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00:04:42 *** roboboy has joined #openttdcoop 00:20:37 <PublicServer> *** Anson has joined spectators 00:21:21 *** happy has quit IRC 00:45:09 *** Mark has quit IRC 00:45:50 *** Mark has joined #openttdcoop 00:45:51 *** Webster sets mode: +o Mark 01:03:56 *** jrambo has quit IRC 01:12:48 *** jrambo has joined #openttdcoop 01:14:08 *** jrambo has joined #openttdcoop 02:23:11 *** Mark has quit IRC 02:23:53 *** Mark has joined #openttdcoop 02:23:53 *** Webster sets mode: +o Mark 02:26:27 *** dwarf has quit IRC 02:35:47 *** dwarf has joined #openttdcoop 02:35:47 *** ChanServ sets mode: +o dwarf 02:53:11 *** nicfer has quit IRC 03:25:32 *** sturmi has joined #openttdcoop 03:48:28 <PublicServer> *** Game still paused (number of players) 03:48:29 <PublicServer> *** Sylf joined the game 03:48:57 *** sturmi has quit IRC 03:54:27 <PublicServer> *** Sylf has left the game (leaving) 04:54:51 *** Djanx has joined #openttdcoop 05:15:52 *** Djanx has quit IRC 05:26:23 *** Maraxus has joined #openttdcoop 05:26:23 *** ChanServ sets mode: +o Maraxus 05:27:10 <PublicServer> *** Game still paused (number of players) 05:27:10 <PublicServer> *** Maraxus joined the game 05:30:38 <PublicServer> *** Maraxus has left the game (leaving) 05:34:27 *** Maraxus has quit IRC 07:55:07 *** Max| has quit IRC 08:16:33 *** Max| has joined #openttdcoop 08:34:21 *** dwarf has quit IRC 10:02:47 *** sturmi has joined #openttdcoop 11:05:22 *** Max| has quit IRC 11:08:58 *** valhallasw has joined #openttdcoop 11:17:52 *** Max| has joined #openttdcoop 11:20:19 *** happy_ has joined #openttdcoop 11:22:44 *** ODM has joined #openttdcoop 11:22:44 *** ChanServ sets mode: +o ODM 13:06:58 <fonsinchen> You guys probably know that orders in openttd form a turing complete language (with restrictions on memory size, though) and the possible fun you can have with that fact, do you? 13:07:36 <hylje> i don't think it's the only turing complete language inside openttd 13:08:18 *** retro|cz has quit IRC 13:08:59 <fonsinchen> No, there are several others, signalling for example can probably used to build a turing machine. 13:09:26 <fonsinchen> I haven't seen funny exploits with orders the way you're doing them with signalling, though ... 13:13:54 <fonsinchen> Just a hint: Writing a "memory location" would be refitting a wagon to a cargo and subsequently loading that cargo somewhere. Reading would then be a conditional with load percentage == 0. This is quite cumbersome as you can only ever read all "memory" at once, but well ... 13:19:54 *** Ristovski has joined #openttdcoop 13:25:22 *** Djanx has joined #openttdcoop 13:29:17 *** roboboy has quit IRC 13:50:45 *** Diocruel has joined #openttdcoop 13:50:49 <Diocruel> !password 13:50:49 <PublicServer> Diocruel: loping 13:50:58 <PublicServer> *** Game still paused (number of players) 13:55:01 <PublicServer> *** Player has left the game (leaving) 13:57:44 *** Diocruel has quit IRC 14:36:17 *** Maraxus has joined #openttdcoop 14:36:17 *** ChanServ sets mode: +o Maraxus 15:17:55 <PublicServer> *** Game still paused (number of players) 15:17:56 <PublicServer> *** Djanxy joined the game 15:20:07 *** valhallasw has quit IRC 15:26:47 <PublicServer> *** Djanxy has joined company #1 15:31:27 *** valhallasw has