Config
Log for #openttdcoop on 15th April 2013:
Times are UTC Toggle Colours
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00:32:46  <molv> !password
00:32:46  <PublicServer> molv: bloods
00:33:12  <molv> !dl win64
00:33:13  <PublicServer> molv: http://binaries.openttd.org/nightlies/trunk/r25186/openttd-trunk-r25186-windows-win64.zip
00:34:24  <PublicServer> *** Game still paused (number of players)
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09:17:58  <jinks> !password
09:17:58  <PublicServer> jinks: bloods
09:18:06  <PublicServer> *** Game still paused (number of players)
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09:40:11  <Vinnie_nl> !playercount
09:40:11  <PublicServer> Vinnie_nl: Number of players: 0 (0 spectators)
09:41:07  <V453000> hai
09:41:19  <Vinnie_nl> hey
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10:34:04  <G-Tus> !dl win64
10:34:04  <PublicServer> G-Tus: http://binaries.openttd.org/nightlies/trunk/r25186/openttd-trunk-r25186-windows-win64.zip
10:36:15  <G-Tus> !password
10:36:15  <PublicServer> G-Tus: bloods
10:36:22  <PublicServer> *** Game still paused (number of players)
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11:02:00  <Vinnie_nl> !password
11:02:00  <PublicServer> Vinnie_nl: nozzle
11:02:41  <PublicServer> *** Game still paused (number of players)
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11:07:02  <V453000> Vinnie_nl: minions are @pz
11:07:13  <Vinnie_nl> im a minion
11:07:27  <PublicServer> *** Vinnie has left the game (leaving)
11:07:35  <V453000> wtf are you waiting for then :P
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13:36:04  <dr-dinosaur> !password
13:36:04  <PublicServer> dr-dinosaur: nozzle
13:36:24  <PublicServer> *** Game still paused (number of players)
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13:37:34  <V453000> meow
13:37:39  <V453000> [dino-meow]
13:37:40  <PublicServer> <Dr-Dinosaur> hewwo
13:37:47  <PublicServer> <Dr-Dinosaur> I'm just looking
13:37:49  <V453000> catasaurus
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13:50:13  <juzza1> !help
13:50:13  <PublicServer> juzza1: http://www.openttdcoop.org/wiki/IRC_Commands
13:50:46  <PublicServer> *** Game still paused (number of players)
13:50:48  <PublicServer> <Vinnie> hello
13:50:48  <PublicServer> *** Vinnie joined the game
13:54:13  <Maraxus> !password
13:54:13  <PublicServer> Maraxus: ducked
13:54:27  <PublicServer> *** Game still paused (number of players)
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13:54:32  <PublicServer> <Maraxus> hi
13:54:46  <PublicServer> <Vinnie> hey
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13:59:10  <V453000> !password
13:59:10  <PublicServer> V453000: ducked
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13:59:26  <PublicServer> <V453000> moo
13:59:46  <PublicServer> <Vinnie> Beehh
14:05:22  <PublicServer> *** V453000 has left the game (leaving)
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14:09:29  <PublicServer> <Vinnie> building?
14:09:44  <Maraxus> not atm
14:10:18  <PublicServer> *** Vinnie has joined spectators
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14:10:22  <PublicServer> <Vinnie> cya in a bit
14:10:29  <Maraxus> ok
14:16:13  <Troy_McClure> !password
14:16:13  <PublicServer> Troy_McClure: subdue
14:16:19  <PublicServer> *** Game still paused (number of players)
14:16:19  <PublicServer> *** Game unpaused (number of players)
14:16:21  <PublicServer> *** Troy McClure joined the game
14:19:32  <PublicServer> <Troy McClure> hi
14:19:38  <PublicServer> <Maraxus> hi
14:19:46  <PublicServer> <Troy McClure> the BBH's don't have balancing
14:20:08  <PublicServer> <Troy McClure> well, not all at least
14:20:50  <PublicServer> <Maraxus> place some signs?
14:22:57  <PublicServer> <Troy McClure> at !no balancing
14:52:44  <dr-dinosaur> !password
14:52:45  <PublicServer> dr-dinosaur: upends
14:53:00  <PublicServer> *** Dr-Dinosaur joined the game
14:53:15  <V453000> DUTCH :D http://www.rouming.cz/roumingShow.php?file=-_Amsterdam_-______15.04.2013.jpg
14:53:16  <Webster> Title: Roumenův Rouming - Zábavné a zajímavé obrázky - - Amsterdam - 15.04.2013 (at www.rouming.cz)
14:54:38  <V453000> Vinnie_nl: ^
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14:54:55  <Vinnie_nl> jealous?
