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00:00:42 <AndreasB> lol too many busses 00:00:47 <AndreasB> they are parked back in back 00:04:10 *** cypher_ has quit IRC 00:07:18 <AndreasB> thanks <3 00:07:29 <AndreasB> I have a big fat smile on my face right now 00:07:35 <PublicServer> *** phatmatt has joined spectators 00:07:35 <PublicServer> *** Game paused (number of players) 00:08:27 <phatmatt> if you click on a station, press f13, then click on another, it routes and builds all the track for you* 00:08:36 <phatmatt> * may or may not be true 00:08:38 <Djanx> lol 00:08:44 <AndreasB> LOL 00:08:51 <AndreasB> what are the rules to make a city grow? 00:09:02 <AndreasB> I want to it to grow around my station 00:09:13 <phatmatt> http://wiki.openttd.org/Town#Town_Growth 00:09:56 <AndreasB> Town grows every 1 day it says 00:10:14 <AndreasB> just not in the direction I want 00:10:24 <AndreasB> should I block it from expanding in the other direction then? 00:10:56 <Djanx> im pretty clueless about city building 00:16:33 <scshunt> AndreasB: built it roads 00:17:02 <AndreasB> I have 00:20:22 <PublicServer> *** Djanxy has left the game (leaving) 00:32:49 <AndreasB> 95% 00:32:50 <AndreasB> 96% 00:32:56 <AndreasB> oh yeah :D 00:51:43 *** dwarf has joined #openttdcoop 00:51:44 *** ChanServ sets mode: +o dwarf 01:00:21 <AndreasB> I'm trying a new tactic 01:00:29 <AndreasB> Find something with high production 01:00:37 <AndreasB> spend 100 000 GBP to get somewhere 01:01:06 <AndreasB> I should have bought the train first *facepalm* 01:01:19 <AndreasB> takes forever to load 01:01:39 <AndreasB> I hope its an MM 01:04:35 <AndreasB> not bad, 60k half full 01:09:13 *** BiGgEsT_MeEcH has joined #openttdcoop 01:09:19 <BiGgEsT_MeEcH> !players 01:09:21 <PublicServer> BiGgEsT_MeEcH: Client 134 is phatmatt, a spectator 01:09:47 <BiGgEsT_MeEcH> !password 01:09:47 <PublicServer> BiGgEsT_MeEcH: prides 01:10:01 <PublicServer> *** Game still paused (number of players) 01:10:03 <PublicServer> *** Big Meech joined the game 01:10:45 <BiGgEsT_MeEcH> WooOOOOOOOO! 01:11:04 <AndreasB> :3 01:11:20 <BiGgEsT_MeEcH> yo! 01:17:59 <PublicServer> *** Big Meech has left the game (general timeout) 01:17:59 <PublicServer> *** Big Meech has left the game (connection lost) 01:18:36 <BiGgEsT_MeEcH> Well, if anyone wants to build, message back here and if I see it I will log back in and cause mayhem :). 01:26:44 *** evildwarf has joined #openttdcoop 01:26:44 *** Webster sets mode: +o evildwarf 01:31:41 *** dwarf has quit IRC 01:35:48 <PublicServer> *** phatmatt has left the game (general timeout) 01:35:48 <PublicServer> *** phatmatt has left the game (connection lost) 01:53:03 <PublicServer> *** Game still paused (number of players) 01:53:03 <PublicServer> *** Game unpaused (number of players) 01:53:06 <PublicServer> *** phatmatt joined the game 01:53:25 <PublicServer> *** phatmatt has joined spectators 01:53:25 <PublicServer> *** Game paused (number of players) 01:54:26 *** roboboy has joined #openttdcoop 02:27:22 *** Max| has quit IRC 02:30:12 *** BiGgEsT_MeEcH has quit IRC 02:32:42 *** BiG_MeEcH has joined #openttdcoop 03:01:52 *** Djanx has quit IRC 03:10:51 *** Sylf has joined #openttdcoop 03:10:51 *** ChanServ sets mode: +o Sylf 03:20:26 <AndreasB> years fly by so fast 04:07:49 *** Sian has