Config
Log for #openttdcoop on 9th March 2013:
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00:09:35  *** pugi has joined #openttdcoop
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03:07:39  <PublicServer> *** Game still paused (number of players)
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09:13:02  <ZxBiohazardZx> !players
09:13:05  <PublicServer> ZxBiohazardZx: There are currently no clients connected to the server
09:13:26  <ZxBiohazardZx> !password
09:13:26  <PublicServer> ZxBiohazardZx: grazes
09:13:53  <PublicServer> *** Game still paused (number of players)
09:13:56  <PublicServer> *** ZxBiohazardZx joined the game
09:24:17  <PublicServer> <ZxBiohazardZx> hmmz
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10:02:20  <Tray> !password
10:02:20  <PublicServer> Tray: motley
10:02:34  <PublicServer> *** Game still paused (number of players)
10:02:34  <PublicServer> *** Game unpaused (number of players)
10:02:34  <PublicServer> *** Tray joined the game
10:05:19  <absolutis> !password
10:05:19  <PublicServer> absolutis: motley
10:05:41  <PublicServer> *** Absolutis joined the game
10:05:42  <PublicServer> <Absolutis> hello
10:08:42  <PublicServer> *** Tray has left the game (leaving)
10:10:16  <PublicServer> <ZxBiohazardZx> heya
10:10:18  <PublicServer> <ZxBiohazardZx> so lets see
10:10:24  <PublicServer> <ZxBiohazardZx> since SLH04 is now 4 tracked
10:10:30  <PublicServer> <ZxBiohazardZx> we can move on with tri-tracking :P
10:10:33  <PublicServer> <ZxBiohazardZx> towards BBh6 and BBH5
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11:07:58  <V453000> !password
11:07:58  <PublicServer> V453000: rotted
11:08:08  <PublicServer> *** V453000 joined the game
11:08:11  <PublicServer> <V453000> moo
11:08:56  <absolutis> hey¨
11:09:00  <PublicServer> <V453000> elo
11:09:13  <absolutis> well, this is embarrassing
11:09:21  <absolutis> i ran a wine application in fullscreen
11:09:27  <absolutis> and now i can't move my mouse
11:09:32  <absolutis> (linux)¨
11:09:47  <PublicServer> <V453000> linux ftw
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11:45:48  <Maraxus> !password
11:45:49  <PublicServer> Maraxus: upshot
11:46:08  <PublicServer> *** Maraxus joined the game
11:46:23  <PublicServer> <Maraxus> hi
11:47:31  <PublicServer> <V453000> hai
11:53:53  <PublicServer> <V453000> BBH 09 now accepts 3 from 06
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12:21:34  <V453000> !update
12:21:34  <PublicServer> V453000: Update starting...
12:26:14  <PublicServer> <ZxBiohazardZx> hmmz
12:26:32  <PublicServer> <ZxBiohazardZx> can you check BBH4
12:26:42  <PublicServer> <ZxBiohazardZx> i added a 3rd but im not 100% sure on how good it is
12:26:48  <PublicServer> <ZxBiohazardZx> from north to west that is
12:27:00  <PublicServer> Update done: OpenTTD r25071 (run !install)
12:27:04  <PublicServer> <ZxBiohazardZx> the north south was already there by someone but it seems to jam mark is my issue with it
12:27:50  <PublicServer> <ZxBiohazardZx> and BBH6 needs rework as well for 3rd i think
12:27:56  <PublicServer> <V453000> I would have tried to add the option to join all 3 of the exiting lines
12:28:06  <PublicServer> <V453000> But it seems to worok somewhat
12:28:09  <PublicServer> <V453000> the west is messy though
12:28:23  <PublicServer> <ZxBiohazardZx> the wut sign was already there
12:28:29  <PublicServer> <ZxBiohazardZx> not sure wut it was for myself etierh
12:29:07  <PublicServer> <ZxBiohazardZx> i only added the bridge and connected to there to offer a choice on the incoming one
12:29:25  <PublicServer> <ZxBiohazardZx> the issue atm / bottleneck is BBH6
12:29:31  <PublicServer> <ZxBiohazardZx>
12:30:14  <PublicServer> <V453000> I just added the wut sign
12:30:22  <PublicServer> <ZxBiohazardZx> yeah the wut sign i know
12:30:33  <PublicServer> <ZxBiohazardZx> the tracks from 3rd are split to SL and ML
12:30:35  <PublicServer> <V453000> either way this join is wtf
12:30:39  <PublicServer> <ZxBiohazardZx> its a bit weird i agree
12:31:01  <PublicServer> <V453000> well, why dont you do it differently then
12:31:23  <PublicServer> <ZxBiohazardZx> cause i literally fell asleep on my keyboard about an hour ago and woke up about 5m ago :P
12:31:37  <PublicServer> <V453000> lol
12:32:03  <PublicServer> <ZxBiohazardZx> what is so bad on "this join" ?
