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00:10:00 *** evildwarfseviltwin has quit IRC 00:12:23 <Anson> !password 00:12:23 <PublicServer> Anson: butted 00:12:44 <PublicServer> *** Game still paused (number of players) 00:12:47 <PublicServer> *** Anson joined the game 00:14:58 <PublicServer> <Anson> AAAAAAAAAAAAAAHHHHHHHHHH .... who attacked my eyes with neon purple maglev tracks ? :-) 01:05:18 <BiG_MeEcH_> Jam :D 01:05:25 <BiG_MeEcH_> !players 01:05:28 <PublicServer> BiG_MeEcH_: Client 278 is Anson, a spectator 01:13:30 *** BiG_MeEcH_ has quit IRC 01:15:00 *** BiG_MeEcH has joined #openttdcoop 01:15:06 <BiG_MeEcH> YoooooooooooooooooooOOO! 01:15:09 <BiG_MeEcH> !players 01:15:12 <PublicServer> BiG_MeEcH: Client 278 is Anson, a spectator 01:20:20 *** cyph3r has quit IRC 02:18:41 *** Mks_ has joined #openttdcoop 02:18:43 *** roboboy has joined #openttdcoop 02:24:32 *** mks has quit IRC 02:55:43 *** nicfer1 has quit IRC 02:58:04 *** nicfer1 has joined #openttdcoop 02:58:23 *** bug_sniper has joined #openttdcoop 04:13:43 *** [1]Mark has joined #openttdcoop 04:19:47 *** Mark has quit IRC 04:19:47 *** [1]Mark is now known as Mark 04:21:35 *** bug_sniper has quit IRC 04:34:30 *** Max| has quit IRC 04:38:47 <BiG_MeEcH> !password 04:38:47 <PublicServer> BiG_MeEcH: brunts 04:39:00 <PublicServer> *** Game still paused (number of players) 04:39:03 <PublicServer> *** Big Meech joined the game 04:48:11 <PublicServer> <Anson> hallo 04:48:37 <PublicServer> *** Anson has joined company #1 04:48:41 <PublicServer> *** Big Meech has joined company #1 04:48:41 <PublicServer> *** Game unpaused (number of players) 04:48:45 <PublicServer> <Big Meech> :D 04:49:19 <PublicServer> <Big Meech> yooooooooooooooo! 04:49:29 <PublicServer> <Anson> i found a malfunctioning PBS signal :-) :-( 04:50:19 <PublicServer> <Anson> it leads to 4 rails, but one of them is never used, and another is only used if there is no traion in the first waiting space (but the second is still free) 04:50:37 <PublicServer> <Big Meech> BBH01 has sime issues 04:52:29 <PublicServer> <Big Meech> how do you calc the tl of 2 gap of 8 ? 04:53:03 <PublicServer> <Big Meech> hmm i think that number is wrong 04:54:05 <PublicServer> <Anson> i don't understand what you want to calc ? 04:54:21 <PublicServer> <Big Meech> theres 2 tunnels with gap of 8 04:54:24 <PublicServer> <Anson> you have two bridges with length 8 and want to know how long trains may be ? 04:54:38 <PublicServer> <Big Meech> no for here 04:54:41 <PublicServer> <Big Meech> I know tl is 2 04:55:11 <PublicServer> <Anson> for another map ? 04:55:14 <PublicServer> <Big Meech> no this map :P 04:55:28 <PublicServer> <Big Meech> slow entry for tunnels of 8 04:56:18 <PublicServer> <Anson> if TL is fixed, why do you want to calc it ? 04:56:44 <PublicServer> <Big Meech> ... 04:57:04 <PublicServer> <Big Meech> I just did that :D 04:57:18 <PublicServer> <Anson> 2 tunnels should be good enough 04:58:12 <PublicServer> <Anson> @gap 2 04:58:26 <PublicServer> <Anson> @@(gap 2) 04:58:27 <Webster> PublicServer: For Trainlength of 2: <= 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4. 04:59:04 <PublicServer> <Anson> the 8 is the max for two tunnels, thus it might give problems ... to be safe, you need 3 04:59:22 <PublicServer> <Big Meech> yeah looked like 04:59:29 <PublicServer> <Big Meech> I revised 2 tunnels to Lenght 7 05:00:08 <PublicServer> <Anson> depends on diagonals, speeds, and many other factors, and i was told that most calculations are only approximations 05:02:54 <PublicServer> <Anson> did you look at the "!malfunctioning PBS" ? 