joined #openttdcoop 04:18:42 <Sian> !password 04:18:42 <PublicServer> Sian: manges 04:18:58 <PublicServer> *** Game still paused (number of players) 04:18:58 <PublicServer> *** Game unpaused (number of players) 04:18:58 <PublicServer> *** Sian joined the game 04:22:15 <PublicServer> *** Sian has left the game (leaving) 04:22:15 <PublicServer> *** Game paused (number of players) 04:23:40 *** Sturmi has joined #openttdcoop 04:31:16 *** evildwarf has quit IRC 04:48:35 *** evildwarf has joined #openttdcoop 04:48:35 *** Webster sets mode: +o evildwarf 04:49:14 *** Sturmi has quit IRC 05:21:36 <PublicServer> *** phatmatt has left the game (general timeout) 05:21:36 <PublicServer> *** phatmatt has left the game (connection lost) 05:55:00 <Sian> hmm ... been fiddleing a bit around with refit stations on my own ... and not quite get how the orders should go 06:01:34 <BiG_MeEcH> !players 06:01:36 <PublicServer> BiG_MeEcH: There are currently no clients connected to the server 06:01:48 <BiG_MeEcH> Orders go something like this 06:01:57 <BiG_MeEcH> 1. pick from primary 06:02:05 <BiG_MeEcH> 2. go to drop station 06:02:08 <BiG_MeEcH> 3 goto nearest depot 06:02:13 <BiG_MeEcH> 4 refit to XXXX 06:02:31 <BiG_MeEcH> 5 goto pickup station 06:03:02 <BiG_MeEcH> 6 load cargo, if load percerntage is >80% goto order 100 06:03:14 <BiG_MeEcH> 7 if load percentage is <80 goto order 9 06:03:54 <BiG_MeEcH> 9, unload at present station 06:04:33 <BiG_MeEcH> and then I get lost xD 06:05:07 <BiG_MeEcH> the goal is to have the refitted train pickup as much from the pick as possible, the number will always be less that what is dropped off initially 06:05:29 <BiG_MeEcH> if it doesnt fit a certain percentage, it refits back to whatever then goes back to the primary pick 06:06:10 <BiG_MeEcH> if the number is higher, it will go to the next dropoff station, if it was wood -> paper -> goods refit it would go to goods next, where it would get refitted again at the end step back to wood 06:06:24 <BiG_MeEcH> then proceed back to initial pick 06:06:32 <BiG_MeEcH> hope that makes a bit of sense 06:18:20 <Sian> other than the conditional moving i think i can follow 06:18:59 <BiG_MeEcH> if the conditional load percentage wasnt there it would get gridlocked 06:19:12 <BiG_MeEcH> or there wouldnt be enough trains trying to pick up stuff 06:20:04 <BiG_MeEcH> for example lets say train 1 drops off 100 wood, paper mill makes 50 paper 06:20:49 <BiG_MeEcH> you dont want 1/2 empty trains filling the line with excess trains 06:21:02 <scshunt> BiG_MeEcH: ugh remember the cargodist game? that was awful 06:21:21 <BiG_MeEcH> it;s been a while :) 06:21:24 <BiG_MeEcH> also hi :D 06:22:47 <scshunt> hi 06:22:58 <BiG_MeEcH> ltns, how've you been? 06:24:54 *** KenjiE20 has quit IRC 06:31:26 <V453000> hello 06:31:49 <V453000> Meech conditional orders will not be used this game 06:33:45 <BiG_MeEcH> fine, he was asking about refit for his own use 06:33:52 <BiG_MeEcH> and how they worked 06:34:08 <BiG_MeEcH> I figure you would have said anything I said should be ignored and it is shit. 06:34:10 *** roboboy has quit IRC 06:34:36 <BiG_MeEcH> or to blame me for everything 06:35:02 <V453000> oh k 06:35:08 <BiG_MeEcH> :) 06:35:44 <BiG_MeEcH> and how are you, grumpycat? :) 06:36:33 <V453000> dono, at work all the fucking time : 