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00:12:40 <PublicServer> *** Game still paused (number of players) 00:12:43 <PublicServer> *** Sylf joined the game 00:46:57 <PublicServer> *** Sylf has left the game (leaving) 01:23:39 *** Dom_ has quit IRC 01:29:56 *** ondo has quit IRC 01:45:30 *** brylie has joined #openttdcoop 01:51:53 *** cyph3r has quit IRC 01:52:17 *** Dilandau has left #openttdcoop 01:56:54 *** pugi has quit IRC 02:19:20 *** Caliba has quit IRC 03:07:03 *** burns has joined #openttdcoop 03:07:10 *** condac has quit IRC 06:50:50 *** perk11 has joined #openttdcoop 07:04:21 *** brylie has quit IRC 07:37:31 *** olleman has joined #openttdcoop 07:47:39 *** Rhamphoryncus has quit IRC 07:55:36 *** pugi has joined #openttdcoop 07:55:42 *** Rhamphoryncus has joined #openttdcoop 08:07:21 *** Dilandau has joined #openttdcoop 08:11:24 *** kuch3n has quit IRC 08:17:51 *** Tray has joined #openttdcoop 08:29:05 *** pugi has quit IRC 08:40:45 *** liq3 has quit IRC 08:50:27 *** Gregor-PLNL has joined #openttdcoop 09:01:05 *** pugi has joined #openttdcoop 09:31:01 *** Tray has quit IRC 09:44:41 *** kuch3n has joined #openttdcoop 09:45:17 *** kuch3n is now known as Guest2212 10:07:12 *** Rhamphoryncus has quit IRC 10:17:54 *** Joosta has joined #openttdcoop 10:18:19 <Joosta> !password 10:18:19 <PublicServer> Joosta: affirm 10:18:27 *** Joosta is now known as Guest2214 10:18:35 <PublicServer> *** Game still paused (number of players) 10:18:38 <PublicServer> *** Josta joined the game 10:20:22 *** andbo has joined #openttdcoop 10:23:57 <PublicServer> *** Josta has left the game (leaving) 10:27:29 *** Rhamphoryncus has joined #openttdcoop 10:33:17 <Webster> Latest update from openttd: OpenTTD 1.3.0-RC3 <http://www.openttd.org/en/news/181> 10:35:46 *** Guest2214 has quit IRC 10:39:28 *** Tray has joined #openttdcoop 10:44:30 *** cyph3r has joined #openttdcoop 10:49:13 *** Rhamphoryncus has quit IRC 10:50:56 <Webster> 1 new tweet(s): OpenTTDNews Here comes OpenTTD 1.3.0-RC3, with a number of fixes and a new titlegame for the 1.3 series. http://t.co/7ShGVndLuw, about -1 years, 52 weeks, 0 days, and 23 hours ago via web. (313603787686285312) 11:00:02 *** Rhamphoryncus has joined #openttdcoop 11:16:27 *** Virtuall has quit IRC 11:23:00 *** cyph3r has quit IRC 11:59:39 *** Virtuall has joined #openttdcoop 13:10:40 *** Rhamphoryncus has quit IRC 13:12:24 *** Rhamphoryncus has joined #openttdcoop 13:30:32 *** Dom_ has joined #openttdcoop 13:30:50 <Dom_> !playercount 13:30:50 <PublicServer> Dom_: Number of players: 0 (0 spectators) 13:30:56 <Dom_> !password 13:30:56 <PublicServer> Dom_: crayon 13:31:26 <PublicServer> *** Game still paused (number of players) 13:31:27 <PublicServer> *** Dom joined the game 13:33:49 <V453000> hai 13:34:10 <PublicServer> <Dom> hi 13:34:25 <PublicServer> <Dom> damn snow :( 13:36:48 <V453000> !password 13:36:48 <PublicServer> V453000: crayon 13:37:19 <PublicServer> *** Game still paused (number of players) 13:37:19 <PublicServer> *** Game unpaused (number of players) 13:37:19 <PublicServer> *** V453000 joined the game 13:38:47 <PublicServer> <V453000> this plan is so fucking regarded 13:38:55 <PublicServer> <V453000> the dead end MLs should never be allowed ever again 13:39:11 <PublicServer> <Dom> they are pointless 13:39:21 <PublicServer> <V453000> not just that it is basically one big SLH, but the huge problem is that you can control traffic VERY badly 13:39:23 <PublicServer> <Dom> except if it gets a big transfer station up top 13:39:37 <PublicServer> <Dom> and a nice merger 13:39:47 <PublicServer> <V453000> no, then make a SL 13:39:49 <PublicServer> <V453000> not