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Log for #openttdcoop on 2nd October 2013:
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10:37:44  <Djanx> !password
10:37:44  <PublicServer> Djanx: totted
10:38:04  <PublicServer> *** Game still paused (number of players)
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10:39:46  <V453000> o/
10:39:59  <PublicServer> <Djanxy> morning :D
10:40:47  <V453000> afternoon :)
10:40:55  <PublicServer> <Djanxy> that too :D
10:41:33  <PublicServer> <Djanxy> working the evening shift, and have a tendency to sit up at night
10:42:47  <V453000> :)
10:42:53  <V453000> 3 more hours for me to go home
10:42:55  <V453000> :
10:42:57  <V453000> |
10:43:40  <PublicServer> <Djanxy> turned a signal to release the 4 imprisoned trains lol
10:44:25  <V453000> :)
10:45:20  <PublicServer> <Djanxy> and a drop stopped accepting food i guess
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10:58:37  * bon hands b453000 some more nuts to eat? heh
10:58:46  <V453000> hy
10:58:46  <V453000> http://blog.openttdcoop.org/files/blog/V453000/ABR07_buffer_01.png
10:58:52  <V453000> these are waiting bays
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10:59:03  <V453000> obviously here marked in photoshop and with trains, but the point is the same
10:59:29  <V453000> also with red purr I can mark issues on the network for other people so they know it is marked as a problem :)
10:59:34  <bon> mm I see :)
10:59:59  <V453000> or when you do some change like expand a staion, expand it with green while the original is yellow, you can leave a note what you did
11:00:03  <V453000> and it is again much more cleare :)
11:00:04  <V453000> r
11:00:08  <V453000> just great utility overall
11:00:25  <bon> heh
11:00:36  <V453000> anyway, this is the irc channel for our main server - the public server, if you are interested for chat related to welcome server, type /join #openttdcoop.stable
11:04:01  <AndreasB> or just double click channel name there
11:04:13  <AndreasB> Real clients support that ;P
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11:08:03  <Sian> !players
11:08:06  <PublicServer> Sian: Client 170 is Djanxy, a spectator
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15:07:45  <Fehlersturm> heh. i am new here. just read balancing. i always tried to do that with a single locomotive on a circular track between SL ML as kind of a pulser. but well. solution in wiki much more compact
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15:17:26  <Fehlersturm> !dl win64
15:17:27  <PublicServer> Fehlersturm: http://binaries.openttd.org/nightlies/trunk/r25734/openttd-trunk-r25734-windows-win64.zip
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15:30:57  <Fehlersturm> !password
15:30:57  <PublicServer> Fehlersturm: huffed
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15:35:11  <Fehlersturm> just looked at the map. this is insane. what have i gotten myself into... i was getting bored of openttd suddenly multiplayer.
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15:57:59  <planetmaker> hehe
15:58:12  <planetmaker> welcome to the world of insane networks ;-)
15:58:36  <planetmaker> !playercount
15:58:36  <PublicServer> planetmaker: Number of players: 1 (1 spectators)
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16:28:30  <planetmaker> people will usually come here and play in EU evening hours, Fehlersturm
16:29:40  <Sturmi> just looking at the last prozone game... thats beyond insanity
16:33:01  <planetmaker> yeah :-)
17:08:14  <Fehlersturm> so. i have one question which bugs me alot. is there copy and paste in openttd?
17:08:31  <Sturmi> in some patched versions, yes
17:09:01  <Fehlersturm> but not in the nightly which is used on your servers?
17:09:15  <Sturmi> not that i know
17:09:53  <Fehlersturm> can i patch that nightly to have C&P but still be compatible with server?
17:10:27  <Sturmi> dont think so
17:10:37  <Sturmi> for what do you need c/p?
17:11:13  <Fehlersturm> well i get kinda tired of building the same station layots / simple junctions over and over
17:11:30  <Sturmi> build other layouts then ;)
17:11:43  <Sturmi> !password
17:11:44  <PublicServer> Sturmi: huffed
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17:12:09  <BiG_MeEcH> its not hard building the same over and over, its good practice! :D
17:12:53  <Fehlersturm> haha. just hack together C&P already. its good practice.
17:12:54  <BiG_MeEcH> should be able to build a 4-way 3 lane bbh in your sleep!
17:13:25  <Fehlersturm> no. thats a big intersection. those are intresting. those i want to build.
17:13:34  <BiG_MeEcH> do it! :D
17:13:43  <Sturmi> hehe, i should practice bbh building... mine are usually a big mess
17:13:52  <Fehlersturm> same here
17:13:57  <BiG_MeEcH> that wbould be a BBBH
17:14:04  <Fehlersturm> and as i try to fix them they break more
17:14:45  <Sturmi> BBBH? More like a BMS... big messy something
17:15:13  <BiG_MeEcH> BM big meecH?
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17:26:55  <Fehlersturm> i really like the assymetric passenger cargo distribution. do you guys sometimes build huge intercity networks with lots of small sidelines for villages? and are they challenging since load shifts around?
17:27:26  <Fehlersturm> also minor earthquake here in austria. the first earthquake i wittnessed.
17:29:02  <V453000> no cargo distribution does not make any real sense so we do not use it, we tell the cargo where it goes instead
17:29:10  <V453000> also hello :)
17:29:16  <Fehlersturm> hello
17:29:16  <Sturmi> hay
17:29:26  <V453000> !password
17:29:26  <PublicServer> V453000: sewage
17:29:38  <PublicServer> *** Game still paused (number of players)
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17:30:03  <Sturmi> haha, first slugs are swimming in it
17:30:12  <PublicServer> <V453000> :)
17:30:17  <Fehlersturm> well i just toyed around with it a bit. its more like real passengers. thats what i like.
