Config
Log for #openttdcoop on 27th April 2013:
Times are UTC Toggle Colours
00:48:37  <PublicServer> *** Game still paused (number of players)
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10:03:11  <ZxBiohazardZx> !players
10:03:11  <ZxBiohazardZx> !info
10:03:11  <ZxBiohazardZx> hmmz
10:03:11  <ZxBiohazardZx> !players
10:03:11  <ZxBiohazardZx> the bot dead?
10:03:11  <PublicServer> ZxBiohazardZx: players
10:03:11  <PublicServer> ZxBiohazardZx: server_info
10:03:11  <PublicServer> ZxBiohazardZx: clients
10:03:11  <PublicServer> ZxBiohazardZx: echo doneclientcount
10:03:11  <PublicServer> ZxBiohazardZx: #:1(Orange) Company Name: 'Brown & Co.'  Year Founded: 2020  Money: 2688145215  Loan: 0  Value: 2696951640  (T:827, R:0, P:0, S:0) unprotected
10:03:12  <PublicServer> ZxBiohazardZx: Current/maximum clients:     0/255
10:03:12  <PublicServer> ZxBiohazardZx: Current/maximum companies:   1/ 1
10:03:14  <PublicServer> ZxBiohazardZx: Current/maximum spectators:  0/10
10:03:14  <PublicServer> ZxBiohazardZx: Client #1  name: 'PublicServer'  company: 255  IP: server
10:03:16  <PublicServer> ZxBiohazardZx: doneclientcount
10:03:16  <PublicServer> ZxBiohazardZx: #:1(Orange) Company Name: 'Brown & Co.'  Year Founded: 2020  Money: 2688145215  Loan: 0  Value: 2696951640  (T:827, R:0, P:0, S:0) unprotected
10:03:18  <PublicServer> ZxBiohazardZx: There are currently no clients connected to the server
10:03:18  <PublicServer> ZxBiohazardZx: There are currently no clients connected to the server
10:03:29  <ZxBiohazardZx> ah there it is, slow as......
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12:34:32  <Raaaak> !password
12:34:32  <PublicServer> Raaaak: aspens
12:36:10  <ZxBiohazardZx> !players
12:36:13  <PublicServer> ZxBiohazardZx: There are currently no clients connected to the server
12:37:16  <Raaaak> hello
12:37:40  <Raaaak> I'm getting a non matching version error when trying to log on to the public server
12:37:50  <Raaaak> are you running something else than v1.3?
12:39:34  <uliko> Yes, we use the nightly versions
12:39:53  <uliko> @quickstart
12:39:54  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
12:41:19  <Raaaak> thanks, I'll look it up later then!
12:43:22  <ZxBiohazardZx> just hit !download
12:43:26  <ZxBiohazardZx> !download
12:43:26  <PublicServer> ZxBiohazardZx: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
12:43:26  <PublicServer> ZxBiohazardZx: http://www.openttd.org/en/download-trunk/r25186
12:43:28  <ZxBiohazardZx> see
13:10:42  <Sylf> I'd rather not people show that command, so people will be forced to read the quickstart.
13:16:07  <ZxBiohazardZx> ah ok
13:16:12  <ZxBiohazardZx> !players
13:16:14  <PublicServer> ZxBiohazardZx: There are currently no clients connected to the server
13:17:05  <ZxBiohazardZx> !password
13:17:05  <PublicServer> ZxBiohazardZx: aspens
13:17:13  <PublicServer> *** Game still paused (number of players)
13:17:15  <PublicServer> *** ZxBiohazardZx joined the game
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13:44:02  *** ChanServ sets mode: +o mfb-
13:44:07  <mfb-> hi
13:44:09  <mfb-> !playercount
13:44:09  <PublicServer> mfb-: Number of players: 2 (0 spectators)
13:44:51  <PublicServer> *** Game still paused (number of players)
13:44:51  <PublicServer> *** Game unpaused (number of players)
13:44:53  <PublicServer> *** mfb joined the game
14:00:14  <PublicServer> <ZxBiohazardZx> sup
14:10:23  <PublicServer> *** mfb has left the game (leaving)
14:10:23  <PublicServer> *** Game paused (number of players)
14:13:25  <PublicServer> *** Game still paused (number of players)
14:13:25  <PublicServer> *** Game unpaused (number of players)
14:13:28  <PublicServer> *** mfb joined the game
14:14:11  <PublicServer> <mfb> SLH05 needs 3rd S->N
14:14:25  <PublicServer> <mfb> or a better merge at BBH04
14:14:35  <PublicServer> <mfb> =your BBH
14:14:37  <PublicServer> <ZxBiohazardZx> ?