planned ML 13:40:07 <PublicServer> <V453000> such a transfer would have been pointless just as much 13:40:18 <PublicServer> <Dom> still better than a dead end 13:40:25 <PublicServer> <V453000> for example 13:40:28 <PublicServer> <V453000> no 13:40:34 <PublicServer> <V453000> the same as dead end 13:40:36 <PublicServer> <V453000> also 13:40:46 <PublicServer> <V453000> for example BBH 01 will never get traffic from A to B 13:40:49 <PublicServer> <V453000> due to the positions of the drops 13:41:39 <PublicServer> <Dom> hmm 13:42:07 <PublicServer> <Dom> it will some but not alot 13:42:13 <PublicServer> <V453000> which 13:42:15 <PublicServer> <Dom> oil drop 13:42:25 <PublicServer> <Dom> some goes through but not much 13:42:27 <PublicServer> <V453000> no, those go through BBH chaos cross 13:42:42 *** dwarf has joined #openttdcoop 13:42:42 *** ChanServ sets mode: +o dwarf 13:42:53 <PublicServer> <Dom> so bbh01 is pointless 13:42:59 <PublicServer> <V453000> oh I meant BBH slugstorm 13:43:01 <PublicServer> <V453000> soz 13:43:07 <PublicServer> <V453000> but I marked A to B 13:43:45 <PublicServer> <Dom> yep 13:44:36 <PublicServer> <Dom> hmm 13:45:18 <PublicServer> <V453000> even water/diamonds area faster throught BBH follow the patter 13:45:19 <PublicServer> <V453000> n 13:45:34 <PublicServer> <V453000> point is, if the main stations were at the dead ends, you could easily manage traffic 13:45:52 <PublicServer> <Dom> we could move them there? 13:46:06 <PublicServer> <V453000> would take some effort but sure we could 13:46:10 <PublicServer> <V453000> would make a lot of sense, too 13:46:25 <PublicServer> <V453000> we could even keep the food pickups 13:46:28 <PublicServer> <V453000> just transfer there again :D 13:46:42 <PublicServer> <Dom> yep and maybe kill some primaries :D 13:46:53 <PublicServer> <V453000> nah just reconnect those to SLHs 13:48:20 <PublicServer> <V453000> ofc it will need killing some of the primaries for now 13:48:22 <PublicServer> <V453000> can be reconnected 13:49:20 <PublicServer> <Dom> yep 13:49:50 <PublicServer> <V453000> see plan 13:49:53 <PublicServer> <Dom> what to do with the mshs 13:49:57 <PublicServer> <V453000> rotating it all counterclockwise 13:50:03 <PublicServer> <V453000> MSHs can turn into SLHs 13:50:14 <PublicServer> <Dom> big slh xD 13:50:29 <PublicServer> <V453000> keep the pickups everywhere 13:50:35 <PublicServer> <V453000> just make one more transfer for them 13:50:45 <PublicServer> <V453000> on chamaleons or fast maglev id say 13:50:47 <PublicServer> <Dom> ? 13:50:57 <PublicServer> <V453000> I will make the first one 13:53:12 *** dwarf has quit IRC 14:06:26 <PublicServer> <V453000> see FPP drop 14:06:48 <PublicServer> <Dom> yeah 14:07:14 <PublicServer> <V453000> that helps too 14:07:16 <PublicServer> <V453000> :D 14:07:39 <PublicServer> <V453000> the fast monorails would be best here but the chameleons are just too nice 14:07:41 <PublicServer> <V453000> . 14:08:47 <PublicServer> <Dom> so the big monorails go to the old station? 14:08:53 <PublicServer> <V453000> ye 14:09:47 <PublicServer> <Dom> sec brb 14:14:05 <PublicServer> <Dom> back 14:15:21 <PublicServer> <Dom> ok will start on factory 14:15:27 <PublicServer> <V453000> :) k 14:21:18 <PublicServer> <V453000> lol Kyler just left stable with "I dont rember" after I told him I dont quite like if he highlights me in IRC and leaves 2seconds after 14:21:33 <PublicServer> <V453000> also plugged off his router to cause connection lost lol 14:21:39 <PublicServer> <Dom> lol 14:29:01 <PublicServer> <Dom> can i kill jungle? 