Config
Log for #openttdcoop on 16th April 2013:
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00:01:29  <jinks> !password
00:01:29  <PublicServer> jinks: realer
00:01:36  <PublicServer> <ZxBiohazardZx> :)
00:01:38  <PublicServer> *** Jinks joined the game
00:01:42  <PublicServer> <ZxBiohazardZx> there we go again, lets see
00:02:01  <PublicServer> <ZxBiohazardZx> yeah think thats it for 07
00:02:13  <PublicServer> <mfb> looks fine
00:02:51  <PublicServer> <mfb> dino: please put a space in front of BBH names
00:03:01  <PublicServer> <ZxBiohazardZx> so space BBH space number
00:03:03  <PublicServer> <Dr-Dinosaur> Roger
00:03:18  <PublicServer> <mfb> this way it is easier to find them in the sign list
00:04:32  *** frdm has joined #openttdcoop
00:05:10  <PublicServer> <ZxBiohazardZx> oh well im sleeping now :)
00:05:24  <PublicServer> *** ZxBiohazardZx has left the game (leaving)
00:06:28  <PublicServer> <Dr-Dinosaur> What do you mean by s-bend. I though s-bends were fine?
00:06:34  <PublicServer> <mfb> not 3 bends within a train length
00:06:45  <PublicServer> <mfb> that combination is the issue
00:07:07  <PublicServer> <mfb> you can do that, for example
00:07:11  *** ZxBiohazardZx has quit IRC
00:07:38  <PublicServer> <mfb> I'll leave in a few minutes
00:07:45  <PublicServer> <mfb> (=game stops)
00:08:35  <PublicServer> <mfb> 2.5 BBHs to go
00:08:42  <PublicServer> <Dr-Dinosaur> Okay
00:08:48  <PublicServer> <Dr-Dinosaur> The thing is
00:08:58  <PublicServer> <Dr-Dinosaur> going from the outside to the center of the map
00:09:00  <PublicServer> <Dr-Dinosaur> that's not balanced
00:09:34  <mfb-> ?
00:10:05  <PublicServer> <mfb> I expect most traffic to go E<->N in your hub
00:10:11  <PublicServer> <Dr-Dinosaur> A-B always ends up A - B
00:10:25  <PublicServer> <mfb> that is okay
00:10:40  <PublicServer> <Dr-Dinosaur> I thought it had to be balanced every way?
00:10:58  <PublicServer> <mfb> no
00:11:16  <PublicServer> <mfb> the incoming lines have to have enough choices to find a free line
00:11:22  <PublicServer> <mfb> with a priority, they have a free line
00:11:32  <PublicServer> <mfb> and a single output line for them is fine
00:11:38  <PublicServer> <mfb> otherwise, they need choices
00:11:38  <PublicServer> <Dr-Dinosaur> ahh i see
00:11:48  <PublicServer> <Dr-Dinosaur> so one constant unchanging line, and the dynamic line fills in the gaps
00:11:58  <PublicServer> <Dr-Dinosaur> It's like having suspension on a car. You don't need it on the seat as well
00:12:48  <PublicServer> <Dr-Dinosaur> good night them mfb
00:12:51  <PublicServer> *** Dr-Dinosaur has joined spectators
00:12:51  <PublicServer> *** Game paused (number of players)
00:20:20  <PublicServer> <mfb> good night
00:20:26  <PublicServer> *** mfb has left the game (leaving)
00:25:04  *** mfb- has quit IRC
00:36:34  <PublicServer> *** Jinks has left the game (leaving)
00:52:54  <Dom_> !password
00:52:54  <PublicServer> Dom_: celery
00:53:44  <PublicServer> *** Game still paused (number of players)
00:53:47  <PublicServer> *** Dom joined the game
00:56:34  <V453000> moo
00:56:40  <PublicServer> <Dom> miau
00:58:37  *** cyph3r has quit IRC
00:59:12  <PublicServer> <Dom> gn8
00:59:18  <PublicServer> *** Dom has left the game (leaving)
01:08:24  <dr-dinosaur> mooo
01:08:27  <dr-dinosaur> sorry
01:08:28  <dr-dinosaur> ...
01:08:28  <dr-dinosaur> roar
01:10:21  <PublicServer> *** Dr-Dinosaur has left the game (leaving)
01:10:43  <dr-dinosaur> ... When the next iPad comes out, I want to camp over-night in a sheep costume.
01:10:58  <dr-dinosaur> Would they let me do that? Or would they be offended?
01:20:13  *** Dom_ has quit IRC
01:44:10  <Sylf> !password
01:44:10  <PublicServer> Sylf: reined
01:44:45  <PublicServer> *** Game still paused (number of players)
01:44:46  <PublicServer> *** Sylf joined the game
01:46:15  <V453000> oi
01:46:25  <PublicServer> <Sylf> yo
01:47:15  <V453000> new slugs :) see pz
01:47:45  <PublicServer> <Sylf> kk
01:50:51  <V453000> OH I see you noticed already on the forums :D
01:51:09  <PublicServer> <Sylf> I havent seen them in action yet though
01:51:31  <V453000> well, I finished pzg23 a few hours ago so you can just download the save or join the server, it is still there :P
01:51:39  <V453000> !password
01:51:39  <PublicServer> V453000: reined
01:51:47  <PublicServer> *** Sylf has left the game (leaving)
01:51:49  <PublicServer> *** Game still paused (number of players)
01:51:52  <PublicServer> *** V453000 joined the game
01:52:40  <PublicServer> *** V453000 has left the game (leaving)
03:27:49  *** G-Tus has left #openttdcoop
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05:28:26  <BiG_MeEcH> !date
05:28:27  <PublicServer> BiG_MeEcH: 30 Aug 2085
05:28:30  <BiG_MeEcH> !players
05:28:32  <PublicServer> BiG_MeEcH: There are currently no clients connected to the server
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07:57:23  <ZxBiohazardZx> !password
07:57:23  <PublicServer> ZxBiohazardZx: reined
07:57:45  <PublicServer> *** Game still paused (number of players)
07:57:47  <PublicServer> *** ZxBiohazardZx joined the game
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12:28:41  <PublicServer> <ZxBiohazardZx> still nobody :p
12:30:18  <V453000> see the latest pz archive save :)
12:30:32  <ZxBiohazardZx> prozone?
12:30:39  <ZxBiohazardZx> ill check it out
12:31:05  <ZxBiohazardZx> g30?
12:31:16  <ZxBiohazardZx> eehm 23*
12:31:38  <ZxBiohazardZx> slugfriends?
