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Log for #openttdcoop on 23rd May 2013:
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03:33:18  <dwarf> !playercount
03:33:18  <PublicServer> dwarf: Number of players: 0 (0 spectators)
03:45:44  <V453000> hi dwarf :)
03:47:14  <V453000> make sure you also try to join the pro zone :P
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04:23:06  <dwarf> hi V453000
04:23:11  <dwarf> oh, yea I should. I just don't have much time these days. Work, women.... :D
04:28:47  <V453000> :) happens, was just noting :P there is something you might not want to miss :)
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06:05:47  <iinsom`work> PSG255
06:05:51  <iinsom`work> has awesome grfs
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06:09:11  <BiG_MeEcH> woooooooooooooooooooo
06:09:12  <BiG_MeEcH> !date
06:09:30  <BiG_MeEcH> !ping
06:09:30  <PublicServer> BiG_MeEcH: pong
06:09:34  <BiG_MeEcH> !date
06:09:34  <PublicServer> BiG_MeEcH:  3 Apr 2466
06:10:03  <BiG_MeEcH> !players
06:10:05  <PublicServer> BiG_MeEcH: There are currently no clients connected to the server
06:12:48  <iinsom`work> lol
06:12:51  <iinsom`work> ping pong xD
06:16:16  <V453000> it sure does iinsom`work, also you get an award for browsing archives :)
06:16:33  <iinsom`work> i have like
06:16:37  <iinsom`work> 200 games on my pc at home
06:16:38  <iinsom`work> :D
06:16:52  <V453000> thats good
06:17:03  <iinsom`work> im still noob at building though D:
06:17:30  <V453000> knowing the archive is a good place to start with
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06:18:52  <iinsom`work> i used to get them
06:18:56  <iinsom`work> to get the grfs
06:18:57  <iinsom`work> :)
06:19:17  <iinsom`work> but i dont understand the water rail yet haha
06:19:45  <V453000> NUTS is a bit specific :)
06:20:05  <iinsom`work> i love all the other trains
06:20:06  <V453000> there will be more of those ships probably ... estimated arrival: when they arrive
06:20:14  <iinsom`work> Soon
06:20:14  <iinsom`work> :p
06:20:28  <dwarf> is PZ up?
06:20:30  <V453000> tm
06:20:34  <V453000> yes
06:20:42  <iinsom`work> like blizzard soon
06:20:43  <iinsom`work> :p
06:21:20  <V453000> hopefully with similar quality :P
06:21:35  <dwarf> !dl win64
06:21:35  <PublicServer> dwarf: http://binaries.openttd.org/nightlies/trunk/r25267/openttd-trunk-r25267-windows-win64.zip
06:21:53  <iinsom`work> well NUTS is awesome work
06:23:16  <iinsom`work> i use it on all my games now
06:23:33  <V453000> cant say I dont :)
06:25:06  <iinsom`work> haha
06:25:07  <iinsom`work> naturally
06:26:04  <V453000> if I get a lot of time, I would like to make industries, but that probably wont happen anytime soon
06:26:18  <V453000> although with less time I do intend to draw some new rails and eventually landscape
06:26:33  <iinsom`work> =)
06:26:49  <iinsom`work> is nuts complete, or are you planning more?
06:27:07  <V453000> it will never be complete, but it is in stable condition
06:27:30  <iinsom`work> nice
06:27:40  <iinsom`work> where are you from
06:27:47  <V453000> train classes are very balanced, perhaps with some small exceptions
06:27:57  <V453000> czecg republic of beer
06:28:01  <iinsom`work> :D
06:28:23  <iinsom`work> cool
06:28:24  <dwarf> meh, where do I copy the grfpack?
06:28:25  <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf)
06:28:27  <iinsom`work> im from australia
06:28:35  <V453000> documents/openttd/data/
06:28:41  <planetmaker> no....
06:28:45  <planetmaker> ~/.openttd/newgrf
06:28:56  <planetmaker> or better a separate sub-folder therein
06:28:57  <V453000> fuck linux! :)
06:29:00  <planetmaker> no
06:29:05  <planetmaker> data is outdated by... 3 years?
