Config
Log for #openttdcoop on 12th May 2013:
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08:26:52  <condac> !download win64
08:26:52  <PublicServer> condac: http://binaries.openttd.org/nightlies/trunk/r25227/openttd-trunk-r25227-windows-win64.zip
08:27:39  <condac> !paasword
08:27:42  <condac> !password
08:27:42  <PublicServer> condac: gropes
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08:47:06  <tycoondemon> !password
08:47:06  <PublicServer> tycoondemon: gropes
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08:54:26  <Maraxus> !password
08:54:26  <PublicServer> Maraxus: pallor
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12:33:06  <tycoondemon> what irc wrapper is used for openttd?
12:33:09  <tycoondemon> coop
12:34:44  <V453000> no idea what that is sorry
12:35:32  <tycoondemon> to chat via irc in game and vice versa
12:36:30  <V453000> I think autopilot does that, but...
12:39:33  <tycoondemon> but?
12:39:52  <V453000> but I dont know
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13:06:12  <Vinnie_nl> !password
13:06:12  <PublicServer> Vinnie_nl: demure
13:06:24  <PublicServer> *** Game still paused (number of players)
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13:58:46  <V453000> contacting others starcraft 2
13:58:51  <V453000> :d google soz
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14:51:31  <tycoondemon> I got autopilot working
14:51:32  <tycoondemon> lol
14:51:36  <tycoondemon> tnx V453000
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16:08:29  <Ryton_> howdy
16:08:36  <Ryton_> !info
16:08:36  <PublicServer> Ryton_: #:1(Orange) Company Name: 'Saningbury Transport'  Year Founded: 2100  Money: 998992514  Loan: 0  Value: 999057716  (T:3, R:0, P:0, S:0) unprotected
16:08:47  <Ryton_> !topic
16:10:23  <Ryton_> still MM & voting stage? when will building start, moremor less? tonight, or only in a few days?
16:26:51  <V453000> idk what is the state of voting
16:27:33  <V453000> !password
16:27:33  <PublicServer> V453000: snides
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17:10:04  <Ryton> !password
17:10:05  <PublicServer> Ryton: utters
17:10:43  <PublicServer> *** Game still paused (number of players)
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17:12:15  *** Webster sets mode: +o evildwarf
17:13:23  <PublicServer> <Ryton> I'll vote for V's plan, else it is a temporary tie, and things will take even longer to start ;-)
17:14:57  <PublicServer> *** Ryton has joined spectators
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17:43:31  <tycoondemon> !password
17:43:31  <PublicServer> tycoondemon: atoned
17:43:40  <PublicServer> *** Game still paused (number of players)
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17:48:15  <Maraxus> !password
17:48:15  <PublicServer> Maraxus: atoned
17:48:29  <PublicServer> *** Maraxus joined the game
17:48:36  <PublicServer> <Maraxus> hi
17:48:44  <PublicServer> <tycoondemon> hello
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17:57:34  <PublicServer> <V453000> helo
18:00:07  <PublicServer> <Maraxus> 5-2 enough to start or do we wait for more votes?
18:00:09  <PublicServer> <V453000> we can start if you want I think
18:01:00  <V453000> @stage Building
18:01:01  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG259 (r25227) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | Participate on wiki upgrades! http://blog.openttdcoop.org/2012/11/28/wiki-upgrades-and-list-of-things-to-be-done/"
18:02:39  <perk11> !password
18:02:39  <PublicServer> perk11: mayhem
18:02:53  <PublicServer> *** perk11 joined the game
18:02:56  <perk11> lol nice password
18:03:07  <PublicServer> <V453000> exact
18:11:17  <PublicServer> <Maraxus> are the locations marked with ! reasonable for main station locations?
18:11:43  <PublicServer> <V453000> though fpp would be a bit more to the right
18:11:45  <PublicServer> <V453000> but in general yeah
18:11:51  <PublicServer> <V453000> it doesnt really matter
18:15:54  <PublicServer> *** Ryton has left the game (general timeout)
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18:17:38  <PublicServer> <perk11> what should be the distance between signals?
18:17:49  <PublicServer> <V453000> guess :)
18:17:59  <PublicServer> <perk11> 2?
