Config
Log for #openttdcoop on 21st March 2013:
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00:20:34  *** nicfer has joined #openttdcoop
00:23:54  *** andbo has quit IRC
00:47:18  <dwarf> !password
00:47:18  <PublicServer> dwarf: dispel
00:47:41  <PublicServer> *** Game still paused (number of players)
00:47:41  <PublicServer> *** dwarf joined the game
00:52:25  <PublicServer> *** dwarf has left the game (leaving)
00:55:57  <PublicServer> *** Game still paused (number of players)
00:55:57  <PublicServer> *** dwarf joined the game
00:58:09  <PublicServer> *** dwarf has joined spectators
01:08:57  <nicfer> @teamspeak
01:08:57  <Webster> nicfer: Teamspeak3 Users (voice.openttdcoop.org): None
01:15:18  *** Dilandau has left #openttdcoop
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01:30:23  *** ChanServ sets mode: +v Fuco
01:31:53  <PublicServer> *** dwarf has left the game (leaving)
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01:36:03  <BiG> probably have a few hours before i can rejoin anyhow
01:36:07  <BiG> xD
01:36:11  <BiG> !players
01:36:13  <PublicServer> BiG: There are currently no clients connected to the server
01:54:34  <dwarf> hi
01:55:00  <dwarf> is there any good reason not to get rid of the double transfers?
02:01:53  <Sylf> not really.  Just too lazy to move the secondary networks' main stations
02:02:31  <dwarf> then I'll do it
02:02:36  <dwarf> ok, some of them
02:06:40  *** cyph3r has quit IRC
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02:27:45  <Sylf> btw, dwarf, if bio complains to you about the map again, tell him that I'm the one who made the map
02:31:52  <dwarf> :D ah, sure
02:31:53  <dwarf> :D
02:37:25  <BiG> I complain all the time
02:37:48  <BiG> But V usually blames me
02:37:51  <BiG> for everything
02:38:04  <BiG> so you could say
02:38:10  <BiG> Big Meech made the map, that bastard.
02:40:30  <PublicServer> *** Game still paused (number of players)
02:40:30  <PublicServer> *** Sylf joined the game
02:42:31  <Sylf> !unpause
02:42:32  <PublicServer> *** Sylf has unpaused the server. (Use !auto to set it back.)
02:42:44  <PublicServer> *** Sylf has joined company #1
02:42:44  <PublicServer> *** Game unpaused (number of players)
02:42:56  <PublicServer> *** Sylf has joined spectators
02:42:56  <PublicServer> *** Game paused (number of players)
02:44:12  <PublicServer> *** Sylf has joined company #1
02:44:12  <PublicServer> *** Game unpaused (number of players)
02:45:01  <BiG> !playercount
02:45:01  <PublicServer> BiG: Number of players: 2 (0 spectators)
02:51:58  <BiG> woo
02:52:03  <PublicServer> *** Sylf has joined spectators
02:52:04  <PublicServer> *** Game paused (number of players)
02:52:18  <BiG> woo! :P\
02:52:38  <PublicServer> *** Sylf has left the game (leaving)
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03:09:30  <dwarf> !password
03:09:30  <PublicServer> dwarf: dispel
03:09:55  <PublicServer> *** Game still paused (number of players)
03:09:56  <PublicServer> *** Game unpaused (number of players)
03:09:56  <PublicServer> *** dwarf joined the game
03:32:38  <BiG> woo
03:38:00  <BiG> !playercount
03:38:01  <PublicServer> BiG: Number of players: 2 (0 spectators)
03:38:05  <BiG> !players
03:38:07  <PublicServer> BiG: Client 519 (Orange) is dwarf, in company 1 (Thomson & Co.)
03:40:15  <BiG> !password
03:40:16  <PublicServer> BiG: panned
03:40:33  <PublicServer> *** Big Meech joined the game
03:40:45  <PublicServer> <Big Meech> yo
03:44:57  <PublicServer> <Big Meech> yo
03:45:03  <PublicServer> <dwarf> hi
03:45:25  <PublicServer> <Big Meech> yo :D
03:46:31  <PublicServer> *** Big Meech has left the game (general timeout)
03:46:31  <PublicServer> *** Big Meech has left the game (connection lost)
03:50:41  *** [1]Mark has joined #openttdcoop
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04:18:39  <BiG> my connection is awesome!
04:18:41  <BiG> !players
04:18:44  <PublicServer> BiG: Client 519 (Orange) is dwarf, in company 1 (Thomson & Co.)
