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00:38:21 <PublicServer> *** Game still paused (number of players) 00:38:21 <PublicServer> *** Sylf joined the game 00:51:18 <PublicServer> *** Sylf has left the game (leaving) 01:47:46 *** Sylf has quit IRC 01:48:06 *** uliko has quit IRC 01:57:14 *** pugi has quit IRC 02:01:36 *** Sylf has joined #openttdcoop 02:01:36 *** ChanServ sets mode: +o Sylf 02:05:25 *** condac_ has quit IRC 02:05:46 *** condac_ has joined #openttdcoop 02:33:30 *** condac__ has quit IRC 02:33:32 *** condac has joined #openttdcoop 02:53:37 *** roboboy has joined #openttdcoop 02:58:52 *** robotboy has joined #openttdcoop 03:05:48 *** roboboy has quit IRC 03:28:16 *** nicfer has quit IRC 04:30:38 *** minisylf has joined #openttdcoop 04:30:41 *** Sylf has quit IRC 04:41:09 *** DaRabman has quit IRC 05:08:47 *** minisylf has quit IRC 05:17:29 *** Sylf has joined #openttdcoop 05:17:29 *** ChanServ sets mode: +o Sylf 05:51:41 *** minisylf has joined #openttdcoop 05:52:06 *** Sylf has quit IRC 06:03:06 *** minisylf 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<PublicServer> Vinnie_nl: lather 09:28:59 <PublicServer> *** Game still paused (number of players) 09:29:01 <PublicServer> *** Vinnie joined the game 09:32:24 *** dwarf has quit IRC 09:34:15 *** roboboy has joined #openttdcoop 09:38:49 *** robotboy has quit IRC 09:49:38 *** Brumi has joined #openttdcoop 09:52:14 <PublicServer> *** Game still paused (number of players) 09:52:14 <PublicServer> *** Game unpaused (number of players) 09:52:14 <PublicServer> *** Brumi joined the game 09:52:16 <PublicServer> <Brumi> hello 09:52:26 <PublicServer> <Vinnie> hi 09:56:20 <PublicServer> *** Brumi has left the game (leaving) 09:56:20 <PublicServer> *** Game paused (number of players) 11:01:46 *** Sylf has quit IRC 11:07:13 *** uliko has joined #openttdcoop 11:07:13 *** ChanServ sets mode: +o uliko 11:07:48 *** Brumi has quit IRC 11:42:57 *** Dom_ has joined #openttdcoop 11:46:36 <Dom_> !playercount 11:46:36 <PublicServer> Dom_: Number of players: 1 (0 spectators) 11:46:39 <Dom_> !players 11:46:42 <PublicServer> Dom_: Client 50 (Orange) is Vinnie, in company 1 (Vikgard Transport) 11:48:22 *** nicfer has joined #openttdcoop 12:03:51 *** Sylf has joined #openttdcoop 12:03:51 *** ChanServ sets mode: +o Sylf 12:08:33 *** Anson has joined #openttdcoop 12:09:22 <fonsinchen> !password 12:09:22 <PublicServer> fonsinchen: napalm 12:09:49 <PublicServer> *** Game still paused (number of players) 12:09:52 <PublicServer> *** fonso joined the game 12:10:03 <PublicServer> *** fonso has joined company #1 12:10:03 <PublicServer> *** Game unpaused (number of players) 12:13:40 <PublicServer> *** fonso has left the game (leaving) 12:13:40 <PublicServer> *** Game paused (number of players) 12:50:28 <adit> !playercount 12:50:28 <PublicServer> adit: Number of players: 2 (0 spectators) 12:57:28 <PublicServer> *** Vinnie has left the game (general timeout) 12:57:28 <PublicServer> *** Vinnie has left the game (connection lost) 13:05:51 <nicfer> !dl win64 13:05:51 <PublicServer> nicfer: http://binaries.openttd.org/nightlies/trunk/r25549/openttd-trunk-r25549-windows-win64.zip 13:07:42 <nicfer> !password 13:07:42 <PublicServer> nicfer: vainer 13:07:54 <PublicServer> *** Game still paused (number of players) 13:07:57 <PublicServer> *** nicfer joined the game 13:21:30 <PublicServer> *** nicfer has left the game (leaving) 13:59:24 <Vinnie_nl> !password 13:59:24 <PublicServer> Vinnie_nl: hanker 13:59:38 <PublicServer> *** Game still paused (number of players) 13:59:41 <PublicServer> *** Vinnie joined the game 14:06:03 <PublicServer> *** Vinnie has left the game (leaving) 14:36:59 <Maraxus> !password 14:36:59 <PublicServer> Maraxus: dinned 14:37:12 <PublicServer> *** Game still paused (number of players) 14:37:13 <PublicServer> *** Maraxus joined the game 14:37:40 <PublicServer> *** Maraxus has left the game (leaving) 14:38:07 *** Dom_ has quit IRC 14:45:23 *** tycoondemon has quit IRC 14:45:50 *** tycoondemon has joined #openttdcoop 15:08:39 *** Dom_ has joined #openttdcoop 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<PublicServer> <Ryton> oi 17:27:14 <PublicServer> *** Ryton joined the game 17:31:21 <PublicServer> *** Ryton has joined spectators 17:31:23 <PublicServer> *** Ryton has left the game (leaving) 17:36:45 <PublicServer> *** Maraxus has joined company #1 17:38:09 <PublicServer> *** Maraxus has left the game (leaving) 17:39:48 *** ODM has joined #openttdcoop 17:39:48 *** ChanServ sets mode: +o ODM 17:40:26 *** madsen has joined #openttdcoop 17:42:19 *** madsen has quit IRC 17:53:35 *** Ryton has joined #openttdcoop 17:55:33 *** Mark has joined #openttdcoop 17:55:33 *** Webster sets mode: +o Mark 17:55:42 <Ryton> howdy Mark 17:56:29 <Mark> hai 17:56:40 <Mark> !dl win64 17:56:41 <PublicServer> Mark: http://binaries.openttd.org/nightlies/trunk/r25549/openttd-trunk-r25549-windows-win64.zip 17:57:50 <Mark> !password 17:57:50 <PublicServer> Mark: punted 17:57:57 <PublicServer> *** Game still paused (number of players) 17:58:00 <PublicServer> *** Mark joined the game 18:03:25 <PublicServer> *** Mark has left the game (leaving) 18:07:49 <Jam35> !password 18:07:49 <PublicServer> Jam35: legacy 18:08:06 <PublicServer> *** Game still paused (number of players) 18:08:07 <PublicServer> *** Jam35 joined the game 18:09:04 <PublicServer> *** Jam35 has left the game (leaving) 18:12:52 *** Ryton has quit IRC 18:22:12 *** Progman has joined #openttdcoop 18:25:18 *** Vinnie_nl has joined #openttdcoop 18:25:18 *** ChanServ sets mode: +o Vinnie_nl 18:53:47 *** Ryton has joined #openttdcoop 19:13:22 *** dwarf has joined #openttdcoop 19:13:22 *** ChanServ sets mode: +o dwarf 19:22:29 *** dwarf has quit IRC 19:22:56 *** dwarf has joined #openttdcoop 19:22:56 *** ChanServ sets mode: +o dwarf 19:23:53 <Vinnie_nl> !password 19:23:53 <PublicServer> Vinnie_nl: legacy 19:24:12 <PublicServer> *** Game still paused (number of players) 19:24:13 <PublicServer> *** Vinnie joined the game 19:26:31 <Maraxus> !password 19:26:31 <PublicServer> Maraxus: legacy 19:26:45 <PublicServer> *** Game still paused (number of players) 19:26:46 <PublicServer> *** Maraxus joined the game 19:28:33 <PublicServer> *** Vinnie has left the game (general timeout) 19:28:33 <PublicServer> *** Vinnie has left the game (connection lost) 19:33:41 *** dwarf has quit IRC 19:39:07 <PublicServer> *** Maraxus has left the game (leaving) 19:39:23 *** Maraxus has quit IRC 19:54:12 *** ODM has quit IRC 19:57:31 *** nicfer has joined #openttdcoop 20:07:45 <Anson> !password 20:07:45 <PublicServer> Anson: primps 20:07:58 <PublicServer> *** Game still paused (number of players) 20:08:00 <PublicServer> *** Anson joined the game 20:08:10 <fonsinchen> !password 20:08:10 <PublicServer> fonsinchen: primps 20:08:22 <PublicServer> *** Game still paused (number of players) 20:08:24 <PublicServer> *** fonso joined the game 20:09:34 <Ryton> !password 20:09:34 <PublicServer> Ryton: primps 20:09:49 <PublicServer> *** Game still paused (number of players) 20:09:49 <PublicServer> *** Ryton joined the game 20:09:57 <PublicServer> <Ryton> no additional votes yet? 20:10:01 <PublicServer> <Ryton> pff, slow game :p 20:10:07 <PublicServer> *** Ryton has left the game (leaving) 20:10:46 *** Mark has quit IRC 20:11:28 *** Mark has joined #openttdcoop 20:11:28 *** Webster sets mode: +o Mark 20:12:26 *** Progman has quit IRC 20:14:33 <Vinnie_nl> i should have add a sign above my plan saying" Just like Rytons plan only i change it like below" 20:14:51 *** [1]Mark has joined #openttdcoop 20:19:33 *** Mark has quit IRC 20:20:56 *** Chris_Booth has joined #openttdcoop 20:21:31 <PublicServer> *** Anson has joined company #1 20:21:53 <PublicServer> *** Game still paused (number of players) 20:21:53 <PublicServer> *** Game unpaused (number of players) 20:21:56 <PublicServer> *** Chris Booth joined the game 20:22:57 <PublicServer> *** Anson has joined spectators 20:22:57 <PublicServer> *** Game paused (number of players) 20:23:54 *** [1]Mark has quit IRC 20:26:45 <PublicServer> *** Chris Booth has left the game (leaving) 20:31:56 *** mfb- has joined #openttdcoop 20:31:56 *** ChanServ sets mode: +o mfb- 20:32:02 <mfb-> hi 20:33:18 <mfb-> !password 20:33:18 <PublicServer> mfb-: cluing 20:33:29 <PublicServer> *** Game still paused (number of players) 20:33:31 <PublicServer> *** mfb joined the game 20:33:33 <PublicServer> <mfb> oh so many plans 20:35:48 *** Gregor-PLNL has quit IRC 20:36:48 <Ryton> just out of curiosity: is it technically possible to apply a patch onto the ottdcoop server games? 20:37:14 <Ryton> or is it always a "clean" nightly revision ? 20:37:20 <PublicServer> <mfb> some branch? I guess, but we do not do that 20:37:22 <Ryton> that is already pre-compiled? 20:37:38 <Ryton> yes, eg a patch or group of patches 20:38:05 <PublicServer> <mfb> well nightlies -are- patches :D 20:38:10 <Ryton> well, yes 20:38:30 <Ryton> but I assume they are compiled elsewhere, and the server fetches them from one central location, no? 20:38:33 <V453000> technically perhaps, but it wont happen. 20:38:35 <Ryton> just the most recent one? 20:38:39 <Sylf> I believe PS is patched 20:38:42 <TWerkhoven> you mean will it be trunk, as opposed to 3rd party patches 20:39:01 <V453000> I doubt he means server-side patches only Sylf 20:39:15 <Sylf> right. 20:39:23 <Ryton> well, e.g. things like copy-paste pach could be usefull if they were server-based :p 20:39:33 <Ryton> patch* 20:39:47 <V453000> not really 20:39:52 <Sylf> that kind of patch will probably never be used 20:40:04 <Ryton> I know 20:40:12 <Ryton> will not be implemented in main revision 20:40:15 <Ryton> with plenty of good reasons 20:40:25 <Ryton> but could be usefull for an openttd coop style of game 20:40:26 <V453000> and same reasons why we wont use it 20:40:37 <V453000> since when is coop about cloning things? 