17:30:36  <PublicServer> <V453000> we play the game with logical thinking, not "like real" :)
17:30:58  <Sturmi> Yea, pax are sometimes even more stupid than train drivers... like in real
17:32:32  <Fehlersturm> yeah well. logical thinking needs a challenge too. otherwise you would build networks but point to point lines with no intersections.
17:32:42  <Fehlersturm> *not
17:33:46  <PublicServer> <V453000> not really :)
17:37:10  <PublicServer> <Sturmi> whats the currentrule for  terraforming?
17:37:56  <PublicServer> <V453000> keeping it reasonable as always
17:38:11  <PublicServer> <V453000> large can be reasonable, but needs a good reason :)
17:38:11  <Sturmi> not much room for drop 11
17:38:19  <Sturmi> is a reason :D
17:38:31  <PublicServer> <V453000> +-, try to adapt it to the landscape
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17:44:36  <PublicServer> <Sturmi> stupid refinery... one tile too far south
18:03:05  <Fehlersturm> ok V453000 sorry for ever doubting you. assymetric passenger distribution is silly.
18:03:19  <V453000> symmetric just as much :)
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18:10:47  <PublicServer> <Maraxus> hi
18:11:02  <PublicServer> <Sturmi> thx, whoever
18:11:04  <PublicServer> <V453000> you had them PBSes in the wrong direction Sturmi :)
18:11:06  <PublicServer> <V453000> hi Maraxus
18:11:13  <PublicServer> <Sturmi> hi maraxus
18:15:48  <AndreasB> bf4 ftw
18:15:59  <AndreasB> 3 minutes left of download @ 25.86 MB/s
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18:17:14  <V453000> openttd downloaded in seconds
18:17:15  <V453000> ftw
18:17:43  <Sturmi> whole debian repo downloaded in seconds :p
18:18:28  <AndreasB> lol
18:18:34  <AndreasB> V453000: Well, openttd isnt that big
18:18:47  <AndreasB> bf4 beta is 5646 MB
18:18:50  <V453000> is that a downside or what :)
18:19:01  <AndreasB> Smaller the game, the shittier
18:19:05  <AndreasB> ;P
18:19:18  <V453000> strange that openttd is the best game :)
18:19:21  <AndreasB> oft
18:19:23  <AndreasB> pft
18:19:25  <PublicServer> <Sturmi> new games aren better, just bloated
18:19:27  <AndreasB> Dream world
18:19:31  <AndreasB> Sturmi: LIES
18:40:58  <Sian> ugh ... it quickly get very ugly if you have a station to close to the main line and you're building organicly without a major plan
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18:46:12  <Jam35> !password
18:46:13  <PublicServer> Jam35: frenzy
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18:46:31  <PublicServer> <Jam35> hi
18:46:38  <PublicServer> <Maraxus> hi
18:48:22  <PublicServer> <V453000> hy :P
18:48:41  <PublicServer> <V453000> OH I see you have missing only the exit to that drop
18:48:44  <PublicServer> <V453000> but you have the split
18:48:47  <PublicServer> <V453000> yeah thats correct
18:48:49  <PublicServer> <V453000> :D sorry
18:48:59  <PublicServer> <Jam35> tfft
18:49:06  <PublicServer> <V453000> orders still need fixing to 11 00 though :P
18:49:08  <PublicServer> <Jam35> thought I was going crazy :p
18:49:15  <PublicServer> <Jam35> haven't made any
18:49:27  <PublicServer> <Jam35> built the hub that is all
18:50:05  <PublicServer> <V453000> guilty!
18:50:35  <PublicServer> <Jam35> check the logs :p
18:54:14  <Fehlersturm> !password
18:54:14  <PublicServer> Fehlersturm: frenzy
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19:03:58  <Fehlersturm> so now you will connect all industries to network? or is network complete now?
19:04:52  <Fehlersturm> primaries that is
19:05:35  <V453000> networks cant be complete if there istn anything travelling on it :P
19:05:40  <V453000> yes all industries to be connected now :)
19:11:39  <AndreasB> I made a big 8way roundabout :D
19:11:44  <AndreasB> found it on  wiki :D
19:13:08  <V453000> openttd wiki ...
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19:52:08  <PublicServer> <Maraxus> gn
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19:56:04  <AndreasB> V453000: haha
19:56:28  <V453000> its not haha its fking sad :D
19:56:38  <AndreasB> well it is kinda cool though
19:56:50  <AndreasB> 1 junction combining 8 .. lanes
19:56:59  <AndreasB> or.. 8 .. directionsd
19:57:35  <PublicServer> *** Game still paused (number of players)
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19:58:20  <V453000> o/
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19:58:31  <mfb-> hi
19:58:36  <V453000> mfb the orders for the sl arent quite right :)
19:58:45  <mfb-> what is wrong?
19:58:46  <V453000> should be going to 11 and paper back to 00
19:58:51  <V453000> they go to 10 dont they
19:59:09  <PublicServer> <mfb> 10?
19:59:23  <PublicServer> <mfb> not parthill city woods
20:00:15  <V453000> !password
20:00:15  <PublicServer> V453000: scuffs
20:00:26  <PublicServer> *** V453000 joined the game
20:00:28  <PublicServer> <mfb> sturmi: see sign at SLH04
20:00:43  <PublicServer> <Sturmi> uh
20:00:53  <PublicServer> <mfb> and a signal gap
20:00:54  <PublicServer> <V453000> SLH 01 should be going to 11
20:00:56  <PublicServer> <mfb> same position
20:01:02  <PublicServer> <Sturmi> well one more reason to nuke it :D
20:01:08  <PublicServer> <mfb> well 11 did not exist at that time
20:01:19  <PublicServer> <V453000> well yeah but ...