06:36:36 <V453000> :| 06:37:08 <BiG_MeEcH> =\ 06:37:31 <BiG_MeEcH> well im off to bed and I hope i have rotten dreams :D 06:38:16 <V453000> byez 06:45:20 *** Sian has quit IRC 06:45:23 *** Sian has joined #openttdcoop 06:56:48 *** roboboy has joined #openttdcoop 07:02:35 *** jrambo has quit IRC 07:03:31 *** jrambo has joined #openttdcoop 07:38:51 *** Sian has quit IRC 07:39:16 *** Sian has joined #openttdcoop 08:04:49 *** Progman has joined #openttdcoop 08:39:12 *** evildwarf has quit IRC 08:41:28 *** valhallasw has joined #openttdcoop 08:51:34 *** Progman has quit IRC 09:17:27 *** KenjiE20 has joined #openttdcoop 09:17:27 *** ChanServ sets mode: +o KenjiE20 09:20:45 <Sian> !players 09:20:48 <PublicServer> Sian: There are currently no clients connected to the server 10:23:47 *** Djanx has joined #openttdcoop 10:24:49 *** condac_ has quit IRC 10:25:00 *** condac_ has joined #openttdcoop 12:13:00 <Sian> anyone that could be very helpful and upload an example order list for refitting (with conditional orders) ? 12:13:16 <Sian> on the wiki 12:14:33 <planetmaker> no clue what you mean... 12:15:47 *** Djanx has quit IRC 12:16:02 <AndreasB> refitting? 12:16:14 <AndreasB> Does he mean swapping engine for same engine? 12:16:26 <AndreasB> Or change from coal to iron ore 12:18:33 <Sian> starting with a train with Iron ore ... moving it to Steel Mill ... if enough Metal is on the station, load with Metal and move to Machine shop, if enough Engineering Supplies is on the station, pick up that and move back to iron ore 12:23:34 <planetmaker> you can only load and check how much cargo you got. Not how much is waiting 12:33:49 <Sian> fiddled a bit around ... do this look right? 12:33:49 <Sian> http://i.imgur.com/yiZS9yy.png 12:50:44 <planetmaker> 14: goto order 3 12:50:53 <planetmaker> *goto order 2 12:51:59 <planetmaker> order 12 is never reached 13:25:02 *** roboboy has quit IRC 13:31:21 *** Max| has joined #openttdcoop 14:00:35 <Sian> hmm ... something odd i just noticed ... Boats can't be refitted to fish ... you have to get a train out there to pick up fishs from fishing grounds :D 14:38:19 <AndreasB> are half-cloverleaf junctions bad? 14:42:57 <planetmaker> all cloverleaves suffer from join before split 14:46:28 <AndreasB> hm 14:46:33 <AndreasB> join before split? 14:46:42 <AndreasB> let me look at one agaion 14:46:52 <AndreasB> ah 14:46:54 <AndreasB> hm 14:47:07 <AndreasB> One way is split then join 14:47:16 <AndreasB> and the other is join then split 14:47:39 <AndreasB> whats the problem with that? 14:49:03 <AndreasB> I also see an obvious solution 14:52:02 <AndreasB> Move the join to after the split 14:52:27 <AndreasB> Not possible in a 4-way cloverleaf though 14:52:58 <planetmaker> joinb4split leads to jamming 14:53:34 <AndreasB> hm 14:55:36 <AndreasB> im bored now 14:55:50 <AndreasB> Not easy enough to renew trains every 3 years 15:01:18 *** Maraxus has joined #openttdcoop 15:01:18 *** ChanServ sets mode: +o Maraxus 15:08:19 *** Sturmi has joined #openttdcoop 15:09:37 <PublicServer> *** Game still paused (number of players) 15:09:37 <PublicServer> *** Maraxus joined the game 15:10:34 <Sian> got a question ... Say i have two Farms close enough to be supported by 1 station, and i get Farming Supplies to it ... how is the supplies split between them? 15:11:04 <Sian> 50/50? 