12:32:34  <V453000> proobaly :)
12:33:49  <ZxBiohazardZx> lol
12:34:01  <ZxBiohazardZx> nice layout
12:34:55  <ZxBiohazardZx> animal express haha
12:35:12  <ZxBiohazardZx> does not slow down in curves
12:35:14  <ZxBiohazardZx> haha epic
12:35:56  <V453000> it actually does slow down to like 214kmh, but ... :D
12:37:31  <ZxBiohazardZx> haha
12:37:36  <ZxBiohazardZx> hardly noticable :P
12:37:44  <ZxBiohazardZx> that is one lol network btw
12:37:51  <ZxBiohazardZx> inner and outerring and just go :P
12:38:37  <ZxBiohazardZx> but nice in general
12:39:56  <ZxBiohazardZx> did you reuse the watercat's head for the animal express?:P
12:40:40  <V453000> I dont think the watercat has anything in common with that :)
12:40:56  <V453000> it is modified slug with animals, from livestock wagons or just new one
12:41:17  <ZxBiohazardZx> no the head engine's "face" is similar to the cat
12:42:03  <V453000> not really
12:42:12  <ZxBiohazardZx> hehe
12:42:18  <ZxBiohazardZx> oh well they are funny
12:42:23  <ZxBiohazardZx> more slugs in the planning or :P
12:42:28  <V453000> the eyes have different size and mouths are probably completely different
12:42:33  <V453000> rest is not even similar :)
12:42:37  *** Vinnie_nl has joined #openttdcoop
12:42:44  <Vinnie_nl> !playercount
12:42:44  <PublicServer> Vinnie_nl: Number of players: 2 (0 spectators)
12:42:48  <V453000> no, just a nice addition for 0.5.0 :)
12:42:55  <ZxBiohazardZx> k
12:42:55  <V453000> I dont really plan what to do next
12:43:06  <ZxBiohazardZx> haha you just get drunk, get crazy and BAM! new idea :P
12:43:06  <Vinnie_nl> !password
12:43:06  <PublicServer> Vinnie_nl: tissue
12:43:13  <PublicServer> <ZxBiohazardZx> hey vin:)
12:43:17  <PublicServer> *** Game still paused (number of players)
12:43:17  <PublicServer> *** Game unpaused (number of players)
12:43:19  <PublicServer> *** Vinnie joined the game
12:43:23  <PublicServer> <Vinnie> hello
12:43:49  <V453000> it is a bit more complicated than that
12:44:14  <V453000> example, latest test showed that chameleons are massively overpowered, results in reducing their power quite considerably
12:44:42  <V453000> and as I considered chameleons like a slug precedessor, with their reducing power they cant do that as well as before
12:44:47  <V453000> so, new early ages slug :)
12:44:59  <PublicServer> <Vinnie> V did you make the gap sign near a pickup overflow in the NW corner?
12:45:01  <V453000> it all has some reasons it isnt just OMGLETSDOTHAT
12:45:08  <V453000> yes
12:45:12  <V453000> !password
12:45:12  <PublicServer> V453000: tissue
12:45:18  <PublicServer> <Vinnie> i dont see how its a gap
12:45:24  <PublicServer> *** V453000 joined the game
12:45:26  <PublicServer> <V453000> gap of 2
12:45:28  <PublicServer> <V453000> normal signal gap
12:45:42  <PublicServer> <V453000> 2way is red, train overflows
12:45:54  <PublicServer> <Vinnie> yes
12:46:04  <PublicServer> <V453000> I know czech noobs build this, and I tell them that all the time
12:46:07  <PublicServer> <V453000> under traffic it does break
12:46:34  <PublicServer> <Vinnie> its to big anyway
12:46:40  <PublicServer> <V453000> point is
12:46:46  <PublicServer> <V453000> the split could even be further ahead
12:46:46  <PublicServer> <Vinnie> redo
12:46:56  <PublicServer> <V453000> makes it not just smaller but also have 2 choices, not just one
12:47:15  <PublicServer> <V453000> exit is irrelevan that can be done anyhow it fits
12:47:41  <PublicServer> <V453000> either way I would appreciate if you didnt build this as I am trying to combat it all the time :D
12:48:31  <PublicServer> <Vinnie> somwhere like that should fix such a problem
12:48:32  *** Tray|2 has quit IRC
12:48:33  <PublicServer> <Vinnie> i guess
12:49:45  <PublicServer> <V453000> also I have finished the pz game :>
12:50:51  <PublicServer> <V453000> platform cannot have 1way signal from behind
12:50:53  <PublicServer> <V453000> PBS wont go there
12:51:15  <PublicServer> <V453000> like that
12:51:30  <PublicServer> <V453000> stop reading that article and use brain :D
12:51:33  <PublicServer> <Vinnie> i remember you used something like this once, but im not yet sure if it was made like this
12:51:47  <PublicServer> <V453000> very similarly yes
12:52:05  <PublicServer> <V453000> I used it in various shapes/styles
12:52:31  <PublicServer> <V453000> it works very well for large scale overflows
12:53:45  <V453000> http://blog.openttdcoop.org/2012/06/28/advanced-building-revue-12-overflows-iii/ G and H are very similar, just with roro
12:53:52  <V453000> but I did this in psg 230 too I think
12:53:55  <V453000> @psgsave 230
12:53:55  <Webster> PSG 230 Archive entry; http://www.openttdcoop.org/wiki/PublicServer:Archive_-_Games_221_-_230#gameid_230
12:54:02  <PublicServer> <Vinnie> am not looking yet
12:54:08  <PublicServer> <Vinnie> gonna use brain for roro
12:58:15  <PublicServer> <Vinnie> easy
13:08:42  <Mark> yo
13:08:45  <Mark> !dl win64
13:08:45  <PublicServer> Mark: http://binaries.openttd.org/nightlies/trunk/r25186/openttd-trunk-r25186-windows-win64.zip
13:08:46  <PublicServer> <Vinnie> hi
13:08:50  <PublicServer> <ZxBiohazardZx> sup
13:10:05  <Mark> !password
13:10:05  <PublicServer> Mark: gashes
13:10:14  <PublicServer> *** Mark joined the game
13:15:03  <PublicServer> <Mark> tropfurb in artic
13:15:10  <PublicServer> <V453000> YO :D
13:15:16  <PublicServer> <Mark> hai
13:15:30  <PublicServer> <V453000> go see last pro zone game save
13:15:32  <PublicServer> <ZxBiohazardZx> haha
13:15:36  <PublicServer> <ZxBiohazardZx> V is promoting it :)
13:15:38  <PublicServer> <V453000> well it is still on the server ... :)
13:16:01  <PublicServer> <V453000> well Mark was actually playing that game too in the start :P
13:16:35  <PublicServer> <Mark> wtf is that
13:17:21  <PublicServer> <Mark> should the !BBH be a full 3-way?