05:03:32 <PublicServer> <Anson> i could fix it by converting to presigs, but left it to possibly find the problem/bug ... my guess is that it has too many penalties 05:04:06 <PublicServer> <Big Meech> well it was lacking the 2 wayh on exit 05:04:56 <PublicServer> <Big Meech> oh wow 05:05:22 <PublicServer> <Anson> still doesn't work 05:05:44 <PublicServer> <Anson> i stoppped two trains in the tunnels for testing 05:05:59 *** bug_sniper has joined #openttdcoop 05:06:28 <PublicServer> <Big Meech> maybe the other 2 need road penalty 05:07:23 <PublicServer> <Anson> strange ... when i tested it earlier, the blue tunnels was used when bay1 was empty 05:07:48 <PublicServer> <Big Meech> what if 05:07:55 <PublicServer> <Big Meech> it doesnt have 4 lanes to choose from 05:08:05 <PublicServer> <Big Meech> Pregignals to spliut, then PBS split again ? 05:08:27 <PublicServer> <Anson> wait 05:08:43 <PublicServer> <Anson> i already tested that ... but want to know why THIS does not work 05:08:57 <PublicServer> <Big Meech> like that demo nearby i jsut made 05:09:35 <PublicServer> <Anson> no need for your big splitter ... can also be built very small ... i can do it ... but wanted to leave the PBS to see why it doesn't work 05:11:29 <PublicServer> <Big Meech> I dont know 05:11:43 <PublicServer> <Anson> now the tzrains stop ans wait, and only after some time go through the second tunnel .... let me check variables for wait times 05:12:49 <PublicServer> <Anson> wait-for-pbs-path and similar variables are ok 05:13:12 <PublicServer> <Big Meech> what about a 2-way there instead? 05:13:42 <PublicServer> <Anson> look at the trains now ... one train blocks the first tunnel, and they always wait a while before entering the second !?!?!?! 05:13:56 <PublicServer> <Big Meech> that one has been blocking the tunnel for a while 05:14:02 <PublicServer> <Big Meech> what happens when that train is clear ? 05:15:08 <PublicServer> <Anson> problem appears when they had to stop first and then continue only with delay after the second tunnel is cleared 05:15:32 <PublicServer> <Big Meech> whoa 05:15:38 <PublicServer> <Big Meech> see that? :) 05:16:05 <PublicServer> <Big Meech> weird 05:16:23 <PublicServer> <Anson> without the first tunnel, they now properly use the others ... 05:16:41 <PublicServer> <Big Meech> odd indeed 05:16:48 <PublicServer> <Anson> OH ... tunnels 2,3,4 have 2way signals, but the first tunnels has a PBS only 05:17:18 <PublicServer> <Big Meech> oh nice 05:17:29 <PublicServer> <Big Meech> you figured it out 05:18:36 <PublicServer> <Big Meech> you could fix it with a rebuild there 05:18:50 <PublicServer> <Anson> yes, it works now ... problem was the PBS after the tunnel, instead of a 2way 05:19:01 <PublicServer> <Big Meech> sure, but it does need a PBS there 05:19:28 <PublicServer> <Anson> hehe, i figured it out since i had built the same problem on the last map and someone explained to me how evil PBS without 2way signal are :-) 05:19:38 <PublicServer> <Big Meech> :D 05:19:44 <PublicServer> <Big Meech> Evil like that V4500000000000 guy 05:19:46 <PublicServer> <Big Meech> :D 05:21:00 <PublicServer> <Anson> now the tunnel could be shortened and the station moved by one tile 05:21:26 <PublicServer> <Big Meech> lets do it :) 05:21:45 <PublicServer> <Anson> ARGS 05:22:03 <PublicServer> <Big Meech> bridge oveer 05:22:09 <PublicServer> <Anson> do you see the red rail ? :-( 05:22:33 <PublicServer> <Big Meech> yes 05:22:39 <PublicServer> <Big Meech> I saw it earlier 05:24:35 <PublicServer> <Big Meech> LMAO 05:24:41 <PublicServer> <Big Meech> stop clickinggggggggggggg xD 05:25:11 <PublicServer> <Anson> done ? 