joined #openttdcoop 15:42:37 <PublicServer> *** Djanxy has left the game (leaving) 15:54:09 *** |sturmi| has joined #openttdcoop 15:59:54 *** sturmi has quit IRC 16:08:08 *** Progman has joined #openttdcoop 16:25:27 *** Ristovski has quit IRC 16:43:36 *** Jam35 has joined #openttdcoop 16:43:36 *** ChanServ sets mode: +o Jam35 16:47:49 <Jam35> !password 16:47:49 <PublicServer> Jam35: leeway 16:48:06 <PublicServer> *** Game still paused (number of players) 16:48:06 <PublicServer> *** Jam35 joined the game 16:49:17 <PublicServer> *** Jam35 has joined company #1 17:02:16 <happy_> jam how the net wrek going on the public server 17:02:42 <Jam35> why not have a look yourself? 17:03:08 <happy_> will i can get the game but not the grf 17:03:33 <happy_> i am not good a nufe to be on ther 17:04:07 <Jam35> you can still join and spectate 17:04:20 <Jam35> or connect primaries 17:04:36 <Jam35> !grf 17:04:37 <PublicServer> Jam35: http://www.openttdcoop.org/wiki/GRF 17:05:02 <Jam35> unzip that folder into the ottd newgrf one easy 17:05:36 <Jam35> once you have the right version of course 17:05:45 <happy_> ok i try that 17:06:06 <happy_> give me 15 mints 17:06:49 <Jam35> ok :) 17:08:47 <happy_> yep ok i got the game now i got to doo the grf 17:10:20 <happy_> ok i have save the game to my desktop 17:31:12 *** skaby has quit IRC 17:38:14 *** [1]Mark has joined #openttdcoop 17:38:17 <[1]Mark> hai 17:38:25 *** Mark is now known as Guest3143 17:38:25 *** [1]Mark is now known as Mark 17:39:46 <Mark> !password 17:39:47 <PublicServer> Mark: enlist 17:39:59 <PublicServer> *** Game still paused (number of players) 17:39:59 <PublicServer> *** Game unpaused (number of players) 17:40:00 <PublicServer> *** Mark joined the game 17:42:54 *** Guest3143 has quit IRC 17:43:02 <PublicServer> *** Maraxus joined the game 17:43:06 <PublicServer> <Maraxus> hi 17:43:12 <PublicServer> <Mark> yo :) 17:45:18 <PublicServer> <Jam35> hi also 17:48:37 <Mark> !rcon set max_roadveh 17:48:37 <PublicServer> Mark: you are not allowed to use !rcon 17:48:38 <Mark> @op 17:48:41 <Mark> !rcon set max_roadveh 17:48:41 <PublicServer> Mark: you are not allowed to use !rcon 17:48:46 <Mark> @whoami 17:48:46 <Webster> Mark: I don't recognize you. 17:49:01 <Mark> !rcon set max_roadveh 17:49:02 <PublicServer> Mark: you are not allowed to use !rcon 17:49:03 <Mark> @op 17:49:03 *** Webster sets mode: +o Mark 17:49:05 <Mark> !rcon set max_roadveh 17:49:06 <PublicServer> Mark: Current value for 'max_roadveh' is: '10' (min: 0, max: 5000) 17:49:09 <Mark> !rcon set max_roadveh 50 18:15:02 <PublicServer> *** Anson has joined company #1 18:20:04 <PublicServer> <Jam35> look at the reverser @ SAWMILL GOODS PICKUP C 18:20:27 <PublicServer> <Jam35> trains always take the right path 18:20:34 <PublicServer> <Jam35> 2 way has no effect 18:20:55 <PublicServer> <Mark> there 18:21:01 <PublicServer> <Jam35> I knew that :) 18:22:44 *** dwarf has joined #openttdcoop 18:22:44 *** ChanServ sets mode: +o dwarf 18:23:11 *** cyph3r has joined #openttdcoop 18:24:41 *** cyph3r has quit IRC 18:24:52 <PublicServer> *** Jam35 has joined spectators 18:32:38 *** mfb- has joined #openttdcoop 18:32:38 *** ChanServ sets mode: +o mfb- 18:32:43 <mfb-> hi 18:33:01 <Maraxus> hi 18:33:14 <PublicServer> *** mfb joined the game 18:33:59 <PublicServer> <mfb> do we have jams now? 18:34:34 <PublicServer> <Anson> yes, but he didn't join :-) 18:34:45 <PublicServer> <mfb> jamS! :p 18:35:05 <PublicServer> <mfb> okay, need more trains! 