13:17:44  <PublicServer> <V453000> wat else? :d
13:17:58  <PublicServer> <Mark> plan suggests it could be just  a merge
13:18:01  <PublicServer> <Mark> 2-way
13:18:24  <Maraxus> !password
13:18:24  <PublicServer> Maraxus: gashes
13:18:41  <PublicServer> *** Maraxus joined the game
13:18:45  <PublicServer> <Maraxus> hi
13:19:24  <PublicServer> <V453000> I think that is just detail in teh scheme
13:19:31  <PublicServer> <Mark> yea
13:19:33  <PublicServer> <V453000> but I believe that is a normal 3way
13:20:12  <PublicServer> <Vinnie> hello
13:35:57  <PublicServer> <ZxBiohazardZx> hmmz think thats 09 done :)
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13:56:21  <PublicServer> <Vinnie> 1 hour of work, looks like crap
13:56:27  <PublicServer> <ZxBiohazardZx> where>
13:56:38  <PublicServer> <Vinnie> NW Paper Drop 1a
13:56:49  <PublicServer> <Mark> thought you meant my bbh
13:56:56  <PublicServer> <ZxBiohazardZx> :P
13:56:58  <PublicServer> <Mark> same goes for it though
13:57:08  <PublicServer> <Vinnie> no i would not say that about other people's work
13:57:22  <PublicServer> <Mark> :P
13:57:22  <PublicServer> <ZxBiohazardZx> i dont get the spaghetti, but XD
13:57:52  <PublicServer> <ZxBiohazardZx> ow nvm i see, your adding the hidden depot/overflow XD
14:00:34  <PublicServer> <ZxBiohazardZx> brb
14:03:24  <PublicServer> <Mark> why shouldnt i put signals close
14:03:27  <PublicServer> <Mark> makes no matter
14:03:30  <PublicServer> <ZxBiohazardZx> choice
14:03:44  <PublicServer> <Mark> i counted the tiles
14:03:46  <PublicServer> <ZxBiohazardZx> if you put a signal to close then the balancer isnt as effective (fromw hat im told)
14:04:01  <PublicServer> <Mark> sure it is
14:04:04  <PublicServer> <ZxBiohazardZx> essentially its a waiting bay, 1 train after the choice, usually you have a bridge or tunnel
14:04:06  <PublicServer> <ZxBiohazardZx> but there you didnt :P
14:04:21  <PublicServer> <Mark> theres another path
14:04:40  <PublicServer> <ZxBiohazardZx> hmmz
14:04:46  <PublicServer> <ZxBiohazardZx> maybe V or Sylf can explain it better
14:04:56  <PublicServer> <ZxBiohazardZx> i was told its better not to place m too short (leave a TL)
14:05:02  <PublicServer> <ZxBiohazardZx> as you do with a bridge/tunnel
14:05:32  <PublicServer> <Mark> this way the waiting bay is cleared faster
14:05:35  <PublicServer> <Mark> assuming the ml isnt blocked
14:05:41  <PublicServer> <Mark> dont listen to v too much :P>
14:05:51  <PublicServer> <ZxBiohazardZx> it was sylf i think but still
14:06:25  <PublicServer> <Mark> this way the waiting bay opens faster again when a trains joins the ML
14:06:56  <PublicServer> <ZxBiohazardZx> yes but cant a train block it?
14:07:10  <PublicServer> <Mark> only if it cant join the ML
14:08:08  <PublicServer> <ZxBiohazardZx> hmmz
14:08:30  <PublicServer> <Mark> give it orders
14:08:36  <PublicServer> <Mark> it will take the other path
14:09:29  <PublicServer> <ZxBiohazardZx> hmmz mispositioned
14:10:28  <PublicServer> <ZxBiohazardZx> ah k nvm
14:11:42  <PublicServer> <ZxBiohazardZx> cleaned up :)
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14:45:02  <PublicServer> <V453000> I dont think you have to explain Mark how to build ZxBiohazardZx
14:45:40  <PublicServer> <V453000> except !that exit signal he keeps doing all over again :P
14:45:58  <PublicServer> <ZxBiohazardZx> haha
14:46:36  <PublicServer> <ZxBiohazardZx> i discussed those signals
14:46:38  <PublicServer> <ZxBiohazardZx> he said they are fine
14:46:45  <PublicServer> <ZxBiohazardZx> i say they are not, hence our discussion
14:46:55  <PublicServer> <ZxBiohazardZx> the signals right after exits are wrong (no?)
14:47:10  <PublicServer> <V453000> truth is that it is not right, but it is discuttable
14:47:20  <PublicServer> <V453000> what it basically means is that this works the same way as bridges withtout presignals
14:47:30  <PublicServer> <V453000> in this case there should be presignals and without the extra signals
14:47:40  <PublicServer> <V453000> because the tunnels work as waiting bays for the choice ahead
14:47:43  <PublicServer> <ZxBiohazardZx> hmhm
14:47:50  <PublicServer> <V453000> Mark you noob where are you
14:47:56  <PublicServer> <ZxBiohazardZx> same near !That, it has the signals too close imo
14:48:07  <PublicServer> <ZxBiohazardZx> but then again he said it was better and i shouldnt listen to you too much :P
14:48:25  *** Dan has left #openttdcoop
14:48:30  <PublicServer> <V453000> none of them is too close at !that
14:48:36  <PublicServer> <ZxBiohazardZx> k
14:49:14  <PublicServer> <V453000> I dont think Mark was talking about the tunnels
14:49:24  <PublicServer> <V453000> waiting bay of course does benefit from agressive signalling
14:49:32  <PublicServer> <V453000> no that isnt
14:49:38  <PublicServer> <ZxBiohazardZx> why not make the bridges act as choice and give prio to the merged
14:49:58  <PublicServer> <V453000> just another option, this is valid
14:50:12  <PublicServer> <V453000> that you learned one way how to build it doesnt mean you can smartass about other ways
14:50:22  <PublicServer> <ZxBiohazardZx> hehe
14:50:32  <PublicServer> <ZxBiohazardZx> well wont that give issues on prio for 2nd bridge?
14:50:42  <PublicServer> <V453000> not really
14:50:45  <PublicServer> <V453000> the bridges might evil mode, yes
14:50:49  <PublicServer> <V453000> but might also not
14:50:55  <PublicServer> <ZxBiohazardZx> :P
14:51:09  <PublicServer> <ZxBiohazardZx> k
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14:51:55  <PublicServer> <V453000> as it makes no sense
14:52:03  <Bigmandan> !password
14:52:03  <PublicServer> Bigmandan: broils
14:52:09  <PublicServer> <ZxBiohazardZx> based on the gap after exit
14:52:15  <PublicServer> <V453000> the exit signal is doing literally nothing
14:52:15  <PublicServer> <ZxBiohazardZx> he wants trains to wait in the lose bays
14:52:23  <PublicServer> *** Player has joined spectators
14:52:23  <PublicServer> <ZxBiohazardZx> in order to keep the other bay filled
14:52:23  <PublicServer> <V453000> that is alright
14:52:29  <PublicServer> <V453000> but the exit signal is still not doing anything
14:52:39  <PublicServer> <V453000> jesus christ you dont have to explain it to me
14:53:09  <PublicServer> <ZxBiohazardZx> he wants the train to wait in B and C forcing them to D and E, if you dont have pre-exit then they will allow new trains in (for C at least)
14:53:15  <PublicServer> <V453000> why do I even bother talking to you
14:53:19  <PublicServer> <ZxBiohazardZx> haha
14:53:23  <PublicServer> <V453000> you dont read it anyway
14:53:29  <PublicServer> <ZxBiohazardZx> i actually do
14:54:18  <PublicServer> <V453000> yes, so you explained it to me just in case
14:54:20  <PublicServer> <Player> whats happening guys?? :)
14:54:20  <PublicServer> <V453000> thanks.
14:54:24  <PublicServer> <ZxBiohazardZx> hmhm
14:54:26  <PublicServer> <Vinnie> hey
14:54:41  <PublicServer> <Vinnie> Player can you type !name Bigmandan?