18:18:10  <PublicServer> <V453000> yes of course
18:18:17  <PublicServer> <perk11> ok sorry I'm new
18:18:27  <PublicServer> <V453000> all fine :) dont hesitate to ask
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18:19:43  *** Webster sets mode: +o evildwarf
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18:23:36  <PublicServer> <tycoondemon> omg it really is a kanal trac :O:S
18:23:42  <PublicServer> <V453000> :)
18:23:48  <PublicServer> *** tycoondemon has joined company #1
18:24:20  <PublicServer> <V453000> behold the wtf :P
18:25:14  <PublicServer> <Maraxus> :)
18:25:41  <PublicServer> <tycoondemon> no double tunnels and bridges for this rai
18:25:55  <PublicServer> <V453000> what do you mean
18:26:47  <PublicServer> <tycoondemon> otherwise the trains will have to stop for birdge
18:26:57  <PublicServer> <tycoondemon> i forgot the coop term for it
18:27:03  <PublicServer> <V453000> you mean evil mode
18:29:30  <PublicServer> <tycoondemon> well evil mode happens with double bridges allready
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18:39:15  <LosLosrien> i am currently not on the server but i think the term you are searching for is "line sync"
18:40:27  <Jam35> !password
18:40:27  <PublicServer> Jam35: mering
18:40:42  <PublicServer> <tycoondemon> yes line sync indeed
18:40:43  <PublicServer> *** Jam35 joined the game
18:40:46  <PublicServer> <Jam35> lo
18:40:54  <PublicServer> <tycoondemon> water is slow so no line sync needed?
18:41:00  <PublicServer> <Maraxus> hi
18:41:20  <PublicServer> <tycoondemon> hello jam
18:43:22  <PublicServer> <tycoondemon> 2 different rail types?
18:43:33  <PublicServer> <tycoondemon> at !Factory?
18:43:51  <PublicServer> <Maraxus> nope, just me building normal rail, then converting to wet
18:43:57  <PublicServer> <tycoondemon> ok
18:45:25  <PublicServer> <tycoondemon> is there any special rule how main lines should be aligned?
18:46:19  <PublicServer> <Jam35> some space between L and R is always nice
18:46:47  <PublicServer> <Jam35> apart from that and obey CL don't think so :)
18:47:45  <PublicServer> <tycoondemon> 1.5 right?
18:47:56  <PublicServer> <Jam35> yep
18:52:40  <PublicServer> <tycoondemon> right side driving right?
18:52:46  <PublicServer> <V453000> preferably
18:55:57  <PublicServer> <tycoondemon> i is the old scool like land raise and lower
18:56:15  <PublicServer> <tycoondemon> where you could do a few dot in one click without drag
18:59:33  <PublicServer> <tycoondemon> so marx, when I clone your station this good? or need some other
18:59:35  <PublicServer> <tycoondemon> hmm bad english
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19:00:17  <PublicServer> <Maraxus> you could look at some other designs or invent your own - your choice
19:00:31  <PublicServer> *** Jam35 has joined company #1
19:01:00  <PublicServer> <tycoondemon> ok
19:02:00  <Rytn> !password
19:02:00  <PublicServer> Rytn: exiles
19:02:27  <PublicServer> *** Ryton joined the game
19:02:47  <PublicServer> <tycoondemon> I there a requirement for width? number of platforms?
19:05:20  <PublicServer> <Ryton> hi y'all
19:05:26  <PublicServer> <perk11> hi
19:05:32  <PublicServer> <Maraxus> hi
19:05:32  <PublicServer> <Ryton> those waterlights are weird
19:05:34  <PublicServer> <Jam35> hi
19:06:05  <PublicServer> <Ryton> troubleshooting hubs will be a pain in the ass :p
19:06:07  <PublicServer> <perk11> and the tracks are ok?
19:06:41  <PublicServer> <Ryton> any preferences on location of SLH's? I'd like to start one
19:07:23  <PublicServer> <Jam35> don't think so
19:07:50  <PublicServer> <Ryton> kk I'll pick a spot then
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19:14:10  <PublicServer> <Maraxus> max station spread is a bit low
19:16:04  <PublicServer> <Ryton> btw, joiners on downhill, is that a must?
19:16:23  <PublicServer> <Ryton> does that mean TF a whole hill, or is just 1-2 tiles height difference ok?
19:17:57  <PublicServer> <Jam35> not sure how it would handle but I guess some is better than none :)
19:18:27  <PublicServer> <tycoondemon> future wont need extra lines right?
