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00:01:29 <jinks> !password 00:01:29 <PublicServer> jinks: realer 00:01:36 <PublicServer> <ZxBiohazardZx> :) 00:01:38 <PublicServer> *** Jinks joined the game 00:01:42 <PublicServer> <ZxBiohazardZx> there we go again, lets see 00:02:01 <PublicServer> <ZxBiohazardZx> yeah think thats it for 07 00:02:13 <PublicServer> <mfb> looks fine 00:02:51 <PublicServer> <mfb> dino: please put a space in front of BBH names 00:03:01 <PublicServer> <ZxBiohazardZx> so space BBH space number 00:03:03 <PublicServer> <Dr-Dinosaur> Roger 00:03:18 <PublicServer> <mfb> this way it is easier to find them in the sign list 00:04:32 *** frdm has joined #openttdcoop 00:05:10 <PublicServer> <ZxBiohazardZx> oh well im sleeping now :) 00:05:24 <PublicServer> *** ZxBiohazardZx has left the game (leaving) 00:06:28 <PublicServer> <Dr-Dinosaur> What do you mean by s-bend. I though s-bends were fine? 00:06:34 <PublicServer> <mfb> not 3 bends within a train length 00:06:45 <PublicServer> <mfb> that combination is the issue 00:07:07 <PublicServer> <mfb> you can do that, for example 00:07:11 *** ZxBiohazardZx has quit IRC 00:07:38 <PublicServer> <mfb> I'll leave in a few minutes 00:07:45 <PublicServer> <mfb> (=game stops) 00:08:35 <PublicServer> <mfb> 2.5 BBHs to go 00:08:42 <PublicServer> <Dr-Dinosaur> Okay 00:08:48 <PublicServer> <Dr-Dinosaur> The thing is 00:08:58 <PublicServer> <Dr-Dinosaur> going from the outside to the center of the map 00:09:00 <PublicServer> <Dr-Dinosaur> that's not balanced 00:09:34 <mfb-> ? 00:10:05 <PublicServer> <mfb> I expect most traffic to go E<->N in your hub 00:10:11 <PublicServer> <Dr-Dinosaur> A-B always ends up A - B 00:10:25 <PublicServer> <mfb> that is okay 00:10:40 <PublicServer> <Dr-Dinosaur> I thought it had to be balanced every way? 00:10:58 <PublicServer> <mfb> no 00:11:16 <PublicServer> <mfb> the incoming lines have to have enough choices to find a free line 00:11:22 <PublicServer> <mfb> with a priority, they have a free line 00:11:32 <PublicServer> <mfb> and a single output line for them is fine 00:11:38 <PublicServer> <mfb> otherwise, they need choices 00:11:38 <PublicServer> <Dr-Dinosaur> ahh i see 00:11:48 <PublicServer> <Dr-Dinosaur> so one constant unchanging line, and the dynamic line fills in the gaps 00:11:58 <PublicServer> <Dr-Dinosaur> It's like having suspension on a car. You don't need it on the seat as well 00:12:48 <PublicServer> <Dr-Dinosaur> good night them mfb 00:12:51 <PublicServer> *** Dr-Dinosaur has joined spectators 00:12:51 <PublicServer> *** Game paused (number of players) 00:20:20 <PublicServer> <mfb> good night 00:20:26 <PublicServer> *** mfb has left the game (leaving) 00:25:04 *** mfb- has quit IRC 00:36:34 <PublicServer> *** Jinks has left the game (leaving) 00:52:54 <Dom_> !password 00:52:54 <PublicServer> Dom_: celery 00:53:44 <PublicServer> *** Game still paused (number of players) 00:53:47 <PublicServer> *** Dom joined the game 00:56:34 <V453000> moo 00:56:40 <PublicServer> <Dom> miau 00:58:37 *** cyph3r has quit IRC 00:59:12 <PublicServer> <Dom> gn8 00:59:18 <PublicServer> *** Dom has left the game (leaving) 01:08:24 <dr-dinosaur> mooo 01:08:27 <dr-dinosaur> sorry 01:08:28 <dr-dinosaur> ... 01:08:28 <dr-dinosaur> roar 01:10:21 <PublicServer> *** Dr-Dinosaur has left the game (leaving) 01:10:43 <dr-dinosaur> ... When the next iPad comes out, I want to camp over-night in a sheep costume. 01:10:58 <dr-dinosaur> Would they let me do that? Or would they be offended? 01:20:13 *** Dom_ has quit IRC 01:44:10 <Sylf> !password 01:44:10 <PublicServer> Sylf: reined 01:44:45 <PublicServer> *** Game still paused (number of players) 01:44:46 <PublicServer> *** Sylf joined the game 01:46:15 <V453000> oi 01:46:25 <PublicServer> <Sylf> yo 01:47:15 <V453000> new slugs :) see pz 01:47:45 <PublicServer> <Sylf> kk 01:50:51 <V453000> OH I see you noticed already on the forums :D 01:51:09 <PublicServer> <Sylf> I havent seen them in action yet though 01:51:31 <V453000> well, I finished pzg23 a few hours ago so you can just download the save or join the server, it is still there :P 01:51:39 <V453000> !password 01:51:39 <PublicServer> V453000: reined 01:51:47 <PublicServer> *** Sylf has left the game (leaving) 01:51:49 <PublicServer> *** Game still paused (number of players) 01:51:52 <PublicServer> *** V453000 joined the game 01:52:40 <PublicServer> *** V453000 has left the game (leaving) 03:27:49 *** G-Tus has left #openttdcoop 05:25:47 *** BiG_MeEcH has joined #openttdcoop 05:28:26 <BiG_MeEcH> !date 05:28:27 <PublicServer> BiG_MeEcH: 30 Aug 2085 05:28:30 <BiG_MeEcH> !players 05:28:32 <PublicServer> BiG_MeEcH: There are currently no clients connected to the server 06:26:20 *** cyph3r has joined #openttdcoop 06:39:03 *** cyph3r has quit IRC 06:49:14 *** Gregor-PLNL has joined #openttdcoop 07:13:39 *** andbo has joined #openttdcoop 07:31:29 *** Dom_ has joined #openttdcoop 07:41:46 *** Dom_ has quit IRC 07:52:31 *** ZxBiohazardZx has joined #openttdcoop 07:57:18 *** Dom_ has joined #openttdcoop 07:57:23 <ZxBiohazardZx> !password 07:57:23 <PublicServer> ZxBiohazardZx: reined 07:57:45 <PublicServer> *** Game still paused (number of players) 07:57:47 <PublicServer> *** ZxBiohazardZx joined the game 08:04:29 *** molv has joined #openttdcoop 08:09:51 *** molv_ has quit IRC 08:47:05 *** Tray has joined #openttdcoop 09:01:22 *** Tray|2 has joined #openttdcoop 09:02:13 *** Tray has quit IRC 09:27:41 *** cyph3r has joined #openttdcoop 10:20:08 *** G-Tus has joined #openttdcoop 10:21:58 *** roboboy has joined #openttdcoop 10:49:21 *** cyph3r has quit IRC 11:05:20 *** Gregor-PLNL1 has joined #openttdcoop 11:09:47 *** Gregor-PLNL has quit IRC 11:19:57 *** andbo has joined #openttdcoop 12:01:29 *** Maraxus has joined #openttdcoop 12:28:41 <PublicServer> <ZxBiohazardZx> still nobody :p 12:30:18 <V453000> see the latest pz archive save :) 12:30:32 <ZxBiohazardZx> prozone? 12:30:39 <ZxBiohazardZx> ill check it out 12:31:05 <ZxBiohazardZx> g30? 12:31:16 <ZxBiohazardZx> eehm 23* 12:31:38 <ZxBiohazardZx> slugfriends? 