15:13:03 <PublicServer> *** Maraxus has left the game (leaving) 15:13:21 *** Maraxus has quit IRC 15:13:30 <Taede> 100/0 i believe 15:13:51 <Taede> wrt supplies, your better doing the last mile by rv to individual farms 15:14:23 <Sian> i can work with that ... just wanted to know before i screwed something up 15:14:50 <AndreasB> Whats more fun? Starting with little money and having to earn it 15:14:59 <AndreasB> or enougn money to make a moneymaker from day1? 15:15:07 <AndreasB> Kinda wrong chan to ask but, haha 15:15:53 <Taede> i prefer the first way tbh 15:16:05 <AndreasB> Sets the terrain type for generating a new map. 15:16:05 <AndreasB> 0 = very flat 15:16:08 <AndreasB> 0 isnt that flat :S 15:16:15 <AndreasB> I find it very varying, and not flat 15:18:29 <AndreasB> Taede: I have it to 200 000 now, but I made a line that makes 100 000 a run with thatr 15:19:02 <AndreasB> I find a primary with high output, then spend 100,000£ in other direction 15:19:11 <AndreasB> then find nearest secondary 15:19:15 <AndreasB> chiiching 15:19:23 <Taede> so make it more difficult 15:19:32 <Taede> basecost mod can make stuff more expensive to ru 15:19:34 <Taede> n 15:20:04 <Taede> you can increase hill modifier and cargo weight modifiers so that you need more locs to pull a train 15:20:30 <Taede> increase interest on loan 15:20:44 <Taede> make terrain extremely hilly 15:27:37 *** valhallasw has quit IRC 15:27:38 <AndreasB> I hate hilly 15:27:43 <AndreasB> I think very flat is hilly 15:32:36 <V453000> AndreasB I already told you wiki.openttd.org game advices arent the best :P 15:35:42 <AndreasB> Ehm 15:35:55 <AndreasB> And why do you bring that up again? I havent said anything about wiki now? 15:36:12 <Sturmi> because he can 15:37:08 <AndreasB> :P 15:41:06 <AndreasB> Is there 365 days in an ingame year? 15:44:11 *** valhallasw has joined #openttdcoop 15:44:50 <AndreasB> nvm 15:50:20 *** uliko has joined #openttdcoop 15:50:20 *** ChanServ sets mode: +o uliko 15:59:18 <AndreasB> Taede 15:59:24 <AndreasB> My trains bring in 11 mill 15:59:32 <AndreasB> Running cost is less than 1 mill 16:03:27 <Taede> basecostmod 16:03:45 <Taede> you could tell it to multiply the running costs by 10 16:11:34 *** ODM has joined #openttdcoop 16:11:34 *** ChanServ sets mode: +o ODM 16:16:51 *** evildwarf has joined #openttdcoop 16:16:51 *** Webster sets mode: +o evildwarf 16:26:54 *** Jam35 has joined #openttdcoop 16:29:45 <planetmaker> actually... you can only multiply by 2**n 16:33:55 <PublicServer> *** Game still paused (number of players) 16:33:57 <PublicServer> *** Jam35 joined the game 16:39:49 <PublicServer> *** Jam35 has joined company #1 16:39:49 <PublicServer> *** Game unpaused (number of players) 16:40:21 <Sian> if i want trucks and boats refittable to work with FIRS, where should i grab something? 