18:35:23 <PublicServer> <mfb> wood drop area gets busy 18:36:01 <PublicServer> <Anson> btw: is the 35 on jam's name "l33t speak" ? 18:36:08 <Mark> yeah your SL is getting busy too 18:36:25 <PublicServer> <mfb> which one? 18:36:35 <PublicServer> <mfb> ah 01 18:36:51 <PublicServer> <Mark> yeah i added trains earlier and it started jamming 18:36:53 <PublicServer> <mfb> well I added the second set of reversers yesterday 18:37:19 <PublicServer> <mfb> hmm okay, second line is better 18:42:37 <PublicServer> <Anson> will we keep using colors ? or just undo everything and paint everything just plain ? 18:42:47 <PublicServer> <mfb> I don't care about colors 18:43:01 <PublicServer> <Mark> i think its ugly using colours but do what you want 18:43:04 <PublicServer> <mfb> paint whatever you like 18:43:18 <PublicServer> <Mark> i would only highlight things that need it, like prios and pf traps 18:43:24 <PublicServer> <mfb> just don't expect others to care about it 18:43:38 <PublicServer> <mfb> red for pf-traps is useful 18:43:38 <PublicServer> <Anson> i like the colors :-) ... easier to see where a mainline is, where a usable sideline is, and where the entry and exit parts of sidelines are, eg the exit part with the reverser (don't build roro and connect to blue) 18:44:04 <PublicServer> <Mark> we've lived without it for years 18:44:19 <PublicServer> <Mark> i dont care, just dont paint my sideline 18:44:25 <PublicServer> <Anson> tell that to V, that we don't need purr :-) 18:44:47 <PublicServer> <mfb> he will agree that we don't need it 18:45:46 <PublicServer> <Anson> of course not NEED it, but it's useful and i like it ... if nobody objects, i will recolor uncolored sidelines when i se them 18:46:16 <PublicServer> <Mark> i object 18:47:34 <PublicServer> <mfb> (how would you color -that-?) 18:50:53 <PublicServer> <Anson> green = part of the sideline where no primaries should be connected yet, since it doesn't yet include all lanes from the ML ... just like it is now 18:51:44 <PublicServer> <Anson> and similar for blue, which indicates where reversers and splits already started and primaries shouldn't be merged into that part 18:51:54 <PublicServer> <mfb> but now I will do exactly this 18:52:00 <PublicServer> <mfb> connect a primary to green :D 18:52:30 <PublicServer> <mfb> oh, jam 18:52:40 <PublicServer> <mfb> well, coming from all the new trains 18:55:22 <PublicServer> <mfb> okay, so clean = think for yourself :p 18:55:40 <PublicServer> <Anson> you can do it ... but look at the signs below " SLH 01 /mfb" : that "may use roro" only applies to the yellow part of the sideline 18:56:02 <PublicServer> <mfb> or stations with a reverser somewhere else 18:56:08 <PublicServer> <mfb> the blue part is splitted anyway 18:56:52 <PublicServer> <mfb> and switching colors all the time takes time 18:58:07 <PublicServer> <Anson> using colors never can be perfect ... just put green and blue on some nearby diagonals 18:58:37 <PublicServer> <Jam35> oh please not colour by Dulux again? I already sarcastically signed that shit before 18:59:03 <PublicServer> <Anson> but i think they are good indicators to