Config
Log for #openttdcoop on 1st July 2013:
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00:59:12  <Sylf> !dl
00:59:12  <PublicServer> Sylf: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
00:59:12  <PublicServer> Sylf: http://www.openttd.org/en/download-trunk/r25431
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01:16:17  <scshunt> !dl lin64
01:16:17  <PublicServer> scshunt: http://binaries.openttd.org/nightlies/trunk/r25431/openttd-trunk-r25431-linux-generic-amd64.tar.xz
01:17:01  <scshunt> !password
01:17:01  <PublicServer> scshunt: camels
01:17:11  <PublicServer> *** Game still paused (number of players)
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01:18:34  <PublicServer> <scshunt> Alright, so I've never done MM before
01:18:36  <PublicServer> <scshunt> What do?
01:18:50  <PublicServer> <Sylf> fly airplanes
01:19:16  <PublicServer> <Sylf> Let's see...
01:20:46  <PublicServer> <scshunt> any specific guidelines?
01:20:53  <PublicServer> <scshunt> or just make airports and fly planes far?
01:21:16  <PublicServer> <Sylf> see what I do, sort of.
01:22:02  <PublicServer> <Sylf> now I have 2 airports, diagonally across the map
01:22:24  <PublicServer> <scshunt> stationwalking to get more distance?
01:22:41  <PublicServer> <Sylf> yes
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01:23:00  <PublicServer> <scshunt> and you just stick bus stations in nearby municipalities to get passengers?
01:23:06  <PublicServer> <Sylf> yes
01:23:20  <PublicServer> <scshunt> cool
01:24:02  <PublicServer> <scshunt> wow, those are fast
01:25:09  <PublicServer> <scshunt> should I start ones going from the other two corners, or not worth it?
01:25:43  <PublicServer> <Sylf> I made one at the top corner
01:25:45  <PublicServer> <scshunt> oh ok
01:26:20  <PublicServer> <scshunt> I'll get bottom
01:26:38  <PublicServer> <Sylf> got it already :P
01:27:29  <PublicServer> <scshunt> ok, built
01:32:27  <PublicServer> <scshunt> now do we just repay loan and wait?
01:32:41  <PublicServer> <Sylf> loan is already repaid, so we now make plans
01:32:51  <PublicServer> <scshunt> I'll sit that one out :)
01:33:00  <Sylf> @stage Planning
01:33:00  *** Webster changes topic to "Cooperative OpenTTD | PSG262 (r25431) | STAGE: Planning | New players, use @quickstart and !help | www.openttdcoop.org"
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02:23:23  <PublicServer> *** Sylf has joined spectators
02:23:23  <PublicServer> *** Game paused (number of players)
02:24:07  <scshunt> Sylf: what is duke nut em
02:34:38  <Sylf> Find it in the available trains list
02:35:41  <Sylf> You can read more about NUTS
02:35:42  <Sylf> http://dev.openttdcoop.org/projects/nuts/wiki
02:36:35  <Sylf> knowing NUTS' category system help in picking trains for your plan
02:38:38  <scshunt> am I correct in reading your plan that there should be no BBHs?
02:41:36  <PublicServer> *** scshunt has left the game (general timeout)
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03:00:54  <Sylf> there should be 10 BBHs
03:01:04  <scshunt> aren't they all MSHs?
03:02:00  <Sylf> MSH is a type of BBH
03:02:09  <Sylf> and any of those branches can also have SLHs
03:07:19  <scshunt> okay, sorry then
03:07:24  <scshunt> are there any BBHs which aren't MSHs?
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06:03:38  <adit> !dl lin
06:03:38  <PublicServer> adit: http://binaries.openttd.org/nightlies/trunk/r25431/openttd-trunk-r25431-linux-generic-i686.tar.xz
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06:23:15  <PublicServer> *** Sylf has left the game (connection lost)
06:26:32  <adit> !password
06:26:32  <PublicServer> adit: inaner
06:27:00  <PublicServer> *** Game still paused (number of players)
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06:51:28  <PublicServer> Autopilot engaged
06:51:28  <PublicServer> Loading savegame: '{#openttdcoop} - The Public Server (www.openttdcoop.org)'
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06:51:29  *** Webster changes topic to "Cooperative OpenTTD | PSG262 (r25431) | STAGE: Planning | New players, use @quickstart and !help | www.openttdcoop.org"
06:52:11  <planetmaker> exactly 0 players currently, phatmatt ;-)
07:10:01  <phatmatt> oh
07:10:05  <phatmatt> you caught me
07:10:34  <phatmatt> i have a habit of doing !players whenever i pass by my PS /msg window ;)
07:11:42  <planetmaker> :-) I was just logged into the server and saw that by pure chance. Was looking at the right minute
07:12:47  <phatmatt> ic
07:12:52  <planetmaker> and I was only looking as I accidentially killed the server one minute before :-P
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11:57:27  <nicfer> !password
11:57:27  <PublicServer> nicfer: rafter
11:57:31  <nicfer> erm
11:57:34  <nicfer> !dl win64
11:57:35  <PublicServer> nicfer: http://binaries.openttd.org/nightlies/trunk/r25431/openttd-trunk-r25431-windows-win64.zip
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13:47:45  <zoom_zoom> !nightly
13:47:55  <zoom_zoom> !help
13:47:55  <PublicServer> zoom_zoom: http://www.openttdcoop.org/wiki/IRC_Commands
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14:43:51  <Jam35> !dl
14:43:51  <PublicServer> Jam35: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
14:43:51  <PublicServer> Jam35: http://www.openttd.org/en/download-trunk/r25431
14:47:18  <Jam35> !password
14:47:18  <PublicServer> Jam35: rafter
14:47:31  <PublicServer> *** Game still paused (number of players)
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14:52:17  <Jam35> !me wanted to make a plan :(
15:05:46  *** nicfer has quit IRC
15:18:32  <planetmaker> why don't you, Jam35 ?