06:29:14  <V453000> me uses data
06:29:18  <V453000> and it worky
06:29:25  <planetmaker> still. but you should use newgrf
06:29:32  <planetmaker> it might cease to work
06:29:39  <V453000> and yes I use the same folder for 3 years :D
06:29:54  <planetmaker> thus: don't give advice which is not correct anymore, V453000
06:30:02  <V453000> if it works? :d
06:30:06  <planetmaker> you don't (yet) need to move your old stuff. But do the correct one with new
06:30:15  <planetmaker> you make me break that, really
06:30:28  <V453000> I dont see the problem
06:30:45  <planetmaker> ok. Now I want to remove data. It's deprecated for 3+ years.
06:30:47  <planetmaker> then you need
06:31:02  <iinsom`work> haha
06:31:03  <iinsom`work> :D
06:31:13  <dwarf> !password
06:31:13  <PublicServer> dwarf: casted
06:31:46  <V453000> uhm, I assume that will break all of the newGRF configurations I have saved which use coop grf pack
06:31:48  <planetmaker> you *really* should not advertise data folder. It's wrong
06:31:52  <planetmaker> exactly
06:31:56  <V453000> (I haven nothing else in data nor newgrf)
06:32:01  <dwarf> and how does one get pw for PZ?
06:32:10  <V453000> dwarf: #openttdcoop.pro
06:32:15  <planetmaker> use newgrf for newgrf. and baseset for basesets
06:32:18  <planetmaker> and ai for ai. etc
06:32:27  <V453000> how am I supposed to know that data is outdated when it was working for me...
06:32:30  <planetmaker> data folder is gone
06:32:48  <planetmaker> we're just kind and don't break your system too quickly
06:32:58  <planetmaker> we're not apple of MSSHit
06:33:17  <V453000> well if it breaks eventually what is the difference
06:33:28  <planetmaker> I keep telling you that for THREE years
06:33:36  <planetmaker> yet you tell new people to use a way which will not work
06:33:37  <V453000> I havent heard that yet
06:33:41  <planetmaker> lol
06:33:49  <planetmaker> I told you that at least three times before
06:34:01  <V453000> pretty sure not
06:34:03  <planetmaker> and you keep saying the same as now
06:34:06  <planetmaker> 'oh, it works'
06:34:14  <planetmaker> shall I dig logs?
06:34:19  <V453000> if you want
06:34:27  <V453000> I am not saying my memory is golden, but sure
06:34:30  <iinsom`work> can i watch older versions of the psg
06:34:32  <iinsom`work> ?
06:34:39  <planetmaker> !archive
06:34:39  <PublicServer> planetmaker: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive
06:34:41  <V453000> just load the savegame?
06:35:15  <planetmaker> V453000, and you certainly could know if you ever had looked at the readme. Or read 'what is new'
06:35:18  <iinsom`work> do they work with the newer version?
06:35:24  <planetmaker> they just work
06:35:33  <iinsom`work> like what about some of the older grf files?
06:35:39  <iinsom`work> if theyre not available?
06:35:42  <planetmaker> you need those grfs
06:35:43  <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf)
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06:35:49  <V453000> I certainly do not give a damn about the readme, I read it once ... probably a long time ago, yes. I really do not feel the need to re-read it
06:35:50  <planetmaker> if they're not available... you're screwed.
06:35:54  <planetmaker> but our grfs are available
06:35:59  <iinsom`work> ah damn
06:36:00  <V453000> and keeping up with all changes, thanks no
06:36:03  <iinsom`work> i trtied to open one with
06:36:11  <iinsom`work> stolen trees or something, couldnt find it
06:36:12  <iinsom`work> :(
06:36:23  <planetmaker> you got our grfpack?
06:36:23  <V453000> yes, that newgrf is ... borked
06:36:31  <planetmaker> or is it gone there, too?