19:18:37  <PublicServer> <Jam35> maybe :)
19:18:59  <PublicServer> <tycoondemon> because that would change station design for expandabilaty
19:21:44  <PublicServer> <tycoondemon> troll
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19:23:04  <zxbiohazardzx_holiday> !players
19:23:06  <PublicServer> *** perk11 has joined spectators
19:23:06  <PublicServer> zxbiohazardzx_holiday: Client 58 (Orange) is V453000, in company 1 (Saningbury Transport)
19:23:07  <PublicServer> zxbiohazardzx_holiday: Client 68 (Orange) is Jam35, in company 1 (Saningbury Transport)
19:23:07  <PublicServer> zxbiohazardzx_holiday: Client 62 (Orange) is tycoondemon, in company 1 (Saningbury Transport)
19:23:07  <PublicServer> zxbiohazardzx_holiday: Client 64 (Orange) is Maraxus, in company 1 (Saningbury Transport)
19:23:07  <PublicServer> zxbiohazardzx_holiday: Client 66 is perk11, a spectator
19:23:07  <PublicServer> zxbiohazardzx_holiday: Client 72 (Orange) is Ryton, in company 1 (Saningbury Transport)
19:23:23  <zxbiohazardzx_holiday> lol spam :P but sup yall
19:23:47  <zxbiohazardzx_holiday> to bad i cant get the stuff on this pc but i hope the maps good:P
19:23:51  <zxbiohazardzx_holiday> what plan won?
19:24:01  <perk11> V's
19:24:40  <zxbiohazardzx_holiday> haha so the water-lines won
19:24:42  <zxbiohazardzx_holiday> awesome :P
19:24:46  <zxbiohazardzx_holiday> gz V
19:25:58  <PublicServer> <tycoondemon> I cant think of a good station lol :P
19:26:47  <zxbiohazardzx_holiday> hmmz let me see if i can get a hold of all needed files to be able to check in
19:26:52  <zxbiohazardzx_holiday> but i think i cant :P
19:28:53  <PublicServer> <tycoondemon> brb
19:29:35  <zxbiohazardzx_holiday> nah its not my laptop so i cant :P
19:29:46  <PublicServer> <Ryton> you can
19:29:47  <zxbiohazardzx_holiday> ill get a usb later so i might but not for now :P
19:29:56  <PublicServer> <Ryton> you can install on a usb stick for example
19:29:58  <zxbiohazardzx_holiday> i know but i have to get off soon(tm) so its no use :p
19:30:10  <PublicServer> <Ryton> ok
19:30:20  <zxbiohazardzx_holiday> i know i can, but its not my laptop, so i cant login whenever i want :P and tis not bad to mis one game :P
19:30:28  <zxbiohazardzx_holiday> ttyl :)
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19:39:27  <PublicServer> <tycoondemon> back
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19:43:19  <tycoondemon> !password
19:43:19  <PublicServer> tycoondemon: whacks
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19:51:15  <PublicServer> <Ryton> how long should the prios be?
19:51:21  <PublicServer> <Ryton> 6ish tiles, or more?
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19:52:47  <PublicServer> <Jam35> Ive just done basic ones for now: change later
19:52:50  <PublicServer> <Ryton> kk
19:52:56  <PublicServer> <Ryton> I'll leave some space
19:53:14  <PublicServer> <tycoondemon> the load and refitted station after are  2 different stations right?
19:53:28  <PublicServer> <Jam35> yes indeed
19:53:50  <PublicServer> <tycoondemon> it cannot be the same
19:54:00  <PublicServer> <tycoondemon> as in it would not work with orders?
19:54:28  <PublicServer> <perk11> I guess the loading trains can block pick-up trains
19:54:30  <PublicServer> <perk11> that's why
19:54:44  <PublicServer> <tycoondemon> but you cant like do double goto
19:54:56  <PublicServer> <tycoondemon> being that after it exits the station it goes to depot?
19:55:08  <PublicServer> <perk11> it can be done
19:55:17  <PublicServer> <perk11> station -> depot ->station
19:55:23  <PublicServer> <tycoondemon> yes
19:55:26  <PublicServer> <tycoondemon> like that
19:55:37  <PublicServer> <tycoondemon> so I'd like to build a stion like that :)
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20:00:03  <PublicServer> <Ryton> slh01 is ready
20:00:23  <PublicServer> <Ryton> do all SLH's need a central refit, or just refit behind stations?
20:00:38  <PublicServer> <Ryton> I guess a drop for goods too & refit & back to slh?
20:02:36  <PublicServer> <Maraxus> plan says bring secondaries back to SLs - how you design the SL is up to you I think
20:02:40  <PublicServer> <Ryton> kk
20:02:46  <PublicServer> <Ryton> makes sense
20:09:46  <PublicServer> <tycoondemon> there is no better way to make this station then maraxus :S
20:09:52  <PublicServer> <perk11> true
20:11:15  <PublicServer> <Maraxus> there are different design possibilities - and remember that coal is drop only...
20:11:34  <PublicServer> <tycoondemon> ow
20:11:37  <PublicServer> <tycoondemon> no refit
20:12:35  <PublicServer> <tycoondemon> refinery makes goods right?
20:13:46  <PublicServer> <Maraxus> yes
20:14:00  <PublicServer> <tycoondemon>
20:14:31  <PublicServer> <tycoondemon> need a seperate station for coal drop?
