> <Dom> yeah saw it looks nice :D 01:00:15 <PublicServer> <V453000> Still zero choices at merges Meech 01:00:37 <PublicServer> <Big Meech> :S 01:00:39 <V453000> http://wiki.openttdcoop.org/Junctionary_-_Mergers_-_LL_output 01:01:56 <BiG_MeEcH> :S 01:02:04 <PublicServer> <V453000> outer + outer and inner + inner is not a hub 01:02:18 <PublicServer> <Big Meech> okay well i will bulldoze it all then 01:02:20 <V453000> get what I mean? 01:02:35 <PublicServer> <Big Meech> it needs mixing is what you are asying 01:02:50 <PublicServer> <V453000> choices is probably the best word for it 01:02:53 <PublicServer> <V453000> you dont need to remove all of it 01:02:59 <PublicServer> <V453000> try to adjust it 01:03:31 <PublicServer> <Big Meech> okay 01:03:43 *** Dilandau1 has quit IRC 01:04:05 <PublicServer> <Big Meech> im surprised i connected all of it at least :( 01:04:27 <PublicServer> <V453000> look at the end on the right 01:04:41 <PublicServer> <V453000> 4->2 01:04:56 <PublicServer> <V453000> an always good layout is the inner mix as shown at the junctionary 01:05:06 <PublicServer> <Dom> afk 01:05:09 <PublicServer> *** Dom has joined spectators 01:05:13 <PublicServer> <V453000> you keep the outside 01:06:52 <PublicServer> <Big Meech> i need more practice in WS 01:07:10 <PublicServer> <V453000> absolutely not 01:07:20 <PublicServer> <V453000> in fact exact opposite 01:07:22 <PublicServer> <V453000> ws only keeps you back 01:08:24 <PublicServer> <V453000> questions? 01:09:22 <PublicServer> <Big Meech> on phone 01:14:32 <PublicServer> <Maraxus> gn 01:14:38 <PublicServer> <V453000> cya 01:14:44 <PublicServer> <Big Meech> bye! 01:14:46 <PublicServer> *** Maraxus has left the game (leaving) 01:14:53 *** Maraxus has quit IRC 01:15:47 <PublicServer> <V453000> little help 01:16:09 <PublicServer> <Big Meech> :D 01:16:52 <PublicServer> <ZxBiohazardZx> hmmz 01:16:58 <PublicServer> <ZxBiohazardZx> B C still a pain 01:17:04 <PublicServer> <ZxBiohazardZx> but its shaping up more now 01:17:06 <PublicServer> <V453000> Meech lets cheat a bit 01:17:37 <PublicServer> <V453000> continue :P 01:18:03 <PublicServer> <Big Meech> i need a trainlength between joins? 01:18:45 <PublicServer> <V453000> you need waiting spaces 01:18:56 <PublicServer> <ZxBiohazardZx> hmmz 01:19:02 <PublicServer> <ZxBiohazardZx> almost there :) 01:19:36 <PublicServer> <Big Meech> that needs to gl oneger then? 01:20:14 <PublicServer> <ZxBiohazardZx> hmmz V wanna help me out on BBH2 01:20:20 <PublicServer> <ZxBiohazardZx> i need to fiddle C to B 01:20:30 <PublicServer> <ZxBiohazardZx> rest is in and has choices all over the place 01:20:48 <PublicServer> <ZxBiohazardZx> but i think i oversized some parts and im kinda spagetti lost @ 2:30 AM 01:20:54 <PublicServer> <ZxBiohazardZx> while i have to wakup @ 7AM :P 01:21:18 <PublicServer> <V453000> well 01:21:32 <PublicServer> <V453000> why does C have 2 then 01:21:42 <PublicServer> <ZxBiohazardZx> every line to every side 01:21:45 <PublicServer> <V453000> what? 01:21:47 <PublicServer> <ZxBiohazardZx> LL RR 01:21:53 <PublicServer> <ZxBiohazardZx> R1 -> R1 and R1-> R2 01:21:59 <PublicServer> <V453000> and how do you expect that to work 01:22:01 <PublicServer> <V453000> what 01:22:23 <PublicServer> <ZxBiohazardZx> the Outer Right from B can go to Inner Right of C or Outer right of C 01:22:23 <PublicServer> <V453000> well 01:22:29 <PublicServer> <ZxBiohazardZx> its like a balancer? 01:22:29 <PublicServer> <V453000> x_x 01:22:39 <PublicServer> <V453000> yes you overcombinate it :) 01:22:42 <PublicServer> <V453000> take it a lot simplier 01:22:44 <PublicServer> <ZxBiohazardZx> ah :) 01:22:44 <PublicServer> <V453000> like this 01:22:46 <PublicServer> <ZxBiohazardZx> fuck it :) 01:22:53 <PublicServer> <V453000> I have 4 lines 01:22:55 <PublicServer> <ZxBiohazardZx> i did most of it like that already haha 01:22:58 <PublicServer> <V453000> I need to get 2 out 01:23:04 <PublicServer> <ZxBiohazardZx> so just outter outter is enough? 01:23:10 <PublicServer> <V453000> whatever happens here is a merger 01:23:22 <PublicServer> <V453000> and whatever happens there, any of the 4 lines can be dealt with as any other 01:23:28 <PublicServer> <V453000> that is all that matters 01:23:35 <PublicServer> <V453000> dont take it inner can join that, that can join this 01:23:42 <PublicServer> <V453000> Meech, look too 01:23:45 <PublicServer> <ZxBiohazardZx> overcomplicated :) 01:23:48 <PublicServer> <ZxBiohazardZx> so 4 -> 2 01:23:54 <PublicServer> <ZxBiohazardZx> and 2-> 4 :P 01:24:00 <PublicServer> <Big Meech> im there 01:24:14 <PublicServer> <V453000> here I am going to make 2 examples, just like from junctionary 01:24:16 <PublicServer> <ZxBiohazardZx> imo the mergers are fine 01:24:26 <PublicServer> <V453000> in your o 01:24:28 <PublicServer> <V453000> anyway 01:24:30 <PublicServer> <ZxBiohazardZx> i just overcomplicated the lines hugely making it a 6-8 -> 2 :P 01:24:37 <PublicServer> <V453000> the first option you mentioned is all to all 01:24:43 <PublicServer> <V453000> which means there are literally all choices = should be ok 01:25:29 <PublicServer> <V453000> ignoring CLs and gaps 01:25:35 <PublicServer> <V453000> this is technically 4-->2 all toall 01:25:38 <PublicServer> <V453000> right? 01:25:42 <PublicServer> <ZxBiohazardZx> hmhm 01:25:54 <PublicServer> <V453000> now we need to do this 01:25:57 <PublicServer> <V453000> because we have no idea 01:26:01 <PublicServer> <V453000> what traffic comes from where 01:26:04 <PublicServer> <ZxBiohazardZx> hmhm 01:26:22 <PublicServer> <V453000> it definitely isnt 4 full lines 01:26:32 <PublicServer> <V453000> and it most likely isnt 25% at each either 01:26:35 <PublicServer> <ZxBiohazardZx> hmhm 01:26:41 <PublicServer> <V453000> so trains need to be able to choose 01:26:43 <PublicServer> <V453000> Meech follows too? 01:27:09 <PublicServer> <Big Meech> trying 01:27:19 <PublicServer> <V453000> understand this somewhat? 01:27:33 <PublicServer> <Big Meech> i get that the inner 2 lanes nned to connect to both 01:27:33 <PublicServer> <V453000> that you need choices instead of forcing trains for certain mixture from certain lines 01:27:35 <PublicServer> <ZxBiohazardZx> i got the merger part 01:27:51 <PublicServer> <ZxBiohazardZx> the problem i have is that i overcomplicated my junction alot 01:27:55 <PublicServer> <V453000> now the other option is for example a SL joiner right 01:28:05 <PublicServer> <ZxBiohazardZx> hence if you have LL RR its different 01:28:27 <PublicServer> <V453000> this is like a SL 01:28:38 <PublicServer> <V453000> one line choosing from both 01:28:44 <PublicServer> <V453000> now what would you do if you had to expand the SL 01:28:54 <PublicServer> <V453000> you give it both choices again 01:29:20 <PublicServer> <V453000> and that is the whole logic 01:29:22 <PublicServer> <ZxBiohazardZx> ca 01:29:25 <PublicServer> <ZxBiohazardZx> hmhm 01:29:27 <PublicServer> <V453000> providing choices to the other lines 01:29:27 <PublicServer> <V453000> now 01:29:29 <PublicServer> <V453000> if you take this 01:29:37 <PublicServer> <V453000> this is a valid 4->2 01:29:37 <PublicServer> <ZxBiohazardZx> the issue i had was the BBH LL RR and how to connect them all XD 01:29:43 <PublicServer> <V453000> you note, we just talked about SL, but this can work for BBH just as well 01:29:58 <PublicServer> <V453000> the only difference between these two designs here 01:30:00 <PublicServer> <ZxBiohazardZx> yeah yeah but i get brainfried by the LL-> RR ones :P 01:30:06 <PublicServer> <V453000> is that the one on the right chooses from other 2 01:30:17 <PublicServer> <V453000> which technically is less choices, but that is all necessary choices 01:30:41 <PublicServer> <V453000> it this somewhat clear? 