06:36:35  <V453000> pm stolen trees arent in grf pack they were on bananas thus removed from pack
06:36:40  <iinsom`work> yeah i do
06:36:42  <V453000> and sac and and
06:36:47  <planetmaker> don't remind me
06:37:03  <V453000> but, for this case I have it on dropbox iinsom`work  https://dl.dropboxusercontent.com/u/20419525/Stolen_Trees-1.tar
06:37:27  <iinsom`work> thanks
06:37:47  <V453000> I assume some older version of grf pack has it too though
06:37:52  <V453000> !grf
06:37:52  <PublicServer> V453000: http://www.openttdcoop.org/wiki/GRF
06:38:23  <V453000> aha only latest version downloadable
06:39:05  <iinsom`work> holy shit haha
06:39:10  <iinsom`work> i opened member game 22
06:39:19  <iinsom`work> and theres like these spinning trains going stupid :o
06:39:20  <V453000> well, then the only option is asking the author whether her majesty would be so kind and provide the newGRF, or just getting it from my dropbox :d
06:39:31  <V453000> pro zone game, not member game :)
06:39:36  <iinsom`work> sorry pz
06:39:51  <V453000> @logic
06:39:54  <V453000> hm
06:40:05  <V453000> well, the spinning trains are for controlling signal states
06:40:30  <iinsom`work> i read a bit about it
06:40:34  <iinsom`work> but its all too much haha
06:40:49  <V453000> you dont really need that now
06:42:04  <iinsom`work> yeah
06:42:11  <iinsom`work> i like the syncronised loading :D
06:42:16  <V453000> http://wiki.openttdcoop.org/Logic there is this though
06:42:23  <V453000> if you want to read about it
06:43:04  <iinsom`work> yeah i read a little bit
06:43:09  <iinsom`work> i try to read as much as i can at work
06:43:22  <V453000> :D
06:47:11  <V453000> well, I will be going ... laters
06:47:21  <iinsom`work> cya
06:47:25  <iinsom`work> work finish in 10 mins :D
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07:55:08  <frdm> if, for the first time talking in this channel, i drunkenly berate you guys at 3:56am (EDT, Canada) to hurry up and move on to another map.. will i get /ban'd? :o
08:09:15  <tycoondemon> so the data folder is redundant?
08:09:22  <tycoondemon> and now its in the user folder?
08:14:10  <planetmaker> tycoondemon, the data folder is only read for legacy purposes. Now all, newgrfs, baseset, ai, scripts, screenshots have their own dirs within the openttd dir
08:14:57  <planetmaker> readme, line 270-odd or so ,-)
08:15:00  <planetmaker> http://vcs.openttd.org/svn/browser/tags/1.3.0/readme.txt#L273
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08:15:49  <planetmaker> damn, I once knew by heart the line numbers. Now only my browser remembers
08:16:25  <tycoondemon> :O
08:16:33  <tycoondemon> you must have good memory then
08:17:18  <tycoondemon> so can I change my personal folder in the ini file
08:17:20  <tycoondemon> ?
08:17:22  <planetmaker> no. I simply refer people too often to the readme. No frigging person ever looks at it
08:17:28  <planetmaker> no, you can't change that
08:17:36  <planetmaker> you can change that at compile-time only
08:17:54  <tycoondemon> hmmm
08:18:00  <tycoondemon> because the problem I have:
08:18:12  <tycoondemon> in windows 7 I chose a differnt documents location
08:18:27  <tycoondemon> but It still choses C:\users\user\etc
08:18:47  <tycoondemon> and so my save gave do not end up in my new documents location
08:18:55  <tycoondemon> say: d:\mydocs
08:19:03  <planetmaker> you changed the system settings to change the user dir?
08:19:09  <planetmaker> or do you simply use a different dir?
08:19:10  <tycoondemon> yes
08:19:20  <tycoondemon> as library
08:19:32  <tycoondemon> the documents library
08:20:55  <tycoondemon> this means that all programs opent d:\mydocs as documents folder
08:21:05  <tycoondemon> but openttd still saves in C:\user\etc
08:21:06  <planetmaker> and openttd doesn't?
