Log for #openttdcoop on 9th October 2013:
Times are UTC Toggle Colours
00:07:13  <PublicServer> <mfb> that won't work
00:07:29  <PublicServer> <mfb> transfer > make two sets of orders
00:07:32  <Fehlersturm> i jsut then realized
00:07:39  <PublicServer> <mfb> (where you could copy nearly all)
00:07:49  <PublicServer> <mfb> you just have to adjust the 3 loading orders
00:08:11  <PublicServer> <Fehlersturm> i know
00:08:18  <PublicServer> <Fehlersturm> but i am stubborn
00:08:29  <PublicServer> <Fehlersturm> so now lets just make pretend
00:08:52  <PublicServer> <Fehlersturm> looks like the real deal
00:08:56  <PublicServer> <Fehlersturm> is all fake
00:09:00  <PublicServer> <Fehlersturm> and pointless
00:09:19  <PublicServer> *** mfb has left the game (leaving)
00:09:22  <mfb-> gn8
00:09:27  <PublicServer> <Fehlersturm> n8
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00:12:23  <AndreasB> neight?
00:12:54  <PublicServer> <Fehlersturm> what are you. spelling nazi?
00:13:08  <PublicServer> <Fehlersturm> ;-)
00:15:10  <PublicServer> <Anson> for half the languages, you can use g'N8, for the other half it is b'N8 ....
00:15:36  <PublicServer> <Anson> really strange that it works for almost all languages
00:15:47  <PublicServer> <Fehlersturm> wha?
00:15:53  <PublicServer> <Fehlersturm> examples!
00:16:15  <PublicServer> <Fehlersturm> oh ok german guten8
00:16:19  <PublicServer> <Fehlersturm> right
00:16:26  <planetmaker> he, I never realised it works for French, too ;-)
00:16:32  <PublicServer> <Anson> english : good n-eight
00:16:40  <PublicServer> <Anson> german gute n-acht
00:16:49  <planetmaker> pst, it's spellt "night" ;-)
00:17:00  <PublicServer> <Anson> italian buoana n-otto (notte)
00:17:01  <planetmaker> ^ and that's spelling nazi. :D
00:17:12  <PublicServer> <Anson> french bon n-huit (nuit)
00:18:19  <PublicServer> <Anson> spanish buenas n-ocho (noches)
00:18:49  <PublicServer> <Fehlersturm> one should also sleep for 8 hours
00:20:04  <PublicServer> <Anson> @planetmaker : spellt is spelled s-p-e-l-l-e-d :-)
00:20:11  <PublicServer> <Anson> lol
00:20:26  <planetmaker> sure? ;-)
00:22:17  <AndreasB> : p
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00:41:25  <PublicServer> <Anson> @planetmaker : update : it is either spelled "spelled", or you can also spell it with "t", but then it only has one "l" : spelt :-)
00:42:16  <PublicServer> <Anson> that happens when a lot of germans are online and only speak english :-)
00:44:02  <BiG_MeEcH> Don't correct planetmaker :P
00:44:08  <BiG_MeEcH> He's the boss.
00:54:54  <Fehlersturm> haha
00:55:16  <Fehlersturm> now my flipflop is really pointless. second forest dissapeared
01:00:42  <BiG_MeEcH> you'll want to service each primary with its own station usually
01:01:10  <BiG_MeEcH> crap likes to dissapear when you got 2x primaries being serviced with 1 station.
01:02:45  <PublicServer> <Fehlersturm> well yes. at first i thought i could somehow have 2 stations and some conditional order magic. but i was wrong.
01:03:11  <PublicServer> <Fehlersturm> but ive already built the flipflop...
01:03:23  <PublicServer> <Fehlersturm> thats how that happened
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01:13:14  <PublicServer> <Anson> "early" end for me today ... CU, g'N8
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01:13:37  <PublicServer> <Fehlersturm> n8
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01:31:38  <AndreasB> Why does LL_____RR turn into LL___RR when diagonal?=
01:32:45  <PublicServer> <Fehlersturm> it doesnt. it still fits 5 diagonal lines
01:32:58  <AndreasB> Should the diagonal lines touch the lines?
01:33:01  <PublicServer> <Fehlersturm> inbetween
01:33:08  <PublicServer> <Fehlersturm> gah?
01:33:15  <AndreasB> ok, so 7 total? o.O
01:33:22  <PublicServer> <AndreasB> hm
01:33:44  <PublicServer> <Fehlersturm> well if you start going diagonal at the same time with all lines
01:34:06  <PublicServer> <Fehlersturm> then the space between L+R stays the same
01:34:12  <PublicServer> <AndreasB> but .. it doesnt look the same
01:34:15  <PublicServer> <Fehlersturm> (in linecount)
01:34:37  <PublicServer> <Fehlersturm> well thats a matter of graphical representation
01:34:43  <PublicServer> <Fehlersturm> you still can fit 5 lines
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01:35:01  <PublicServer> <AndreasB> I want 5 square spacing
01:36:04  <PublicServer> <AndreasB> here it turns into 3 :S
01:36:36  <PublicServer> <AndreasB> I turn diagonal at the "same time
01:38:10  <PublicServer> <AndreasB> Can you look at "5 spaces" please
01:38:14  <PublicServer> <AndreasB> where am I going wrong
01:39:12  <PublicServer> <Fehlersturm> thats not wrong
01:39:50  <PublicServer> <AndreasB> Well yes, but I want LL_____RR
01:40:00  <PublicServer> <AndreasB> So I have space to do stuff
01:40:11  <PublicServer> <Fehlersturm> thats LL_____RRR
01:40:13  <PublicServer> <AndreasB> Im not running lines
01:40:19  <PublicServer> <AndreasB> What
01:40:21  <PublicServer> <Fehlersturm> if you want more space
01:40:23  <PublicServer> <Fehlersturm> just do
01:40:58  <PublicServer> <AndreasB> eyah
01:41:01  <PublicServer> <AndreasB> I think so
01:48:09  <BiG_MeEcH> !password bitch
01:48:09  <PublicServer> BiG_MeEcH: belied
01:48:40  <PublicServer> *** Big Meech joined the game
01:49:19  <PublicServer> <Big Meech> man this game is wtf
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02:06:07  <PublicServer> <Fehlersturm> goodnight
02:16:27  <PublicServer> *** Fehlersturm has left the game (leaving)
02:16:28  <PublicServer> *** Game paused (number of players)
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02:24:31  <PublicServer> <AndreasB> Finally migrated to LL_____RR
02:24:37  <PublicServer> <AndreasB> At least some of it
02:24:40  <PublicServer> <AndreasB> :P
02:25:49  <PublicServer> *** AndreasB has joined spectators
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02:50:44  <AndreasB> Anson: alive?
