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00:16:13 <dwarf> !players 00:16:16 <PublicServer> dwarf: There are currently no clients connected to the server 00:39:18 *** Dom_ has quit IRC 02:21:25 *** BiG has quit IRC 04:01:52 *** Fenya has joined #openttdcoop 04:06:52 *** Fenya_here has quit IRC 04:16:38 *** Fenya_here has joined #openttdcoop 04:19:00 *** Fenya has quit IRC 04:30:07 *** BiG has joined #openttdcoop 04:30:10 <BiG> woo 04:30:12 <BiG> !players 04:30:15 <PublicServer> BiG: There are currently no clients connected to the server 04:47:39 *** Fenya has joined #openttdcoop 04:53:01 *** Fenya_here has quit IRC 05:03:50 *** Fenya_here has joined #openttdcoop 05:09:10 *** Fenya has quit IRC 05:10:48 *** Fenya has joined #openttdcoop 05:11:52 *** Fenya_here has quit IRC 05:12:28 *** Fenya_here has joined #openttdcoop 05:18:51 *** Fenya has quit IRC 05:19:03 *** Fenya has joined #openttdcoop 05:20:30 *** Fenya_here has quit IRC 05:29:51 *** Fenya_here has joined #openttdcoop 05:35:11 *** Fenya has quit IRC 05:37:11 *** Fenya has joined #openttdcoop 05:41:57 *** Fenya_here has quit IRC 05:44:45 *** Fenya_here has joined #openttdcoop 05:49:21 *** Fenya has quit IRC 06:08:06 *** Fenya has joined #openttdcoop 06:13:35 *** Fenya_here has quit IRC 06:18:19 *** Fenya has quit IRC 06:19:10 *** Fenya has joined #openttdcoop 06:23:12 *** Fenya_here has joined #openttdcoop 06:27:16 *** Fenya has quit IRC 07:10:20 *** Fenya has joined #openttdcoop 07:15:55 *** Fenya_here has quit IRC 07:38:38 *** valhallasw has joined #openttdcoop 07:48:07 *** Tray has joined #openttdcoop 07:49:44 <dihedral> greetings 07:58:19 *** Dom_ has joined #openttdcoop 07:58:31 <dwarf> !players 07:58:34 <PublicServer> dwarf: There are currently no clients connected to the server 07:58:58 *** valhallasw has quit IRC 08:19:40 *** Gregor-PLNL has joined #openttdcoop 08:26:36 *** fonsinchen has joined #openttdcoop 08:37:52 *** Dilandau has joined #openttdcoop 09:09:52 *** ZxBiohazardZx has joined #openttdcoop 09:10:24 <ZxBiohazardZx> !players 09:10:26 <PublicServer> ZxBiohazardZx: There are currently no clients connected to the server 09:10:29 <ZxBiohazardZx> !password 09:10:29 <PublicServer> ZxBiohazardZx: aflame 09:11:16 <PublicServer> *** Game still paused (number of players) 09:11:16 <PublicServer> *** ZxBiohazardZx joined the game 09:56:32 *** andbo has joined #openttdcoop 09:57:06 *** cyph3r has joined #openttdcoop 09:57:35 *** pietballas has joined #openttdcoop 09:57:56 <pietballas> !password 09:57:56 <PublicServer> pietballas: aflame 09:58:13 <PublicServer> *** Game still paused (number of players) 09:58:13 <PublicServer> *** pietballas joined the game 10:01:07 <PublicServer> *** pietballas has left the game (leaving) 10:06:01 *** dwarf has quit IRC 10:09:20 <PublicServer> <ZxBiohazardZx> hmmz 10:09:34 <PublicServer> <ZxBiohazardZx> SLH13 needs a better look indeed :P 11:06:01 *** cyph3r has quit IRC 11:11:07 <ZxBiohazardZx> anyone able to log so i can try to finish the SLH13 and cleanup a bit? 11:19:44 *** Fenya has quit IRC 11:20:46 *** Dom__ has joined #openttdcoop 11:21:24 *** Fenya has joined #openttdcoop 11:26:11 *** Dom_ has quit IRC 11:26:11 *** Dom__ is now known as Dom_ 11:52:00 *** Fenya_here has joined #openttdcoop 11:57:31 *** Fenya has quit IRC 12:13:47 *** TD has joined #openttdcoop 12:24:26 *** TD has quit IRC 12:30:10 *** TD has joined #openttdcoop 12:40:17 *** Fenya_here has quit IRC 12:41:04 *** TD has quit IRC 12:45:02 *** fonsinchen has quit IRC 12:48:41 *** TD has joined #openttdcoop 12:49:22 *** Fenya has joined #openttdcoop 12:55:00 *** Fenya_here has joined #openttdcoop 13:01:52 *** Fenya has quit IRC 13:07:34 *** TD has quit IRC 13:20:02 <ZxBiohazardZx> xd 13:21:22 <V453000> !password 13:21:23 <PublicServer> V453000: ebbing 13:21:34 <PublicServer> *** Game still paused (number of players) 13:21:34 <PublicServer> *** Game unpaused (number of players) 13:21:34 <PublicServer> <V453000> hell 13:21:34 <PublicServer> <V453000> o 13:21:35 <PublicServer> *** V453000 joined the game 13:23:10 <PublicServer> <ZxBiohazardZx> ah finally :P 13:35:38 <PublicServer> <ZxBiohazardZx> and hey v 13:35:40 <PublicServer> <ZxBiohazardZx> lets see 13:39:07 *** perk11 has quit IRC 13:40:44 *** perk11 has joined #openttdcoop 13:55:09 <PublicServer> <V453000> hm 13:55:15 <PublicServer> <V453000> your choice waiting bays arent exactly right ;) 13:55:46 <PublicServer> <V453000> also dont be afraid to move with the ML 13:56:36 *** perk11 has joined #openttdcoop 14:01:14 *** perk11 has quit IRC 14:02:40 *** perk11 has joined #openttdcoop 14:13:42 <PublicServer> <V453000> uhmm 14:13:48 <PublicServer> <V453000> you cant have an overflow for drop 14:13:54 <PublicServer> <ZxBiohazardZx> ? 