08:21:15  <planetmaker> aye
08:21:51  <tycoondemon> and also opens c:\users\etc as default save folder
08:22:01  <tycoondemon> wich is annoying
08:22:17  <planetmaker> I understand. It#s the same problem, though
08:23:06  <tycoondemon> it believe the default folder used to be openttd installation folder
08:23:14  <tycoondemon> this I liked better
08:23:29  <tycoondemon> like the old ttd also had, IIRC
08:23:35  <planetmaker> that didn#t change
08:24:02  <tycoondemon> as I said, I dont know if this where true
08:25:00  <planetmaker> anyway, default should by system default
08:26:00  <tycoondemon> what do you mean?
08:26:30  <tycoondemon> shouldnt openttd select the library location as location in win7?
08:26:50  <planetmaker> I mean that openttd should know which system it resides on. And choose its documents folder where that system says it is
08:26:58  <planetmaker> thus in your case d:\mydocs\OpenTTD
08:27:34  <planetmaker> or rather %USER_DOCUMENT_DIR\OpenTTD
08:27:42  <planetmaker> or however windoof calls it
08:29:46  <tycoondemon> well it doesnt on my system at least
08:31:03  <tycoondemon> last autosaves are from 2010 in my D:\mydocs\openttd\save\autosave
08:31:39  <planetmaker> that's probably copied by you to that destination... windows 7... from then?
08:33:44  <tycoondemon> from my other pc
08:33:57  <tycoondemon> thats when I installed my pc
08:38:08  <planetmaker> you can describe your system better than me. And I only use windows when I have to. I suggest you open an issue in our bug tracker describing the situation: your system setup, changes to default system setup. current behaviour and expected behaviour
08:38:34  <tycoondemon> ok will do
08:40:25  <planetmaker> thanks
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09:17:47  <Vinnie_nl> !password
09:17:47  <PublicServer> Vinnie_nl: casted
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10:07:18  <V453000> lol that probably even was in the readme when I read it, but as I assumed I got it right I just skimmed through that part
10:07:22  <V453000> :)
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11:05:36  <iinsom> when roughly does the server get reset?
11:06:42  <V453000> yes
11:07:08  <iinsom> ?
11:07:33  <V453000> the best answer you could get :)
11:08:15  <iinsom> haha
11:08:16  <iinsom> fair enough
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12:13:24  <nicfer> !playercount
12:13:25  <PublicServer> nicfer: Number of players: 0 (0 spectators)
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13:26:35  <V453000> moo
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13:51:42  <tycoondemon> chicken
13:51:55  <tycoondemon> I miss the old jungle sounds
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14:54:31  <Mazur> I just made three openttd icons with stable/public/prozone written with the logo, anyone interested?
14:55:38  <planetmaker> sounds interesting for the website
14:56:05  <Mazur> Are those the right words, by the way, or should "stable" read Welcome?
14:56:59  <Mazur> I suppose I could supply both.
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14:58:07  <planetmaker> well. I guess we usually refer to it as welcome server. But stable isn't exactly wrong either (even though we actually run latest testing)
14:58:21  <planetmaker> which in the absense of 'testing' falls back to 'stable'
14:58:42  <planetmaker> but http://www.openttd.org/download-testing should always give the correct binary there
14:58:56  <planetmaker> thus beta, RC or stable. whatever is newest
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15:07:38  <Mazur> !peaceword
15:08:02  <PublicServer> *** Game still paused (number of players)
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15:19:43  <V453000> we renamed it to welcome server because of some server side patches or scripts or somthing which were used and you disagreed with calling it stable therefore
15:21:02  <tycoondemon> I agree with V453000
15:21:16  <V453000> that isnt anything to agree with
15:21:50  <tycoondemon> well with that it should be welcome server not stable
15:22:16  <tycoondemon> and I can stil agree with it
15:22:20  <V453000> the name doesnt really matter
15:22:59  <Mazur> Hm, how do I add the icons to the blog post itself?  I can;t see an insert image thing in hte kitchen sink?
15:24:02  <Mazur> Probably some brain damage from my drinking days, or innate stupidity on my part.
15:24:35  <Vinnie_nl>  login first, then a link on left side of the page
15:24:50  <Mazur> Tools?
15:25:03  <Vinnie_nl> http://wiki.openttdcoop.org/Special:Upload
15:26:19  <Ryton_> btw, is it a bmp or. ico?