01:30:51 <PublicServer> <ZxBiohazardZx> yeah i did get the merging part 01:31:01 <PublicServer> <V453000> 90% of a hub are mergers 01:31:03 <PublicServer> <V453000> rest are just lines 01:31:05 <PublicServer> <ZxBiohazardZx> like i said its 2 AM and im brainfried so the BBH is kinda overthaught :P 01:31:23 <PublicServer> <ZxBiohazardZx> instead of a bridge i tunneled, but its the same 4 tiles 01:31:27 <PublicServer> <V453000> yes and I am trying to show you the main element of it aside so you can think of it more simply 01:31:50 <PublicServer> <ZxBiohazardZx> the issue i faced was that i oversplit :P 01:32:00 <PublicServer> <ZxBiohazardZx> i 2-> 4 and 4-> 2 all the time :P 01:32:09 <PublicServer> <V453000> ofc but that wouldnt have happened if you got mergers explained beforehand :P 01:32:18 <PublicServer> <ZxBiohazardZx> would still ;) 01:32:32 <PublicServer> <ZxBiohazardZx> i read the wiki and spotted mergers and how to on that 01:32:38 <PublicServer> <ZxBiohazardZx> the issue i face is split-merging them nicely 01:32:44 <PublicServer> <ZxBiohazardZx> in my head i make more spagetti :P 01:33:14 <PublicServer> <V453000> well there are more mechanics and details that you will understand later 01:33:36 <PublicServer> <V453000> which mostly results and requires it to make it smaller, and also faster 01:33:42 <PublicServer> <ZxBiohazardZx> for example your BBH 9 01:34:00 <PublicServer> <V453000> not exactly 01:34:04 <PublicServer> <Big Meech> i still had to finissh the one join at my bbh but I dont think theres enough room for me to do it :( 01:34:22 <PublicServer> <V453000> BBH 09 uses no tunnels which is why it is technically almost perfect, but it is not a special hub by any means 01:34:24 <PublicServer> <ZxBiohazardZx> well the BBH 9 at least has more clean splits etc then mine has :P 01:35:05 <V453000> http://wiki.openttdcoop.org/File:Psg197_bbh01.png this is what is special 01:35:06 <PublicServer> <ZxBiohazardZx> the question is do i nuke it or do i try to fix it 01:35:20 <PublicServer> <ZxBiohazardZx> and/or do i sleep the shit out of it and see in 12-15 hours after uni 01:36:02 <PublicServer> <ZxBiohazardZx> ill nuke it and sleep, fuck it 01:36:16 <PublicServer> <ZxBiohazardZx> just cba to fix that last one in atm 01:37:05 <V453000> what, furball isnt in junctionary 01:37:49 <PublicServer> <Big Meech> D: 01:41:39 <PublicServer> *** Big Meech has left the game (general timeout) 01:41:39 <PublicServer> *** Big Meech has left the game (connection lost) 01:43:10 <BiG_MeEcH> !password 01:43:10 <PublicServer> BiG_MeEcH: exudes 01:43:34 <PublicServer> *** Big Meech joined the game 01:44:00 <PublicServer> *** Big Meech has joined company #1 01:44:40 <PublicServer> <Big Meech> is there a such thing as a 4-way bbh ? 01:45:02 <PublicServer> <Big Meech> would be 2x bbh stacked end to end ? 01:45:16 <PublicServer> <Big Meech> oh 01:45:22 <PublicServer> <Big Meech> guess it would be 4 bbh 01:45:32 <PublicServer> <V453000> ? 01:45:43 <PublicServer> <Big Meech> 4 way bbh 01:45:49 <PublicServer> <V453000> 4way BBH is substituable by 2 3ways yes 01:46:07 <PublicServer> <V453000> substitutible? 01:46:09 <PublicServer> <V453000> substi 01:46:11 <PublicServer> <V453000> whatever 01:46:25 <PublicServer> <Big Meech> i think its able :P 01:46:31 <PublicServer> <V453000> substitutable 01:46:34 <PublicServer> <V453000> ah ye I guess 01:47:55 <V453000> http://wiki.openttdcoop.org/File:Psg248_bbhfurball.png :> 01:47:55 <V453000> had to 01:49:10 <PublicServer> <Big Meech> what makes it a furball ? 01:49:24 <PublicServer> <ZxBiohazardZx> fuck it im too brainfried atm :( 01:49:34 <PublicServer> <ZxBiohazardZx> i cant even fucking make a merger from example :) 01:49:52 <PublicServer> <ZxBiohazardZx> im off gnight , BBH 02 is removed/cleared so its not blocking atm 01:49:57 <V453000> Meech: the look mostly 01:50:05 <PublicServer> <ZxBiohazardZx> ill re-read the wiki tomorrow and hope im not as fried as now :( 01:50:08 <V453000> furball, snake nest, ... 01:50:22 <PublicServer> <Big Meech> orgy? 01:50:27 <V453000> if you want to get real deep into the BBH building, @@ABR06 01:50:28 <Webster> Advanced Building Revue 06: Hubs at #openttdcoop - http://blog.openttdcoop.org/2010/07/10/advanced-building-revue-06-hubs/ 01:51:40 <ZxBiohazardZx> again im to tired, im off, thx for the explaination V453000 but i think i didnt get it for im just too tired :( 01:51:45 <ZxBiohazardZx> ill recheck it tomorrow 01:51:52 <PublicServer> *** ZxBiohazardZx has left the game (leaving) 01:51:55 <V453000> I didnt say do it now :) 01:51:57 <V453000> good night 01:52:20 <PublicServer> <V453000> which applies to me as well 01:52:28 <PublicServer> <V453000> fucking 3 am wasnt supposed to be the time when I go sleep 01:52:30 <PublicServer> <V453000> bai 01:52:32 <PublicServer> <Big Meech> :D 01:52:34 <PublicServer> <Big Meech> seeya 01:52:34 <PublicServer> *** V453000 has left the game (leaving) 01:52:34 <PublicServer> *** Game paused (number of players) 01:52:36 <PublicServer> *** Big Meech has joined spectators 01:53:54 <V453000> and dont give up meech :) a few hubs like this and you know the stuff 01:54:01 <ZxBiohazardZx> V453000 yeah but i was hoping i could at least get that BBH02 semi-working, but i gave up, cleared it and ill just do it fucking later 01:54:02 <PublicServer> <Big Meech> I think so 01:54:05 <PublicServer> <Big Meech> just need more practice 01:54:11 <ZxBiohazardZx> its 3AM and i have to get up @ 7 AM for a fucking long day 01:54:15 <ZxBiohazardZx> hate real life :) 01:54:21 <PublicServer> <Big Meech> before i left i could hardly build an slh, so i think im improving 01:54:24 <V453000> fucking later or fucking earlier, not matter :) 01:54:29 <V453000> fucking good fuck night 01:54:37 <ZxBiohazardZx> :( yeah i guess 01:54:42 <V453000> :P 01:54:45 <ZxBiohazardZx> and i build a SLH in previous game 01:54:45 <PublicServer> <Big Meech> lol 01:54:47 <V453000> bai 01:54:53 <PublicServer> <Big Meech> night guys 01:55:02 <ZxBiohazardZx> but atm i couldnt even get my "default" merger up, not even with V showing them haha 01:55:11 <ZxBiohazardZx> copy-paste fail :P 01:55:13 <ZxBiohazardZx> anyway off 01:55:18 <BiG_MeEcH> dont sweat it 01:55:20 <BiG_MeEcH> seeya 01:55:29 <ZxBiohazardZx> does sweat it, cya 01:55:32 *** ZxBiohazardZx has quit IRC 02:03:05 <PublicServer> *** Big Meech has left the game (general timeout) 02:03:05 <PublicServer> *** Big Meech has left the game (connection lost) 02:14:29 <dwarf> !password 02:14:29 <PublicServer> dwarf: itches 02:14:55 <PublicServer> *** Game still paused (number of players) 02:14:57 <PublicServer> *** dwarf joined the game 02:20:53 <PublicServer> *** dwarf has left the game (leaving) 02:22:13 <PublicServer> *** Dom has left the game (leaving) 02:22:18 *** Dom_ has quit IRC 03:45:32 *** dwarf has quit IRC 04:07:02 *** luckz has quit IRC 04:14:27 *** luckz has joined #openttdcoop 04:34:28 <BiG_MeEcH> !players 04:34:31 <PublicServer> BiG_MeEcH: There are currently no clients connected to the server 04:34:46 <BiG_MeEcH> any noobs wanna join ? i wanna build 05:01:42 <Sylf> !password 05:01:42 <PublicServer> Sylf: itches 05:02:11 <PublicServer> *** Game still paused (number of players) 05:02:12 <PublicServer> *** Sylf joined the game 05:08:48 <PublicServer> *** Game still paused (number of players) 05:08:49 <PublicServer> *** Big Meech joined the game 05:08:56 <PublicServer> *** Big Meech has joined company #1 05:08:56 <PublicServer> *** Game unpaused (number of players) 05:09:00 <PublicServer> <Sylf> yo 05:09:04 <BiG_MeEcH> yo 05:39:40 <PublicServer> <Sylf> well, that was easy 05:49:36 <PublicServer> <Sylf> Are ya building anything tonight? 05:49:43 <PublicServer> <Big Meech> not sure 05:49:47 <PublicServer> <Big Meech> busy doing other things atm 05:51:51 <PublicServer> *** Sylf has left the game (general timeout) 05:51:51 <PublicServer> *** Sylf has left the game (connection lost) 05:51:51 <PublicServer> *** Game paused (number of players) 05:53:01 <PublicServer> *** Big Meech has left the game (general timeout) 05:53:01 <PublicServer> *** Big Meech has left the game (connection lost) 05:58:53 *** dwarf has joined #openttdcoop 05:58:53 *** ChanServ sets mode: +o dwarf 06:00:19 <BiG_MeEcH> yo 06:06:18 <BiG_MeEcH> id build now if you were down ! :D 06:08:22 <dwarf> hi 06:08:23 <dwarf> ok 06:08:27 <BiG_MeEcH> sweet 06:08:27 <dwarf> I'm down 06:08:33 <BiG_MeEcH> word 06:08:41 <BiG_MeEcH> !password 06:08:41 <PublicServer> BiG_MeEcH: reload 06:09:00 <PublicServer> *** Game still paused (number of players) 06:09:02 <PublicServer> *** Big Meech joined the game 06:09:11 <BiG_MeEcH> just gotta finish up browsing these ads 06:09:25 <PublicServer> *** Game still paused (number of players) 06:09:25 <PublicServer> *** dwarf joined the game 06:09:38 <PublicServer> *** Big Meech has joined company #1 06:09:38 <PublicServer> *** Game unpaused (number of players) 06:13:08 <PublicServer> <Big Meech> trying to find a truck to buy :D 06:13:11 <PublicServer> <Big Meech> irl 06:16:26 <Sylf> http://www.tuvie.com/wp-content/uploads/mitsubishi-fuso-canter1.JPG Weird japanese truck ;) 06:16:35 <PublicServer> <Big Meech> love thsoe 06:17:01 <BiG_MeEcH> you ever seen those people in japan that pimp out real semi's ? 