15:19:19  <planetmaker> playercount?
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15:57:46  <Jam35> exactly :)
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16:52:07  <Mark> hai
16:52:30  <scshunt> Jam35: is building while paused turned off?
16:52:36  <scshunt> anyway, I'll join in for a little while
16:52:53  <Mark> !dl win64
16:52:53  <PublicServer> Mark: http://binaries.openttd.org/nightlies/trunk/r25431/openttd-trunk-r25431-windows-win64.zip
16:52:55  <scshunt> !password
16:52:55  <PublicServer> scshunt: rafter
16:53:09  <PublicServer> *** Game still paused (number of players)
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16:53:20  <planetmaker> scshunt, of course it is. It would render the minimum client setting pretty useless
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16:53:37  <planetmaker> But sorry, Jam35 ... didn't see your reply or I would have unpaused for you
16:53:53  <scshunt> planetmaker: last game let you build while paused
16:54:07  <scshunt> and it seems sensible to let planning at least happen while the game is paused
16:54:09  <planetmaker> ehm... that should not happen
16:54:21  <Mark> cheats
16:54:23  <Mark> !password
16:54:24  <PublicServer> Mark: rafter
16:54:35  <PublicServer> *** Game still paused (number of players)
16:54:35  <PublicServer> *** Game unpaused (number of players)
16:54:35  <PublicServer> *** Mark joined the game
16:54:40  <Mark> or is it a setting nowadays?
16:54:59  <planetmaker> scshunt, even then, not. It's ok to unpause for a known person. But the point is to avoid sabotage by random people
16:55:00  <PublicServer> <Mark> nice map
16:55:16  <scshunt> ah ok
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17:19:33  <Jam35> !password
17:19:33  <PublicServer> Jam35: neared
17:19:51  <PublicServer> *** Jam35 joined the game
17:20:02  <PublicServer> <Jam35> ello
17:21:09  <Jam35> and thanks for the above ^
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17:27:14  <PublicServer> <Brumi> hello
17:27:14  <PublicServer> *** Brumi joined the game
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17:41:30  <Maraxus> !password
17:41:30  <PublicServer> Maraxus: damsel
17:41:46  <PublicServer> *** Maraxus joined the game
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18:09:19  <PublicServer> <Jam35> need me to stay Maraxus?
18:09:37  <PublicServer> <Maraxus> no
18:09:41  <PublicServer> <Jam35> k
18:09:44  <PublicServer> *** Jam35 has left the game (leaving)
18:09:44  <PublicServer> *** Game paused (number of players)
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18:14:49  *** Webster sets mode: +o evildwarfseviltwin
18:15:34  <PublicServer> *** Game still paused (number of players)
18:15:34  <PublicServer> *** Game unpaused (number of players)
18:15:36  <PublicServer> *** Ryton joined the game
18:15:54  <PublicServer> <Ryton> watery again
18:16:13  <PublicServer> <Ryton> hi Maraxus
18:16:23  <PublicServer> <Maraxus> hi
18:17:57  <PublicServer> <Ryton> Jams plan is original :-)
18:18:35  <PublicServer> <Maraxus> indeed :)
18:19:01  <PublicServer> <Ryton> could even be combined with a gap length of 1
18:19:11  <PublicServer> <Ryton> withouth diagonal tracks & with cl 0.5
18:19:19  <PublicServer> <Ryton> on the ML i mean
18:19:29  <PublicServer> <Ryton> makes hub building a tiny bit larger
18:19:39  <PublicServer> <Ryton> but can fill the ML even more :-)
18:19:49  <PublicServer> <Ryton> or Gap length of 0.5, if you like*
18:20:55  <PublicServer> *** Ryton has joined spectators
18:20:56  <PublicServer> *** Game paused (number of players)
18:21:01  <PublicServer> <Ryton> ru still busy/building?