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09:08:43  <Fehlersturm> !password
09:08:43  <PublicServer> Fehlersturm: tilled
09:08:59  <PublicServer> *** Game still paused (number of players)
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11:10:08  *** sets mode: +oov planetmaker V453000 Fuco
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11:26:10  <PublicServer> *** Fehlersturm has left the game (general timeout)
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11:30:09  <Fehl_rsturm> !password
11:30:09  <PublicServer> Fehl_rsturm: pander
11:30:31  <PublicServer> *** Game still paused (number of players)
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12:12:50  <AndreasB> hi
12:13:43  <bon> hi andreasb
12:17:47  <bon> how doing?
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12:27:39  <AndreasB> bad
12:27:42  <AndreasB> I shouldnt have gone to bed
12:27:47  <AndreasB> woke up to jam on my own map
12:27:54  <AndreasB> and industries that were gone
12:27:55  <bon> ouch? :/
12:28:00  <bon> -_-
12:28:14  <AndreasB> and... one foprest gone down to 32
12:28:21  <Sturmi> why do you keep the game running overnight?
12:28:23  <AndreasB> another one gone up to 600something
12:28:28  <AndreasB> Sturmi: Public server
12:28:47  <AndreasB> And because, that is of course the ONLY way to see that stuff works in the long run
12:28:57  <AndreasB> #1. It has to take away ALL produce
12:29:33  <AndreasB> You know everything is cheating to me
12:29:36  <AndreasB> Pausing is cheating
12:29:50  <AndreasB> But, the jam happened because of bad practive, I have no overflow
12:30:03  <bon> pausing isn't cheating
12:30:09  <AndreasB> Pausing is cheating.
12:30:19  <bon> you can't stay awake the whole time nor can 5 real year pass in less than 5 real year neither
12:30:29  <AndreasB> what?
12:30:29  <AndreasB> No
12:30:35  <Sturmi> 100% of all cheaters breathe => breathing is cheating
12:30:38  <AndreasB> The network should work even if you go to sleep
12:30:44  <bon> sturmi heh :)
12:30:47  <AndreasB> Thus, if you have to pause it
12:30:50  <AndreasB> it doesnt work
12:31:45  <Sturmi> but thats no reason not to pause the game when nobody si plain it
12:32:10  <bon> sturmi agreed
12:32:25  <AndreasB> yes it is
12:32:28  <bon> nothing like one player going out only to find 30+ years leaped by by the time he gets back
12:32:39  <AndreasB> bon: LOL
12:32:40  <bon> kinda unfair to him at times
12:32:43  <AndreasB> THey know that, and expect that
12:32:52  <AndreasB> Also, I dont log off.
12:32:53  <bon> no you're kinda missing the real point
12:33:00  <AndreasB> so it would be active all the time anyways
12:33:02  <bon> thats the point of pausing when noone is actually DOING anything
12:33:10  <AndreasB> THE NETWORK is doing something
12:33:15  <AndreasB> THATS the point
12:33:17  <bon> nope its not
12:33:20  <AndreasB> Yes it is
12:33:24  <bon> theres no players on .. so it should be on pause period
12:33:25  <Sturmi> your network aint doing anything
12:33:33  <AndreasB> TO ME (Read, in my damn opinion) pausing is cheating
12:33:34  <bon> seriously you have a bad single-player mentality then
12:33:36  <Sturmi> at least nothing good :D
12:33:50  <Sturmi> To you, living is cheating
12:33:50  <AndreasB> bon: Single player is try before you buy
12:33:56  <bon> andreasb..nope
12:33:59  <AndreasB> And I dont do singleplayer
12:34:03  <AndreasB> Yes, to me it is.
12:34:10  <AndreasB> I will never buy a game unless I've played it
12:34:16  <bon>'re contradicting yourself then
12:34:21  <AndreasB> No, not really
12:34:22  <Sturmi> :D
12:34:27  <Sturmi> You do
12:34:30  <AndreasB> Why?
12:34:31  <bon> either understand that pausing makes sense *or* go back to just playing yourself if you can't allow others to
12:34:37  <AndreasB> because I dont like singleplayer?