14:14:40  <PublicServer> <mfb> I added a 3rd in some way
14:14:44  <PublicServer> <mfb> but that is not really good
14:14:48  <PublicServer> <ZxBiohazardZx> hehe
14:14:58  <PublicServer> <ZxBiohazardZx> yeah its jamming i see
14:15:17  <PublicServer> <ZxBiohazardZx> im fixing the slh there first, then ill move to it
14:15:19  <PublicServer> <mfb> the middle line needs more trains
14:15:27  <PublicServer> <mfb> the SLH could be fine
14:15:29  <PublicServer> <ZxBiohazardZx> slh03 needs update/upgrade hehe
14:15:31  <PublicServer> <mfb> (if you mean 05)
14:15:33  <PublicServer> <mfb> ah
14:15:48  <PublicServer> <ZxBiohazardZx> nah 3 had some issues, i fixed part of it, but its better to shift a line to get more space
14:18:30  <PublicServer> <mfb> "mind the gap" has one jamming line
14:19:37  <PublicServer> <mfb> quicker joins helped I think
14:20:48  <Raaaak> !dl lin
14:20:48  <PublicServer> Raaaak: http://binaries.openttd.org/nightlies/trunk/r25186/openttd-trunk-r25186-linux-generic-i686.tar.xz
14:24:27  <PublicServer> <ZxBiohazardZx> lets see that BBH4 then
14:25:37  <PublicServer> <ZxBiohazardZx> its that wave stuff btw, sometimes it hardly jams and next moment its jamming due to matching routes :P
14:30:11  <PublicServer> <mfb> bank :(
14:30:17  <PublicServer> <mfb> kill kill kill!
14:30:17  <PublicServer> <ZxBiohazardZx> ?
14:30:21  <PublicServer> <ZxBiohazardZx> lol
14:31:52  <PublicServer> <ZxBiohazardZx> maybe this helps on 04 but im not sure, adding a 3rd would require some revamping
14:32:58  <PublicServer> <mfb> we'll see
14:34:13  <PublicServer> <mfb> hmm CL2
14:35:43  <PublicServer> <ZxBiohazardZx> atm it seems to do prety ok
14:38:37  <PublicServer> <ZxBiohazardZx> the jams are so wave-like
14:38:39  <PublicServer> <ZxBiohazardZx> due to orders
14:38:46  <PublicServer> <ZxBiohazardZx> sometimes it jams up, next time hardly any trains around
14:38:49  <PublicServer> <mfb> new trains cause some jams
14:38:59  <PublicServer> <mfb> as they all start with the same destination
14:39:09  <PublicServer> <mfb> but that should go away
14:39:15  <PublicServer> <mfb> we have a lot of new trains currently
14:39:45  <PublicServer> <ZxBiohazardZx> just look near SLH08
14:39:48  <PublicServer> <ZxBiohazardZx> outerlane has heavy pref over inner
14:40:02  <PublicServer> <mfb> that is where I added a lot of trains :D
14:40:14  <PublicServer> <ZxBiohazardZx> yeah but just check the pathing
14:40:24  <PublicServer> <ZxBiohazardZx> they all wanna be on the outer lane before 07
14:40:54  <PublicServer> <mfb> hmm
14:41:24  <PublicServer> <ZxBiohazardZx> not a superbiggy, just checking after now and the leftover traffic distributes so fine
14:44:54  <PublicServer> <mfb> west 3rd exit ready
14:45:08  <PublicServer> <ZxBiohazardZx> ?
14:45:10  <PublicServer> <ZxBiohazardZx> on 06 i guess?
14:45:16  <PublicServer> <mfb> I am expanding 06
14:45:22  <PublicServer> <ZxBiohazardZx> ah i see
14:45:29  <PublicServer> <mfb> for 3rd line to west
14:45:43  <PublicServer> <mfb> and to the eastern side of the BBH probably
14:45:45  <PublicServer> <ZxBiohazardZx> hmmz
14:46:15  <PublicServer> <ZxBiohazardZx> hmmz ill brb
14:48:25  <PublicServer> <ZxBiohazardZx> there
14:48:35  <PublicServer> <mfb> hmm
14:48:37  <PublicServer> <ZxBiohazardZx> so 3 out on bbh06?
14:48:44  <PublicServer> <ZxBiohazardZx> towards 07?