18:21:16  <PublicServer> <Maraxus> no - still cooking up a plan
18:22:17  <PublicServer> *** Game still paused (number of players)
18:22:17  <PublicServer> *** Game unpaused (number of players)
18:22:19  <PublicServer> <V453000> mu
18:22:19  <PublicServer> *** V453000 joined the game
18:22:28  <PublicServer> <Ryton> beuh
18:22:34  <PublicServer> <Maraxus> hi V
18:22:34  <PublicServer> <Ryton> hi Vas
18:24:04  <PublicServer> <V453000> I like the last line of Sylf's plan
18:24:59  <PublicServer> *** V453000 has left the game (leaving)
18:24:59  <PublicServer> *** Game paused (number of players)
18:25:03  <V453000> n bai
18:25:39  <PublicServer> <Ryton> does it even matter ,with single drops?
18:25:41  <PublicServer> <Ryton> I doubht it
18:27:39  <PublicServer> *** Maraxus has left the game (leaving)
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18:47:52  <Vinnie_nl> !dl osx
18:47:52  <PublicServer> Vinnie_nl: http://binaries.openttd.org/nightlies/trunk/r25431/openttd-trunk-r25431-macosx-universal.zip
18:48:45  <Vinnie_nl> !password
18:48:45  <PublicServer> Vinnie_nl: jinxed
18:49:01  <PublicServer> *** Game still paused (number of players)
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18:49:19  <PublicServer> <Vinnie> hello
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19:07:07  <Ryton> hi vin
19:07:21  <Ryton> you have a plan for this game?
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19:20:54  <Vinnie_nl> not really
19:23:21  *** Sylf has joined #openttdcoop
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19:54:46  <planetmaker> !playercount
19:54:46  <PublicServer> planetmaker: Number of players: 0 (0 spectators)
19:54:52  <planetmaker> !restart
19:54:52  <PublicServer> planetmaker: Restart scheduled, will be initiated in next minute!
19:55:25  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
19:55:25  <PublicServer> Thank you for playing r25431.
19:55:28  <PublicServer> Server has exited
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19:55:43  <PublicServer> Autopilot engaged
19:55:43  <PublicServer> Loading savegame: '{#openttdcoop} - The Public Server (www.openttdcoop.org)'
19:55:43  *** ChanServ sets mode: +v PublicServer
19:55:43  *** Webster changes topic to "Cooperative OpenTTD | PSG262 (r25546M) | STAGE: Planning | New players, use @quickstart and !help | www.openttdcoop.org"
19:57:31  <planetmaker> shit... that's wrong
19:57:44  <planetmaker> !revision
19:57:44  <PublicServer> planetmaker: Game version is r25546M
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20:03:53  <planetmaker> !restart
20:03:53  <PublicServer> planetmaker: Restart scheduled, will be initiated in next minute!
20:04:25  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
20:04:26  <PublicServer> Thank you for playing r25546M.
20:04:29  <PublicServer> Server has exited
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20:04:40  <PublicServer> Autopilot engaged
20:04:40  <PublicServer> Loading savegame: '{#openttdcoop} - The Public Server (www.openttdcoop.org)'
20:04:40  *** ChanServ sets mode: +v PublicServer
20:04:40  *** Webster changes topic to "Cooperative OpenTTD | PSG262 (r25546M) | STAGE: Planning | New players, use @quickstart and !help | www.openttdcoop.org"
20:05:27  <planetmaker> !restart
20:05:27  <PublicServer> planetmaker: Restart scheduled, will be initiated in next minute!
20:05:30  <planetmaker> trallalala
20:05:36  <Sylf__> :)
20:06:25  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
20:06:25  <PublicServer> Thank you for playing r25546M.
20:06:29  <PublicServer> Server has exited
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20:06:39  <PublicServer> Autopilot engaged
20:06:39  <PublicServer> Loading savegame: '{#openttdcoop} - The Public Server (www.openttdcoop.org)'
20:06:39  *** ChanServ sets mode: +v PublicServer
20:06:39  *** Webster changes topic to "Cooperative OpenTTD | PSG262 (r25546M) | STAGE: Planning | New players, use @quickstart and !help | www.openttdcoop.org"
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20:07:04  <planetmaker> f§$%=&
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20:12:21  <planetmaker> !restart
20:12:21  <PublicServer> planetmaker: Restart scheduled, will be initiated in next minute!
20:12:25  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
20:12:25  <PublicServer> Thank you for playing r25546M.
20:12:29  <PublicServer> Server has exited
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20:12:39  <PublicServer> Autopilot engaged
20:12:39  <PublicServer> Loading savegame: '{#openttdcoop} - The Public Server (www.openttdcoop.org)'
20:12:39  *** ChanServ sets mode: +v PublicServer
20:12:39  *** Webster changes topic to "Cooperative OpenTTD | PSG262 (r25546) | STAGE: Planning | New players, use @quickstart and !help | www.openttdcoop.org"
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23:18:23  <Sylf> !dl source
23:18:23  <PublicServer> Sylf: http://binaries.openttd.org/nightlies/trunk/r25546/openttd-trunk-r25546-source.tar.xz
23:18:52  <Sylf> hmm, now we have a broken link
23:47:19  <DaRabman> !dl win64
23:47:20  <PublicServer> DaRabman: http://binaries.openttd.org/nightlies/trunk/r25546/openttd-trunk-r25546-windows-win64.zip
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23:52:34  <DaRabman> ditto

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