06:17:15 <Sylf> yes 06:17:21 <BiG_MeEcH> love those xD 06:17:26 <BiG_MeEcH> I saw one all chromed out 06:18:36 <Sylf> Japan has made its own version of smokey and bandits featuring those colorful trucks 06:18:46 <BiG_MeEcH> neat 06:18:47 <BiG_MeEcH> xD 06:31:34 <PublicServer> <Big Meech> biohazard had a hard time doing that hub earlier 06:41:46 <Sylf> !password 06:41:46 <PublicServer> Sylf: riches 06:42:01 <PublicServer> *** Sylf joined the game 06:42:02 <PublicServer> <Big Meech> woo 06:42:09 <PublicServer> <Sylf> what? bio's hub? 06:42:12 <PublicServer> <Sylf> I've gotta see this 06:42:32 <PublicServer> <Big Meech> he quit working on it, then blew it all up 06:42:39 <PublicServer> <Big Meech> BBH 02 06:42:41 <PublicServer> <Sylf> aww 06:42:52 <PublicServer> <Big Meech> yeah 06:43:00 <PublicServer> <Big Meech> was sorta hoping he;'d leave it 06:43:02 <PublicServer> <Big Meech> and fix it 06:43:37 <PublicServer> *** Sylf has left the game (leaving) 06:43:51 <PublicServer> <Big Meech> stay and build junk! 06:43:53 <PublicServer> <Big Meech> xD 06:44:39 <Sylf> I'll leave that for another day 06:44:57 <PublicServer> <Big Meech> you'er chicken ! :P 06:57:52 <PublicServer> <Big Meech> whatcha working on ? 06:58:06 <PublicServer> <dwarf> just looking around 06:58:12 <PublicServer> <Big Meech> cool 07:02:28 <PublicServer> <Big Meech> trying to build some lame ML 07:02:47 <PublicServer> <Big Meech> guess that would be LML 07:12:30 *** Gregor-PLNL has joined #openttdcoop 07:17:27 <PublicServer> <Big Meech> short bridges first then long tunnels ? 07:26:54 <PublicServer> <Big Meech> gw 07:27:05 <PublicServer> <dwarf> yup 07:28:15 <PublicServer> <Big Meech> im tired 07:29:23 <PublicServer> <dwarf> ok 07:29:26 <PublicServer> <dwarf> gn 07:29:45 <PublicServer> <Big Meech> didnt say i was going, yet :P 07:29:51 <PublicServer> <dwarf> ah 07:30:30 <PublicServer> <Big Meech> this game makes me want to go to ikea 07:30:40 <PublicServer> <dwarf> why ? :D 07:30:46 <PublicServer> <Big Meech> ikea everywhere 07:31:16 <PublicServer> <Big Meech> ikea is super annoying though 07:31:22 <PublicServer> <Big Meech> once i tried to find a bathroom 07:31:37 <PublicServer> <Big Meech> had to go throught the whole fucking store 07:32:23 <dwarf> :D 07:32:38 <PublicServer> <Big Meech> and now i fond out that their meatballs are horsemeat D: 07:33:29 <dwarf> what's all this fuss about horsemeat 07:34:09 <dwarf> I don't have any problem eating it 07:34:19 <PublicServer> <Big Meech> I wouldnt either, I thin 07:34:45 <dwarf> anyways, time to go 07:34:49 <PublicServer> <Big Meech> kk 07:34:53 <PublicServer> *** Big Meech has joined spectators 07:34:53 <PublicServer> *** Game paused (number of players) 07:34:59 <dwarf> want to eave some work for the others 07:35:01 <PublicServer> <Big Meech> nice building again m8 07:35:02 <dwarf> bye 07:35:05 <PublicServer> <Big Meech> yep 07:35:07 <PublicServer> <Big Meech> bye 07:35:10 <PublicServer> *** dwarf has left the game (leaving) 07:39:32 <PublicServer> *** Big Meech has left the game (general timeout) 07:39:32 <PublicServer> *** Big Meech has left the game (connection lost) 07:41:48 *** pauska has quit IRC 07:49:13 *** Gregor-PLNL has quit IRC 07:54:15 *** valhallasw has quit IRC 07:55:36 *** ZxBiohazardZx has joined #openttdcoop 07:55:40 <ZxBiohazardZx> !password 07:55:40 <PublicServer> ZxBiohazardZx: boomed 07:55:46 <PublicServer> *** Game still paused (number of players) 07:55:48 <PublicServer> *** ZxBiohazardZx joined the game 07:58:13 *** ZxBiohazardZx has quit IRC 07:58:18 <PublicServer> *** ZxBiohazardZx has left the game (leaving) 08:55:40 *** Dom_ has joined #openttdcoop 08:57:48 *** Dilandau has joined #openttdcoop 08:57:53 <Dom_> !password 08:57:53 <PublicServer> Dom_: boomed 08:58:24 <PublicServer> *** Game still paused (number of players) 08:58:25 <PublicServer> *** Dom joined the game 09:05:14 <PublicServer> *** Dom has left the game (leaving) 09:06:38 *** Gregor-PLNL has joined #openttdcoop 09:06:39 *** tycoondemon has quit IRC 09:07:20 *** tycoondemon has joined #openttdcoop 09:13:14 <V453000> !password 09:13:15 <PublicServer> V453000: boomed 09:14:12 <PublicServer> *** Game still paused (number of players) 09:14:14 <PublicServer> *** V453000 joined the game 09:17:39 *** cyph3r has joined #openttdcoop 09:25:50 <PublicServer> *** V453000 has left the game (leaving) 09:46:27 *** andbo has joined #openttdcoop 09:51:02 *** zxbiohazardzx has joined #openttdcoop 09:51:04 <zxbiohazardzx> !players 09:51:06 <PublicServer> zxbiohazardzx: There are currently no clients connected to the server 09:51:07 <zxbiohazardzx> !password 09:51:08 <PublicServer> zxbiohazardzx: boomed 09:55:45 <zxbiohazardzx> !password 09:55:45 <PublicServer> zxbiohazardzx: boomed 09:56:16 <PublicServer> *** Game still paused (number of players) 09:56:18 <PublicServer> *** Player has joined spectators 09:57:24 <PublicServer> *** Player has joined company #1 09:58:08 <PublicServer> *** Game still paused (number of players) 09:58:08 <PublicServer> *** Game unpaused (number of players) 09:58:10 <PublicServer> *** ZxBiohazardZx joined the game 10:00:01 *** dwarf has quit IRC 10:04:19 <V453000> !password 10:04:19 <PublicServer> V453000: impels 10:04:36 <PublicServer> *** Game paused (number of players) 10:04:46 <PublicServer> *** Game still paused (number of players) 10:04:46 <PublicServer> *** Game unpaused (number of players) 10:04:49 <PublicServer> *** V453000 joined the game 10:04:53 <PublicServer> <V453000> next time it will be both 10:05:12 <zxbiohazardzx> ? 10:05:17 <PublicServer> <V453000> just shows you havent read the rules 10:05:35 <PublicServer> <ZxBiohazardZx> *rechecks 10:05:55 <V453000> @quickstart 10:05:56 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 10:06:50 <zxbiohazardzx> yes i know where to find the ruleset ;) 10:07:14 <zxbiohazardzx> but yeah i see, last line :P 10:07:20 <zxbiohazardzx> never join twice, ask others to join 10:07:22 <zxbiohazardzx> my bad 10:07:27 <zxbiohazardzx> wont happen again :) 10:08:04 <V453000> nothing bad happened, I in fact am a supporter of server unpausing even for 1 person, but follow the rules :) 10:08:12 <PublicServer> <ZxBiohazardZx> hmhm 10:10:51 <PublicServer> <V453000> uhm 10:10:57 <PublicServer> <V453000> you might want to follow from BBH 06 10:11:07 <PublicServer> <ZxBiohazardZx> yeah i just spotted haha 10:27:19 <PublicServer> <V453000> a good idea is to start from one end and make it complete from there 10:27:27 <PublicServer> <V453000> but try 10:28:05 <PublicServer> <ZxBiohazardZx> hate mine 10:30:41 <PublicServer> <V453000> that wont die anytime soon 10:30:45 <PublicServer> <ZxBiohazardZx> nah this wont work, it blocks to c as well 10:31:07 <PublicServer> <ZxBiohazardZx> this is the issue i always face 10:31:17 <PublicServer> <V453000> yeah which is why I said start from one end 10:31:19 <PublicServer> <ZxBiohazardZx> i can do the merger and/or splitter, but i suck in the middle spagetti part 10:31:21 <PublicServer> <ZxBiohazardZx> :P 10:31:21 <PublicServer> <V453000> now you have 3 parts that have to fit 10:31:35 <PublicServer> <V453000> if you start at 1 end and build from there, you can change things 10:31:49 <PublicServer> <V453000> so I would delete 2 ends, keep one 10:32:03 <PublicServer> <V453000> otherwise you will keep getting in this problem 10:32:09 <PublicServer> <ZxBiohazardZx> delete 2 ends? 10:32:17 <PublicServer> <V453000> like those two 10:32:39 <PublicServer> <V453000> you can have a sketch aside ify ou