16:40:33 <Taede> fish? 16:40:39 <Taede> the newgrf that is 16:41:14 <Taede> egrsomethingorother for trucks, hold on 16:42:49 <Taede> egrvts works, and theres opengfx+ road vehicles 16:44:56 *** [1]Mark has quit IRC 16:47:26 *** Sian has quit IRC 16:47:38 *** Sian has joined #openttdcoop 16:48:12 <planetmaker> Sian, it's not really your question as to "where can I find those (newgrfs supporting non-default cargos)", yes? 16:48:13 <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 16:55:23 <AndreasB> 93% muahaha 16:55:51 <AndreasB> 89 :( 17:01:47 *** [1]Mark has joined #openttdcoop 17:01:57 <AndreasB> actually 1 lane gave me better % than 2 17:02:09 <AndreasB> at 95% now :P 17:04:09 *** [1]Mark is now known as Mark 17:04:16 <Mark> hai 17:04:26 <Mark> !password 17:04:26 <PublicServer> Mark: artery 17:04:36 <PublicServer> *** Mark joined the game 17:04:43 <PublicServer> <Jam35> hi 17:05:54 <PublicServer> <Mark> meh refit 17:06:00 <PublicServer> <Jam35> meh? 17:06:12 <PublicServer> <Jam35> you no like? 17:06:16 <PublicServer> <Mark> dont like it 17:06:18 <PublicServer> <Mark> nah 17:06:28 <PublicServer> <Jam35> why's that? 17:06:47 <PublicServer> <Mark> dont really see the point 17:06:53 <PublicServer> <Mark> its just a lot of hassle with orders 17:07:07 <PublicServer> <Jam35> fair enuf 17:07:21 <PublicServer> <Jam35> makes for some variety though 17:07:31 <PublicServer> <Mark> true 17:07:38 <PublicServer> <Jam35> but see your point 17:08:32 <PublicServer> <Mark> refit what to what? 17:08:35 <PublicServer> <Mark> primaries to secondaries? 17:08:50 <PublicServer> <Mark> oh goods and food at slh 17:08:52 <PublicServer> <Mark> missed that bit 17:08:59 <PublicServer> <Jam35> yes 17:09:13 <PublicServer> <Jam35> coal & gold are a bit of a grey area 17:09:28 <PublicServer> <Mark> :D 17:10:12 <PublicServer> <Jam35> and haven't really factored that into my drop station 17:10:18 <PublicServer> <Jam35> nm 17:10:36 <PublicServer> <Mark> should probably have a drop only option 17:10:46 <PublicServer> <Jam35> do the drop get out 17:10:48 <PublicServer> <Jam35> exactly 17:11:46 <PublicServer> <Mark> i would make a SL but honestly cant be fucked with all the orders :P 17:13:14 <PublicServer> <Jam35> yes its not that straightforward to clone off something else and adapt (always) 17:13:44 <PublicServer> <Jam35> fiddly :) 17:14:18 <PublicServer> <Mark> yeah i always get confused cause meanwhile im doing other stuff 17:14:25 <PublicServer> <Mark> and mess everything up 17:15:03 <PublicServer> <Mark> where's that big ugly czech bastard 17:16:14 <PublicServer> <Jam35> :D who? 17:16:59 <PublicServer> <Jam35> you can't mean V... 17:17:13 <PublicServer> <Mark> who else 17:17:42 <Sturmi> hay 17:17:48 <Sturmi> !password 17:17:48 <PublicServer> Sturmi: uphill 17:18:02 <PublicServer> *** Sturmi joined the game 17:18:15 <PublicServer> <Jam35> hii 17:18:17 <PublicServer> <Mark> yo 17:18:52 <PublicServer> <Mark> so all traffic will go through central hub 17:19:03 <PublicServer> <Mark> thats going to be a challenge 17:19:07 <PublicServer> <Jam35> yes indeed :) 17:20:16 <Sturmi> gonna be a jamfest soon 17:20:27 <PublicServer> <Mark> well not before we get some trains 17:20:29 <PublicServer> <Jam35> someone else can expand that one :p 17:27:01 <AndreasB> better with jamfest than sausagefest 17:27:07 <AndreasB> Words of wisdom 17:27:34 <PublicServer> <Mark> its always sausagefest here 17:27:47 <Sturmi> the slugs ate all the sausages 17:28:27 <AndreasB> haha 17:29:34 <AndreasB> the sausages ate all the slugs 17:52:17 <BiG_MeEcH> jam the sausagefest? 17:55:17 <BiG_MeEcH> !password 17:55:17 <PublicServer> BiG_MeEcH: rafter 17:55:44 <PublicServer> *** Big Meech joined the game 17:57:05 <BiG_MeEcH> WooOOOOoooOOOOOOOOOOOOOOOoooOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOooooo! 