14:13:56 <PublicServer> <V453000> that doesnt make any sense 14:14:02 <PublicServer> <V453000> Paper drop cant have an overflow 14:14:05 <PublicServer> <V453000> it needs more platforms 14:14:12 <PublicServer> <V453000> overflow for drop is just wrong 14:14:18 <PublicServer> <ZxBiohazardZx> cant you see im nuking almost everything 14:14:20 <PublicServer> <V453000> you dont get waiting trains at drop 14:14:39 <PublicServer> <ZxBiohazardZx> will fix that too 14:14:42 *** perk11 has quit IRC 14:14:45 <PublicServer> <V453000> regardless what are you nuking, overflow at drop is just a complete no-no 14:14:52 <PublicServer> <ZxBiohazardZx> im completely reworking the area into a more streamlinned thing 14:14:55 <PublicServer> <ZxBiohazardZx> k 14:15:40 *** perk11 has joined #openttdcoop 14:29:29 <PublicServer> <ZxBiohazardZx> ffs 14:29:35 <PublicServer> <ZxBiohazardZx> fucking industry spawning in my buildzone 14:38:44 *** perk11 has quit IRC 14:44:51 *** perk11 has joined #openttdcoop 14:45:01 <PublicServer> <ZxBiohazardZx> that helps a bit :P 14:45:07 <PublicServer> <ZxBiohazardZx> its a tiny bit more cleaned up already 14:55:37 <PublicServer> <V453000> :) 14:56:07 <PublicServer> <V453000> btw for what reason are !these signals 2way? ;) 14:56:43 <PublicServer> <ZxBiohazardZx> because conversion 14:56:51 <PublicServer> <ZxBiohazardZx> they used to come from other way XD 14:56:55 *** Fenya has joined #openttdcoop 14:57:58 <PublicServer> <V453000> :D 14:58:32 <PublicServer> <ZxBiohazardZx> hmmz 15:01:03 *** Dom_ has quit IRC 15:02:09 *** Fenya_here has quit IRC 15:11:29 <PublicServer> <ZxBiohazardZx> is that reverser ok @ Frennwell ridge mines? 15:11:35 <PublicServer> <ZxBiohazardZx> its curved, so i wondered 15:12:05 <PublicServer> <V453000> yeah its finei 15:12:15 <PublicServer> <ZxBiohazardZx> k 15:12:22 <PublicServer> <V453000> not like you need an overflow there however 15:12:45 <PublicServer> <ZxBiohazardZx> true 15:12:56 <PublicServer> <ZxBiohazardZx> production is huge though, 1200 tonnes/month :P 15:13:26 <PublicServer> <ZxBiohazardZx> lets see how ill reconnect hte goods pickup 15:13:58 <PublicServer> <V453000> 1200 is a lot but you have a looong line coming to it 15:14:01 <PublicServer> <V453000> should be enough of a buffer 15:14:11 <PublicServer> <ZxBiohazardZx> fair enough 15:16:09 <PublicServer> <V453000> also if you are adding an overflow, it should not make the original station worse 15:16:16 <PublicServer> <V453000> aka not adding a gap etc 15:16:51 <PublicServer> <ZxBiohazardZx> this intros a gap you mean? 15:17:05 <PublicServer> <ZxBiohazardZx> else you have 2x 45 deg :P 15:17:34 <planetmaker> V453000 et al: wrt station build window: The station preview shows a small sprite for direction selection and a slightly higher one in the list of the different station kinds 15:17:53 <planetmaker> which size is better, assuming that we want the same sprite (image) size in both cases? 15:17:57 <planetmaker> Or something in between? 15:18:19 <V453000> ? :d 15:18:28 <planetmaker> build a station :D 15:18:29 <V453000> oh, let me see 15:19:14 <planetmaker> http://bugs.openttd.org/task/5472?project=1 15:19:40 <V453000> they are almost the same, the one in the direction selection looks like it is a complete tile though 15:19:46 <V453000> so I like that one a bit better 15:20:10 <planetmaker> both are a complete tile. Just the sprite can be higher currently in the selection list 15:20:11 <V453000> but I dont think it matters much 15:20:17 <V453000> any is fine to me 15:20:20 <planetmaker> e.g. for higher buildings, like cranes or so, more is shown 15:20:30 <V453000> yeah that is what I meant basically 15:20:46 <planetmaker> yes, it doesn't matter much. That's why I ask :-P 15:20:53 <planetmaker> I've no opinion on that myself ;-) 15:21:12 <V453000> I think 90% sprites are not taller than the window, so I would make them show the bottom corner completely 15:21:30 <V453000> it is just like 2 pixels cut off, but if some decision then that 15:22:15 <V453000> can these sprites be separately re-defined by station newGRF? 