14:54:44  <PublicServer> <V453000> yeah :)
14:54:46  <PublicServer> <ZxBiohazardZx> :P
14:54:48  <PublicServer> <Vinnie> please
14:54:56  <PublicServer> *** Player has changed his/her name to bigmandan
14:57:00  <PublicServer> *** bigmandan has joined company #1
14:58:02  <PublicServer> *** ZxBiohazardZx has left the game (leaving)
15:02:28  <dihedral> new ssl certificates are ready
15:02:46  <PublicServer> *** TWerkhoven joined the game
15:02:50  <dihedral> 3 days before the current certificate expires :-)
15:02:59  <V453000> :) tell people in the right place :P
15:03:22  <PublicServer> <TWerkhoven> ello
15:03:24  <PublicServer> <Vinnie> hey
15:03:26  <PublicServer> <Maraxus> hi
15:03:45  <PublicServer> *** TWerkhoven has joined company #1
15:04:22  <PublicServer> <V453000> Vinnie why do you have that one exit signal after the station
15:04:24  <PublicServer> <V453000> @1a
15:04:29  <dihedral> did not feel like adding the extra effort of joining the channel :-P
15:04:32  <PublicServer> <Vinnie> prio
15:04:34  <dihedral> ... it needs a key :-D
15:04:38  <V453000> ok :P
15:04:56  <PublicServer> <Vinnie> so the PBS gets the platform before a Entry
15:05:13  <PublicServer> <V453000> ah, right
15:05:24  <PublicServer> <V453000> could make that work for all 3 though
15:05:26  <PublicServer> <Vinnie> used brain
15:05:37  <PublicServer> <TWerkhoven> brain good
15:06:07  <PublicServer> <V453000> look at this you brain :P
15:06:15  <PublicServer> <V453000> I dont think the PBS is even necessary
15:06:21  <PublicServer> <V453000> but why not
15:06:39  *** Dom__ has joined #openttdcoop
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15:08:00  <V453000> Dom___: welcome x3 ?:D
15:10:05  <PublicServer> *** bigmandan has left the game (leaving)
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15:15:35  <PublicServer> <Vinnie> you want to finish it with the last merge?
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15:17:29  <PublicServer> <TWerkhoven> should it be fully balanced?
15:17:35  <PublicServer> <Vinnie> empty and full trains
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15:25:57  <PublicServer> <V453000> making empty trains choose if always a good idea if it can be done
15:26:27  <PublicServer> <TWerkhoven> aye, full trains stay on their line and have prio
15:33:05  <PublicServer> <Vinnie> can someone tell me if the goods trains go to all 4 corners or two groups going to opposite corners?
15:33:12  <PublicServer> <TWerkhoven> 2 groups afaik
15:33:26  <PublicServer> <TWerkhoven> as they are associated with certain industries
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15:35:26  <PublicServer> <Vinnie> it looked finished, werkhoven
15:35:40  <PublicServer> <TWerkhoven> isnt the top split too early?
15:36:06  <PublicServer> <TWerkhoven> or do you think 2 trains will fit in each bay?
15:36:08  <PublicServer> <V453000> 2 groups in opposite corners
15:36:14  <PublicServer> <V453000> wouldnt make sense otherwise
15:36:14  <PublicServer> <Vinnie> it always has 2 bridges so it might be long anyway
15:37:12  <PublicServer> <Vinnie> don't sign it and someone else will take the fall :P
15:37:18  <PublicServer> <TWerkhoven> :p
15:37:32  <PublicServer> <Vinnie> no wait then it could be me
15:37:42  <PublicServer> <TWerkhoven> i'd rather see signs telling me whats wrong so i know what not to do next time anyway
15:38:46  <PublicServer> <V453000> I kinda want to build one large station which does everything
15:38:54  <PublicServer> <V453000> drop everything, pickup everything :D
15:39:08  <PublicServer> <TWerkhoven> could try it v
15:39:23  <PublicServer> <TWerkhoven> you'd need wp's to keep some platforms as drop-only
15:39:38  <PublicServer> <V453000> thats the point, I dont want to do that :D
15:39:48  <PublicServer> <V453000> everything shared
15:40:26  <PublicServer> <Vinnie> do you mind one conditional order?
15:40:34  <PublicServer> <V453000> what for?
15:40:40  <PublicServer> <Vinnie> check if full
15:40:50  <PublicServer> <V453000> there is full load order at both ends
15:40:57  <PublicServer> <Vinnie> oh yeah
15:41:11  <PublicServer> <Vinnie> stupid brain
15:41:21  <PublicServer> <Vinnie> no beer for 2 days for you
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15:43:06  <Firestar> hey all!
15:43:10  <Firestar> !dl
15:43:10  <PublicServer> Firestar: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
15:43:10  <PublicServer> Firestar: http://www.openttd.org/en/download-trunk/r25186
15:43:14  <PublicServer> <Vinnie> hey
15:43:17  <PublicServer> <TWerkhoven> ola
15:43:27  <PublicServer> <Maraxus> hi
15:43:27  <Firestar> long time no see huh?
15:43:35  <PublicServer> <TWerkhoven> you or me?
15:43:44  <Firestar> me :P
15:45:29  <Firestar> !password
15:45:29  <PublicServer> Firestar: lugged
15:45:41  <PublicServer> *** Firestar joined the game
15:46:16  <PublicServer> <V453000> alright I am basically thinking about building a giant parking lot consisting of shitload of platforms I guess
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15:46:54  <PublicServer> <Vinnie> you don't need an overflow, thats actually a pretty good idea
15:46:58  <PublicServer> <Vinnie> :P
15:47:12  <PublicServer> <V453000> somewhat
15:48:02  <PublicServer> *** Maraxus has joined spectators
15:50:18  <PublicServer> * TWerkhoven turns on eletrified railway
15:50:26  <PublicServer> <V453000> soon enough :D
15:50:30  <PublicServer> <TWerkhoven> :0
15:50:51  <PublicServer> <TWerkhoven> im sure it wouldve been found out once trains had ignored half the station
15:50:58  <PublicServer> <V453000> nooo
15:51:25  <PublicServer> <Vinnie> the radio tower?
15:51:44  <PublicServer> <Vinnie> oh i see, nice factory
15:51:54  <PublicServer> <TWerkhoven> magic bulldozer?
15:55:46  <PublicServer> <Firestar> unlimited TF huh?
15:57:05  <PublicServer> <V453000> idk what am I supposed to say to that
15:57:40  <PublicServer> <Firestar> i wonder who is  working at nightingale north
15:57:48  <PublicServer> <V453000> ok
15:58:10  <PublicServer> <Firestar> fail xD
15:58:32  <PublicServer> <V453000> how about you go do something useful instead
15:58:38  <PublicServer> <V453000> also, I wanted to move the station sign
16:08:50  <PublicServer> <Vinnie> did dino said anything about finishing BBH08?