04:51:21  <BiG> !password
04:51:21  <PublicServer> BiG: piking
04:51:44  <PublicServer> *** Big Meech joined the game
04:52:04  <PublicServer> *** Big Meech has joined company #1
04:54:37  <PublicServer> <Big Meech> oh nice
04:54:44  <PublicServer> <Big Meech> didnt know we were capped
04:55:31  <PublicServer> <dwarf> h
04:55:34  <PublicServer> <dwarf> hi
04:55:36  <PublicServer> <Big Meech> i
04:55:38  <PublicServer> <Big Meech> hi
04:56:16  <PublicServer> <Big Meech> you should add 3 trains so i can add my station
04:57:16  <PublicServer> <dwarf> hmmm
04:57:22  <PublicServer> <Big Meech> those tiles hate slope
04:57:24  <PublicServer> <dwarf> how do I add trains
04:57:34  <PublicServer> <Big Meech> I got no bloody idea
04:57:38  <PublicServer> <Big Meech> its an rcon function
04:58:46  <BiG> !rcon traincount
04:58:46  <PublicServer> BiG: you are not allowed to use !rcon
04:58:52  <BiG> !traincount
04:59:04  <BiG> !help
04:59:05  <PublicServer> BiG: http://www.openttdcoop.org/wiki/IRC_Commands
05:00:15  <BiG> !junctionary
05:00:15  <PublicServer> BiG: http://www.openttdcoop.org/wiki/Junctionary
05:00:39  <BiG> oh here it is
05:00:42  <BiG> "  !trains <number> 	set max_trains to <number> (requires channel op)  '
05:01:01  <PublicServer> <dwarf> where did you find it?
05:01:07  <BiG> irc commands
05:01:10  <BiG> !help
05:01:10  <PublicServer> BiG: http://www.openttdcoop.org/wiki/IRC_Commands
05:01:13  <BiG> ^ in there
05:01:18  <PublicServer> <dwarf> ah
05:01:33  <BiG> if you add 3 i wont tell :P
05:01:50  <dwarf> !trains 1050
05:01:54  <PublicServer> <Big Meech> gotta add my diamonds!
05:02:10  <BiG> oh
05:02:18  <dwarf> hmm
05:02:19  <BiG> try set max_trains instead
05:02:27  <dwarf> set max_trains 1050
05:02:33  <dwarf> !set max_trains 1050
05:02:46  <BiG> maybe its !rcon set max_trains 1050
05:03:03  <BiG> that should do it
05:03:14  <BiG> guess its like linux where it asks you to be @op xD
05:03:24  <dwarf> !rcon set max_trains 1050
05:03:37  <BiG> aww man :(
05:03:49  <BiG> you broke it xD
05:03:56  <dwarf> ah
05:03:59  <BiG> :D
05:03:59  <dwarf> it worked
05:04:13  <dwarf> !trains 1051
05:04:17  <PublicServer> <Big Meech> OH NICE
05:04:21  <PublicServer> <Big Meech> woo!
05:04:30  <BiG> I thought there would have been an output
05:04:37  <dwarf> wanna find out which one worked
05:04:38  <dwarf> :D
05:04:48  <dwarf> !set max_trains 1051
05:05:05  <dwarf> !rcon set max_trains 1051
05:05:25  <dwarf> yup, the last one
05:07:18  *** roboboy has quit IRC
05:08:25  <BiG> nice
05:09:13  <PublicServer> <Big Meech> Ill add more shit then
05:12:24  *** [1]Mark has joined #openttdcoop
05:14:22  <BiG> yo mark!
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05:19:45  <PublicServer> <Big Meech> god damn, monorail water network is slow
05:19:59  <PublicServer> <Big Meech> one line near water transfer 2 is slow as shit
05:20:29  <PublicServer> <dwarf> it needs 2nd
05:20:39  <PublicServer> <Big Meech> totally
05:21:31  <BiG> gonna drop agaon xD
05:21:36  <PublicServer> *** Big Meech has left the game (general timeout)
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05:21:45  <PublicServer> *** dwarf has enabled autopause mode.