15:22:42 <planetmaker> currently not, as far as I'm aware. Not 100% sure 15:22:54 <planetmaker> and the 2px in the bottom is a bug which is going to be fixed regardless 15:23:03 <V453000> :) 15:25:00 <PublicServer> <ZxBiohazardZx> hmmz Frennwell Ridge Woods needs more buffer/overflow 15:25:12 <PublicServer> <V453000> there overflow is reasonable 15:25:26 <PublicServer> <V453000> only 2 waiting spaces can easily not be enough 15:26:16 <PublicServer> <V453000> good first step also usually is making more spaces like this 15:26:20 <PublicServer> <V453000> then you can easily add an overflow 15:26:22 <PublicServer> <ZxBiohazardZx> hmhm 15:27:01 <PublicServer> <ZxBiohazardZx> dafuq you making lol 15:28:11 <PublicServer> <V453000> wtf are you doing 15:28:30 <PublicServer> <ZxBiohazardZx> :) 15:29:54 <PublicServer> <ZxBiohazardZx> :) 15:30:13 <PublicServer> <ZxBiohazardZx> in general this is way more smooth even for the ML to dropoff, way less traffic there now 15:30:28 <PublicServer> <V453000> ? 15:33:27 *** Fenya_here has joined #openttdcoop 15:33:34 *** Fenya_here has quit IRC 15:35:07 *** Dom_ has joined #openttdcoop 15:35:43 <PublicServer> <ZxBiohazardZx> hmmz 15:35:53 <PublicServer> <ZxBiohazardZx> why does the overflow depot @ SLH09 paper goods fail 15:36:19 <PublicServer> <V453000> why wouldnt it 15:36:25 <PublicServer> <ZxBiohazardZx> train ignored it 15:36:31 <PublicServer> <V453000> of course 15:36:34 <PublicServer> <ZxBiohazardZx> it went for platform instead of the turner 15:36:44 <PublicServer> <V453000> sure why would it go to the reverser 15:36:56 <PublicServer> <ZxBiohazardZx> if all bays are full, tis only free path? 15:37:04 <PublicServer> <V453000> reverser surely isnt a path 15:37:22 <PublicServer> <ZxBiohazardZx> ? 15:37:32 <PublicServer> <V453000> trains cant see through dead ends 15:37:49 *** Dilandau has quit IRC 15:37:52 <PublicServer> <ZxBiohazardZx> ugh 15:38:06 <PublicServer> <ZxBiohazardZx> i had a similar one working earlier 15:38:08 <PublicServer> <ZxBiohazardZx> was that luck or? 15:38:16 <PublicServer> <V453000> apparently :) 15:38:31 <PublicServer> <V453000> you need something to force these trains to go to a dead end 15:38:38 *** Dilandau has joined #openttdcoop 15:38:46 *** Fenya has quit IRC 15:39:37 <PublicServer> <V453000> not quite a solution but okay 15:39:47 <PublicServer> <ZxBiohazardZx> works for now (tm) 15:58:01 <PublicServer> <ZxBiohazardZx> SLH 08 is jamming up (or the sideline is, either way) 16:03:37 <PublicServer> <V453000> im drawing some new vehicles so I wont be too helpful :P 16:22:13 *** lafie has joined #openttdcoop 16:27:33 <PublicServer> <ZxBiohazardZx> vehicle limit reached 16:29:07 *** Firestar has joined #openttdcoop 16:29:10 <PublicServer> <ZxBiohazardZx> hmmz im out anyway swimming time 16:29:14 <PublicServer> *** ZxBiohazardZx has left the game (leaving) 16:29:14 <PublicServer> *** Game paused (number of players) 16:29:20 <Firestar> hi 16:29:31 <Firestar> !players 16:29:33 <PublicServer> Firestar: Client 385 (Orange) is V453000, in company 1 (Warnpool Transport) 16:29:44 <Firestar> !password 16:29:44 <PublicServer> Firestar: rector 16:30:04 <PublicServer> *** Game still paused (number of players) 16:30:04 <PublicServer> *** Game unpaused (number of players) 16:30:06 <PublicServer> *** Firestar joined the game 16:30:14 <ZxBiohazardZx> vehicle limit is reached :P 16:30:18 <ZxBiohazardZx> just saying;) 16:34:18 *** Gregor-PLNL has quit IRC 16:34:39 <PublicServer> *** Firestar has left the game (leaving) 16:34:39 <PublicServer> *** Game paused (number of players) 16:34:51 *** Firestar has quit IRC 17:23:17 *** dwarf has joined #openttdcoop 17:23:17 *** ChanServ sets mode: +o dwarf 17:27:49 *** Jam35 has joined #openttdcoop 17:30:28 <PublicServer> *** Game still paused (number of players) 17:30:29 <PublicServer> *** Jam35 joined the game 17:31:36 <dwarf> !players 17:31:39 <PublicServer> dwarf: Client 389 is Jam35, a spectator 17:31:39 <PublicServer> dwarf: Client 385 (Orange) is V453000, in company 1 (Warnpool Transport) 17:40:40 <PublicServer> *** Jam35 has left the game (leaving) 17:45:09 *** dr_gonzo_ has joined #openttdcoop 17:47:35 *** Progman has joined #openttdcoop 18:02:42 *** Gregor-PLNL has joined #openttdcoop 18:15:06 <dwarf> !players 18:15:09 <PublicServer> dwarf: Client 385 (Orange) is V453000, in company 1 (Warnpool Transport) 18:15:15 <dwarf> !password 18:15:15 <PublicServer> dwarf: withes 18:15:37 <PublicServer> *** Game still paused (number of players) 18:15:37 <PublicServer> *** Game unpaused (number of players) 18:15:37 <PublicServer> *** dwarf joined the game 18:15:39 <PublicServer> <V453000> hi 18:15:41 <PublicServer> <dwarf> hi V 18:20:34 *** lafie has quit IRC 18:24:09 *** pietballas has quit IRC 18:37:55 *** pietballas has joined #openttdcoop 18:43:13 *** Maraxus has joined #openttdcoop 18:43:33 <Maraxus> !password 18:43:33 <PublicServer> Maraxus: mantle 18:43:48 <Maraxus> !password 18:43:48 <PublicServer> Maraxus: shrewd 18:44:07 <PublicServer> *** Maraxus joined the game 18:44:10 <PublicServer> <Maraxus> hi 18:47:55 *** pietballas_ has joined #openttdcoop 18:48:02 <pietballas_> !password 18:48:02 <PublicServer> pietballas_: shrewd 18:48:38 <PublicServer> *** pietballas joined the game 18:50:04 *** pietballas has quit IRC 18:54:33 <PublicServer> *** pietballas has joined spectators 19:01:24 *** G-Tus has joined #openttdcoop 19:14:53 <PublicServer> *** dwarf has joined spectators 19:16:10 <PublicServer> *** Maraxus has joined spectators 19:16:10 <PublicServer> *** Game paused (number of players) 19:17:07 <PublicServer> *** dwarf has left the game (leaving) 19:19:07 <G-Tus> @quickstart 19:19:08 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 19:20:51 <ZxBiohazardZx> back 19:21:09 <ZxBiohazardZx> did they restart / increase vehicle limit yet? 19:24:39 <PublicServer> *** Maraxus has left the game (leaving) 19:25:11 <ZxBiohazardZx> !players 19:25:14 <PublicServer> ZxBiohazardZx: Client 385 (Orange) is V453000, in company 1 (Warnpool Transport) 19:25:14 <PublicServer> ZxBiohazardZx: Client 397 is pietballas, a spectator 19:25:39 <ZxBiohazardZx> !password 19:25:39 <PublicServer> ZxBiohazardZx: primly 19:25:45 <PublicServer> *** Game still paused (number of players) 19:25:45 <PublicServer> *** Game unpaused (number of players) 19:25:47 <PublicServer> *** ZxBiohazardZx joined the game 19:25:49 <PublicServer> <ZxBiohazardZx> hmmz 19:25:52 <PublicServer> <ZxBiohazardZx> easy way to find out: try 19:26:10 <PublicServer> <ZxBiohazardZx> ok not 19:26:20 <PublicServer> <ZxBiohazardZx> V is there a way to increase vehicle limts? 19:26:27 <PublicServer> <ZxBiohazardZx> or do you check for jams etc first ( i see none) 19:27:37 <PublicServer> <V453000> you answered yourself :) 19:27:43 <PublicServer> <ZxBiohazardZx> i found out myself :P 19:27:53 <PublicServer> <ZxBiohazardZx> so we check for jams ( isee none) 19:27:57 <PublicServer> <ZxBiohazardZx> and then raise limit by a few? 19:27:59 <PublicServer> <ZxBiohazardZx> or? 19:28:27 <PublicServer> <ZxBiohazardZx> train 682 is lost for denville woods 19:29:05 <PublicServer> <ZxBiohazardZx> there 19:29:23 <PublicServer> *** Player has changed his/her name to MyName 19:29:27 <PublicServer> *** MyName has changed his/her name to G-Tus 19:29:43 <PublicServer> <V453000> welcome 19:29:50 <PublicServer> <G-Tus> hey 19:30:32 <PublicServer> <ZxBiohazardZx> hello 19:30:34 <PublicServer> <V453000> uhmm why are no trains at BBH 07 :D suspicious 19:30:48 <PublicServer> <ZxBiohazardZx> no i wondered as well 19:30:50 <PublicServer> <V453000> hm barely any SLHs in the area 19:30:52 <PublicServer> <ZxBiohazardZx> but its due to routings 19:31:08 *** chester_ has joined #openttdcoop 19:31:10 <PublicServer> <ZxBiohazardZx> hardly SLH's, hardly industries and more