Times are UTC Toggle Colours
00:00:01 <PublicServer> <ZxBiohazardZx> it does 00:00:07 <PublicServer> <ZxBiohazardZx> see !exampleprio 00:00:07 <PublicServer> <Troy McClure> it does 00:00:10 <PublicServer> <Troy McClure> under 00:00:25 <PublicServer> <Troy McClure> standard prio and two way signals combined 00:00:47 <PublicServer> <ZxBiohazardZx> you watching it liq? 00:00:54 <PublicServer> <liq3> where? 00:01:03 <PublicServer> <liq3> oh 00:01:09 <PublicServer> <liq3> i thought that was like an IRC command or somethinng xD 00:01:20 <PublicServer> <liq3> yeh i know tha tkind of prio 00:01:32 <PublicServer> <ZxBiohazardZx> then what is the confusion? 00:01:42 <PublicServer> <Troy McClure> you were asking why the 2 way entry signal? 00:01:44 <PublicServer> <liq3> uh 00:01:46 <PublicServer> <liq3> want me to copy the track? 00:01:52 <PublicServer> <liq3> 2 way combo 00:01:54 <PublicServer> <ZxBiohazardZx> yeah draw away :P 00:02:09 <PublicServer> <liq3> yes that one 00:02:15 <PublicServer> <Troy McClure> same principle 00:02:17 <PublicServer> <liq3> whoever put the sign there ;o 00:02:24 <PublicServer> <liq3> 2 way combo with a one way exit. 00:02:30 <PublicServer> <Troy McClure> the signs that says >>>>>>>>>>>>> and <<<<< 00:02:33 <PublicServer> <ZxBiohazardZx> why is that diff? 00:02:39 <PublicServer> <ZxBiohazardZx> its the same thing as i build 00:02:41 <PublicServer> <Troy McClure> it isn't 00:02:43 <PublicServer> <ZxBiohazardZx> just rotated over X degrees 00:02:47 <PublicServer> <Troy McClure> liq just doesn't see it yet 00:02:55 <PublicServer> <liq3> ^ 00:02:57 <PublicServer> <ZxBiohazardZx> its a 90 deg rotation 00:03:08 <PublicServer> <liq3> the 2 after the bridge are entry? 00:03:14 <PublicServer> <Troy McClure> yes 00:03:22 <PublicServer> <Troy McClure> they should be double though 00:03:24 <PublicServer> <ZxBiohazardZx> easier to see here? 00:03:26 <PublicServer> <Troy McClure> because of the pbs 00:03:32 <PublicServer> <liq3> yes 00:03:52 <PublicServer> <liq3> maglev is slightly confusing track :/ 00:03:59 <PublicServer> <Troy McClure> yeah, it is, I know 00:04:01 <PublicServer> <ZxBiohazardZx> pbs doesnt give a shit afaik 00:04:11 <PublicServer> <liq3> oh 00:04:13 <PublicServer> <liq3> i get it now 00:04:15 <PublicServer> <G-Tus> build it first with normal track, later just convert it 00:04:21 <PublicServer> <ZxBiohazardZx> the performance increase of a 1-way vs 2-way with PBS is about nothing on small maps 00:04:25 <PublicServer> <Troy McClure> bio: it matters (with which settings) whether you put a 2 way signal or one way 00:04:43 <PublicServer> <ZxBiohazardZx> yeah settings affect it, true 00:04:45 <PublicServer> <ZxBiohazardZx> anyway sleep time 00:04:48 <PublicServer> <Troy McClure> nn 00:05:02 <PublicServer> <liq3> how does 2-way vs 1-way matter? 00:05:16 <PublicServer> <ZxBiohazardZx> tech details 00:05:20 <PublicServer> <ZxBiohazardZx> it doesnt for most purposes 00:05:22 <PublicServer> <Troy McClure> yep tech details 00:05:25 <PublicServer> <G-Tus> with PBS doesnt make a difference 00:05:28 <PublicServer> <liq3> ...lol 00:05:30 <PublicServer> <ZxBiohazardZx> but under heavy load, pathfinder sometimes is slower 00:05:38 <PublicServer> <liq3> so 2 way speeds it up? 00:05:40 <PublicServer> <G-Tus> with other signals the pathfinder will go in mental breakdown 00:05:40 <PublicServer> <Troy McClure> matters for the penalties that rail has 00:05:47 <PublicServer> <Troy McClure> 2 way is a heavier penaltie 00:05:55 <PublicServer> <Big Meech> does water and diamond transfer go right of msh04 ? 00:05:55 <PublicServer> <Troy McClure> it makes the train choose faster 00:05:57 <PublicServer> <ZxBiohazardZx> 2 way signals make pathfinder algorithm easier 00:05:59 <PublicServer> <Big Meech> if so i could make a drop 00:06:01 <PublicServer> <liq3> so 00:06:03 <PublicServer> <ZxBiohazardZx> and thus slgihtly faster 00:06:07 <PublicServer> <Big Meech> and pick 00:06:08 <PublicServer> <liq3> 2-way costs more or less? 00:06:19 <PublicServer> <ZxBiohazardZx> though imo / afaik the mapsize and #trains is not enough to really see the effect 00:06:26 <PublicServer> <ZxBiohazardZx> 2 way is same price 00:06:40 <PublicServer> <ZxBiohazardZx> also Gtus 00:06:46 <PublicServer> <Troy McClure> err, Meech 00:07:00 <PublicServer> <Troy McClure> you can make a drop 00:07:06 <PublicServer> <Troy McClure> a transfer that is 00:07:08 <PublicServer> <ZxBiohazardZx> Gtus what purpose do the X-shaped endings like @ Asonia Minor have? 00:07:19 <PublicServer> <ZxBiohazardZx> they the SLH connections or do they actually serve a purpose? 00:07:38 <PublicServer> <G-Tus> hmm what do you mean? 00:07:52 <PublicServer> <ZxBiohazardZx> EndOfLineTransferHub? 00:07:54 <PublicServer> <ZxBiohazardZx> sign 00:08:17 <PublicServer> <G-Tus> you can build some simple SLH there 00:08:27 <PublicServer> <G-Tus> they don't serve a purpose 00:08:30 <PublicServer> <ZxBiohazardZx> so mainly that side X is for SLHing :p 00:08:32 <PublicServer> <ZxBiohazardZx> fine 00:08:54 <PublicServer> <G-Tus> maybe put a turnaround possability so lost train can go back without messing sidelines up 00:09:10 <PublicServer> <Troy McClure> don't wanna do that, I think 00:09:17 <PublicServer> <ZxBiohazardZx> fair enough 00:09:23 <PublicServer> <Troy McClure> might as well tho 00:09:29 <PublicServer> <ZxBiohazardZx> anyway im off to sleep 00:09:31 <PublicServer> <ZxBiohazardZx> ttyl 00:09:41 <PublicServer> <G-Tus> later 00:09:43 <PublicServer> *** ZxBiohazardZx has left the game (leaving) 00:09:55 *** chester_ has quit IRC 00:10:43 <PublicServer> <Troy McClure> might I suggest that, Meech? 00:12:01 <PublicServer> <Troy McClure> only 3 per line, Meech? 00:12:21 <PublicServer> <Big Meech> how large do you think it has to be? 00:12:31 <PublicServer> <Big Meech> the maglev will get more througoughput than the monorails 00:12:34 <PublicServer> <Troy McClure> 4 per line, at least 00:12:44 <PublicServer> <Big Meech> do it then :D 00:12:46 <PublicServer> <Troy McClure> what is the loading speed? 