05:21:47  <PublicServer> *** Game paused (number of players)
05:22:17  <BiG> !pause
05:22:17  <PublicServer> BiG: you must be channel op to use !pause
05:22:22  <BiG> !password
05:22:22  <PublicServer> BiG: tartar
05:23:03  <PublicServer> *** Big Meech has left the game (processing map took too long)
05:23:03  <PublicServer> *** Big Meech has left the game (connection lost)
05:23:03  <PublicServer> *** Game still paused (number of players)
05:23:33  <PublicServer> *** Big Meech has left the game (processing map took too long)
05:23:33  <PublicServer> *** Big Meech has left the game (connection lost)
05:23:33  <PublicServer> *** Game still paused (number of players)
05:24:00  <PublicServer> *** Big Meech has left the game (processing map took too long)
05:24:00  <PublicServer> *** Big Meech has left the game (connection lost)
05:24:02  <PublicServer> *** Game still paused (number of players)
05:24:04  <BiG> lol
05:25:25  <PublicServer> *** Big Meech has left the game (processing map took too long)
05:25:25  <PublicServer> *** Big Meech has left the game (connection lost)
05:25:27  <PublicServer> *** Game still paused (number of players)
05:25:50  <PublicServer> *** Game still paused (number of players)
05:25:52  <PublicServer> *** Big Meech joined the game
05:25:54  <PublicServer> *** Big Meech has joined company #1
05:25:54  <PublicServer> *** Game unpaused (number of players)
05:25:58  <PublicServer> <Big Meech> sorry!
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05:51:48  <BiG> woo
05:51:58  <PublicServer> <dwarf> 'ts up?
05:52:32  <PublicServer> <Big Meech> dunno
05:52:39  <PublicServer> <dwarf> are you done?
05:52:47  <PublicServer> <Big Meech> no i just messed shit up actually
05:52:49  <PublicServer> <dwarf> I'm just staring
05:56:27  <PublicServer> *** dwarf has joined spectators
05:56:27  <PublicServer> *** Game paused (number of players)
05:56:36  <PublicServer> <dwarf> afk for a couple minutes
05:56:46  <PublicServer> <Big Meech> woo
05:57:00  <PublicServer> <dwarf> or wanna do stuff?
05:57:10  <PublicServer> *** dwarf has joined company #1
05:57:10  <PublicServer> *** Game unpaused (number of players)
05:57:12  <PublicServer> <Big Meech> you dont have to log out of company
05:57:18  <PublicServer> <Big Meech> im not gonna break shit xD
05:57:30  <PublicServer> <Big Meech> unless....
05:57:33  <PublicServer> <Big Meech> * evil grin
05:57:35  <PublicServer> <dwarf> just didn't want to keep it running if noone is around
05:57:41  <PublicServer> <Big Meech> SLH 06 needs redoing :D
05:57:47  <PublicServer> <Big Meech> nah, ill kee padding
05:57:53  <PublicServer> <Big Meech> *keep adding
06:03:03  <PublicServer> <Big Meech> monorail is perma-jammed
06:07:55  <PublicServer> <Big Meech> LMAO
06:08:05  <PublicServer> <Big Meech> Loire Major cargo has 152 trains?!
06:08:33  <PublicServer> <Big Meech> guess it wasnt minor cargo
06:08:47  <PublicServer> <dwarf> every water and diamond train goes everywhere
06:09:02  <PublicServer> <Big Meech> okay well im trying to unjam
06:10:09  <PublicServer> <Big Meech> shits gonna jam again
06:10:16  <PublicServer> <Big Meech> and i cant stay tonight to fix need sleep
06:10:42  <PublicServer> <dwarf> have to add 2nd lines I guess
06:10:57  <PublicServer> <Big Meech> i sent trains to !depoted trains here
06:12:03  <PublicServer> *** Big Meech has joined spectators
06:12:03  <PublicServer> *** Game paused (number of players)
06:12:11  <PublicServer> <Big Meech> use !unpause :P
06:12:14  <PublicServer> <Big Meech> goodnight :)
06:12:15  <dwarf> !unpause
06:12:15  <PublicServer> *** dwarf has unpaused the server. (Use !auto to set it back.)
06:12:16  <PublicServer> *** Game unpaused (number of players)
06:12:18  <dwarf> gn
06:12:24  <Sylf> What? Don't touch SLH6
06:12:38  <Sylf> what's his name's meticulous work from couple days ago
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07:32:11  <PublicServer> *** dwarf has left the game (leaving)
07:32:11  <PublicServer> *** Game paused (number of players)
07:32:22  <dwarf> !auto
07:32:22  <PublicServer> *** dwarf has enabled autopause mode.