05:25:15 <PublicServer> <Big Meech> I think so 05:26:29 <PublicServer> <Anson> and what about the other signal at "! 2 exit without entry" ? ... simply change block to entry ? 05:27:21 <PublicServer> <Anson> or would that need to be combo and another set of entry/exit next to it ? 05:27:33 <PublicServer> <Big Meech> im guessing it was supposed to be presignals 05:28:16 <PublicServer> <Anson> yes ... block should be entry ... but should it be entry or combo ? 05:29:14 <PublicServer> <Big Meech> I dont think it would be anything but entry 05:30:00 <PublicServer> <Anson> no, only entry signal : the first split is for BBH02 vs BBH04 ... the entry/exit split is both for BBH04 and thus needs the presig 05:30:40 <PublicServer> <Anson> if the first split would also be for BBH04 only, a series of entry/combo/exit would be needed 05:31:42 <PublicServer> <Anson> fixed ... it is entry now 05:33:13 <PublicServer> <Anson> hehe, i detected both problems when i saved the game and let it run offline while nobody was there ... stopped two trains near the ML and watched the jam :-) ... and then saw where no jam should be with the propeer signal 05:33:39 <PublicServer> <Big Meech> only Jam35 05:34:54 <PublicServer> <Anson> he wasn't there when i tested offline :-) 05:35:44 <PublicServer> <Big Meech> we need more beer 05:35:52 <PublicServer> <Anson> but i still don't understand the colors 05:36:06 <PublicServer> <Big Meech> Jam is trying to blind you 05:36:29 <PublicServer> <Anson> at first i thought that each sideline got a color, or each hub, but it changes more often 05:36:56 <PublicServer> <Big Meech> dunno 05:36:59 <PublicServer> <Big Meech> im tired 05:37:05 <PublicServer> <Anson> i was blinded ... by the neon purple maglev tracks :-) :-( 05:37:47 <PublicServer> <Big Meech> if you are done I am going to go 05:38:07 <PublicServer> <Anson> let me recolor 3 rails 05:38:54 <PublicServer> <Anson> just to show what was changed ... recolored our changes in blue 05:39:08 <PublicServer> <Anson> I'll leave now too 05:39:18 <PublicServer> <Big Meech> kk 05:40:32 <PublicServer> <Big Meech> i can has go nao? xD 05:41:14 <PublicServer> <Anson> yes ... signs can be written while paused :-) 05:41:24 <PublicServer> *** Big Meech has joined spectators 05:41:24 <PublicServer> *** Game paused (number of players) 05:41:36 <PublicServer> <Big Meech> no they cant? 05:41:36 <PublicServer> <Big Meech> xD 05:41:46 <PublicServer> <Big Meech> can they? 05:42:16 <PublicServer> <Anson> advanced setting 05:42:40 <PublicServer> <Anson> when paused allow all non-construction actions 05:42:58 <PublicServer> <Big Meech> I see that, so how do i go abotu making a sign then? 05:43:01 <PublicServer> <Big Meech> what is the hot key? 05:43:03 <PublicServer> <Anson> signs are no construction :-) 05:43:21 <PublicServer> <Anson> default hotkey is O 05:43:44 <PublicServer> <Big Meech> hmm still cant make a sign 05:44:02 <PublicServer> <Big Meech> oh well 05:44:04 <PublicServer> <Big Meech> ttyl 05:44:07 <PublicServer> <Anson> you need to have joined, thus