12:34:37  <bon> thats all I'll say
12:34:41  <AndreasB> Pausing does NOT make sense
12:34:49  <bon> then you ARE a single player
12:34:51  <AndreasB> And noone I've talked to
12:34:54  <AndreasB> expect it to pause
12:35:00  <AndreasB> besides you
12:35:00  <Sturmi> you say, you never play singleplayer && singleplayer ist try before buy && you never by games before trying them
12:35:08  <AndreasB> Yep
12:35:09  <Sturmi> you are contradicting yourself
12:35:11  <AndreasB> Thus I dont play games
12:35:13  <AndreasB> err
12:35:14  <AndreasB> buy games
12:35:32  <AndreasB> Singleplayer is boring
12:35:36  <Sturmi> you too
12:35:39  <AndreasB> <3
12:35:45  <bon> i wouldn't mind playing with you sturmi ;)
12:35:47  <bon> (just saying)
12:35:56  <AndreasB> Pausing is bad
12:36:22  <Sturmi> you too
12:37:18  <AndreasB> She said so too ;P
12:38:45  <AndreasB> Well, if you pause a game
12:38:47  <AndreasB> it stops running
12:38:49  <AndreasB> trains stop
12:38:53  <AndreasB> thus, we have a problem
12:38:57  <bon> nope
12:39:02  <Sturmi> omg
12:39:07  <bon> unless its singleplayer map then yes
12:39:11  <AndreasB> bon: You dont trust your own designs lol
12:39:14  <Sturmi> typical layer 8 problem
12:39:14  <AndreasB> its fucking hilarious
12:39:27  <bon> andreasb..I do BUT I RECOGNIZE WHEN OTHER PLAYERS ARE ON OR NOT period
12:39:29  <AndreasB> If you dont trust your network......Pause it ;P
12:39:39  <AndreasB> bon: THAT doesnt matter
12:39:41  <AndreasB> YOU GUYS
12:39:43  <bon> if you can't deal with that...for the last time..go play yourself then
12:39:48  <AndreasB> are the ONLY ones worried about pausing
12:39:54  <AndreasB> the other people, know it happens
12:40:02  <AndreasB> er, that it doesnt pause
12:40:04  <AndreasB> nobreak server
12:40:05  <Sturmi> lmfao
12:40:09  <bon> sturmi....perhaps I should drop all packets then as theres no point in looking at it anymore :)
12:40:19  <Sturmi> :D
12:40:49  * bon pulls out the patch cable thats on a port labelled 'A'
12:40:51  <bon> ;)
12:41:02  <AndreasB> Nice labelling, very ...
12:41:05  <AndreasB> logical
12:41:14  <Sturmi> !playercount
12:41:14  <PublicServer> Sturmi: Number of players: 4 (2 spectators)
12:41:21  <Sturmi> !password
12:41:21  <PublicServer> Sturmi: inkier
12:41:28  <bon> sturmi so what you doing atm anyway?
12:41:30  <PublicServer> *** Game still paused (number of players)
12:41:30  <PublicServer> *** Game unpaused (number of players)
12:41:32  <PublicServer> *** Sturmi joined the game
12:41:37  <AndreasB> hes unpausing
12:41:50  <Sturmi> I just inhaled a giant kebap
12:42:13  <Sturmi> no, i am not unpausing... game was runing
12:42:24  <AndreasB> no
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12:42:29  <Sturmi> yes
12:42:29  <AndreasB> it unpaused
12:42:34  <AndreasB> [14:41:35] <+PublicServer> *** Game unpaused (number of players)
12:42:36  <AndreasB> 14:¤1
12:42:38  <AndreasB> 41
12:42:47  <AndreasB> when you joined, it unpaused
12:42:50  <AndreasB> cant you see that?
12:42:51  <Sturmi> it paused to sync while i log on, then unpaused again
12:43:03  <AndreasB> [14:41:35] <+PublicServer> *** Game still paused (number of players)
12:43:05  <AndreasB> Right.
12:43:32  <PublicServer> *** AndreasB has left the game (leaving)
12:43:49  <PublicServer> *** AndreasB joined the game
12:43:51  <AndreasB> nope
12:43:57  <AndreasB> it doesnt say that when joining
12:44:19  <Sturmi> of course it does
12:44:30  <AndreasB> ARE you blind?
12:44:37  <Sturmi> but you cant read stuff that jappens before you join
12:44:52  <AndreasB> Sturmi, I think you are an amazing builder, but the level of stupid you are showing me right now
12:44:57  <AndreasB> WHEN you joined 14:41
12:45:01  <AndreasB> the game was PAUSED
12:45:08  <AndreasB> YOU joining, unpaused it
12:45:14  <AndreasB> [14:41:35] <+PublicServer> *** Game still paused (number of players)
12:45:14  <AndreasB> [14:41:35] <+PublicServer> *** Game unpaused (number of players)
12:45:17  <AndreasB> as shown THERE
12:45:32  <V453000> wtf is the problem?
12:45:35  <Sturmi> and how does that matter?
12:45:41  <Sturmi> andreas B is the problem
12:45:50  <AndreasB> I was ingame you know
12:45:56  <AndreasB> I have the ingame chat from when you joined
12:46:02  <AndreasB> It was clearly paused before you joined
12:46:25  <AndreasB> I cant see why you keep arguing on something that is black on white in here.
12:46:29  <Sturmi> that surprises me, as usually the game dosn't pause when tere is an active player online
12:46:32  <AndreasB> Stand down, you are WRONG
12:46:40  <AndreasB> (This time :P)
12:46:54  <Sturmi> or did someone modify the autopause setting?
12:47:01  <PublicServer> *** Sturmi has joined spectators
12:47:01  <PublicServer> *** Game paused (number of players)
12:47:02  <AndreasB> I think they modified it
12:47:09  <AndreasB> It takes two players or more
12:47:12  <Sturmi> looks so
12:47:46  <AndreasB> I'm sorry for how I responded, but I got a bit annoyed when you refused to read what it said here on iRC
12:47:55  <AndreasB> unpaused because of num. players -.-
12:48:09  <V453000> you are being infinitely annoying sometimes AndreasB
12:48:14  <Sturmi> i dont read every message coming through
12:48:19  <AndreasB> I have a master degree in annoyance V453000 :P
12:48:22  <V453000> just quit giving a shit abuot so many utterly pointless things
12:48:32  <AndreasB> maybe even a bachlor
12:48:37  <Sturmi> and i dont need to pick on every small shit and sstart to argue like you
12:48:41  * bon hands the loose patch cable to v453000 just out of humor
12:48:46  <Sturmi> :D
12:48:46  <AndreasB> I'm a support dude, I need annoyance
12:49:00  <Sturmi> poor clients
12:49:11  <V453000> asdf
12:49:18  <AndreasB> ASDF-movie!