14:29:20 <PublicServer> <Dom> nah 14:31:14 <PublicServer> <Dom> hmm 14:34:09 <PublicServer> <V453000> easy not to kill jungle tbh 14:34:19 <PublicServer> <V453000> wtf are you doing there :d 14:34:25 <PublicServer> <V453000> why there 14:34:27 <PublicServer> <Dom> where? 14:34:37 <PublicServer> <V453000> just pput the station at teh end of the rails? :D 15:10:29 <PublicServer> <V453000> why does nobody at all take the "no jungle" part of plan seriously 15:10:33 <PublicServer> <V453000> are you guys just lazy or what 15:11:19 <PublicServer> <Dom> ? 15:11:33 <PublicServer> <V453000> you have a few green tiles on the new factory drop :( 15:12:29 <PublicServer> <Dom> 5 tiles 15:12:32 <PublicServer> <Dom> screw hippies 15:13:03 <PublicServer> <V453000> well, it is the plan 15:13:13 <PublicServer> <V453000> should be followed somewhat 15:15:29 <PublicServer> <V453000> o_O if the station doesnt accept, trains automatically transfer? 15:15:43 <PublicServer> <Dom> seems like it :( 15:15:51 <PublicServer> <V453000> hm no 15:15:54 <PublicServer> <V453000> idk what is that 15:16:12 <PublicServer> <V453000> w/e 15:43:59 <PublicServer> <Dom> whops 15:48:40 *** cyph3r has joined #openttdcoop 16:42:12 *** Gregor-PLNL has quit IRC 16:55:45 *** ODM has joined #openttdcoop 16:55:45 *** ChanServ sets mode: +o ODM 16:57:20 *** tycoondemon has quit IRC 16:57:26 *** tycoondemon has joined #openttdcoop 17:00:51 <PublicServer> *** Dom has left the game (leaving) 17:00:51 <PublicServer> *** Game paused (number of players) 17:13:12 *** Maraxus has joined #openttdcoop 17:33:15 *** Guest2212 is now known as kuch3n 17:37:53 *** ZxBiohazardZx has joined #openttdcoop 17:38:06 <ZxBiohazardZx> !players 17:38:08 <PublicServer> ZxBiohazardZx: Client 378 (Orange) is V453000, in company 1 (Thomson & Co.) 17:38:26 <ZxBiohazardZx> !password 17:38:26 <PublicServer> ZxBiohazardZx: ladles 17:39:08 <PublicServer> *** Game still paused (number of players) 17:39:08 <PublicServer> *** Game unpaused (number of players) 17:39:11 <PublicServer> *** ZxBiohazardZx joined the game 17:39:23 <PublicServer> <ZxBiohazardZx> ohi 17:40:54 *** Jam35 has joined #openttdcoop 17:41:25 <PublicServer> <ZxBiohazardZx> wait 17:41:31 <PublicServer> <ZxBiohazardZx> what is up with the FPP drop? 17:42:37 <PublicServer> <ZxBiohazardZx> someone modified the plan XD 17:42:39 <PublicServer> <ZxBiohazardZx> aha 17:42:45 <PublicServer> <ZxBiohazardZx> cheatz 17:55:42 <PublicServer> <ZxBiohazardZx> V 17:55:49 <PublicServer> <ZxBiohazardZx> is there a reason we have 1 train per town 17:56:00 <PublicServer> <ZxBiohazardZx> instead of 1 order set that iterates over all towns? 17:57:28 <PublicServer> <ZxBiohazardZx> town isnt accepting food, lolwut 17:57:31 <PublicServer> <V453000> I have no idea how secondary network is done and I dont really want to see 17:57:45 <PublicServer> <ZxBiohazardZx> its crap 17:57:47 <PublicServer> <ZxBiohazardZx> but more worrying 17:57:51 <PublicServer> <ZxBiohazardZx> the towns do NOT accept food 17:57:55 <PublicServer> <ZxBiohazardZx> nowhere in the town 17:58:09 <PublicServer> <ZxBiohazardZx> japanset isnt demanding food in desert 17:58:13 <PublicServer> <ZxBiohazardZx> so all food trains run for nothing 17:58:28 <PublicServer> <ZxBiohazardZx> just FYI 17:58:50 <PublicServer> <ZxBiohazardZx> the towns that have "normal" buildings and japset do accept food 17:58:56 <PublicServer> <ZxBiohazardZx> the towns with japset only dont 17:59:19 <PublicServer> <ZxBiohazardZx> 2nd network is crap ordered 17:59:33 <PublicServer> <ZxBiohazardZx> imo all trains should share orderset, and just iterate over towns based on time 18:05:15 <PublicServer> *** ZxBiohazardZx has left the game (leaving) 18:05:15 <PublicServer> *** Game paused (number of players) 18:05:27 *** ZxBiohazardZx has quit IRC 18:14:25 *** Dom_ has quit IRC 18:19:27 *** Tray has quit IRC 18:46:07 *** Progman has joined #openttdcoop 18:53:27 *** nicfer has joined #openttdcoop 18:53:29 <nicfer> hello 18:54:32 <nicfer> someone remembers that some days ago I asked for how to do ECS networks? 