16:08:58  <PublicServer> <V453000> no clue
16:09:16  <PublicServer> <Firestar> dont ask me idk xD
16:09:35  <PublicServer> <TWerkhoven> not a clue
16:18:55  <PublicServer> *** Maraxus has joined company #1
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16:19:13  <PublicServer> <V453000> lets see if eventual 60 spots are enough
16:19:55  <PublicServer> <TWerkhoven> the runaround should hold some trains too
16:20:25  <PublicServer> <V453000> yr
16:20:27  <PublicServer> <V453000> ye
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16:39:56  <PublicServer> <Jam35> hi
16:39:56  <PublicServer> *** Jam35 joined the game
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16:40:02  <PublicServer> <Firestar> hey jam
16:40:04  <PublicServer> <Maraxus> hi
16:40:10  <PublicServer> <Mark> hai
16:40:20  <PublicServer> <V453000> hi nutman :)
16:40:20  <PublicServer> <Mark> and ya'll stop bitching about my bbh
16:40:30  <PublicServer> <V453000> Mark: those signs are to help you fhe fuck
16:40:32  <PublicServer> <V453000> :)
16:41:14  <PublicServer> <V453000> also, entry signals are good to use to mark where trains stop, can be quite helpful
16:41:32  <PublicServer> <Mark> yeah i guess
16:41:38  <PublicServer> <Mark> cant really be bothered
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16:42:13  <PublicServer> <V453000> you were bothered removing them at least :P
16:42:55  <PublicServer> <Mark> yep :)
16:46:13  <PublicServer> <Mark> wtf V
16:46:15  <PublicServer> <Mark> SE everyhing
16:46:19  <PublicServer> <Mark> what a monster :D
16:46:43  <PublicServer> <V453000> just felt like building that. :D
16:46:57  <PublicServer> <Mark> waiting for the antenna to disappear?
16:47:03  <PublicServer> <V453000> that will take time
16:47:17  <PublicServer> <V453000> will help it when people arent on the server in the morning/evening
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16:49:01  <ZxBiohazardZx> ?:P
16:49:05  <ZxBiohazardZx> !passowrd
16:49:08  <ZxBiohazardZx> !password
16:49:08  <PublicServer> ZxBiohazardZx: clammy
16:49:10  <ZxBiohazardZx> failtyping
16:49:24  <Firestar> hai bio
16:49:31  <PublicServer> *** ZxBiohazardZx joined the game
16:49:32  <ZxBiohazardZx> hay Fire
16:49:37  <PublicServer> <ZxBiohazardZx> sup
16:49:51  <PublicServer> <Firestar> long time no see bio huh?
16:50:05  <PublicServer> <ZxBiohazardZx> check the games, i was around :P
16:50:12  <PublicServer> <Firestar> i know
16:50:44  <PublicServer> <ZxBiohazardZx> haha
16:50:54  <PublicServer> <ZxBiohazardZx> i think we just need stations on the 4 corners to start it off
16:51:04  <PublicServer> <ZxBiohazardZx> NE seems to be done
16:51:20  <PublicServer> <ZxBiohazardZx> so is the NW i think
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16:51:43  <PublicServer> <Firestar> and SW?
16:51:45  <PublicServer> <Mark> 3 stations?
16:51:51  <PublicServer> <Mark> 1 drop and 2 pickup?
16:52:01  <PublicServer> <ZxBiohazardZx> 1 paper drop, 1 paper pickup, 1 goods pickup
16:52:19  <PublicServer> <Mark> or food and goods
16:52:21  <PublicServer> <ZxBiohazardZx> or 1 refinery drop, 1 goods pickup, 1 Food Drop 1 Food pickup
16:52:23  <PublicServer> <Mark> yea
16:52:25  <PublicServer> <ZxBiohazardZx> so actually its 4 in NE SW
16:52:31  <PublicServer> <Mark> oil and food drop can be 1
16:52:31  <PublicServer> <ZxBiohazardZx> and 3 in NW SE
16:52:34  <PublicServer> <ZxBiohazardZx> true
16:52:37  <PublicServer> <ZxBiohazardZx> 1 drop, 2 pickups
16:52:44  <PublicServer> <Mark> no point making it 2 drops
16:52:58  <PublicServer> <Firestar> 2in1 drop and 2 pickups
16:53:08  <PublicServer> <ZxBiohazardZx> haha SE everything
16:53:10  <PublicServer> <ZxBiohazardZx> dafuq
16:53:28  <PublicServer> <Mark> yeah its ugly as fuck
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16:53:46  <PublicServer> <ZxBiohazardZx> apart from that, its wtf :P
16:53:48  <PublicServer> <Mark> dunno what v's been drinking
16:54:05  <PublicServer> <ZxBiohazardZx> did V make it?
16:54:06  <PublicServer> <ZxBiohazardZx> haha
16:54:11  <PublicServer> <ZxBiohazardZx> i thought he commented it was worst idea ever :P
16:54:21  <PublicServer> <ZxBiohazardZx> oh well
16:54:29  <PublicServer> <ZxBiohazardZx> is there a reason we make terminus and not ro-ros?
16:54:32  <PublicServer> <Firestar> he commented it and built it himself aswell :D
16:55:33  <uliko> !password
16:55:33  <PublicServer> uliko: fuzzed
16:55:35  <PublicServer> <ZxBiohazardZx> also on NW there is no direct line for paper/goods pickup trains
16:55:47  <PublicServer> <ZxBiohazardZx> they are forced through the drop
16:55:47  <PublicServer> <ZxBiohazardZx> ow nvm
16:55:50  <PublicServer> *** uliko joined the game
16:55:51  <PublicServer> <ZxBiohazardZx> ofc they are :)
16:56:42  <PublicServer> <Mark> aww again no shipset
16:56:45  <PublicServer> <Firestar> whos going to  do SW station?
16:56:47  <PublicServer> <ZxBiohazardZx> lol
16:56:50  <PublicServer> <Mark> i am
16:56:56  <PublicServer> <ZxBiohazardZx> Mark is apparently
16:56:56  <PublicServer> <Firestar> k
16:56:58  <PublicServer> <Mark> oh someone else is aswell
16:57:04  <PublicServer> <Mark> you do it if you like
16:57:04  <PublicServer> <ZxBiohazardZx> so we can start working out some SLH's and check the BBH 08
16:57:22  <PublicServer> <ZxBiohazardZx> nah you do
16:57:24  <PublicServer> <Firestar> which is like half com plete xD
16:57:26  <PublicServer> <ZxBiohazardZx> ill check BBH08
16:57:26  <PublicServer> <Mark> k
16:58:00  <PublicServer> <ZxBiohazardZx> BBH08 still misses 1 link and whole leg on side
16:58:06  <PublicServer> <ZxBiohazardZx> Dino didnt finish it XD
17:00:49  <PublicServer> <Mark> bio can i blow up your plan?