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08:27:35  <Dom_> !password
08:27:35  <PublicServer> Dom_: flexes
08:28:21  <PublicServer> *** Game still paused (number of players)
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10:51:15  <Killian> !players
10:51:17  <PublicServer> Killian: Client 534 is Big Meech, a spectator
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15:27:51  <Vinnie_nl> !dl osx
15:27:52  <PublicServer> Vinnie_nl: http://binaries.openttd.org/nightlies/trunk/r25071/openttd-trunk-r25071-macosx-universal.zip
15:29:14  <PublicServer> *** Game still paused (number of players)
15:29:17  <PublicServer> *** Vinnie joined the game
15:30:20  <V453000> !password
15:30:20  <PublicServer> V453000: pouted
15:30:30  <PublicServer> *** Game still paused (number of players)
15:30:32  <PublicServer> <V453000> hy
15:30:33  <PublicServer> *** V453000 joined the game
15:30:48  <PublicServer> <Vinnie> hello
15:31:11  <PublicServer> <V453000> still alive? :)
15:31:27  <PublicServer> *** Vinnie has left the game (general timeout)
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15:31:31  <PublicServer> <V453000> :d
15:31:45  <PublicServer> <V453000> :(
15:31:50  <Vinnie_nl> karma is a bitch
15:32:08  <PublicServer> *** Game still paused (number of players)
15:32:11  <PublicServer> *** Vinnie joined the game
15:32:18  <PublicServer> <Vinnie> i am alive
15:32:20  <PublicServer> <Vinnie> and you?
15:32:30  <PublicServer> <V453000> I dont know
15:32:32  <PublicServer> <V453000> guess I am
15:32:56  <PublicServer> <V453000> NUTS birthday behind the corner :P
15:33:11  <PublicServer> <Vinnie> your gonna have a party?
15:33:46  <PublicServer> <V453000> and a new, special NUTS release
15:34:00  <PublicServer> <V453000> plus celebration public server game :)
15:35:57  <PublicServer> <V453000> 1st April is the date if you wanted to come :P
15:36:07  <PublicServer> <Vinnie> toyland date :(
15:36:15  <PublicServer> <V453000> nah no toyland
15:36:31  <PublicServer> <Vinnie> you will break tradition
15:36:37  <PublicServer> <V453000> not quite
15:36:44  <PublicServer> <V453000> 231 was on temperate just as well
15:38:54  <PublicServer> <V453000> also, 1 game doesnt make a tradition :P
15:39:16  <PublicServer> <V453000> even if I wanted, it cant be the same game and I will not even attempt that :)
15:39:31  <PublicServer> <V453000> but, amount of wtf is guaranteed
15:39:53  <PublicServer> <Vinnie> i imagine you protesting with a sign holding "no one touches NUTS date"
15:41:35  <PublicServer> <V453000> ? :D
15:43:33  <PublicServer> <V453000> why would I do that? :D
15:44:25  <PublicServer> <Vinnie> i don't know yet.
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15:45:37  <PublicServer> <Vinnie> nice Ying Yang
15:46:35  <PublicServer> <V453000> what is a Ying Yang :D
15:46:50  <PublicServer> <V453000> oh that
15:47:16  <PublicServer> <Vinnie> i spelled it wrong, Yin Yang
15:47:46  <PublicServer> <V453000> google found it regardless
15:48:06  <PublicServer> <V453000> hmm have you seen cargo slugs yet actually?
15:48:58  *** dwarf has joined #openttdcoop
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15:49:40  <PublicServer> <Vinnie> the slugs in this game?
15:51:17  <PublicServer> <V453000> obviously :)
15:52:17  <PublicServer> <Vinnie> i think your BBH Slugstorm started as a 2L_2R BBH
15:52:28  <PublicServer> <Vinnie> or do i see that wrong?
15:52:30  <PublicServer> <V453000> no, as LLL_RRR
15:52:48  <PublicServer> <V453000> I dont think any part of the network did get expanded
15:52:58  <PublicServer> <V453000> and I wouldnt expect it either with 4ways
15:53:28  <PublicServer> <Vinnie> looks like 5 hours of work
15:53:50  <PublicServer> <Vinnie> very nice
15:54:37  <PublicServer> <V453000> I think you guessed that about right
16:05:19  <PublicServer> <Big Meech> hihi
16:06:21  <PublicServer> <Vinnie> hello and later
16:06:27  <PublicServer> *** Vinnie has left the game (leaving)
16:07:03  <PublicServer> <V453000> fuck you meech
16:07:05  <PublicServer> <V453000> hi :>
16:07:11  <PublicServer> <Big Meech> hi fuckface
16:07:13  <PublicServer> <Big Meech> I mean
16:07:17  <PublicServer> <Big Meech> Hi V453000
16:07:29  <PublicServer> <V453000> substituable
16:07:41  <PublicServer> <V453000> but
16:07:47  <PublicServer> <V453000> you dont have a war snail
16:07:50  <PublicServer> <V453000> so
16:08:04  <PublicServer> <Big Meech> you mounting heavy artillery on his shell ?