20:40:37 <Sylf> unless some "thing" happen and it gets committed to the trunk :) 20:40:40 <Ryton> thinking of the 6x6 or larger repetitive mergers that occur sometimes 20:41:00 <mfb-> they are extremely rare 20:41:18 <mfb-> and with several builders, they are not so time-consuming 20:41:22 <V453000> not even worth discussing 20:41:23 <Ryton> I like them, except for the time :p 20:41:24 <V453000> goodnight 20:41:28 <Ryton> cya :-) 20:41:46 <mfb-> gn8 20:42:06 <Ryton> but thats just an example. I would just assume it could be fun to add some unsupported feature/diff for one game only 20:42:12 <Ryton> to test / abuse it :-) 20:42:22 <V453000> 1. thats what .dev is for 20:42:26 <Ryton> even if its usefullness for typical game is rare 20:42:32 <V453000> 2. breaking savegame compatibility for archive = absolute no 20:42:48 <Ryton> true, 2 is a good point 20:43:13 <Ryton> 1 => I'll take a look, dindt knew there was active building being done there 20:43:24 <V453000> I didnt say there is 20:43:58 <V453000> but if someone did want to make such a game, the server is there 20:44:33 <nicfer> !password 20:44:33 <PublicServer> nicfer: cluing 20:44:45 <Ryton> but my question was mainly hypotetical: if it would be possible here 20:44:45 <PublicServer> *** Game still paused (number of players) 20:44:46 <PublicServer> *** nicfer joined the game 20:44:53 <Ryton> I guess the answer is yes, if hell freezes over :p 20:45:15 <Sylf> or, simply if people agree to test something out on .dev 20:45:24 <Sylf> but not on PS 20:46:27 <V453000> example 20:46:38 <V453000> pro zone game 13 requires specific revision to run properly 20:46:49 <V453000> ask people who saw the game, then ask people who saw it properly 20:47:05 <V453000> now imagine the mess you would need to keep savegames 20:47:26 <V453000> -> hypothetical question is cute but losing save compatibility is absolutely no go 20:48:26 * V453000 out 20:49:57 <PublicServer> <Anson> which game version(s) do i need to load any savegames ? .... i recently tried and all the railtypes were wrong, using nuts or whatever and messing up the trains too (some train with engines instead of wagons, etc) 20:51:02 <Sylf> Normally you can use the current PS version 20:51:21 <Sylf> But you will want the proper version of all NewGRFs used 20:52:05 <Ryton> can you give a specific example, Anson? 20:52:23 <PublicServer> <Anson> I'll test it now .... BRB 20:52:37 <PublicServer> *** Anson has left the game (leaving) 20:53:11 <mfb-> how advanced is PZ, by the way? 20:53:13 <mfb-> at 200k? 20:53:21 <Sylf> I once loaded PSG180 with wrong version of logic train, and... the result was interesting for couple of minutes :) 20:53:35 <hylje_> heh 20:54:05 <Anson> ok. here is the first result: 20:55:28 <Anson> public server game 121 final --> 3 missing grf files which are not available for download 20:55:29 <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 20:56:17 <PublicServer> *** fonso has left the game (leaving) 20:57:08 <Sylf> if you have missing grf's, you need to fix that, not worrry about game version 20:57:08 <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 20:58:15 <Sylf> You may have to scour through GRF Crawler too 20:59:34 <PublicServer> *** mfb has left the game (leaving) 21:00:27 <Anson> next: ABR09_savegame.... missing grf again.... newtree.grf 21:00:29 <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 21:00:58 <Sylf> you can safely ignore newtree.grf 21:01:36 <mfb-> you don't like trees? :(( 21:01:46 <Ryton> stolentrees :-) 21:01:53 <Sylf> newtree.grf is one of those grf file that was once available on bananas 21:01:59 <Ryton> wasnt there an unofficial download locations? 