the games runs anways when on the welcome server 05:44:21 <PublicServer> <Big Meech> OH 05:44:23 <PublicServer> <Big Meech> Gotcha 05:44:26 <PublicServer> <Big Meech> seeya :) 05:44:45 <PublicServer> <Anson> but here, it is still paused when only you have joined, and then you can setup signs 07:20:23 *** bug_sniper_ has joined #openttdcoop 07:21:37 *** bug_sniper has quit IRC 08:40:50 *** Simmo has joined #openttdcoop 08:41:48 *** Simmo has quit IRC 08:58:54 *** bug_sniper_ has quit IRC 09:17:48 *** evildwarfseviltwin has joined #openttdcoop 09:17:48 *** Webster sets mode: +o evildwarfseviltwin 09:32:38 *** evildwarfseviltwin has quit IRC 09:33:02 *** evildwarfseviltwin has joined #openttdcoop 09:33:02 *** Webster sets mode: +o evildwarfseviltwin 10:35:31 *** evildwarfseviltwin has quit IRC 11:40:08 *** tycoondemon2 has joined #openttdcoop 11:45:34 *** tycoondemon has quit IRC 13:49:10 *** roboboy has quit IRC 13:49:52 *** valhallasw has joined #openttdcoop 14:13:20 *** Max| has joined #openttdcoop 14:18:43 *** mks has joined #openttdcoop 14:25:26 *** Mks_ has quit IRC 14:43:34 *** valhallasw has quit IRC 15:04:58 *** MrD2DG has joined #openttdcoop 15:05:14 <MrD2DG> !password 15:05:14 <PublicServer> MrD2DG: rented 15:05:25 <PublicServer> *** Game still paused (number of players) 15:05:25 <PublicServer> *** Game unpaused (number of players) 15:05:28 <PublicServer> *** MrD2DG joined the game 15:05:31 <PublicServer> <MrD2DG> Hihi 15:08:26 *** valhallasw has joined #openttdcoop 15:40:34 <nicfer1> !password 15:40:34 <PublicServer> nicfer1: ramble 15:40:49 <PublicServer> *** nicfer joined the game 15:41:01 <PublicServer> <nicfer> hu 15:41:07 <PublicServer> <MrD2DG> Hihi 15:41:09 <PublicServer> *** nicfer has joined company #1 15:59:13 <PublicServer> <nicfer> I redid the toy factory <-> bbh05 ML 15:59:37 <PublicServer> <nicfer> now is sort of full 4th lines 15:59:43 <PublicServer> <MrD2DG> Oh yeah, saw that yesterday 16:00:33 <PublicServer> <MrD2DG> Oh you changed it again, now i see 16:10:48 *** Progman has joined #openttdcoop 16:38:45 *** evildwarfseviltwin has joined #openttdcoop 16:38:45 *** Webster sets mode: +o evildwarfseviltwin 16:45:08 <PublicServer> <nicfer> I think I completed toy factory exit 16:45:15 *** Jam35 has joined #openttdcoop 16:45:22 <PublicServer> <MrD2DG> Nice 16:45:28 <PublicServer> <MrD2DG> So many connections :P 16:46:15 *** Progman has quit IRC 16:48:21 <Jam35> !password 16:48:21 <PublicServer> Jam35: martin 16:48:31 <PublicServer> *** Jam35 joined the game 16:48:35 <PublicServer> <Jam35> howdy 16:48:37 <PublicServer> <nicfer> hijam 16:48:39 <PublicServer> <MrD2DG> Hi 16:48:46 <PublicServer> *** Jam35 has joined company #1 16:49:14 <PublicServer> *** nicfer has left the game (leaving) 16:50:31 <PublicServer> <Jam35> not looking too bad 16:50:37 <PublicServer> <MrD2DG> Yup 16:50:39 <PublicServer> <Jam35> BBH 05 is nice :) 16:50:46 <PublicServer> <MrD2DG> Thanks :P 16:51:40 <PublicServer> <Jam35> 3rd into Fiz/Sweets B? 16:51:55 <PublicServer> <MrD2DG> Hmm 16:52:09 <PublicServer> <MrD2DG> Maybe, didn't realise it was slowing 16:52:11 <PublicServer> <Jam35> looks the busiest atm 16:52:22 <PublicServer> <MrD2DG> Yeah 17:30:00 <PublicServer> <Big Meech> no way 17:30:06 <PublicServer> <MrD2DG> Yes way? 17:30:12 <PublicServer> <Big Meech> NO WAY 17:30:18 <PublicServer> <MrD2DG> YESSSS WAYYY 17:30:20 <PublicServer> <Big Meech> I mean Hi 17:30:26 <PublicServer> <MrD2DG> ¬_¬ 