14:54:59  <PublicServer> <Troy McClure> mostly tourists, though...
14:58:16  <Vinnie_nl> funny thing is that picture is most likely not taken in Amsterdam
14:58:52  <V453000> :D
14:58:52  <Vinnie_nl> no river long enough there for such a bridge, the bycicle lanes are not purple/orange/red
14:59:12  <Vinnie_nl> there is a wierd sign on that bikelane under the dude
14:59:25  <Vinnie_nl> the street lighting is different
14:59:38  <Vinnie_nl> and our women are more beautiful
15:00:00  <PublicServer> <Troy McClure> I'm quite sure it isn't even dutch
15:00:11  <V453000> likely :)
15:00:13  <PublicServer> <Troy McClure> the weird sign under the dude is the bike symbol
15:00:27  <PublicServer> <Troy McClure> is frequent on bikelanes in the netherlands
15:00:33  <PublicServer> <Troy McClure> but for the rest, what Vinnie says
15:01:01  <PublicServer> <Troy McClure> there are big rivers in the Netherlands though, but not in Amsterdam
15:01:15  <PublicServer> <Troy McClure> nor do you have these great differences in heights
15:01:29  <PublicServer> <Vinnie> yeah our highest hill is 134 meters
15:01:31  <PublicServer> <Vinnie> beat that
15:01:49  <PublicServer> <Troy McClure> reckoning by the church cladding
15:01:52  <V453000> :D
15:02:10  <PublicServer> <Troy McClure> I'd go for South Germany, Central Europish
15:02:12  <PublicServer> *** Dr-Dinosaur has left the game (leaving)
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15:09:06  <PublicServer> *** Game paused (number of players)
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15:12:43  <PublicServer> <Vinnie> is all to all mandatory? because some mergers have a !no balancing signs
15:12:53  <PublicServer> <Vinnie> for merges that is
15:14:28  <V453000> what works, work
15:14:29  <V453000> s
15:14:35  <V453000> which doesnt mean all to all
15:16:03  <PublicServer> <Troy McClure> Don't know if it's necessary
15:16:10  <PublicServer> <Troy McClure> probably not per se all to all
15:16:21  <V453000> time/traffic will tell
15:16:33  <V453000> dont bother with it too terribly
15:17:03  <PublicServer> *** Troy McClure has joined company #1
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15:41:48  <odisseus> !nightly
15:41:55  <odisseus> !grf
15:41:55  <PublicServer> odisseus: http://www.openttdcoop.org/wiki/GRF
15:43:19  <odisseus> @quickstart
15:43:20  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
15:43:25  <odisseus> !help
15:43:26  <PublicServer> odisseus: http://www.openttdcoop.org/wiki/IRC_Commands
15:43:45  <juzza1> !password
15:43:45  <PublicServer> juzza1: wavers
15:44:01  <PublicServer> *** Game still paused (number of players)
15:44:04  <PublicServer> *** tim joined the game
15:45:06  <V453000> hello tim, please synchronize your irc name with game name :)
15:45:08  <V453000> also, welcome :)
15:46:23  <PublicServer> *** tim has changed his/her name to juzza1
15:48:21  <V453000> thanks
15:56:54  <PublicServer> *** Vinnie has joined company #1
15:57:03  <PublicServer> <Vinnie> hey
15:57:09  <PublicServer> <Vinnie> wanna play juzza1?
15:59:28  <PublicServer> <juzza1> no thanks, i'd rather just watch because i would have no idea what to do :D
16:00:45  <PublicServer> *** Game still paused (number of players)
16:00:47  <PublicServer> *** TWerkhoven joined the game
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16:01:13  <PublicServer> <TWerkhoven> ill play for a bit
16:01:32  <PublicServer> <Vinnie> wanna do a station together?
16:01:39  <PublicServer> <TWerkhoven> a big one? sure
16:01:41  <PublicServer> <TWerkhoven> which one?