21:02:02 <Ryton> location* 21:02:09 <Sylf> but the author worked with bananas team to have it removed later 21:02:14 <Sylf> one of those stupid grfs 21:02:24 <planetmaker> one of... or... the only one. Earned by a permaban to the system 21:02:44 <Sylf> but it only affects the appearance and not the actual game behavior, so you can ignore that grf missing 21:02:59 <planetmaker> ^ 21:03:11 <planetmaker> but by default openttd will disallow loading nevertheless 21:03:28 <Sylf> hm :/ 21:03:57 <Anson> but with a missing grf. how do i start the map?? 21:03:58 <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 21:04:36 <Sylf> google might be your friend 21:04:44 <planetmaker> in the console: set scenario_developer 1 21:05:01 *** KenjiE20 has quit IRC 21:05:06 <Sylf> does that work for loading a .sav? 21:05:14 <planetmaker> I believe so 21:05:35 <planetmaker> I might be wrong 21:05:40 <planetmaker> test :-P 21:05:40 *** KenjiE20 has joined #openttdcoop 21:05:41 *** ChanServ sets mode: +o KenjiE20 21:07:17 <Anson> oh... ottd just crashed... using the current nightly from the current psg... and loading an old psg... assertion failed economy.cpp cargo.cap and cargo.remaining count 21:10:44 <Anson> one of the missing grfs that i am shown now is the grfpack 7.3 21:10:46 <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 21:11:08 <Anson> can i install multiple grfpacks? 21:12:17 <Sylf> if you can find a copy. 21:12:34 <Anson> and where do i find old grfpacks? 21:12:36 <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 21:13:04 <Sylf> You don't. 21:14:09 *** Ryton has quit IRC 21:14:11 <Anson> i tried searching external websites... it found it and then redirects me to the download page in the wiki which has only version 8.0 21:14:49 <Sylf> because the latest pack works in place of the previous versions 21:15:05 <Anson> yes????? 21:15:11 <Sylf> the only thing that really matters are the actual version of individual GRFs 21:19:59 <Anson> i can play the current psg. thus should have the newest grfpack... but on loading psg121, i am shown thatpackage 8.0 is missing? 21:20:20 *** Vinnie_nl has quit IRC 21:28:39 <Sylf> do you actually have GRF pack 8.0 installed? 21:29:25 <Sylf> if you do, the warning should say "Found compatible files" and you should be able to load the file 21:31:00 <PublicServer> *** nicfer has left the game (leaving) 21:33:43 <Anson> just tested with another ottd version (1.3.1 stable). now i get 3 missing grf files for psg121.sav. ... this content is unknown and cant be downloaded. this is a replacement for an existing grf 21:33:44 <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 21:34:10 <Sylf> show me a screenshot 21:35:56 <Anson> can you test it yourself? start ottd 1.3.1 and try loading publicservergame.121.final.sav 21:36:30 <Anson> show screenshot. how? 21:36:33 <Sylf> The result will differ from person to person 21:36:51 <Sylf> I probably have different number of GRF files loaded on my PC 21:37:08 <Sylf> For screenshot - take a screenshot of your game with GRF window open 21:37:16 <Sylf> then post it on some image sharining site 21:43:08 <Anson> shots taken... which site do you recommend? (never did this before) 21:43:21 <Anson> or email? 21:44:01 <Sylf> imgur or whatever. 21:49:20 *** Jam35 has quit IRC 21:51:42 *** Chris_Booth has quit IRC 22:01:44 <Anson> i have some webspace... not used yet... just installed... connection/sync does not work 22:20:13 *** Dom_ has quit IRC 22:31:44 *** Brumi has joined #openttdcoop 22:37:57 <PublicServer> *** Game still paused (number of players) 22:37:58 <PublicServer> *** Brumi joined the game 22:39:06 <PublicServer> *** Brumi has left the game (leaving) 22:44:46 *** Brumi has quit IRC 23:30:59 *** Mazur has quit IRC 23:36:32 *** mfb- has quit IRC