12:49:38  <V453000> seriously just agressively arguing about whether game pauses or not is ill minded
12:49:45  <AndreasB> nope
12:50:05  <AndreasB> To me its very clear why its wrong
12:50:11  <V453000> what is wrong?
12:50:14  <AndreasB> pausing
12:50:19  <V453000> why is pausing wrong?
12:50:24  <AndreasB> Here we go again
12:50:34  <AndreasB> Because the network stops
12:50:42  <AndreasB> You really dont trust your build that much?
12:50:46  <V453000> wtf?
12:50:49  <bon> v453000 I don't know what he's saying anymore but I stated it this way: if you don't want pausing, go back to singleplayer to let other players have their time
12:50:50  <AndreasB> So you HAVE to have people on ?
12:50:53  <Sturmi> because its cheating... as other things  like brathing, eating, thinking
12:50:53  <V453000> why would the game run if nobody is playing
12:51:02  <AndreasB> bon: PLAYERS dont expect pausing!
12:51:12  <AndreasB> V453000: In a normal game, I might agree
12:51:25  <AndreasB> In your situation? The whole IDEA is to build one big network
12:51:30  <V453000> why would the game run if nobody is playing
12:51:32  <AndreasB> the network running and working is the game
12:51:44  <AndreasB> Because they ARE playing
12:51:47  <V453000> why would the game run if nobody is playing
12:51:54  <AndreasB> I am playing even if im not at my computer
12:51:57  <AndreasB> Even if I am sleeping
12:52:04  <V453000> that doesnt make sense
12:52:06  <AndreasB> Because my network is running, so I can see where I need to improve
12:52:09  <AndreasB> It makes perfect sense.
12:52:26  <V453000> how does unpaused game change anything for you when you arent online?
12:52:35  <AndreasB> I am online all the time
12:52:39  <V453000> "ok"
12:52:46  <AndreasB> As in, I dont log off
12:52:57  <V453000> doesnt sleep, live, eat, ...
12:53:01  <V453000> sure
12:53:02  <Sturmi> how does unpaused game change anything for you when you are sleeping?
12:53:02  <AndreasB> Unpaused game changes that the trains can run
12:53:05  <AndreasB> I havent said that?!?
12:53:18  <AndreasB> They cant run if paused
12:53:26  <V453000> obviously
12:53:27  <AndreasB> thus my playing is effectivly stopped if it pauses
12:53:27  <Sturmi> and what does that change?
12:53:39  <AndreasB> I know it works right now
12:53:39  <V453000> how does trains running over night when nobody is playing change anything
12:53:46  <AndreasB> I know it works if I am online to change stuff
12:53:49  <AndreasB> thats not the idea
12:53:54  <AndreasB> It has to work regardless!
12:54:00  <AndreasB> THUS, it shouldnt pause
12:54:05  <Sturmi> and it doesnt work in your case
12:54:08  <Sturmi> lmao
12:54:11  <AndreasB> Nope, it didnt
12:54:17  <AndreasB> But thats my own fault
12:54:20  <bon> god...sturmi is he still ranting about dumb things?
12:54:20  <AndreasB> I had no overflow
12:54:27  <AndreasB> bon: No
12:54:28  <V453000> what if it was jamming when you were disconnected? you MISSED a mistake?
12:54:33  <AndreasB> V453000 brought it back up
12:54:45  <AndreasB> V453000: Thats my problem
12:54:56  <V453000> you seem to have more than just that problem
12:54:57  <AndreasB> Wait what
12:55:00  <AndreasB> when i disconnected?
12:55:03  <AndreasB> I dont disconnect
12:55:07  *** AndreasB was kicked by V453000 (wibble)
12:55:29  <V453000> so how is the weather today Sturmi
12:55:33  <PublicServer> <AndreasB> fucking idiot, lol
12:55:34  <bon> hope we can get back to more sane things now eh?
12:55:38  <PublicServer> *** AndreasB has left the game (leaving)
12:56:07  <bon> v453000 mm weather here is getting a bit cold again but still mostly sunny tho (I was wondering when fall season would actually start)
12:56:26  <bon> close to ottawa-hull in canada here
12:56:43  <bon> (yeah I need to point out its not england thank you)
12:56:44  <Sturmi> its rainy here..
12:56:45  <bon> ;)
12:56:53  <Fehl_rsturm> well maybe the trains are always jammed when you look away from the screen...
12:57:00  <Sturmi> :D
12:58:24  <Fehl_rsturm> which brings me to another point. either everything is jammed now. OR NOBODY ELSE IS ON THE SERVER!!!
12:58:35  <bon> heh
12:58:54  <bon> anyway I'm going afk for a bit...had enough of this tracking table so going do something different instead
12:58:57  <Sturmi> oh my god, trains stand still
12:59:02  <bon> have fun you two :p
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12:59:18  <Sturmi> industries produce nothing
12:59:31  <Sturmi> that must be worlds end
13:01:06  <PublicServer> <Fehlersturm> the difference i think is that people who build stuff on server. are quite shure that shit ll stil work in 20 years
13:01:29  <PublicServer> <Fehlersturm> so i kinda get what andresB is saying
13:02:15  <PublicServer> <Fehlersturm> also. will someone join serve please + increase train limit? i think the network is ready for more
13:02:17  <Sturmi> bullshit... the only thing which changes when you never pause it the money
13:02:49  <Sturmi> i could join, but have no op
13:02:59  <PublicServer> <Fehlersturm> well to be honest. in singleplayer i just cheat for money. cannot be fucked to wait till MM does his job
13:03:49  <PublicServer> <Sturmi> in SP i build one large coal line, then i cant spen the money as fast as i earn it
13:04:11  <PublicServer> *** Sturmi has joined company #1
13:04:11  <PublicServer> *** Game unpaused (number of players)
13:04:43  <PublicServer> <Fehlersturm> or in wisdom form: just because there is a number which can go up or down. doesnt mean that the goal should be a bigger number.
