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00:01:41 *** markgm has joined #openttdcoop 00:03:18 *** markgm has quit IRC 00:27:55 *** burns has joined #openttdcoop 00:28:00 *** condac has quit IRC 00:28:37 *** KenjiE20 is now known as Guest5178 00:28:46 *** KenjiE20 has joined #openttdcoop 00:28:47 *** ChanServ sets mode: +o KenjiE20 00:35:14 *** Max| has quit IRC 00:43:39 *** Rhamphoryncus has joined #openttdcoop 00:55:11 <PublicServer> *** tycoondemon has left the game (general timeout) 00:55:11 <PublicServer> *** tycoondemon has left the game (connection lost) 00:58:24 *** dwarf has quit IRC 01:13:59 *** dwarf has joined #openttdcoop 01:14:00 *** ChanServ sets mode: +o dwarf 01:47:49 <PublicServer> *** Sylf has left the game (processing map took too long) 01:47:49 <PublicServer> *** Sylf has left the game (connection lost) 01:47:49 <PublicServer> *** Game still paused (number of players) 01:48:07 <PublicServer> *** Game still paused (number of players) 01:48:09 <PublicServer> *** Sylf joined the game 01:48:49 <Sylf> !rcon set station_spread 01:48:49 <PublicServer> Sylf: Current value for 'station_spread' is: '12' (min: 4, max: 64) 01:48:52 <Sylf> !rcon set station_spread 64 01:49:17 <PublicServer> *** Sylf has joined company #1 01:50:58 <PublicServer> *** Sylf has left the game (leaving) 02:16:54 *** pugi has quit IRC 03:12:46 *** dwarf has quit IRC 03:35:40 *** dwarf has joined #openttdcoop 03:35:40 *** ChanServ sets mode: +o dwarf 03:56:01 *** dwarf has quit IRC 04:26:23 *** nicfer has quit IRC 05:15:38 *** dwarf has joined #openttdcoop 05:15:39 *** ChanServ sets mode: +o dwarf 05:44:49 *** hbee has quit IRC 05:58:40 *** andbo has joined #openttdcoop 05:59:27 *** dwarf has quit IRC 05:59:50 *** dwarf has joined #openttdcoop 05:59:50 *** Webster sets mode: +o dwarf 06:17:57 *** dwarf has quit IRC 06:18:22 *** dwarf has joined #openttdcoop 06:18:22 *** ChanServ sets mode: +o dwarf 06:52:29 *** andbo has quit IRC 06:57:15 *** valhallasw has joined #openttdcoop 07:11:43 *** Gregor-PLNL has joined #openttdcoop 07:18:23 *** Rhamphoryncus has quit IRC 07:25:56 *** valhallasw has quit IRC 07:42:44 *** valhallasw has joined #openttdcoop 07:44:07 <dwarf> !playercount 07:44:07 <PublicServer> dwarf: Number of players: 0 (0 spectators) 07:56:45 *** dwarf has quit IRC 07:57:35 *** dwarf has joined #openttdcoop 07:57:35 *** ChanServ sets mode: +o dwarf 08:05:31 *** pugi has joined #openttdcoop 08:17:53 <tycoondemon> !password 08:17:54 <PublicServer> tycoondemon: bugles 08:18:08 <PublicServer> *** Game still paused (number of players) 08:18:10 <PublicServer> *** tycoondemon joined the game 08:24:06 *** Raaaak has joined #openttdcoop 08:28:22 *** hbee has joined #openttdcoop 08:36:18 <V453000> !password 08:36:18 <PublicServer> V453000: cashed 08:36:38 <PublicServer> *** Game still paused (number of players) 08:36:38 <PublicServer> *** Game unpaused (number of players) 08:36:40 <PublicServer> *** V453000 joined the game 08:36:48 <PublicServer> <V453000> m00 08:50:31 *** andbo has joined #openttdcoop 08:53:44 <PublicServer> <tycoondemon> moo 08:53:47 <PublicServer> <V453000> hia 08:53:49 <PublicServer> <V453000> hai 08:53:51 <PublicServer> <tycoondemon> hey 08:54:07 <PublicServer> <tycoondemon> I dreamd up a station this night 08:54:13 <PublicServer> <V453000> :D 08:54:23 <PublicServer> <tycoondemon> but it wont be super efficiant, but itl work I think 08:54:35 <PublicServer> <tycoondemon> I read your station guide 08:54:41 <PublicServer> <tycoondemon> blog post 08:54:53 <PublicServer> <V453000> there are two, one specifically on stations, and one on refit stations 08:54:59 <PublicServer> <V453000> 07 and 11 08:56:41 <PublicServer> <tycoondemon> I was thinkning that it could be incorperated in 1 station 08:56:51 <PublicServer> <V453000> yes refit station can be one 08:57:05 <PublicServer> <tycoondemon> allso the drop 08:57:11 <PublicServer> <tycoondemon> coal 08:57:18 <PublicServer> <V453000> oh sure 08:57:28 <PublicServer> <V453000> no point to make a separate coal drop 08:58:54 <PublicServer> <tycoondemon> I only read the on station 08:59:00 <PublicServer> <tycoondemon> not the refit station 08:59:02 <PublicServer> <tycoondemon> maybe handy to do 08:59:09 <PublicServer> <tycoondemon> before I finalize 08:59:13 <PublicServer> <V453000> well not too much in this game 08:59:31 <PublicServer> <V453000> the C4T trains are so slow and poorly accelerating that their stress on the station is very low 08:59:38 <PublicServer> <V453000> meaning basically whatever you build there will work 08:59:44 <PublicServer> <tycoondemon> cool 08:59:47 <PublicServer> <tycoondemon> :P 08:59:50 <PublicServer> <V453000> except any kind of merging 09:00:04 <PublicServer> <V453000> meaning hubs and station exits are more important to focus on 09:00:20 <PublicServer> <tycoondemon> maybe a compressor 09:00:22 <PublicServer> <tycoondemon> ? 09:00:25 <PublicServer> <V453000> ... 09:00:43 <PublicServer> <V453000> they slow down on hills :) compressor wont help as they will break again 09:00:54 <PublicServer> <tycoondemon> a yes slow trains 09:00:57 <PublicServer> <V453000> just make a normal good merging, with downhill at best 09:01:24 <V453000> http://wiki.openttdcoop.org/Merging_Tracks 09:01:31 <PublicServer> <V453000> in case you are lost :) 09:01:45 <PublicServer> <tycoondemon> I am often lost :P 09:02:17 <PublicServer> <tycoondemon> but double bridges are still nessesary? 09:02:23 <PublicServer> <V453000> of course 09:02:46 <PublicServer> <tycoondemon> ok 09:03:52 <PublicServer> <V453000> hm, is wetrail that much invisible? I noticed many people build rail first 09:04:10 <PublicServer> <tycoondemon> the signs are really hard 09:04:16 <PublicServer> <tycoondemon> for me anyway 09:04:18 <PublicServer> <V453000> signals? 09:04:20 <PublicServer> <tycoondemon> signals 09:04:22 <PublicServer> <tycoondemon> yes 09:04:33 <PublicServer> <tycoondemon> but I am colorblind, so it may be part of it 09:04:39 <PublicServer> <V453000> :D 09:04:41 <PublicServer> <V453000> hm 09:05:03 <PublicServer> <tycoondemon> the old grf is better recognisable for me 09:05:21 <PublicServer> <V453000> that is obvious and normal 09:05:28 <PublicServer> <V453000> well maybe people will get used to them later :P 09:05:36 <PublicServer> <tycoondemon> of course ;) 09:05:58 <PublicServer> <tycoondemon> the electric rail was also a pain at first 09:06:00 <PublicServer> <tycoondemon> for me 09:11:39 <PublicServer> *** V453000 has changed his/her name to TF_King 09:11:53 <PublicServer> <TF_King> more appropriate 09:14:08 *** Berty has joined #openttdcoop 09:14:31 <Berty> Ello 09:14:37 <V453000> hello 09:14:37 <PublicServer> <tycoondemon> trains on wetrails are like waterrides on RCT 09:14:43 <PublicServer> <tycoondemon> ello 09:14:46 <PublicServer> <TF_King> exatly what I thought :D 09:15:04 <PublicServer> *** TF_King has changed his/her name to V453000 09:17:00 <Berty> how does this work? 09:17:12 <V453000> define this a bit more clearly? :) 09:19:04 <Berty> whats the server? 09:19:12 <V453000> !url 09:19:12 <PublicServer> V453000: http://ps.openttdcoop.org 09:19:13 <V453000> !ip 09:19:13 <PublicServer> V453000: ps.openttdcoop.org 09:19:25 <Berty> thanks :) 09:19:36 <V453000> you are welcome 09:19:42 <V453000> might want to check out @@quickstart 09:19:43 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 09:21:17 <Berty> thanks! 09:24:00 <Berty> is there a game now? 09:24:06 <PublicServer> <V453000> yes 09:24:15 <Berty> :3 09:24:29 <V453000> the quickstart should explain how to join it 09:24:31 <V453000> if not then ask 09:24:48 <Berty> I'm reading it :) 09:25:27 <Berty> !password 09:25:27 <PublicServer> Berty: dinghy 09:27:20 <Berty> what version are you guys on? 09:27:26 <Berty> That's the only thing I'm confused about 09:27:36 <V453000> the one in topic 09:27:43 <Berty> What topic D: 09:27:56 <V453000> topic of this irc channel :) 09:28:02 <V453000> @topic get 2 09:28:02 <Webster> V453000: PSG259 (r25227) 09:28:33 <Berty> @topic get 2 09:28:33 <Webster> Berty: PSG259 (r25227) 09:28:34 <V453000> the Getting in game part of quickstart will give you the answer :) 09:28:40 <Berty> Oh! O.O 09:31:38 *** dwarf has quit IRC 09:33:37 <V453000> Berty: Get correct OpenTTD version Get the right nightly. The topic will tell you which revision we're currently using (e.g. "PSG #123 (r****)"). Alternatively you can use the !dl Bot Commands in IRC to obtain a direct download links (Pick one as appropriate): !dl lin|lin64|osx|win32|win64|win9x 09:34:05 <Berty> I'm finding it :D 09:34:21 <tycoondemon> I use openttd auto update 2.0.6, this really saves time 09:35:57 <V453000> idk, unpacking one zip isnt that much time to be saved :P 09:39:32 <Berty> !help 09:39:32 <PublicServer> Berty: http://www.openttdcoop.org/wiki/IRC_Commands 09:39:55 <Berty> !genkey 09:39:55 <PublicServer> Berty: you must be channel op to use !genkey 09:40:00 <Berty> Woops. 