00:12:52 <PublicServer> <G-Tus> slugs unload in 3 stages 00:13:08 <PublicServer> <liq3> where you guys building? 00:13:14 <PublicServer> <G-Tus> like any cargo maglev I think 00:13:18 <PublicServer> <Big Meech> right of msh04 00:13:44 <PublicServer> <liq3> btw what does MSH and BBH stand for? 00:13:54 <PublicServer> <G-Tus> Main Station Hub and Backbone Hub 00:14:04 <PublicServer> <liq3> backbone hub meaning two mainlines? 00:14:10 <PublicServer> <G-Tus> yep 00:14:22 *** pugi has quit IRC 00:16:00 <PublicServer> <liq3> where you guys transfering te water and diamond to? ;o 00:16:10 <PublicServer> <Troy McClure> transfer trains 00:16:17 <PublicServer> <liq3> ...i'm very confused. 00:16:19 <PublicServer> <Troy McClure> they will eventually deliver it to all towns 00:16:22 <PublicServer> <liq3> o.O 00:16:33 <PublicServer> <Troy McClure> that should balance allt he cargo delivered 00:16:40 <PublicServer> <Troy McClure> I dunno, it's in the plan 00:16:43 <PublicServer> <G-Tus> look at the network plan 00:16:53 <PublicServer> <liq3> i have, several times. 00:17:07 <PublicServer> <Troy McClure> that's probably the confing thing 00:17:30 <PublicServer> <Troy McClure> *confusing 00:17:35 <PublicServer> <liq3> xD 00:17:38 <PublicServer> <liq3> what's CL1.5? 00:17:45 <PublicServer> <G-Tus> Curve Length 1.5 00:18:00 <PublicServer> <liq3> 1.5 long...? 00:18:06 <PublicServer> <G-Tus> yep 00:18:08 <PublicServer> <Troy McClure> it's !this 00:18:26 *** ZxBiohazardZx has quit IRC 00:18:35 <PublicServer> <liq3> that looks like a curve length of 1... 00:18:41 <PublicServer> <Troy McClure> yeah, but technicall 00:18:47 <PublicServer> <G-Tus> yeh 1 horizontal/vertical works 00:18:54 <PublicServer> <G-Tus> diagonal needs to be 1.5 00:19:11 <PublicServer> <liq3> oh oki 00:19:34 <PublicServer> <liq3> hrm 00:19:36 <PublicServer> <liq3> that explains a bit... 00:21:56 <PublicServer> <liq3> well, I know how turns work now. :] 00:25:17 <ondo> T.T 00:25:25 <PublicServer> <Troy McClure> T.T? 00:25:26 <ondo> why this happens to me??? 00:25:37 <ondo> I've rebuild on the stable version of openttd 00:25:43 <ondo> still crashes 00:26:01 <PublicServer> <Troy McClure> whole religions have formed around that one question 00:26:04 <PublicServer> <Troy McClure> so I really don't know 00:26:50 <PublicServer> *** liq3 has left the game (leaving) 00:27:07 <PublicServer> <Troy McClure> lol ragequit 00:27:10 <PublicServer> <Troy McClure> jk 00:27:37 <ondo> !password 00:27:37 <PublicServer> ondo: yessed 00:28:02 <PublicServer> *** ondo joined the game 00:28:39 <ondo> should I try to build to build the thing on the server???? 00:28:53 <PublicServer> <Troy McClure> if you've got an hour or an hour and a half 00:29:13 <PublicServer> <Troy McClure> look, there's always the bulldozer tool :P 00:29:33 <ondo> I was actually thinking about the crash thing xD 00:29:47 <PublicServer> <Big Meech> use linux instead :D 00:29:47 <ondo> don't want to crash the server :P 00:29:49 <PublicServer> <Troy McClure> I can hardly believe it's something you did 00:30:03 <PublicServer> <Troy McClure> servers don't crash when buildiing hubs 00:30:13 <PublicServer> <Troy McClure> yours probably isn't that ugly 00:30:23 <ondo> I'll try it then 00:30:25 <PublicServer> <Troy McClure> not THAT ugly, at least :) 00:31:07 <PublicServer> <Big Meech> how large do you think the monorail transfer pickup needs to be ? 00:31:39 <PublicServer> <G-Tus> no idea 00:31:49 <PublicServer> <Troy McClure> one should think as large as the maglev, right 00:31:59 <PublicServer> <Troy McClure> if it wants the same throughput... 00:31:59 <PublicServer> <G-Tus> just to be safe 00:32:22 <PublicServer> <G-Tus> but since the monorail network is only single lane, it wont get the same throughput as the maglev network 00:32:32 <PublicServer> <Troy McClure> yep 00:32:46 <PublicServer> <Troy McClure> and monorail can moveslightly more cargo 00:32:53 <PublicServer> <Big Meech> so 2 lanes, 4 platforms each? 00:33:15 <PublicServer> <Troy McClure> probs 00:33:53 <PublicServer> <Big Meech> train lenfth of 5 again? 00:33:59 <PublicServer> <G-Tus> yep 00:34:10 <PublicServer> *** G-Tus has left the game (leaving) 00:34:17 <G-Tus> Im off, see you all later 00:34:24 <PublicServer> <Troy McClure> bb 00:34:35 <PublicServer> <Big Meech> but you have a 4-way to finish! :P 00:35:25 <G-Tus> I know, but I cant figure out the mergers, they are different from what Im used to build... 00:35:54 <PublicServer> <Big Meech> not gonna hurt your idea, but roundabouts aren't used here ondo 00:40:34 *** denny577 has joined #openttdcoop 00:43:09 <PublicServer> <Big Meech> aww shit 00:43:11 <PublicServer> <Big Meech> xD 00:44:12 *** G-Tus has left #openttdcoop 00:47:25 <PublicServer> <Big Meech> lol 00:47:31 <PublicServer> <Big Meech> wasnt going that overboard troy xD 00:47:38 <PublicServer> <Big Meech> just 4x 00:47:50 <PublicServer> <Big Meech> i accidently blew up all my eyecandy 00:47:56 <PublicServer> <Troy McClure> yeah, I noticed 00:48:06 <PublicServer> <Troy McClure> So I thought I'd help you 00:48:06 <PublicServer> <Troy McClure> aww 00:48:08 <PublicServer> <Big Meech> :D 00:48:30 <PublicServer> <Troy McClure> how can it be a transfer if there isn't a pipeline between them? 00:48:48 <PublicServer> <Big Meech> xD 00:48:59 <PublicServer> <Big Meech> it transfers into a holding tank area 00:49:09 <PublicServer> <Big Meech> trying to rebuild the holding tanks! :D 00:49:35 <PublicServer> <Troy McClure> k, I'll leave you up to it then 00:53:23 <PublicServer> <Troy McClure> something eyecandy for the diamonds too? 00:53:33 <PublicServer> <Troy McClure> or they go through the pipes too? 00:53:35 <PublicServer> <Big Meech> did you see it before i blew it up? 00:53:42 <PublicServer> <Troy McClure> nope, not really 00:53:56 <PublicServer> <Big Meech> ill try to redo it 00:54:30 <PublicServer> <Troy McClure> hmm, come to think of it 00:54:46 <PublicServer> <Troy McClure> one station wouldn't probably be the best idea for 2 cargos 00:55:28 <PublicServer> <Big Meech> :( 00:55:39 <PublicServer> <Troy McClure> yeah I know 00:55:49 <PublicServer> <Troy McClure> let's just see how this goes, then 01:00:19 <PublicServer> <Troy McClure> ondo, you know what could possibly be described as the main rule of ottdcoop? 