16:01:52  <PublicServer> <Vinnie> i don't mind wich one
16:03:06  <PublicServer> <TWerkhoven> *takes a look at the plan
16:03:44  <PublicServer> <Vinnie> looks like they are all equal
16:03:58  <PublicServer> <TWerkhoven> looks it
16:04:02  <V453000> the food/goods stations need to be either drop + pickup with overflow, or a combined station with enormous amount of platforms
16:04:06  <PublicServer> <Vinnie> 1 drop for 3-4 cargo's
16:04:07  <V453000> the choice is yours
16:04:08  <PublicServer> <Vinnie> 2 pickups
16:04:43  <PublicServer> *** Troy McClure has joined company #1
16:04:53  <PublicServer> <Vinnie> NW has easy terrain
16:05:23  <PublicServer> <Troy McClure> terrible loading stages
16:05:31  <PublicServer> <TWerkhoven> lets go there then
16:05:37  <PublicServer> <TWerkhoven> im a little out of practice
16:05:39  <PublicServer> <Troy McClure> truly terrible
16:05:41  <PublicServer> *** Troy McClure has joined spectators
16:05:49  <PublicServer> <TWerkhoven> :p
16:06:10  <V453000> goods flatbed load instantly
16:06:19  <V453000> goods/paper/foor
16:06:22  <V453000> d
16:06:25  <PublicServer> <Troy McClure> okay
16:06:31  <PublicServer> <Troy McClure> but oil is just terrible
16:06:33  <PublicServer> <Troy McClure> 7 stages...
16:06:38  <V453000> like chameleon
16:06:39  <V453000> stfu :>
16:06:43  <PublicServer> *** Troy McClure has joined company #1
16:06:49  <PublicServer> <Troy McClure> no, I mean it
16:09:07  <PublicServer> <Vinnie> that should give room for 20 platforms on the drop
16:09:13  <PublicServer> <Vinnie> enough?
16:09:51  <PublicServer> <TWerkhoven> all trains go to drop first, after which gold/coal trains go back to primary, but the food/goods trains need to go to their respective pickup
16:10:14  <PublicServer> <Troy McClure> paper/goods refit?
16:10:25  <PublicServer> <Troy McClure> no refit
16:10:27  <PublicServer> <Troy McClure> nvm
16:10:43  <PublicServer> <TWerkhoven> no, they just shuttle back and forth
16:10:51  <PublicServer> <Troy McClure> oh, like that, okay
16:10:57  <PublicServer> <TWerkhoven> they are only empty between the drop and pickup at the same town
16:10:59  <PublicServer> <Vinnie> make the drop a ro-ro with exits to two sides? then the return is a shortcut to pickups?
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16:12:15  <PublicServer> <TWerkhoven> could do, it can behave as a terminus for gold/coal trains, and roro for goods/food
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16:13:41  <PublicServer> <TWerkhoven> yes?
16:14:07  <PublicServer> <Vinnie> in my mind it was the other way arround :P
16:14:13  <PublicServer> <Vinnie> but you are right
16:14:15  <PublicServer> <TWerkhoven> :p
16:14:33  <PublicServer> <Vinnie> pickup needs the longest route to prevent shortcut trough the station
16:14:44  <PublicServer> <Vinnie> or pickup needs to be terminus
16:14:50  <PublicServer> <TWerkhoven> could use wp if trouble arises
16:15:00  <PublicServer> <Vinnie> WP every primary train
16:15:06  <PublicServer> <TWerkhoven> pickup can be terminus
16:15:29  <PublicServer> <TWerkhoven> fair enough
16:16:27  <PublicServer> <Vinnie> that gives room for a big load balancer
16:16:49  <PublicServer> <Vinnie> wich is useless for a drop
16:17:11  <PublicServer> <Vinnie> i don't know, you make the plan :P
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16:19:46  <PublicServer> <TWerkhoven> plan is alright, just put the pickup on the other side (down the mountainslope in the plan)
16:19:56  <PublicServer> <Vinnie> oke
16:20:31  <PublicServer> <Vinnie> sure
16:20:51  <PublicServer> <Vinnie> from there or here?
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16:21:33  <PublicServer> <TWerkhoven> lol, not what i meant
16:21:35  <PublicServer> <TWerkhoven> zoom out
16:21:59  <PublicServer> <Vinnie> oke
16:22:53  <PublicServer> <TWerkhoven> like so?
16:22:59  <PublicServer> <Vinnie> nice
16:23:13  <PublicServer> <Vinnie> drops gonna be big
16:26:10  <PublicServer> <TWerkhoven> we nog gonna have some kind of overflow?