15:27:48  <V453000> icons? :D
15:28:50  <nicfer> !password
15:28:50  <PublicServer> nicfer: mosses
15:29:06  <PublicServer> *** Game still paused (number of players)
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15:32:27  <Mazur> png
15:35:46  <Vinnie_nl> its pink
15:39:12  <Vinnie_nl> Mazur i like how you spell the game we play. http://wiki.openttdcoop.org/Special:Log/upload
15:39:21  <Vinnie_nl> 4x the description
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15:43:39  <Mazur> Slopily, yes.
15:43:43  <Mazur> +p
15:44:21  <Webster> 1 new tweet(s): openttdcoop A few new icons. http://t.co/9ER43Z7Str, about -1 years, 52 weeks, 0 days, and 23 hours ago via WordPress.com. (337595222634663937)
15:45:50  <Webster> Latest update from blog: A few new icons. <http://blog.openttdcoop.org/2013/05/23/a-few-new-icons/>
15:45:50  <Mazur> Someone needs a better calendar.
15:46:22  <Mazur> !date
15:46:22  <PublicServer> Mazur:  3 Apr 2466
15:46:31  <Mazur> !today
15:46:38  <Mazur> !time
15:46:38  <PublicServer> Mazur: 15:49 (+0000)
15:47:24  <Mazur> Oh, webbie has trouble recognising timezones.
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15:53:02  <V453000> why dont you just rename your folders Mazur ? :D
15:53:21  <V453000> aha, desktop
15:53:27  <V453000> well still the icon has a name :P
15:53:40  <V453000> icon/shortcut
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16:15:48  <Mazur> V453000, You meann i hte media library?
16:16:02  <Mazur> in the
16:16:43  <Mazur> Because I'm a damn noob, that's why.
16:16:48  <Mazur> :-)
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16:17:21  <Mazur> Giant.
16:20:11  <Mazur> Why does the client keep overwriting the servers I specify in openttd.cfg?
16:20:48  <Mazur> Using the IP rather than the name there is not handy should a server move.
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17:43:07  <V453000> dunno Mazur, I just have 3 folders on by desktop, 1 version in each and ofc by names of the folders I easily know which one is which
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18:02:25  <Vinnie2> !dl win64
18:02:26  <PublicServer> Vinnie2: http://binaries.openttd.org/nightlies/trunk/r25267/openttd-trunk-r25267-windows-win64.zip
18:05:02  <Vinnie2> !grf
18:05:02  <PublicServer> Vinnie2: http://www.openttdcoop.org/wiki/GRF
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19:25:56  <tycoondemon>  !dl lin64
19:25:56  <PublicServer> tycoondemon: http://binaries.openttd.org/nightlies/trunk/r25267/openttd-trunk-r25267-linux-generic-amd64.tar.xz
19:26:19  <Mazur> !rcon set train_limit 1300
19:26:19  <PublicServer> Mazur: 'train_limit' is an unknown setting.
19:27:31  <Mazur> !rcon train_limit 1300
19:27:31  <PublicServer> Mazur: ERROR: command not found
19:27:50  <tycoondemon> !password
19:27:50  <PublicServer> tycoondemon: whacks
19:28:00  <PublicServer> *** Game still paused (number of players)
19:28:01  <PublicServer> *** Game unpaused (number of players)
19:28:03  <PublicServer> *** wss joined the game
19:28:45  <Mazur> !rcon set max_trains 1300
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19:34:12  <PublicServer> *** wss has changed his/her name to tycoondemon
19:34:21  <PublicServer> <Mazur> Tyco.
19:35:15  <PublicServer> <tycoondemon> hi mazur
19:41:19  <PublicServer> <tycoondemon> this laptop has trouble with this game :O
19:41:54  <PublicServer> <Mazur> Yeah, lappies are not for big networked games.
19:42:04  <PublicServer> <Mazur> Doubly not if you;re running other stuff besides.
19:44:48  <PublicServer> <tycoondemon> ?
19:50:31  <PublicServer> <Mazur> If you're watching a video in a browser on hte side while running openttd, you may run out of RAM, or get swapped out of reaction time.