17:01:06  <PublicServer> <ZxBiohazardZx> yeah ofc
17:01:16  <PublicServer> <ZxBiohazardZx> i dont attach value to any plans i make :)
17:01:39  <PublicServer> <Mark> good its gone :)
17:02:41  <PublicServer> *** Jam35 has joined company #1
17:04:43  <PublicServer> <ZxBiohazardZx> hmmz
17:04:49  <PublicServer> <ZxBiohazardZx> i always end up with same issue on this haha
17:04:57  <PublicServer> <ZxBiohazardZx> and every time i do it right in 2-3 times instead of 1
17:05:09  <PublicServer> <Firestar> xD
17:07:19  <PublicServer> <ZxBiohazardZx> there
17:07:57  <PublicServer> <ZxBiohazardZx> cause
17:08:31  <PublicServer> <ZxBiohazardZx> hmhm
17:09:14  <PublicServer> *** Maraxus has joined spectators
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17:13:00  <PublicServer> *** Vinnie has left the game (general timeout)
17:13:00  <PublicServer> *** Vinnie has left the game (connection lost)
17:13:15  <Vinnie_nl> damnit the game hates me
17:13:22  <PublicServer> <ZxBiohazardZx> haha
17:13:48  <PublicServer> <Firestar> you should actually use electric rails xD
17:13:54  <PublicServer> *** Vinnie joined the game
17:15:23  <PublicServer> <ZxBiohazardZx> i was overthinking, my bad
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17:16:42  <PublicServer> <ZxBiohazardZx> yeah
17:16:44  <PublicServer> <ZxBiohazardZx> that should do
17:16:58  <PublicServer> <ZxBiohazardZx> just 1 merger left :P
17:17:08  <PublicServer> <ZxBiohazardZx> will u finish it fire?
17:17:36  <PublicServer> <Firestar> bio i already forgot how play the game xD
17:17:43  <PublicServer> <Firestar> havent played for weeks
17:17:45  <PublicServer> <ZxBiohazardZx> still 1  to go, you do it :)
17:17:49  <PublicServer> <ZxBiohazardZx> good, ill check in 5 mins, dinner now
17:29:50  <PublicServer> <Firestar> wanna have a little help mark?
17:29:56  <PublicServer> <Mark> :P
17:29:58  <PublicServer> <Mark> signal if you like
17:30:12  <PublicServer> <Firestar> ye its just the usual thing i do xD
17:30:27  <PublicServer> <Firestar> just maybe tell which direction the train should go
17:30:29  <PublicServer> <Mark> awesome :)
17:30:35  <PublicServer> <Mark> up
17:30:57  <PublicServer> <Mark> like that
17:31:03  <PublicServer> <Firestar> thx
17:32:05  <PublicServer> <ZxBiohazardZx> back
17:32:08  <PublicServer> <Firestar> wb
17:32:35  <PublicServer> <Mark> bio whats with the zx?
17:32:37  <PublicServer> <V453000> Mark you dont tell me what is ugly with that :D
17:32:48  <PublicServer> <Mark> what what
17:32:54  <PublicServer> <ZxBiohazardZx> its old, i cba to change it for this game
17:32:57  <PublicServer> <Mark> my stations isnt ugly :D
17:32:59  <PublicServer> <ZxBiohazardZx> its Zx for Zamolxis or Zamolxe
17:33:02  <PublicServer> <V453000> btw it is drop, and pickup afterwards
17:33:08  <PublicServer> <V453000> it isnt just a separate pickup
17:33:12  <PublicServer> <ZxBiohazardZx> old alliance in a game i played online
17:33:14  <PublicServer> <Mark> fuck
17:33:21  <PublicServer> <V453000> SEE?
17:33:23  <PublicServer> <V453000> :>
17:33:25  <PublicServer> <ZxBiohazardZx> i got my nickname ther,e but there was another so i tagged the alliancename in
17:33:35  <PublicServer> <Mark> right
17:33:37  <PublicServer> <ZxBiohazardZx> also garantees the name is unique
17:33:43  <PublicServer> <Mark> i cant connect your name with "bio"
17:33:49  <PublicServer> <ZxBiohazardZx> bio is fine
17:33:59  <PublicServer> <Mark> annoying for autocomplete too
17:34:05  <PublicServer> <V453000> said that already
17:34:08  <PublicServer> <Mark> Firestar: stop signalling i guess
17:34:12  <PublicServer> <ZxBiohazardZx> true, Zx works
17:34:18  <PublicServer> <Mark> were going to rebuild
17:34:24  <PublicServer> <ZxBiohazardZx> lol
17:34:26  <PublicServer> <V453000> die die die
17:34:32  <PublicServer> <Firestar> well ok if you like :P
17:34:32  <PublicServer> <V453000> kill the ugly
17:34:42  <PublicServer> <ZxBiohazardZx> SE Everything
17:34:49  <PublicServer> <ZxBiohazardZx> love how you commented your own ugly V
17:35:03  <PublicServer> <V453000> well it is a decently fucked up idea
17:35:29  <PublicServer> <V453000> hm
17:35:31  <PublicServer> <V453000> I am not sure Mark
17:35:43  <PublicServer> <V453000> the goods/food trains could also unload in the pickup I guess
17:35:50  <PublicServer> <V453000> I dont know how Sylf intends that
17:36:05  <PublicServer> <V453000> the left station is drop first, then pickup in a separate station
17:36:23  <PublicServer> <V453000> the top station probably drops and picks up at the same spot
17:36:34  <PublicServer> <V453000> so just keep what you got I guess
17:36:42  <PublicServer> <V453000> but seeing the unbalanced station is real poor
17:36:44  <PublicServer> <Mark> wouldnt be too hard to change
17:36:50  <PublicServer> <Mark> who cares
17:36:50  <PublicServer> <V453000> yeah
17:37:04  <PublicServer> <Mark> i was going to do a lot of eyecandy
17:37:06  <PublicServer> <ZxBiohazardZx> hmmz Dino;s BBH's have some issues haha
17:37:20  <PublicServer> <ZxBiohazardZx> im trying to fix m, but some stuff is tight by choice it seems :P
17:37:20  <PublicServer> <Mark> long entrances and loads of platforms should do id say
17:37:27  <PublicServer> <ZxBiohazardZx> so meh
17:37:43  <PublicServer> <V453000> hopefully yeah
17:37:49  <PublicServer> <Mark> it will
17:38:15  <PublicServer> <ZxBiohazardZx> ugh single bridges
17:38:18  <PublicServer> <ZxBiohazardZx> dafuq work
17:38:28  <PublicServer> <V453000> the 3 presignlas should not be there btw, they lead to different station
17:41:37  <PublicServer> <Firestar> damn powder sugar went into my nose xD
17:42:05  <PublicServer> <Mark> not sure what youre talking about
17:42:07  <PublicServer> <Mark> but i want some
17:42:15  <PublicServer> <Firestar> im eating while playing?
17:42:21  <PublicServer> <Mark> oh
17:42:35  <PublicServer> <Firestar> well it doesnt go really well xD
17:42:41  <PublicServer> <Mark> ottd on coke
17:45:44  <PublicServer> <Mark> oi
17:45:50  <PublicServer> <Mark> stick to signalling please
17:45:50  <PublicServer> <Firestar> xD
17:46:14  <PublicServer> <Firestar> stop destroying while im there! xD
17:46:20  <PublicServer> <ZxBiohazardZx> there i fixed 08 even mroe :)
17:46:27  <PublicServer> <Firestar> :)
17:46:41  <PublicServer> <ZxBiohazardZx> your side was fine, just bad merger on the side we didnt do
17:47:33  <PublicServer> <Mark> you can signal when im done
17:47:35  <PublicServer> <Mark> stop it
17:47:54  <PublicServer> <ZxBiohazardZx> lol
17:48:04  <PublicServer> <ZxBiohazardZx> fire go follow Twerk and make some SLH lol
17:48:18  <PublicServer> <Firestar> why?