important, its not on a direct route from wood to paper ors 19:31:17 <PublicServer> <V453000> well obviously but if there is no SLH, well .. :P 19:31:23 <PublicServer> <ZxBiohazardZx> there is my SLH 19:31:29 <PublicServer> <ZxBiohazardZx> well SLH01 19:31:32 <PublicServer> <ZxBiohazardZx> i was growing traffic there 19:31:32 <BiG> yo 19:31:36 <PublicServer> <ZxBiohazardZx> but i hit vehicle limits 19:31:47 <PublicServer> <ZxBiohazardZx> we can add another SLH near Fort Chedingworth 19:31:53 <PublicServer> <ZxBiohazardZx> mainly lacking primairies 19:32:28 <BiG> woo 19:32:48 <PublicServer> <ZxBiohazardZx> but yeah between 6 and 7 hardly any SLH or traffic 19:33:50 <PublicServer> <ZxBiohazardZx> also we have a small jam @ BBH5 19:34:18 <V453000> !rcon set max_trains 1200 19:34:28 <PublicServer> <V453000> try to add trains where is least traffic 19:34:30 <BiG> hi V453000! 19:34:36 <V453000> hello 19:38:23 *** valhallasw has joined #openttdcoop 19:42:38 <PublicServer> <ZxBiohazardZx> BBH05 nees another look 19:42:40 <PublicServer> <ZxBiohazardZx> we got a jam there 19:49:14 <dwarf> !password 19:49:14 <PublicServer> dwarf: fended 19:49:32 <PublicServer> <ZxBiohazardZx> V i think BBh5 needs either 3 lanes or needs prio checks 19:49:37 <PublicServer> *** dwarf joined the game 19:49:38 <PublicServer> <ZxBiohazardZx> BBH05 that is 19:51:29 <PublicServer> <ZxBiohazardZx> there is balance issue between inner and outer lanes there 19:51:32 <PublicServer> <pietballas> I think station capacity needs to increase as well 19:51:42 <PublicServer> <pietballas> yea that too 19:53:01 <PublicServer> <ZxBiohazardZx> station seems to be fine 19:53:11 <PublicServer> <ZxBiohazardZx> signalgap! 19:53:17 <PublicServer> <ZxBiohazardZx> nvm pbs 19:54:23 <PublicServer> <pietballas> we can balance inner and outer and see what diff it will make bottom station is to busy 19:55:19 <PublicServer> *** pietballas has joined company #1 20:01:33 <PublicServer> <pietballas> the trains like the inner lane more :) 20:02:15 <V453000> as long as there are no jams it doesnt matter which lane is chosen 20:02:37 <PublicServer> <G-Tus> add prios and pre-signals? so they dont block traffic on the line they are joining 20:03:19 <PublicServer> <dwarf> that's a short WB 20:04:33 <PublicServer> <ZxBiohazardZx> well it jams hence i dislike it 20:05:03 <PublicServer> <pietballas> tx dwarf 20:05:25 <PublicServer> <G-Tus> maybe remove the ability for the outer lane to join innerlane? outerline is not busy at all 20:06:43 <PublicServer> <ZxBiohazardZx> the balancerissue sint htere piet 20:06:54 <PublicServer> <ZxBiohazardZx> try to find the issue in the BBH that makes them pref inner 20:07:40 <PublicServer> <dwarf> I think it's just the fact that it's closer 20:07:59 <PublicServer> <pietballas> looks a bit better 20:10:17 *** Gregor-PLNL has quit IRC 20:13:33 <PublicServer> <ZxBiohazardZx> nah it needs to be 3 by 3 20:13:45 <PublicServer> <ZxBiohazardZx> outgoing is also pretty cramped up, if we increase traffic it will jam 20:15:24 <PublicServer> <ZxBiohazardZx> hmmz who made the plan again? 20:16:03 <PublicServer> <ZxBiohazardZx> i think it was V right? 20:16:17 <PublicServer> <dwarf> his name is right there 20:16:47 <PublicServer> <ZxBiohazardZx> i wanna hack in a shortcut :P 20:17:02 <PublicServer> <dwarf> where? 20:17:24 <PublicServer> <dwarf> ah, I see 20:17:39 <PublicServer> <dwarf> there isn't enough space for bbhs there 20:21:01 <PublicServer> *** dwarf has joined spectators 20:22:50 *** Maraxus has quit IRC 20:24:14 <PublicServer> *** pietballas has left the game (leaving) 20:26:26 <PublicServer> *** dwarf has left the game (connection lost) 20:30:07 <PublicServer> <ZxBiohazardZx> fair enough 20:33:12 <LoPo> hi 20:33:15 <LoPo> !password 20:33:15 <PublicServer> LoPo: amulet 20:33:30 <PublicServer> *** LoPo joined the game 20:34:14 <PublicServer> <ZxBiohazardZx> well something will be needed @ BBH5 soon i think 20:35:11 <dwarf> yup, 3rd 20:35:29 <dwarf> actually there are many places where we'll need 3rd 20:35:36 <PublicServer> <ZxBiohazardZx> haha 20:35:46 <PublicServer> <ZxBiohazardZx> adding 3rd isnt always easy in the tight BBHs? 20:36:04 <dwarf> that's the challenge ;p 20:40:28 <PublicServer> <LoPo> can someone expant the station? 