more easily see whether some lines belong to ML, SL, or to an area where you need to be careful since it includes merges/splits of the lanes 18:59:17 <PublicServer> <mfb> I don't see the difference 18:59:19 <PublicServer> <Jam35> use your eyes another way? 18:59:31 <PublicServer> <Mark> its chaotic and confusing 18:59:33 <PublicServer> <Mark> and ugly 18:59:39 <PublicServer> <Mark> and not part of the plan 18:59:53 <PublicServer> <mfb> okay wood needs 3rd 18:59:55 <PublicServer> <mfb> SLH02 jams 19:00:49 <PublicServer> *** Jam35 has joined company #1 19:01:57 <PublicServer> <Mark> most of the ml ring could do with expansion soon 19:02:20 <PublicServer> <Anson> at SLH02, one direction merges to the ML uphill 19:02:44 <PublicServer> <mfb> yeah 19:02:55 <PublicServer> <mfb> RTM's hub 19:03:01 <PublicServer> <mfb> I just fixed the worst parts 19:03:19 <PublicServer> <Anson> not too bad since there is (almost) no traffic, but it is still uphill .... 19:10:53 <PublicServer> <mfb> there is space for the new line 19:12:47 <PublicServer> <mfb> wait... 19:12:57 <PublicServer> <mfb> did we break that exit? 19:13:03 <PublicServer> <mfb> or was it missing all the time? 19:13:25 <PublicServer> <Jam35> no it had the cjoice 19:13:27 <PublicServer> <Jam35> *choice 19:13:37 <PublicServer> <mfb> where? 19:13:51 <PublicServer> <Jam35> Sl had choice of 2 line to S 19:13:57 <PublicServer> <mfb> no 19:14:00 <PublicServer> <mfb> see sign !exit? 19:14:22 <PublicServer> <Jam35> didn't touch it 19:16:32 <PublicServer> <mfb> hmm 19:16:58 <PublicServer> <Jam35> I thought you were about to move the whole merger further south 19:17:09 <PublicServer> <mfb> no, why? 19:17:16 <PublicServer> <Jam35> I mean beyond the forest 19:17:42 <PublicServer> <Jam35> no matter 19:18:09 <PublicServer> <Jam35> but my thinking was have 3rd choice exiting SL 19:18:23 <PublicServer> <mfb> that's the current construction 19:18:41 <PublicServer> <Jam35> yes 19:19:01 <PublicServer> <Anson> just looked at my oldest autosave from september 2273 and the exit for one lane was missing ... and nothing was changed there for (real) days ... 19:19:07 <PublicServer> <mfb> okay I'll extend wood station 19:19:26 <PublicServer> <mfb> seems to handle the traffic well 19:22:31 *** Taede has quit IRC 19:23:06 <PublicServer> *** Djanxy joined the game 19:27:56 <PublicServer> <mfb> 3rd in ready 19:28:04 *** Taede has joined #openttdcoop 19:29:42 <PublicServer> <mfb> BBH :/ 19:29:48 <PublicServer> <mfb> hmm... food first 19:31:55 *** Ristovski has joined #openttdcoop 19:34:17 *** Progman has quit IRC 19:34:40 <PublicServer> <Anson> mfb: i see no FPP :-) 19:36:41 <mfb-> real-life food 19:39:49 <V453000> REALISM 19:39:54 <V453000> stone him to death! 19:45:46 <PublicServer> <Anson> general question : is it good/bad/acceptable when the lanes of a mainline are exchanged with each other ? ... usually it shouldn't matter since ALL lanes should have exits to ML/BBH/etc anyway, right ? 19:47:59 <V453000> exact 19:48:04 <V453000> should not matter at all 19:48:21 <V453000> for good reasons though obviously :) 19:48:57 <V453000> just requiring all to all mergers cause "some idiot might swap lines" is a bit dumb, but these things change with any rebuild or expansions anyway, so ... hard to tell :) but theoretically swapping should not matter 19:56:27 <PublicServer> <Anson> note to self :-) ... even without all-to-all, and/or when merging only to some of the ML lanes, it works ... as long as every exit is done from ALL lanes. 