12:32:21  <PublicServer> <V453000> well first off it is totally not a part of the merging which happens beforehand
12:32:43  <PublicServer> <V453000> secondly it only has 2 choices out of 3
12:32:50  <PublicServer> <V453000> and wut doesnt even allow to split to the SL
12:32:57  <PublicServer> <ZxBiohazardZx> i cant merge it higher up, if i do so it either introduces a gap or it will break tl waitspaces somewhere
12:33:07  <PublicServer> <ZxBiohazardZx> as for 2/3 all the connects there have 2/3 options
12:33:13  <PublicServer> <ZxBiohazardZx> if they even have a choice
12:33:17  <PublicServer> <V453000> wtf
12:33:35  <PublicServer> <ZxBiohazardZx> coming from north
12:33:38  <PublicServer> <ZxBiohazardZx> you split to 2 bridges
12:33:41  <PublicServer> <ZxBiohazardZx> into 2 tunnels
12:33:47  <PublicServer> <ZxBiohazardZx> 1 lane -> 2 choices
12:34:01  <PublicServer> <ZxBiohazardZx> and that part was done by soemone else :P
12:34:55  <PublicServer> <ZxBiohazardZx> coming from west, the outer lane has 0 choice, it remains outer
12:34:58  <PublicServer> <V453000> idk if you are trying to advocate it but this is unacceptable
12:35:05  <PublicServer> <ZxBiohazardZx> im not in any way
12:35:13  <PublicServer> <ZxBiohazardZx> im just stating what the status is
12:35:23  <PublicServer> <ZxBiohazardZx> someone added some 3rd in/outs
12:35:25  *** dwarf has quit IRC
12:35:33  <PublicServer> <ZxBiohazardZx> but the ammount of choices arent all to all
12:35:35  <PublicServer> <V453000> you said you did the 3rd?
12:35:42  <PublicServer> <ZxBiohazardZx> i did 3rd from north to west
12:35:49  <PublicServer> <ZxBiohazardZx> the north south was already tehre
12:35:51  <PublicServer> <V453000> which is the part with signs
12:36:01  <PublicServer> <ZxBiohazardZx> i just connected north to the track @ A and i connected the connect to south @ B
12:36:03  <PublicServer> <V453000> oh you mean east
12:36:23  <PublicServer> <V453000> right
12:36:37  <PublicServer> <ZxBiohazardZx> south = east, depending on how you draw the traingle :P
12:37:59  <PublicServer> <V453000> well yeah but you said west which is wrong regardless how you draw it
12:37:59  <PublicServer> <V453000> :P
12:38:10  <PublicServer> <ZxBiohazardZx> again sleepy head :P
12:38:17  <PublicServer> <V453000> anyway, we understand each other now
12:38:21  <PublicServer> <ZxBiohazardZx> anyway someone added some 3rd connects ( i think dwarf)
12:38:35  <PublicServer> <ZxBiohazardZx> but its not fully connected everywhere
12:38:53  <PublicServer> <ZxBiohazardZx> eg the tunnels near C
12:39:01  <PublicServer> <ZxBiohazardZx> is that a all to all or some to some?
12:39:44  <PublicServer> <V453000> well 1 certainly isnt involved in these tunnels
12:39:51  <PublicServer> <V453000> someone just added the 3rd without caring too much
12:40:15  <PublicServer> <ZxBiohazardZx> hence my point XD
12:40:26  <PublicServer> <V453000> yeah, well ... as long as it works im okay with it
12:40:36  <PublicServer> <ZxBiohazardZx> well im thinking
12:40:42  <PublicServer> <ZxBiohazardZx> if we assume that all is balanced
12:40:44  <PublicServer> <ZxBiohazardZx> on all entries
12:41:10  <PublicServer> <ZxBiohazardZx> if all is balanced
12:41:28  <PublicServer> <ZxBiohazardZx> then inner+inner, middle+middle, outer+outer is a fair join (and wont need balancing?)