need 10:33:05 <PublicServer> <ZxBiohazardZx> i already have the BBh junctionairy open but i simply fail in my mental map :) 10:33:39 <PublicServer> <V453000> thats okay 10:33:44 *** cyph3r has quit IRC 10:34:21 <PublicServer> <ZxBiohazardZx> so i connect AC and then fiddle in B? 10:35:19 <PublicServer> <V453000> more or less 10:38:14 <PublicServer> <V453000> hint 10:38:18 <PublicServer> <V453000> make B ->C 10:38:33 <PublicServer> <V453000> the left turns are always hardest because they go over the most stuff 10:38:39 <PublicServer> <V453000> make those asap 10:38:39 <PublicServer> <ZxBiohazardZx> i think A C is harder 10:38:49 <PublicServer> <ZxBiohazardZx> so B A is harder 10:38:59 <PublicServer> <V453000> oh yeha BA 10:39:05 <PublicServer> <V453000> w/e 10:39:11 <PublicServer> <ZxBiohazardZx> yeah it was on my next one after i just did C B 10:39:25 <PublicServer> <ZxBiohazardZx> so now B A is my plan, the question is where do i cross what :P 10:40:11 <PublicServer> <V453000> try something 10:40:49 <PublicServer> <V453000> hm 10:40:57 <PublicServer> <V453000> that is a huge going around 10:41:07 <PublicServer> <V453000> it isnt like a huge mistak e 10:41:09 <PublicServer> <V453000> but why not 10:41:09 <PublicServer> <ZxBiohazardZx> true but it will give shortest tunnel 10:41:24 <PublicServer> <ZxBiohazardZx> longer tunnels but ok 10:41:35 <PublicServer> <V453000> nah its ok 10:41:38 <PublicServer> <V453000> continue 10:41:56 <PublicServer> <ZxBiohazardZx> actually better, more space on yours btw, in mine im in the way for the BC leg 10:44:44 <PublicServer> <V453000> uhm 10:44:46 <PublicServer> <V453000> well 10:44:56 <PublicServer> <V453000> you will need to terraform but whatever 10:44:56 <PublicServer> <V453000> its ok 10:45:06 <PublicServer> <ZxBiohazardZx> ? 10:47:20 <PublicServer> <ZxBiohazardZx> hmmz 10:47:20 <PublicServer> <ZxBiohazardZx> lets see 10:47:34 <PublicServer> <ZxBiohazardZx> now we start to get to the mergers and prios i think 10:49:56 <PublicServer> <ZxBiohazardZx> hmmz 10:54:22 <PublicServer> <ZxBiohazardZx> see question in teh bbh4 plz :P 10:55:52 <PublicServer> <V453000> you mean 1 bridge? 10:56:02 <PublicServer> <ZxBiohazardZx> yeah 1 bridge/connection x 10:56:05 <PublicServer> <V453000> yes 10:56:11 <PublicServer> <ZxBiohazardZx> :) happyface 10:56:13 <PublicServer> <V453000> should be sort of ok 10:56:35 <PublicServer> <ZxBiohazardZx> haha 10:56:49 <PublicServer> <ZxBiohazardZx> ok then AB is conneced and CB is 11:00:49 <PublicServer> <ZxBiohazardZx> brb toilet break 11:03:27 <PublicServer> <ZxBiohazardZx> and b 11:07:17 <PublicServer> <ZxBiohazardZx> not most elegant but should work 11:08:29 <PublicServer> <ZxBiohazardZx> can you check the merger i made near A 11:08:36 <PublicServer> <ZxBiohazardZx> either i overdid it or its just fine, im not sure 11:10:46 <PublicServer> <V453000> hm yeah 11:10:50 <PublicServer> <V453000> 2 things 11:10:56 <PublicServer> <V453000> 1. make all trains join at one spot 11:11:10 <PublicServer> <V453000> if X is one line 11:11:13 <PublicServer> <ZxBiohazardZx> hmhm 11:11:15 <PublicServer> <V453000> then it should nave 3 other joins 11:11:21 <PublicServer> <V453000> second thing 11:11:31 <PublicServer> <V453000> absolutely do try to imagine where trains can stop 11:11:41 <PublicServer> <V453000> this is a short waiting bay 11:11:45 <PublicServer> <V453000> these too 11:11:49 <PublicServer> <ZxBiohazardZx> ah k 11:11:59 <PublicServer> <ZxBiohazardZx> so longer bays and try to bring them all to 1 point 11:12:05 <PublicServer> <ZxBiohazardZx> k 11:13:16 <PublicServer> <ZxBiohazardZx> see near B, is that preferred? 11:14:08 <PublicServer> <V453000> good 11:14:40 <PublicServer> <ZxBiohazardZx> is it bad to leave 3 as intermediate step? 11:16:26 <PublicServer> <ZxBiohazardZx> V is it bad to keep 3 ? 11:17:04 <PublicServer> <V453000> well 11:17:10 <PublicServer> <V453000> the Best option is not to have it 11:17:32 <PublicServer> <ZxBiohazardZx> that would take more skill i recon XD 11:18:10 <PublicServer> <V453000> lets simplify right 11:18:37 <PublicServer> <V453000> omfg my mouse doubleclicks again 11:18:39 <PublicServer> <V453000> sec 11:18:53 <PublicServer> <ZxBiohazardZx> haha i have a mouse that doesnt always register drag 11:18:55 <PublicServer> <ZxBiohazardZx> XD 11:19:11 <PublicServer> <ZxBiohazardZx> that is only 1 right? 11:19:41 <PublicServer> <ZxBiohazardZx> the left bridgeset is only connected to inner? 11:20:31 <PublicServer> <V453000> the inner lines 11:20:33 <PublicServer> <V453000> choose from the outer ones 11:20:40 <PublicServer> <V453000> -> they need a priority to check where they can go 11:20:51 <PublicServer> <V453000> as long as there is only 1 priority on the line, it is very good 11:21:13 <PublicServer> <V453000> do you even read what I say? 11:21:35 <PublicServer> <ZxBiohazardZx> yes but i didnt understand it :P 11:21:42 <PublicServer> <V453000> you have 4 lines 11:21:48 <PublicServer> <V453000> you dont need every to choose from every 11:21:52 <PublicServer> <ZxBiohazardZx> ah ok 11:22:00 <PublicServer> <V453000> point is 11:22:11 <PublicServer> <V453000> any level of any traffic being total of 2 lines 11:22:15 <PublicServer> <V453000> must be able to go through 11:22:25 <PublicServer> <V453000> now if you imagine any of the 2 out of the 2 lines full, it will work 11:22:27 <PublicServer> <ZxBiohazardZx> k 11:22:34 <PublicServer> <V453000> if those two are full 11:22:38 <PublicServer> <V453000> no choosing will be done 11:22:44 <PublicServer> <ZxBiohazardZx> ah i see 11:22:50 <PublicServer> <V453000> if these two are 11:22:50 <PublicServer> <ZxBiohazardZx> and if inner is full then it can choose 11:22:54 <PublicServer> <V453000> then the left one will go to the left 11:22:57 <PublicServer> <ZxBiohazardZx> hmhm i see 11:23:03 <PublicServer> <V453000> es 11:23:05 <PublicServer> <V453000> pretty much 11:23:19 <PublicServer> <V453000> well, off to the last merger with you :) 11:23:23 <PublicServer> <ZxBiohazardZx> haha 11:23:35 <PublicServer> <V453000> btw it doesnt need to be inner chooses from outer, it can be any two from any other two 11:23:46 <PublicServer> <V453000> but having them inside results in less bridges 11:23:52 <PublicServer> <V453000> -> space saved 11:23:58 <PublicServer> <ZxBiohazardZx> hmhm 11:32:19 <PublicServer> <V453000> making all to all again? ;) 11:32:25 <PublicServer> <ZxBiohazardZx> ssst 11:32:32 <PublicServer> <ZxBiohazardZx> again my mind is resisting :( 11:32:34 <PublicServer> <V453000> I mean dont get me wrong, all to all works very well 11:32:40 <PublicServer> <ZxBiohazardZx> i know 11:32:44 <PublicServer> <V453000> but it is twice the amount of connections you need to make 11:32:51 <PublicServer> <ZxBiohazardZx> the problem i face is mentally i dont visuallise it without trains :P 11:32:53 <PublicServer> <ZxBiohazardZx> true 11:33:30 <dihedral> !fish 11:33:30 <PublicServer> dihedral: Today's fish is sashimi with a trace of blowfish. 11:35:04 <PublicServer> <V453000> big hint 11:35:08 <PublicServer> <V453000> if you already have bridges 11:35:14 <PublicServer> <V453000> why not use them as waiting spaces for merger 11:36:40 <PublicServer> <V453000> how about that 11:36:52 <PublicServer> <ZxBiohazardZx> dont you need 2 bridges there? 11:37:02 <PublicServer> <V453000> would be good 11:37:09 <PublicServer> <V453000> but that can be done when the food plant dies 11:37:16 <PublicServer> <ZxBiohazardZx> ah k 11:37:26 <PublicServer> <V453000> but very good you noticed 11:37:56 <PublicServer> <ZxBiohazardZx> haha 11:38:26 <PublicServer> <ZxBiohazardZx> think that completes it... 11:39:00 <PublicServer> <ZxBiohazardZx> might need some signalchanges to pre-end 11:40:14 <PublicServer> <ZxBiohazardZx> on merges, how do you determine what has prio over what? 11:44:55 <PublicServer> <V453000> dont take it as giving way 11:44:57 <PublicServer> <V453000> take it as choosing 11:45:07 <PublicServer> <V453000> choosing from the line with less traffic 11:45:09 <PublicServer> <V453000> so 11:45:13 <PublicServer> <V453000> which line needs to check? 