20:40:35 <PublicServer> <LoPo> food pickups and drpos 20:43:17 <PublicServer> <G-Tus> I can do it, but is it possible to destroy the mine to make room? 20:43:24 <PublicServer> <LoPo> nope 20:44:13 <PublicServer> *** G-Tus has joined company #1 20:44:25 *** andbo has quit IRC 20:45:13 <PublicServer> <G-Tus> any suggestions where to make room for it? 20:45:31 <PublicServer> <LoPo> we need 20:45:37 <PublicServer> <LoPo> 8 platforms 20:45:44 <PublicServer> <LoPo> so three there 20:45:51 <PublicServer> <G-Tus> okay 20:45:54 <PublicServer> <LoPo> well 2 20:46:32 <PublicServer> <ZxBiohazardZx> 3-3-3 will do 20:46:35 <PublicServer> <ZxBiohazardZx> 3 sets of 2 :P 20:46:40 <BiG> hi 20:46:44 <PublicServer> <LoPo> help him :) 20:47:26 <PublicServer> <G-Tus> first time Im building something: do I use Industrial Stations in Station GUI? 20:48:36 <PublicServer> <ZxBiohazardZx> doesnt matter 20:48:40 <BiG> no , you can select any station, G-rus 20:48:42 <PublicServer> <ZxBiohazardZx> just use what they picked 20:48:42 <BiG> *tus 20:48:46 <PublicServer> <ZxBiohazardZx> aka cows and goods station a 20:49:04 <PublicServer> <G-Tus> Cadtown not happy 20:49:15 <BiG> you will have to use trees 20:50:16 <PublicServer> <G-Tus> use trees? plant trees? 20:50:35 <BiG> yes, but first you will have to bulldoze most tiles around the town 20:50:52 <BiG> but be careful not to destroy track / station / ect 20:52:05 <BiG> planting trees on the empty tiles are the only way to increase the towns happiness towards you 20:52:17 <PublicServer> <ZxBiohazardZx> bribing is 20:52:27 <PublicServer> <LoPo> :O 20:52:29 <PublicServer> <LoPo> CHEATS! 20:52:35 <PublicServer> <ZxBiohazardZx> no 20:52:37 <PublicServer> <ZxBiohazardZx> its expensive and a risk 20:52:43 <PublicServer> <LoPo> cheats! 20:52:46 <PublicServer> <LoPo> heresy! 20:52:52 <PublicServer> <LoPo> :P 20:52:56 <BiG> xD 20:53:08 <PublicServer> <LoPo> i dont care, its your money ;) 20:53:19 <BiG> xD 20:53:58 <PublicServer> <LoPo> bbh is done 20:54:36 <PublicServer> <ZxBiohazardZx> numbered exit - > lane 20:55:16 *** Dilandau has quit IRC 20:55:30 <Dom_> !password 20:55:30 <PublicServer> Dom_: shears 20:55:43 <PublicServer> *** Dom joined the game 20:55:46 <PublicServer> <Dom> hi 20:55:49 <PublicServer> <LoPo> lo 20:55:56 <BiG> yo 20:56:06 <PublicServer> <ZxBiohazardZx> do we need even more bays? 20:56:30 <PublicServer> <G-Tus> maybe put 4 bays on inner lane, since they prefer it? 20:57:02 <dwarf> !password 20:57:02 <PublicServer> dwarf: shears 20:57:37 <PublicServer> *** dwarf joined the game 20:57:45 <PublicServer> <ZxBiohazardZx> nah we assume balanced lanes in and out 20:57:53 <PublicServer> <ZxBiohazardZx> so 3 per lane or 4 per lane is the question atm it seems 20:58:19 <PublicServer> <LoPo> no 20:58:29 <PublicServer> <LoPo> 8 platforms per lane 20:58:31 <PublicServer> <LoPo> as it was 20:58:38 <PublicServer> <LoPo> might be not enough tho 21:00:38 <PublicServer> <LoPo> the question is; to TF or not to TF :P 21:01:00 <BiG> not to tf :P 21:03:23 <PublicServer> <LoPo> this is enough ; 21:03:25 <PublicServer> <LoPo> ) 21:05:55 <PublicServer> <Dom> e-rail! 21:06:06 <PublicServer> <LoPo> ? 21:06:07 <BiG> woo 21:11:18 <PublicServer> <dwarf> that's weird 21:11:30 <PublicServer> <dwarf> the old depots are different style 21:12:01 <PublicServer> <LoPo> wtf! 21:12:16 <PublicServer> <ZxBiohazardZx> buildyear 21:12:23 <PublicServer> <LoPo> who changed everything to electricity rail? 21:12:34 <PublicServer> <ZxBiohazardZx> it always was 21:12:44 <PublicServer> <LoPo> not in my SRNW 21:12:47 <PublicServer> <LoPo> god dammid! 21:12:49 <PublicServer> <LoPo> ... 21:12:55 <PublicServer> <LoPo> thanks 21:13:11 <PublicServer> <Dom> sry :( 21:16:10 <PublicServer> <LoPo> k 21:16:13 <PublicServer> <LoPo> fixed :) 21:16:19 <PublicServer> <LoPo> sorry for cursing 21:16:29 <PublicServer> <Dom> excpet your overflow dont work 21:16:31 <PublicServer> <Dom> np :) 21:16:42 <PublicServer> <LoPo> maybe i should put a sign 21:16:52 <PublicServer> <LoPo> overflow is only for trains from the ML 21:17:06 <PublicServer> <LoPo> ah 21:17:12 <PublicServer> <Dom> yeah i know it still dont work :) 21:17:12 <PublicServer> <LoPo> nvm 21:17:16 <PublicServer> <Dom> need a entry signal 21:17:18 <PublicServer> <LoPo> it changed... 