12:32:34 <V453000> proobaly :) 12:33:49 <ZxBiohazardZx> lol 12:34:01 <ZxBiohazardZx> nice layout 12:34:55 <ZxBiohazardZx> animal express haha 12:35:12 <ZxBiohazardZx> does not slow down in curves 12:35:14 <ZxBiohazardZx> haha epic 12:35:56 <V453000> it actually does slow down to like 214kmh, but ... :D 12:37:31 <ZxBiohazardZx> haha 12:37:36 <ZxBiohazardZx> hardly noticable :P 12:37:44 <ZxBiohazardZx> that is one lol network btw 12:37:51 <ZxBiohazardZx> inner and outerring and just go :P 12:38:37 <ZxBiohazardZx> but nice in general 12:39:56 <ZxBiohazardZx> did you reuse the watercat's head for the animal express?:P 12:40:40 <V453000> I dont think the watercat has anything in common with that :) 12:40:56 <V453000> it is modified slug with animals, from livestock wagons or just new one 12:41:17 <ZxBiohazardZx> no the head engine's "face" is similar to the cat 12:42:03 <V453000> not really 12:42:12 <ZxBiohazardZx> hehe 12:42:18 <ZxBiohazardZx> oh well they are funny 12:42:23 <ZxBiohazardZx> more slugs in the planning or :P 12:42:28 <V453000> the eyes have different size and mouths are probably completely different 12:42:33 <V453000> rest is not even similar :) 12:42:37 *** Vinnie_nl has joined #openttdcoop 12:42:44 <Vinnie_nl> !playercount 12:42:44 <PublicServer> Vinnie_nl: Number of players: 2 (0 spectators) 12:42:48 <V453000> no, just a nice addition for 0.5.0 :) 12:42:55 <ZxBiohazardZx> k 12:42:55 <V453000> I dont really plan what to do next 12:43:06 <ZxBiohazardZx> haha you just get drunk, get crazy and BAM! new idea :P 12:43:06 <Vinnie_nl> !password 12:43:06 <PublicServer> Vinnie_nl: tissue 12:43:13 <PublicServer> <ZxBiohazardZx> hey vin:) 12:43:17 <PublicServer> *** Game still paused (number of players) 12:43:17 <PublicServer> *** Game unpaused (number of players) 12:43:19 <PublicServer> *** Vinnie joined the game 12:43:23 <PublicServer> <Vinnie> hello 12:43:49 <V453000> it is a bit more complicated than that 12:44:14 <V453000> example, latest test showed that chameleons are massively overpowered, results in reducing their power quite considerably 12:44:42 <V453000> and as I considered chameleons like a slug precedessor, with their reducing power they cant do that as well as before 12:44:47 <V453000> so, new early ages slug :) 12:44:59 <PublicServer> <Vinnie> V did you make the gap sign near a pickup overflow in the NW corner? 12:45:01 <V453000> it all has some reasons it isnt just OMGLETSDOTHAT 12:45:08 <V453000> yes 12:45:12 <V453000> !password 12:45:12 <PublicServer> V453000: tissue 12:45:18 <PublicServer> <Vinnie> i dont see how its a gap 12:45:24 <PublicServer> *** V453000 joined the game 12:45:26 <PublicServer> <V453000> gap of 2 12:45:28 <PublicServer> <V453000> normal signal gap 12:45:42 <PublicServer> <V453000> 2way is red, train overflows 12:45:54 <PublicServer> <Vinnie> yes 12:46:04 <PublicServer> <V453000> I know czech noobs build this, and I tell them that all the time 12:46:07 <PublicServer> <V453000> under traffic it does break 12:46:34 <PublicServer> <Vinnie> its to big anyway 12:46:40 <PublicServer> <V453000> point is 12:46:46 <PublicServer> <V453000> the split could even be further ahead 12:46:46 <PublicServer> <Vinnie> redo 12:46:56 <PublicServer> <V453000> makes it not just smaller but also have 2 choices, not just one 12:47:15 <PublicServer> <V453000> exit is irrelevan that can be done anyhow it fits 12:47:41 <PublicServer> <V453000> either way I would appreciate if you didnt build this as I am trying to combat it all the time :D 12:48:31 <PublicServer> <Vinnie> somwhere like that should fix such a problem 12:48:32 *** Tray|2 has quit IRC 12:48:33 <PublicServer> <Vinnie> i guess 12:49:45 <PublicServer> <V453000> also I have finished the pz game :> 12:50:51 <PublicServer> <V453000> platform cannot have 1way signal from behind 12:50:53 <PublicServer> <V453000> PBS wont go there 12:51:15 <PublicServer> <V453000> like that 12:51:30 <PublicServer> <V453000> stop reading that article and use brain :D 12:51:33 <PublicServer> <Vinnie> i remember you used something like this once, but im not yet sure if it was made like this 12:51:47 <PublicServer> <V453000> very similarly yes 12:52:05 <PublicServer> <V453000> I used it in various shapes/styles 12:52:31 <PublicServer> <V453000> it works very well for large scale overflows 12:53:45 <V453000> http://blog.openttdcoop.org/2012/06/28/advanced-building-revue-12-overflows-iii/ G and H are very similar, just with roro 12:53:52 <V453000> but I did this in psg 230 too I think 12:53:55 <V453000> @psgsave 230 12:53:55 <Webster> PSG 230 Archive entry; http://www.openttdcoop.org/wiki/PublicServer:Archive_-_Games_221_-_230#gameid_230 12:54:02 <PublicServer> <Vinnie> am not looking yet 12:54:08 <PublicServer> <Vinnie> gonna use brain for roro 12:58:15 <PublicServer> <Vinnie> easy 13:08:42 <Mark> yo 13:08:45 <Mark> !dl win64 13:08:45 <PublicServer> Mark: http://binaries.openttd.org/nightlies/trunk/r25186/openttd-trunk-r25186-windows-win64.zip 13:08:46 <PublicServer> <Vinnie> hi 13:08:50 <PublicServer> <ZxBiohazardZx> sup 13:10:05 <Mark> !password 13:10:05 <PublicServer> Mark: gashes 13:10:14 <PublicServer> *** Mark joined the game 13:15:03 <PublicServer> <Mark> tropfurb in artic 13:15:10 <PublicServer> <V453000> YO :D 13:15:16 <PublicServer> <Mark> hai 13:15:30 <PublicServer> <V453000> go see last pro zone game save 13:15:32 <PublicServer> <ZxBiohazardZx> haha 13:15:36 <PublicServer> <ZxBiohazardZx> V is promoting it :) 13:15:38 <PublicServer> <V453000> well it is still on the server ... :) 13:16:01 <PublicServer> <V453000> well Mark was actually playing that game too in the start :P 13:16:35 <PublicServer> <Mark> wtf is that 13:17:21 <PublicServer> <Mark> should the !BBH be a full 3-way? 13:17:44 <PublicServer> <V453000> wat else? :d 13:17:58 <PublicServer> <Mark> plan suggests it could be just a merge 13:18:01 <PublicServer> <Mark> 2-way 13:18:24 <Maraxus> !password 13:18:24 <PublicServer> Maraxus: gashes 13:18:41 <PublicServer> *** Maraxus joined the game 13:18:45 <PublicServer> <Maraxus> hi 13:19:24 <PublicServer> <V453000> I think that is just detail in teh scheme 13:19:31 <PublicServer> <Mark> yea 13:19:33 <PublicServer> <V453000> but I believe that is a normal 3way 13:20:12 <PublicServer> <Vinnie> hello 13:35:57 <PublicServer> <ZxBiohazardZx> hmmz think thats 09 done :) 13:40:20 *** roboboy has quit IRC 13:56:21 <PublicServer> <Vinnie> 