11:45:23 <PublicServer> <V453000> the one which chooses or the one which is chosen from? 11:46:17 <PublicServer> <ZxBiohazardZx> brings me to the issue of how do you lenghten prio in that bend 11:47:03 <PublicServer> <V453000> that wasnt so hard :p 11:47:11 <PublicServer> <V453000> ah k 11:47:21 <PublicServer> <ZxBiohazardZx> misclick that it was 11:47:23 <PublicServer> <V453000> was afraid you meant otherwise 11:47:23 <PublicServer> <V453000> kk 11:47:23 <PublicServer> <V453000> sorry 11:47:38 <PublicServer> <V453000> just made it a little bit longer there 11:47:40 <PublicServer> <ZxBiohazardZx> the only issue i have with this: wont it block itself? 11:47:46 <PublicServer> <V453000> why dould it 11:48:04 <PublicServer> <V453000> would 11:48:04 <PublicServer> <V453000> asdf 11:48:07 *** Maraxus has joined #openttdcoop 11:48:07 <PublicServer> <ZxBiohazardZx> haha 11:48:29 <PublicServer> <V453000> the other one is more problematic yes 11:48:37 <PublicServer> <V453000> no 11:48:44 <PublicServer> <V453000> that makes sure it isnt red 11:48:47 <PublicServer> <V453000> they are 2 blocks 11:48:49 <PublicServer> <ZxBiohazardZx> k 11:49:08 <PublicServer> <ZxBiohazardZx> the other one is trickier due to space 11:49:22 <PublicServer> <ZxBiohazardZx> i can move the junct up via terraform but that isnt cool right? 11:50:44 <PublicServer> <V453000> meh 11:50:50 <PublicServer> <V453000> good good 11:51:21 <PublicServer> <V453000> it isnt a good idea to give prio to tunnels, but that you will learn later 11:51:31 <PublicServer> <V453000> systematically this is ok 11:51:45 <PublicServer> <ZxBiohazardZx> yeah i know tunnels are hard to prio 11:51:52 <PublicServer> <ZxBiohazardZx> but that part of the line didnt have a choice 11:52:14 <PublicServer> <ZxBiohazardZx> the choice is from the topside, thus tunnels should take prio no? 11:53:36 <PublicServer> <V453000> yes 11:53:52 <PublicServer> <V453000> well we could change that 11:53:55 <PublicServer> <V453000> to all to all 11:53:57 <PublicServer> <V453000> very simply 11:54:35 <PublicServer> <ZxBiohazardZx> haha make the tunnels chose ok 11:54:59 <PublicServer> <V453000> what this means is that you dont need any prio 11:55:01 <PublicServer> <V453000> all lanes choose 11:55:07 <PublicServer> <V453000> just let them fiddle :) 11:55:17 <PublicServer> <V453000> get why? 11:55:31 <PublicServer> <ZxBiohazardZx> hmhm 11:55:38 <PublicServer> <ZxBiohazardZx> if any is full any can switch 11:55:44 <PublicServer> <ZxBiohazardZx> and they are never all full;) 11:55:59 <PublicServer> <V453000> yes ok 11:56:01 <PublicServer> <V453000> :) 11:56:27 <PublicServer> <V453000> a detail, but 11:56:30 <PublicServer> <V453000> nah nevermind 11:56:32 <PublicServer> <V453000> its ok 11:57:06 <PublicServer> <V453000> there is no CL2 11:57:20 <PublicServer> <V453000> send a train there and see 11:57:30 <PublicServer> <ZxBiohazardZx> the measure claims 2 11:57:31 <PublicServer> <ZxBiohazardZx> but ok 11:57:36 <PublicServer> <ZxBiohazardZx> i accept it for true 11:58:02 <PublicServer> <V453000> it isnt a curve 11:58:06 <PublicServer> <V453000> it is just an Sbend 11:58:12 <PublicServer> <ZxBiohazardZx> leaves last leg to balance/prio 11:58:14 <PublicServer> <ZxBiohazardZx> XD 11:58:20 <PublicServer> <V453000> this wont slow down 11:58:22 <PublicServer> <ZxBiohazardZx> bridges XD 11:59:20 <PublicServer> <ZxBiohazardZx> id put the other outter so you can add 2nd bridge later :P 12:00:10 <PublicServer> <ZxBiohazardZx> oh well good enough i recon? 12:00:38 <PublicServer> <V453000> yes its nice now 12:01:05 <PublicServer> <V453000> since we are using many bridges as waiting spaces you want to presignal those 12:02:32 <PublicServer> <ZxBiohazardZx> tunnel has combo without end 12:02:34 <PublicServer> <V453000> yeah it doesnt matter 12:02:36 <PublicServer> <V453000> but should be exit 12:02:39 <PublicServer> <ZxBiohazardZx> k 12:02:53 <PublicServer> <V453000> one more thing 12:03:01 <PublicServer> <V453000> there on the left 12:03:05 <PublicServer> <V453000> we need to ckeck where trains stop 12:03:11 <PublicServer> <V453000> and make choices appropriately 12:03:13 <PublicServer> <V453000> example 12:03:23 <PublicServer> <V453000> if a train stops there 12:03:31 <PublicServer> <V453000> it will block the choice 12:03:38 <PublicServer> <V453000> same before the bridge 12:03:46 <PublicServer> <ZxBiohazardZx> ah k so we have to free the choicers of blockages 12:03:56 <PublicServer> <V453000> yes good 12:04:06 <PublicServer> <ZxBiohazardZx> like so? 12:04:08 <PublicServer> <V453000> leaving a TL space always works 12:04:10 <PublicServer> <V453000> why the exit signals 12:04:29 <PublicServer> <ZxBiohazardZx> k 12:04:39 <PublicServer> <V453000> it just creates a gap 12:04:45 <PublicServer> <V453000> you already made the TL3 gap 12:04:45 <PublicServer> <ZxBiohazardZx> fair enough 12:04:59 <PublicServer> <V453000> good 12:05:14 <PublicServer> <V453000> hope you can digest it all somehow :). 12:05:29 <PublicServer> <V453000> that thing at the bottom bridges could be better off separated btw 12:05:39 <PublicServer> <ZxBiohazardZx> haha yeah the issue is that im also doing some uni shit and this is alot to cope with in 1 go 12:05:45 <PublicServer> <V453000> :) 12:05:45 <PublicServer> <ZxBiohazardZx> but im trying to understand most of it 12:06:24 <PublicServer> <V453000> you are doing well so far 12:06:30 <PublicServer> <ZxBiohazardZx> haha its just alot 12:06:40 <PublicServer> <ZxBiohazardZx> specially on these bbhs ive never worked on :P 12:06:48 <PublicServer> <ZxBiohazardZx> its only my 2nd coop game haha 12:07:14 <PublicServer> <V453000> sure, thats good 12:08:24 <PublicServer> <ZxBiohazardZx> haha on to next? 12:08:42 <PublicServer> <V453000> if you like 12:08:52 <PublicServer> <ZxBiohazardZx> whynot :P 12:08:54 <PublicServer> <ZxBiohazardZx> lets see 12:09:04 <PublicServer> <ZxBiohazardZx> 03? :P 12:09:08 <PublicServer> <V453000> perhaps try a refit station 12:09:20 <PublicServer> <ZxBiohazardZx> does it need all all or is it like 1 that is kinda off to Y shape? 12:09:22 <PublicServer> <V453000> 03 is free too yeah 12:09:32 <PublicServer> <ZxBiohazardZx> hmmz refit is fine too, i spotted some wtf designs for it on wiki/abr 12:09:35 <PublicServer> <V453000> normal 3way 12:09:45 <PublicServer> <ZxBiohazardZx> mainly its drop -> depot -> pickup 12:09:48 <PublicServer> <ZxBiohazardZx> and then just weave them out right? 12:09:54 <PublicServer> <V453000> you dont need many refit station features this game so they are really simple 12:10:00 <PublicServer> <V453000> here, yes 12:10:14 <PublicServer> <ZxBiohazardZx> like the onw from dwarf/meech 12:10:24 <PublicServer> <ZxBiohazardZx> bit maxy but yeah 12:10:38 <PublicServer> <V453000> that one is alright 12:10:44 <PublicServer> <ZxBiohazardZx> mazy* 12:10:50 <PublicServer> <V453000> I dont think you need to provide choices 12:12:57 <PublicServer> <ZxBiohazardZx> do we need more refit stations (and where?) 12:13:15 <PublicServer> <ZxBiohazardZx> cow wheat wood and oil/coal are alread build 12:13:21 <PublicServer> <ZxBiohazardZx> just paper goods drop remains 12:13:35 <PublicServer> <V453000> paper goods drop should have a refit but also only gold rop 12:13:37 <PublicServer> <ZxBiohazardZx> but do we pickup goods with the papertrains? no right? 12:13:53 <PublicServer> <V453000> but only refit without a station 12:14:03 <PublicServer> <V453000> so like station -> depot optional -> exit 12:14:09 <PublicServer> <ZxBiohazardZx> ah ok 12:16:03 <PublicServer> <ZxBiohazardZx> hmmz 12:18:53 <PublicServer> <ZxBiohazardZx> BBH3 is a Y split or all<-> all? 12:20:15 <PublicServer> <V453000> as I said normal 3way bbh 12:20:19 <PublicServer> <ZxBiohazardZx> k 12:39:59 <Maraxus> !password 12:39:59 <PublicServer> Maraxus: cartel 12:40:14 <PublicServer> *** Maraxus joined the game 12:40:17 <PublicServer> <Maraxus> hi 12:40:19 <PublicServer> <ZxBiohazardZx> hmmz time for lecture... 