14:48:59  <PublicServer> <mfb> probably
14:49:09  <PublicServer> <mfb> that can be done on the mountain
14:49:25  <PublicServer> <mfb> the other direction is tricky
14:49:39  <PublicServer> <ZxBiohazardZx> yeah i noticed too
14:50:17  <PublicServer> <mfb> that works :)
14:50:39  <PublicServer> <ZxBiohazardZx> CL issues :P
14:50:45  <PublicServer> <mfb> 1/3 line
14:50:47  <PublicServer> <mfb> I don't care
14:51:09  <PublicServer> <ZxBiohazardZx> :P
14:51:11  <PublicServer> <mfb> well 1/2 and 1/3
14:51:58  <PublicServer> <mfb> massive jam
14:52:02  <PublicServer> <mfb> oh, SLH01
14:52:04  <PublicServer> <ZxBiohazardZx> ofc
14:52:10  <PublicServer> <ZxBiohazardZx> work related?>
14:52:16  <PublicServer> <mfb> lost trains
14:52:19  <PublicServer> <mfb> my fault
14:52:21  <PublicServer> <mfb> work-related
14:56:13  <PublicServer> <mfb> actually, I have no idea how to connect that 3rd E->S :/
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15:02:21  <PublicServer> <mfb> damn. had a reversed signal in the BBH
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15:03:11  <Jam35> mfb: your stable game has no pw btw
15:03:18  <PublicServer> <mfb> I know
15:03:24  <Jam35> k
15:04:03  <PublicServer> <ZxBiohazardZx> epic
15:04:06  <PublicServer> <mfb> companies without an owner are a bit pointless imo
15:04:12  <PublicServer> <ZxBiohazardZx> i have a crazy idea :)
15:04:14  <PublicServer> <mfb> ?
15:07:06  <PublicServer> <ZxBiohazardZx> haha crazy but should work
15:09:26  <PublicServer> <ZxBiohazardZx> it does need cleaning :P
15:09:32  <PublicServer> <mfb> where?
15:09:42  <PublicServer> <mfb> ah
15:09:46  <PublicServer> <ZxBiohazardZx> 07  :P
15:09:48  <PublicServer> <mfb> nice
15:09:54  <PublicServer> <ZxBiohazardZx> tri-tunnel for 1
15:09:56  <PublicServer> <mfb> CL at one point
15:09:58  <PublicServer> <ZxBiohazardZx> im opting another 3-tunnel for the other
15:10:09  <PublicServer> <ZxBiohazardZx> so the 2-tunnels from south can poke in
15:10:12  <PublicServer> <ZxBiohazardZx> yeah i know
15:10:15  <PublicServer> <ZxBiohazardZx> more then 1 point :P
15:10:26  <PublicServer> <ZxBiohazardZx> hence i said: it needs some cleaing
15:10:28  <PublicServer> <mfb> CL without split at one point
15:10:30  <PublicServer> <ZxBiohazardZx> cleaning up*
15:10:44  <PublicServer> <ZxBiohazardZx> im not happy on it all
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15:16:10  <PublicServer> <ZxBiohazardZx> i gotta go
15:16:13  <PublicServer> <mfb> bye
15:16:19  <PublicServer> <ZxBiohazardZx> need me to afk so you can finish up or?
15:16:37  <PublicServer> <ZxBiohazardZx> guess not :P
15:16:39  <PublicServer> <mfb> looks working now
15:16:46  <PublicServer> *** ZxBiohazardZx has left the game (leaving)
15:16:46  <PublicServer> *** Game paused (number of players)
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16:58:58  <Raaaak> !password
16:58:58  <PublicServer> Raaaak: flabby
16:59:05  <PublicServer> *** Game still paused (number of players)
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17:08:45  <PublicServer> *** Raaaak has left the game (leaving)
17:09:06  <Raaaak> nice network.
17:09:24  <Raaaak> a bit too complex for me to jump right into at the moment though.
17:09:36  <Raaaak> any idea on when the next round starts?