12:41:42  <PublicServer> <ZxBiohazardZx> as you can see atm, 3 is higher loaded then 1
12:42:05  <PublicServer> <V453000> balancing is a very bad term that I am trying not to use
12:42:11  <PublicServer> <V453000> choices is more self-explanatory
12:42:21  <PublicServer> <ZxBiohazardZx> hmmz
12:42:23  <PublicServer> <V453000> becaues balancing kind of means that you expect the traffic to be balanced
12:42:26  <PublicServer> <V453000> which you dont care shit about
12:42:37  <PublicServer> <ZxBiohazardZx> you just wanna give traffic a choice for a lane
12:42:43  <PublicServer> <V453000> all you care about is if it jams or not
12:42:49  <PublicServer> <ZxBiohazardZx> but space is confined, so maybe you just offer partial choice?
12:43:03  <PublicServer> <V453000> well yeah, you give choices so trains can swich to a different track after one of  the choices is full
12:43:13  <PublicServer> <V453000> that depends
12:43:21  <PublicServer> <V453000> obviously there are many ways how to do a merger
12:43:24  <PublicServer> <ZxBiohazardZx> ill have a look
12:43:30  <PublicServer> <ZxBiohazardZx> see if i can clean it up a bit
12:43:36  <PublicServer> <ZxBiohazardZx> and offer more choice ;)
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12:50:25  <BiG> yohi
12:50:53  <V453000> omfgyoloswagHI
12:51:19  <PublicServer> <ZxBiohazardZx> lolz
12:52:37  <BiG> :D
12:52:43  <BiG> hi you two :)
12:53:10  <PublicServer> <ZxBiohazardZx> im failing bigtime to see how i can possibly improve this mess in 4 :)
12:53:18  <PublicServer> <ZxBiohazardZx> im just too tired it think
12:54:04  <PublicServer> <V453000> I think it should be ~okay
12:54:32  <PublicServer> <ZxBiohazardZx> i just dislike it :)
12:54:44  <PublicServer> <ZxBiohazardZx> but i figured i will swap the 3rd i made over
12:54:50  <PublicServer> <ZxBiohazardZx> since the mid tunnels only vent on 2 and 3
12:54:56  <PublicServer> <ZxBiohazardZx> ill make my 3rd go to 1
12:55:02  <PublicServer> <ZxBiohazardZx> and then allow a choice for 3
12:55:07  *** cyph3r has quit IRC
12:56:45  <PublicServer> <ZxBiohazardZx> nmmz its still bad, bridgelenght is a gap in signalling
13:08:06  <BiG> work harder!
13:08:12  <BiG> :D
13:08:16  <PublicServer> <ZxBiohazardZx> hmmz its still ugly as shit solution
13:09:38  <PublicServer> <V453000> join OR die Meech :P
13:09:46  <PublicServer> <ZxBiohazardZx> hmmz fuck this ugly shit
13:09:53  <PublicServer> <ZxBiohazardZx> SLH8 wut is in my face yet again
13:10:07  <BiG> lol, V I have to go to work in like 20 minutes! D:
13:10:18  <PublicServer> <ZxBiohazardZx> i need to connect A to B
13:10:22  <BiG> That's why i dont play from like morning to 7pm or later
13:10:28  <PublicServer> <ZxBiohazardZx> but since shit splits in B i dislike
13:10:47  * BiG is dead
13:11:18  <BiG> seeya guys later :)
13:13:13  <PublicServer> <ZxBiohazardZx> ffs
13:13:19  <PublicServer> <ZxBiohazardZx> hate and dislike all the way
13:15:07  <PublicServer> <V453000> more like why do you force all traffic from there to 1
13:15:18  <PublicServer> <ZxBiohazardZx> because see higher up
13:15:25  <PublicServer> <ZxBiohazardZx> C forces everything into 2 and 3
13:15:31  <PublicServer> <ZxBiohazardZx> hence 1 should be more empty
13:15:41  <PublicServer> <ZxBiohazardZx> i actually want an entry to 2 and 1 as well
13:15:47  <PublicServer> <V453000> its actually okay in this case
13:15:59  <PublicServer> *** Maraxus has joined company #1
13:16:15  <PublicServer> <ZxBiohazardZx> added choice :P
13:16:17  <PublicServer> <ZxBiohazardZx> for 2
13:16:56  <PublicServer> <ZxBiohazardZx> how bout this