12:40:22 <PublicServer> <ZxBiohazardZx> and hi :) 12:51:55 <PublicServer> <ZxBiohazardZx> im in class so wont do shit but afksit an hour;) 12:51:58 <PublicServer> <ZxBiohazardZx> BBH3 is wip :) 13:27:34 *** cyph3r has joined #openttdcoop 13:37:31 <PublicServer> *** Maraxus has joined spectators 14:04:52 *** Dom_ has quit IRC 14:24:36 <PublicServer> *** V453000 has left the game (leaving) 14:24:36 <PublicServer> *** Game paused (number of players) 14:26:49 <PublicServer> <ZxBiohazardZx> ah pauzed haha that explains :P 14:26:59 <PublicServer> <ZxBiohazardZx> its ok class starts in 5 anyway :P 14:43:31 <PublicServer> <ZxBiohazardZx> i just spotted a semi-fail i want to edit haha 15:01:54 *** cyph3r has quit IRC 15:02:10 *** Dom_ has joined #openttdcoop 15:04:11 <Dom_> !playercount 15:04:11 <PublicServer> Dom_: Number of players: 4 (2 spectators) 15:07:00 *** pietballas has joined #openttdcoop 15:07:05 <pietballas> !password 15:07:05 <PublicServer> pietballas: solder 15:07:23 <PublicServer> *** Game still paused (number of players) 15:07:23 <PublicServer> *** Game unpaused (number of players) 15:07:24 <PublicServer> *** pietballas joined the game 15:11:11 <PublicServer> *** pietballas has left the game (leaving) 15:11:11 <PublicServer> *** Game paused (number of players) 15:11:15 <PublicServer> <ZxBiohazardZx> ah :p 15:11:19 *** pietballas has quit IRC 15:13:35 <PublicServer> *** Maraxus has left the game (leaving) 15:19:20 <Dom_> !password 15:19:20 <PublicServer> Dom_: solder 15:19:48 <PublicServer> *** Game still paused (number of players) 15:19:48 <PublicServer> *** Game unpaused (number of players) 15:19:49 <PublicServer> *** Dom joined the game 15:19:50 <PublicServer> <Dom> hi 15:27:16 *** Tray has joined #openttdcoop 15:29:03 <PublicServer> *** Dom has left the game (leaving) 15:29:03 <PublicServer> *** Game paused (number of players) 15:38:45 <PublicServer> <ZxBiohazardZx> haha 15:38:55 <PublicServer> <ZxBiohazardZx> its a coming and going :P 15:51:03 <PublicServer> <ZxBiohazardZx> anyone on so i can finish junct? 15:51:14 <PublicServer> <ZxBiohazardZx> before i forget my error and idea for it 16:09:38 *** Gregor-PLNL1 has joined #openttdcoop 16:12:11 *** cyph3r has joined #openttdcoop 16:14:13 *** Gregor-PLNL has quit IRC 16:15:05 *** Rhamphoryncus has quit IRC 16:19:10 *** Gregor-PLNL has joined #openttdcoop 16:23:57 *** Rhamphoryncus has joined #openttdcoop 16:24:13 *** Gregor-PLNL1 has quit IRC 16:27:17 *** Gregor-PLNL1 has joined #openttdcoop 16:31:45 *** Gregor-PLNL has quit IRC 16:34:30 *** ODM has joined #openttdcoop 16:34:30 *** ChanServ sets mode: +o ODM 16:36:25 *** Gregor-PLNL1 has quit IRC 16:44:18 *** [FR]Syl59 has joined #openttdcoop 16:44:37 <[FR]Syl59> !password 16:44:38 <PublicServer> [FR]Syl59: fatter 16:44:56 <PublicServer> *** Game still paused (number of players) 16:44:57 <PublicServer> *** {[FR]Syl59} joined the game 16:50:20 <PublicServer> <ZxBiohazardZx> im gonna go home and build BBh 3 when im there 16:50:23 <PublicServer> <ZxBiohazardZx> brb 16:50:26 <PublicServer> *** ZxBiohazardZx has left the game (leaving) 16:50:48 *** zxbiohazardzx has quit IRC 16:55:32 <PublicServer> *** [FR]Syl59 has left the game (leaving) 16:55:40 *** [FR]Syl59 has quit IRC 17:10:42 *** Tray has quit IRC 17:19:07 *** pugi has joined #openttdcoop 17:22:46 *** Jam35 has joined #openttdcoop 17:23:48 <Jam35> !password 17:23:48 <PublicServer> Jam35: fatter 17:24:08 <PublicServer> *** Game still paused (number of players) 17:24:09 <PublicServer> *** Jam35 joined the game 17:30:26 *** dwarf has joined #openttdcoop 17:30:26 *** ChanServ sets mode: +o dwarf 17:30:56 <PublicServer> *** Jam35 has left the game (leaving) 17:37:57 <dwarf> !players 17:37:59 <PublicServer> dwarf: There are currently no clients connected to the server 17:38:49 *** Jerik has joined #openttdcoop 17:39:27 *** andbo has quit IRC 17:48:36 *** ODM has quit IRC 17:48:54 *** ODM has joined #openttdcoop 17:48:55 *** ChanServ sets mode: +o ODM 17:50:42 *** Dom_ has quit IRC 18:06:20 *** Gregor-PLNL has joined #openttdcoop 18:09:43 <BiG_MeEcH> !players 18:09:45 <PublicServer> BiG_MeEcH: There are currently no clients connected to the server 18:14:01 <BiG_MeEcH> woo 18:19:17 *** Jerik1 has joined #openttdcoop 18:24:52 *** Jerik has quit IRC 18:48:35 *** ZxBiohazardZx has joined #openttdcoop 18:49:03 <ZxBiohazardZx> !password 18:49:03 <PublicServer> ZxBiohazardZx: fatter 18:49:04 <ZxBiohazardZx> !players 18:49:07 <PublicServer> ZxBiohazardZx: There are currently no clients connected to the server 18:49:26 <PublicServer> *** Game still paused (number of players) 18:49:29 <PublicServer> *** ZxBiohazardZx joined the game 18:51:55 *** Jerik has joined #openttdcoop 18:58:49 *** Jerik1 has quit IRC 19:06:03 *** Firestar has joined #openttdcoop 19:06:11 <Firestar> thi 19:06:16 <Firestar> !dl 19:06:16 <PublicServer> Firestar: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 19:06:16 <PublicServer> Firestar: http://www.openttd.org/en/download-trunk/r25034 19:06:40 <Firestar> !players 19:06:43 <PublicServer> Firestar: Client 211 (Orange) is ZxBiohazardZx, in company 1 (Warnpool Transport) 19:09:39 <PublicServer> <ZxBiohazardZx> ohi 19:09:48 <dwarf> !password 19:09:48 <PublicServer> dwarf: slewed 19:09:55 <PublicServer> <ZxBiohazardZx> sup dwarf :) 19:10:07 <PublicServer> <ZxBiohazardZx> means i can finally continue on BBH 3 :P 19:10:07 <PublicServer> *** Game still paused (number of players) 19:10:07 <PublicServer> *** Game unpaused (number of players) 19:10:09 <PublicServer> *** dwarf joined the game 19:10:14 <PublicServer> <dwarf> hi 19:10:27 <Firestar> !password 19:10:27 <PublicServer> Firestar: slewed 19:10:30 <Firestar> hi dwarf 19:10:57 <PublicServer> *** Firestar joined the game 19:11:13 <PublicServer> <Firestar> hru dwarf? 19:13:07 *** BiG_MeEcH_ has joined #openttdcoop 19:13:21 <BiG_MeEcH_> !players 19:13:24 <PublicServer> BiG_MeEcH_: Client 211 (Orange) is ZxBiohazardZx, in company 1 (Warnpool Transport) 19:13:24 <PublicServer> BiG_MeEcH_: Client 213 (Orange) is dwarf, in company 1 (Warnpool Transport) 19:13:24 <PublicServer> BiG_MeEcH_: Client 215 (Orange) is Firestar, in company 1 (Warnpool Transport) 19:13:29 <BiG_MeEcH_> woo 19:13:35 <Firestar> hi meech! :D 19:13:37 <PublicServer> <ZxBiohazardZx> and meech as well, sup 19:13:53 <BiG_MeEcH_> G-baller USA hustlers in the house 19:14:39 <PublicServer> <Firestar> bio help? 19:15:08 *** BiG_MeEcH has quit IRC 19:16:44 <BiG_MeEcH_> !password 19:16:44 <PublicServer> BiG_MeEcH_: talons 19:17:14 <PublicServer> *** Big Meech joined the game 19:17:18 <PublicServer> <Firestar> yo :D 19:17:27 <BiG_MeEcH_> yo 19:19:02 <PublicServer> <Firestar> long time no see huh meech? 19:19:58 <BiG_MeEcH_> huh 19:20:03 <BiG_MeEcH_> :P 19:20:43 <PublicServer> <Firestar> meech wanna build together BBH 11? 19:21:49 <PublicServer> <ZxBiohazardZx> fuck i hate this mouse 19:21:56 <PublicServer> <ZxBiohazardZx> its not drag/clicking correctly sometimes 19:22:02 <PublicServer> <ZxBiohazardZx> making building a pita 19:22:10 <PublicServer> *** Big Meech has joined company #1 19:24:09 <Maraxus> !password 19:24:09 <PublicServer> Maraxus: talons 19:24:15 <BiG_MeEcH_> yo 19:24:26 <PublicServer> *** Maraxus joined the game 19:24:28 <PublicServer> <Maraxus> hi 19:24:35 <PublicServer> <Firestar> hi maraxus 19:26:21 <PublicServer> *** XeryusTC joined the game 19:26:24 <PublicServer> <Firestar> hi xeryus 19:26:39 <PublicServer> <Big Meech> yo 19:27:30 <PublicServer> *** XeryusTC has left the game (leaving) 19:28:03 <PublicServer> *** Jam35 joined the game 19:28:04 <PublicServer> <Big Meech> woo 19:28:04 <PublicServer> <Firestar> hi jam 19:28:04 <PublicServer> <ZxBiohazardZx> fuck this mouse, im gonna throw it out the window soon 19:28:11 <PublicServer> <Jam35> hi all 19:28:33 <PublicServer> <Firestar> meech ya wanna build BBH 11 now or not? 19:28:55 <PublicServer> <Big Meech> my BBH's are bad 19:29:05 <PublicServer> <Firestar> who cares? :D 19:29:23 <PublicServer> <Big Meech> id prefer to screw it up on my own 19:31:33 <PublicServer> <Firestar> want a little help hazard? 19:35:09 <PublicServer> <Big Meech> use bridgers there :P 19:36:07 <PublicServer> <Firestar> meech check sign "yo nice bridge lines!" 