20:01:21  <PublicServer> <V453000> :D
20:01:23  <PublicServer> <mfb> and if you send everything like that
20:01:25  <PublicServer> <V453000> please move it :P
20:01:27  <PublicServer> <mfb> no trains will use the hub as hub
20:01:37  <PublicServer> <V453000> hm
20:01:39  <PublicServer> <V453000> point
20:01:39  <PublicServer> <mfb> because you split the network in two parts
20:01:41  <PublicServer> <V453000> actually
20:01:41  <PublicServer> <V453000> XD
20:01:43  <PublicServer> <V453000> yeah
20:01:45  <PublicServer> <V453000> LOL
20:01:45  <PublicServer> <mfb> => mixing
20:01:47  <PublicServer> <V453000> didnt realize
20:01:53  <PublicServer> <V453000> k do whatever XD
20:01:55  <PublicServer> <V453000> sorr
20:01:55  <PublicServer> <V453000> y
20:02:57  <PublicServer> *** Sturmi has joined company #1
20:08:05  <PublicServer> <Sturmi> what a mess
20:08:59  <PublicServer> <Sturmi> arr, the refinery died
20:10:10  <AndreasB> did you slaughter it?
20:10:45  <Sturmi> i tried to before buioldin the station but it refused to die
20:11:29  <AndreasB> did you try sending spartans at it?
20:19:48  <AndreasB> obv not
20:20:23  <mfb-> spartans won't help to let anything surviv
20:20:24  <mfb-> +e
20:21:16  <AndreasB> I'm trying to figure out what to do with the big 8-direction junction I have in the middle of the map
20:21:26  <PublicServer> <mfb> 4 directions
20:21:34  <AndreasB> what?
20:21:35  <Sturmi> try to throw trains at it
20:21:39  <AndreasB> No, its 8 directions
20:21:46  <PublicServer> <mfb> 4. in and out
20:21:51  <AndreasB> whaa?
20:22:16  <PublicServer> <mfb> see the two signs for trains in that direction
20:22:18  <AndreasB> N, NE, E, SE, S, SW, S,  NW
20:22:22  <PublicServer> <mfb> that is one line (in both directions)
20:22:23  <AndreasB> can you count please?
20:22:35  <AndreasB> Counting lines, its 16
20:22:41  <AndreasB> two in each direction
20:22:44  <PublicServer> <mfb> it is like sign "!that"
20:22:54  <AndreasB> what? I'm not talking about YOUR server
20:23:00  <PublicServer> <mfb> ehm
20:23:06  <PublicServer> <mfb> wtf
20:23:12  <AndreasB> I have no clue wth you have on there
20:23:22  <mfb-> which server then?
20:23:23  <AndreasB> _I_ have an big EIGHT direction junction
20:23:27  <Sturmi> hes talking about the heroic 8way roundabout on his map
20:23:27  <mfb-> ah
20:23:42  <AndreasB> Its not for big trains, thats fer sure
20:23:43  <V453000> which unfortunately nobody cares about :P
20:23:53  <AndreasB> and theres prob big risk of jam
20:24:03  <PublicServer> <mfb> probably because 8-way junctions are not really useful
20:24:03  <AndreasB> Caring was not my question
20:24:09  <AndreasB> They are
20:24:17  <AndreasB> When you want traffic from 8 directions, haha
20:24:33  <PublicServer> <mfb> multiple smallerhubs?
20:24:34  <Sturmi> the question is...
20:24:37  <PublicServer> <mfb> or a proper network layout?
20:24:41  <Sturmi> two beer ot not two beer
20:24:46  <AndreasB> Connected to the junction, yes
20:24:50  <PublicServer> <mfb> two beer
20:25:00  <AndreasB> 0 beer
20:25:01  <AndreasB> soda
20:25:31  <Sturmi> dang... only one left and tomorrow is holiday
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20:25:57  <AndreasB> Tomorrow is get-up-early-day to deliver dads car some 1 hour from here at 9 am
20:25:59  <PublicServer> <mfb> gas stations (before 20:00)?
20:26:24  <Sturmi> yea, expensive but last hope
20:26:28  <AndreasB> Shouldnt be allowed to buy beer BEFORE 2000
20:26:42  <Sturmi> ok for me, as we have 2013
20:26:44  <mfb-> you are not allowed to buy it after 20:00 here
20:26:59  <Sturmi> uh, where is that mfb?
20:27:09  <AndreasB> same here
20:27:14  <mfb-> oh
20:27:14  <AndreasB> but it doesnt make sense mfb-
20:27:20  <AndreasB> You can go 9 am
20:27:24  <AndreasB> buy 6 6-pack
20:27:28  <AndreasB> Go drunk all day
20:27:35  <AndreasB> But you cant go and buy 1 beer at 2100?
20:27:36  <AndreasB> wtf?
20:27:49  <mfb-> <- German
20:28:04  <AndreasB> So its logical?
20:28:11  <AndreasB> No, its still highly illogical
20:28:30  <AndreasB> You guys let people touch 14 yo's legally, but you cant buy beer after 2000 ? wth
20:28:33  <Sturmi> << german too but never had that problem
20:30:17  <AndreasB> what problem?
20:30:24  <AndreasB> Beer or 14-yo's? haha
20:31:11  <mfb-> looks like a regional rule
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20:31:34  <AndreasB> are we talking openttd now, or 14-yo's?
20:31:37  <AndreasB> or beer
20:33:10  <mfb-> http://translate.google.com/translate?sl=de&tl=en&js=n&prev=_t&hl=de&ie=UTF-8&u=http%3A%2F%2Fwww.welt.de%2Fvermischtes%2Farticle6609694%2FIn-Baden-Wuerttemberg-gilt-nachts-Alkoholverbot.html&act=url (original: http://www.welt.de/vermischtes/article6609694/In-Baden-Wuerttemberg-gilt-nachts-Alkoholverbot.html )
20:33:11  <Webster> Title: Google Übersetzer (at translate.google.com)
20:33:57  <AndreasB> That is really shitty translation
20:34:12  <AndreasB> Immediately night alcohol may be sold in Baden-Württemberg neither at petrol stations, newspaper kiosks or supermarkets.