18:54:57 <nicfer> I didn't meant to ask for ECS, but rather FIRS 19:06:21 *** G-Tus has joined #openttdcoop 19:07:39 <V453000> FIRS is a lot better :) 19:07:44 <V453000> well, what do you need to know? 19:13:54 <BiG_MeEcH> yo 19:14:29 <BiG_MeEcH> Nicfer, I think I said something about you didnt have to haul all the cargo on the map 19:15:03 <nicfer> I wanted to know which supply chains are the most fun 19:16:06 <BiG_MeEcH> most people start with scrap & iron ore to make supplies 19:16:27 <BiG_MeEcH> its probably the easiest for money too 19:16:53 <BiG_MeEcH> but you can do food, oil, wood, its basically all the same as with regular industries 19:21:22 <BiG_MeEcH> Only thing that is really different is the supplies, farm , manufacturing or engeneering, you make those chains to get your primary and secondary industries to increase produtction 19:22:05 <BiG_MeEcH> and that you would need to have a train or rv deliver supplies every month 19:22:18 *** kuch3n_ has joined #openttdcoop 19:23:01 *** kuch3n has quit IRC 19:30:46 *** Dom_ has joined #openttdcoop 19:32:32 *** Dom_ has quit IRC 19:48:42 *** Gregor-PLNL has joined #openttdcoop 19:51:08 *** andbo has quit IRC 19:55:20 *** Dom_ has joined #openttdcoop 20:07:43 <Dom_> !playercount 20:07:43 <PublicServer> Dom_: Number of players: 1 (0 spectators) 20:07:48 <Dom_> !players 20:07:51 <PublicServer> Dom_: Client 378 (Orange) is V453000, in company 1 (Thomson & Co.) 20:24:34 *** xpac has joined #openttdcoop 20:25:03 <xpac> !password 20:25:03 <PublicServer> xpac: urning 20:25:07 *** xpac is now known as Guest2267 20:25:12 <PublicServer> *** Game still paused (number of players) 20:25:12 <PublicServer> *** Game unpaused (number of players) 20:25:14 <PublicServer> *** xpac joined the game 20:28:55 *** Mark has joined #openttdcoop 20:28:55 *** Webster sets mode: +o Mark 20:29:07 *** Dom_ has quit IRC 20:31:26 <Mark> hai 20:32:17 <Mark> !password 20:32:17 <PublicServer> Mark: urning 20:32:27 <PublicServer> *** Mark joined the game 20:33:14 <PublicServer> <V453000> hi 20:33:21 <PublicServer> <Mark> wazzap 20:34:11 <PublicServer> <V453000> the main stations should be moved to the """ML dead ends""" 20:34:13 <PublicServer> <V453000> 2 done already 20:35:44 <PublicServer> <Mark> need more hours in a day 20:35:54 <PublicServer> <Mark> want to play a bit 20:36:12 <PublicServer> <Mark> 27 or 28 would be nice 20:36:40 <PublicServer> <V453000> I dont think that would be enough for me 20:37:10 <PublicServer> *** xpac has left the game (leaving) 20:37:12 *** Guest2267 has left #openttdcoop 20:37:23 *** Dom_ has joined #openttdcoop 20:37:56 <PublicServer> <Mark> youre unemployed anyway 20:38:15 <PublicServer> <V453000> depends how you put it 20:38:23 <PublicServer> <V453000> nobody is employing me, that is correct :D 20:38:29 <PublicServer> <V453000> freelance bullshit 20:38:31 <PublicServer> <V453000> oye 20:38:39 <PublicServer> <V453000> 38% tax next year 20:38:41 <PublicServer> <V453000> G_G 20:38:59 <PublicServer> <Mark> :/ 20:39:09 <PublicServer> <Mark> i already pay that 20:39:19 <PublicServer> <V453000> 38% tax from income? 