17:52:02  <PublicServer> <Mark> bring the trains
17:52:17  <PublicServer> <ZxBiohazardZx> SW still is drop and go
17:52:27  <PublicServer> <ZxBiohazardZx> the drop -> pickup is missing
17:52:37  <PublicServer> <Mark> why the heck do you need it
17:52:43  <PublicServer> <Mark> just unload and take cargo
17:52:47  <PublicServer> <Mark> unload and full load
17:52:57  <PublicServer> <ZxBiohazardZx> dunno, rest does it like that
17:53:25  <PublicServer> <Mark> just use unload and wait for full load
17:55:29  <Mark> !rcon multiple_industry_per_town 1
17:55:29  <PublicServer> Mark: you are not allowed to use !rcon
17:55:31  <Mark> @op
17:55:44  <Mark> @op
17:55:45  *** Webster sets mode: +o Mark
17:55:48  <Mark> !rcon multiple_industry_per_town 1
17:55:48  <PublicServer> Mark: ERROR: command not found
17:55:55  <Mark> !rcon set multiple_industry_per_town 1
17:57:26  <Mark> !rcon set multiple_industry_per_town 0
17:58:03  <PublicServer> <Firestar> mak ya happy with part of my signaling? xD
17:59:10  <PublicServer> <Mark> yeah happy enough :P
17:59:16  <PublicServer> <Mark> will change it when it breaks
17:59:18  <PublicServer> <Mark> thanks
17:59:20  <PublicServer> <Firestar> with just part of it right?
17:59:26  <PublicServer> <Firestar> np
17:59:58  <PublicServer> <Firestar> brb
18:02:24  <PublicServer> <Firestar> trying out some eyecandy making huh?
18:02:24  <PublicServer> <Vinnie> wispers overflow
18:02:38  <PublicServer> <ZxBiohazardZx> lol
18:02:40  <PublicServer> <Mark> :)
18:03:08  *** G-Tus has left #openttdcoop
18:04:22  <PublicServer> <Firestar> well the bridges dont really fit to the normal roads :/
18:04:36  *** G-Tus has joined #openttdcoop
18:04:44  *** G-Tus has left #openttdcoop
18:06:41  <PublicServer> <Mark> was planning tbe town accros the water
18:07:03  <PublicServer> <ZxBiohazardZx> fine as well
18:07:05  <PublicServer> <ZxBiohazardZx> as long as there is a town
18:07:13  <PublicServer> <ZxBiohazardZx> looks ok there
18:07:27  <PublicServer> <ZxBiohazardZx> as long as food pickup can also drop stuff;)
18:07:41  <PublicServer> <Mark> yeah its close enough
18:07:51  <PublicServer> <Mark> otherwise i'll just hack it :P
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18:10:47  <PublicServer> <Firestar> well i gtg se you tomorrow guys
18:10:53  <PublicServer> *** Firestar has left the game (leaving)
18:10:53  <PublicServer> <Vinnie> cu
18:10:56  *** Firestar has quit IRC
18:11:14  <PublicServer> <ZxBiohazardZx> hehe
18:12:17  <PublicServer> <ZxBiohazardZx> where do we drop gold and coal?:P
18:12:31  <PublicServer> <Mark> everywhere apparantly
18:12:31  <PublicServer> <ZxBiohazardZx> ah nvm all 4 corners so pick yourself
18:12:51  <PublicServer> <V453000> every train drops at all 4
18:13:03  <PublicServer> <V453000> pick yourself isnt idiot-proof
18:13:09  <PublicServer> <ZxBiohazardZx> ah so full load -> A full load -> B full load -> C full load -> D
18:13:11  <PublicServer> <V453000> ye
18:13:17  <PublicServer> <ZxBiohazardZx> fair enough
18:13:39  <PublicServer> <ZxBiohazardZx> so NW is complete?
18:13:53  <PublicServer> <ZxBiohazardZx> NE looks complete
18:14:00  <PublicServer> <ZxBiohazardZx> SW ?
18:14:02  <PublicServer> <V453000> why dont you just say top left right and bottom
18:14:08  <Mark> !rcon set found_town
18:14:08  <PublicServer> Mark: Current value for 'found_town' is: '0' (min: 0, max: 2)
18:14:10  <Mark> !rcon set found_town 1
18:14:16  <PublicServer> <ZxBiohazardZx> XD cause map said those names :P
18:14:26  <PublicServer> <ZxBiohazardZx> but fine, all corners ready to unleash trains?:P
18:14:28  <PublicServer> <V453000> point
18:14:51  <PublicServer> <V453000> for sanity I will rename them to S/W/E/N
18:15:13  <PublicServer> <ZxBiohazardZx> im cool with Left, Top Right Bottom as well :)
18:15:32  <PublicServer> <Vinnie> yeah lets discuss where North is
18:15:38  <PublicServer> <V453000> it doesnt matter
18:15:41  <PublicServer> <ZxBiohazardZx> ^^
18:15:51  <PublicServer> <Vinnie> it changes every game :)
18:15:51  <PublicServer> <V453000> but calling it north east is confusing
18:16:13  <PublicServer> <ZxBiohazardZx> so lets see, can we start adding trains or is there work left?
18:16:33  <PublicServer> <Mark> bottom is done for now
18:16:47  <PublicServer> <ZxBiohazardZx> fund power and bank?
18:17:38  <PublicServer> <Mark> done
18:17:48  <PublicServer> <Mark> anyone need to found towns?
18:17:50  <PublicServer> <ZxBiohazardZx> nice
18:17:53  <PublicServer> <Mark> otherwise ill turn it off again
18:17:57  <PublicServer> <ZxBiohazardZx> west needs town
18:17:59  <PublicServer> <Vinnie> West please
18:18:09  <PublicServer> <ZxBiohazardZx> the sign indicates location i recon
18:18:12  <PublicServer> <Mark> go for it
18:18:30  <PublicServer> <ZxBiohazardZx> and while at it: east, assuming we let V's bea-utiful station
18:19:10  <PublicServer> <V453000> finally someone saying something that makes sense
18:19:12  <PublicServer> <V453000> .
18:23:19  <V453000> !rcon set town_growth_rate 0
18:23:25  <PublicServer> <ZxBiohazardZx> haha
18:23:32  <PublicServer> <ZxBiohazardZx> so we keep it, gonna be fun i recon
18:23:42  <PublicServer> <Vinnie> lost all roads. did they call the slugs fat?
18:23:58  <PublicServer> <ZxBiohazardZx> aww it wont accept goods/food like this!
18:24:04  <PublicServer> <V453000> it does
18:24:07  <PublicServer> <ZxBiohazardZx> haha dafuq V
18:24:09  <PublicServer> <ZxBiohazardZx> you high?
18:24:15  <PublicServer> <ZxBiohazardZx> ah goods yes, but not food
18:24:21  <PublicServer> <V453000> there is no food dropped
18:24:32  <PublicServer> <ZxBiohazardZx> ow nvm its ofc the other corner
18:24:46  <PublicServer> <ZxBiohazardZx> man
18:24:48  <PublicServer> <ZxBiohazardZx> GOLD?