20:34:13  <PublicServer> <mfb> make a better one :p
20:34:25  <PublicServer> <mfb> lol
20:34:28  <AndreasB> From today alcohol may not be sold ?
20:34:38  <AndreasB> is that what it sayss?
20:34:38  <PublicServer> <Sturmi> typical google translate
20:34:40  <PublicServer> <mfb> after 22:00
20:34:46  <AndreasB> Sales sinner but nevertheless the police should first go through the net.
20:34:47  <AndreasB> HAHA
20:34:57  <AndreasB> POLICE will buy alcohol at night first!
20:35:06  <PublicServer> <mfb> :D
20:35:22  <AndreasB> At gas stations in Baden-Württemberg Do not use alcohol to be sold after 22 clock
20:35:26  <AndreasB> So if you give it away, thats OK
20:35:29  <AndreasB> Just dont sell it!
20:35:39  <AndreasB> "Bottle of vodka with all sales over 100 EUR
20:35:40  <PublicServer> <Sturmi> free beer for everyone
20:35:41  <AndreasB> "
20:36:01  <PublicServer> <mfb> lol papermill 10 is tricky
20:36:15  <PublicServer> <mfb> airport or fund a new town
20:36:21  <PublicServer> <Sturmi> oh, speakin about vodka... i still got some fine single malt whiskey
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20:36:29  <PublicServer> <mfb> ah there it fits
20:37:25  <AndreasB> omg, i read tits
20:38:52  <AndreasB> HAHA! I had last day at work last friday.. That week we took like 90% of all calls within 60 seconds
20:38:59  <AndreasB> this week, they are at 70% after I left
20:39:07  <AndreasB> under 70%, from what I hear
20:39:43  <Sturmi> lame... we have to take 60% in 10 secs. Good that i am not in 1st level
20:40:02  <AndreasB> what?
20:40:10  <AndreasB> 60% of all calls within 10 seconds?
20:40:39  <Sturmi> well, of a specific customer
20:40:47  <AndreasB> huh?
20:40:55  <Sturmi> the others are not that tight
20:41:08  <AndreasB> You have different limits for different customers?
20:41:19  <Sturmi> yep
20:41:38  <AndreasB> Thats cheating
20:41:48  <PublicServer> <mfb> that's money
20:41:59  <AndreasB> Not really
20:42:09  <AndreasB> Whats the normal... lost call % ?
20:42:39  <AndreasB> the goal I mean
20:44:01  <Sturmi> normal contracts are 80% between 30..60 secs
20:44:20  <Sturmi> if i recall correctly
20:44:27  <AndreasB> k, their goal is 80% within 60 seconds
20:44:48  <AndreasB> And ALL customers that hang up within 60 seconds... doesnt really need help
20:44:54  <AndreasB> and should not be a valid call
20:45:10  <PublicServer> <mfb> lol
20:45:22  <AndreasB> What?
20:45:32  <AndreasB> If you hang up within 60 seconds, you did not need help
20:45:46  <AndreasB> And.. People who send mail "URGENT! blablabla"
20:45:48  <PublicServer> <mfb> or you try again later
20:45:52  <AndreasB> Well, cant be that urgent, you didnt call us
20:46:04  <AndreasB> They can choose callback
20:46:16  <PublicServer> <mfb> okay
20:46:16  <AndreasB> but I mean, every call that is hung up within 30 secs
20:46:19  <AndreasB> should not count
20:46:23  <AndreasB> as "not answered"
20:46:29  <PublicServer> <mfb> but waiting 60 seconds for no reason is not useful either
20:46:39  <AndreasB> I agree
20:46:50  <AndreasB> But there may be someone in line in front of you
20:47:03  <AndreasB> You cant hire people based on the peak callers
20:47:06  <Sturmi> that means a lack of lines
20:47:09  <AndreasB> You have to hire based on average
20:47:11  <PublicServer> <mfb> sure
20:48:18  <AndreasB> Phone system crashed once
20:48:22  <AndreasB> .. or twice..
20:48:24  <AndreasB> in a row
20:48:34  <AndreasB> There was an.. external error thingie
20:48:43  <AndreasB> that caused A LOT of people to call us
20:48:47  <AndreasB> Phone system died :D
20:48:54  <PublicServer> <Sturmi> know that... once we had to redirect to our mobiles
20:49:04  <AndreasB> It was like 15 callers at a time max lol
21:08:36  <PublicServer> <Sturmi> oh new naming convention for sidelines?
21:10:30  <AndreasB> PS-1
21:10:34  <AndreasB> PornStar-1
21:11:06  <AndreasB> "This is the USS Pornstar. Please divert your heading by 15 degrees RIGHT NOW"
21:16:34  <mfb-> sturmi: I think that makes more sense
21:16:45  <Sturmi> true
21:18:20  <AndreasB> what do you call them now?
21:18:28  <AndreasB> Coal SL-SW ?
21:18:29  <AndreasB> :P
21:18:45  <PublicServer> <mfb> after the main station they are attached to
21:18:59  <PublicServer> <mfb> so SLH01a is the first (a) SLH at drop/pickup 01
21:19:45  <AndreasB> Hydrogen?
21:19:50  <AndreasB> Hammers? Hookers?
21:20:07  <Sturmi> Hub
21:20:18  <AndreasB> Sideline Hub 01 A ?