13:05:14  <PublicServer> <Sturmi> i disagree when its my bank account we talk about :D
13:05:57  <PublicServer> <Fehlersturm> well. you probably just want to live. but when its greedy peoples bank accounts my point stands
13:06:43  <PublicServer> <Fehlersturm> will anyone be mad if i rebuild drop 10 Entrance
13:07:40  <Sturmi> only if you mess up
13:07:49  <Sturmi> but i see no reason for a rebuild
13:08:17  <PublicServer> <Fehlersturm> well. it works. but it does so in a random manner
13:08:59  <V453000> cheating
13:09:21  <PublicServer> <Fehlersturm> what is?
13:09:27  <Sturmi> everything is
13:09:31  <PublicServer> <Fehlersturm> oh! cheating is
13:09:33  <planetmaker> omg.... he simply didn't understand that it needs *two* players in a company to unpause this server. And sturmi was the 2nd one to join. so yes, he unpaused it. But well...
13:09:53  <planetmaker> that's exactly as designed :-)
13:10:05  <Sturmi> yea and i didnt recoignize that the unpause setting was set back to 2 players
13:10:10  <PublicServer> <Fehlersturm> so what should be done then?
13:10:16  <V453000> the problem of the discussion wasnt mainly the technical way how it works, I think the most major problem was that the idiot thinks server should never pause because "he is always playing"
13:10:20  <PublicServer> <Fehlersturm> more trains?
13:10:27  <Sturmi> stupid noob that i am
13:10:37  <V453000> oh yeah mainly that
13:10:48  <planetmaker> noob? dunno. Nerg? yes. Others don't argue with 'layer 8' :-P
13:10:56  <Sturmi> :D
13:10:58  <planetmaker> typos are for free
13:11:14  <V453000> what is layer 8?
13:11:26  <planetmaker> pebkac
13:11:32  <V453000> that doesnt explain much XD
13:11:35  <planetmaker> :D
13:11:54  <planetmaker>
13:11:55  <Webster> Title: Layer 8 - Wikipedia, the free encyclopedia (at
13:11:59  <V453000> oh XD
13:12:00  <V453000>
13:12:01  <V453000> yeah
13:12:01  <Webster> Title: Urban Dictionary: pebkac (at
13:12:14  <Sturmi> omg there is even a wiki page about leyer 8 :D
13:12:32  <Fehl_rsturm> OSI has 7 layers
13:12:33  <planetmaker> I'm a bit surprised, too :-)
13:15:52  <PublicServer> <Fehlersturm> we have kindof a jam at the ML 01 merge
13:16:03  <PublicServer> <Fehlersturm> SLH01 merge
13:21:28  *** Ristovski has joined #openttdcoop
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13:33:03  <PublicServer> <Sturmi> slh01 upgraded
13:33:05  <PublicServer> <Sturmi> a little
13:42:14  <PublicServer> <Sturmi> cmon server, you can do that
13:42:52  <PublicServer> <Fehlersturm> is there a dedicated openttd server. or does this need to be a gui box?
13:43:19  <PublicServer> <Fehlersturm> forget i asked that
13:43:25  <PublicServer> <Fehlersturm> i can google myself
13:43:30  <Sturmi> :D
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13:45:18  <V453000> doesnt explain much
13:45:19  <Webster> Title: myself - Hledat Googlem (at
13:45:30  <Sturmi> lol
13:45:52  <Sturmi> does czech google know that word?
13:46:36  <Fehl_rsturm> thats wierd. when i google myself i get something different..
13:48:01  <Fehl_rsturm> heh. theres even a OS/2 version of ottd dedi server.
13:48:08  <Fehl_rsturm> that is oldschool
13:48:57  <Sturmi> thats the open source world... i believe they can make the dedi server even run on a potato
13:50:01  <PublicServer> <Fehlersturm> ill immideatley urge everyone inmy company to switch to opensource software. potatoes are cheap
13:50:11  <PublicServer> <Fehlersturm> and taste better then apples
14:00:27  *** V453000 is now known as AssThunder
14:00:40  *** AssThunder is now known as V453000
14:00:47  <PublicServer> *** Sturmi has joined spectators
14:00:47  <PublicServer> *** Game paused (number of players)
14:00:57  <V453000> CHEATER
14:01:05  <V453000> XD ok I will stop now
14:01:09  <PublicServer> <Fehlersturm> yeah really.
14:01:20  <Sturmi> you'll stop cheating?
14:01:32  <PublicServer> <Fehlersturm> i will never remember that this signal should point to other direction
14:01:35  <V453000> no, making wtf bad jokez
14:01:35  <Sturmi> or stop instead of pause?
14:01:55  <Sturmi> which signal FEhler
14:01:58  <PublicServer> <Fehlersturm> well after my potato joke the bar is lowered somewhat
14:02:20  <PublicServer> <Fehlersturm> should be a double
14:03:27  <PublicServer> <Fehlersturm> i hate to be andy. but can players needet to unpause be lowered to 1?
14:03:48  <PublicServer> *** Sturmi has joined company #1
14:03:48  <PublicServer> *** Game unpaused (number of players)
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14:10:22  <PublicServer> <Fehlersturm> buses?