16:32:16  <PublicServer> <Vinnie> i gotta do some reading
16:37:46  <PublicServer> <Vinnie> im going to get some food, brb
16:43:22  <PublicServer> <TWerkhoven> dinnertime
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16:50:09  <PublicServer> <Vinnie> back
16:53:51  <PublicServer> *** Maraxus has joined company #1
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17:05:47  <PublicServer> *** Vinnie has joined spectators
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18:58:08  <jinks> !password
18:58:08  <PublicServer> jinks: duress
18:58:32  <PublicServer> *** Game still paused (number of players)
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19:01:00  <PublicServer> *** Jinks has left the game (leaving)
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19:39:50  <Vinnie_nl> !playercount
19:39:50  <PublicServer> Vinnie_nl: Number of players: 0 (0 spectators)
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19:42:51  <ZxBiohazardZx> !info
19:42:52  <PublicServer> ZxBiohazardZx: #:1(Orange) Company Name: 'Brown & Co.'  Year Founded: 2020  Money: 91160898  Loan: 0  Value: 91270146  (T:11, R:0, P:5, S:0) unprotected
19:42:54  <ZxBiohazardZx> !password
19:42:54  <PublicServer> ZxBiohazardZx: duress
19:43:21  <PublicServer> *** Game still paused (number of players)
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19:43:47  <PublicServer> <ZxBiohazardZx> eya
19:43:47  <PublicServer> *** ZxBiohazardZx joined the game
19:44:04  <PublicServer> <Clamburger> hey
19:47:38  <PublicServer> <ZxBiohazardZx> whats up :)
19:48:08  <PublicServer> <Clamburger> just having a look around
19:49:46  <PublicServer> <ZxBiohazardZx> thats fine
19:51:16  <PublicServer> *** Clamburger has left the game (leaving)
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19:53:40  <Mark> hi
19:53:50  <PublicServer> <ZxBiohazardZx> hi
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20:20:22  <PublicServer> *** Game still paused (number of players)
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20:43:42  *** ChanServ sets mode: +o mfb-
20:43:47  <mfb-> hi
20:44:35  <PublicServer> *** Game still paused (number of players)
20:44:36  <PublicServer> *** Game unpaused (number of players)
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20:55:50  <mfb-> @gap 3 3
20:55:51  <Webster> mfb-: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
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21:02:44  <V453000> !password
21:02:44  <PublicServer> V453000: corset
21:02:56  <PublicServer> <V453000> oi
21:02:57  <PublicServer> *** V453000 joined the game
21:03:00  <PublicServer> <mfb> hi
21:03:03  <PublicServer> <ZxBiohazardZx> hi v
21:09:28  *** Tray|2 has quit IRC
21:17:49  <PublicServer> <mfb> CLs on MLs :(
21:18:36  <uliko> !dl win64
21:18:36  <PublicServer> uliko: http://binaries.openttd.org/nightlies/trunk/r25186/openttd-trunk-r25186-windows-win64.zip
21:19:15  <uliko> !password
21:19:15  <PublicServer> uliko: glides
21:19:28  <PublicServer> *** uliko joined the game
21:23:52  <PublicServer> <ZxBiohazardZx> ?
21:24:52  <PublicServer> <mfb> south of BBH01
21:24:54  <PublicServer> <mfb> I fixed it
21:25:02  <PublicServer> <mfb> and somewhere else
21:25:04  <PublicServer> <ZxBiohazardZx> k
21:25:18  <PublicServer> <mfb> ah, close to pincher gold mine
21:26:09  *** valhallasw has quit IRC
21:30:28  <PublicServer> *** uliko has left the game (leaving)
21:41:03  <PublicServer> <V453000> lol dinosaur got a few signs
21:41:09  <PublicServer> <mfb> a few
21:46:33  <dr-dinosaur> hmmm
21:46:46  <dr-dinosaur> !password
21:46:46  <PublicServer> dr-dinosaur: cooper
21:47:11  <PublicServer> *** Dr-Dinosaur joined the game
21:47:34  <PublicServer> <Dr-Dinosaur> wow :p
21:51:26  <PublicServer> <mfb> no other railtype :(
21:51:44  <PublicServer> <mfb> well, non-e-rail
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21:58:40  <PublicServer> <Dr-Dinosaur> phew,
22:00:47  <PublicServer> <mfb> omg I hope that station does not need any expansion
22:01:10  <PublicServer> <ZxBiohazardZx> heeh
22:01:18  <PublicServer> <V453000> :>
22:01:30  *** Mark has quit IRC
22:01:48  <PublicServer> <V453000> uhmm
22:02:06  <PublicServer> <ZxBiohazardZx> ?