21:20:22  <PublicServer> <mfb> right
21:20:27  <AndreasB> What does it transport?`
21:20:40  <Sturmi> btw, why do we call them hubs, as they are more like switches?
21:20:40  <AndreasB> Doesnt tell me anything about that :P
21:20:44  <PublicServer> <mfb> everything
21:21:04  <PublicServer> <mfb> they are hubs
21:21:10  <PublicServer> <mfb> just one connection is missing
21:22:24  <Sturmi> i dont mean the number of connections
21:22:48  <AndreasB> !password
21:22:48  <PublicServer> AndreasB: gouged
21:22:55  <PublicServer> *** Fehlersturm has left the game (leaving)
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21:23:35  <PublicServer> *** AndreasB joined the game
21:23:52  <AndreasB> Why is the train running on water?
21:24:07  <PublicServer> <Sturmi> because ducks like to swim
21:24:13  <PublicServer> <AndreasB> lol
21:24:28  <hylje> why did the duck walk over the tracks
21:24:31  <PublicServer> <AndreasB> wth, thats a turtle
21:24:41  <PublicServer> <AndreasB> To get to the other side?
21:25:28  <Djanx> !password
21:25:28  <PublicServer> Djanx: muffle
21:25:41  <PublicServer> <AndreasB> This thing in the middle is so confusing
21:25:42  <PublicServer> *** Djanxy joined the game
21:26:01  <PublicServer> <AndreasB> what does it do? hah
21:26:23  <PublicServer> <Djanxy> good evening
21:26:30  <Sturmi> hai
21:26:45  <PublicServer> <AndreasB> Fast ducks
21:26:47  <PublicServer> <AndreasB> 120kmh ducks
21:26:53  <PublicServer> <AndreasB> Glad we aint got those IRL
21:27:03  <PublicServer> <Djanxy> wouldnt wanna meet one of those in your local river crossing
21:27:09  <PublicServer> <AndreasB> lol
21:27:19  <PublicServer> <AndreasB> they kinda slow though
21:27:41  <Sturmi> sometimes i'd love to see them that fast... especially when they cross a road
21:28:03  <PublicServer> <AndreasB> Is this SRNW ?
21:28:05  <PublicServer> <Jam35> why did the duck? etc...
21:28:16  <PublicServer> <Jam35> to avoid being eaten by a slug of course
21:28:28  <Sturmi> Andreas: no, this is just a normal network
21:29:01  <Sturmi> look at prozone if you want to see a (insane) SRNW
21:29:13  <PublicServer> <AndreasB> nah
21:29:56  <PublicServer> <AndreasB> Wait
21:30:10  <PublicServer> <AndreasB> how can a factory far from station produce stuff?
21:30:20  <PublicServer> <mfb> that is probably walked a bit
21:30:22  <PublicServer> <Sturmi> magic
21:30:28  <PublicServer> <mfb> or maybe more than a bt
21:30:30  <PublicServer> <Sturmi> black magic to be honest
21:30:32  <PublicServer> *** Jam35 has left the game (leaving)
21:30:44  <PublicServer> <AndreasB> Is catchment area THAT enlarged?
21:30:50  <PublicServer> <AndreasB> Thats just plain cheating
21:31:00  *** Jam35 has quit IRC
21:31:28  <mfb-> <Sturmi> look at prozone if you want to see a (insane) SRNW <- still the timed ML or something new?
21:31:36  <PublicServer> *** AndreasB has joined company #1
21:31:49  <Sturmi> yea its still the timed ML
21:31:56  <PublicServer> *** AndreasB has joined spectators
21:32:10  <PublicServer> *** AndreasB has left the game (leaving)
21:32:30  <AndreasB> So how do I get in there to look at it then? :D
21:32:57  <PublicServer> <mfb> get the right version, get the password in the channel, connect
21:32:58  <Sturmi> load the final savegame from the archives
21:33:08  <mfb-> or that
21:33:27  <AndreasB> !help
21:33:27  <PublicServer> AndreasB: http://www.openttdcoop.org/wiki/IRC_Commands
21:34:12  <Sturmi> andreas: http://openttdcoop.org/files/prozone_archive/ProZoneGame_2013_Final.sav
21:34:30  <Sturmi> playable with this version of ottd
21:34:59  <AndreasB> dang
21:35:01  <AndreasB> its that map
21:35:14  <AndreasB> so wheres the SRNW
21:35:18  <AndreasB> is the entire thing an SRNW?
21:35:22  <PublicServer> <mfb> the whole map is the SRNW
21:35:29  <AndreasB> dayumn
21:35:56  <AndreasB> It cant even take all the oil
21:36:00  <AndreasB> failed network
21:36:04  <PublicServer> <mfb> lol
21:36:04  <AndreasB> :P
21:36:24  <AndreasB> Small trains vs bigger trans?
21:36:25  <AndreasB> +i
21:36:30  <PublicServer> <mfb> ?
21:36:40  <PublicServer> <mfb> the long trains are dummies
21:36:57  <AndreasB> nono
21:37:04  <AndreasB> I mean you use small trains
21:37:11  <AndreasB> a lot of small ones
21:37:11  <PublicServer> <mfb> TL5
21:37:15  <PublicServer> <mfb> not so small
21:37:48  <Sturmi> long trains are too heavy => dont accelerate fast => jammed network
21:38:09  <PublicServer> <mfb> and they make all constructions really large
21:38:15  <AndreasB> there are small dummy ones aswell
21:38:22  <AndreasB> that just go back and fourth
21:38:27  <Sturmi> yea even larger
21:38:28  <AndreasB> is that to regulate?
21:38:29  <PublicServer> <mfb> sure
21:38:34  <AndreasB> small trains I mean
21:38:46  <PublicServer> <mfb> the really short trains are logic
21:39:03  <AndreasB> LOL 7,825,700,000 litres of oil
21:39:14  <AndreasB> They are 4 long
21:39:24  <PublicServer> <mfb> 4 tiles?