16:08:11  <PublicServer> <V453000> doesnt even need it
16:08:14  <PublicServer> <V453000> he is the artillert
16:08:16  <PublicServer> <V453000> artillery
16:08:30  <PublicServer> <Big Meech> oh man
16:10:08  <PublicServer> <Big Meech> military snail
16:10:22  <PublicServer> <Big Meech> S.N.A.I.L.
16:10:29  <PublicServer> <Big Meech> you should make that an acronym
16:10:59  <PublicServer> <V453000> S.N.A.I.L. FUCK MEECH?
16:11:01  <PublicServer> <V453000> for example?
16:11:11  <PublicServer> <V453000> my next newGRF is called  that.
16:11:37  <PublicServer> <Big Meech> hmm
16:11:43  <PublicServer> <Big Meech> you need to pick better names :P
16:11:58  <PublicServer> <V453000> k lets scratch the SNAIL
16:12:45  <PublicServer> <V453000> oh dwarf actually redid the water/diamonds pickup :D
16:12:56  <PublicServer> <V453000> shame I wanted to keep ODMs station
16:13:06  <PublicServer> <Big Meech> he was busy last night
16:13:40  <PublicServer> <Big Meech> even got him to figure out how to add more trains
16:13:50  <PublicServer> <V453000> oh my fucking god I wanted to get stuff done tonight
16:13:52  <PublicServer> <V453000> pub invite
16:13:54  <PublicServer> <V453000> ...
16:14:16  <PublicServer> <V453000> can I go my dear?
16:14:18  <PublicServer> <Big Meech> hell yea
16:14:26  <PublicServer> <Big Meech> sure
16:14:29  <PublicServer> <V453000> FUCK THANKS
16:14:32  <PublicServer> <V453000> <3
16:14:39  <PublicServer> <Big Meech> <3
16:21:36  <PublicServer> *** Big Meech has left the game (general timeout)
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16:23:40  <PublicServer> <V453000> what
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18:10:59  <PublicServer> *** V453000 has left the game (general timeout)
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18:19:00  *** ChanServ sets mode: -o LoPo
18:19:00  *** ChanServ sets mode: +o SmatZ
18:19:00  *** ChanServ sets mode: +v Ammler
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18:19:00  *** ChanServ changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG256 (r25071) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | Participate on wiki upgrades! http://blog.openttdcoop.org/2012/11/28/wiki-upgrades-and-list-of-things-to-be-done/"
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21:22:37  *** Webster sets mode: +o dwarf
21:24:47  <dwarf> !players
21:24:50  <PublicServer> dwarf: There are currently no clients connected to the server
21:25:02  <dwarf> !password
21:25:02  <PublicServer> dwarf: yelled
21:25:34  <PublicServer> *** Game still paused (number of players)
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21:28:32  <dwarf> !unpause
21:28:32  <PublicServer> *** dwarf has unpaused the server. (Use !auto to set it back.)
21:28:32  <PublicServer> *** Game unpaused (number of players)
21:29:04  <dwarf> !auto
21:29:04  <PublicServer> *** dwarf has enabled autopause mode.
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21:42:08  <dwarf> !password
21:42:08  <PublicServer> dwarf: yelled
21:42:31  <PublicServer> *** Game still paused (number of players)
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21:42:36  <dwarf> !unpause
21:42:36  <PublicServer> *** dwarf has unpaused the server. (Use !auto to set it back.)
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21:43:26  <PublicServer> *** Game paused (number of players)
21:43:32  <dwarf> !auto
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22:32:12  <PublicServer> *** Game still paused (number of players)
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22:32:20  <dwarf> !unpause
22:32:20  <PublicServer> *** dwarf has unpaused the server. (Use !auto to set it back.)
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22:34:28  <BiG> woo
22:34:51  <PublicServer> *** dwarf has left the game (leaving)
22:34:56  <dwarf> !auto
22:34:56  <PublicServer> *** dwarf has enabled autopause mode.