21:17:20 <PublicServer> <LoPo> my bad 21:17:23 <PublicServer> <Dom> ok 21:17:42 <PublicServer> <LoPo> yeah ill do that :) 21:17:45 <PublicServer> <LoPo> smart 21:17:52 <PublicServer> <LoPo> oh 21:17:54 <PublicServer> <LoPo> hmmm 21:18:13 <PublicServer> *** dwarf has left the game (connection lost) 21:20:45 <PublicServer> *** Dom has left the game (leaving) 21:28:23 *** Jam35 has quit IRC 21:32:29 *** valhallasw has quit IRC 21:39:31 <PublicServer> <G-Tus> BBH04 is jamming 21:39:53 <PublicServer> <G-Tus> which is also jamming SLH04 21:40:29 <PublicServer> <LoPo> yeah 21:41:43 <PublicServer> <ZxBiohazardZx> damn i have to double track my SLH13 in order to handle throughput 21:42:17 <PublicServer> <LoPo> :) 21:42:25 <PublicServer> <LoPo> maybe some prio helps 21:42:39 <PublicServer> <LoPo> and more w8ing space 21:44:57 <PublicServer> <LoPo> there ":) 21:45:32 <PublicServer> <LoPo> see what i did ZxBiohazardZx? 21:46:01 *** dr_gonzo_ has quit IRC 21:49:37 *** pugi has joined #openttdcoop 21:51:59 *** valhallasw has joined #openttdcoop 21:59:02 <PublicServer> <ZxBiohazardZx> LoPo got a suggest for the exit as well? 21:59:09 <PublicServer> <LoPo> uhmm 21:59:15 <PublicServer> <LoPo> let me look 21:59:22 <PublicServer> <ZxBiohazardZx> nvm i see a solution myself :P 21:59:28 <PublicServer> <LoPo> :) 22:01:54 <PublicServer> <LoPo> still a JBS 22:02:02 <PublicServer> <LoPo> see it? 22:02:20 <PublicServer> <LoPo> z 22:02:22 <PublicServer> <LoPo> ZxBiohazardZx: 22:06:30 <PublicServer> <ZxBiohazardZx> fuck crash 22:06:47 <BiG> nice 22:06:48 <PublicServer> <LoPo> lol 22:06:50 <PublicServer> <LoPo> well 22:06:56 <PublicServer> <LoPo> now you have time to build ;) 22:07:11 <PublicServer> <G-Tus> BBH09 is jamming 22:08:21 <PublicServer> <LoPo> hmmm 22:08:31 <PublicServer> <ZxBiohazardZx> not pretty but works i think 22:08:37 <PublicServer> <LoPo> yes 22:09:03 <PublicServer> <LoPo> but 22:09:07 <PublicServer> <LoPo> still jbs ;p 22:09:21 <PublicServer> <ZxBiohazardZx> jbs? 22:09:27 <PublicServer> <LoPo> join before split 22:09:41 <PublicServer> <LoPo> let me do something 22:09:47 <PublicServer> <ZxBiohazardZx> ofc 22:09:57 <PublicServer> <ZxBiohazardZx> yeah jbs was true 22:10:07 <PublicServer> <LoPo> there 22:10:13 <PublicServer> <ZxBiohazardZx> topside isnt connected to eastside 22:10:15 <PublicServer> <ZxBiohazardZx> ? 22:10:33 <PublicServer> <LoPo> which to whcih? 22:10:51 <PublicServer> <ZxBiohazardZx> nvm you moved teh pathing choice up 22:10:53 <PublicServer> <LoPo> its all connected 22:10:57 <PublicServer> <LoPo> yeah :) 22:11:03 <PublicServer> <ZxBiohazardZx> trains have to decide earlier for north/south 22:11:03 <PublicServer> <LoPo> that was the point 22:11:05 <PublicServer> <ZxBiohazardZx> k 22:11:15 <PublicServer> <ZxBiohazardZx> ow and i have overcapacity 22:11:18 <PublicServer> <LoPo> now there is more w8ing space aswell :) 22:11:20 <PublicServer> <ZxBiohazardZx> i need a reverser/overflow on mines 22:11:26 <PublicServer> <LoPo> no 22:11:48 <PublicServer> <LoPo> the crash ruined your ratings 22:12:02 <PublicServer> <ZxBiohazardZx> ofc 22:12:09 <PublicServer> <LoPo> so production is low atm 22:12:15 <PublicServer> <ZxBiohazardZx> but the jam is backfiring and the station is big and should have overflow 22:12:15 <PublicServer> <LoPo> it will be fine 22:12:27 <PublicServer> <LoPo> just make a simple one 22:13:33 <PublicServer> <LoPo> the loops are not realy usefull 22:13:39 <PublicServer> <LoPo> if you want to do it right 22:13:50 <PublicServer> <LoPo> hide the depot behind a reserver 22:14:33 <PublicServer> <LoPo> like at Frennwell Ridge Woods 22:14:43 <PublicServer> <LoPo> V build a proper one there 22:15:13 <PublicServer> <G-Tus> whoops crash 22:15:15 <PublicServer> <ZxBiohazardZx> lol 22:15:21 <PublicServer> <LoPo> wth? 22:18:37 *** Tray has quit IRC 22:23:01 *** dwarf has quit IRC 22:23:34 *** Gregor-PLNL has joined #openttdcoop 22:30:19 *** Progman has quit IRC 22:32:37 <PublicServer> *** V453000 has left the game (leaving) 22:32:40 <V453000> bai 22:33:53 <BiG> bye V453000! 