21:39:29  <AndreasB> tes
21:39:30  <PublicServer> <V453000> dummies
21:39:34  <PublicServer> <mfb> tes?
21:39:36  <Sturmi> dummy
21:39:41  <AndreasB> yes dummy, but what are they for
21:39:51  <V453000> to make sure main trains get 100% loaded
21:39:56  <AndreasB> o.O
21:40:30  <AndreasB> I really dont get it, but ok
21:40:51  <Sturmi> maybe you should start with *simple* srnw
21:40:54  <AndreasB> AH
21:40:58  <AndreasB> because the trains have no order
21:41:00  <AndreasB> s
21:41:02  <PublicServer> <mfb> if you would add a new station there you wouldn't have to care about a number of trains going to that station
21:41:09  <PublicServer> <mfb> right (both)
21:41:10  <AndreasB> you need a way to make sure they get filled uøp
21:41:18  <V453000> @srnw
21:41:18  <Webster> srnw: Self-regulating Network, see also: http://wiki.openttdcoop.org/SRNW
21:41:23  <AndreasB> I have seen there
21:41:26  <V453000> we were talking about this yesterday or
21:41:32  <AndreasB> I idnt understand it
21:41:35  <V453000> and you have seen psg121
21:41:58  <V453000> small scale srnw is also in psg 225 I think
21:42:01  <V453000> @psgsave 225
21:42:01  <Webster> PSG 225 Archive entry; http://www.openttdcoop.org/wiki/PublicServer:Archive_-_Games_221_-_230#gameid_225
21:42:18  <V453000> aye, the SL at the top of the map is srnw loop
21:42:31  <Sturmi> omg how long did i try to build srnw after i saw psg121 until i grasped the twoway-eol-setting^^
21:42:58  <PublicServer> <mfb> that is easy to miss :D
21:43:31  <AndreasB> missing content
21:43:31  <AndreasB> :|
21:43:38  <AndreasB> cant load 225
21:43:48  <AndreasB> stolen_trees-1
21:44:24  <AndreasB> but the dummys
21:44:37  <AndreasB> I dont see a reason why train cant leave whenever it wants yo
21:44:49  <PublicServer> <mfb> the dummy blocks it
21:44:49  <V453000> station logic, signals, ...
21:44:54  <V453000> oh in that case
21:45:00  <V453000> yeah PBS path reserving
21:45:03  <PublicServer> <mfb> well, it blocks the entrance
21:45:13  <V453000> http://ircworld.nl/wlres/StolenTrees-v1.0.rar
21:45:14  <AndreasB> is the dummy there to make SURE they jam?
21:45:15  <V453000> stolen trees
21:45:21  <PublicServer> <mfb> like that
21:45:25  <V453000> jam isnt wait
21:45:26  <V453000> but yes
21:46:06  <AndreasB> loading 225
21:46:44  <AndreasB> wow
21:46:44  <PublicServer> <mfb> we need oil at 11
21:46:48  <AndreasB> thats not a small loop
21:47:11  <PublicServer> <mfb> oh great, 4 oil wells on the map :D
21:47:17  <V453000> SL 07 is rather small loop
21:47:27  <AndreasB> gotta find SL07
21:47:49  <Sturmi> ah finally i got those "other" stolen trees^^
21:48:00  <AndreasB> thedeuce
21:48:34  <AndreasB> so mosfellsbær has to be dropoff
21:49:46  <V453000> no?
21:49:54  <V453000> thats just the entrance to the SL
21:50:03  <V453000> drop for the picked up wood are the two stations at teh ends of the map
21:52:30  <AndreasB> o.O it stood still forever
21:52:33  <AndreasB> then went gon
21:52:46  <AndreasB> how the
21:52:47  <AndreasB> o.O
21:52:53  <V453000> obviously because of the signals
21:53:38  <AndreasB> o.O
21:53:41  <AndreasB> well yes
21:53:54  <PublicServer> <mfb> sturmi: your !oil station does not work
21:54:09  <AndreasB> I just dont get it
21:54:11  <PublicServer> <Sturmi> ?
21:54:17  <PublicServer> <mfb> needs a town drop first
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21:56:48  <AndreasB> This is complicated stuff
21:57:03  <V453000> only real option to learn it is to try building it
21:57:05  <V453000> just like everything else
21:57:09  <AndreasB> haha
21:57:12  <AndreasB> I wouldnt be able to
21:57:19  <V453000> if you say that then you never will
21:57:26  <V453000> only trying can change that
21:57:33  <AndreasB> I'm looiking at a little.. thingie
21:57:39  <AndreasB> Raifarhøfn Waypoint
21:57:42  <AndreasB> höfn actually
21:58:08  <AndreasB> raufar*
21:59:00  <AndreasB> To me it looks like that SL is less efficiant than it could be3?
21:59:54  <AndreasB> is SL07 EXIT the start of the SL?
22:00:06  <V453000> exit totally sounds like a start XD
22:00:16  <PublicServer> <mfb> :D
22:00:19  <V453000> but sure make it more efficient
22:00:22  <V453000> you are welcome to do so :)
22:00:37  <AndreasB> lol
22:03:42  <AndreasB> I made a change wonder what happens :D
22:03:50  <AndreasB> I have to go to bed soon also -.-
22:06:38  <AndreasB> I dont get how SL07 can be an SL when the trains go to SOUTH station
22:06:55  <V453000> what?
22:07:11  <AndreasB> To me it looks like they go to SOUTH STATION
22:07:25  <V453000> how does that mean it isnt a SL?
22:07:42  <AndreasB> I would guess that was the ML doing that? o.O
22:07:56  <V453000> and you expect trains from SL to teleport there or?