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17:17:33  <ZxBiohazardZx> !players
17:17:35  <PublicServer> ZxBiohazardZx: There are currently no clients connected to the server
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18:04:51  <Raaaak> !password
18:04:51  <PublicServer> Raaaak: cereal
18:05:02  <PublicServer> *** Game still paused (number of players)
18:05:05  <PublicServer> *** Raaaak joined the game
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18:36:56  <ZxBiohazardZx> !players
18:36:59  <PublicServer> ZxBiohazardZx: Client 369 is Raaaak, a spectator
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18:58:55  <ZxBiohazardZx> !password
18:58:55  <PublicServer> ZxBiohazardZx: tartar
18:59:38  <PublicServer> *** Game still paused (number of players)
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19:58:12  <Zennon86> !password
19:58:12  <PublicServer> Zennon86: tandem
20:02:37  <PublicServer> *** Game still paused (number of players)
20:02:38  <PublicServer> *** Game unpaused (number of players)
20:02:38  <PublicServer> *** Zennon86 joined the game
20:03:11  <PublicServer> <ZxBiohazardZx> sup
20:03:25  <PublicServer> <Zennon86> hi
20:09:49  <PublicServer> *** Zennon86 has left the game (leaving)
20:09:49  <PublicServer> *** Game paused (number of players)
20:09:53  <PublicServer> <ZxBiohazardZx> ugh
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20:51:29  <Maraxus> !password
20:51:29  <PublicServer> Maraxus: tights
20:51:46  <PublicServer> *** Game still paused (number of players)
20:51:46  <PublicServer> *** Game unpaused (number of players)
20:51:47  <PublicServer> *** Maraxus joined the game
20:51:51  <PublicServer> <Maraxus> hi
20:54:21  <PublicServer> <ZxBiohazardZx> ey
21:04:16  <ZxBiohazardZx> hmz
21:04:47  *** raczman has joined #openttdcoop
21:05:00  <ZxBiohazardZx> ok
21:05:10  <ZxBiohazardZx> quickstart
21:05:26  <ZxBiohazardZx> @quickstart
21:05:27  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
21:05:27  <raczman> @quickstart
21:05:28  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
21:11:32  <Raaaak> !password
21:11:33  <PublicServer> Raaaak: homing
21:11:41  <PublicServer> *** Raaaak joined the game
21:12:31  <ZxBiohazardZx> !download win8
21:12:31  <PublicServer> ZxBiohazardZx: unknown option "win8"
21:12:40  <ZxBiohazardZx> !download win64
21:12:40  <PublicServer> ZxBiohazardZx: http://binaries.openttd.org/nightlies/trunk/r25186/openttd-trunk-r25186-windows-win64.zip
21:13:00  <dr-dinosaur> Wow
21:13:11  <PublicServer> <ZxBiohazardZx> ?
21:13:11  <dr-dinosaur> I can't believe your using a version of windows thats 56 versions old
21:13:16  <dr-dinosaur> Update you lazy sod :p
21:13:35  <ZxBiohazardZx> not for me
21:13:45  <dr-dinosaur> :)
21:14:12  <mfb-> I don't think windows runs on 8bit machines
21:14:24  <dr-dinosaur> I had it on my gameboy once
21:14:37  <raczman> for me :(
21:14:40  <ZxBiohazardZx> haha
21:16:08  <raczman> !password
21:16:08  <PublicServer> raczman: homing
21:16:18  <dr-dinosaur> I'm going to clean my Filco keyboard
21:16:21  <dr-dinosaur> It's a bit grubby
21:26:26  <PublicServer> <ZxBiohazardZx> this is going to be so ugly :(
21:26:44  <PublicServer> <Raaaak> noob question.
21:26:58  <PublicServer> <ZxBiohazardZx> ?
21:27:08  <PublicServer> <Raaaak> on the wiki it says all stations should connect to a side line
21:27:22  <PublicServer> <ZxBiohazardZx> yes
21:27:24  <PublicServer> <Raaaak> but West Drop seems to be on the mainline
21:27:30  <PublicServer> <ZxBiohazardZx> its because its a drop
21:27:34  <PublicServer> <Raaaak> ok.
21:27:40  <PublicServer> <ZxBiohazardZx> the main stations are on MLH (main-line-hubs
21:27:54  <PublicServer> <ZxBiohazardZx> they essentially connect to the network int he BBH that forms a "huge" sideline?
21:28:04  <PublicServer> <Raaaak> I was going to suggest doing that.......
21:28:16  <PublicServer> <Raaaak> until I saw it was already done.
21:29:02  <PublicServer> <ZxBiohazardZx> i want 3 and then 2 sides merging, but its bitchy
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21:32:18  <mfb-> main stations are usually the end of a main line. SLHs close to them are rare, but possible
21:37:13  <PublicServer> <Raaaak> Is there any relatively simple task for me to help out with?
21:37:39  <PublicServer> <Raaaak> Say connecting Passview Coal Mine to a sideline?
21:47:53  <PublicServer> <Maraxus> gn
21:47:58  <PublicServer> <Player> gn
21:48:01  <PublicServer> <ZxBiohazardZx> cya
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21:49:15  <PublicServer> *** Game paused (number of players)
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23:14:14  <darkomen> hi
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