20:39:53 <PublicServer> <V453000> we have 15% atm, but then there are all the social, medical, and whatever insurances so in the end you pay like 40% already 20:40:15 <PublicServer> <Mark> 36% i believe 20:40:21 <PublicServer> <Mark> plus all the insurances 20:40:27 <PublicServer> <V453000> lol 20:40:30 <PublicServer> <V453000> wow 20:40:57 <PublicServer> <Mark> if you make more than i do you 52% 20:41:11 <PublicServer> <V453000> I will just go to greenland, build myself a nice igloo there and bring internet to it 20:41:13 <PublicServer> <V453000> and fuck stuff 20:41:20 <PublicServer> <V453000> ooh, progressive taxes 20:41:22 <PublicServer> <V453000> we dont have that yet 20:41:49 <PublicServer> <V453000> but our left-wingers wont be too far behind for long 20:43:22 <BiG_MeEcH> :D 20:44:00 <BiG_MeEcH> openttdigloo 20:44:41 <BiG_MeEcH> !password 20:44:41 <PublicServer> BiG_MeEcH: deftly 20:44:51 <Mark> fuck stuff? 20:44:59 <Mark> like what, polar boars? 20:45:04 <PublicServer> *** Big Meech joined the game 20:45:51 <PublicServer> *** Big Meech has joined company #1 20:46:07 <PublicServer> <V453000> no like not do anything 20:46:15 <PublicServer> <V453000> polar bears could be nice too 20:46:44 <Mark> i thought you more of a penguin guy 20:46:48 <PublicServer> <V453000> doubt you could recognize eskimo woman from a polarbear 20:46:59 <Mark> :D 20:47:07 <PublicServer> <Big Meech> xD 20:47:14 <PublicServer> <Big Meech> super hairy 20:47:28 <PublicServer> <V453000> nuh I think they have dark hair though 20:47:40 <PublicServer> <Big Meech> you should find out 20:47:40 <PublicServer> <V453000> well old ladies could be dangerous in this regard 20:48:14 *** Dom_ has quit IRC 20:51:33 *** ODM has quit IRC 20:51:41 <BiG_MeEcH> :D 20:51:50 <PublicServer> <Big Meech> didnt know you were into grannies, V 20:56:20 *** Dilandau1 has joined #openttdcoop 20:57:04 <PublicServer> <Big Meech> can someone lend a hand near !slow 21:00:54 *** Dilandau has quit IRC 21:01:52 *** Dom_ has joined #openttdcoop 21:17:29 *** ZxBiohazardZx has joined #openttdcoop 21:20:16 *** Gregor-PLNL has quit IRC 21:20:36 <ZxBiohazardZx> !players 21:20:38 <PublicServer> ZxBiohazardZx: Client 388 (Orange) is Big Meech, in company 1 (Thomson & Co.) 21:20:38 <PublicServer> ZxBiohazardZx: Client 378 (Orange) is V453000, in company 1 (Thomson & Co.) 21:20:38 <PublicServer> ZxBiohazardZx: Client 386 (Orange) is Mark, in company 1 (Thomson & Co.) 21:20:42 <ZxBiohazardZx> !password 21:20:42 <PublicServer> ZxBiohazardZx: heifer 21:21:17 <ZxBiohazardZx> !password 21:21:17 <PublicServer> ZxBiohazardZx: belies 21:21:29 <PublicServer> *** ZxBiohazardZx joined the game 21:21:31 <PublicServer> <ZxBiohazardZx> ohi 21:22:19 *** Dom_ has quit IRC 21:22:26 <PublicServer> <ZxBiohazardZx> hmmz 21:22:37 <PublicServer> <ZxBiohazardZx> why do 2ndairy lines go Pickup-> dropoff 21:22:43 <PublicServer> <ZxBiohazardZx> and not chained /shared orders? 21:27:58 <PublicServer> <V453000> cause why not I guess 21:28:05 <PublicServer> <ZxBiohazardZx> k 21:29:44 *** Dom_ has joined #openttdcoop 21:35:32 <PublicServer> <ZxBiohazardZx> meh stupid japset wont accept food 21:35:43 <PublicServer> *** Big Meech has joined spectators 21:35:49 <PublicServer> <ZxBiohazardZx> Terra Gonnus has 12k ton food waiting for it stopped accepting with only jap buildings in the town 21:36:39 <PublicServer> <ZxBiohazardZx> that goes for alot more towns btw 21:36:50 <PublicServer> <ZxBiohazardZx> Hellas Catena 21:36:55 <PublicServer> <ZxBiohazardZx> Abus Minor 21:37:09 <PublicServer> <ZxBiohazardZx> Juventae Patera 21:37:19 <PublicServer> <ZxBiohazardZx> Zephyria Catena 21:37:52 *** Dom_ has quit IRC 21:46:29 <PublicServer> <ZxBiohazardZx> hmmz 21:46:35 <PublicServer> <ZxBiohazardZx> why is japset loaded on desert map 21:46:42 <PublicServer> <ZxBiohazardZx> or is it random? 