01:00:53 <PublicServer> <Big Meech> rule 1, you dont talk about fight club ? 01:01:00 <ondo> lol 01:01:10 <PublicServer> <Troy McClure> nope :) 01:01:16 <PublicServer> <Troy McClure> Split before Merge 01:01:40 <PublicServer> <Big Meech> also needs 4 lanes in the roundabout 01:02:06 <PublicServer> <Big Meech> V453000 loves roundabouts 01:02:12 <PublicServer> <Troy McClure> doubtful 01:02:22 <PublicServer> <Big Meech> he thinks they are the best 01:02:51 <ondo> I wanted to double every path, but again, space is a problem here :P 01:03:14 <PublicServer> <Troy McClure> I'd say, take space 01:03:28 <PublicServer> <Troy McClure> the other BBH's also take up a lot of space, they need it too 01:03:50 <PublicServer> <Troy McClure> your efforts are appreciated 01:04:20 <PublicServer> <Troy McClure> but the fact that split before merge is not a part of roundabouts, makes it very unpopular and very inefficient 01:04:34 <PublicServer> <Troy McClure> but fniish it for now 01:04:45 <PublicServer> <Troy McClure> if you don't build anything, you'll never learn :) 01:05:57 *** denny577_ has joined #openttdcoop 01:06:27 *** denny577 has quit IRC 01:06:33 *** denny577_ has quit IRC 01:06:58 *** denny577 has joined #openttdcoop 01:08:52 <PublicServer> *** Troy McClure has joined spectators 01:09:22 <PublicServer> <Big Meech> ondo 01:09:40 <PublicServer> <Big Meech> i think ig the bbh started firther in the upper left corner you will have more room 01:09:50 <PublicServer> <Big Meech> at !up here 01:11:22 <PublicServer> <Troy McClure> off to bed 01:11:24 <PublicServer> <Troy McClure> nn 01:11:31 <PublicServer> <Big Meech> seeya boss 01:11:42 <PublicServer> <Troy McClure> bye Meech, bye ondo 01:11:50 <PublicServer> *** Troy McClure has left the game (leaving) 01:13:13 <ondo> I'll do the same 01:13:23 <ondo> I've a test tomorrow, should get some sleep 01:13:38 <PublicServer> *** ondo has left the game (leaving) 01:13:38 <PublicServer> *** Game paused (number of players) 01:13:46 <PublicServer> *** Big Meech has joined spectators 01:13:46 <ondo> bye 01:13:57 *** ondo has quit IRC 01:15:07 *** Rhamphoryncus_ has quit IRC 01:15:57 <Sylf> !password 01:15:57 <PublicServer> Sylf: macing 01:16:12 <PublicServer> *** Game still paused (number of players) 01:16:12 <PublicServer> *** Sylf joined the game 01:16:29 <PublicServer> <Big Meech> yo 01:16:35 <PublicServer> <Sylf> yo 01:16:43 <PublicServer> *** Big Meech has joined company #1 01:16:43 <PublicServer> *** Game unpaused (number of players) 01:17:21 *** denny577 has quit IRC 01:17:42 *** denny577 has joined #openttdcoop 01:22:58 *** Rhamphoryncus_ has joined #openttdcoop 01:26:53 *** dwarf has quit IRC 01:27:54 *** denny577 has quit IRC 01:28:11 *** denny577 has joined #openttdcoop 01:28:37 *** denny577 has quit IRC 01:28:55 *** denny577 has joined #openttdcoop 01:29:06 <PublicServer> <Big Meech> whatcha working on Sylf? 01:29:12 <PublicServer> <Sylf> nuthin 01:29:18 <PublicServer> <Big Meech> :D 01:29:38 <PublicServer> <Sylf> I just can't get over how I dislike the plan 01:30:12 <PublicServer> <Big Meech> Oh, come on, the hippies are amazing 01:33:02 <BiG_MeEcH> woo! 01:43:55 <PublicServer> <Sylf> hm 01:44:45 <BiG_MeEcH> :D 01:48:57 <PublicServer> <Sylf> ugh. 01:51:23 *** NewBee123 has joined #openttdcoop 01:52:17 <PublicServer> <Sylf> uh, wait.... that SLH is moot 01:52:32 *** cyph3r has quit IRC 01:53:56 <NewBee123> hi there 01:54:06 <PublicServer> <Sylf> hi bee 01:54:31 <NewBee123> !password 01:54:31 <PublicServer> NewBee123: honeys 02:03:24 <BiG_MeEcH> haha omg 02:03:33 <BiG_MeEcH> nice 02:03:39 *** valhallasw has joined #openttdcoop 02:05:56 <PublicServer> <Big Meech> which slh ? 02:13:09 *** denny577 has quit IRC 02:14:43 <PublicServer> <Sylf> don't worry. It's all deleted. 02:15:24 <PublicServer> <Sylf> it's a generic design you can build anywhere 02:16:23 <PublicServer> <Big Meech> thought you were gonna build slh everywhere :D 02:16:49 <PublicServer> *** Player has left the game (leaving) 02:24:07 <PublicServer> <Big Meech> 4 way slh ? 02:24:45 <PublicServer> <Sylf> ` 02:24:51 <PublicServer> <Sylf> yeah 02:24:54 <PublicServer> <Big Meech> nice 02:24:56 <PublicServer> <Sylf> lazy design 02:25:03 <PublicServer> <Big Meech> better than the poop i could make 02:26:09 <liq3> !password 02:26:09 <PublicServer> liq3: feasts 02:26:16 <BiG_MeEcH> yo 02:26:21 <liq3> sup? 02:26:34 <PublicServer> *** liq3 joined the game 02:27:39 <PublicServer> <liq3> so what's the diff between a 4way SLH and 4 way BBH? 02:28:02 <PublicServer> <Sylf> BBH is the biggie. 02:28:17 <PublicServer> <Sylf> Back bone hubs. The main street to main street intersections. 02:28:23 <PublicServer> <liq3> mmmm 02:28:25 <PublicServer> <Sylf> SLH is just a sideline hub 02:28:25 <PublicServer> <Big Meech> slh usually takes 3 lines or 2 lines and smooshes em into 2 lines 02:28:27 <PublicServer> <liq3> oh i see 02:28:35 <PublicServer> <liq3> the sideline is just L_R? 02:28:49 <PublicServer> <Big Meech> yes 02:28:53 <PublicServer> <liq3> yeh that's much easier. ;o 02:29:48 <PublicServer> <Sylf> there, that's basically done. 02:33:58 <PublicServer> <liq3> hrm 02:34:05 <PublicServer> <liq3> those bridges don't look right. o.o 02:34:45 <PublicServer> <Sylf> which bridges? 02:35:36 <BiG_MeEcH> O_o 02:35:38 <BiG_MeEcH> _O_ 02:35:42 <BiG_MeEcH> o_O 02:35:48 <PublicServer> <liq3> o.O 02:36:20 <PublicServer> <Sylf> *_* 02:36:30 <BiG_MeEcH> $_$ 02:36:45 <PublicServer> <liq3> O.o_o.O 02:39:14 <PublicServer> <liq3> hrm 02:39:21 <PublicServer> <liq3> i guess those bridges do work with path signals.... 