1 hour of work, looks like crap 13:56:27 <PublicServer> <ZxBiohazardZx> where> 13:56:38 <PublicServer> <Vinnie> NW Paper Drop 1a 13:56:49 <PublicServer> <Mark> thought you meant my bbh 13:56:56 <PublicServer> <ZxBiohazardZx> :P 13:56:58 <PublicServer> <Mark> same goes for it though 13:57:08 <PublicServer> <Vinnie> no i would not say that about other people's work 13:57:22 <PublicServer> <Mark> :P 13:57:22 <PublicServer> <ZxBiohazardZx> i dont get the spaghetti, but XD 13:57:52 <PublicServer> <ZxBiohazardZx> ow nvm i see, your adding the hidden depot/overflow XD 14:00:34 <PublicServer> <ZxBiohazardZx> brb 14:03:24 <PublicServer> <Mark> why shouldnt i put signals close 14:03:27 <PublicServer> <Mark> makes no matter 14:03:30 <PublicServer> <ZxBiohazardZx> choice 14:03:44 <PublicServer> <Mark> i counted the tiles 14:03:46 <PublicServer> <ZxBiohazardZx> if you put a signal to close then the balancer isnt as effective (fromw hat im told) 14:04:01 <PublicServer> <Mark> sure it is 14:04:04 <PublicServer> <ZxBiohazardZx> essentially its a waiting bay, 1 train after the choice, usually you have a bridge or tunnel 14:04:06 <PublicServer> <ZxBiohazardZx> but there you didnt :P 14:04:21 <PublicServer> <Mark> theres another path 14:04:40 <PublicServer> <ZxBiohazardZx> hmmz 14:04:46 <PublicServer> <ZxBiohazardZx> maybe V or Sylf can explain it better 14:04:56 <PublicServer> <ZxBiohazardZx> i was told its better not to place m too short (leave a TL) 14:05:02 <PublicServer> <ZxBiohazardZx> as you do with a bridge/tunnel 14:05:32 <PublicServer> <Mark> this way the waiting bay is cleared faster 14:05:35 <PublicServer> <Mark> assuming the ml isnt blocked 14:05:41 <PublicServer> <Mark> dont listen to v too much :P> 14:05:51 <PublicServer> <ZxBiohazardZx> it was sylf i think but still 14:06:25 <PublicServer> <Mark> this way the waiting bay opens faster again when a trains joins the ML 14:06:56 <PublicServer> <ZxBiohazardZx> yes but cant a train block it? 14:07:10 <PublicServer> <Mark> only if it cant join the ML 14:08:08 <PublicServer> <ZxBiohazardZx> hmmz 14:08:30 <PublicServer> <Mark> give it orders 14:08:36 <PublicServer> <Mark> it will take the other path 14:09:29 <PublicServer> <ZxBiohazardZx> hmmz mispositioned 14:10:28 <PublicServer> <ZxBiohazardZx> ah k nvm 14:11:42 <PublicServer> <ZxBiohazardZx> cleaned up :) 14:22:13 *** andbo has quit IRC 14:44:24 *** Dan has joined #openttdcoop 14:45:02 <PublicServer> <V453000> I dont think you have to explain Mark how to build ZxBiohazardZx 14:45:40 <PublicServer> <V453000> except !that exit signal he keeps doing all over again :P 14:45:58 <PublicServer> <ZxBiohazardZx> haha 14:46:36 <PublicServer> <ZxBiohazardZx> i discussed those signals 14:46:38 <PublicServer> <ZxBiohazardZx> he said they are fine 14:46:45 <PublicServer> <ZxBiohazardZx> i say they are not, hence our discussion 14:46:55 <PublicServer> <ZxBiohazardZx> the signals right after exits are wrong (no?) 14:47:10 <PublicServer> <V453000> truth is that it is not right, but it is discuttable 14:47:20 <PublicServer> <V453000> what it basically means is that this works the same way as bridges withtout presignals 14:47:30 <PublicServer> <V453000> in this case there should be presignals and without the extra signals 14:47:40 <PublicServer> <V453000> because the tunnels work as waiting bays for the choice ahead 14:47:43 <PublicServer> <ZxBiohazardZx> hmhm 14:47:50 <PublicServer> <V453000> Mark you noob where are you 14:47:56 <PublicServer> <ZxBiohazardZx> same near !That, it has the signals too close imo 14:48:07 <PublicServer> <ZxBiohazardZx> but then again he said it was better and i shouldnt listen to you too much :P 14:48:25 *** Dan has left #openttdcoop 14:48:30 <PublicServer> <V453000> none of them is too close at !that 14:48:36 <PublicServer> <ZxBiohazardZx> k 14:49:14 <PublicServer> <V453000> I dont think Mark was talking about the tunnels 14:49:24 <PublicServer> <V453000> waiting bay of course does benefit from agressive signalling 14:49:32 <PublicServer> <V453000> no that isnt 14:49:38 <PublicServer> <ZxBiohazardZx> why not make the bridges act as choice and give prio to the merged 14:49:58 <PublicServer> <V453000> just another option, this is valid 14:50:12 <PublicServer> <V453000> that you learned one way how to build it doesnt mean you can smartass about other ways 14:50:22 <PublicServer> <ZxBiohazardZx> hehe 14:50:32 <PublicServer> <ZxBiohazardZx> well wont that give issues on prio for 2nd bridge? 14:50:42 <PublicServer> <V453000> not really 14:50:45 <PublicServer> <V453000> the bridges might evil mode, yes 14:50:49 <PublicServer> <V453000> but might also not 14:50:55 <PublicServer> <ZxBiohazardZx> :P 14:51:09 <PublicServer> <ZxBiohazardZx> k 14:51:20 *** Bigmandan has joined #openttdcoop 14:51:55 <PublicServer> <V453000> as it makes no sense 14:52:03 <Bigmandan> !password 14:52:03 <PublicServer> Bigmandan: broils 14:52:09 <PublicServer> <ZxBiohazardZx> based on the gap after exit 14:52:15 <PublicServer> <V453000> the exit signal is doing literally nothing 14:52:15 <PublicServer> <ZxBiohazardZx> he wants trains to wait in the lose bays 14:52:23 <PublicServer> *** Player has joined spectators 14:52:23 <PublicServer> <ZxBiohazardZx> in order to keep the other bay filled 14:52:23 <PublicServer> <V453000> that is alright 14:52:29 <PublicServer> <V453000> but the exit signal is still not doing anything 14:52:39 <PublicServer> <V453000> jesus christ you dont have to explain it to me 14:53:09 <PublicServer> <ZxBiohazardZx> he wants the train to wait in B and C forcing them to D and E, if you dont have pre-exit then they will allow new trains in (for C at least) 14:53:15 <PublicServer> <V453000> why do I even bother talking to you 14:53:19 <PublicServer> <ZxBiohazardZx> haha 14:53:23 <PublicServer> <V453000> you dont read it anyway 14:53:29 <PublicServer> <ZxBiohazardZx> i actually do 14:54:18 <PublicServer> <V453000> yes, so you explained it to me just in case 14:54:20 <PublicServer> <Player> whats happening guys?? :) 14:54:20 <PublicServer> <V453000> thanks. 14:54:24 <PublicServer> <ZxBiohazardZx> hmhm 14:54:26 <PublicServer> <Vinnie> hey 14:54:41 <PublicServer> <Vinnie> Player can you type !name Bigmandan? 