22:34:01 <PublicServer> <LoPo> nn 22:36:02 <V453000> the development is progressing btw :P 22:36:04 <V453000> insanity soonish 22:36:14 <V453000> maybe on first NUTS birthday :) 22:37:21 <V453000> which minion knows when that is? 22:38:19 <PublicServer> <ZxBiohazardZx> i can google it..... 22:38:21 <PublicServer> <ZxBiohazardZx> but lazy 22:38:36 <G-Tus> 31st of March? 22:39:28 <V453000> :) 22:39:36 <V453000> well it is officially 1st of April 22:40:17 <G-Tus> Archive says 31st :p http://wiki.openttdcoop.org/PublicServer:Archive_-_Games_231_-_240#gameid_231 22:40:20 <V453000> which is of course purely coincidental date :P 22:40:45 <V453000> yes it was at 23:00 UTC+1 22:40:58 <V453000> -1 22:41:01 <V453000> or 22:41:01 <V453000> whatever 22:41:03 <V453000> 1st . :P 22:42:02 <G-Tus> I only know it, because I looked for v0.0.1 to see if it worked with Chill patch pack 22:43:05 <V453000> hm, did it? Cpp is usually massively outdated 22:43:16 <PublicServer> <ZxBiohazardZx> i liked CPP alot 22:43:18 <V453000> so I guess it didnt? :P 22:43:21 <G-Tus> No, didnt work 22:43:54 <G-Tus> Made my own patchpack which is patched against r24158, which works with NUTS 0.4.7 22:44:27 <V453000> nice 22:44:40 <G-Tus> Just needed it for the fully refittable wagons 22:44:58 <V453000> @stage Building 22:44:58 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG255 (r25034) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | Participate on wiki upgrades! http://blog.openttdcoop.org/2012/11/28/wiki-upgrades-and-list-of-things-to-be-done/" 22:44:58 <G-Tus> for some 7 cargo refit SRNW 22:45:08 <V453000> well I rarely play without NUTS nowadays :) 22:45:31 <V453000> both for the extra features and the basic mechanics :) 22:45:35 <G-Tus> its a bit confusing at first 22:45:48 <V453000> really? :) 22:45:59 <V453000> some idea how I could improve that perhaps? 22:46:32 <V453000> http://dev.openttdcoop.org/projects/nuts/wiki this might be helpful as well 22:46:34 <G-Tus> I have sometimes difficulty choosing the right engine for the right job 22:46:49 <G-Tus> often I just go for Medium 22:47:03 *** dwarf has joined #openttdcoop 22:47:03 *** ChanServ sets mode: +o dwarf 22:47:10 <V453000> that is usually a good choice 22:47:55 <G-Tus> Any reason why there are no Strong Monorail/Maglev engines? 22:48:09 *** pietballas_ has quit IRC 22:48:35 *** Gregor-PLNL has quit IRC 22:48:59 <V453000> well yeah there is no need for them :) 22:49:08 <V453000> or, I havent found any special purpose for them 22:49:18 <V453000> every class has some special usage atm 22:49:49 <V453000> and monorail trains do not really have any problems with acceleration at all 22:49:56 <V453000> so making some stronger/slower ones would not be useful 22:50:06 <G-Tus> true 22:50:20 <V453000> and maglev kind of has Slugs for strong job 22:50:47 <V453000> Chameleon class can be considered strong too 22:52:13 <V453000> the general logic is that each train should not be just a scaling of stats of power/speed/TE, but also something extra to make their usage more specific 22:52:24 <V453000> so for example the flexible stats for monorail 22:52:47 <V453000> then there are short curves possible for maglev, but they have low capacity 22:52:53 <V453000> etc 22:53:03 <V453000> all can be found on the NUTS wiki :) 22:53:12 *** chester_ has quit IRC 22:54:58 <PublicServer> *** LoPo has left the game (leaving) 22:55:02 <LoPo> bye 22:56:00 <V453000> bai 22:58:17 <PublicServer> *** G-Tus has left the game (leaving) 22:58:17 <PublicServer> *** Game paused (number of players) 22:59:05 <PublicServer> *** ZxBiohazardZx has left the game (leaving) 23:05:16 *** dwarf has quit IRC 23:12:37 *** G-Tus has left #openttdcoop 23:19:43 *** ZxBiohazardZx has quit IRC 23:25:56 *** andbo has joined #openttdcoop 23:26:11 <Dom_> !password 23:26:11 <PublicServer> Dom_: yachts 23:26:36 <PublicServer> *** Game still paused (number of players) 23:26:37 <PublicServer> *** Dom joined the game 23:29:20 <PublicServer> *** Dom has left the game (leaving) 23:34:56 *** valhallasw has quit IRC