02:39:23 <PublicServer> <Sylf> ok, that should do it 02:39:29 <PublicServer> <Sylf> yup. 02:43:07 <PublicServer> <liq3> what's it giving prio to? ;o 02:43:29 <PublicServer> <Big Meech> one lane gets flow compared to the other entering lane 02:43:51 <PublicServer> <liq3> oh wow i see 02:43:53 <PublicServer> <Sylf> there 02:43:55 <PublicServer> <liq3> that's a really long prio. 02:44:07 <PublicServer> <Sylf> it's a bit long 02:44:26 <PublicServer> <liq3> you people are so fancy ;o 02:44:28 <PublicServer> <Big Meech> ladies dig long pro's 02:45:58 <PublicServer> <Sylf> there. semi symmetric design. no hippie philosophy. 02:46:12 <PublicServer> <Big Meech> hippies hate your conformity to style 02:46:34 <PublicServer> <Big Meech> you should have taken the anti-conformist sorta thing 02:47:45 <PublicServer> <liq3> lol 02:48:20 <PublicServer> <liq3> you gotta build another on the side too, or your symmetry is ruined. ;o 02:49:06 <PublicServer> <Big Meech> make a logic engine 02:49:12 <PublicServer> <Big Meech> and set it free in the thing 02:49:46 <PublicServer> <Sylf> caboom1 02:49:48 <PublicServer> <Big Meech> lmao 02:49:48 <PublicServer> <liq3> lol 02:49:58 <PublicServer> <liq3> oh my god people are driving those things? ;o 02:50:20 <PublicServer> <Sylf> LOL 02:50:26 <PublicServer> <Big Meech> the worst part about driving is the first few feet 02:50:44 <PublicServer> <Big Meech> after you go 2000 mph, you get used to it 02:51:01 <PublicServer> <liq3> lol 02:59:29 <PublicServer> *** Big Meech has left the game (general timeout) 02:59:29 <PublicServer> *** Big Meech has left the game (connection lost) 02:59:59 <BiG_MeEcH> !password 02:59:59 <PublicServer> BiG_MeEcH: stills 03:00:15 <PublicServer> *** Big Meech joined the game 03:00:20 <PublicServer> *** Big Meech has joined company #1 03:00:28 *** Virtuall has quit IRC 03:03:40 <PublicServer> *** Sylf has joined spectators 03:03:52 <PublicServer> *** Big Meech has joined spectators 03:03:52 <PublicServer> *** Game paused (number of players) 03:08:32 <PublicServer> <Sylf> HM 03:08:39 <PublicServer> *** Sylf has joined company #1 03:08:39 <PublicServer> *** Game unpaused (number of players) 03:08:57 <PublicServer> <Big Meech> hm :) 03:09:15 <PublicServer> <Sylf> mmhm 03:09:21 <PublicServer> <liq3> you guys ever done an ECS map? o.o 03:09:21 <PublicServer> <Big Meech> hmmmmmmmmmmmm :) 03:09:28 <PublicServer> <Sylf> no 03:09:40 <PublicServer> <Big Meech> we did ECS in WS before I think 03:09:51 <PublicServer> <Sylf> ECS never made a good game sense to me 03:09:57 <PublicServer> <liq3> WS? 03:10:03 <PublicServer> <Big Meech> welcome server 03:10:47 <PublicServer> *** Sylf has joined spectators 03:10:47 <PublicServer> *** Game paused (number of players) 03:10:52 <PublicServer> <liq3> i supposet he best way to approach ECS would be lots of transfers? 03:11:27 <PublicServer> <Sylf> like, for the supporting cargos? 03:11:41 <PublicServer> <Sylf> like, fertilizer, cars, etc? 03:11:47 <PublicServer> <liq3> well, there's so many cargos going all over the place... 03:12:01 <PublicServer> <Big Meech> transfer never makes much sense honestly 03:12:11 <PublicServer> <liq3> you need coal for 3 different drops. 03:12:21 <PublicServer> <liq3> actually 4 03:12:39 <Sylf> http://wiki.openttdcoop.org/PublicServer:Archive_-_Games_221_-_230#gameid_222 03:12:46 <PublicServer> <Big Meech> in welcome server right now we got a FIRS game going 03:12:50 <Sylf> See that as an inspiration on how you can play such a game 03:12:54 <PublicServer> <Big Meech> coal doesnt have to go everywhere 03:13:25 <Sylf> In PSG222, all cargos went to all industries requiring them 03:13:27 <liq3> oh man i gotta dl that 03:13:53 <liq3> haha i'd never be able to pull that kind of stuff off solo. o.o 03:13:55 <Sylf> It's FIRS, not ECS 03:13:56 <liq3> it'd take weeks to do one map 03:14:00 <Sylf> but you'll get an idea 03:14:57 <liq3> do you guys play singleplayer at all? 03:15:08 <Sylf> not really 03:15:18 <PublicServer> *** liq3 has left the game (leaving) 03:15:38 <BiG_MeEcH> sing player gets broing after youve been here in Network game 03:15:38 <Sylf> I try, but I give quickly 03:15:47 <liq3> heh 03:16:01 <BiG_MeEcH> i dont mind brewing in single player but most stuff can be done here in internet 03:16:20 <liq3> oh my god that map. it's like invasion of the train tracks. 03:17:00 <BiG_MeEcH> liq are you mostly new? 03:17:05 <liq3> yes 03:17:09 <liq3> only got openTTD less then week ago 03:24:15 *** Rhamphoryncus_ has quit IRC 03:27:55 *** Rhamphoryncus_ has joined #openttdcoop 03:29:46 <BiG_MeEcH> good news is that you are in the right place , Liq 03:38:36 <liq3> haha 03:39:09 <liq3> is it just me, or do all the wiki and random internet junctions/hubs look super simple? (and low capacity) 03:39:36 <PublicServer> <Big Meech> most of the stuff on the wiki hasnt been updated in ages 03:39:44 <PublicServer> <Big Meech> and yes, most people dont build like we do here 03:40:19 <liq3> no one optimizes for high capacity like you guys do eh? ;p 03:47:48 <BiG_MeEcH> Ive seen a lot of 1 bridge is okay sorta thing 04:03:13 *** Virtuall has joined #openttdcoop 04:12:12 *** Dom_ has joined #openttdcoop 04:21:47 <Dom_> !password 04:21:47 <PublicServer> Dom_: ramble 04:22:23 <PublicServer> *** Game still paused (number of players) 04:22:25 <PublicServer> *** Dom joined the game 04:22:29 <PublicServer> <Dom> hi 04:22:31 <PublicServer> *** Big Meech has left the game (general timeout) 04:22:31 <PublicServer> *** Big Meech has left the game (connection lost) 04:22:56 <BiG_MeEcH> hi 04:23:11 <BiG_MeEcH> !password 04:23:11 <PublicServer> BiG_MeEcH: ramble 04:23:24 <PublicServer> *** Game still paused (number of players) 04:23:27 <PublicServer> *** Big Meech joined the game 04:23:30 <PublicServer> *** Big Meech has joined company #1 04:23:30 <PublicServer> *** Game unpaused (number of players) 04:23:43 <PublicServer> <Dom> brb 04:30:17 <PublicServer> <Dom> so now im here 04:33:05 *** liq3 has quit IRC 04:34:51 <PublicServer> *** Big Meech has left the game (general timeout) 04:34:51 <PublicServer> *** Big Meech has left the game (connection lost) 04:34:51 <PublicServer> *** Game paused (number of players) 04:35:04 <PublicServer> <Dom> im going anyway 04:35:06 <PublicServer> <Dom> gn8 04:35:09 <PublicServer> *** Dom has left the game (leaving) 04:44:48 *** Tray has joined #openttdcoop 04:57:19 *** Dom_ has quit IRC 05:02:02 *** Rhamphoryncus_ has quit IRC 05:17:02 *** Rhamphoryncus_ has joined #openttdcoop 05:26:09 <PublicServer> *** Sylf has left the game (leaving) 07:51:49 *** Dilandau has joined #openttdcoop 08:07:56 *** valhallasw has quit IRC 08:20:09 *** Gregor-PLNL has joined #openttdcoop 08:22:20 *** NewBee123 has quit IRC 08:30:11 *** valhallasw has joined #openttdcoop 08:40:18 *** andbo has joined #openttdcoop 08:48:20 *** iTKerry has joined #openttdcoop 08:48:52 <iTKerry> !pass 08:48:57 <iTKerry> !password 08:48:57 <PublicServer> iTKerry: ramble 08:50:07 <iTKerry> !password 08:50:07 <PublicServer> iTKerry: ramble 08:50:37 <iTKerry> !password 08:50:37 <PublicServer> iTKerry: ramble 09:02:50 *** tycoondemon has joined #openttdcoop 09:11:44 *** Dom_ has joined #openttdcoop 09:35:49 *** iTKerry has quit IRC 09:54:14 *** G-Tus has joined #openttdcoop 09:54:36 <G-Tus> !passwor 09:54:38 <G-Tus> !password 09:54:38 <PublicServer> G-Tus: ramble 09:54:48 <PublicServer> *** Game still paused (number of players) 09:54:51 <PublicServer> *** G-Tus joined the game 10:05:19 *** cyph3r has joined #openttdcoop 10:15:04 *** Josta has joined #openttdcoop 10:16:16 <Josta> !password 10:16:16 <PublicServer> Josta: pearls 10:16:22 <PublicServer> *** Game still paused (number of players) 10:16:25 <PublicServer> *** Josta joined the game 10:27:35 <PublicServer> *** Josta has left the game (leaving) 10:27:45 *** Josta has quit IRC 11:00:26 <PublicServer> *** G-Tus has left the game (leaving) 11:00:30 *** G-Tus has left #openttdcoop 11:27:37 *** chester_ has joined #openttdcoop 11:51:14 *** liq3 has joined #openttdcoop 13:10:30 *** andbo has quit IRC 13:34:22 *** Maraxus has joined #openttdcoop 13:53:55 *** absolutis has joined #openttdcoop 13:54:02 <absolutis> !password 13:54:02 <PublicServer> absolutis: puking 13:54:04 <absolutis> !players 13:54:06 <PublicServer> absolutis: There are currently no clients connected to the server 13:55:30 <PublicServer> *** Game still paused (number of players) 13:55:32 <PublicServer> *** Absolutis joined the game 13:57:50 *** valhallasw has quit IRC 14:16:31 <V453000> !password 14:16:31 <PublicServer> V453000: recoil 14:17:00 <PublicServer> *** Game still paused (number of players) 14:17:00 <PublicServer> *** Game unpaused (number of players) 14:17:00 <PublicServer> <V453000> oy 14:17:00 <PublicServer> *** V453000 joined the game 14:22:31 <PublicServer> <Absolutis> hello 14:22:38 <PublicServer> <Absolutis> brb soon 14:26:52 <PublicServer> <Absolutis> back 14:28:12 *** Joosta has joined #openttdcoop 14:28:47 *** Joosta is now known as Guest1943 14:28:53 <Guest1943> !password 14:28:53 <PublicServer> Guest1943: pixies 14:29:06 <PublicServer> *** Josta joined the game 14:29:22 <PublicServer> <Absolutis> hello 14:29:25 <PublicServer> <Josta> hi 14:31:03 <PublicServer> <Josta> these 4way bbh's are crazy 14:31:25 <PublicServer> <Absolutis> ik 14:33:04 *** dwarf has joined #openttdcoop 14:33:04 *** ChanServ sets mode: +o dwarf 14:35:07 <PublicServer> <Absolutis> look at NW bbh 14:35:21 <PublicServer> <Absolutis> ahh , my eyes 14:35:34 <PublicServer> <Josta> hehe yea 14:35:44 <PublicServer> <Absolutis> roundabouts are ugly 14:35:56 <PublicServer> <Josta> and their mechanics are quite bad 14:36:04 <PublicServer> <Absolutis> yep 14:36:14 <PublicServer> <Absolutis> lower throughput + chance of deadlock 14:36:16 <PublicServer> <Josta> yea 14:36:17 *** absolutis has quit IRC 14:36:34 <PublicServer> <Josta> V made another masterpiece in the center 14:36:50 <PublicServer> <Absolutis> yep, V's BBHs always look as pretty 14:37:16 <PublicServer> <Absolutis> he's the king of brainmelting 14:37:50 <PublicServer> <V453000> :d it just happened itself 14:37:52 <PublicServer> <V453000> I am innocent 14:37:58 <PublicServer> <V453000> thanks :P 14:38:01 <PublicServer> <Josta> :) 14:39:34 <PublicServer> <Josta> are you building something atm V? 14:39:43 <PublicServer> <V453000> no chilling and drawing 14:40:01 <PublicServer> <V453000> im on holidays and I dont intend to build anytime soon 14:40:18 <liq3> hey, am I safe in assuming that most of the time, more distance = more profit? 14:40:25 <PublicServer> <Josta> allright 14:40:39 <PublicServer> <Absolutis> you should ask that on #openttd 14:40:39 <PublicServer> <V453000> also the NUTS first birthday edition wont draw itself :P 14:40:41 *** valhallasw has joined #openttdcoop 14:40:53 <PublicServer> <Absolutis> wait 14:40:55 <PublicServer> <V453000> pretty much yes, distance is usually more profit 14:40:55 <PublicServer> <Absolutis> waitwaitwait 14:41:06 <PublicServer> <V453000> but profit doesnt matter at all really 14:41:08 <PublicServer> <Absolutis> nuts was created a year ago now? 14:41:10 <PublicServer> <Absolutis> i feel old 14:41:20 <PublicServer> <V453000> 1.4. 2012 released 0.0.1 14:41:30 <PublicServer> <V453000> working on it started in June 2011 14:41:33 <liq3> Where's #openttD? 14:41:40 <PublicServer> <Absolutis> ... 14:41:43 <PublicServer> <V453000> or start of july or something 14:41:47 <PublicServer> <Absolutis> do /join #openttd? 14:41:50 <liq3> yeh my bad. 14:42:04 <PublicServer> <V453000> not everyone knows IRC :P 14:42:52 <PublicServer> <V453000> and if you dont know what is coming Absolutis, you will shit your pants 14:43:00 <PublicServer> <V453000> all I can say :P 14:43:20 *** ZxBiohazardZx has joined #openttdcoop 14:44:22 <PublicServer> <Josta> what do you have in store for us V? ^^ 14:45:49 <PublicServer> <V453000> something unimaginably revolutionary and crazy 14:45:58 <ZxBiohazardZx> lolwut? 