14:54:44 <PublicServer> <V453000> yeah :) 14:54:46 <PublicServer> <ZxBiohazardZx> :P 14:54:48 <PublicServer> <Vinnie> please 14:54:56 <PublicServer> *** Player has changed his/her name to bigmandan 14:57:00 <PublicServer> *** bigmandan has joined company #1 14:58:02 <PublicServer> *** ZxBiohazardZx has left the game (leaving) 15:02:28 <dihedral> new ssl certificates are ready 15:02:46 <PublicServer> *** TWerkhoven joined the game 15:02:50 <dihedral> 3 days before the current certificate expires :-) 15:02:59 <V453000> :) tell people in the right place :P 15:03:22 <PublicServer> <TWerkhoven> ello 15:03:24 <PublicServer> <Vinnie> hey 15:03:26 <PublicServer> <Maraxus> hi 15:03:45 <PublicServer> *** TWerkhoven has joined company #1 15:04:22 <PublicServer> <V453000> Vinnie why do you have that one exit signal after the station 15:04:24 <PublicServer> <V453000> @1a 15:04:29 <dihedral> did not feel like adding the extra effort of joining the channel :-P 15:04:32 <PublicServer> <Vinnie> prio 15:04:34 <dihedral> ... it needs a key :-D 15:04:38 <V453000> ok :P 15:04:56 <PublicServer> <Vinnie> so the PBS gets the platform before a Entry 15:05:13 <PublicServer> <V453000> ah, right 15:05:24 <PublicServer> <V453000> could make that work for all 3 though 15:05:26 <PublicServer> <Vinnie> used brain 15:05:37 <PublicServer> <TWerkhoven> brain good 15:06:07 <PublicServer> <V453000> look at this you brain :P 15:06:15 <PublicServer> <V453000> I dont think the PBS is even necessary 15:06:21 <PublicServer> <V453000> but why not 15:06:39 *** Dom__ has joined #openttdcoop 15:07:18 *** Dom___ has joined #openttdcoop 15:08:00 <V453000> Dom___: welcome x3 ?:D 15:10:05 <PublicServer> *** bigmandan has left the game (leaving) 15:10:42 *** Bigmandan has quit IRC 15:13:05 *** Dom_ has quit IRC 15:13:06 *** Dom___ is now known as Dom_ 15:14:43 *** Dom__ has quit IRC 15:15:35 <PublicServer> <Vinnie> you want to finish it with the last merge? 15:16:06 *** cyph3r has joined #openttdcoop 15:17:29 <PublicServer> <TWerkhoven> should it be fully balanced? 15:17:35 <PublicServer> <Vinnie> empty and full trains 15:18:55 *** Max|_ has joined #openttdcoop 15:18:55 *** Max| has quit IRC 15:25:57 <PublicServer> <V453000> making empty trains choose if always a good idea if it can be done 15:26:27 <PublicServer> <TWerkhoven> aye, full trains stay on their line and have prio 15:33:05 <PublicServer> <Vinnie> can someone tell me if the goods trains go to all 4 corners or two groups going to opposite corners? 15:33:12 <PublicServer> <TWerkhoven> 2 groups afaik 15:33:26 <PublicServer> <TWerkhoven> as they are associated with certain industries 15:34:42 *** Gregor-PLNL1 has quit IRC 15:35:26 <PublicServer> <Vinnie> it looked finished, werkhoven 15:35:40 <PublicServer> <TWerkhoven> isnt the top split too early? 15:36:06 <PublicServer> <TWerkhoven> or do you think 2 trains will fit in each bay? 15:36:08 <PublicServer> <V453000> 2 groups in opposite corners 15:36:14 <PublicServer> <V453000> wouldnt make sense otherwise 15:36:14 <PublicServer> <Vinnie> it always has 2 bridges so it might be long anyway 15:37:12 <PublicServer> <Vinnie> don't sign it and someone else will take the fall :P 15:37:18 <PublicServer> <TWerkhoven> :p 15:37:32 <PublicServer> <Vinnie> no wait then it could be me 15:37:42 <PublicServer> <TWerkhoven> i'd rather see signs telling me whats wrong so i know what not to do next time anyway 15:38:46 <PublicServer> <V453000> I kinda want to build one large station which does everything 15:38:54 <PublicServer> <V453000> drop everything, pickup everything :D 15:39:08 <PublicServer> <TWerkhoven> could try it v 15:39:23 <PublicServer> <TWerkhoven> you'd need wp's to keep some platforms as drop-only 15:39:38 <PublicServer> <V453000> thats the point, I dont want to do that :D 15:39:48 <PublicServer> <V453000> everything shared 15:40:26 <PublicServer> <Vinnie> do you mind one conditional order? 15:40:34 <PublicServer> <V453000> what for? 15:40:40 <PublicServer> <Vinnie> check if full 15:40:50 <PublicServer> <V453000> there is full load order at both ends 15:40:57 <PublicServer> <Vinnie> oh yeah 15:41:11 <PublicServer> <Vinnie> stupid brain 15:41:21 <PublicServer> <Vinnie> no beer for 2 days for you 15:42:53 *** Firestar has joined #openttdcoop 15:43:06 <Firestar> hey all! 15:43:10 <Firestar> !dl 15:43:10 <PublicServer> Firestar: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 15:43:10 <PublicServer> Firestar: http://www.openttd.org/en/download-trunk/r25186 15:43:14 <PublicServer> <Vinnie> hey 15:43:17 <PublicServer> <TWerkhoven> ola 15:43:27 <PublicServer> <Maraxus> hi 15:43:27 <Firestar> long time no see huh? 15:43:35 <PublicServer> <TWerkhoven> you or me? 15:43:44 <Firestar> me :P 15:45:29 <Firestar> !password 15:45:29 <PublicServer> Firestar: lugged 15:45:41 <PublicServer> *** Firestar joined the game 15:46:16 <PublicServer> <V453000> alright I am basically thinking about building a giant parking lot consisting of shitload of platforms I guess 15:46:17 *** ODM has joined #openttdcoop 15:46:18 *** ChanServ sets mode: +o ODM 15:46:54 <PublicServer> <Vinnie> you don't need an overflow, thats actually a pretty good idea 15:46:58 <PublicServer> <Vinnie> :P 15:47:12 <PublicServer> <V453000> somewhat 15:48:02 <PublicServer> *** Maraxus has joined spectators 15:50:18 <PublicServer> * TWerkhoven turns on eletrified railway 15:50:26 <PublicServer> <V453000> soon enough :D 15:50:30 <PublicServer> <TWerkhoven> :0 15:50:51 <PublicServer> <TWerkhoven> im sure it wouldve been found out once trains had ignored half the station 15:50:58 <PublicServer> <V453000> nooo 15:51:25 <PublicServer> <Vinnie> the radio tower? 15:51:44 <PublicServer> <Vinnie> oh i see, nice factory 15:51:54 <PublicServer> <TWerkhoven> magic bulldozer? 15:55:46 <PublicServer> <Firestar> unlimited TF huh? 15:57:05 <PublicServer> <V453000> idk what am I supposed to say to that 15:57:40 <PublicServer> <Firestar> i wonder who is working at nightingale north 15:57:48 <PublicServer> <V453000> ok 15:58:10 <PublicServer> <Firestar> fail xD 15:58:32 <PublicServer> <V453000> how about you go do something useful instead 15:58:38 <PublicServer> <V453000> also, I wanted to move the station sign 16:08:50 <PublicServer> <Vinnie> did dino said anything about finishing BBH08? 