22:34:58  <dwarf> hi
22:35:04  <dwarf> my connection is crap
22:44:21  <V453000> oyo hi
22:44:32  <V453000> !password
22:44:32  <PublicServer> V453000: yelled
22:44:49  <PublicServer> *** Game still paused (number of players)
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22:45:11  <PublicServer> *** Game still paused (number of players)
22:45:11  <PublicServer> *** nicfercoop joined the game
22:45:15  <PublicServer> <V453000> hi :)
22:45:17  <PublicServer> <nicfercoop> hi
22:45:27  <PublicServer> <V453000> feel free to join the company
22:45:29  <PublicServer> <V453000> no harm in that
22:45:55  <PublicServer> *** nicfercoop has joined company #1
22:45:55  <PublicServer> *** Game unpaused (number of players)
22:46:05  <PublicServer> <nicfercoop> ooo the lag
22:46:28  <PublicServer> <V453000> :D
22:46:31  <PublicServer> <V453000> happens :P
22:46:47  <PublicServer> <nicfercoop> I played this map on singleplayer and I hadn't any problems
22:46:50  <PublicServer> <V453000> unfortunately I can already tell you that the next game will be a lot worse in it
22:47:00  <PublicServer> <V453000> yeah it somehow fucks up more in multiplayer
22:47:02  <PublicServer> <V453000> I dont really know why but it does
22:47:09  <PublicServer> <nicfercoop> might be my network connection
22:47:21  <PublicServer> <V453000> I dont know really
22:47:35  <PublicServer> <V453000> im not sure if it is, I dont think so though
22:47:53  <PublicServer> <V453000> some communication with the server I assume
22:48:24  <PublicServer> <nicfercoop> mostly because of my location
22:48:30  <PublicServer> <V453000> for example I have very powerful cpu, I have very good connection, but I can see the difference between multiplayer and single player regarding very heavy games
22:48:52  <PublicServer> <V453000> for example pro zone game 21 if you saw that one
22:51:25  <PublicServer> <V453000> btw if you had any issues coding train set, I have a lot of experience with that so just dont be shy to ask
22:51:43  <PublicServer> <V453000> well, a lot = made stuff work somewhat :D
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22:53:34  <PublicServer> <nicfercoop> I was making a grf that modifies original DMUs to have more capacity
22:53:44  <PublicServer> <V453000> right
22:54:15  <PublicServer> <V453000> use NUTS instead? :PPP
22:54:57  <PublicServer> <nicfercoop> yeah, might use that instead, but for some practice...
22:55:43  <PublicServer> <V453000> honestly, I think practically NUTS replaces any train set in a better way, but nostalgically original trains  are always awesome
22:55:57  <PublicServer> <V453000> and always will stay that way :)
22:56:23  <PublicServer> <nicfercoop> however my main goal now is a grf that modifies original industries to use FIRS-like expansion
22:57:09  <PublicServer> <V453000> I have started some industries myself
22:57:12  <PublicServer> <V453000> didnt get too far yet though
22:57:18  <PublicServer> <nicfercoop> that means, primary industries that require stuff from factories or such to grow production
22:57:29  <PublicServer> <V453000> right
22:57:47  <PublicServer> <V453000> I just considered "workers" as a type from passengers as the increasing factor
22:58:07  <PublicServer> <nicfercoop> that's a neat idea
22:58:37  <PublicServer> <V453000> it is especially I intend to do it with 2 newGRFs which both will be connecting only through workers
22:58:47  <PublicServer> <V453000> first one is FARM - FARM Adds Real Mayhem
22:59:01  <PublicServer> <V453000> and MINE - Mayhem Is Never Enough
22:59:21  <PublicServer> <V453000> obviously first one making farms and stuff, connected through town workers, second one adding mines and stuff connected through workers
22:59:45  <PublicServer> <V453000> wip at very very very conceptual stage :D though I have a bit of FARM code already, but not enough time / other interest to continue
22:59:57  <PublicServer> <V453000> writing wiki article and making new NUTS atm, so ... :) preferences
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23:20:41  <PublicServer> <V453000> anyway
23:20:43  <PublicServer> <V453000> gnight
23:21:03  <PublicServer> *** V453000 has left the game (leaving)
23:21:03  <PublicServer> *** Game paused (number of players)
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23:59:56  <LoPo> @op
23:59:56  *** Webster sets mode: +o LoPo

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