09:40:13 <V453000> !genkey Berty 09:40:13 <PublicServer> V453000: Key sent to Berty 09:40:17 <V453000> in case you need it 09:40:26 <Berty> Wait. 09:40:30 <V453000> (only in case you use the autoupdater) 09:40:32 <Berty> !genkey 09:40:32 <PublicServer> Berty: you must be channel op to use !genkey 09:40:40 <Berty> !password 09:40:40 <PublicServer> Berty: nether 09:41:01 <Berty> there we go :P 09:41:01 <PublicServer> *** Berty joined the game 09:41:04 <PublicServer> <V453000> ah good :) 09:41:06 <PublicServer> <V453000> hello 09:41:08 <PublicServer> <Berty> Ello! 09:41:22 <PublicServer> <Berty> /mfb 09:41:28 <PublicServer> <tycoondemon> hija 09:41:50 <PublicServer> <V453000> what is wrong with that sign? :D 09:41:52 <PublicServer> <Berty> wow what O.O 09:42:58 <PublicServer> <Berty> this is pretty cool :D 09:43:42 <PublicServer> <V453000> well, get building :P 09:43:48 <PublicServer> <Berty> XD 09:44:06 <PublicServer> <V453000> how else do you think people learn it :) 09:44:17 <PublicServer> <Berty> watching a bit now 09:45:57 <PublicServer> <tycoondemon> this game is nerve breaking :S 09:46:15 <PublicServer> <V453000> patience! :) 09:46:22 <PublicServer> <Berty> ` 09:46:33 <PublicServer> <Berty> What game type is this? 09:46:39 <PublicServer> <V453000> mayhem 09:46:47 <PublicServer> <V453000> or in more general sense, cargo game 09:46:53 <PublicServer> <V453000> specifically refit 09:47:09 <PublicServer> <Berty> Oh. 09:53:06 <PublicServer> <Berty> I'm scared I'll screw it up XD 09:53:12 <PublicServer> <tycoondemon> damn not enought space :S 09:53:26 <PublicServer> <V453000> nobody will tear your head off if you do 09:53:36 <PublicServer> <Berty> Yes they will XD 09:53:42 <PublicServer> <V453000> you just need the exit now dont you tycoondemon 09:53:49 <PublicServer> <tycoondemon> I especially like brains 09:54:07 <PublicServer> <tycoondemon> yes I need an exit 09:54:33 <PublicServer> <V453000> space? :P 09:54:39 <PublicServer> <tycoondemon> hmmm 09:54:55 <PublicServer> <tycoondemon> If that suffices,and a balance after maybe? 09:54:58 <PublicServer> <V453000> you can provide some choices, but in general they arent terribly necessary 09:55:00 <PublicServer> <Berty> Can I just build a circuit? 09:55:07 <PublicServer> <V453000> circuit? 09:55:12 <PublicServer> <Berty> basic money maker :P 09:55:27 <PublicServer> <V453000> we kind of have enough money :P everything built must be within the game plan 09:55:33 <PublicServer> <Berty> Alrighty 09:55:39 <PublicServer> <Berty> Where's the game plan XD 09:55:46 <PublicServer> <V453000> sign !! NETWORK PLAN !! 09:55:53 <PublicServer> <Berty> Thanks :) 09:56:23 <PublicServer> <V453000> I will shortly have the central hub finished 09:56:29 <PublicServer> <V453000> after that you can add some trains to small stations 09:56:36 <PublicServer> <Berty> What's SL? 09:56:42 <PublicServer> <V453000> sideline 09:56:44 <PublicServer> <V453000> @@sl 09:56:44 <Webster> sl: Sideline, see also: http://wiki.openttdcoop.org/Sideline 09:56:46 <PublicServer> <Berty> Thanks 09:56:50 <PublicServer> <Berty> :3 09:56:56 <PublicServer> <Berty> I'm a bit of a noob >.< 09:57:07 <PublicServer> <Berty> @@ML 09:57:07 <Webster> ml: Mainline, see also: http://wiki.openttdcoop.org/Mainline 09:57:09 <PublicServer> <V453000> nobody knows all this from the start 09:58:23 <PublicServer> <tycoondemon> those hubs are to complex for my brain :S 09:58:37 <PublicServer> <V453000> ? :d 09:58:57 <PublicServer> <tycoondemon> I've watch many openttd coop games 09:59:01 <PublicServer> <V453000> that I know 09:59:11 <PublicServer> <tycoondemon> but I never managed to get my head arround those hubs 09:59:17 <PublicServer> <tycoondemon> I undestand the basics 09:59:19 <PublicServer> <V453000> yes because you dont build them 09:59:25 <PublicServer> <tycoondemon> but It does not fit in my head :A:p 09:59:27 <PublicServer> <V453000> try to build it all over again 09:59:38 <PublicServer> <V453000> there is no other way to understanding, only building 09:59:50 <PublicServer> <tycoondemon> this might be truue 09:59:56 <PublicServer> <V453000> for sure is 10:00:14 <PublicServer> <V453000> it might not be perfect on the first try, but that is the magic of openttd 10:00:21 <PublicServer> <V453000> it wont be perfect even after 1000 tries 10:00:37 <PublicServer> <tycoondemon> I want perfection from the start 10:00:43 <PublicServer> <V453000> . 10:00:43 <PublicServer> <tycoondemon> I am spoiled and greedy :P 10:01:01 <PublicServer> <V453000> or else. 10:01:16 <PublicServer> <Berty> Trains are fairly slow :3 10:01:22 <PublicServer> <V453000> yes :) 10:01:28 <PublicServer> <tycoondemon> deal with it! 10:01:30 <PublicServer> <tycoondemon> say the plan :P 10:01:32 <PublicServer> <V453000> :D 10:01:38 <PublicServer> <Berty> XD 10:01:54 <PublicServer> <V453000> I was more surprised that you didnt yet get disturbed by the fact that they run on water 10:01:57 <PublicServer> <V453000> but thats alright :D 10:02:07 <PublicServer> <Berty> I'm getting over that 10:02:13 <PublicServer> <Berty> XD 10:02:19 <PublicServer> <tycoondemon> It was a shock 10:02:25 <PublicServer> <tycoondemon> I didnt notice it at first 10:02:28 <PublicServer> <tycoondemon> until I started building 10:02:34 <pocok> !dl lin 10:02:34 <PublicServer> pocok: http://binaries.openttd.org/nightlies/trunk/r25227/openttd-trunk-r25227-linux-generic-i686.tar.xz 10:02:34 <PublicServer> <Berty> how can't you XD 10:02:58 <PublicServer> <tycoondemon> I just see a moving train 10:03:09 <PublicServer> <tycoondemon> didnt pay attention to the rail 10:03:19 <PublicServer> <Berty> :P 10:04:51 <PublicServer> <V453000> you evil torturer 10:04:57 <PublicServer> <Berty> Universal rails are part of this right 10:04:59 <PublicServer> <V453000> forcing the cute ones on metal rail 10:05:02 <PublicServer> <Berty> XD 10:05:04 <PublicServer> <V453000> of course 10:07:02 <PublicServer> <Berty> The logic engine XD 10:07:26 <PublicServer> <Berty> omg wut 10:07:56 <PublicServer> <Berty> what even XD 10:07:56 <PublicServer> <V453000> iz happy now :) 10:08:06 <PublicServer> <Berty> wwowwwww wat. 10:08:13 <PublicServer> <Berty> how did you do the sudden rails? 10:08:15 <PublicServer> <V453000> the train changes mood 10:08:21 <PublicServer> <Berty> i mean 10:08:23 <PublicServer> <Berty> the signals 10:08:25 <PublicServer> <Berty> how 10:08:25 <PublicServer> <Berty> :3 10:08:31 <PublicServer> <V453000> you place one and ctrl-drag it 10:09:07 <PublicServer> <Berty> doesn't seem to work for me :3 10:09:33 <PublicServer> <V453000> while holding ctrl 10:09:39 <PublicServer> <Berty> WATTTTT 10:09:45 <PublicServer> <Berty> :D 10:09:49 <PublicServer> <Berty> That's so cool! 10:11:35 <PublicServer> <Berty> was testing the speeds on rails/curves :P 10:12:10 <PublicServer> <V453000> added some wtf vehicles for you 10:12:16 <PublicServer> <Berty> I saw XD 10:13:58 <pocok> !apssword 10:14:00 <pocok> !password 10:14:01 <PublicServer> pocok: easies 10:14:17 <PublicServer> *** pocok joined the game 10:14:21 <PublicServer> <pocok> hello guys 10:14:27 <PublicServer> <tycoondemon> hello 10:14:27 <PublicServer> <Berty> hi :3 10:14:33 <PublicServer> <pocok> may i join? 10:14:51 <PublicServer> <tycoondemon> of course 10:15:09 <PublicServer> <V453000> be welcome :) 10:15:15 <PublicServer> <tycoondemon> or else! 10:17:10 <PublicServer> *** pocok has left the game (general timeout) 10:17:10 <PublicServer> *** pocok has left the game (connection lost) 10:17:22 <pocok> wth 10:18:35 <PublicServer> *** V453000 has left the game (general timeout) 10:18:35 <PublicServer> *** V453000 has left the game (connection lost) 10:18:40 <V453000> !password 10:18:41 <PublicServer> V453000: easies 10:18:51 <pocok> ok so its not only me 10:18:57 <V453000> apparently 10:18:59 <tycoondemon> the server seems to be havinng timeouts 10:19:06 <PublicServer> *** pocok has left the game (downloading map took too long) 10:19:06 <PublicServer> *** pocok has left the game (connection lost) 10:19:22 <pocok> i crashed it :( 10:20:05 <tycoondemon> my game is still connected 10:20:12 <tycoondemon> but the game is hanging... 10:20:20 <tycoondemon> ow wait 10:20:23 <PublicServer> <Berty> same... 10:20:24 <tycoondemon> player count 10:20:37 <PublicServer> <Berty> what about it? 10:20:39 <PublicServer> <Berty> I'm still fine :3 10:20:40 <tycoondemon> hmmm it is 2 allready 10:20:45 <pocok> !password 10:20:45 <PublicServer> pocok: garish 10:20:47 <PublicServer> <Berty> It's paused though >.