19:36:54 <PublicServer> <Big Meech> i saw that built yesterday :D 19:37:00 <PublicServer> <Firestar> :D 19:39:43 <PublicServer> <ZxBiohazardZx> i still miss a connect :P 19:39:57 <PublicServer> <Big Meech> you need more room 19:40:11 <PublicServer> <ZxBiohazardZx> nah i have room, i need to think better 19:40:17 <PublicServer> <ZxBiohazardZx> im overthinking again as v stated earlier today 19:40:19 <PublicServer> <Big Meech> you need to start earlier 19:41:33 <PublicServer> <ZxBiohazardZx> stop building in BBH 3 lol 19:41:37 <PublicServer> <Big Meech> no :P 19:41:40 <PublicServer> <Jam35> Most likely I am misunderstanding: plan states goods brought back to SL, why a Paper Goods drop is needed? 19:41:43 <PublicServer> <ZxBiohazardZx> its fine 19:41:45 <PublicServer> <Big Meech> trying to help to five you more room ? 19:41:55 <PublicServer> <ZxBiohazardZx> i dont need more room :P 19:42:05 <PublicServer> <ZxBiohazardZx> i need to stop connecting A to itself :P 19:42:12 <PublicServer> <ZxBiohazardZx> its fine :) 19:42:26 <PublicServer> <Big Meech> jam, pickup wood, drop wood, refit to paper, load paper, return to sl drop paper, pickup wood 19:42:46 <PublicServer> <Jam35> that part makes sense 19:42:57 <PublicServer> <Jam35> what about the resulting goods? 19:43:23 <PublicServer> <Firestar> Innter xD 19:43:25 <PublicServer> <Big Meech> ask V 19:44:13 <PublicServer> <ZxBiohazardZx> just go play somehwere else 19:44:15 <PublicServer> <ZxBiohazardZx> ill fix it :) 19:44:26 <PublicServer> <Big Meech> im not helping now actually :P 19:45:44 <PublicServer> <ZxBiohazardZx> FUCK fail mouse 19:45:46 <PublicServer> <ZxBiohazardZx> DRAG FFS 19:46:04 <PublicServer> <Firestar> xD BioHazard on RAGE mode!!! xD 19:46:18 <PublicServer> <Big Meech> EVILRAGEMODE 19:46:24 <PublicServer> <ZxBiohazardZx> i hate this mouse it is overclicking or its not dragging, either way it sucks balls 19:46:43 <PublicServer> <Firestar> then huy yourself a new one 19:46:54 <PublicServer> <Firestar> i had these problems with my old mouse too1 19:47:32 <PublicServer> <Big Meech> one day you'll do without all of the TF, Bio :) 19:48:46 <PublicServer> <Maraxus> stop that 19:49:00 <PublicServer> <ZxBiohazardZx> wtf train 19:49:02 <PublicServer> <Big Meech> kk 19:49:14 <PublicServer> <Firestar> im only building the tracks for ya to connect? 19:49:33 <PublicServer> <Firestar> when your station is finished xD 19:51:47 <PublicServer> *** Big Meech has joined spectators 19:56:03 <PublicServer> *** dwarf has joined spectators 19:58:39 <PublicServer> <Firestar> maraxus hope that the tracks i build will make your work a little bit easier xD 19:59:03 <PublicServer> <Maraxus> they are of little use 19:59:13 <PublicServer> <Firestar> ye i know 20:00:07 <PublicServer> <ZxBiohazardZx> hmmz 20:00:09 *** Dom_ has joined #openttdcoop 20:00:14 <PublicServer> <ZxBiohazardZx> i think thats about it 20:00:20 <PublicServer> <ZxBiohazardZx> just needs prio setups etc 20:02:49 <Dom_> !password 20:02:49 <PublicServer> Dom_: bureau 20:03:10 <PublicServer> *** Dom joined the game 20:03:12 <PublicServer> <Dom> hi 20:03:12 <PublicServer> <Firestar> hi dom# 20:03:34 <PublicServer> <Maraxus> hi 20:03:44 <PublicServer> *** dwarf has joined company #1 20:04:05 <PublicServer> <Dom> who is building bbh 11? 20:04:10 *** ODM has quit IRC 20:04:19 <PublicServer> <Firestar> no one? 20:04:23 <PublicServer> <dwarf> that join is not good in BBH 03 20:04:50 <PublicServer> <ZxBiohazardZx> dwarf yeah i hate it as well, its the ugly part :P 20:05:08 <PublicServer> <ZxBiohazardZx> ill have another look after my signalling check 20:05:19 <PublicServer> *** Firestar has left the game (leaving) 20:05:22 *** Firestar has quit IRC 20:05:31 <PublicServer> *** dwarf has joined spectators 20:07:36 *** ODM has joined #openttdcoop 20:07:37 *** ChanServ sets mode: +o ODM 20:08:38 <PublicServer> <ZxBiohazardZx> better like this Dwarf? 20:08:48 <PublicServer> <dwarf> yea, gw 20:09:15 <PublicServer> <ZxBiohazardZx> muhaha 20:10:57 <PublicServer> <dwarf> gtg 20:10:59 <PublicServer> <dwarf> cu 20:11:01 <PublicServer> *** dwarf has left the game (leaving) 20:11:53 <PublicServer> *** Jam35 has joined company #1 20:16:23 *** ODM has quit IRC 20:25:02 <PublicServer> <ZxBiohazardZx> hate refit already with these farms miles from a town 20:25:31 *** dwarf has quit IRC 20:26:20 <PublicServer> <Dom> oil can be delivered 20:26:26 <PublicServer> <Dom> and coal 20:26:27 <BiG_MeEcH_> lies 20:26:35 <PublicServer> <Dom> pfuh... 20:26:42 <BiG_MeEcH_> hufp 20:26:46 <PublicServer> <Dom> :D 20:26:55 <BiG_MeEcH_> D: 20:27:18 <PublicServer> <Dom> Big Meech 20:27:28 <BiG_MeEcH_> hceem gib 20:27:33 <PublicServer> <Dom> xD 20:27:37 <BiG_MeEcH_> Dx 20:27:43 <PublicServer> <Dom> :( 20:27:50 <BiG_MeEcH_> (: 20:28:08 <BiG_MeEcH_> :D 20:35:07 <BiG_MeEcH_> woo 20:39:11 *** Progman has joined #openttdcoop 20:41:06 <PublicServer> <ZxBiohazardZx> there we go, some farm trains 20:41:33 <PublicServer> *** Big Meech has left the game (general timeout) 20:41:33 <PublicServer> *** Big Meech has left the game (connection lost) 20:42:13 <V453000> !password 20:42:13 <PublicServer> V453000: relics 20:42:29 <PublicServer> <V453000> hi 20:42:29 <PublicServer> *** V453000 joined the game 20:42:33 <PublicServer> <Maraxus> hi V 20:42:35 <PublicServer> <Dom> hi 20:42:35 <PublicServer> <ZxBiohazardZx> sup V 20:42:37 <PublicServer> <ZxBiohazardZx> check BBH3 ;) 20:42:51 <PublicServer> <Jam35> hi 20:42:58 <PublicServer> <Jam35> hi Dom also :) 20:43:16 <PublicServer> <V453000> nice enough :) 20:43:26 <PublicServer> <ZxBiohazardZx> :) 20:45:20 <PublicServer> <Dom> 2 more hubs 20:47:06 <PublicServer> <ZxBiohazardZx> how big does the down have to be to accept food (o_o) 20:47:17 <PublicServer> <V453000> not much 20:47:40 <PublicServer> <ZxBiohazardZx> ah spread was the issue 20:47:42 <PublicServer> <ZxBiohazardZx> XD 20:48:16 *** ODM has joined #openttdcoop 20:48:17 *** ChanServ sets mode: +o ODM 20:48:28 <PublicServer> <Jam35> What happens to paper goods? 20:48:30 <PublicServer> <V453000> Jam35: major flaw at SLH 03 20:48:30 <PublicServer> <V453000> find it :) 20:49:16 <PublicServer> <V453000> like totally enormous 20:49:23 <PublicServer> <Dom> forced trains? 20:49:43 <PublicServer> <ZxBiohazardZx> bad prio 20:49:45 <PublicServer> <V453000> trains can be forced to the complete opposite direction if 2ways red 20:49:55 <PublicServer> <ZxBiohazardZx> near the X? 20:50:18 <PublicServer> <Jam35> booring :) 20:50:33 <PublicServer> <ZxBiohazardZx> why is turn on red still enabled on here anyway? 20:50:35 <PublicServer> <Jam35> makes sense 20:50:37 <PublicServer> <ZxBiohazardZx> just disable it :P 20:50:40 <PublicServer> <ZxBiohazardZx> set to 255 :P 20:50:50 <PublicServer> <V453000> wtf? 20:51:20 <PublicServer> <ZxBiohazardZx> you can disable trains turning around if signal is red to long (i never understood why they would but still) 20:51:39 <PublicServer> <V453000> and from what do you come to a conclusion that we have such setting on? 20:51:49 <PublicServer> <ZxBiohazardZx> let me see 20:54:17 <PublicServer> <ZxBiohazardZx> its 255 nvm 20:54:19 <PublicServer> <ZxBiohazardZx> xd 20:54:25 <PublicServer> *** Dom has left the game (leaving) 20:54:25 <PublicServer> <ZxBiohazardZx> damn that list was long scroll 20:55:18 <PublicServer> <Jam35> so...what happens to paper goods? 20:55:32 <PublicServer> <ZxBiohazardZx> drop on local SLH drop 20:55:34 <PublicServer> <ZxBiohazardZx> similar to food 20:55:48 <PublicServer> <ZxBiohazardZx> you drop wood central, pickup the paper and drop it on a SLH droplocation 20:56:10 <PublicServer> <Jam35> ok why does plan state Paper Goods Drop? main station 20:56:16 <PublicServer> <ZxBiohazardZx> see the plan 20:56:20 <PublicServer> <V453000> because there are the goods dropped? 20:56:22 <PublicServer> <ZxBiohazardZx> 1) you pickup the wood 20:56:24 <PublicServer> <V453000> they are produced at the SL 20:56:26 <PublicServer> <ZxBiohazardZx> 2) you drop the wood 20:56:38 <PublicServer> <ZxBiohazardZx> 3) you pickup the paper and drop it to SLH 20:56:40 <PublicServer> <ZxBiohazardZx> ah that 20:56:47 <PublicServer> <ZxBiohazardZx> it says paper GOODS drop ;) 20:56:53 <PublicServer> <ZxBiohazardZx> aka the goods you produce on SLH go there 20:56:59 <PublicServer> <Jam35> I did 20:57:17 <PublicServer> <ZxBiohazardZx> wood -> wood drop -> paper pickup -> back to SLH 20:57:28 <PublicServer> <ZxBiohazardZx> SLH-paper generates SLH-Goods 20:57:38 <PublicServer> <ZxBiohazardZx> SLH-Goods --> Paper Goods Drop 20:58:12 <PublicServer> <ZxBiohazardZx> BBH10 fails haha 21:02:04 <PublicServer> *** Maraxus has joined spectators 21:06:28 <PublicServer> <ZxBiohazardZx> who is building near inveginfhill? 