17:31:20 <PublicServer> <Big Meech> hi Jam 64 17:31:40 <PublicServer> <Jam35> hello :p 17:33:02 <PublicServer> *** Big Meech has joined company #1 17:35:39 <PublicServer> <Big Meech> who's building the blue addition to the slh ? :) 17:35:54 <PublicServer> <MrD2DG> Im expanding bbh 02 a bit 17:36:04 <PublicServer> <Big Meech> kk 17:38:48 *** uliko has joined #openttdcoop 17:38:49 *** ChanServ sets mode: +o uliko 17:50:54 <V453000> !password of ass 17:50:54 <PublicServer> V453000: quacks 17:51:04 <PublicServer> <V453000> moo 17:51:06 <PublicServer> *** V453000 joined the game 17:51:08 <PublicServer> <MrD2DG> Hihih 17:51:18 <PublicServer> <Jam35> slurp 17:57:57 <PublicServer> *** Big Meech has joined spectators 18:01:07 *** evildwarf has joined #openttdcoop 18:01:07 *** Webster sets mode: +o evildwarf 18:08:21 *** evildwarfseviltwin has quit IRC 18:22:17 <PublicServer> <V453000> I see SLH reduction MrD2DG? :D 18:22:19 <PublicServer> <V453000> orwat 18:22:29 <PublicServer> <MrD2DG> Lol yeah 18:22:39 <PublicServer> <MrD2DG> I forgot half of it was basically useless 18:23:11 <PublicServer> <MrD2DG> So to reduce the problems when i make it LLL_RRR i 'm deleting half of it :D 18:23:46 <PublicServer> <Big Meech> no way 18:23:52 <PublicServer> <MrD2DG> Shhh 18:23:58 <PublicServer> <Big Meech> impossible 18:26:56 <PublicServer> <Big Meech> you should make it LLLLRRRR now that you have all of that nice room 18:26:58 <PublicServer> <MrD2DG> :P 18:27:04 <PublicServer> <MrD2DG> NTY 18:27:07 <PublicServer> <Big Meech> YARLYTY 18:41:01 *** ODM has joined #openttdcoop 18:41:01 *** ChanServ sets mode: +o ODM 19:06:04 <PublicServer> <Jam35> 900 trains now 19:06:15 <PublicServer> <MrD2DG> Need more :P 19:06:21 <PublicServer> <Jam35> indeed :) 19:06:52 <PublicServer> <Jam35> I would add them but feel some things might break :p 19:07:02 <PublicServer> <MrD2DG> :P 19:13:56 <PublicServer> <V453000> well thats why you build it L_R :P 19:14:27 <PublicServer> <Jam35> on stable? 19:14:33 <PublicServer> <Jam35> yes true 19:14:43 <PublicServer> <Jam35> but this is different 19:15:17 <PublicServer> <V453000> SLHs 19:15:31 <PublicServer> <V453000> you dont start with LL_RR SLs ever.. 19:15:42 <PublicServer> <MrD2DG> *cough* 19:15:50 <PublicServer> <Jam35> oh i c 19:16:02 <PublicServer> <V453000> and the only downside to starting with L_R is that people Always underestimate how much space they need to leave 19:16:08 <PublicServer> <Jam35> wrong wavelength 19:16:10 <PublicServer> <V453000> I dont have problems with starting with L_R 19:17:09 <PublicServer> <V453000> but since L_R needs very quick expanding it is usually more convenient to start with LL_RR already 19:17:28 <PublicServer> <V453000> and LLL_RRR for start basically means everybody leaves enough space that expanding to 5L_5R is rather easy 19:21:20 *** filter_select has quit IRC 19:21:20 *** scshunt has quit IRC 19:21:20 *** planetmaker has quit IRC 19:21:20 *** EyeMWing has quit IRC 19:21:21 *** valhallasw has quit IRC 19:21:21 *** tycoondemon2 has quit IRC 19:21:21 *** nicfer1 has quit IRC 19:21:40 *** filter_select has joined #openttdcoop 19:21:40 *** planetmaker has joined #openttdcoop 19:21:40 *** scshunt has joined #openttdcoop 19:21:40 *** EyeMWing has joined #openttdcoop 19:21:40 *** weber.oftc.net sets mode: +o planetmaker 19:21:46 *** alang has quit IRC 19:21:46 *** TWerkhoven has quit IRC 19:21:46 *** db48x2 has quit