18:01:03 <PublicServer> *** Mark has left the game (general timeout) 18:01:03 <PublicServer> *** Mark has left the game (connection lost) 18:01:30 *** [1]Mark has joined #openttdcoop 18:06:33 *** Mark has quit IRC 18:06:33 *** [1]Mark is now known as Mark 18:19:30 <Mark> !password 18:19:30 <PublicServer> Mark: patios 18:19:46 <PublicServer> *** Mark joined the game 18:27:31 <PublicServer> *** Sturmi has left the game (leaving) 18:33:23 *** SirRola has joined #openttdcoop 18:42:27 *** SirRola has quit IRC 19:00:02 *** Progman has joined #openttdcoop 19:01:11 <PublicServer> *** Mark has left the game (general timeout) 19:01:11 <PublicServer> *** Mark has left the game (connection lost) 19:01:36 *** [1]Mark has joined #openttdcoop 19:08:32 *** Mark has quit IRC 19:08:32 *** [1]Mark is now known as Mark 19:20:21 *** Webster` has joined #openttdcoop 19:20:21 *** ChanServ sets mode: +o Webster` 19:22:13 *** 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sets mode: +o XeryusTC 19:34:22 *** avdg has joined #openttdcoop 19:34:22 *** Osai has joined #openttdcoop 19:35:17 *** ODM has quit IRC 19:38:42 *** Mark has quit IRC 19:44:50 *** Mark has joined #openttdcoop 19:48:16 *** Sturmi has quit IRC 19:57:43 *** Anson has joined #openttdcoop 20:00:12 *** uliko has quit IRC 20:08:15 <Sian> !players 20:09:17 <Sian> seems that PublicServer is down 20:13:19 *** condac has joined #openttdcoop 20:15:46 *** PublicServer has joined #openttdcoop 20:15:46 <PublicServer> Autopilot engaged 20:15:46 <PublicServer> Loading savegame: '{#openttdcoop} - The Public Server (www.openttdcoop.org)' 20:15:46 *** ChanServ sets mode: +v PublicServer 20:15:46 *** Webster changes topic to "Cooperative OpenTTD | PSG268 (r25734) | STAGE: Building SHIPS | New players, use @quickstart and !help | www.openttdcoop.org" 20:18:30 *** Jam35 has quit IRC 20:22:26 <Sian> !password 20:22:27 <PublicServer> Sian: blurts 20:23:02 <PublicServer> *** Game still paused (number of players) 20:23:02 <PublicServer> *** Game unpaused (number of players) 20:23:03 <PublicServer> *** Sian joined the game 20:23:06 <PublicServer> <Big Meech> woo! 20:24:12 <PublicServer> *** Sian has left the game (leaving) 20:24:12 <PublicServer> *** Game paused (number of players) 20:32:28 *** valhallasw has quit IRC 20:44:34 *** [1]Mark has joined #openttdcoop 20:51:52 *** Mark has quit IRC 20:51:52 *** [1]Mark is now known as Mark 21:14:37 <V453000> !password 21:14:38 <PublicServer> V453000: decree 21:15:05 <PublicServer> *** Game still paused (number of players) 21:15:06 <PublicServer> *** Game unpaused (number of players) 21:15:07 <PublicServer> <V453000> anus 21:15:08 <PublicServer> *** V453000 joined the game 21:18:27 <PublicServer> *** V453000 has changed his/her name to AssThunder 21:18:55 *** Djanx has joined #openttdcoop 21:27:20 <V453000> define challenge Mark :> 21:27:39 *** mfb- has joined #openttdcoop 21:27:39 *** ChanServ sets mode: +o mfb- 21:27:44 <mfb-> hi 21:27:48 <PublicServer> <AssThunder> hi 21:27:51 <PublicServer> *** mfb joined the game 21:27:52 <PublicServer> *** AssThunder has changed his/her name to V453000 21:28:08 <PublicServer> <mfb> hmm, not much progress 21:28:16 <PublicServer> <V453000> im just finishing the hub 21:28:19 <PublicServer> <V453000> last mergen ow 21:28:25 <PublicServer> <V453000> with all splits :PP 21:29:41 <planetmaker> !save 21:29:42 <PublicServer> Saving game... 21:29:50 <V453000> ? :o 21:29:51 <planetmaker> !password 21:29:51 <PublicServer> planetmaker: endure 21:30:04 <PublicServer> <mfb> where are the rails from N? 21:30:12 <PublicServer> <V453000> what is N 21:30:13 <planetmaker> just wondering. got a private message obviously some time ago that PS should not be responsive... 