14:10:32  <PublicServer> <Sturmi> to grow the city
14:10:42  <PublicServer> <Sturmi> doesnt accept goods right now
14:10:56  <PublicServer> <Fehlersturm> oh
14:14:15  <PublicServer> <Sturmi> hehe, first thing they did was to nuke the soccer stadium
14:14:32  <PublicServer> <Sturmi> who neeeds soccer if we have buses :D
14:14:46  <PublicServer> <Fehlersturm> :-)
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14:31:11  <PublicServer> <Sturmi> lol
14:31:18  <PublicServer> <Fehlersturm> slomo
14:31:24  <PublicServer> <Sturmi> pointles flipflop is pointless
14:31:38  <PublicServer> <Fehlersturm> oh its so pointless
14:34:12  <PublicServer> <Sturmi> u buildin somethin?
14:34:18  <PublicServer> <Fehlersturm> just finishe
14:34:19  <PublicServer> <Fehlersturm> d
14:34:24  <PublicServer> <Sturmi> where?
14:35:02  <PublicServer> <Sturmi> ah doubled the lines :D
14:35:34  <PublicServer> <Sturmi> oh, baaad signalling error
14:35:48  <PublicServer> <Fehlersturm> ?
14:35:50  <PublicServer> <Sturmi> at !wtf
14:36:16  <PublicServer> <Fehlersturm> this is a prio?
14:36:19  <PublicServer> <Fehlersturm> not?
14:36:33  <PublicServer> <Sturmi> yes but two combos after each other dont work
14:37:03  <PublicServer> <Sturmi> they just create a signal gap
14:37:33  <PublicServer> <Sturmi> and the exit signal after the junction makes the prio useless :p
14:38:29  <PublicServer> <Sturmi> btw, you can click through the signal types by using ctrl (strg)
14:38:39  <PublicServer> <Sturmi> no need to remove and build again
14:38:57  <PublicServer> <Fehlersturm> i always cycle too far
14:39:04  <PublicServer> <Fehlersturm> and that makes me mad
14:39:06  <PublicServer> <Sturmi> lol me too
14:39:12  <PublicServer> <Fehlersturm> cause i have to cycle again
14:39:20  <PublicServer> <Sturmi> sometimes i go thru 3 cycles at one signa
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15:18:30  <PublicServer> <Fehlersturm> ok. got to go
15:18:32  <PublicServer> <Fehlersturm> bb
15:18:46  <PublicServer> *** Fehlersturm has left the game (leaving)
15:18:46  <PublicServer> *** Game paused (number of players)
15:25:56  <Ristovski> @quickstart
15:25:57  <Webster> Quickstart - #openttdcoop Wiki -
15:26:17  <Ristovski> Yeah, as if I couldnt just open that
15:26:48  <Sturmi> its just to make sure, you read it ;)
15:29:58  <Ristovski> I mean, could be just a link in the topic
15:33:56  <Ristovski> Sturmi: is spectating on the server allowed?
15:34:02  <Sturmi> ofc
15:34:07  <Ristovski> Sturmi: i mean, you go on and just look around
15:34:33  <Sturmi> just come on the server :)
15:34:40  <Ristovski> !password
15:34:40  <PublicServer> Ristovski: weirdo
15:34:46  <Ristovski> !download
15:34:47  <PublicServer> Ristovski: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
15:34:47  <PublicServer> Ristovski:
15:34:56  <Sturmi> great password:D
15:34:58  <Ristovski> is that latest git?
15:35:09  <Ristovski> i mean svn
15:35:25  <Ristovski> Nope :|
15:35:29  <Sturmi> no, its the nightly r25734
15:35:57  <Ristovski> I see
15:36:04  <Ristovski> lemme compile quickly
15:38:09  <Ristovski> Sturmi: Btw, wheres the server located?
15:38:15  <Ristovski> lemme guess, germany?
15:38:32  <Sturmi> hm, roughly somewhere in the web
15:38:39  <Sturmi> dunno where it is
15:39:07  <Ristovski> I dont think my connection is good enough for it, scumbag ISP
15:39:20  <Sturmi> just try it
15:39:27  <Ristovski> i will, compiling atm
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15:44:35  <Sturmi> traceroute says its somewhere in the netherlands
15:45:25  <Ristovski> Sturmi: i can't dl 3 GRF's
15:45:37  <Ristovski> "This content is unknown and can't be downloaded"
15:45:39  <Sturmi> which ones?
15:45:50  <Ristovski> new bridges, new water and test file
15:46:01  <Sturmi> you got the grfpack?
15:46:08  <Sturmi> should be in there
15:46:17  <Ristovski> Sturmi: i clicked "Find missing content online"
15:46:23  <Ristovski> that should do it, no?
15:46:59  <Sturmi> no, not all grf authors place their stuff on bananas
15:47:14  <Ristovski> ok
15:47:16  <Sturmi>
15:47:26  <Ristovski> I'm already dling :P
15:47:46  <Sturmi> if there are still missing grfs, just tell me
15:47:47  <Webster> Read the Quickstart - #openttdcoop Wiki - (again, try !grf)
15:47:56  <Sturmi> shut up webster
15:49:20  <Ristovski> Sturmi: where do i extract them?
15:50:34  <Sturmi> you use linux?