< 10:20:53 <tycoondemon> !unpause 10:20:53 <PublicServer> tycoondemon: you must be channel op to use !unpause 10:21:17 <PublicServer> *** tycoondemon has joined spectators 10:21:21 <PublicServer> *** tycoondemon has joined company #1 10:21:40 <PublicServer> *** pocok joined the game 10:21:42 <tycoondemon> its paused because it thinks someone is connecting 10:21:55 <PublicServer> <Berty> well. 10:22:09 <PublicServer> *** V453000 has left the game (downloading map took too long) 10:22:09 <PublicServer> *** V453000 has left the game (connection lost) 10:22:14 <PublicServer> <Berty> there we go : 10:22:34 <V453000> !password 10:22:35 <PublicServer> V453000: garish 10:22:48 <PublicServer> *** V453000 joined the game 10:28:12 <PublicServer> <V453000> you dont even need the 2way PBS there btw 10:28:18 <PublicServer> <V453000> but you will notice that later probably :) 10:28:32 <PublicServer> <tycoondemon> hmmm 10:29:00 <PublicServer> <V453000> why are you putting the platforms on uphill btw 10:29:22 <PublicServer> <V453000> full trains will only have harder time getting there and the downhill wont really have effect for empty trains going into depot 10:29:24 <PublicServer> <tycoondemon> when trains exit, they have faster accellerate 10:29:30 <PublicServer> <V453000> mh 10:29:46 <PublicServer> <V453000> well true that they are full too, but they are less full than trains going in :P 10:29:52 <PublicServer> <tycoondemon> that is true 10:29:54 <PublicServer> <Berty> I haz a slug train :3 10:29:56 <PublicServer> <V453000> I would remove the hill, it only limits you there 10:30:10 <PublicServer> <tycoondemon> what about 10:30:20 <PublicServer> <Berty> Noes D: 10:30:22 <PublicServer> <Berty> Mah train D: 10:30:34 <PublicServer> <tycoondemon> they slow anyway when they go in the station 10:31:00 <PublicServer> <Berty> O.O 10:31:12 <PublicServer> <V453000> :P 10:31:46 <PublicServer> <V453000> nah I would just remove the hill really 10:31:54 <PublicServer> <V453000> yes, they are slow, but there is no reason to make them even slower :D 10:32:01 <PublicServer> <Berty> XD 10:32:53 <PublicServer> *** tycoondemon has left the game (general timeout) 10:32:53 <PublicServer> *** tycoondemon has left the game (connection lost) 10:32:54 <tycoondemon> arg timeout 10:33:01 <PublicServer> <Berty> Do you guys use mammoth trains? 10:33:05 <tycoondemon> !password 10:33:05 <PublicServer> tycoondemon: garish 10:33:07 <PublicServer> <Berty> What's defualt length? :3 10:33:20 <PublicServer> *** tycoondemon joined the game 10:33:31 <PublicServer> <V453000> 3-5 tiles is like standard 10:33:35 <PublicServer> <Berty> O.O 10:33:38 <PublicServer> <V453000> 2 sometimes too, longer not too often 10:33:49 <PublicServer> <Berty> I usually take around 8 :3 10:34:08 <PublicServer> <V453000> there are trains with which it is effective 10:34:22 <PublicServer> <Berty> alrighty :) 10:34:32 <PublicServer> <V453000> but in general, 3-5 10:34:46 <PublicServer> <V453000> this train set is a bit specific because it allows you to do literally anything and still have a fitting train for it 10:35:32 <PublicServer> <Berty> What O.O 10:35:35 <PublicServer> <tycoondemon> v 10:35:41 <PublicServer> <tycoondemon> what about this 10:35:41 <PublicServer> <tycoondemon> moment 10:36:27 <PublicServer> <Berty> OMG 10:36:27 <PublicServer> <V453000> uhm 10:36:27 <PublicServer> <Berty> STEAM 10:36:29 <PublicServer> <Berty> O.O 10:36:29 <PublicServer> <Berty> :D 10:36:37 <PublicServer> <V453000> the problem is, your trains could slow down right !there 10:36:52 <PublicServer> <Berty> :3 10:36:59 <PublicServer> <V453000> that was to tycoondemon :) 10:37:02 <PublicServer> <tycoondemon> hmmm 10:37:04 <PublicServer> <Berty> :P 10:37:10 <PublicServer> <Berty> Trying out commands :P 10:37:16 <PublicServer> <tycoondemon> but I have to go up hill somewhere because of bridge right? 10:37:26 <PublicServer> <V453000> we often name signs with exclamation mark in the start to make it in the top of sign list, that is not a command :) 10:37:37 <PublicServer> <V453000> well thats true 10:37:40 <PublicServer> <Berty> Oh :P 10:37:42 <PublicServer> <V453000> k do it this way :D 10:38:12 <PublicServer> <V453000> either way, those two trains are extremely effective when long 10:38:15 <PublicServer> <tycoondemon> I will 10:38:29 <PublicServer> <V453000> 1. they have like endless power so acceleration is no issue no matter how long they are with only 1 engine 10:38:36 <PublicServer> <V453000> 2. they do not slow down in curves (or only a tiny bit) 10:38:46 <PublicServer> <V453000> so you do not need to build long curves for long trains 10:39:12 <PublicServer> <V453000> obviously for the cost that they are not the fastest train :) 10:41:03 <PublicServer> <Berty> that merger that's needed 10:41:13 <PublicServer> <Berty> just east of tycoons station 10:41:16 <PublicServer> <Berty> can I build that? :P 10:41:40 <PublicServer> <V453000> I am not sure if you aware that mergers are the hardest part of all we build, but if you want to .. . :D 10:41:50 <PublicServer> <Berty> :3 10:41:52 <PublicServer> <V453000> also 10:41:54 <PublicServer> <Berty> Wellll thennn 10:41:56 <PublicServer> <V453000> there already are 3 10:41:56 <PublicServer> <Berty> :# 10:42:02 <PublicServer> <Berty> alrighty :D 10:42:10 <PublicServer> <V453000> oh there you have 4 10:42:12 <PublicServer> <V453000> well well 10:42:16 <PublicServer> <V453000> still, mergers are tough 10:42:25 <V453000> http://wiki.openttdcoop.org/Merging_Tracks 10:42:34 <V453000> http://wiki.openttdcoop.org/Junctionary_-_Mergers 10:42:34 <PublicServer> <tycoondemon> thats why I only build sign V ;) 10:42:38 <PublicServer> <Berty> XD 10:43:04 <PublicServer> <V453000> you have the whole junctionary and that wiki page to help you :P 10:43:06 <PublicServer> <V453000> sign wont 10:43:33 <PublicServer> <V453000> or you can ask me but I am an unhelpful whore 10:43:53 <PublicServer> <tycoondemon> you are just talking doubt into us noobs 10:44:23 <PublicServer> <V453000> All I say is, it wont solve itself without you trying, nor will you learn it without trying :P 10:44:49 <PublicServer> <Berty> I'll try it :) 10:50:18 <PublicServer> <V453000> 4->3 is relatively pointless 10:50:26 <PublicServer> <V453000> lets give you a few more to start with 10:50:29 <PublicServer> <Berty> >.< 10:50:47 <PublicServer> <tycoondemon> :Ooooooooooooo 10:51:17 <PublicServer> <V453000> 6->3 there you go 10:51:23 <PublicServer> <Berty> Alrighty 10:51:25 <PublicServer> <Berty> All to all? 10:51:31 <PublicServer> <V453000> preferably 10:51:33 <PublicServer> <Berty> alright :) 10:51:53 <PublicServer> <V453000> and if you make one big PBS cross, puppies will die :D 10:51:59 <PublicServer> <Berty> >.< 10:52:09 <PublicServer> <Berty> I don't even know what a PBS cross is >.< 10:52:14 <PublicServer> <Berty> @@PBS cross 10:52:15 <Webster> pbs: Path Based Signalling, see also: http://wiki.openttdcoop.org/PBS 10:52:26 <PublicServer> <tycoondemon> lamest of the lamest :P 10:52:33 <PublicServer> <Berty> Oh. 10:52:35 <PublicServer> <Berty> That XD 10:52:41 <PublicServer> <Berty> Yeah... No. 10:52:47 <PublicServer> <Berty> Too simple XD 10:53:01 <PublicServer> <pocok> is there anything (bit easier lol) i can build? 10:53:12 <PublicServer> <Berty> what's the longest train passing through this station? 10:53:18 <PublicServer> <Berty> 5? 10:53:34 <PublicServer> <pocok> netplan says TL5 10:53:40 <PublicServer> <Berty> sweet. 10:53:59 <PublicServer> <V453000> simplier ... hm 10:54:05 <PublicServer> <V453000> well primary stations are the simpliest 10:54:11 <PublicServer> <V453000> though I dont have the BBH complete yet 10:54:29 <PublicServer> <V453000> give me a minute, I will just reload the game 10:54:35 <PublicServer> <V453000> all you build now will be lost 10:54:41 <PublicServer> <tycoondemon> bert, CL 1.5 10:54:51 <PublicServer> <Berty> CL 1.5? 10:54:53 <PublicServer> *** V453000 has left the game (leaving) 10:55:01 <PublicServer> <Berty> Complete noob, help me >.< 10:55:09 <PublicServer> <Berty> @@CL 10:55:10 <Webster> cl: Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed, see also: http://wiki.openttdcoop.org/Max_Curve_Speed 10:55:53 <V453000> !getsave https://dl.dropboxusercontent.com/u/20419525/psg259start2.sav 10:55:55 <PublicServer> V453000: OK :-) 10:56:01 <V453000> !rcon pwd 10:56:02 <PublicServer> V453000: /home/openttd/svn-public/autopilot/save/ 10:56:05 <V453000> !rcon cd 3 10:56:07 <V453000> !rcon load 2 10:56:24 <PublicServer> *** Game still paused (manual, number of players) 10:56:28 <V453000> !auto 10:56:28 <PublicServer> *** V453000 has enabled autopause mode. 10:56:28 <PublicServer> *** Game still paused (number of players) 10:56:29 <V453000> !changepw 10:56:30 <PublicServer> V453000: Password changed to acutes 10:56:41 <PublicServer> *** Game still paused (number of players) 10:56:41 <PublicServer> *** tycoondemon joined the game 10:56:43 <PublicServer> *** V453000 joined the game 10:56:47 <PublicServer> *** Game still paused (number of players) 10:56:47 <PublicServer> *** Game unpaused (number of players) 10:56:47 <PublicServer> *** tycoondemon has joined company #1 10:56:49 <PublicServer> *** pocok joined the game 10:58:01 <PublicServer> <tycoondemon> why reload? 