22:08:02  <AndreasB> No
22:08:09  <V453000> then how would the trains get to the ML
22:08:12  <AndreasB> I expect SL to bring from primary to ML station
22:08:22  <AndreasB> then ML to ML, then ML to SL for secondary
22:08:30  <AndreasB> Then back to ML
22:08:39  <V453000> why transfer between SL and ML
22:08:42  <mfb-> primary -> SL -> SLH -> ML -> main station and back
22:08:44  <V453000> easier to just send it directly
22:08:47  <AndreasB> You gather primary from one end of the map
22:08:49  <AndreasB> wthj
22:08:56  <AndreasB> So its an SL ML all in one
22:09:08  <mfb-> trains use sidelines to reach the main line
22:09:15  <AndreasB> o.O
22:09:31  <AndreasB> In my head SL would never have access to the ML
22:09:42  <mfb-> why?
22:09:54  <AndreasB> because the SL has an specific task
22:10:00  <V453000> ...
22:10:02  <V453000> lol
22:10:03  <mfb-> bring trains to the ML
22:10:04  <AndreasB> Get resources to the main line
22:10:27  <AndreasB> Main line brings those across the map, and another SL takes them to secondary, and then back to ML
22:10:37  <PublicServer> <mfb> no
22:10:40  <AndreasB> The reason is simple in my head
22:10:50  <PublicServer> <mfb> where is the point in those additional transfers?
22:10:54  <V453000> doesnt mean your reason makes any sense :D
22:10:57  <AndreasB> If you have primary resources that doesnt make much
22:11:02  <AndreasB> But I mean
22:11:12  <AndreasB> That game is so hacked and cheated
22:11:15  <AndreasB> its not even fun
22:11:22  <PublicServer> <mfb> every primary makes enough
22:11:33  <AndreasB> Normally primaries would be all across the map
22:11:39  <PublicServer> <mfb> they are
22:11:50  <PublicServer> <mfb> (or do you talk about the PZ game?)
22:11:52  <AndreasB> I dont even see where resources come from
22:11:56  <AndreasB> 225 game
22:12:22  <PublicServer> <mfb> industries are everywhere there
22:12:27  <AndreasB> ah
22:12:30  <AndreasB> ok, I see that now
22:12:38  <AndreasB> but the same train that moves paper to South
22:12:41  <AndreasB> also picks up resources?
22:13:08  <PublicServer> <mfb> and delivers goods to north
22:13:12  <AndreasB> wth
22:13:13  <mfb-> after a refit
22:13:24  <AndreasB> Is refit possible in vanilla?
22:13:53  <mfb-> hmm... I think you need newGRF wagons
22:14:34  <AndreasB> aha
22:14:54  <AndreasB> well thats me
22:15:11  <AndreasB> I'd want to gather everything to one big station
22:15:14  <AndreasB> then move it from there
22:16:18  <AndreasB> so.. in that game
22:16:26  <AndreasB> even if I added more vehicles
22:16:31  <AndreasB> they would still come at same rate?
22:16:38  <mfb-> ah I like those SLHs in 225
22:16:43  <AndreasB> and/or prob jam sstuff?
22:16:43  <AndreasB> :P
22:16:52  <mfb-> at some point it will jam
22:17:02  <mfb-> a few more trains are probably possible
22:17:07  <AndreasB> aha
22:17:26  <mfb-> but we extended the main line to 8 lines per direction for a good reason
22:18:23  <AndreasB> dauymn
22:20:22  <AndreasB> what is SLH ?
22:20:30  <mfb-> still a sideline hub
22:20:32  <PublicServer> <Sturmi> sideline hub
22:20:41  <mfb-> those objects labeled "SLH"
22:20:51  <AndreasB> thanks Sturmi
22:21:07  <PublicServer> *** Sturmi has joined spectators
22:21:12  <mfb-> oh, I see MLs out of sync there!
22:21:26  <PublicServer> <Sturmi> where?
22:21:32  <PublicServer> <Sturmi> PZ?
22:21:45  <mfb-> psg225
22:21:53  <mfb-> just bridge stuff ;)
22:22:50  <Sturmi> thats supposed to be a sync ML?
22:23:09  <mfb-> bridge sync
22:23:17  <mfb-> double bridges
22:23:24  <Sturmi> ah
22:24:17  <mfb-> and a ML signal gap :S
22:24:44  <mfb-> anyway, does not matter
22:24:57  <AndreasB> Im screwing stuff up I think
22:25:05  <AndreasB> while I should go to bed, up in 7 hours
22:26:38  <AndreasB> oh yes, now we are talking throughput
22:27:08  <AndreasB> I found a closed SL i think
22:27:18  <AndreasB> NE cornerish
22:27:38  <Sturmi> could be a trap
22:27:38  <AndreasB> its weird, it only has 1 order o.O
22:27:51  <AndreasB> Go to WOOD transfer, and transfer
22:28:01  <mfb-> that is a SRNW I think
22:28:21  <mfb-> don't have it open right now, but the single order looks like that
22:28:25  <AndreasB> yes
22:28:28  <AndreasB> looks like it
22:28:38  <AndreasB> so that means any train, can end up anywhere
22:28:46  <mfb-> within that SRNW
22:28:57  <AndreasB> Why would one stop a train from going into the station
22:29:02  <AndreasB> when there is stuff to pick up?
22:29:08  <mfb-> it does not
22:29:08  <AndreasB> Is that also to make sure they are full?
22:29:10  <mfb-> it picks up
22:29:18  <mfb-> that is the purpose of the dummy trains
22:29:25  <AndreasB> ehm, Theres one bigass train
22:29:30  <mfb-> they make sure a full load is available whenever a train is allowed to go in
22:29:34  <AndreasB> and I just made it not work
22:29:38  <AndreasB> aha
22:29:49  <AndreasB> But whats the problem with half loaded trains?