14:45:59 <ZxBiohazardZx> must see? 14:46:02 <ZxBiohazardZx> !password 14:46:02 <PublicServer> ZxBiohazardZx: aspens 14:46:23 <Guest1943> Sounds awesome already 14:46:37 <PublicServer> <V453000> come see on 1st April :) 14:46:48 <PublicServer> *** ZxBiohazardZx joined the game 14:46:54 <ZxBiohazardZx> badum tss? 14:46:56 <ZxBiohazardZx> new NUTS? 14:47:18 <V453000> yes 14:48:33 <liq3> 1st of april. -.- 14:48:43 <PublicServer> <Josta> it's not a joke right? 14:48:45 <PublicServer> <ZxBiohazardZx> NUTS was released then as well 14:49:03 <PublicServer> <ZxBiohazardZx> so i assume V is serious and is planning either NUTS update or another funset 14:49:21 <PublicServer> <V453000> there is no reason for another set, and NUTS isnt "funset" :P it is serious 14:49:32 <PublicServer> <ZxBiohazardZx> NURS :P 14:49:54 <PublicServer> <V453000> it is very likely that I will make station and industry set in some future, but I so far have no intention to make 2 train sets 14:51:19 <PublicServer> <Josta> i'm looking forward to the industry set, sounds very interesting! 14:51:51 <PublicServer> <V453000> proobably not anytime soon however 14:53:25 <PublicServer> <V453000> fromy my latest assumptions, it will be created in 2 parts 14:53:35 <PublicServer> <V453000> first one is FARM Adds Real Mayhem 14:53:51 <PublicServer> <V453000> and after that MINE, Mayhem Is Never Enough 14:54:11 <PublicServer> <V453000> each of them separately playable but both not interruptin each other 14:54:25 <PublicServer> <V453000> and connecting through the "workers" cargo 14:54:55 <PublicServer> <V453000> actually making the set however, is not quite happening yet :) 14:56:21 <Guest1943> argh... sounds awesome! 14:56:26 <Guest1943> hurry up will ya? :P 14:56:54 <PublicServer> <V453000> easier said than done :) and I still also develop NUTS 15:06:00 <Maraxus> !password 15:06:00 <PublicServer> Maraxus: babied 15:06:15 <PublicServer> *** Maraxus joined the game 15:06:19 <PublicServer> <Maraxus> hi 15:08:29 <Guest1943> hi 15:08:38 <Guest1943> how do i change my nick in irc? 15:08:49 <PublicServer> <ZxBiohazardZx> try /nick newnick 15:10:00 <V453000> might be /name 15:10:52 <Guest1943> nickname is already in use.. that's weird 15:11:14 <PublicServer> <ZxBiohazardZx> ghost? 15:13:48 *** dwarf has quit IRC 15:13:57 *** Guest1943 has quit IRC 15:14:02 *** Joosta_ has joined #openttdcoop 15:14:10 <Joosta_> this better? 15:14:15 <Joosta_> yea 15:16:51 *** dwarf has joined #openttdcoop 15:16:51 *** ChanServ sets mode: +o dwarf 15:16:53 <PublicServer> <V453000> :) 15:21:55 <PublicServer> <ZxBiohazardZx> can pax be send or do we have to connect all to all before that as well? 15:22:41 <PublicServer> <V453000> looking at how it is connected I am losing any form of idea in this 15:22:51 <PublicServer> <ZxBiohazardZx> ? 15:23:13 <PublicServer> <V453000> are the trains supposed to go through the stations? through all stations? wtf 15:23:15 <PublicServer> <V453000> no hubs at all 15:23:17 <PublicServer> <ZxBiohazardZx> Optional Pax --> Hippies like traveling alot, but need to smoke so only shuttle ? 15:23:31 <PublicServer> <ZxBiohazardZx> the trains pass all stations, turn and do it all again? 15:23:37 <PublicServer> <Absolutis> BBH NW should definitely not be a roundabout 15:23:39 <PublicServer> <V453000> mhf 15:23:49 <PublicServer> <V453000> yes and especially not a roundabout without choices 15:23:57 <PublicServer> <ZxBiohazardZx> mhf? 15:24:27 <PublicServer> <V453000> trains going through everything sounds massively dumb 15:24:31 <PublicServer> <ZxBiohazardZx> why that? 15:24:33 <PublicServer> <V453000> but idk what the plan is supposed mean 15:24:40 <PublicServer> <ZxBiohazardZx> shuttle service is just that? 15:24:47 <PublicServer> <V453000> why what? making X same stations on trivial ring is utterly stupid to me 15:25:03 <PublicServer> <ZxBiohazardZx> pickup at A, go to B+drop, pickup B go to C, etc etc etc 15:25:17 <PublicServer> <ZxBiohazardZx> A<->B B<-> C C<-> D etc 15:25:23 <PublicServer> <ZxBiohazardZx> thats shuttle system 15:25:39 <PublicServer> <V453000> my god 15:25:41 <PublicServer> <ZxBiohazardZx> now if we take A<->B B<->C and make it a semi loop, it does exactly that 15:26:25 <PublicServer> <ZxBiohazardZx> A-B->C->D (one dir) and D->C->B->A for other dir equals the shuttle 15:26:32 <PublicServer> <V453000> and the goods drop happens how 15:26:43 <PublicServer> <ZxBiohazardZx> from what i know see bottom 15:27:01 <PublicServer> <ZxBiohazardZx> pickup goods -> dropoff, pickup, dropoff2, pickup dropoff3 etc etc 15:27:11 <PublicServer> *** Maraxus has joined spectators 15:27:19 <PublicServer> <V453000> thats okay 15:27:25 <PublicServer> <V453000> well k 15:27:25 <PublicServer> <ZxBiohazardZx> they only drop nearby towns (we have 2 goods producers serving half map each) 15:27:37 <PublicServer> <V453000> what? 15:27:43 <PublicServer> <ZxBiohazardZx> see plan 15:27:57 <PublicServer> <ZxBiohazardZx> Oil-Goods serve right have of map, Factory goods the other 15:28:00 <PublicServer> <ZxBiohazardZx> or all to all 15:28:14 <PublicServer> <ZxBiohazardZx> doesnt really matter, but i think you might have issues with lenght of orderlist if all to all 15:28:40 <PublicServer> <V453000> 265 orders is max 15:28:40 <PublicServer> <V453000> no 15:28:46 <PublicServer> <ZxBiohazardZx> not sure 15:28:52 <PublicServer> <ZxBiohazardZx> then you can pretty much do all to all 15:28:54 <PublicServer> <V453000> im very sure :) 15:29:24 <PublicServer> <V453000> I still dont see where the plan mentions good though 15:29:35 <PublicServer> <V453000> goods 15:29:41 <PublicServer> <ZxBiohazardZx> Secondairy network: Town monorail 15:29:49 <PublicServer> <ZxBiohazardZx> they get the cargo they need 15:29:53 <PublicServer> <ZxBiohazardZx> yes 15:29:59 <PublicServer> <ZxBiohazardZx> they get the cargo they need 15:30:01 <PublicServer> <V453000> how does that mean to closest 15:30:03 <PublicServer> <ZxBiohazardZx> aka water, gold, goods 15:30:13 <PublicServer> <ZxBiohazardZx> fair enough 15:30:16 <PublicServer> <ZxBiohazardZx> so all to all :P 15:30:22 <PublicServer> <V453000> they dont need diamonds 15:30:36 <PublicServer> <ZxBiohazardZx> Water/Diamonds Transfer 15:30:47 <PublicServer> <ZxBiohazardZx> so plan suggests all to all there as well 15:30:49 <PublicServer> <V453000> fair enough 15:31:03 <PublicServer> <V453000> 2 separate monorail networks :D 15:31:03 <PublicServer> <ZxBiohazardZx> in that case scratch my pax idea 15:31:18 <PublicServer> <ZxBiohazardZx> grid network and slh-style connects ftw 15:31:28 <PublicServer> <V453000> thats what I said originally 15:31:39 <PublicServer> <V453000> but if you have 2 separate networks, all to all will be seriously wtf 15:31:46 <PublicServer> <V453000> as each town will get 2 different stations 15:31:56 <PublicServer> <V453000> also it would make sense to use rail instead for one of them 15:31:58 <PublicServer> <ZxBiohazardZx> i still dont see why goods cant be done via maglev, but plan is plan :P 15:31:58 <PublicServer> <V453000> for the differentiation 15:32:00 <PublicServer> <ZxBiohazardZx> ow got to run anyway 15:32:06 <PublicServer> *** ZxBiohazardZx has left the game (leaving) 15:32:11 *** ZxBiohazardZx has quit IRC 15:32:15 <PublicServer> <Absolutis> G-Tus said that the network is pretty much chaos 15:32:53 <PublicServer> <V453000> doesnt mean it shouldnt have basic junctions 15:33:11 <PublicServer> <Absolutis> nah, but it does not mean we should have 2 networks 15:33:27 <PublicServer> <V453000> that is written there explicitly 15:34:17 <PublicServer> <Absolutis> oh, he added that. 15:34:20 <PublicServer> <V453000> no 15:34:30 <PublicServer> <V453000> I would seriously use rail for the water/diamonds though 15:34:36 <PublicServer> <V453000> just to make it clear which is which 15:34:46 <PublicServer> <Absolutis> ... 15:34:53 <PublicServer> <V453000> oh thats food as well 15:34:55 <PublicServer> <Absolutis> the plan says a chaotic network 15:35:01 <PublicServer> <Absolutis> not 2 separate networks 15:35:12 <PublicServer> <V453000> there is <-- 2 separate networks -->> 15:35:15 <PublicServer> <V453000> exactly 15:35:25 <PublicServer> <Absolutis> oh, there is like maglev + mono 15:35:36 <PublicServer> <Absolutis> but not 2 mono/1 mono 1 rail 15:35:56 <PublicServer> <V453000> wut? 15:36:24 <PublicServer> <Absolutis> just 1 mono network 15:36:50 <PublicServer> <V453000> and the sign <... 2 separate networks ---> is what 15:37:00 <PublicServer> <Absolutis> maglev and mono, i think that is 2 15:37:06 <PublicServer> <V453000> it is clearly poiting at rail/mono 15:37:32 <PublicServer> <V453000> and those two dont interconnect on the scheme 15:37:32 <PublicServer> <Absolutis> it could also be pointing at the 2 sets of signs 15:37:49 <PublicServer> <Absolutis> read the text under the secondary network 15:37:53 <PublicServer> <Absolutis> "Layout is just for show 15:37:55 <PublicServer> <Absolutis> " 15:38:11 <PublicServer> <V453000> one thing is layout and one thing is connecting/not connecting 15:38:49 <PublicServer> <Absolutis> meh, whatever, let's ask G-Tus when he gets back 15:38:51 <PublicServer> <Absolutis> or 15:38:55 <PublicServer> <Absolutis> @@logs 15:38:55 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 15:39:26 *** absolutis has joined #openttdcoop 15:41:27 <PublicServer> <Absolutis> @@logs 15:41:28 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 15:42:20 <V453000> werent in irc? :d 15:42:29 <absolutis> yeah 15:43:00 <V453000> wai? :d 15:43:11 <absolutis> guess i accidentally closed the window 15:43:42 <absolutis> march 14 logs, at 15:30 15:43:51 <absolutis> http://webster.openttdcoop.org/?channel=openttdcoop&date=1363219200 15:45:06 <V453000> alright 15:47:20 <Joosta_> cya later guys 15:47:23 *** Joosta_ has quit IRC 15:47:26 <V453000> bai 15:47:57 <PublicServer> *** Josta has left the game (leaving) 15:49:09 <PublicServer> <V453000> btw multiple_industry_per_town should always be off 15:49:19 <PublicServer> <Absolutis> why is that? 15:49:32 *** absolutis is now known as Absolutis 15:49:35 <PublicServer> <V453000> prevents dumb clustering mostly 15:50:23 *** pugi has joined #openttdcoop 16:00:36 *** dwarf has quit IRC 16:02:08 *** tycoondemon has quit IRC 16:12:12 *** G-Tus has joined #openttdcoop 16:18:44 <G-Tus> !players 16:18:47 <PublicServer> G-Tus: Client 229 (Orange) is Absolutis, in company 1 (Thomson & Co.) 16:18:47 <PublicServer> G-Tus: Client 231 (Orange) is V453000, in company 1 (Thomson & Co.) 16:18:47 <PublicServer> G-Tus: Client 239 is Maraxus, a spectator 16:19:27 <G-Tus> !password 16:19:27 <PublicServer> G-Tus: aisles 16:19:41 <PublicServer> *** G-Tus joined the game 16:31:09 *** Dilandau has left #openttdcoop 16:34:35 <PublicServer> *** Absolutis has left the game (leaving) 16:38:54 *** Gregor-PLNL has quit IRC 16:39:20 *** Dom_ has quit IRC 16:40:46 *** andbo has joined #openttdcoop 17:02:11 <PublicServer> *** G-Tus has left the game (leaving) 17:02:11 <PublicServer> *** Game paused (number of players) 17:02:13 *** G-Tus has left #openttdcoop 17:06:16 *** andbo has quit IRC 17:29:13 *** dwarf has joined #openttdcoop 17:29:13 *** ChanServ sets mode: +o dwarf 17:30:14 *** Jam35 has joined #openttdcoop 17:30:47 <Jam35> !password 17:30:47 <PublicServer> Jam35: tyrant 17:31:01 <PublicServer> *** Game still paused (number of players) 17:31:01 <PublicServer> *** Jam35 joined the game 17:34:40 *** tycoondemon has joined #openttdcoop 17:39:02 <LoPo> !password 17:39:02 <PublicServer> LoPo: redraw 17:39:13 <PublicServer> *** Game still paused (number of players) 17:39:13 <PublicServer> *** Game unpaused (number of players) 17:39:13 <PublicServer> *** LoPo joined the game 17:39:57 <PublicServer> <LoPo> lo 17:40:11 <PublicServer> <Jam35> hi 17:41:33 <PublicServer> <LoPo> oh roundabout :P 17:43:02 *** Progman has joined #openttdcoop 17:43:32 <PublicServer> *** LoPo has joined spectators 17:43:32 <PublicServer> *** Game paused (number of players) 17:45:16 <PublicServer> <Jam35> what's with the railway track in the plan? 17:45:30 <PublicServer> <Jam35> or is it supposed to be monorail? 