19:54:37  <perk11> !password
19:54:37  <PublicServer> perk11: chafed
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19:55:24  <PublicServer> <perk11> hi
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19:59:49  <PublicServer> <tycoondemon> this laptop has 8gb of ram
20:00:07  <PublicServer> <perk11> openttd is more CPU-intensive
20:00:31  <PublicServer> <perk11> only takes 170 Mb of RAM for me
20:04:49  <PublicServer> <tycoondemon> yes this graphics card is also zero
20:05:11  <PublicServer> <perk11> graphics card is not used much either
20:06:21  <PublicServer> <tycoondemon> well this one is really bad
20:06:36  <PublicServer> <tycoondemon> I will go to another box, wich is faster
20:06:46  <PublicServer> *** tycoondemon has left the game (leaving)
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20:21:49  <perk11> !password
20:21:49  <PublicServer> perk11: agiler
20:21:55  <PublicServer> *** perk11 has left the game (leaving)
20:21:55  <PublicServer> *** Game paused (number of players)
20:22:04  <perk11> I'm coming back
20:22:16  <PublicServer> *** Game still paused (number of players)
20:22:16  <PublicServer> *** Game unpaused (number of players)
20:22:17  <PublicServer> *** perk11 joined the game
20:22:37  <PublicServer> <Mazur> No worries,   11km/h is slow ayway after spending a minute on the ProZone.
20:23:11  <PublicServer> <perk11> it's 111 :P
20:23:29  <PublicServer> <Mazur> You sure?
20:23:36  <PublicServer> <perk11> kinda
20:25:14  <PublicServer> <perk11> whas there a major jam or smth?
20:25:25  <PublicServer> <perk11> many primary stations have a lot of cargo
20:26:09  <PublicServer> <Mazur> No idea, haven't seen a thing here since last night.
20:26:34  <PublicServer> <perk11> I found it
20:26:44  <PublicServer> <Mazur> And?
20:26:52  <PublicServer> <perk11> near SL01 primary 18
20:26:55  <PublicServer> <perk11> 4->3
20:27:53  <PublicServer> <Mazur> Major wrongness, that has an overflow.
20:28:24  <PublicServer> <perk11> I don't mean the station
20:28:30  <PublicServer> <perk11> the tracks near
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20:29:40  <PublicServer> <Mazur> Good point.
20:30:18  <PublicServer> <Mazur> No
20:30:22  <PublicServer> <perk11> ok do it
20:30:33  <PublicServer> <Mazur> I mean to avoid short bend.
20:31:24  <PublicServer> <perk11> why mix the tracks?
20:31:42  <PublicServer> <Mazur> Hm, too short for any siggnals.
20:31:48  <PublicServer> <perk11> ah
20:32:22  <PublicServer> <Mazur> And that does not mwork either
20:33:41  <PublicServer> <Mazur> That should work.
20:36:35  <PublicServer> <Mazur> ound the real problem, primary 10 had no bypass.
20:36:51  <PublicServer> <perk11> oh
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20:37:13  <PublicServer> <Mazur> And other trains for some reason want through there.
20:37:40  <PublicServer> <perk11> you mean 20?
20:37:47  <PublicServer> <Mazur> Yes.
20:38:53  <PublicServer> <Mazur> Now I'm lost, I was sure I'd followed the jam to there.
20:39:03  <PublicServer> <perk11> there was a jam to here, yes
20:39:21  <PublicServer> <perk11> and traub 1246 is in ther wrong place
20:39:23  <PublicServer> <perk11> Idk why
20:39:29  <PublicServer> <perk11> traub=train
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20:41:33  <PublicServer> <Mazur> That was why,
20:41:52  <PublicServer> <perk11> why wouldn't it choose another way
20:41:54  <PublicServer> <perk11> ?
20:42:13  <PublicServer> <perk11> it was connected
20:42:36  <PublicServer> <Mazur> Because that goes to 05 and then back down the line.
20:42:47  <PublicServer> <perk11> I just changed it
20:42:53  <PublicServer> <perk11> it was
20:42:55  <PublicServer> <perk11> connected
20:43:05  <PublicServer> <perk11> yes like that
20:43:27  <PublicServer> <Mazur> Mins should have that, too.