21:06:35 <PublicServer> <ZxBiohazardZx> i guess its a SLH 21:10:06 <PublicServer> *** Maraxus has joined company #1 21:12:09 *** jberends_ has joined #openttdcoop 21:12:18 *** jberends_ is now known as sane 21:12:32 <sane> @quickstart 21:12:33 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 21:12:41 <sane> @password 21:12:46 *** ODM has quit IRC 21:13:10 <sane> !dl 21:13:10 <PublicServer> sane: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 21:13:10 <PublicServer> sane: http://www.openttd.org/en/download-trunk/r25034 21:13:24 <sane> !dl osx 21:13:24 <PublicServer> sane: http://binaries.openttd.org/nightlies/trunk/r25034/openttd-trunk-r25034-macosx-universal.zip 21:16:25 <PublicServer> <ZxBiohazardZx> hmmz 21:16:40 <PublicServer> <ZxBiohazardZx> whats that monster anyway? SLH i assume, but i dont get some branches of it :P 21:18:06 <PublicServer> <Jam35> yep totally gratuitous reversers :) 21:18:13 <PublicServer> <Jam35> but nice 21:18:23 <PublicServer> <ZxBiohazardZx> wtfbbq for me :) 21:18:53 <PublicServer> <Jam35> PF trap RH reverser signals are broken 21:19:11 <PublicServer> <Jam35> well needs 2 way 21:19:25 <PublicServer> <Jam35> :) yay 21:19:52 <PublicServer> <ZxBiohazardZx> so why reversers? 21:19:57 <PublicServer> <ZxBiohazardZx> more compact junct? 21:19:59 <PublicServer> <Jam35> fun? 21:20:17 <PublicServer> <ZxBiohazardZx> no fun if you dont understand the concept fully 21:20:28 <PublicServer> <ZxBiohazardZx> all ive seen are drawings and some wiki shit 21:20:35 <PublicServer> <ZxBiohazardZx> but for me this is like abracadabra atm:P 21:20:57 <PublicServer> <Jam35> that's what he wants you to think :D 21:21:07 <PublicServer> <Jam35> that IS why 21:21:09 <PublicServer> <ZxBiohazardZx> k 21:21:12 <BiG_MeEcH_> abracadabra! 21:21:25 <sane> !password 21:21:25 <PublicServer> sane: swills 21:21:32 <PublicServer> <ZxBiohazardZx> i am happy with BBH3 outcome, i see there is much to learn 21:22:30 <PublicServer> *** sane joined the game 21:23:02 <PublicServer> <Jam35> oh ok 21:23:06 <PublicServer> <Jam35> 4 way :D 21:23:32 <PublicServer> <Jam35> so the reversers are useful :) 21:31:56 <PublicServer> <V453000> there we go 21:32:00 <sane> I was offline for a while.. How to suppress those popup messages again? 21:32:13 <PublicServer> <V453000> what do the messages say? 21:32:23 <PublicServer> <V453000> either way try advanced settings - interface 21:32:25 <PublicServer> <V453000> eventually under vehicles 21:33:31 <sane> "Secret has too few orders" :) 21:34:06 *** Progman has quit IRC 21:35:09 <PublicServer> <V453000> Probably under vehicles, something like review vehicle orders 21:35:21 <sane> check got that 21:35:38 *** sane has quit IRC 21:35:47 <PublicServer> *** sane has left the game (leaving) 21:35:48 <PublicServer> <Jam35> V: signal !here? 21:37:14 <BiG_MeEcH_> Dont talk about the secret train 21:37:16 <PublicServer> <V453000> yes 21:38:02 <PublicServer> <Jam35> remove? :) 21:39:08 <PublicServer> <V453000> totally not 21:39:14 <PublicServer> <V453000> it makes it work 21:39:21 <BiG_MeEcH_> hi v50000000000 21:39:37 <PublicServer> <V453000> if the signal wasnt there, the pf trap wouldnt work as there is PBS 21:39:51 <PublicServer> <Jam35> train will still reverse hmm yes 21:39:58 <PublicServer> <V453000> and PBS is there to make both reverser and the exit work as waiting bay 21:40:03 <PublicServer> <V453000> yes 21:40:07 <PublicServer> <V453000> and if it was 2way it could cause detour 21:40:09 <PublicServer> <Jam35> not fully through it ...got it 21:40:13 *** Gregor-PLNL has quit IRC 21:40:59 <BiG_MeEcH_> hi 21:43:21 <PublicServer> *** Jam35 has left the game (leaving) 21:43:50 *** Jam35 has quit IRC 21:52:51 <PublicServer> *** V453000 has left the game (leaving) 21:53:08 <PublicServer> <ZxBiohazardZx> meh fml i got a RL instead of LR :P 21:53:34 <PublicServer> <ZxBiohazardZx> cba to fix it ill just swap them over, no biggy 21:59:36 <PublicServer> <ZxBiohazardZx> hmmz prio over bridge was hard right? 22:01:54 <PublicServer> <ZxBiohazardZx> can someone check SLH05 for me? 22:03:34 <V453000> it isnt about hard, it is the fact that you dont want to disrupt traffic on the bridges 22:03:40 <V453000> @wiki evilmode 22:03:41 <Webster> Search - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?go=Go&search=evilmode 22:04:01 <V453000> @wiki interference 22:04:02 <Webster> Search - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?go=Go&search=interference 22:04:14 <V453000> http://wiki.openttdcoop.org/Destructive_Interference 22:04:14 <ZxBiohazardZx> ah k 22:04:21 <ZxBiohazardZx> anyway see SLH05 i just build 22:04:29 <ZxBiohazardZx> just check and let me know if i did something wrong 22:04:33 <ZxBiohazardZx> while i read wiki 22:05:39 <PublicServer> <ZxBiohazardZx> ? 22:05:53 <PublicServer> <ZxBiohazardZx> ah nvm reduces gap 22:06:08 <PublicServer> <Maraxus> and curvelength was short 22:06:39 <PublicServer> <ZxBiohazardZx> ah 22:06:53 <PublicServer> <ZxBiohazardZx> just comment and let me fix it :) 22:06:59 <PublicServer> <ZxBiohazardZx> dont change without telling why :) 22:07:15 <PublicServer> <Maraxus> will do 22:07:18 <PublicServer> <ZxBiohazardZx> thx 22:10:17 <PublicServer> <ZxBiohazardZx> hmmz !gap? 22:10:31 <PublicServer> <Maraxus> too long distance between signals 22:10:34 <PublicServer> <ZxBiohazardZx> i cant really shorten it without a weird S and priority over bridge is hard 22:10:44 <PublicServer> <ZxBiohazardZx> i try to give prio to whatever is on bridges 22:10:59 <PublicServer> <ZxBiohazardZx> hence they are 2-way ends and the combo is on end of bridge 22:11:15 <PublicServer> <ZxBiohazardZx> not sure i think it wont work anywya 22:12:57 <PublicServer> <ZxBiohazardZx> maybe even so :P 22:13:03 <PublicServer> <ZxBiohazardZx> the path makes sure it has prio.... 22:15:23 <PublicServer> <ZxBiohazardZx> anyway time for a round of dota brb 22:23:07 <BiG_MeEcH_> love dota 22:23:23 *** Jerik has quit IRC 22:23:33 <BiG_MeEcH_> !PASSWORD 22:23:40 <BiG_MeEcH_> !password 22:23:40 <PublicServer> BiG_MeEcH_: hellos 22:24:04 <PublicServer> *** Big Meech joined the game 22:26:21 <PublicServer> <ZxBiohazardZx> brb 22:26:27 <PublicServer> *** ZxBiohazardZx has joined spectators 22:26:27 <PublicServer> *** Game paused (number of players) 22:27:33 <PublicServer> *** Big Meech has joined company #1 22:27:33 <PublicServer> *** Game unpaused (number of players) 22:31:55 <PublicServer> *** Big Meech has joined spectators 22:31:55 <PublicServer> *** Game paused (number of players) 22:45:44 <PublicServer> *** Big Meech has left the game (general timeout) 22:45:44 <PublicServer> *** Big Meech has left the game (connection lost) 22:48:44 <PublicServer> *** ZxBiohazardZx has joined company #1 22:48:44 <PublicServer> *** Game unpaused (number of players) 22:49:17 *** valhallasw has joined #openttdcoop 23:14:13 *** perk11 has joined #openttdcoop 23:18:23 <V453000> !password 23:18:24 <PublicServer> V453000: gunman 23:18:37 <PublicServer> *** V453000 joined the game 23:18:44 <PublicServer> <V453000> o/ 23:18:47 <PublicServer> <Maraxus> hi 23:29:23 <BiG_MeEcH_> hi 23:29:26 <BiG_MeEcH_> hi v50000 23:32:23 *** BiG_MeEcH_ was kicked by V453000 (wibble) 23:32:36 <V453000> oh he isnt in the game 23:32:37 <V453000> :( 23:38:52 *** BiG_MeEcH_ has joined #openttdcoop 23:38:55 <BiG_MeEcH_> re-hi 23:39:18 <V453000> thought you are ingame sorry :) 23:39:25 <V453000> also call me with proper name pls :P 23:39:27 <BiG_MeEcH_> liar :P 23:39:41 <BiG_MeEcH_> you call me bitch all the time though 23:39:56 <BiG_MeEcH_> you can't take it, dont dish it :P 23:40:16 <BiG_MeEcH_> <3 23:43:52 <BiG_MeEcH_> !password 23:43:52 <PublicServer> BiG_MeEcH_: warden 23:44:17 <PublicServer> *** Big Meech joined the game 23:44:34 <PublicServer> <Big Meech> yo 23:47:12 <PublicServer> *** Big Meech has joined company #1 23:51:04 <PublicServer> <Big Meech> :D