20:14:59  <PublicServer> <tycoondemon> one oil/goods one coal?
20:15:22  <PublicServer> <Maraxus> or an exit that bypasses the pickup part
20:15:32  <PublicServer> <tycoondemon> ok
20:15:38  <PublicServer> *** {TWerkhoven[l]} joined the game
20:16:43  <PublicServer> <Ryton> nice food plant area
20:17:26  <PublicServer> <Ryton> who's working around Suworth?
20:17:32  <PublicServer> <Ryton> can I help a bit? or rather not?
20:17:34  <PublicServer> <Maraxus> I am
20:17:44  <PublicServer> <Ryton> kk then I'll leave you to it :p
20:17:50  <PublicServer> <Ryton> I'll ruin more than I'd fix :p
20:18:44  <PublicServer> <Ryton> I'm off hten
20:18:46  <PublicServer> <Ryton> cya
20:18:48  <PublicServer> *** Ryton has joined spectators
20:18:48  <PublicServer> <Maraxus> cu
20:18:52  <PublicServer> *** Ryton has left the game (leaving)
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20:18:56  <PublicServer> <tycoondemon> bhy
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20:29:37  <PublicServer> <tycoondemon> depots wont stack...
20:29:51  <PublicServer> <perk11> what does it mean?
20:30:10  <PublicServer> <tycoondemon> it says in the plan
20:30:25  <PublicServer> <perk11> yes I read it but didn't understand what exactly is meant by that
20:30:39  <PublicServer> <tycoondemon> maybe it means less depots
20:30:45  <PublicServer> <tycoondemon> needed
20:31:00  <PublicServer> <tycoondemon> something like that?
20:31:02  <PublicServer> <Maraxus> it means that stack-proof depots should not be necessary
20:33:24  <PublicServer> <Maraxus> in other words trains are so slow that they won't stack in depots with non-stackproof signalling
20:35:29  <PublicServer> <Jam35> trains can stack in the depot for example when there is always another train entering
20:35:39  <PublicServer> <Jam35> so they get stuck in there
20:39:25  <PublicServer> <tycoondemon> the trains have a goto to depot?
20:39:36  <PublicServer> <tycoondemon> or do they have to be forced in it with rail?
20:40:08  <PublicServer> <Jam35> they need to have orders to go to nearest depot and refit to cargo x
20:41:25  <PublicServer> <tycoondemon> then I have figured out my station design
20:42:11  <PublicServer> <Jam35> strange combo signals @ food plant
20:42:21  <PublicServer> <perk11> why?
20:42:28  <PublicServer> <perk11> too much?
20:42:34  <PublicServer> <Jam35> exactly :)
20:44:40  <PublicServer> <perk11> is it ok now?
20:45:07  <PublicServer> <Jam35> not really sure what you are trying to achieve
20:45:27  <PublicServer> <perk11> just want trains to choose the free platform
20:45:33  <PublicServer> <Jam35> you do know their use right
20:45:39  <PublicServer> <perk11> yes
20:45:46  <PublicServer> <Jam35> ok
20:46:51  <PublicServer> <Jam35> i think mostly they are unnecessary except at choices
20:46:57  <PublicServer> <perk11> yeah I got it
20:46:59  <PublicServer> <perk11> thanks
20:57:44  <PublicServer> <tycoondemon> my brain is melting :S
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21:02:34  <PublicServer> *** tycoondemon has left the game (connection lost)
21:03:09  <tycoondemon> !password
21:03:09  <PublicServer> tycoondemon: reined
21:03:19  <PublicServer> *** tycoondemon joined the game
21:03:55  <PublicServer> *** tycoondemon has joined company #1
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21:22:11  <PublicServer> <Jam35> gtgbb
21:22:15  <PublicServer> *** Jam35 has left the game (leaving)
21:22:17  <PublicServer> <perk11> bye
21:22:20  <PublicServer> <Maraxus> gn
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21:41:07  <PublicServer> *** Game paused (number of players)
21:41:24  <PublicServer> <tycoondemon> bed
21:41:27  <PublicServer> <tycoondemon> laters
21:41:29  <PublicServer> <perk11> bye
21:41:32  <PublicServer> <perk11> me too
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22:21:01  <PublicServer> *** Game still paused (number of players)
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22:38:01  <nicfer> !dl win64
22:38:01  <PublicServer> nicfer: http://binaries.openttd.org/nightlies/trunk/r25227/openttd-trunk-r25227-windows-win64.zip
22:42:02  <nicfer> !password
22:42:02  <PublicServer> nicfer: garish
22:42:13  <PublicServer> *** Game still paused (number of players)
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22:43:05  <PublicServer> <nicfer> why wetrails?
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