16:08:58 <PublicServer> <V453000> no clue 16:09:16 <PublicServer> <Firestar> dont ask me idk xD 16:09:35 <PublicServer> <TWerkhoven> not a clue 16:18:55 <PublicServer> *** Maraxus has joined company #1 16:19:08 <PublicServer> *** Firestar has joined spectators 16:19:13 <PublicServer> <V453000> lets see if eventual 60 spots are enough 16:19:55 <PublicServer> <TWerkhoven> the runaround should hold some trains too 16:20:25 <PublicServer> <V453000> yr 16:20:27 <PublicServer> <V453000> ye 16:26:59 <PublicServer> *** Vinnie has joined spectators 16:37:07 *** cyph3r has quit IRC 16:37:12 *** Jam35 has joined #openttdcoop 16:39:56 <PublicServer> <Jam35> hi 16:39:56 <PublicServer> *** Jam35 joined the game 16:39:58 <PublicServer> *** Firestar has joined company #1 16:40:02 <PublicServer> <Firestar> hey jam 16:40:04 <PublicServer> <Maraxus> hi 16:40:10 <PublicServer> <Mark> hai 16:40:20 <PublicServer> <V453000> hi nutman :) 16:40:20 <PublicServer> <Mark> and ya'll stop bitching about my bbh 16:40:30 <PublicServer> <V453000> Mark: those signs are to help you fhe fuck 16:40:32 <PublicServer> <V453000> :) 16:41:14 <PublicServer> <V453000> also, entry signals are good to use to mark where trains stop, can be quite helpful 16:41:32 <PublicServer> <Mark> yeah i guess 16:41:38 <PublicServer> <Mark> cant really be bothered 16:41:49 <PublicServer> *** TWerkhoven has joined spectators 16:42:13 <PublicServer> <V453000> you were bothered removing them at least :P 16:42:55 <PublicServer> <Mark> yep :) 16:46:13 <PublicServer> <Mark> wtf V 16:46:15 <PublicServer> <Mark> SE everyhing 16:46:19 <PublicServer> <Mark> what a monster :D 16:46:43 <PublicServer> <V453000> just felt like building that. :D 16:46:57 <PublicServer> <Mark> waiting for the antenna to disappear? 16:47:03 <PublicServer> <V453000> that will take time 16:47:17 <PublicServer> <V453000> will help it when people arent on the server in the morning/evening 16:47:24 *** uliko has joined #openttdcoop 16:47:24 *** ChanServ sets mode: +o uliko 16:49:01 <ZxBiohazardZx> ?:P 16:49:05 <ZxBiohazardZx> !passowrd 16:49:08 <ZxBiohazardZx> !password 16:49:08 <PublicServer> ZxBiohazardZx: clammy 16:49:10 <ZxBiohazardZx> failtyping 16:49:24 <Firestar> hai bio 16:49:31 <PublicServer> *** ZxBiohazardZx joined the game 16:49:32 <ZxBiohazardZx> hay Fire 16:49:37 <PublicServer> <ZxBiohazardZx> sup 16:49:51 <PublicServer> <Firestar> long time no see bio huh? 16:50:05 <PublicServer> <ZxBiohazardZx> check the games, i was around :P 16:50:12 <PublicServer> <Firestar> i know 16:50:44 <PublicServer> <ZxBiohazardZx> haha 16:50:54 <PublicServer> <ZxBiohazardZx> i think we just need stations on the 4 corners to start it off 16:51:04 <PublicServer> <ZxBiohazardZx> NE seems to be done 16:51:20 <PublicServer> <ZxBiohazardZx> so is the NW i think 16:51:28 *** pugi has joined #openttdcoop 16:51:30 <PublicServer> *** ZxBiohazardZx has joined spectators 16:51:38 <PublicServer> *** ZxBiohazardZx has joined company #1 16:51:43 <PublicServer> <Firestar> and SW? 16:51:45 <PublicServer> <Mark> 3 stations? 16:51:51 <PublicServer> <Mark> 1 drop and 2 pickup? 16:52:01 <PublicServer> <ZxBiohazardZx> 1 paper drop, 1 paper pickup, 1 goods pickup 16:52:19 <PublicServer> <Mark> or food and goods 16:52:21 <PublicServer> <ZxBiohazardZx> or 1 refinery drop, 1 goods pickup, 1 Food Drop 1 Food pickup 16:52:23 <PublicServer> <Mark> yea 16:52:25 <PublicServer> <ZxBiohazardZx> so actually its 4 in NE SW 16:52:31 <PublicServer> <Mark> oil and food drop can be 1 16:52:31 <PublicServer> <ZxBiohazardZx> and 3 in NW SE 16:52:34 <PublicServer> <ZxBiohazardZx> true 16:52:37 <PublicServer> <ZxBiohazardZx> 1 drop, 2 pickups 16:52:44 <PublicServer> <Mark> no point making it 2 drops 16:52:58 <PublicServer> <Firestar> 2in1 drop and 2 pickups 16:53:08 <PublicServer> <ZxBiohazardZx> haha SE everything 16:53:10 <PublicServer> <ZxBiohazardZx> dafuq 16:53:28 <PublicServer> <Mark> yeah its ugly as fuck 16:53:29 *** Gregor-PLNL has joined #openttdcoop 16:53:46 <PublicServer> <ZxBiohazardZx> apart from that, its wtf :P 16:53:48 <PublicServer> <Mark> dunno what v's been drinking 16:54:05 <PublicServer> <ZxBiohazardZx> did V make it? 16:54:06 <PublicServer> <ZxBiohazardZx> haha 16:54:11 <PublicServer> <ZxBiohazardZx> i thought he commented it was worst idea ever :P 16:54:21 <PublicServer> <ZxBiohazardZx> oh well 16:54:29 <PublicServer> <ZxBiohazardZx> is there a reason we make terminus and not ro-ros? 16:54:32 <PublicServer> <Firestar> he commented it and built it himself aswell :D 16:55:33 <uliko> !password 16:55:33 <PublicServer> uliko: fuzzed 16:55:35 <PublicServer> <ZxBiohazardZx> also on NW there is no direct line for paper/goods pickup trains 16:55:47 <PublicServer> <ZxBiohazardZx> they are forced through the drop 16:55:47 <PublicServer> <ZxBiohazardZx> ow nvm 16:55:50 <PublicServer> *** uliko joined the game 16:55:51 <PublicServer> <ZxBiohazardZx> ofc they are :) 16:56:42 <PublicServer> <Mark> aww again no shipset 16:56:45 <PublicServer> <Firestar> whos going to do SW station? 16:56:47 <PublicServer> <ZxBiohazardZx> lol 16:56:50 <PublicServer> <Mark> i am 16:56:56 <PublicServer> <ZxBiohazardZx> Mark is apparently 16:56:56 <PublicServer> <Firestar> k 16:56:58 <PublicServer> <Mark> oh someone else is aswell 16:57:04 <PublicServer> <Mark> you do it if you like 16:57:04 <PublicServer> <ZxBiohazardZx> so we can start working out some SLH's and check the BBH 08 16:57:22 <PublicServer> <ZxBiohazardZx> nah you do 16:57:24 <PublicServer> <Firestar> which is like half com plete xD 16:57:26 <PublicServer> <ZxBiohazardZx> ill check BBH08 16:57:26 <PublicServer> <Mark> k 16:58:00 <PublicServer> <ZxBiohazardZx> BBH08 still misses 1 link and whole leg on side 16:58:06 <PublicServer> <ZxBiohazardZx> Dino didnt finish it XD 17:00:49 <PublicServer> <Mark> bio can i blow up your plan? 17:01:06 <PublicServer> <ZxBiohazardZx> yeah ofc 17:01:16 <PublicServer> <ZxBiohazardZx> i dont attach value to any plans i make :) 17:01:39 <PublicServer> <Mark> good its gone :) 17:02:41 <PublicServer> *** Jam35 has joined company #1 17:04:43 <PublicServer> <ZxBiohazardZx> hmmz 17:04:49 <PublicServer> <ZxBiohazardZx> i always end up with same issue on this haha 17:04:57 <PublicServer> <ZxBiohazardZx> and every time i do it right in 2-3 times instead of 1 17:05:09 <PublicServer> <Firestar> xD 17:07:19 <PublicServer> <ZxBiohazardZx> there 17:07:57 <PublicServer> <ZxBiohazardZx> cause 17:08:31 <PublicServer> <ZxBiohazardZx> hmhm 17:09:14 <PublicServer> *** Maraxus has joined spectators 17:09:48 *** Tray has joined #openttdcoop 17:13:00 <PublicServer> *** Vinnie has left the game (general timeout) 17:13:00 <PublicServer> *** Vinnie has left the game (connection lost) 17:13:15 <Vinnie_nl> damnit the game hates me 17:13:22 <PublicServer> <ZxBiohazardZx> haha 17:13:48 <PublicServer> <Firestar> you should actually use electric rails xD 17:13:54 <PublicServer> *** Vinnie joined the game 17:15:23 <PublicServer> <ZxBiohazardZx> i was overthinking, my bad 17:16:01 *** Progman has joined #openttdcoop 17:16:42 <PublicServer> <ZxBiohazardZx> yeah 17:16:44 <PublicServer> <ZxBiohazardZx> that should do 17:16:58 <PublicServer> <ZxBiohazardZx> just 1 merger left :P 17:17:08 <PublicServer> <ZxBiohazardZx> will u finish it fire? 17:17:36 <PublicServer> <Firestar> bio i already forgot how play the game xD 17:17:43 <PublicServer> <Firestar> havent played for weeks 17:17:45 <PublicServer> <ZxBiohazardZx> still 1 to go, you do it :) 17:17:49 <PublicServer> <ZxBiohazardZx> good, ill check in 5 mins, dinner now 17:29:50 <PublicServer> <Firestar> wanna have a little help mark? 17:29:56 <PublicServer> <Mark> :P 17:29:58 <PublicServer> <Mark> signal if you like 17:30:12 <PublicServer> <Firestar> ye its just the usual thing i do xD 17:30:27 <PublicServer> <Firestar> just maybe tell which direction the train should go 17:30:29 <PublicServer> <Mark> awesome :) 17:30:35 <PublicServer> <Mark> up 17:30:57 <PublicServer> <Mark> like that 17:31:03 <PublicServer> <Firestar> thx 17:32:05 <PublicServer> <ZxBiohazardZx> back 17:32:08 <PublicServer> <Firestar> wb 17:32:35 <PublicServer> <Mark> bio whats with the zx? 17:32:37 <PublicServer> <V453000> Mark you dont tell me what is ugly with that :D 17:32:48 <PublicServer> <Mark> what what 17:32:54 <PublicServer> <ZxBiohazardZx> its old, i cba to change it for this game 17:32:57 <PublicServer> <Mark> my stations isnt ugly :D 17:32:59 <PublicServer> <ZxBiohazardZx> its Zx for Zamolxis or Zamolxe 17:33:02 <PublicServer> <V453000> btw it is drop, and pickup afterwards 17:33:08 <PublicServer> <V453000> it isnt just a separate pickup 17:33:12 <PublicServer> <ZxBiohazardZx> old alliance in a game i played online 17:33:14 <PublicServer> <Mark> fuck 17:33:21 <PublicServer> <V453000> SEE? 17:33:23 <PublicServer> <V453000> :> 17:33:25 <PublicServer> <ZxBiohazardZx> i got my nickname ther,e but there was another so i tagged the alliancename in 17:33:35 <PublicServer> <Mark> right 17:33:37 <PublicServer> <ZxBiohazardZx> also garantees the name is unique 17:33:43 <PublicServer> <Mark> i cant connect your name with "bio" 17:33:49 <PublicServer> <ZxBiohazardZx> bio is fine 17:33:59 <PublicServer> <Mark> annoying for autocomplete too 17:34:05 <PublicServer> <V453000> said that already 17:34:08 <PublicServer> <Mark> Firestar: stop signalling i guess 17:34:12 <PublicServer> <ZxBiohazardZx> true, Zx works 17:34:18 <PublicServer> <Mark> were going to rebuild 17:34:24 <PublicServer> <ZxBiohazardZx> lol 17:34:26 <PublicServer> <V453000> die die die 17:34:32 <PublicServer> <Firestar> well ok if you like :P 17:34:32 <PublicServer> <V453000> kill the ugly 17:34:42 <PublicServer> <ZxBiohazardZx> SE Everything 17:34:49 <PublicServer> <ZxBiohazardZx> love how you commented your own ugly V 17:35:03 <PublicServer> <V453000> well it is a decently fucked up idea 17:35:29 <PublicServer> <V453000> hm 17:35:31 <PublicServer> <V453000> I am not sure Mark 17:35:43 <PublicServer> <V453000> the goods/food trains could also unload in the pickup I guess 17:35:50 <PublicServer> <V453000> I dont know how Sylf intends that 17:36:05 <PublicServer> <V453000> the left station is drop first, then pickup in a separate station 17:36:23 <PublicServer> <V453000> the top station probably drops and picks up at the same spot 17:36:34 <PublicServer> <V453000> so just keep what you got I guess 17:36:42 <PublicServer> <V453000> but seeing the unbalanced station is real poor 17:36:44 <PublicServer> <Mark> wouldnt be too hard to change 17:36:50 <PublicServer> <Mark> who cares 17:36:50 <PublicServer> <V453000> yeah 17:37:04 <PublicServer> <Mark> i was going to do a lot of eyecandy 17:37:06 <PublicServer> <ZxBiohazardZx> hmmz Dino;s BBH's have some issues haha 17:37:20 <PublicServer> <ZxBiohazardZx> im trying to fix m, but some stuff is tight by choice it seems :P 17:37:20 <PublicServer> <Mark> long entrances and loads of platforms should do id say 17:37:27 <PublicServer> <ZxBiohazardZx> so meh 17:37:43 <PublicServer> <V453000> hopefully yeah 17:37:49 <PublicServer> <Mark> it will 17:38:15 <PublicServer> <ZxBiohazardZx> ugh single bridges 17:38:18 <PublicServer> <ZxBiohazardZx> dafuq work 17:38:28 <PublicServer> <V453000> the 3 presignlas should not be there btw, they lead to different station 17:41:37 <PublicServer> <Firestar> damn powder sugar went into my nose xD 17:42:05 <PublicServer> <Mark> not sure what youre talking about 17:42:07 <PublicServer> <Mark> but i want some 17:42:15 <PublicServer> <Firestar> im eating while playing? 