22:02:12  <PublicServer> <V453000> apart  from me hating separate platform for overflow, the bays are TL4
22:02:12  *** Mark has joined #openttdcoop
22:02:23  <PublicServer> <mfb> hmm...
22:02:29  <PublicServer> <mfb> should work I think
22:02:35  <PublicServer> <V453000> hm
22:02:45  <PublicServer> <V453000> actually yeah if it works with the PBS, then it should work even with this
22:03:07  <PublicServer> <mfb> worst case: all 3 sides for a train are blocked and the 4th is empty
22:03:14  <PublicServer> <V453000> +-
22:03:44  <PublicServer> <mfb> feel free to let the overflow enter the station from the other side :p
22:03:46  <PublicServer> <V453000> I still hate double depot and sepparate plafroms instead of injecting again :)
22:04:06  <PublicServer> <mfb> +1tile for 2way pbs at the stations ofc
22:04:16  <PublicServer> <V453000> mah
22:04:18  <PublicServer> <V453000> doing slug mayhem at pz
22:04:24  <PublicServer> <mfb> :p
22:05:14  <PublicServer> <V453000> I actually even have 1000 rating somehow :D
22:05:20  <PublicServer> <V453000> pro. :D
22:05:47  <PublicServer> <mfb> statue? :p
22:06:01  <PublicServer> <V453000> 1000 company performance
22:06:04  <PublicServer> <mfb> ah
22:06:11  <PublicServer> <ZxBiohazardZx> better :)
22:06:18  <PublicServer> <mfb> no train with bad income?
22:06:24  <PublicServer> <mfb> => routes too short
22:06:26  <PublicServer> <mfb> :D
22:06:40  <PublicServer> <V453000> 256x256 :)
22:06:47  <PublicServer> <mfb> => routes too short
22:06:49  <PublicServer> <mfb> :D
22:06:59  <PublicServer> <V453000> still enough for 536 TL5 trains :D
22:07:37  <PublicServer> <ZxBiohazardZx> lolwut
22:07:40  <PublicServer> <ZxBiohazardZx> i see a station
22:07:46  <PublicServer> <ZxBiohazardZx> whats this spaghetti stuff?
22:07:48  <PublicServer> <mfb> amazing!
22:07:54  <PublicServer> <mfb> ?
22:07:56  <PublicServer> <ZxBiohazardZx> :P
22:09:34  <PublicServer> <V453000> that is called a bad overflow ZxBiohazardZx :P
22:09:48  <PublicServer> <mfb> it is not bad :p
22:09:54  <PublicServer> <V453000> btw goods also drop there
22:09:56  <PublicServer> <V453000> it is bad. :)
22:10:22  <PublicServer> <mfb> depends on the definition of "bad"
22:11:36  <PublicServer> <V453000> well double depots in the long run are likely to stack trains only in one, furtherly stressed by the single platform connected to it means that they cant refill the station and keep up in case there is a wave of trains not coming, which should be the purpose of an overflow apart from protecting the entrance from causing a queue :)
22:11:50  <PublicServer> <V453000> but you know that so why do I say it :P
22:12:24  <PublicServer> <mfb> does that make you happy? :D
22:12:54  <PublicServer> <V453000> no. :>
22:12:56  <PublicServer> <mfb> now the overflow has access to 50% of the station
22:13:34  <PublicServer> <V453000> which means that if the overflow is used, trains from overflow go to station just as well as normal trains
22:13:41  <PublicServer> <V453000> which I dont think is right either :)
22:13:43  <PublicServer> <mfb> right
22:13:57  <PublicServer> <mfb> overflow can handle that
22:14:08  <PublicServer> <V453000> yeah not a big issue
22:14:28  <PublicServer> * V453000 is unhappy.
22:14:30  <PublicServer> <V453000> there
22:14:37  <PublicServer> <mfb> I don't care :p
22:14:44  <PublicServer> <V453000> OH.