13:17:02  <PublicServer> <ZxBiohazardZx> it can now go anywhere :P
13:17:49  <PublicServer> <V453000> should do just fine
13:18:25  <PublicServer> <ZxBiohazardZx> better :)
13:20:47  <PublicServer> <ZxBiohazardZx> anyway im off
13:21:01  <PublicServer> *** ZxBiohazardZx has left the game (leaving)
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13:24:11  <PublicServer> <Maraxus> I'm off - cu later
13:24:18  <PublicServer> *** Maraxus has left the game (leaving)
13:24:18  <PublicServer> *** Game paused (number of players)
13:24:20  <PublicServer> <V453000> bai
14:34:17  <V453000> !install
14:34:51  <PublicServer> V453000: install done, please run !restart
14:36:03  <V453000> !restart
14:36:03  <PublicServer> V453000: Restart scheduled, will be initiated in next minute!
14:36:09  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
14:36:09  <PublicServer> Thank you for playing r25034.
14:36:13  <PublicServer> Server has exited
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14:36:25  <PublicServer> Autopilot engaged
14:36:25  <PublicServer> Loading savegame: '{#openttdcoop} - The Public Server (www.openttdcoop.org)'
14:36:25  *** ChanServ sets mode: +v PublicServer
14:36:25  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG255 (r25071) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | Participate on wiki upgrades! http://blog.openttdcoop.org/2012/11/28/wiki-upgrades-and-list-of-things-to-be-done/"
14:36:43  <V453000> !dl win64
14:36:43  <PublicServer> V453000: http://binaries.openttd.org/nightlies/trunk/r25071/openttd-trunk-r25071-windows-win64.zip
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17:08:49  <LoPo> lo
17:08:51  <LoPo> !password
17:08:51  <PublicServer> LoPo: faking
17:09:05  <LoPo> !dl win64
17:09:05  <PublicServer> LoPo: http://binaries.openttd.org/nightlies/trunk/r25071/openttd-trunk-r25071-windows-win64.zip
17:09:56  <PublicServer> *** Game still paused (number of players)
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18:29:52  <ZxBiohazardZx> !info
18:29:52  <PublicServer> ZxBiohazardZx: #:1(Orange) Company Name: 'Warnpool Transport'  Year Founded: 2100  Money: 6741999695  Loan: 0  Value: 6744647453  (T:1197, R:3, P:0, S:0) unprotected
18:30:00  <ZxBiohazardZx> !players
18:30:02  <PublicServer> ZxBiohazardZx: There are currently no clients connected to the server
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20:47:52  <dwarf> !password
20:47:52  <PublicServer> dwarf: faking
20:48:21  <dwarf> !dl win64
20:48:21  <PublicServer> dwarf: http://binaries.openttd.org/nightlies/trunk/r25071/openttd-trunk-r25071-windows-win64.zip
20:49:14  <PublicServer> *** Game still paused (number of players)
20:49:16  <PublicServer> *** dwarf joined the game
21:34:32  <G-Tus> !password
21:34:32  <PublicServer> G-Tus: rimmed
21:34:49  <PublicServer> *** Game still paused (number of players)
21:34:49  <PublicServer> *** Game unpaused (number of players)
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22:53:27  <PublicServer> *** Game paused (number of players)
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23:52:36  <CSBro> !players
23:52:38  <PublicServer> CSBro: Client 5 (Orange) is dwarf, in company 1 (Warnpool Transport)
23:58:50  <V453000> !password
23:58:50  <PublicServer> V453000: longed
23:59:05  <PublicServer> *** Game still paused (number of players)
23:59:05  <PublicServer> *** Game unpaused (number of players)
23:59:05  <PublicServer> <V453000> hai
23:59:05  <PublicServer> *** V453000 joined the game

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