17:58:01 <BiG_MeEcH> probably monorail 17:58:18 <BiG_MeEcH> I wonder if you can get mono from monorail 17:58:21 <PublicServer> <Jam35> makes most sense 17:58:45 <BiG_MeEcH> i <3 roundabout 17:59:05 <PublicServer> <Jam35> you would :D 17:59:28 <BiG_MeEcH> :D 18:00:09 <BiG_MeEcH> !password 18:00:09 <PublicServer> BiG_MeEcH: storks 18:00:24 <PublicServer> *** Game still paused (number of players) 18:00:27 <PublicServer> *** Big Meech joined the game 18:00:54 <PublicServer> <Big Meech> chat yesterday was funny 18:01:08 <PublicServer> <Big Meech> there was a person who came in as newbee 18:01:14 <PublicServer> <Big Meech> and a number after his name 18:01:15 *** Progman has quit IRC 18:01:21 <PublicServer> <Big Meech> password was honeys 18:02:06 <PublicServer> <Jam35> did ya get a buzz out of it? 18:02:07 <PublicServer> *** Big Meech has joined company #1 18:02:07 <PublicServer> *** Game unpaused (number of players) 18:02:23 <PublicServer> <Jam35> fff sorry 18:02:29 <BiG_MeEcH> nah, got stung :P 18:02:35 <PublicServer> *** Big Meech has joined spectators 18:02:35 <PublicServer> *** Game paused (number of players) 18:02:39 <PublicServer> <Jam35> oof 18:02:43 <PublicServer> <Jam35> lol 18:05:56 *** Gregor-PLNL has joined #openttdcoop 18:06:11 <PublicServer> <Big Meech> anyhoo be back later 18:06:22 <PublicServer> <Jam35> cya 18:16:27 <PublicServer> *** Jam35 has joined company #1 18:16:27 <PublicServer> *** Game unpaused (number of players) 18:22:16 *** ZxBiohazardZx has joined #openttdcoop 18:23:12 <ZxBiohazardZx> !players 18:23:14 <PublicServer> ZxBiohazardZx: Client 243 (Orange) is Jam35, in company 1 (Thomson & Co.) 18:23:14 <PublicServer> ZxBiohazardZx: Client 231 (Orange) is V453000, in company 1 (Thomson & Co.) 18:23:15 <PublicServer> ZxBiohazardZx: Client 245 is LoPo, a spectator 18:23:15 <PublicServer> ZxBiohazardZx: Client 247 is Big Meech, a spectator 18:23:15 <PublicServer> ZxBiohazardZx: Client 239 is Maraxus, a spectator 18:23:35 <ZxBiohazardZx> !password 18:23:35 <PublicServer> ZxBiohazardZx: awning 18:23:55 <PublicServer> *** ZxBiohazardZx joined the game 18:25:03 *** dwarf has quit IRC 18:27:12 *** Virtuall has quit IRC 18:28:02 <PublicServer> *** Maraxus has joined company #1 18:36:41 *** ODM has joined #openttdcoop 18:36:41 *** ChanServ sets mode: +o ODM 18:40:48 <PublicServer> *** Big Meech has left the game (general timeout) 18:40:48 <PublicServer> *** Big Meech has left the game (connection lost) 18:42:24 *** kuch3n has joined #openttdcoop 18:45:18 <kuch3n> @quickstart 18:45:19 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 18:52:11 *** valhallasw has quit IRC 18:55:56 <PublicServer> <ZxBiohazardZx> hmmz 18:56:07 <PublicServer> <ZxBiohazardZx> who put the wtf signs on the End Of Line Hub things 18:57:39 *** valhallasw has joined #openttdcoop 18:59:06 <PublicServer> <V453000> me 18:59:09 <PublicServer> <V453000> wtf is an end of line hub 18:59:11 <PublicServer> <V453000> dont know that 18:59:46 <PublicServer> <ZxBiohazardZx> i removed the signs, but since the arms are dead ends, you might as well use them for SLH/a system like last games Self-regulatory shit on LSLH6 (or was it 9) 19:01:26 <PublicServer> <V453000> that doesnt make sense, those already are lines 19:01:29 <PublicServer> <V453000> you dont need any hub there 19:01:39 <PublicServer> <V453000> where would the hub lead 19:01:46 <PublicServer> <V453000> to another dead end and a SL? 19:09:17 *** Virtuall has joined #openttdcoop 19:09:22 <PublicServer> *** tneo joined the game 19:11:34 *** cyph3r has quit IRC 19:12:18 <PublicServer> *** tneo has left the game (leaving) 19:30:25 *** valhallasw has quit IRC 19:37:14 <PublicServer> *** ZxBiohazardZx has left the game (leaving) 19:39:14 *** ZxBiohazardZx has left #openttdcoop 19:46:11 <PublicServer> <Maraxus> gn 19:46:17 <PublicServer> <Jam35> bb 19:46:20 <PublicServer> *** Maraxus has left the game (leaving) 19:46:35 *** Maraxus has quit IRC 19:59:56 *** valhallasw has joined #openttdcoop 20:02:39 *** dwarf has joined #openttdcoop 20:02:39 *** Webster sets mode: +o dwarf 20:16:49 *** cyph3r has joined #openttdcoop 20:22:49 *** Mark has quit IRC 20:30:46 *** Absolutis has quit IRC 20:35:47 <PublicServer> *** V453000 has left the game (general timeout) 20:35:47 <PublicServer> *** V453000 has left the game (connection lost) 20:35:49 <PublicServer> *** Game paused (number of players) 20:38:01 *** Max| has joined #openttdcoop 20:39:34 <PublicServer> *** Jam35 has left the game (leaving) 20:40:37 *** Jam35 has quit IRC 20:50:21 *** ODM has quit IRC 20:53:45 *** kuch3n_ has joined #openttdcoop 20:59:12 *** kuch3n has quit IRC 21:00:14 *** andbo has joined #openttdcoop 21:04:50 *** kuch3n has joined #openttdcoop 21:05:28 *** kuch3n is now known as Guest1988 21:07:12 *** kuch3n_ has quit IRC 21:25:28 *** G-Tus has joined #openttdcoop 21:27:35 <G-Tus> !password 21:27:35 <PublicServer> G-Tus: matron 21:27:45 <PublicServer> *** Game still paused (number of players) 21:27:48 <PublicServer> *** G-Tus joined the game 21:33:21 <PublicServer> *** G-Tus has left the game (leaving) 22:01:32 *** dwarf has quit IRC 22:06:37 *** Gregor-PLNL has quit IRC 22:09:24 *** Dom_ has joined #openttdcoop 22:20:42 *** Tray has quit IRC 22:39:32 <Dom_> !playercount 22:39:32 <PublicServer> Dom_: Number of players: 1 (1 spectators) 22:39:34 <Dom_> !password 22:39:34 <PublicServer> Dom_: matron 22:40:17 <PublicServer> *** Game still paused (number of players) 22:40:20 <PublicServer> *** Dom joined the game 22:42:04 <PublicServer> <Dom> hi 22:47:15 <PublicServer> *** Dom has left the game (leaving) 22:53:49 *** chester_ has quit IRC 23:09:05 *** valhallasw has quit IRC 23:10:22 *** luckz has quit IRC 23:12:51 *** luckz has joined #openttdcoop 23:37:01 *** Progman has joined #openttdcoop 23:51:54 <Max|> !password 23:51:54 <PublicServer> Max|: matron 23:52:10 <PublicServer> *** Game still paused (number of players) 23:58:47 <PublicServer> *** Player has left the game (leaving)