10:58:17 <PublicServer> <V453000> killed an unfriendly fruit plantation which prevented me from finishing the bbh 10:58:23 <PublicServer> *** Berty joined the game 10:58:27 <PublicServer> <tycoondemon> ah 10:58:33 <PublicServer> <tycoondemon> cheatz!!!! 10:58:35 <PublicServer> <tycoondemon> :P 10:58:41 <Berty> XD 10:58:48 <PublicServer> <V453000> :) 10:59:02 <PublicServer> <tycoondemon> so about pbs 10:59:05 <PublicServer> <V453000> no. 10:59:08 <PublicServer> <V453000> :P 10:59:20 <PublicServer> <tycoondemon> v, my crosses before stations, would be benifited b 10:59:33 <Berty> question 10:59:35 <Berty> what exactly 10:59:37 <Berty> is CL 1.5 10:59:38 <Berty> >.< 10:59:46 <PublicServer> <V453000> see under plan 11:00:00 <PublicServer> <Berty> alrighty. 11:06:03 <PublicServer> <V453000> ayyy, BBH finally complete 11:07:41 <PublicServer> <tycoondemon> I just thought of something berty 11:07:56 <PublicServer> <Berty> D: 11:08:02 <PublicServer> <V453000> . 11:08:04 <PublicServer> <Berty> Well. 11:08:07 <PublicServer> <Berty> Screw my work XD 11:08:46 <PublicServer> <Berty> accelerating? 11:09:40 <PublicServer> <tycoondemon> is it a bad thought? 11:09:46 <PublicServer> <V453000> honestly 11:09:52 <PublicServer> <V453000> there is no need for 6->3 for now 11:09:58 <PublicServer> <Berty> ... 11:10:01 <PublicServer> <Berty> *facepalm* 11:10:11 <PublicServer> <V453000> just making the station output 3 lines with downhill should do enough 11:10:20 <PublicServer> <V453000> problem is though 11:10:23 <PublicServer> <V453000> this downhill is not at final exit 11:10:38 <PublicServer> <V453000> see how !downhill works 11:10:53 <PublicServer> <V453000> trains stop there 11:11:00 <PublicServer> <tycoondemon> need longer downhill 11:11:10 <PublicServer> <V453000> not just that 11:11:13 <PublicServer> <V453000> it mainly needs to be at the final end 11:11:19 <PublicServer> <V453000> e.g. 11:11:33 <PublicServer> <V453000> see? 11:11:47 <PublicServer> <tycoondemon> final end of train 11:11:49 <PublicServer> <V453000> the last place of merging is where it matters 11:11:57 <PublicServer> <tycoondemon> mor speed 11:12:00 <PublicServer> <tycoondemon> at the merger 11:12:06 <PublicServer> <V453000> quite 11:12:29 <PublicServer> <V453000> so at least 11:13:07 <PublicServer> <V453000> though 11:13:50 <PublicServer> <tycoondemon> hmmm 11:14:16 <PublicServer> <V453000> if you do this, 3 lines out should be okay 11:14:34 <PublicServer> <tycoondemon> hmmm 11:14:41 <PublicServer> <V453000> train going to that uphill is empty anyway 11:14:51 <PublicServer> <V453000> and the final +2 height helps a ton 11:15:05 <PublicServer> <tycoondemon> hmmm 11:15:07 <PublicServer> <V453000> start from the other end though 11:15:10 <PublicServer> <tycoondemon> but goods train will be filled 11:15:12 <PublicServer> <V453000> so you can fit it well 11:15:26 <PublicServer> <V453000> well you can also always do this 11:16:28 <PublicServer> <V453000> here is the point 11:16:32 <Berty> I'm so tempted to strangle you XD 11:16:38 <PublicServer> <V453000> if any of the platform sets is slow, it does not matter 11:16:52 <PublicServer> <V453000> you can make more platform sets 11:17:10 <PublicServer> <V453000> but if exit downhill is insufficient, you cant do anything about it - except upgrade the whole exit 11:17:20 <PublicServer> <tycoondemon> ah yes 11:17:31 <PublicServer> <Berty> I'm off :) 11:17:33 <PublicServer> <V453000> well the food plant pickup exit wont work at all Berty 11:17:39 <PublicServer> <V453000> so if you wanted to redo that, that would also be good 11:17:45 <PublicServer> <Berty> It was really nice meeting you guys acutally :) 11:17:52 <PublicServer> <Berty> *actually 11:17:55 <PublicServer> <tycoondemon> thats final :O 11:18:01 <PublicServer> <Berty> I'll see if I can't come on tomorrow 11:18:03 <PublicServer> <V453000> see you next time :) 11:18:06 <PublicServer> <Berty> See you! 11:18:21 <PublicServer> *** Berty has left the game (leaving) 11:18:46 *** Berty has quit IRC 11:19:02 <PublicServer> <tycoondemon> so no bpbs needed? 11:19:08 <PublicServer> <tycoondemon> for the other platform? 11:19:43 <PublicServer> <tycoondemon> d 11:20:06 <PublicServer> <tycoondemon> what if the refit train wants to leave at the same time as the filled train? 11:20:56 <PublicServer> <pocok> the depot has a builtin pbs/combo, so that train souldnt get green 11:22:30 <PublicServer> <V453000> ^ :) 11:22:36 <PublicServer> <V453000> same for platforms 11:22:46 <PublicServer> <tycoondemon> platform has a pbs? 11:22:52 <PublicServer> <tycoondemon> is that new? 11:22:54 <PublicServer> <V453000> it is a bit more complicated 11:22:58 <PublicServer> <V453000> no it isnt new at all 11:23:16 <PublicServer> <V453000> if a PBS is in the signal block, all trains behave that way in the whole block 11:23:20 <PublicServer> <V453000> see this 11:24:31 <PublicServer> <V453000> see? 11:24:37 <PublicServer> <tycoondemon> I see yes 11:24:41 <PublicServer> <tycoondemon> that is wierd 11:24:55 <PublicServer> <V453000> well it just works that way :) 11:24:58 <PublicServer> <tycoondemon> i have signal block show whatever you call it one 11:25:21 <PublicServer> <tycoondemon> ok 11:25:55 <PublicServer> <V453000> btw 11:25:57 <PublicServer> <V453000> see this 11:26:08 <PublicServer> <V453000> tada 11:26:13 <PublicServer> <tycoondemon> hmm 11:26:17 <PublicServer> <tycoondemon> tricks 11:26:20 <PublicServer> <V453000> dem hax :P 11:26:47 <PublicServer> <V453000> and if you click ctrl when deleting the station, no rails will remain 11:27:25 <PublicServer> <tycoondemon> handy indeed 11:27:31 <PublicServer> <V453000> :) 11:28:49 <PublicServer> <tycoondemon> so actually 11:28:57 <PublicServer> <tycoondemon> only 1 pbs signal is needed 11:29:04 <PublicServer> <V453000> not really 11:29:14 <PublicServer> <V453000> those would still be red 11:30:30 <PublicServer> <V453000> how would I show you this 11:30:32 <PublicServer> <V453000> hmm 11:31:27 <PublicServer> <V453000> see this example 11:31:32 <PublicServer> <tycoondemon> yes 11:32:06 <PublicServer> <V453000> now 11:32:20 <PublicServer> <V453000> see the train window 11:32:26 <PublicServer> <V453000> "heading for whatever" 11:32:33 <PublicServer> <V453000> now if I make the entry green 11:32:39 <PublicServer> <V453000> the train moves 11:32:41 <PublicServer> <V453000> and proceeds to the PBS handling 11:32:57 <PublicServer> <V453000> it is basically 2 stages how this works, first of all the train is let to the signal block by block signal 11:32:59 <PublicServer> <tycoondemon> ic 11:33:21 <PublicServer> <V453000> so, if you had there block signals in your station, they would let only 1 train into the block 11:42:34 <PublicServer> <tycoondemon> coffee and food :) 11:45:22 *** nicfer has joined #openttdcoop 11:45:46 <PublicServer> <tycoondemon> so what about the choice at entry? 11:45:57 <PublicServer> <tycoondemon> double signs? or entry exi 11:46:29 <PublicServer> <tycoondemon> double sign=double signal 11:49:13 <PublicServer> <V453000> well 11:49:26 <PublicServer> <V453000> if you are confident enough that there is enough platforms, pre-signals are not necessary 11:49:41 <PublicServer> <V453000> if not, you can have something like overflow so trains could try again 11:50:04 <PublicServer> <tycoondemon> I have no idea if it is enough platforms 11:50:06 <PublicServer> <V453000> I would suggest being confident at least for the time being 11:50:16 <PublicServer> <V453000> you can always adapt it in the future 11:50:52 <PublicServer> <tycoondemon> okay 11:54:26 <PublicServer> <tycoondemon> so coal can come from anywhere on the map 11:54:36 <PublicServer> <pocok> umm,maybe i missing something, but i see only 3 SLH, these are then only points, where primary supplies will enter, right? 