15:50:43  <Ristovski> Yes
15:50:48  <Ristovski> Archlinux to be specific
15:51:10  <Sturmi> dont know if there is a central directory for all ottd versions
15:51:21  <Ristovski> Sturmi: do I extract the whole folder to baseset, or all of em into it
15:51:37  <Sturmi> no, not baseset but newgrf
15:51:44  <Sturmi> can create a subfolder in it
15:52:28  <Ristovski> done
15:52:50  <Sturmi> start the game, it should find a lot of new grfs
15:52:57  <Ristovski> !password
15:52:57  <PublicServer> Ristovski: purses
15:53:12  <PublicServer> *** Game still paused (number of players)
15:53:13  <PublicServer> *** Ristovski joined the game
15:53:20  <PublicServer> <Sturmi> welcome :)
15:53:27  <PublicServer> <Ristovski> Ohai
15:53:37  <PublicServer> <Ristovski> Ill just spec around and see how it gows
15:53:41  <PublicServer> <Ristovski> and play later
15:53:43  <PublicServer> <Sturmi> join the company to see trains runing
15:54:01  <PublicServer> *** Ristovski has joined company #1
15:54:01  <PublicServer> *** Game unpaused (number of players)
15:54:25  <PublicServer> <Sturmi> there won't be much growth now, as we have hit current train limit
15:54:35  <PublicServer> <Ristovski> okay.. didnt expect that
15:54:46  <PublicServer> <Ristovski> also lag when I zoom out all the way, too many trains :P
15:55:12  <PublicServer> <Sturmi> we have only 1500
15:55:14  <PublicServer> <Ristovski> those sure are some weird trains
15:55:28  <PublicServer> <Sturmi> NUTS set
15:56:28  <PublicServer> <Ristovski> btw is there a server with no newgrfs?
15:56:38  <PublicServer> <Sturmi> i doubt it
15:56:44  <PublicServer> <Sturmi> make one :D
15:56:51  <PublicServer> <Ristovski> i would if I had a server
15:57:02  <PublicServer> <Ristovski> also damn ISP blocked port forward on their router
16:01:56  <PublicServer> <Ristovski> connection getting bad, Ill play later
16:02:02  <PublicServer> *** Ristovski has left the game (leaving)
16:02:02  <PublicServer> *** Game paused (number of players)
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16:42:22  <Fehl_rsturm> !password
16:42:22  <PublicServer> Fehl_rsturm: touted
16:42:55  <PublicServer> *** Game still paused (number of players)
16:42:55  <PublicServer> *** Game unpaused (number of players)
16:42:56  <PublicServer> *** Fehlersturm joined the game
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16:43:01  <PublicServer> <Fehlersturm> re
16:43:25  <PublicServer> <Fehlersturm> what beein build?
16:44:58  <Sturmi> uh, nothing in particular
16:45:37  <PublicServer> <Sturmi> i only optimessed som little things
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17:00:47  <PublicServer> <Sturmi> why the hell is this printing works still getting paper?
17:01:13  <PublicServer> <Fehlersturm> which one?
17:01:20  <PublicServer> <Sturmi> see !disconnect
17:01:50  <PublicServer> <Sturmi> i disconnected it some months ago
17:01:52  <PublicServer> <Fehlersturm> intresting
17:02:06  <PublicServer> <Sturmi> but still 261 goods produced (ß)
17:02:09  <PublicServer> <Sturmi> (?)
17:04:07  <PublicServer> <Fehlersturm> why you want it dead?
17:04:13  <PublicServer> <Fehlersturm> for better entrance?
17:04:23  <PublicServer> <Sturmi> to make room for a future expansion
17:04:49  <PublicServer> <Fehlersturm> will become wider?
17:05:07  <PublicServer> <Fehlersturm> the drop?
17:06:10  <PublicServer> <Sturmi> maybe a little (stupid powerplant being stupid) and a less messy entry
17:10:32  <PublicServer> <Sturmi> what are the Xes for?
17:10:43  <PublicServer> <Fehlersturm> station would need to be inside
17:11:01  <PublicServer> <Fehlersturm> the one delivering to pritworks
17:11:08  <PublicServer> <Sturmi> ah sure... but there is no wtation tile
17:11:13  <PublicServer> <Sturmi> all land bought up
17:12:57  <PublicServer> <Fehlersturm> well maybe a op can nuke it
17:14:24  <Sturmi> nah, thats cheating :p
17:14:51  <Sturmi> although the printing works is cheating too :D
17:14:53  <PublicServer> <Fehlersturm> HRRMMMM!!!
17:15:03  <PublicServer> <Fehlersturm> CHEATING!
17:15:30  <PublicServer> <Fehlersturm> well. we know its not aliens
17:15:40  <PublicServer> <Fehlersturm> it gets it from the drop
17:15:50  <PublicServer> <Sturmi> but how?
17:15:56  <PublicServer> <Fehlersturm> cause the other printworks has nothing
17:16:10  <PublicServer> <Sturmi> is andreasB walking between drop and factory`?
17:16:30  <PublicServer> <Sturmi> the other printing works is connected and gets nothing
17:16:40  <PublicServer> <Fehlersturm> i think having these widespread detatched stations is cheating too.
17:16:48  <PublicServer> <Fehlersturm> so possible
17:22:18  <PublicServer> <Sturmi> (not) funny side aspect... all paper trains leave the pickup empty
17:28:26  <PublicServer> <Fehlersturm> how does !that papermill get its wood?
17:29:05  <PublicServer> <Sturmi> i think its the same weirdness
17:30:03  *** Mark has joined #openttdcoop
17:32:47  <PublicServer> <Sturmi> teh station walking seems to be messed up completely
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17:33:03  <PublicServer> <Sturmi> oil refinery gets nothing at all
17:33:49  <PublicServer> <Sturmi> disregard... old refinery gets the stuff
17:35:03  <PublicServer> <Sturmi> distance is under 64 tiles... should work
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18:14:38  <PublicServer> *** Sturmi has left the game (leaving)
18:14:38  <PublicServer> *** Game paused (number of players)
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18:33:57  <Mark> !password
18:33:57  <PublicServer> Mark: unwrap
18:34:04  <PublicServer> *** Game still paused (number of players)
18:34:04  <PublicServer> *** Game unpaused (number of players)
18:34:06  <PublicServer> *** Mark joined the game
18:34:09  <V453000> yoooo
18:34:13  <PublicServer> <Mark> yohof
18:34:27  <PublicServer> *** V453000 joined the game
18:34:39  <PublicServer> <Mark> nice hub
18:34:43  <PublicServer> <Mark> thats just stupid
18:35:20  <PublicServer> *** Sturmi joined the game
18:35:36  <PublicServer> <V453000> the fuck is stupid
18:35:38  <PublicServer> <V453000> :d
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18:40:31  <PublicServer> <V453000> I dont see anything stupid
18:43:37  <PublicServer> <Sturmi> V: any idea why a factory, which is not in any catchment area gets stuff from Drop10?