IRC 19:22:08 *** ChanServ sets mode: +v planetmaker 19:24:59 *** valhallasw has joined #openttdcoop 19:24:59 *** tycoondemon2 has joined #openttdcoop 19:24:59 *** nicfer1 has joined #openttdcoop 19:25:21 *** alang has joined #openttdcoop 19:25:21 *** TWerkhoven has joined #openttdcoop 19:25:21 *** db48x2 has joined #openttdcoop 19:33:44 *** evildwarfseviltwin has joined #openttdcoop 19:33:44 *** Webster sets mode: +o evildwarfseviltwin 19:40:27 *** evildwarf has quit IRC 19:45:40 <nicfer1> !password 19:45:40 <PublicServer> nicfer1: enlist 19:45:54 <PublicServer> *** nicfer joined the game 19:46:01 <PublicServer> *** nicfer has joined company #1 19:46:18 <PublicServer> <MrD2DG> What's the setting to remove old vehicle messages? 19:47:20 <PublicServer> <V453000> idk message settings or something in vehicles -review something regarding vehicles 19:47:27 <PublicServer> <Jam35> advanced settings: 'mess' in the filter 19:47:34 <PublicServer> <MrD2DG> :s 19:49:34 <PublicServer> <MrD2DG> FOUND IT 19:49:36 <PublicServer> <MrD2DG> WOOOO 19:49:51 <PublicServer> <Jam35> I just switch em all off 19:49:58 <PublicServer> <MrD2DG> I think it affects lost vehicle messages though too 19:50:05 <PublicServer> <MrD2DG> Which is annoying 19:50:35 <PublicServer> <Jam35> it's also annoying when trains are in reversers :p 19:50:45 <PublicServer> <MrD2DG> True :P 19:51:12 <PublicServer> <Jam35> know what you mean tho :0 19:51:54 <PublicServer> <Jam35> need to have an eagle eye instead :p 19:52:04 <PublicServer> <MrD2DG> Haha yup 19:56:04 <PublicServer> <V453000> gnyte 19:56:07 <PublicServer> *** V453000 has left the game (leaving) 19:56:09 <PublicServer> <MrD2DG> GN 19:56:16 <PublicServer> <Jam35> bb 20:06:39 <PublicServer> <nicfer> I made a few more changes @ the 4>3 and 3>4 near bbh5 20:07:05 <PublicServer> <MrD2DG> Nice 20:08:46 <LoPo> !password 20:08:47 <PublicServer> LoPo: tandem 20:09:01 <PublicServer> *** LoPo joined the game 20:16:10 <PublicServer> <nicfer> I think the 3>4 is unbalanced 20:16:40 <PublicServer> <nicfer> both that part and the inferior lane 20:17:34 <PublicServer> <MrD2DG> Well it was only meant to be for 3 lines originally 20:17:56 <PublicServer> <nicfer> less for 4 20:18:02 *** ODM has quit IRC 20:29:53 <PublicServer> <MrD2DG> Gonna go 20:29:55 <PublicServer> <MrD2DG> GN 20:30:02 <PublicServer> <Jam35> cya 20:30:08 <PublicServer> *** MrD2DG has left the game (leaving) 20:30:13 *** MrD2DG has quit IRC 20:48:08 *** RexConnors has joined #openttdcoop 21:04:00 <PublicServer> *** Jam35 has left the game (leaving) 21:04:06 <Jam35> bb 21:13:59 *** evildwarf has joined #openttdcoop 21:13:59 *** Webster sets mode: +o evildwarf 21:15:57 <PublicServer> <nicfer> 3>4 @ bbh05 is much better now 21:20:16 *** mks has quit IRC 21:21:06 *** evildwarfseviltwin has quit IRC 21:23:13 *** Jam35 has quit IRC 21:26:01 *** uliko has quit IRC 21:27:47 <PublicServer> *** nicfer has left the game (leaving) 21:47:54 *** cyph3r has joined #openttdcoop 22:04:52 <PublicServer> *** LoPo has left the game (leaving) 22:04:52 <PublicServer> *** Game paused (number of players) 22:04:57 <LoPo> bye 22:39:36 *** db48x2 has quit IRC 23:00:31 *** valhallasw has quit IRC 23:27:34 *** mks has joined #openttdcoop 23:29:26 *** cyph3r has quit IRC 23:33:04 <PublicServer> *** Anson has joined spectators 23:39:29 *** [1]Mark has joined #openttdcoop 23:43:46 *** Mark has quit IRC 23:43:46 *** [1]Mark is now known as Mark