20:43:53  <PublicServer> <Mazur> Oh, it has.
20:44:03  <PublicServer> <Mazur> DUH.
20:44:29  <PublicServer> <perk11> oh it should be just a new train
20:44:29  <PublicServer> <perk11> lol
20:45:01  <PublicServer> <perk11> built in the wrong depot
20:45:47  <PublicServer> <perk11> I liked the long bridges better
20:46:21  <PublicServer> <Mazur> Lacks signals, though.
20:46:59  <PublicServer> <Mazur> Make it how you will.
20:47:14  <PublicServer> <Mazur> BUt balance the bridges, please.
20:47:17  <PublicServer> <Mazur> Yes.
20:51:05  <PublicServer> <perk11> ok now SL01 primary 15 IS the problem
20:51:15  <PublicServer> <perk11> primary 11 I mean
20:51:17  <PublicServer> <Mazur> Be right with ya.
20:51:43  <PublicServer> <Mazur> Waiting for a train to move to cleanup my bypass.
20:52:14  <PublicServer> <perk11> Idk how this overflow is even supposed to work
20:52:37  <PublicServer> <Mazur> 15?  There's not a trains there?
20:52:47  <PublicServer> <perk11> yeah
20:52:53  <PublicServer> <perk11> sorry
20:52:53  <PublicServer> <perk11> 11
20:52:56  <PublicServer> <perk11> SL01 primary 11
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20:57:17  <PublicServer> <Mazur> Oh, 11 is TWO stations, it;s 19 as well, and that fucks things up.
20:57:27  <PublicServer> <perk11> yeah
20:57:45  <PublicServer> <perk11> they need separate overflows
20:58:05  <PublicServer> <Mazur> Or single approach, perhaps.
20:58:23  <PublicServer> <Mazur> Not sure.
20:58:29  <PublicServer> <perk11> I have no idea how to do it without separate overflows
20:58:39  <PublicServer> <perk11> but I'm quite noob
20:58:39  <PublicServer> <perk11> :P
20:58:50  <PublicServer> <Mazur> So am I, so who is counting?
20:59:08  <PublicServer> <perk11> so let's make them separate
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21:06:18  <PublicServer> <Mazur> But now firs line can't reach OIL yet.
21:07:38  <PublicServer> <perk11> lol
21:09:01  <PublicServer> <perk11> what
21:09:03  <PublicServer> <perk11> autoreplace
21:10:38  <PublicServer> <perk11> oh we broke the traincatcher
21:11:55  <PublicServer> <Mazur> No biggie, we'd caught moist of the baddies anywa, now just look in hte overflows fro time to time after a jam.
21:15:15  <PublicServer> <Mazur> A fine puce of work we did there.
21:15:21  <PublicServer> <perk11> :D
21:16:04  *** valhalla1w has quit IRC
21:16:07  <PublicServer> <perk11> SL01 primary01 omg
21:16:11  <PublicServer> <perk11> 2 entrances?
21:16:33  <PublicServer> <Mazur> LOL
21:17:35  <PublicServer> <Mazur> He needs to see this for himself, I think.
21:17:38  <PublicServer> <perk11> yeah
21:17:52  <PublicServer> <perk11> I guess it's by design
21:18:10  <PublicServer> <Mazur> I doubt it.
21:18:10  <PublicServer> <perk11> 4 platforms 1 entrance 4 platforms another
21:18:24  <PublicServer> <Mazur> Maybe.
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21:18:54  <PublicServer> <Mazur> But still, he couls have led te other approach easily into the east one.
21:18:54  <Ryton_> who's the designer?
21:19:02  <PublicServer> <Mazur> mfb.
21:20:24  <PublicServer> <perk11> but it's not better, Mazur
21:20:35  <PublicServer> <Mazur> BUt it;s a single one.
21:24:25  <PublicServer> <Mazur> About perfect ones, lets discuss SL03 04&05, then.
21:25:05  <PublicServer> <perk11> what's wrong with them?