21:48:20 <PublicServer> <ZxBiohazardZx> japset is NOT accepting food thus its horrible on desert maps (we just drop food that isnt accepted anywhere but in places that have old buildings) 21:49:02 <PublicServer> <ZxBiohazardZx> and how the hell do trains profit if the town doesnt accept (hax!) 21:51:34 *** Jam35 has quit IRC 21:54:10 <PublicServer> <V453000> why do you repeat one issue 100 times instead of for example moving the main stations 21:55:05 <PublicServer> *** Mark has left the game (general timeout) 21:55:06 <PublicServer> *** Mark has left the game (connection lost) 22:00:13 *** Maraxus has quit IRC 22:02:45 <PublicServer> <ZxBiohazardZx> hmmz 22:02:51 <PublicServer> <ZxBiohazardZx> nobody wanna answer it? XD 22:03:07 <PublicServer> <ZxBiohazardZx> the issue is irrelephant of main station or not 22:03:14 <PublicServer> <ZxBiohazardZx> the town has 0 (zero) tiles that accept the cargo 22:03:28 <PublicServer> <ZxBiohazardZx> all towns that expand replace tiles that accept food for tiles that do not accept food 22:03:46 <PublicServer> <ZxBiohazardZx> so regardless of stationplacement, the town will never accept food when it has japset buildings only 22:05:12 <PublicServer> <ZxBiohazardZx> Daedalia Major is the first town out of 20 that accepts food :P 22:05:22 <PublicServer> <ZxBiohazardZx> because it has non-japset buildings 22:06:22 <PublicServer> <ZxBiohazardZx> Daedalia and Daga Icaria 22:06:24 <PublicServer> <ZxBiohazardZx> 3 food accepters 22:07:26 <PublicServer> <ZxBiohazardZx> oh well 22:07:48 <PublicServer> <ZxBiohazardZx> maybe town size affects it, but small towns wont grow without food, and they wont accept food, hence deadlock :P 22:07:58 <PublicServer> <ZxBiohazardZx> and huge ammounts of cargo waiting :P 22:09:20 *** Dom_ has joined #openttdcoop 22:10:36 <PublicServer> <V453000> I already said, fund buildings 22:11:04 <PublicServer> <ZxBiohazardZx> i did, i got more jap buildings 22:12:14 *** Guest2107 has quit IRC 22:21:00 *** Progman has quit IRC 22:21:59 *** Mark has quit IRC 22:28:22 <PublicServer> <Big Meech> woo 22:28:42 <PublicServer> <Big Meech> what is the problem with towns? 22:28:56 <PublicServer> *** Big Meech has joined company #1 22:29:16 <PublicServer> <Big Meech> do we have to grow each one with Bus Service? 22:29:47 <PublicServer> <ZxBiohazardZx> the issue is they wont accept food 22:29:49 <PublicServer> <ZxBiohazardZx> thus not grow 22:29:55 <PublicServer> <ZxBiohazardZx> and food accumulates on stations 22:30:03 <PublicServer> <Big Meech> they will never accept food? 22:30:05 <PublicServer> <ZxBiohazardZx> hence, fund buildings and prey you get non-jap-set ones 22:30:39 <PublicServer> <Big Meech> thats pretty lame 22:30:42 <PublicServer> <Big Meech> who made this lame maP? 22:31:12 <PublicServer> <Big Meech> :D 22:34:59 <PublicServer> *** Big Meech has left the game (general timeout) 22:34:59 <PublicServer> *** Big Meech has left the game (connection lost) 22:36:18 <PublicServer> <V453000> dwarf did 22:51:48 <BiG_MeEcH> :D 22:51:59 <BiG_MeEcH> Maybe dwarf started drinking early xD 22:52:13 <BiG_MeEcH> !password 22:52:13 <PublicServer> BiG_MeEcH: erupts 22:52:21 <LoPo> lo 22:52:26 <BiG_MeEcH> yolo' 22:52:32 <PublicServer> *** Big Meech joined the game 22:53:59 <PublicServer> <Big Meech> ;D 22:54:00 <PublicServer> *** LoPo joined the game 23:00:31 <PublicServer> <LoPo> why is factory drop moved so far away? 23:01:21 <PublicServer> <LoPo> lol and FPP also ?! 