18:45:53  <PublicServer> <V453000> yes
18:46:28  <PublicServer> <V453000> if its closer, it can get it if it is in the "station square" which is all the things it covers directly, not by station tiles
18:46:35  <PublicServer> <V453000> it is wtf but that is how it works
18:47:51  <Sturmi> i
18:48:07  <Sturmi> it isnt in the direct catchment area neither
18:50:33  <PublicServer> <V453000> this is the whole station square
18:50:43  <PublicServer> <V453000> industry closest to station sign gets the stuff
18:50:53  <PublicServer> <V453000> regardless if directly caught
18:51:01  <Sturmi> oh... weird
18:51:13  <PublicServer> <V453000> ye
18:51:28  <PublicServer> <V453000> its some old bug which cant quite be fixed
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19:45:13  <flaky> Hey.
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19:47:00  <flaky> I've got a question regarding shifted mainlines, i generally get the idea and it works in my testgames, im just wondering if it can be turned off that trains stop at penalty stations?
19:51:42  <Sturmi> use nonstop orders
19:52:13  <Sturmi> or use penalty signals (reverse pbs) instead of stations
19:53:11  <flaky> i dont itend to use andy orders, as the network is self regulated
19:53:23  <flaky> penalty signals.. i will have to look this up
19:54:58  <Sturmi> just use the twoway-pbs signal and place it wrong way.
19:55:28  <flaky> okay, ill ty
19:55:32  <Sturmi> if needed, increase the penalty value for it
19:55:50  <Chris_Booth> or use roads and do the same thing
19:56:07  <flaky> has this one to be the first signal after the crossing?
19:56:37  <Chris_Booth> no
19:56:42  <Sturmi> no, just somewhere after the split into the switching lane
19:56:46  <Chris_Booth> with 5 tiles I think
19:56:57  <Sturmi> hi CB
19:57:05  <Chris_Booth> hi Sturmi
19:57:12  <flaky> it works, but it seems to be a pretty high penalty :D
19:58:09  <Chris_Booth> flaky: you can change this in your cfg file
19:58:23  <Sturmi> or in the console for the running game
19:58:50  <Sturmi> (do config file edits affect an existing game?)
19:59:10  <flaky> yeah because atm the train rather waits at the red signal join, than going thru the backward pbs
19:59:46  <Sturmi> you may want to lookup failsafe shifters
20:00:04  <Sturmi> what does the next train do if a train is waiting in the shifter?
20:00:06  <flaky> i didnt just look up, i built it
20:00:22  <flaky> the next train waits behind the one joininh
20:00:29  <Sturmi> if trains wait in the switching lane, teh failsafe shifter fails :p
20:00:53  <Sturmi> placed a twoway signal at the end of the switching lane?
20:01:21  <Sturmi> twoway_eol setting set to 1?
20:01:43  <flaky> yes, it is
20:02:08  <flaky> i cant post a screenshot here, right?
20:02:28  <Sturmi> you can upload it somewhere and post the link
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20:05:11  <flaky>
20:05:12  <Webster> Title: bildercache - Bild: join.png (at
20:05:51  <flaky> this should do
20:05:59  <Sturmi> looks ok
20:06:09  <flaky> i just copied it, so yes.
20:06:09  <Sturmi> sure about the eol setting?
20:06:24  <flaky> i changed it in the config file, yes
20:06:28  <flaky> let me check
20:06:58  <Sturmi> change it in the console, cfgfile doesnt affect existing games afaik
20:07:05  <flaky> yapf.rail_firstred_twoway_eol = true
20:07:12  <flaky> i did that before i started the game btw
20:07:19  <Sturmi> hmm ok
20:07:21  <flaky> ill try
20:09:28  <flaky> set it to 1, but still the same problem
20:09:42  <flaky> is there a possibility to check the value via console?
20:10:12  <Sturmi> yes, there is a command like list "stuff"
20:10:26  <Sturmi> dunno the exact command
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20:11:42  <flaky> listsettings i suppose
20:12:11  <flaky> yes, its on
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20:17:03  <Sturmi> you could try lower pf.yapf.rail_pbs_signal_back_penalty values
20:17:27  <Sturmi> but normally the red twoway should give max penalty
20:18:27  <flaky> i tried that, but if i lower it to the value where trains dont join, they wont change lane even if it is empty
20:18:35  <flaky> value would be 11 instead of 1500 :D
20:18:41  <Sturmi> ouch
20:19:20  <Sturmi> i really dont see whats wrong
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20:22:05  <flaky> what can i do now? ^^
20:22:10  <flaky> use stations instead
20:22:22  <Sturmi> does it work with stations?
20:22:47  <Sturmi> or roads?
20:24:28  <flaky> with stations it works
20:24:31  <flaky> and guess what
20:24:35  <flaky> it works now with pbs
20:24:45  <flaky> i just had to place it further back after the crossing
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20:26:25  <flaky> just put it one tile further away
20:26:31  <flaky> and its working as intended
20:26:34  <Sturmi> good
20:27:59  <flaky> ok i can go back to building then :D
20:28:06  <flaky> thats for your time
20:28:55  <flaky> thanks
20:29:12  <Sturmi> yw
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23:07:47  <Fehl_rsturm> set variablename
23:08:43  <Fehl_rsturm> ...
23:08:58  <Fehl_rsturm> scrolling borked itself on my client again
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