22:23:42  <PublicServer> *** V453000 has left the game (leaving)
22:25:50  <mfb-> !rcon set found_town 1
22:26:19  <mfb-> !rcon set found_town 2
22:29:27  <mfb-> !rcon set found_town 0
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23:27:38  <PublicServer> *** Dr-Dinosaur has left the game (general timeout)
23:27:38  <PublicServer> *** Dr-Dinosaur has left the game (connection lost)
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23:28:06  *** dr-dinosaur has joined #openttdcoop
23:28:10  <dr-dinosaur> !password
23:28:10  <PublicServer> dr-dinosaur: devout
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23:34:36  <PublicServer> <mfb> which gap?
23:34:46  <PublicServer> <mfb> didn't we have a BBH05 before?
23:35:09  <PublicServer> <mfb> :D
23:35:55  <PublicServer> <mfb> ah
23:36:29  <PublicServer> <mfb> another slope would have been easier
23:36:47  <PublicServer> <mfb> and better for the merge anyway :D
23:39:12  <PublicServer> <Dr-Dinosaur> damn forrest in the way!
23:39:18  <PublicServer> <mfb> where?
23:39:43  <PublicServer> <Dr-Dinosaur> That's right where a future BBH needs to be
23:39:46  <PublicServer> <mfb> build around?
23:39:50  <PublicServer> <mfb> +tunnel
23:39:56  <PublicServer> <Dr-Dinosaur> It's right in the middle >.<
23:40:06  <PublicServer> <mfb> build around? +tunnel
23:40:16  <PublicServer> <mfb> or move the BBH
23:40:28  <PublicServer> <Dr-Dinosaur> The markers say it's here
23:40:34  <PublicServer> <Dr-Dinosaur> I follow the markers absolutelY :)
23:40:56  <PublicServer> <mfb> no it does not
23:43:19  <PublicServer> <mfb> I would begin with the hub
23:43:22  <PublicServer> <mfb> not with the ML
23:46:49  <PublicServer> <mfb> :D
23:46:52  <PublicServer> <Dr-Dinosaur> hmmm
23:46:55  <PublicServer> <Dr-Dinosaur> I'm thining hard
23:47:05  <PublicServer> <Dr-Dinosaur> I bet these get easier each time you do one
23:47:17  <PublicServer> <mfb> sure
23:48:55  <V453000> NO!
23:49:01  <PublicServer> <Dr-Dinosaur> O.o
23:49:14  <V453000> ok yes
23:49:19  <mfb-> V does not learn anything, ignore him :p
23:49:30  <V453000> :)
23:49:37  <PublicServer> <Dr-Dinosaur> V: google rodney mullen ted talk
23:49:37  <PublicServer> <ZxBiohazardZx> lol
23:49:40  <PublicServer> <Dr-Dinosaur> That's how I imagine you
23:49:42  <PublicServer> <Dr-Dinosaur> but with trains
23:49:53  <PublicServer> <ZxBiohazardZx> i think 07 is done as well, just need signalling done
23:50:48  <mfb-> I think I built my first BBH in that messy TL17-game
23:51:13  <V453000> MESSY? :[ SAD PANDA
23:51:37  <V453000> didnt you build any in 202
23:51:38  <V453000> ?
23:52:19  <mfb-> not my own BBH I think
23:52:22  <mfb-> I expanded some
23:52:56  <mfb-> 6 SLHs :D
23:53:30  <mfb-> including one double-sided SLH
23:53:31  <V453000> :)
23:53:34  <V453000> minion
23:54:42  <mfb-> 199-201 did not have conventional hubs (apart from that one ICE hub)
23:58:01  <PublicServer> <Dr-Dinosaur> What's the next BBH no
23:58:11  <PublicServer> <mfb> 8
23:58:14  <PublicServer> <mfb> see sign list
23:58:25  <PublicServer> <mfb> bio: that will not work
23:58:36  <PublicServer> <ZxBiohazardZx> ? and i know :P
23:58:43  <PublicServer> <mfb> that does work
23:59:14  <PublicServer> <mfb> I wonder how long the forest will survive there
23:59:21  <PublicServer> <Dr-Dinosaur> :)
23:59:41  <PublicServer> <Dr-Dinosaur> Maybe, I'll set up a bus route so it stays INDEFINITLY
23:59:59  <PublicServer> <ZxBiohazardZx> fixed

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