23:06:07 <PublicServer> <V453000> moved to the "dead end MLs" 23:06:17 <PublicServer> <V453000> much better controllable traffic that way 23:06:23 <PublicServer> <LoPo> oky 23:06:45 <PublicServer> <V453000> with them where they were, you often have to guess which path they take 23:06:47 <PublicServer> <V453000> now it is clear 23:07:01 <PublicServer> <V453000> or well, only for 2 of them so far 23:07:07 <PublicServer> <V453000> the other two should be moved too 23:07:30 <PublicServer> <ZxBiohazardZx> what? 23:07:40 <PublicServer> <ZxBiohazardZx> ow oil has to move? 23:07:42 <PublicServer> <ZxBiohazardZx> aww 23:07:56 <PublicServer> <ZxBiohazardZx> but i loved my lubricate MSH 23:08:04 <PublicServer> <ZxBiohazardZx> not that many oil anyway 23:08:26 <PublicServer> <LoPo> i dont realy see the problem 23:08:29 <PublicServer> <LoPo> but oky 23:08:47 <PublicServer> <LoPo> using MSH 02 as a slh now ;p 23:08:47 <PublicServer> <V453000> lets take some example 23:09:13 <PublicServer> <V453000> for example with drops where they were, you would never get traffic between A and B at BBH Slugstorm 23:09:32 <PublicServer> <V453000> any more other weird things 23:09:36 <PublicServer> <V453000> and* 23:09:54 <PublicServer> <V453000> having dead end ML is pointless anyway 23:10:08 <PublicServer> <LoPo> uncommon yes 23:10:16 <PublicServer> <LoPo> pointless i dont know 23:10:22 <PublicServer> <LoPo> its just a line 23:10:24 <PublicServer> <V453000> it is just a SL 23:10:34 <PublicServer> <LoPo> yeah a SL with hubs 23:10:46 <PublicServer> <LoPo> more or less 23:10:53 <PublicServer> <V453000> SL with hubs in the case what was built here 23:10:59 <PublicServer> <V453000> doesnt mean you have to do it that way 23:11:29 <PublicServer> <V453000> which pretty much means it is a build whatever you want area ... therefore no need to plan it at all 23:11:31 <PublicServer> <LoPo> yes, but it doesnt -doesnt- to be this way eigther 23:11:35 <PublicServer> <V453000> just like other SLs 23:11:53 <PublicServer> <LoPo> it being uncommon doesnt say we cant do it this way 23:12:11 <PublicServer> <V453000> it is uncommon because it doesnt make sense 23:12:46 <PublicServer> <LoPo> well 23:12:52 <PublicServer> <LoPo> it was in the plan 23:12:55 <PublicServer> <LoPo> clearly 23:13:01 <PublicServer> <LoPo> and peeps voted for it 23:13:03 <PublicServer> <LoPo> so... 23:13:05 <PublicServer> <LoPo> :P 23:13:15 <PublicServer> <V453000> that doesnt mean anything 23:13:19 <PublicServer> <LoPo> i would say; life with it :P 23:13:58 <PublicServer> <V453000> "live with it" is about as much of a solution as "living with" a jamming junction 23:14:24 <PublicServer> <LoPo> changing the plan is not a solution imo 23:14:34 <PublicServer> <LoPo> its changing the rules of the game 23:14:44 <PublicServer> <V453000> how is that not a solution ... 23:14:46 <PublicServer> <LoPo> in which are presented in the plan in the first place 23:15:00 <PublicServer> <LoPo> plan gives challanges 23:15:08 <PublicServer> <LoPo> change plan = change challanges 23:15:18 <PublicServer> <V453000> fair enough 23:15:26 <PublicServer> <LoPo> with is avoiding certain "problems" 23:15:41 *** G-Tus has left #openttdcoop 23:15:54 <PublicServer> <V453000> if a plan has a dumb flaw it can be fixed 23:16:00 <PublicServer> <LoPo> true 23:16:07 <PublicServer> <V453000> and it would be even dumber not to fix it 23:16:26 <PublicServer> <V453000> of course relative to how much does it take to do the change 23:20:17 <PublicServer> <LoPo> i think slh 10 needs expantion 23:20:23 <PublicServer> <LoPo> can some1 help? 23:22:15 <PublicServer> <LoPo> a 23:22:37 <PublicServer> <V453000> oil and fpp primaries would be most welcome 23:23:39 <PublicServer> <LoPo> k ill make oils 23:23:45 <PublicServer> <LoPo> at slh 07 23:24:15 <PublicServer> <LoPo> lol 23:24:25 <PublicServer> <LoPo> nice broken overflow bio 23:24:27 <PublicServer> <LoPo> ... 