21:30:14 <PublicServer> <V453000> :> 21:30:20 <PublicServer> <mfb> 00 21:30:35 <planetmaker> obviously wrong. And also for such things we have the !admin command 21:30:37 <PublicServer> <mfb> ah there 21:30:37 <PublicServer> <V453000> PS did have some (presumably) connectivity issues earlier 21:30:39 <PublicServer> <V453000> not sure tho 21:31:02 <PublicServer> <V453000> :> 21:31:05 <planetmaker> anyway, just framing taede to setup a new PS for us :D 21:31:12 <PublicServer> <V453000> mhm 21:32:07 <PublicServer> *** Djanxy joined the game 21:32:26 <PublicServer> <V453000> hiy 21:32:32 <PublicServer> <Djanxy> hi 21:32:40 <PublicServer> <V453000> why spectate :) 21:33:42 <PublicServer> <Djanxy> because that is what i am doing 21:33:52 <PublicServer> <V453000> that isnt a reason or answer :P 21:33:52 <PublicServer> <Djanxy> only seems appropiate 21:34:06 <PublicServer> <V453000> spectating isnt appropriate unless afk :) 21:34:52 <PublicServer> <Djanxy> alright 21:34:58 <PublicServer> *** Djanxy has left the game (leaving) 21:35:02 <PublicServer> <V453000> :o 21:35:21 <PublicServer> <V453000> very wtf 21:35:24 <Djanx> i shall leave then ;) 21:35:43 <PublicServer> <V453000> no comment 21:37:24 <Djanx> well, just wanted to see what it looked like - wouldn't have a clue as to what to start doing 21:37:51 <PublicServer> <V453000> anyway, bbh should be done 21:37:53 <PublicServer> <V453000> gnight 21:38:07 <PublicServer> <mfb> gn8 21:38:17 <PublicServer> *** V453000 has left the game (leaving) 21:38:45 <mfb-> Djanx: connecting primary industries is possible now 21:39:24 <Djanx> oki 21:39:38 <PublicServer> <mfb> what happened to the "no coal" rule in the plan? 21:44:42 *** [1]Mark has joined #openttdcoop 21:45:15 *** evildwarf has quit IRC 21:51:37 *** Mark has quit IRC 21:51:37 *** [1]Mark is now known as Mark 22:01:09 *** evildwarf has joined #openttdcoop 22:01:09 *** Webster sets mode: +o evildwarf 22:15:10 *** Sian has quit IRC 22:15:23 <PublicServer> <mfb> train 8 :) 22:40:09 <V453000> disappeared mfb :) as well as gold 22:40:23 <PublicServer> <mfb> added gold trains :p 22:41:53 <PublicServer> <mfb> SLH01 has a new sign about a drop 22:42:01 <PublicServer> <mfb> but that is pointless if every SLH gets the opposite drop 22:42:07 <PublicServer> <mfb> then we get two separate networks 22:42:17 <PublicServer> <mfb> I think "send trains to all other drops" is better 22:42:20 <PublicServer> <mfb> or at least 2 of them 22:44:02 <PublicServer> <mfb> there is a strange signal in the BBH 22:44:24 <phatmatt> !players 22:44:26 <PublicServer> phatmatt: Client 166 (Orange) is mfb, in company 1 (Dunningwell Transport) 22:44:26 <PublicServer> phatmatt: Client 154 is Big Meech, a spectator 23:44:11 <PublicServer> *** mfb has left the game (leaving) 23:44:12 <PublicServer> *** Game paused (number of players) 23:44:16 *** mfb- has quit IRC