22:30:08  <AndreasB> that logic train makes the station pack up with wood
22:31:32  <mfb-> I don't see the station right now, so I can just guess
22:31:37  <AndreasB> haha okies
22:31:44  <mfb-> half-loaded trains give too much traffic per transported cargo
22:32:15  <Sturmi> hm, eskifjorour heights seems to be broken with r25734
22:32:38  <AndreasB> Too many vehicles in game lol
22:32:39  <Sturmi> the dummy train doenst leave the station
22:34:45  <V453000> yes Sturmi
22:34:50  <V453000> is written in pzg2013 article
22:35:22  <Sturmi> so they need waypoints now?
22:37:21  <V453000> yes
22:37:24  <V453000> for wtfreasons
22:37:25  <V453000> but yeah
22:41:42  <AndreasB> Umm
22:41:46  <AndreasB> When the SRNW is fress
22:41:48  <AndreasB> fresh
22:42:00  <AndreasB> The logic train will keep loading untill its full?
22:42:10  <AndreasB> then unload, making sure that the small trains can load full?
22:42:28  <AndreasB> is that the idea?
22:42:51  <mfb-> right
22:45:28  <AndreasB> I created long waiting lol
22:46:02  <AndreasB> But I still dont get why half-loaded trains are bad
22:46:38  <BiG_MeEcH> lol
22:46:55  <BiG_MeEcH> Why would you think a half loaded train is good?
22:47:09  <mfb-> 2 50%-loaded trains need more space than 1 full
22:47:14  <AndreasB> Move that cargo as fast as possible
22:47:26  <BiG_MeEcH> irrelevant, it will move fast regardless
22:47:28  <PublicServer> <Djanxy> there's half loaded trains in the current game though
22:47:41  <AndreasB> BiG_MeEcH: If cargo is piling up
22:47:44  <AndreasB> Not fast enough imo
22:47:48  <BiG_MeEcH> it doesnt pile up
22:47:59  <AndreasB> You havent seen the stations in game 225
22:48:03  <AndreasB> They pile up BAD
22:48:04  <mfb-> Djanx: only for secondary cargo
22:48:11  <PublicServer> <Djanxy> yeah
22:48:11  <BiG_MeEcH> if the refit is correct there should be no heaping piles.
22:48:13  <mfb-> doesn't matter
22:48:27  <mfb-> BiG_MeEcH: no he is talking about transfer stations
22:48:30  <Sturmi> they pile up because the dummy trains are broken with the newer versions of ottd
22:48:31  <AndreasB> BiG_MeEcH: No refit on the ones im looking it
22:48:59  <BiG_MeEcH> then the transfer station need more trains
22:49:15  <PublicServer> <mfb> or everything works as intended
22:49:43  <BiG_MeEcH> !password
22:49:43  <PublicServer> BiG_MeEcH: grumpy
22:50:14  <PublicServer> *** Big Meech joined the game
22:50:41  <PublicServer> <Big Meech> FAT SLUGS <3
22:50:49  <PublicServer> <Djanxy> you're a fat slug
22:50:52  <AndreasB> hm
22:50:56  <PublicServer> <Big Meech> looking at these fat slugs, they remind me of my girlfriend
22:50:57  <AndreasB> Gnight peeps
22:51:02  <AndreasB> LOL
22:51:13  <AndreasB> you are so nice
22:51:17  <PublicServer> <Big Meech> I am
22:51:24  <PublicServer> <V453000> hy meech
22:51:31  <PublicServer> <Big Meech> yoooooooooo!
22:51:33  <PublicServer> <V453000> found the reason of the rail bug
22:51:39  <PublicServer> <Big Meech> I know
22:51:41  <PublicServer> <Big Meech> Sylf filled me in last night
22:51:55  <PublicServer> <Djanxy> Sylf filled you ?
22:52:14  <PublicServer> <Big Meech> yes
22:52:24  <AndreasB> LOL
22:52:24  <PublicServer> <Djanxy> :P
22:52:37  <AndreasB> I got it Djanxy
22:52:46  <AndreasB> muahaha, dirty
22:53:04  <PublicServer> <Djanxy> meech is dirty
22:53:07  <PublicServer> <Big Meech> only sexy asians are allowed to
22:53:24  <AndreasB> ew :| interracial o.O
22:53:35  <PublicServer> <Sturmi> ok, iam out. not asian^
22:53:42  <PublicServer> <Big Meech> too bad
22:54:09  <AndreasB> have fun peeeps
22:54:17  <PublicServer> <Djanxy> nn
23:05:22  <PublicServer> *** Big Meech has joined company #1
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23:08:20  <PublicServer> <Big Meech> i just noticed soemthing peculiar
23:08:40  <PublicServer> <Big Meech> train 42 was full of grain and didnt drop at drop 10?
23:08:46  <PublicServer> <Big Meech> insteaed went to refit to food
23:09:32  <PublicServer> <Djanxy> ye, 10 doesnt accept grain by the looks of it
23:10:12  <PublicServer> <Big Meech> so why is it going there? lol
23:10:30  <PublicServer> <Sturmi> maybe the factory died
23:11:24  <PublicServer> <Big Meech> seems for some reason that there are 2 paper mills ?
23:13:18  <PublicServer> <Big Meech> oh dear i am so confused
23:13:33  <Sturmi> you are not alone :D
23:13:52  <PublicServer> <Big Meech> there goes another 200 tons of grian down the toilert
23:13:54  <PublicServer> <Big Meech> train 43
23:14:01  <PublicServer> <Big Meech> no drop to grain, rfit to food only
23:14:28  <Sturmi> then make the station accept grain
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