12:01:36 <PublicServer> *** pocok has left the game (general timeout) 12:01:36 <PublicServer> *** pocok has left the game (connection lost) 12:01:40 <PublicServer> *** V453000 has left the game (general timeout) 12:01:40 <PublicServer> *** V453000 has left the game (connection lost) 12:01:40 <PublicServer> *** Game paused (number of players) 12:02:26 <nicfer> !password 12:02:27 <PublicServer> nicfer: lepers 12:02:38 <PublicServer> <tycoondemon> help 12:03:00 <PublicServer> <tycoondemon> there is lag on this server, as in ,it completely skipped my chat 12:03:07 <PublicServer> *** Game still paused (number of players) 12:03:07 <PublicServer> *** nicfer joined the game 12:03:08 <PublicServer> <tycoondemon> packet loss 12:03:37 *** nicfer is now known as nicfercoop 12:04:17 <V453000> !password 12:04:18 <PublicServer> V453000: slewed 12:04:32 <PublicServer> *** V453000 joined the game 12:04:36 <PublicServer> *** Game still paused (number of players) 12:04:36 <PublicServer> *** Game unpaused (number of players) 12:04:40 <PublicServer> *** nicfer has left the game (general timeout) 12:04:40 <PublicServer> *** nicfer has left the game (connection lost) 12:04:48 <nicfercoop> !password 12:04:48 <PublicServer> nicfercoop: slewed 12:05:39 <PublicServer> *** nicfer joined the game 12:06:04 <PublicServer> *** nicfer has joined company #1 12:06:32 <PublicServer> <nicfer> wutrails 12:08:06 <PublicServer> <nicfer> where can I work on? 12:09:08 <PublicServer> <tycoondemon> Id say may rail from SLH to primary 12:09:48 <pocok> !password 12:09:48 <PublicServer> pocok: slewed 12:09:59 <PublicServer> *** pocok joined the game 12:10:07 <PublicServer> <pocok> re 12:10:17 <PublicServer> <nicfer> hi 12:10:20 <PublicServer> <tycoondemon> hi 12:12:02 <PublicServer> <nicfer> can I do a SLH between SLH03 and the BBH? 12:12:32 <PublicServer> <V453000> yeah 12:12:42 <PublicServer> <V453000> there should be more than one in fact 12:13:05 <PublicServer> <tycoondemon> I want to start a coal train :P 12:13:08 <PublicServer> <nicfer> at maybe here ? 12:13:22 <PublicServer> <V453000> maybe there. 12:13:56 <PublicServer> <tycoondemon> coal in tropical :S 12:14:11 <PublicServer> <nicfer> opengfx+ industries 12:15:39 <PublicServer> <pocok> is there anything easy for me? :) 12:16:33 <PublicServer> <V453000> for example oil around SL 02 12:16:39 <PublicServer> <tycoondemon> so V, at bypass for coal trains; what are those dead end splits for? 12:17:21 <PublicServer> <V453000> to the actual primaries? :D 12:17:48 <PublicServer> <tycoondemon> one split per primary? 12:18:10 <PublicServer> <V453000> uhm those are just arrows to show 12:18:12 <PublicServer> <tycoondemon> no I mean thos little ones 12:18:24 <PublicServer> <tycoondemon> ah ok 12:18:30 <PublicServer> <tycoondemon> ok 12:19:38 <PublicServer> <tycoondemon> 2121212341234123412341234123412341333234 12:19:40 <PublicServer> <tycoondemon> arg 12:19:42 <PublicServer> <tycoondemon> cchat :S 12:22:08 <PublicServer> <tycoondemon> :S there is no fruit station :( 12:24:05 *** Max| has joined #openttdcoop 12:30:52 <PublicServer> <pocok> umm, may i ask some senior guy to check station SL02 (since its my really first coop build) 12:40:14 <PublicServer> <nicfer> I think SLH04 is rather done 12:43:28 <PublicServer> <tycoondemon> or is transfer not allowed? 12:43:51 <PublicServer> <nicfer> I'd say no 12:47:45 <PublicServer> <tycoondemon> hmmm trains really are slow 12:50:26 <PublicServer> <pocok> dang, oilwell just closed next to a freshly builded station 12:50:41 <PublicServer> <nicfer> I noticed that 12:50:57 <PublicServer> <tycoondemon> V magic might put it back... 12:51:31 <PublicServer> <nicfer> but now I have to leave 12:51:34 <PublicServer> <nicfer> bye 12:51:48 <PublicServer> *** nicfer has left the game (leaving) 12:52:43 <nicfercoop> !password 12:52:43 <PublicServer> nicfercoop: miller 12:52:58 <PublicServer> *** nicfer joined the game 12:53:06 <PublicServer> <nicfer> nevermind, I can go on 12:53:12 <PublicServer> *** nicfer has joined company #1 12:53:40 <PublicServer> <tycoondemon> I wonder how long a SL has to be 12:53:46 <PublicServer> <tycoondemon> @@SL 12:53:47 <Webster> sl: Sideline, see also: http://wiki.openttdcoop.org/Sideline 12:54:26 <PublicServer> <pocok> is it allowed to use the station spread, and build a land railstation for an oilfield? :) 13:06:52 <PublicServer> <tycoondemon> please build powerstation 13:07:10 <PublicServer> <pocok> k 13:07:20 <PublicServer> <tycoondemon> done 13:12:06 <PublicServer> *** tycoondemon has left the game (general timeout) 13:12:06 <PublicServer> *** tycoondemon has left the game (connection lost) 13:12:22 <tycoondemon> !password 13:12:23 <PublicServer> tycoondemon: crowed 13:12:34 <PublicServer> *** tycoondemon joined the game 13:20:06 <PublicServer> *** V453000 has left the game (leaving) 13:23:39 *** andbo has quit IRC 13:35:48 *** andbo has joined #openttdcoop 13:38:14 <PublicServer> <tycoondemon> brb 13:54:14 <PublicServer> <tycoondemon> back 13:54:20 <PublicServer> <pocok> wb 13:54:26 <PublicServer> <tycoondemon> tnx 13:58:14 <PublicServer> <pocok> can pls someone check station SL02 /4, or not really the station, but the stations exit-> SL path 13:58:29 <PublicServer> <pocok> is this allowed, or should i refactor this one? 13:58:59 <PublicServer> <tycoondemon> what would be the problem? 14:00:13 <PublicServer> <pocok> the 'exit' line is way far from the 'entry' one, is that ok? 14:00:32 <PublicServer> <tycoondemon> I'd say it would be ok, but I am not sure 14:00:50 <PublicServer> <pocok> hmmm k, thx 14:12:00 <PublicServer> <tycoondemon> sl02 p4 needs an entrans from the drop by jam as well 14:13:27 <PublicServer> <pocok> ah crap, hmm, okay 14:13:53 <PublicServer> <nicfer> maybe also do separate stations for fruit and copper 14:14:14 <PublicServer> <nicfer> and also, I need to go out really 14:14:20 <PublicServer> <tycoondemon> that would be less of a problem, I'd say 14:14:22 <PublicServer> <pocok> problem is, that those industries are really close :( 14:14:28 <PublicServer> <tycoondemon> but I am not sure yet again 14:14:50 <PublicServer> <nicfer> just build them really close 14:15:18 <PublicServer> <pocok> ah you mean this way 14:15:21 <PublicServer> <pocok> oky 14:15:23 <PublicServer> <tycoondemon> I'd say i would be esiar to have the sl02 setup more like sl03 14:15:33 <PublicServer> <tycoondemon> with de drop before the rest of the primaries 14:16:24 <PublicServer> <tycoondemon> and maybe have sl02 p3 and p1 and p2 hooked up at sl03 14:16:38 <PublicServer> <tycoondemon> let sl02 go more to the east 14:16:41 <PublicServer> <tycoondemon> but I am not sure 14:16:43 <PublicServer> <tycoondemon> :P 14:17:49 <PublicServer> <nicfer> only fruit needs to connect to drop? 14:17:56 <PublicServer> <pocok> the coalmine and the forest are too far to hook up with other line than sl02 14:18:08 <PublicServer> <tycoondemon> all primaries need to be reachable from the secondary drop 14:18:23 <PublicServer> <tycoondemon> because trains come from there after refitting 14:20:52 <PublicServer> <tycoondemon> what do you think? 14:21:22 <PublicServer> <pocok> (btw anyone monitoring sl02/1 ? because i made some extension so now it has a plenty of oil) 14:21:44 <PublicServer> <nicfer> well, I g2g now for real 14:21:44 <PublicServer> <nicfer> bye 14:21:50 <PublicServer> *** nicfer has left the game (leaving) 14:21:50 <PublicServer> <pocok> cya 14:21:57 <PublicServer> <tycoondemon> bye 14:22:01 *** nicfercoop has quit IRC 14:22:14 <PublicServer> <tycoondemon> yes I am monitoringit 14:22:19 <PublicServer> <tycoondemon> but as I was just mentioning 14:22:29 <PublicServer> <tycoondemon> it might be better to connect it to SL03 14:22:48 <PublicServer> <tycoondemon> and have sl02 for more eastern primaries 14:23:31 <PublicServer> <pocok> hmm, the game randomly swallows my chat messages 14:23:57 <PublicServer> <tycoondemon> I have a feeling that this server is on a line, wich has some severe packet loss 14:24:19 <PublicServer> <tycoondemon> it has done it with mine too 14:24:21 <PublicServer> <pocok> but, SL03 is in the other end of the map, you mean SL02? 14:24:24 <PublicServer> <pocok> err 01 14:24:40 <PublicServer> <tycoondemon> yes I mean SL01 14:24:42 <PublicServer> <tycoondemon> sorry 14:24:53 <PublicServer> <pocok> oky, then i will hook them onto that one 14:25:24 <PublicServer> <pocok> btw any suggestions about the coal mine and the forest below the goods drop? 14:25:51 <PublicServer> <tycoondemon> jam goods drop? 14:26:41 <PublicServer> <tycoondemon> we should also consider to do a max of 10 primaries per SL 14:28:27 <PublicServer> <tycoondemon> I am off shopping, bbl, will stan for you pocok 14:28:38 <PublicServer> <pocok> oky, hf 14:29:30 <PublicServer> <tycoondemon> stan = stay online 14:39:44 *** pugi has quit IRC 14:40:39 *** pugi has joined #openttdcoop 14:58:03 <PublicServer> *** tycoondemon has left the game (general timeout) 14:58:03 <PublicServer> *** tycoondemon has left the game (connection lost) 14:58:05 <PublicServer> *** Game paused (number of players) 15:02:49 <tycoondemon> !password 15:02:49 <PublicServer> tycoondemon: quarry 15:03:03 <PublicServer> *** Game still paused (number of players) 15:03:03 <PublicServer> *** Game unpaused (number of players) 15:03:06 <PublicServer> *** tycoondemon joined the game 15:03:13 <PublicServer> <tycoondemon> boooom 15:14:05 *** duckduckgoose has joined #openttdcoop 15:14:11 <PublicServer> <pocok> td, you here? 15:14:15 <PublicServer> <tycoondemon> yes 15:14:26 <duckduckgoose> am I in the right channel for autopilot rubbish, or is there a #openttdcoopdev I'm not aware of 15:14:30 <PublicServer> <pocok> what about !this 2 15:15:00 <PublicServer> <pocok> should they go to sl01 as well? 15:15:30 *** ODM has joined #openttdcoop 15:15:30 *** ChanServ sets mode: +o ODM 15:15:46 <PublicServer> <tycoondemon> I'd say 15:16:28 <PublicServer> <tycoondemon> 02 would be ok, but 01 would also be ok 15:16:34 <PublicServer> <tycoondemon> what do you think? 