23:24:54 <PublicServer> <V453000> now too btw 23:26:08 <PublicServer> <LoPo> lol 23:27:10 <PublicServer> <V453000> this form of overflow is completely bad btw 23:27:18 <PublicServer> <LoPo> why? 23:27:28 <PublicServer> <V453000> when the overflow is actually used, it has 50-50 prio of incoming trains 23:27:34 <PublicServer> <V453000> forces a lot of trains into overflow for no reason 23:28:00 <PublicServer> <LoPo> there 23:28:18 <PublicServer> <LoPo> pbs cheats :P 23:28:20 <PublicServer> <V453000> while this wont release trains basically ever :s 23:30:26 <PublicServer> <V453000> this should work 23:30:48 <PublicServer> <LoPo> i dont think the platform detection is needed but 23:30:54 <PublicServer> <V453000> it totally is 23:31:04 <nicfer> !dl win 23:31:04 <PublicServer> nicfer: unknown option "win" 23:31:09 <PublicServer> <V453000> if you dont add it then the train goes through green entry at anytime priority is green 23:31:12 <nicfer> !dl win64 23:31:12 <PublicServer> nicfer: http://binaries.openttd.org/nightlies/trunk/r25071/openttd-trunk-r25071-windows-win64.zip 23:31:19 <PublicServer> <V453000> and proceeds to path choosing 23:31:23 <PublicServer> <V453000> which can be done anytime later 23:31:37 <PublicServer> <V453000> meaning you again get 50-50, only a bit reduced 23:32:07 <PublicServer> <LoPo> oky, but the point was the priority on the waiting train 23:32:18 <PublicServer> <V453000> that is kept? 23:32:28 <PublicServer> <LoPo> yes now it has prio 23:32:39 <PublicServer> <LoPo> meh okt 23:32:41 <PublicServer> <LoPo> oky 23:32:43 <PublicServer> <LoPo> * 23:33:37 <nicfer> !pass 23:33:41 <nicfer> !password 23:33:41 <PublicServer> nicfer: parted 23:33:54 <PublicServer> *** nicfercoop joined the game 23:34:06 <PublicServer> <LoPo> hi 23:34:09 <PublicServer> <nicfercoop> hi 23:35:19 <PublicServer> <V453000> elo 23:40:47 <PublicServer> <nicfercoop> cl1.5 really? 23:42:49 <PublicServer> *** nicfercoop has joined company #1 23:44:14 <PublicServer> <nicfercoop> anything more to do? 23:44:49 <PublicServer> <ZxBiohazardZx> meh soz overflow isnt my speciallity 23:44:55 <PublicServer> <ZxBiohazardZx> i dont see the signal pattern 23:45:05 <PublicServer> <ZxBiohazardZx> aka trigger 23:46:32 <PublicServer> <ZxBiohazardZx> if you wanna complain , SLH06 seem to jam up a bit 23:47:06 <PublicServer> <LoPo> lets change the plan! :P 23:48:17 <PublicServer> <ZxBiohazardZx> added an extra tunnel on SLH06 to improve flow a bit 23:48:23 <PublicServer> <LoPo> :) 23:48:25 <PublicServer> <ZxBiohazardZx> 3 tubes for 2 inlines are not enough 23:48:28 <PublicServer> <LoPo> ill be there in a moment 23:48:31 <PublicServer> <ZxBiohazardZx> it was jamming ml 23:48:53 <PublicServer> <ZxBiohazardZx> oh well its time for sleep :( 23:48:59 <PublicServer> <ZxBiohazardZx> :)* 23:48:59 <PublicServer> <LoPo> ML doesnt care 23:49:01 <PublicServer> <LoPo> :) 23:49:04 <PublicServer> <LoPo> oky bye 23:49:16 <PublicServer> <ZxBiohazardZx> it should, BBH has no choice (yet) (its todo) 23:52:13 <PublicServer> *** ZxBiohazardZx has left the game (leaving) 23:52:25 *** ZxBiohazardZx has quit IRC 23:56:57 <PublicServer> <nicfercoop> there seems to not too much traffic passing at 'no?' right? 23:57:27 <PublicServer> <LoPo> uhmm 23:57:45 <PublicServer> <nicfercoop> that would be a U-Turn 23:58:09 <PublicServer> <LoPo> no? :P 23:58:27 <PublicServer> <nicfercoop> from 1 to 2 23:58:42 <PublicServer> <LoPo> yeah and every other roro station on every sl 23:58:50 <PublicServer> <LoPo> should not matter 23:59:00 <PublicServer> <LoPo> dont stop them 23:59:06 <PublicServer> <LoPo> ohhhh 23:59:12 <PublicServer> <LoPo> fix it fast plz