21:26:00  <PublicServer> <Mazur> You had 04-entry and DROP switched, needing a bnridge to solve, and 04-entry amd  04-exit swppaed, bneeding an extra bridge.
21:27:56  <PublicServer> <Mazur> And whoever had connected that track from primaries further west directly on the split of the tunnels, making an evil X gap.
21:28:38  <perk11> I don't remember what it was like
21:28:39  <perk11> could be me
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21:29:14  <PublicServer> <perk11> but it looks pretty cool now
21:29:50  <nicfer> !password
21:29:51  <PublicServer> nicfer: bugler
21:30:02  <PublicServer> <Mazur> That idea.
21:30:10  <PublicServer> *** nicfer joined the game
21:30:26  <PublicServer> <Mazur> nicfer, you disaster.
21:30:36  <PublicServer> <nicfer> wy?
21:30:56  <PublicServer> <Mazur> No why, just therefor.
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21:33:26  <PublicServer> <Mazur> Feeding time at the zoo.
21:33:29  <PublicServer> *** Mazur has joined spectators
21:34:05  <PublicServer> <Mazur> And then the animals favourite TV programs.
21:34:17  <PublicServer> <perk11> why not at the same time
21:34:43  <PublicServer> <Mazur> Because they want to keep an eye on hte food.
21:35:16  <tycoondemon> !password
21:35:16  <PublicServer> tycoondemon: bugler
21:35:25  <PublicServer> *** tycoondemon joined the game
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21:58:59  <PublicServer> <perk11> jam at slh 1
21:59:29  <PublicServer> <perk11> or actually at BBH
22:01:31  <iinsom`work> !PASSWORD
22:01:33  <PublicServer> <nicfer> the jam may be me modifying sl 07
22:01:36  <iinsom`work> !password
22:01:36  <PublicServer> iinsom`work: whiffs
22:01:49  <PublicServer> *** iinsomlol joined the game
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22:19:55  <PublicServer> <nicfer> I think we need a 5th rail from BBH to the factory drop
22:20:02  <PublicServer> <perk11> indeed
22:20:44  <PublicServer> *** nicfer has left the game (general timeout)
22:20:45  <PublicServer> *** nicfer has left the game (connection lost)
22:20:52  <nicfer> !password
22:20:52  <PublicServer> nicfer: squawk
22:21:11  <PublicServer> *** nicfer joined the game
22:22:04  <PublicServer> *** nicfer has joined company #1
22:24:54  <PublicServer> *** nicfer has left the game (leaving)
22:37:30  *** nicfer1 has joined #openttdcoop
22:37:37  <nicfer1> !password
22:37:37  <PublicServer> nicfer1: giggle
22:38:06  <PublicServer> *** nicfer joined the game
22:38:28  <nicfer1> aaa this is fps hell
22:39:04  <PublicServer> *** nicfer has joined company #1
22:46:50  <PublicServer> <tycoondemon> gtg to bed
22:46:59  <perk11> see you
22:47:06  <PublicServer> <nicfer> bye
22:47:16  <PublicServer> <tycoondemon> this coop stuff is not good for my sleep rythm
22:47:18  <PublicServer> <tycoondemon> :P
22:47:22  <PublicServer> <tycoondemon> cya
22:47:26  <PublicServer> *** tycoondemon has left the game (leaving)
22:49:14  <PublicServer> <perk11> I'm leaving too
22:49:25  <PublicServer> <nicfer> ):
22:49:27  <PublicServer> <perk11> do you need to finish anything?
22:49:33  <PublicServer> <nicfer> yup
22:49:39  <PublicServer> <perk11> ok tell me when done
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22:51:08  <PublicServer> <nicfer> I may do it later since this pc is even worse than mine
22:51:14  <PublicServer> <perk11> ok
22:51:17  <PublicServer> *** nicfer has left the game (leaving)
22:51:17  <PublicServer> *** Game paused (number of players)
22:51:19  <PublicServer> <perk11> good night
22:51:21  <PublicServer> *** perk11 has left the game (leaving)
22:51:25  <nicfer1> night
22:51:28  *** nicfer1 has left #openttdcoop
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