15:17:19 <duckduckgoose> my ap+ 4.0 beta that I checked out from mercurial seems broken with tcl 8.5, won't respond to anything that players type for example 15:17:20 <PublicServer> <pocok> the problem is that those are behind SL02 drop 15:17:40 <duckduckgoose> not sure if that's just because autopilot hasn't been updated since late 2010 or if it's something I'm doing wrong 15:18:00 <tycoondemon> I am not sure either duckduckgoose 15:18:10 <tycoondemon> I installed autoplilot yesterday 15:18:14 <tycoondemon> with much hassle 15:18:23 <tycoondemon> seems to work fine on 8.5 15:18:35 <duckduckgoose> unless it's my version of expect giving it a seizure 15:18:41 <tycoondemon> after I teacup install Expert 15:18:47 <tycoondemon> *Expect 15:19:08 <duckduckgoose> what version of expect are you using tycoondemon? 15:19:17 <duckduckgoose> centos's is 5.44.1.15 15:19:22 <tycoondemon> I dont know 15:19:35 <tycoondemon> it came after I did teacup install Expect 15:19:35 <duckduckgoose> do package require Expect 15:19:38 <duckduckgoose> in a tclsh 15:19:44 <tycoondemon> after I installed activetcl 15:19:53 <tycoondemon> http://www.activestate.com/activetcl/downloads/thank-you?dl=http://downloads.activestate.com/ActiveTcl/releases/8.6.0.0/ActiveTcl8.6.0.0.296563-linux-x86_64-threaded.tar.gz 15:19:54 <Webster> Title: Thank you for downloading ActiveTcl | ActiveState Software (at www.activestate.com) 15:19:57 <tycoondemon> is the one I installed 15:20:00 <duckduckgoose> interesting, activetcl 15:20:04 <tycoondemon> 8.6 15:20:06 <duckduckgoose> could try that I guess 15:20:22 <tycoondemon> apparently 15:21:03 <PublicServer> <tycoondemon> I'd say, pocok, that it being behind drop would not be a problem 15:21:21 <PublicServer> <tycoondemon> I'd say the number of primaries per SL would count more 15:21:37 <duckduckgoose> now to work out how the hell you're meant to install activetcl on centos 15:21:57 <tycoondemon> well, I couldnt find a apt-get for ubuntu 15:21:58 *** Maraxus has joined #openttdcoop 15:22:07 <tycoondemon> so I installed it via the above package 15:22:14 <duckduckgoose> yeah activetcl is proprietary 15:22:18 <Maraxus> !password 15:22:18 <PublicServer> Maraxus: thighs 15:22:33 <PublicServer> *** Maraxus joined the game 15:22:33 <tycoondemon> it is installed in opt 15:22:49 <tycoondemon> and in opt/actictlwhatever/bin is teacup located 15:25:03 <PublicServer> <tycoondemon> Maraxus, what do you think? 15:25:13 <PublicServer> <Maraxus> about? 15:25:39 <PublicServer> <tycoondemon> about wich primaries to connect to wich SL 15:25:41 <PublicServer> <pocok> k then i wont start working on this 2, but on SL02 and we'll se, the count 15:26:55 <PublicServer> <pocok> but we might need an additional SLH for the lower corner's primaries 15:27:25 <PublicServer> <tycoondemon> SL01 could be made into a double 1 just like 04/05 15:30:15 <PublicServer> <Maraxus> just don't connect too many to one slh 15:31:11 <duckduckgoose> okay that isn't working either 15:31:20 <duckduckgoose> which is even wierder 15:33:06 <perk11> !password 15:33:06 <PublicServer> perk11: thighs 15:33:21 <PublicServer> *** perk11 joined the game 15:33:31 <tycoondemon> is it giving error message? 15:33:36 <duckduckgoose> nope 15:33:38 <tycoondemon> or is it starting and running 15:33:46 <duckduckgoose> yeah it starts and runs and is merry 15:33:54 <duckduckgoose> but doesn't respond to anything that happens in-game 15:33:57 <duckduckgoose> say if I write !help 15:33:57 <PublicServer> *** perk11 has joined company #1 15:34:07 <duckduckgoose> or, for example, it isn't forwarding to irc 15:34:13 <tycoondemon> hmmm 15:34:26 <tycoondemon> I wouldnt know what the problem is then, I never had that problem 15:34:47 <tycoondemon> just a problem with Expect and with openttd not starting right due to wrong cfg 15:36:32 <duckduckgoose> it smells like expect 15:36:53 <tycoondemon> understanding for what is expect is used for, I'd say so too 15:37:30 <tycoondemon> !dl 15:37:31 <PublicServer> tycoondemon: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 15:37:31 <PublicServer> tycoondemon: http://www.openttd.org/en/download-trunk/r25227 15:37:40 <tycoondemon> !dl autottd 15:37:40 <PublicServer> tycoondemon: http://www.openttdcoop.org/wiki/AutoTTD 15:38:15 <tycoondemon> !dl lin64 15:38:15 <PublicServer> tycoondemon: http://binaries.openttd.org/nightlies/trunk/r25227/openttd-trunk-r25227-linux-generic-amd64.tar.xz 15:38:26 <PublicServer> <pocok> is there any tile in ISR which reflect the waiting fruit amount? 15:38:44 <PublicServer> <tycoondemon> I dont think so, I used grain 15:38:47 <PublicServer> <pocok> kk 15:38:47 <duckduckgoose> I'm not compiling against 25227 15:38:55 <duckduckgoose> 24663 as there's a patchset I'm using 15:39:02 <duckduckgoose> but that shouldn't be the issue 15:39:10 <duckduckgoose> as other people use 25227 with no issues 15:39:15 <duckduckgoose> with autopilot 15:39:21 <duckduckgoose> with the patchset 15:39:31 <duckduckgoose> 24663 even ffff 15:39:41 <tycoondemon> hhmmmm, I dont use centos, os I am afraid I cant help you there 15:41:27 <PublicServer> <tycoondemon> brb 15:41:29 <PublicServer> *** tycoondemon has left the game (leaving) 15:42:27 *** Gregor-PLNL has quit IRC 15:43:44 <duckduckgoose> out of interest tycoondemon, what are you on? 15:48:50 <tycoondemon> what do you mean? 15:49:12 <duckduckgoose> what OS? 15:49:14 <tycoondemon> ow 15:49:23 <PublicServer> <pocok> bahaha 15:49:26 <tycoondemon> server ubuntu 12.04 and 10.04, gamebox windows 7 15:49:32 <tycoondemon> pro 15:49:35 <duckduckgoose> ah okay debian based that's interesting 15:49:43 <tycoondemon> yes debian based 15:49:51 <duckduckgoose> beginning to think it might be a quirk with redhat 15:50:56 <tycoondemon> !password 15:50:56 <PublicServer> tycoondemon: mewing 15:51:09 <PublicServer> *** Player has joined spectators 15:51:33 <PublicServer> <pocok> guys, any advice on !oilfiled ? 15:51:59 <PublicServer> <pocok> may i create a rail station for this? 15:53:12 <planetmaker> duckduckgoose, what's your GCC version? 15:53:31 <duckduckgoose> planetmaker: 4.4.7 15:54:32 <PublicServer> <Player> cant find my ` on this laptop :S 15:54:37 <planetmaker> ok , that should not be the issue then. gcc 4.5 is borked. It optimized openttd code to death 15:54:43 <planetmaker> left of 1 15:55:07 <PublicServer> <Player> I know, but it doest pop up the console in openttd :S 15:55:21 <PublicServer> <Player> dvorak btw 15:55:28 <duckduckgoose> I kinda thought that tycoondemon was onto something with activetcl but that didn't solve anything 15:55:34 <PublicServer> <Player> but is there a mouse way to the console 15:55:46 <PublicServer> <perk11> yes 15:55:47 <planetmaker> there's also the console accessible via GUI button. Most right one. 15:55:50 <PublicServer> <perk11> the last icon 15:55:52 <PublicServer> <perk11> =>console 15:56:06 <PublicServer> <Player> atnx 15:56:22 <PublicServer> *** Player has changed his/her name to tycoondemon 15:57:00 <PublicServer> *** tycoondemon has joined company #1 15:57:38 <planetmaker> duckduckgoose, also, you need the proper tcl and expect versions. The ap+ docs mention them somewhere afaik 15:57:46 <planetmaker> not every version does the job there 15:58:56 <PublicServer> <tycoondemon> btw, is it normal behavior that you have to tap ` twice to pop up console? 