18:24:54  <PublicServer> <ZxBiohazardZx> we need a building to replace by bank
18:24:57  <PublicServer> <V453000> fak
18:25:04  <PublicServer> <ZxBiohazardZx> XD
18:25:11  <V453000> !rcon set fund_buildings
18:25:11  <PublicServer> V453000: Current value for 'fund_buildings' is: 'off' (min: 0, max: 1)
18:25:13  <V453000> !rcon set fund_buildings 1
18:25:19  <PublicServer> <ZxBiohazardZx> good try though;)
18:27:33  <PublicServer> <ZxBiohazardZx> there it accepts most now, just gold is todo
18:28:03  <PublicServer> <Vinnie> Bio SLH 03 got missing exit
18:28:14  <PublicServer> <ZxBiohazardZx> i figured it was to clean
18:28:28  <PublicServer> <ZxBiohazardZx> ow yeah that one ;)
18:28:30  <PublicServer> <ZxBiohazardZx> ill add it
18:28:37  <PublicServer> *** Vinnie has left the game (general timeout)
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18:31:05  <PublicServer> <ZxBiohazardZx> added :)
18:31:16  <PublicServer> <ZxBiohazardZx> uglyness galore!
18:31:35  <PublicServer> <Jam35> inner line
18:34:35  <PublicServer> <ZxBiohazardZx> signal is temp
18:35:21  <PublicServer> <Vinnie> anyway as jam said, still got missing link
18:35:59  <PublicServer> <ZxBiohazardZx> can trains go or?
18:38:25  <PublicServer> <ZxBiohazardZx> solved
18:44:25  <PublicServer> <ZxBiohazardZx> wow @ dutch additions
18:44:27  <PublicServer> <ZxBiohazardZx> lol
18:45:29  <PublicServer> <Vinnie> oops
18:46:51  <PublicServer> <Vinnie> go pro, take the coal in SLH 04
18:51:41  <PublicServer> <Jam35> fund FPP 'north'?
18:55:01  <PublicServer> <ZxBiohazardZx> V i assume that for wheat/lifestock it is to both corners?
18:55:23  <PublicServer> <ZxBiohazardZx> ah nvm i see they do
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19:09:01  <PublicServer> <ZxBiohazardZx> brb
19:09:05  <PublicServer> *** ZxBiohazardZx has left the game (leaving)
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19:12:45  <PublicServer> <Vinnie> Great
19:12:55  <PublicServer> <Vinnie> who did the industries on NW?
19:12:57  <PublicServer> <Vinnie> West
19:13:15  <PublicServer> <Vinnie> They are 70 blocks from pickup
19:15:17  <ZxBiohazardZx> ah that is my mistake i put them on the only flat spot i noticed near the drop
19:15:38  <ZxBiohazardZx> only / first
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19:36:03  <TWerkhoven> ello
19:36:41  <PublicServer> <Jam35> hi
19:36:43  <PublicServer> <Maraxus> hi
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20:31:31  *** ChanServ sets mode: +o mfb-
20:31:36  <mfb-> hi
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20:33:29  <PublicServer> <Maraxus> hi
20:34:23  <PublicServer> <mfb> what town mines :D
20:35:03  <PublicServer> <mfb> fixed
20:42:53  <PublicServer> <V453000> hai :)
20:43:55  <PublicServer> <V453000> Jam35: wrong drop I think
20:44:09  <PublicServer> <V453000> you have soutn food pickup/drop there
20:44:49  <PublicServer> <mfb> indeed
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20:46:11  <PublicServer> <Jam35> ty fixed
20:49:55  <PublicServer> <mfb> lol east :D
20:50:18  <PublicServer> <mfb> it is probably big enough
20:50:42  <PublicServer> <mfb> (and can be expanded)
20:51:59  <mfb-> !rcon set town_growth 2
20:51:59  <PublicServer> mfb-: 'town_growth' is an unknown setting.
20:52:05  <mfb-> !rcon set town_growth_rate 2
20:54:46  <PublicServer> <V453000> yeah :)
20:57:08  <PublicServer> <mfb> exactly 1 oil wells :D
20:57:15  <PublicServer> <V453000> prospect :>
20:57:43  <PublicServer> <V453000> buuut I am going to go sleep
20:57:45  <PublicServer> <V453000> gnight
20:57:47  <PublicServer> *** V453000 has left the game (leaving)
20:57:51  <PublicServer> <mfb> gn8
20:57:55  <PublicServer> <mfb> 5.. better
21:05:57  <PublicServer> <mfb> train 24 is lost
21:08:23  <PublicServer> <mfb> we have several confused trains
21:08:45  <PublicServer> <Maraxus> in same area?
21:08:53  <PublicServer> <mfb> near east
21:09:03  <PublicServer> <mfb> but I don't know if they have a common origin
21:09:03  <PublicServer> <mfb> 108 now
21:09:21  <PublicServer> <mfb> turned around at SLH04
21:09:32  <PublicServer> <mfb> after visiting east everything
21:15:50  <PublicServer> <Jam35> can't see why... and don't see any
21:16:00  <PublicServer> <Jam35> someone building?
21:16:18  <PublicServer> <mfb> near BBH06
21:17:16  <PublicServer> <Jam35> soz meant 'cos of lost trains :)
21:17:23  <PublicServer> <mfb> oh, no
21:20:25  <PublicServer> *** Jam35 has left the game (leaving)
21:20:31  <Jam35> cya :)
21:20:40  *** Jam35 has quit IRC
21:21:59  <PublicServer> <Maraxus> gn
21:22:02  <PublicServer> <mfb> gn
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21:29:34  <dr-dinosaur> Hello!
21:29:44  <dr-dinosaur> I may make train tracks, I may  play demon souls
21:29:45  <PublicServer> <mfb> hi
21:29:46  <dr-dinosaur> I'm not sure yet
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21:45:13  <PublicServer> <mfb> all those train orders :(
21:49:20  <PublicServer> <TWerkhoven[l]> i thought they were only to go to 2 corners, not all 4
21:49:26  <PublicServer> <mfb> some go to 4
21:49:28  <PublicServer> <mfb> see plan
21:49:42  <PublicServer> <mfb> coal and gold I think
21:49:45  <PublicServer> <TWerkhoven[l]> yes
21:49:47  <PublicServer> <mfb> those without secondaries
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21:54:37  <PublicServer> <mfb> +33% trains :D
21:54:43  <PublicServer> <TWerkhoven[l]> :)
21:58:13  <PublicServer> <TWerkhoven[l]> gnite
22:00:51  <PublicServer> *** TWerkhoven[l] has left the game (leaving)
22:07:16  <PublicServer> <mfb> and... 20
22:07:18  <PublicServer> <mfb> 200
22:31:10  <PublicServer> <mfb> oh, our town "enchant" got a mega-bank
22:42:22  <PublicServer> <mfb> 250 trains
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23:01:35  <PublicServer> <mfb> good night
23:01:57  <PublicServer> *** mfb has left the game (leaving)
23:01:57  <PublicServer> *** Game paused (number of players)
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