17:42:21 <PublicServer> <Mark> oh 17:42:35 <PublicServer> <Firestar> well it doesnt go really well xD 17:42:41 <PublicServer> <Mark> ottd on coke 17:45:44 <PublicServer> <Mark> oi 17:45:50 <PublicServer> <Mark> stick to signalling please 17:45:50 <PublicServer> <Firestar> xD 17:46:14 <PublicServer> <Firestar> stop destroying while im there! xD 17:46:20 <PublicServer> <ZxBiohazardZx> there i fixed 08 even mroe :) 17:46:27 <PublicServer> <Firestar> :) 17:46:41 <PublicServer> <ZxBiohazardZx> your side was fine, just bad merger on the side we didnt do 17:47:33 <PublicServer> <Mark> you can signal when im done 17:47:35 <PublicServer> <Mark> stop it 17:47:54 <PublicServer> <ZxBiohazardZx> lol 17:48:04 <PublicServer> <ZxBiohazardZx> fire go follow Twerk and make some SLH lol 17:48:18 <PublicServer> <Firestar> why? 17:52:02 <PublicServer> <Mark> bring the trains 17:52:17 <PublicServer> <ZxBiohazardZx> SW still is drop and go 17:52:27 <PublicServer> <ZxBiohazardZx> the drop -> pickup is missing 17:52:37 <PublicServer> <Mark> why the heck do you need it 17:52:43 <PublicServer> <Mark> just unload and take cargo 17:52:47 <PublicServer> <Mark> unload and full load 17:52:57 <PublicServer> <ZxBiohazardZx> dunno, rest does it like that 17:53:25 <PublicServer> <Mark> just use unload and wait for full load 17:55:29 <Mark> !rcon multiple_industry_per_town 1 17:55:29 <PublicServer> Mark: you are not allowed to use !rcon 17:55:31 <Mark> @op 17:55:44 <Mark> @op 17:55:45 *** Webster sets mode: +o Mark 17:55:48 <Mark> !rcon multiple_industry_per_town 1 17:55:48 <PublicServer> Mark: ERROR: command not found 17:55:55 <Mark> !rcon set multiple_industry_per_town 1 17:57:26 <Mark> !rcon set multiple_industry_per_town 0 17:58:03 <PublicServer> <Firestar> mak ya happy with part of my signaling? xD 17:59:10 <PublicServer> <Mark> yeah happy enough :P 17:59:16 <PublicServer> <Mark> will change it when it breaks 17:59:18 <PublicServer> <Mark> thanks 17:59:20 <PublicServer> <Firestar> with just part of it right? 17:59:26 <PublicServer> <Firestar> np 17:59:58 <PublicServer> <Firestar> brb 18:02:24 <PublicServer> <Firestar> trying out some eyecandy making huh? 18:02:24 <PublicServer> <Vinnie> wispers overflow 18:02:38 <PublicServer> <ZxBiohazardZx> lol 18:02:40 <PublicServer> <Mark> :) 18:03:08 *** G-Tus has left #openttdcoop 18:04:22 <PublicServer> <Firestar> well the bridges dont really fit to the normal roads :/ 18:04:36 *** G-Tus has joined #openttdcoop 18:04:44 *** G-Tus has left #openttdcoop 18:06:41 <PublicServer> <Mark> was planning tbe town accros the water 18:07:03 <PublicServer> <ZxBiohazardZx> fine as well 18:07:05 <PublicServer> <ZxBiohazardZx> as long as there is a town 18:07:13 <PublicServer> <ZxBiohazardZx> looks ok there 18:07:27 <PublicServer> <ZxBiohazardZx> as long as food pickup can also drop stuff;) 18:07:41 <PublicServer> <Mark> yeah its close enough 18:07:51 <PublicServer> <Mark> otherwise i'll just hack it :P 18:10:11 *** andbo has joined #openttdcoop 18:10:47 <PublicServer> <Firestar> well i gtg se you tomorrow guys 18:10:53 <PublicServer> *** Firestar has left the game (leaving) 18:10:53 <PublicServer> <Vinnie> cu 18:10:56 *** Firestar has quit IRC 18:11:14 <PublicServer> <ZxBiohazardZx> hehe 18:12:17 <PublicServer> <ZxBiohazardZx> where do we drop gold and coal?:P 18:12:31 <PublicServer> <Mark> everywhere apparantly 18:12:31 <PublicServer> <ZxBiohazardZx> ah nvm all 4 corners so pick yourself 18:12:51 <PublicServer> <V453000> every train drops at all 4 18:13:03 <PublicServer> <V453000> pick yourself isnt idiot-proof 18:13:09 <PublicServer> <ZxBiohazardZx> ah so full load -> A full load -> B full load -> C full load -> D 18:13:11 <PublicServer> <V453000> ye 18:13:17 <PublicServer> <ZxBiohazardZx> fair enough 18:13:39 <PublicServer> <ZxBiohazardZx> so NW is complete? 18:13:53 <PublicServer> <ZxBiohazardZx> NE looks complete 18:14:00 <PublicServer> <ZxBiohazardZx> SW ? 18:14:02 <PublicServer> <V453000> why dont you just say top left right and bottom 18:14:08 <Mark> !rcon set found_town 18:14:08 <PublicServer> Mark: Current value for 'found_town' is: '0' (min: 0, max: 2) 18:14:10 <Mark> !rcon set found_town 1 18:14:16 <PublicServer> <ZxBiohazardZx> XD cause map said those names :P 18:14:26 <PublicServer> <ZxBiohazardZx> but fine, all corners ready to unleash trains?:P 18:14:28 <PublicServer> <V453000> point 18:14:51 <PublicServer> <V453000> for sanity I will rename them to S/W/E/N 18:15:13 <PublicServer> <ZxBiohazardZx> im cool with Left, Top Right Bottom as well :) 18:15:32 <PublicServer> <Vinnie> yeah lets discuss where North is 18:15:38 <PublicServer> <V453000> it doesnt matter 18:15:41 <PublicServer> <ZxBiohazardZx> ^^ 18:15:51 <PublicServer> <Vinnie> it changes every game :) 18:15:51 <PublicServer> <V453000> but calling it north east is confusing 18:16:13 <PublicServer> <ZxBiohazardZx> so lets see, can we start adding trains or is there work left? 18:16:33 <PublicServer> <Mark> bottom is done for now 18:16:47 <PublicServer> <ZxBiohazardZx> fund power and bank? 18:17:38 <PublicServer> <Mark> done 18:17:48 <PublicServer> <Mark> anyone need to found towns? 18:17:50 <PublicServer> <ZxBiohazardZx> nice 18:17:53 <PublicServer> <Mark> otherwise ill turn it off again 18:17:57 <PublicServer> <ZxBiohazardZx> west needs town 18:17:59 <PublicServer> <Vinnie> West please 18:18:09 <PublicServer> <ZxBiohazardZx> the sign indicates location i recon 18:18:12 <PublicServer> <Mark> go for it 18:18:30 <PublicServer> <ZxBiohazardZx> and while at it: east, assuming we let V's bea-utiful station 18:19:10 <PublicServer> <V453000> finally someone saying something that makes sense 18:19:12 <PublicServer> <V453000> . 18:23:19 <V453000> !rcon set town_growth_rate 0 18:23:25 <PublicServer> <ZxBiohazardZx> haha 18:23:32 <PublicServer> <ZxBiohazardZx> so we keep it, gonna be fun i recon 18:23:42 <PublicServer> <Vinnie> lost all roads. did they call the slugs fat? 18:23:58 <PublicServer> <ZxBiohazardZx> aww it wont accept goods/food like this! 18:24:04 <PublicServer> <V453000> it does 18:24:07 <PublicServer> <ZxBiohazardZx> haha dafuq V 18:24:09 <PublicServer> <ZxBiohazardZx> you high? 18:24:15 <PublicServer> <ZxBiohazardZx> ah goods yes, but not food 18:24:21 <PublicServer> <V453000> there is no food dropped 18:24:32 <PublicServer> <ZxBiohazardZx> ow nvm its ofc the other corner 18:24:46 <PublicServer> <ZxBiohazardZx> man 18:24:48 <PublicServer> <ZxBiohazardZx> GOLD? 18:24:54 <PublicServer> <ZxBiohazardZx> we need a building to replace by bank 18:24:57 <PublicServer> <V453000> fak 18:25:04 <PublicServer> <ZxBiohazardZx> XD 18:25:11 <V453000> !rcon set fund_buildings 18:25:11 <PublicServer> V453000: Current value for 'fund_buildings' is: 'off' (min: 0, max: 1) 18:25:13 <V453000> !rcon set fund_buildings 1 18:25:19 <PublicServer> <ZxBiohazardZx> good try though;) 18:27:33 <PublicServer> <ZxBiohazardZx> there it accepts most now, just gold is todo 18:28:03 <PublicServer> <Vinnie> Bio SLH 03 got missing exit 18:28:14 <PublicServer> <ZxBiohazardZx> i figured it was to clean 18:28:28 <PublicServer> <ZxBiohazardZx> ow yeah that one ;) 18:28:30 <PublicServer> <ZxBiohazardZx> ill add it 18:28:37 <PublicServer> *** Vinnie has left the game (general timeout) 18:28:37 <PublicServer> *** Vinnie has left the game (connection lost) 18:28:59 <PublicServer> *** Vinnie joined the game 18:31:05 <PublicServer> <ZxBiohazardZx> added :) 18:31:16 <PublicServer> <ZxBiohazardZx> uglyness galore! 