15:59:10 <PublicServer> <perk11> no 15:59:20 <PublicServer> <perk11> works with 1 tap for me 16:09:23 <duckduckgoose> planetmaker: tcl 8.4, tcllib 1.11, expect 5.44 (or above on all) 16:09:30 <duckduckgoose> which is fine I'm hitting those 16:15:35 *** dr_gonzo_ has joined #openttdcoop 16:16:21 *** valhallasw has quit IRC 16:18:45 *** dr_gonzo_ has quit IRC 16:20:34 *** dwarf has joined #openttdcoop 16:20:34 *** ChanServ sets mode: +o dwarf 16:24:28 *** dr_gonzo_ has joined #openttdcoop 16:30:14 <PublicServer> *** perk11 has left the game (leaving) 16:31:09 *** Jam35 has joined #openttdcoop 16:34:54 <Jam35> !password 16:34:54 <PublicServer> Jam35: picket 16:35:12 <PublicServer> *** pocok has left the game (general timeout) 16:35:12 <PublicServer> *** pocok has left the game (connection lost) 16:35:25 <pocok> lovely 16:35:29 <pocok> !passwod 16:35:31 <pocok> !password 16:35:32 <PublicServer> pocok: picket 16:35:56 <PublicServer> *** pocok joined the game 16:36:08 <PublicServer> *** Jam35 joined the game 16:40:12 <duckduckgoose> trying to find some places that I can put debug stuff into the main tcl file 16:41:06 <duckduckgoose> but I can't find anything 16:41:12 <duckduckgoose> and I can't think of anywhere it would be screwing up 16:41:36 <duckduckgoose> so I'm out of ideas and considering AP hasn't had any development on it for a good 2 years I'm pretty much at the point of giving up and committing sudoku 16:43:36 *** Jam35 has quit IRC 16:47:39 *** nicfer has joined #openttdcoop 16:49:56 <PublicServer> <Maraxus> I'm off - later 16:50:02 <PublicServer> <Jam35> bb 16:50:04 <PublicServer> <pocok> cya 16:50:06 <PublicServer> *** Maraxus has left the game (leaving) 16:51:11 <planetmaker> duckduckgoose, yes, that's right. OpenTTD has an admin port for 3+ years. Which is meant to interface OpenTTD and provide stuff ap+ can / could do. But... alas. People never released anything, if they wrote stuff for it 16:52:34 <duckduckgoose> I can't even get a copy of avignon anymore since their site is kapop 16:52:44 <duckduckgoose> so don't have anything as a drop-in replacement 16:52:52 <duckduckgoose> all I really need it for is irc bridging 16:53:30 *** pugi has quit IRC 16:56:19 <PublicServer> *** tycoondemon has left the game (leaving) 16:56:19 <PublicServer> *** Game paused (number of players) 16:56:27 <PublicServer> *** Jam35 has joined company #1 16:56:28 <PublicServer> *** Game unpaused (number of players) 16:56:58 <tycoondemon> !password 16:56:58 <PublicServer> tycoondemon: peeled 16:57:41 <PublicServer> *** tycoondemon joined the game 16:57:49 <PublicServer> <Jam35> hm: !died 16:57:59 <PublicServer> <tycoondemon> I cant seem to find the news message settings anywhere :S 16:58:22 <PublicServer> <Jam35> advanced settings 16:58:32 <PublicServer> <Jam35> type news 16:58:42 *** Firestar has joined #openttdcoop 16:58:47 <Firestar> T/nickserv identify MrShadow1617 16:59:06 <Firestar> fail xD hai all 16:59:16 <PublicServer> <Jam35> nice password 16:59:22 <PublicServer> <pocok> rofl 16:59:25 <PublicServer> <Jam35> hi 16:59:28 <PublicServer> <pocok> hey 16:59:35 <Firestar> dont you ever use that password! 16:59:44 <Firestar> its my only strong one xD 16:59:47 <PublicServer> <Jam35> forgotton it already 16:59:58 <PublicServer> <Jam35> *forgotten 17:00:08 <Firestar> !dl 17:00:09 <PublicServer> Firestar: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 17:00:09 <PublicServer> Firestar: http://www.openttd.org/en/download-trunk/r25227 17:00:15 <duckduckgoose> whelp, off to burn my SSD to get the logs off it 17:00:26 <duckduckgoose> or firestar's going to sue me 17:00:55 <Firestar> WHAT? 17:01:38 <Firestar> gonna come on server soon 17:04:15 <PublicServer> *** tycoondemon has left the game (leaving) 17:04:20 <Firestar> !password 17:04:20 <PublicServer> Firestar: fudged 17:04:41 <PublicServer> *** Firestar joined the game 17:05:39 *** webIRCsucks has joined #openttdcoop 17:06:04 <tycoondemon> !password 17:06:04 <PublicServer> tycoondemon: fudged 17:06:17 <PublicServer> *** tycoondemon joined the game 17:06:28 *** webIRCsucks has quit IRC 17:07:12 *** Gregor-PLNL has joined #openttdcoop 17:11:16 <PublicServer> <Jam35> ok no wood? 17:11:34 <PublicServer> <Firestar> anyone wants someone for signaling? xD 17:11:58 <duckduckgoose> okay confirmed it's not just my ottd revision, 1.3.0 does it too 17:12:10 <PublicServer> <pocok> 17:12:29 <PublicServer> <Firestar> what does it do? 17:12:40 <PublicServer> <pocok> umm no food drop on sl01? 'coz the goods drop is pretty hectic on food 17:14:03 <PublicServer> <Firestar> well none of the factories are connected 17:18:10 <PublicServer> <pocok> ummm? the FACTORY DROP is accepting wood 17:18:28 <PublicServer> <Firestar> pocok 17:18:34 <PublicServer> <Firestar> its station walk 17:18:50 <PublicServer> <Firestar> the factory is connected but you have to look more carefully 17:19:01 <V453000> !password 17:19:01 <PublicServer> V453000: fudged 17:19:19 <V453000> !password 17:19:19 <PublicServer> V453000: psalms 17:19:22 <PublicServer> <pocok> okay, im newb, i dont get the point 17:19:30 <PublicServer> <V453000> hy 17:19:32 <PublicServer> *** V453000 joined the game 17:19:34 <PublicServer> <Firestar> hy V 17:19:37 <PublicServer> <Jam35> lo 17:19:56 <PublicServer> <pocok> hi 17:23:54 <PublicServer> <V453000> adding primaries? :) 17:27:02 *** Progman has joined #openttdcoop 17:27:39 *** nicfer1 has joined #openttdcoop 17:27:51 *** dr_gonzo___ has joined #openttdcoop 17:28:37 <PublicServer> <Firestar> great pyramid V 17:28:40 <PublicServer> <Firestar> xD 17:31:20 <PublicServer> *** TWerkhoven joined the game 17:31:30 <PublicServer> <Firestar> hi TWerk 17:32:40 *** Gregor-PLNL1 has joined #openttdcoop 17:32:51 *** Gregor-PLNL has quit IRC 17:32:51 *** nicfer has quit IRC 17:32:51 *** Max| has quit IRC 17:32:51 *** condac_ has quit IRC 17:33:12 *** condac has joined #openttdcoop 17:33:42 <TWerkhoven> ello 17:33:50 <PublicServer> <Jam35> best practice to separate grain/livestock stations? 17:34:39 *** dr_gonzo_ has quit IRC 17:34:54 <PublicServer> <Jam35> only 'cos some aren't built that way 17:35:22 <PublicServer> <Jam35> I imagine some blockage 17:35:44 <PublicServer> <V453000> :) 17:35:46 <PublicServer> <Jam35> think so, but not the point 17:36:52 <PublicServer> <Jam35> I can help change if it's required 17:37:00 *** Max| has joined #openttdcoop 17:38:26 <PublicServer> *** Firestar has left the game (leaving) 17:38:32 <Firestar> cya later guys 17:38:35 *** Firestar has quit IRC 17:38:41 <PublicServer> <Jam35> bb 17:57:30 *** Liuk_Sk has joined #openttdcoop 17:58:02 <PublicServer> <Jam35> lol someone started a copy of my station and decided it was a bad idea 17:58:17 <PublicServer> <Jam35> maybe nicfer 17:58:38 <Liuk_Sk> !dl win32 17:58:38 <PublicServer> Liuk_Sk: http://binaries.openttd.org/nightlies/trunk/r25227/openttd-trunk-r25227-windows-win32.zip 18:01:31 <Liuk_Sk> !password 18:01:31 <PublicServer> Liuk_Sk: clanks 18:01:49 <PublicServer> *** Liuk Sk joined the game 18:01:52 <PublicServer> <Liuk Sk> hi 18:01:58 <PublicServer> <pocok> hey 18:01:58 <PublicServer> <Jam35> hi 18:03:45 <PublicServer> *** Jam35 has joined spectators 18:12:03 <PublicServer> *** pocok has joined spectators 18:17:45 <PublicServer> *** Liuk Sk has left the game (leaving) 18:22:43 *** uliko has joined #openttdcoop 18:22:43 *** ChanServ sets mode: +o uliko 18:25:13 <PublicServer> *** pocok has joined company #1 18:26:14 *** Jam35 has joined #openttdcoop 18:28:49 *** valhallasw has joined #openttdcoop 18:30:54 <PublicServer> *** TWerkhoven has left the game (leaving) 18:36:12 *** ODM has quit IRC 18:38:09 *** Liuk_Sk has quit IRC 18:49:18 <PublicServer> <tycoondemon> yes well I am currently busy, so if someone wants to build goodsfood drop at wruninghead 18:49:21 <PublicServer> <tycoondemon> cross 18:49:23 <PublicServer> <tycoondemon> np 18:49:33 <PublicServer> <tycoondemon> otherwise i will finish it tonight 18:49:39 <PublicServer> <tycoondemon> occupied is the word 19:00:31 <Raaaak> !players 19:00:34 <PublicServer> Raaaak: Client 162 (Orange) is tycoondemon, in company 1 (Saningbury Transport) 19:00:34 <PublicServer> Raaaak: Client 155 (Orange) is pocok, in company 1 (Saningbury Transport) 19:00:34 <PublicServer> Raaaak: Client 156 is Jam35, a spectator 19:00:34 <PublicServer> Raaaak: Client 168 (Orange) is V453000, in company 1 (Saningbury Transport) 19:03:47 *** pugi has joined #openttdcoop 19:05:14 <PublicServer> *** pocok has left the game (general timeout) 19:05:14 <PublicServer> *** pocok has left the game (connection lost) 19:05:34 <pocok> !password 19:05:34 <PublicServer> pocok: frisky 19:05:48 <PublicServer> *** pocok joined the game 19:07:29 *** Maraxus has quit IRC 19:07:36 <PublicServer> *** tycoondemon has left the game (general timeout) 19:07:36 <PublicServer> *** tycoondemon has left the game (connection lost) 19:19:17 *** Ryton has joined #openttdcoop 19:19:19 <Ryton> !password 19:19:19 <PublicServer> Ryton: cooped 19:19:32 <PublicServer> *** Ryton joined the game 19:19:33 <PublicServer> <Ryton> hiya 19:19:39 <PublicServer> <pocok> hi 19:19:55 *** zxbiohazardzx_holiday has joined #openttdcoop 19:20:06 <zxbiohazardzx_holiday> !players 19:20:09 <PublicServer> zxbiohazardzx_holiday: Client 174 (Orange) is pocok, in company 1 (Saningbury Transport) 19:20:09 <PublicServer> zxbiohazardzx_holiday: Client 175 (Orange) is Ryton, in company 1 (Saningbury Transport) 19:20:09 <PublicServer> zxbiohazardzx_holiday: Client 156 is Jam35, a spectator 19:20:09 <PublicServer> zxbiohazardzx_holiday: Client 168 (Orange) is V453000, in company 1 (Saningbury Transport) 19:20:46 <zxbiohazardzx_holiday> ugh so big urge to get stuff :P 19:21:12 <PublicServer> <Ryton> aye the trains are reeeeaally slow 19:21:22 <PublicServer> <Ryton> they mostly make losses :p 19:21:40 <tycoondemon> !password 19:21:40 <PublicServer> tycoondemon: cooped 19:21:57 <PublicServer> <tycoondemon> back 19:21:57 <PublicServer> *** tycoondemon joined the game 19:22:07 <zxbiohazardzx_holiday> they are slow but have good capacity, fix the issue by hauling better cargo or streamlining the process better 19:22:15 <PublicServer> <pocok> wb 19:22:33 <PublicServer> <Ryton> still, only 90 trains onthe tracks 19:22:47 <PublicServer> <tycoondemon> will build some more moment 19:22:49 <PublicServer> <Ryton> for 44 stations 19:22:56 <PublicServer> <Ryton> thats a horribly low count 19:23:05 <zxbiohazardzx_holiday> its startup, complain less Ryton 19:23:12 <PublicServer> <tycoondemon> yes 19:23:13 <PublicServer> <Ryton> yeah :-) 19:23:14 <zxbiohazardzx_holiday> i cant get on on this location due to not my pc and limited time 19:23:14 <PublicServer> *** pocok has left the game (general timeout) 19:23:15 <PublicServer> *** pocok has left the game (connection lost) 19:23:15 <PublicServer> <tycoondemon> we just started 19:23:19 <PublicServer> <Ryton> complain less, build more? :-) 19:23:28 <zxbiohazardzx_holiday> but honestly, just let it flow, these games will up themselfs automatically 19:23:29 <PublicServer> <tycoondemon> thats what we say 19:23:29 <PublicServer> <tycoondemon> :P 19:23:31 <zxbiohazardzx_holiday> simply add SLH 19:23:34 <PublicServer> <tycoondemon> to you 19:23:36 <zxbiohazardzx_holiday> and expand :) 19:23:42 <zxbiohazardzx_holiday> i cant get on 19:23:48 <PublicServer> <tycoondemon> I will build goods drop now 19:23:49 <PublicServer> *** pocok joined the game 19:23:49 <zxbiohazardzx_holiday> i might try tomorrow 19:23:52 <PublicServer> <Ryton> no prob, I just saw 3-4 empty stations right when walkin in, thats why 19:24:04 <zxbiohazardzx_holiday> haha 19:24:13 <zxbiohazardzx_holiday> ill try to get stuff here give me a moment 19:24:51 <zxbiohazardzx_holiday> !download win7 64 19:24:51 <PublicServer> zxbiohazardzx_holiday: unknown option "win7" 19:24:55 <zxbiohazardzx_holiday> ugh 19:25:13 <duckduckgoose> zxbiohazardzx_holiday: win32? 19:25:19 <duckduckgoose> !download 19:25:19 <PublicServer> duckduckgoose: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 19:25:19 <PublicServer> duckduckgoose: http://www.openttd.org/en/download-trunk/r25227 19:25:24 <duckduckgoose> you want win64 19:26:39 *** andbo has quit IRC 19:29:47 <PublicServer> <tycoondemon> gtg, laters 19:29:53 <PublicServer> <pocok> cya 19:29:55 <PublicServer> *** tycoondemon has left the game (leaving) 19:30:06 <zxbiohazardzx_holiday> nvm cant get stuff here im out again 19:30:11 *** zxbiohazardzx_holiday has quit IRC 19:31:29 *** Jam35 has quit IRC 19:33:27 *** dnzali has joined #openttdcoop 19:33:29 <PublicServer> <pocok> hmm, no drop on SL04? 19:34:21 <dnzali> !changepw 19:34:22 <PublicServer> dnzali: you must be channel op to use !changepw 19:34:50 <PublicServer> dnzali: you must be channel op to use changepw 19:35:18 * dnzali slaps PublicServer around a bit with a large fishbot 19:35:49 <perk11> !password 19:35:49 <PublicServer> perk11: billed 19:36:05 <PublicServer> *** perk11 joined the game 19:36:11 <PublicServer> *** Dnz-Ali joined the game 19:36:15 <PublicServer> <Dnz-Ali> hi 19:36:29 <PublicServer> <perk11> hi 19:36:45 <PublicServer> <Ryton> yo DnZ 19:36:51 <PublicServer> <pocok> hi 19:39:34 <PublicServer> <perk11> what's happening at "injection depot" sign? 19:39:42 <PublicServer> <Ryton> just some messing around :-) 19:39:48 <PublicServer> <perk11> ah 19:39:51 <PublicServer> <perk11> ok 19:39:57 <PublicServer> <Ryton> no real reason for thatneeded 19:40:07 <PublicServer> <Ryton> but the goal is that trains stay inside, except for one train 19:40:18 <PublicServer> <Ryton> and if a new one arrives before a platform is empty, thato ne gets priority 19:40:20 <PublicServer> <perk11> yeah I thought it was finished 19:40:22 <PublicServer> <Ryton> so, trains do not block the main line 19:40:28 <PublicServer> <perk11> I see 19:40:34 <PublicServer> <Ryton> here it doesnt matter 19:40:44 <PublicServer> <Ryton> but it can matter on other maps with more /smaller trains 19:40:46 <PublicServer> <perk11> but it doesn't work 19:40:52 <PublicServer> <perk11> that's what bothered me 19:40:55 <PublicServer> <Ryton> but I'm out of practice, so was a good excercise :-) 19:41:06 <PublicServer> <Ryton> ah :p yes ,I tend to mess up things 19:41:20 <PublicServer> <Ryton> there 19:41:23 <PublicServer> <Ryton> a signal was missing 19:41:25 <PublicServer> <Ryton> now it does 19:41:29 <PublicServer> <perk11> nice 19:41:37 <PublicServer> <Ryton> hmm 19:41:43 <PublicServer> <Ryton> now? :p 19:42:01 <PublicServer> <perk11> lol 19:42:31 <PublicServer> <Ryton> thats aboutwhat I wanted 19:42:45 <PublicServer> <Ryton> could be tweaked a bit more 19:44:31 <PublicServer> <Ryton> better 19:44:51 *** MDGrein has quit IRC 19:46:09 <PublicServer> *** Dnz-Ali has left the game (leaving) 19:49:43 *** MDGrein has joined #openttdcoop 19:52:03 *** dnzali has quit IRC 19:57:11 <PublicServer> <pocok> yay, local auth refuses 19:57:21 <PublicServer> <perk11> use woods? 19:57:21 <PublicServer> <Ryton> just spam them with trees 19:57:23 <PublicServer> <Ryton> which one? 19:57:37 <PublicServer> <Ryton> or even better: bulldoze the lake next to it, andbuild trees there 19:57:43 <PublicServer> <Ryton> they drawn afterwards 19:57:46 <PublicServer> <perk11> lol 19:58:08 <PublicServer> <pocok> wrundinghead, but i dont give a crap, i just tried to add some safety station extension (due food acceptance) 19:59:24 *** andbo has joined #openttdcoop 20:02:16 <PublicServer> <Ryton> pc 20:02:27 <PublicServer> <Ryton> pocok: try to make 2 statinos for grain & lifestock 20:02:35 <PublicServer> <Ryton> else one can be low on quantity 20:02:39 <PublicServer> <Ryton> and 2 trains of that type can block the platforms 20:02:42 <PublicServer> <pocok> yea i already know :( 20:02:53 <PublicServer> <pocok> thought 3 platform should be enough 20:04:11 <PublicServer> <Ryton> cya 20:04:17 <PublicServer> *** Ryton has left the game (leaving) 20:09:50 *** dwarf has quit IRC 20:10:14 *** dwarf has joined #openttdcoop 20:10:14 *** ChanServ sets mode: +o dwarf 20:11:12 <PublicServer> <pocok> bbl, cya 20:11:18 <PublicServer> *** pocok has left the game (leaving) 20:12:10 *** Ryton has quit IRC 20:18:20 <PublicServer> <perk11> SLH02 Goods drop doesnt' accept goods anymore 20:19:31 <PublicServer> <perk11> how do we fix it? no nearby towns accept goods 20:55:26 *** Dom__ has joined #openttdcoop 21:02:21 *** Dom_ has quit IRC 21:02:21 *** Dom__ is now known as Dom_ 21:05:22 <PublicServer> *** perk11 has left the game (leaving) 21:05:22 <PublicServer> *** Game paused (number of players) 21:05:24 <PublicServer> *** Jam35 has left the game (leaving) 21:05:58 <tycoondemon> !password 21:05:58 <PublicServer> tycoondemon: crispy 21:06:10 <PublicServer> *** Game still paused (number of players) 21:06:10 <PublicServer> *** Game unpaused (number of players) 21:06:12 <PublicServer> *** tycoondemon joined the game 21:09:32 *** dwarf has quit IRC 21:18:50 *** uliko has quit IRC 21:22:16 *** Gregor-PLNL1 has quit IRC 21:36:39 *** andbo has quit IRC 21:37:18 <nicfer1> !players 21:37:21 <PublicServer> nicfer1: Client 184 (Orange) is tycoondemon, in company 1 (Saningbury Transport) 21:37:21 <PublicServer> nicfer1: Client 168 (Orange) is V453000, in company 1 (Saningbury Transport) 21:37:45 <nicfer1> !players 21:37:48 <PublicServer> nicfer1: Client 184 (Orange) is tycoondemon, in company 1 (Saningbury Transport) 21:37:48 <PublicServer> nicfer1: Client 168 (Orange) is V453000, in company 1 (Saningbury Transport) 21:38:23 <nicfer1> !password 21:38:24 <PublicServer> nicfer1: quarry 21:38:39 <PublicServer> *** nicfer joined the game 21:38:58 <PublicServer> *** nicfer has joined company #1 21:47:42 <PublicServer> <tycoondemon> oil wells will disapear still? 21:54:23 <PublicServer> <tycoondemon> sleep yall 21:54:25 <PublicServer> <tycoondemon> nn 21:54:39 <PublicServer> *** tycoondemon has joined spectators 21:54:44 <PublicServer> *** tycoondemon has left the game (leaving) 21:57:36 <PublicServer> <nicfer> I'm going to do the SLH at Flunnley 21:57:39 *** Raaaak has quit IRC 22:24:41 *** nicfer has joined #openttdcoop 22:29:39 *** nicfer1 has quit IRC 22:31:20 *** Progman has quit IRC 22:54:26 *** cypher has joined #openttdcoop 22:55:33 *** valhallasw has quit IRC 22:59:43 <PublicServer> *** V453000 has left the game (leaving) 22:59:43 <PublicServer> *** Game paused (number of players) 22:59:56 <PublicServer> *** nicfer has joined spectators 23:00:54 *** nicfer is now known as nicfercoop 23:06:37 <V453000> quote of the day "sure I can play with stronger trains, but there is no joy in victory with brute force against the weak opponent... " 23:06:42 <V453000> please put this on my tombstone :D 23:07:14 <V453000> because I think just reading this is going to kill me :D 23:46:14 *** duckduckgoose has quit IRC