18:31:35 <PublicServer> <Jam35> inner line 18:34:35 <PublicServer> <ZxBiohazardZx> signal is temp 18:35:21 <PublicServer> <Vinnie> anyway as jam said, still got missing link 18:35:59 <PublicServer> <ZxBiohazardZx> can trains go or? 18:38:25 <PublicServer> <ZxBiohazardZx> solved 18:44:25 <PublicServer> <ZxBiohazardZx> wow @ dutch additions 18:44:27 <PublicServer> <ZxBiohazardZx> lol 18:45:29 <PublicServer> <Vinnie> oops 18:46:51 <PublicServer> <Vinnie> go pro, take the coal in SLH 04 18:51:41 <PublicServer> <Jam35> fund FPP 'north'? 18:55:01 <PublicServer> <ZxBiohazardZx> V i assume that for wheat/lifestock it is to both corners? 18:55:23 <PublicServer> <ZxBiohazardZx> ah nvm i see they do 18:56:05 <PublicServer> *** Maraxus has joined company #1 19:05:46 <PublicServer> *** uliko has left the game (leaving) 19:07:43 <PublicServer> *** Jam35 has joined spectators 19:08:33 <PublicServer> *** Jam35 has joined company #1 19:09:01 <PublicServer> <ZxBiohazardZx> brb 19:09:05 <PublicServer> *** ZxBiohazardZx has left the game (leaving) 19:09:33 <PublicServer> *** Jam35 has joined spectators 19:12:45 <PublicServer> <Vinnie> Great 19:12:55 <PublicServer> <Vinnie> who did the industries on NW? 19:12:57 <PublicServer> <Vinnie> West 19:13:15 <PublicServer> <Vinnie> They are 70 blocks from pickup 19:15:17 <ZxBiohazardZx> ah that is my mistake i put them on the only flat spot i noticed near the drop 19:15:38 <ZxBiohazardZx> only / first 19:17:29 <PublicServer> *** Vinnie has joined spectators 19:28:33 <PublicServer> *** Vinnie has left the game (general timeout) 19:28:33 <PublicServer> *** Vinnie has left the game (connection lost) 19:31:49 <PublicServer> *** TWerkhoven has left the game (leaving) 19:32:44 *** ZxBiohazardZx has quit IRC 19:33:55 <PublicServer> *** Jam35 has joined company #1 19:34:31 <PublicServer> *** {TWerkhoven[l]} joined the game 19:35:35 <PublicServer> *** {TWerkhoven[l]} has joined company #1 19:36:03 <TWerkhoven> ello 19:36:41 <PublicServer> <Jam35> hi 19:36:43 <PublicServer> <Maraxus> hi 19:44:53 *** ODM has quit IRC 20:13:57 *** Johny has joined #openttdcoop 20:14:42 *** Johny has quit IRC 20:18:55 <PublicServer> *** TWerkhoven[l] has left the game (leaving) 20:29:33 *** andbo has quit IRC 20:31:31 *** mfb- has joined #openttdcoop 20:31:31 *** ChanServ sets mode: +o mfb- 20:31:36 <mfb-> hi 20:31:56 <PublicServer> *** mfb joined the game 20:32:44 *** cyph3r has joined #openttdcoop 20:33:29 <PublicServer> <Maraxus> hi 20:34:23 <PublicServer> <mfb> what town mines :D 20:35:03 <PublicServer> <mfb> fixed 20:42:53 <PublicServer> <V453000> hai :) 20:43:55 <PublicServer> <V453000> Jam35: wrong drop I think 20:44:09 <PublicServer> <V453000> you have soutn food pickup/drop there 20:44:49 <PublicServer> <mfb> indeed 20:45:43 *** Gregor-PLNL has quit IRC 20:46:11 <PublicServer> <Jam35> ty fixed 20:49:55 <PublicServer> <mfb> lol east :D 20:50:18 <PublicServer> <mfb> it is probably big enough 20:50:42 <PublicServer> <mfb> (and can be expanded) 20:51:59 <mfb-> !rcon set town_growth 2 20:51:59 <PublicServer> mfb-: 'town_growth' is an unknown setting. 20:52:05 <mfb-> !rcon set town_growth_rate 2 20:54:46 <PublicServer> <V453000> yeah :) 20:57:08 <PublicServer> <mfb> exactly 1 oil wells :D 20:57:15 <PublicServer> <V453000> prospect :> 20:57:43 <PublicServer> <V453000> buuut I am going to go sleep 20:57:45 <PublicServer> <V453000> gnight 20:57:47 <PublicServer> *** V453000 has left the game (leaving) 20:57:51 <PublicServer> <mfb> gn8 20:57:55 <PublicServer> <mfb> 5.. better 21:05:57 <PublicServer> <mfb> train 24 is lost 21:08:23 <PublicServer> <mfb> we have several confused trains 21:08:45 <PublicServer> <Maraxus> in same area? 21:08:53 <PublicServer> <mfb> near east 21:09:03 <PublicServer> <mfb> but I don't know if they have a common origin 21:09:03 <PublicServer> <mfb> 108 now 21:09:21 <PublicServer> <mfb> turned around at SLH04 21:09:32 <PublicServer> <mfb> after visiting east everything 21:15:50 <PublicServer> <Jam35> can't see why... and don't see any 21:16:00 <PublicServer> <Jam35> someone building? 21:16:18 <PublicServer> <mfb> near BBH06 21:17:16 <PublicServer> <Jam35> soz meant 'cos of lost trains :) 21:17:23 <PublicServer> <mfb> oh, no 21:20:25 <PublicServer> *** Jam35 has left the game (leaving) 21:20:31 <Jam35> cya :) 21:20:40 *** Jam35 has quit IRC 21:21:59 <PublicServer> <Maraxus> gn 21:22:02 <PublicServer> <mfb> gn 21:22:05 <PublicServer> *** Maraxus has left the game (leaving) 21:22:11 *** Maraxus has quit IRC 21:29:34 <dr-dinosaur> Hello! 21:29:44 <dr-dinosaur> I may make train tracks, I may play demon souls 21:29:45 <PublicServer> <mfb> hi 21:29:46 <dr-dinosaur> I'm not sure yet 21:38:51 <PublicServer> *** {TWerkhoven[l]} joined the game 21:45:02 *** Progman has quit IRC 21:45:13 <PublicServer> <mfb> all those train orders :( 21:49:20 <PublicServer> <TWerkhoven[l]> i thought they were only to go to 2 corners, not all 4 21:49:26 <PublicServer> <mfb> some go to 4 21:49:28 <PublicServer> <mfb> see plan 21:49:42 <PublicServer> <mfb> coal and gold I think 21:49:45 <PublicServer> <TWerkhoven[l]> yes 21:49:47 <PublicServer> <mfb> those without secondaries 21:50:32 *** Tray has quit IRC 21:51:27 <PublicServer> *** {TWerkhoven[l]} has joined company #1 21:54:37 <PublicServer> <mfb> +33% trains :D 21:54:43 <PublicServer> <TWerkhoven[l]> :) 21:58:13 <PublicServer> <TWerkhoven[l]> gnite 22:00:51 <PublicServer> *** TWerkhoven[l] has left the game (leaving) 22:07:16 <PublicServer> <mfb> and... 20 22:07:18 <PublicServer> <mfb> 200 22:31:10 <PublicServer> <mfb> oh, our town "enchant" got a mega-bank 22:42:22 <PublicServer> <mfb> 250 trains 22:48:24 *** uliko has quit IRC 23:01:35 <PublicServer> <mfb> good night 23:01:57 <PublicServer> *** mfb has left the game (leaving) 23:01:57 <PublicServer> *** Game paused (number of players) 23:02:27 *** Vinnie_nl has quit IRC 23:23:04 *** mfb- has quit IRC 23:53:01 *** OwenS has quit IRC