19:57:07 *** happy_ has quit IRC 19:57:46 <mfb-> right 19:57:52 <mfb-> that's why all exits need all lines 19:58:11 <PublicServer> <mfb> V: I did not include the food into the game 19:58:17 <PublicServer> <mfb> so it stays unrealistic. everything is fine 20:01:19 <V453000> :) 20:03:43 *** haoppy has joined #openttdcoop 20:10:28 <dr-dinosaur2> It's like designing a website differently because someone 'might enter anything as a querystring' 20:10:36 <mfb-> ^^ 20:10:56 <mfb-> if($name="anything") die(); 20:11:20 <dr-dinosaur2> one of my users changed a job id in a querystring, and replaced it with a company name 20:11:38 <dr-dinosaur2> hoping it could magically find the one job he wanted from that customer, out of the 300 we have done 20:11:48 <mfb-> ^^ 20:13:51 <PublicServer> <Anson> Newood Woods has some problem ... trains on the leftmost platform don't wait for the correct exit to be free, but instead start moving towards the 1way pbs signal at the station entrance (and then of course go back and forth until the correct exit is free) 20:14:17 <PublicServer> <mfb> ah hmm 20:14:23 <PublicServer> <mfb> they are lost 20:14:57 <PublicServer> <mfb> maybe that helps 20:15:31 <PublicServer> <mfb> it does 20:15:37 <PublicServer> <mfb> no 20:15:38 <PublicServer> <Anson> no, it doesn't 20:15:57 <PublicServer> <mfb> anyway, too much traffic there 20:16:44 <PublicServer> <Anson> the forest has max production and thus floods the sideline with trains ... too much for a singleline SL 20:17:46 <PublicServer> <mfb> let's redirect some trains 20:19:32 <PublicServer> <Anson> lol ... no wonder that the trains are lost ... that sideline has reversers between the SL and the ML 20:23:06 <PublicServer> <mfb> sure 20:23:09 <PublicServer> <mfb> wtf 20:23:11 <PublicServer> <mfb> NO! 20:23:33 <PublicServer> <mfb> the SL has reversers to roro stations work 20:23:40 <PublicServer> <Anson> bad attemptz at a dunny PF trap 20:23:42 <PublicServer> <mfb> a PF-trap would kill everything 20:23:50 <PublicServer> <mfb> and get steel trains 20:25:44 <PublicServer> <Anson> true ... then there is nothing that can be done, and all trains that are in the sideline are "lost" !? 20:25:50 <PublicServer> <mfb> right 20:26:29 <PublicServer> <mfb> well there _is_ something we can do 20:28:18 *** dwarf has quit IRC 20:29:17 *** Taede has quit IRC 20:29:32 *** Taede has joined #openttdcoop 20:29:51 <PublicServer> <Anson> hehe, yes ... nice layout now :-) ... why not use roro when there is a reverser at the exit anyway ? :-) 20:33:09 <PublicServer> <mfb> will be difficult for one of the current platforms :p 20:47:45 <PublicServer> <Maraxus> gn 20:47:51 <PublicServer> <Jam35> cya 20:47:51 *** skyem123 has joined #openttdcoop 20:47:57 <PublicServer> *** Maraxus has left the game (leaving) 20:48:06 *** Maraxus has quit IRC 20:49:16 <PublicServer> *** Mark has joined spectators 20:50:19 <skyem123> !dl 20:50:19 <PublicServer> skyem123: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 20:50:19 <PublicServer> skyem123: http://www.openttd.org/en/download-trunk/r25863 20:50:25 *** skyem123 has quit IRC 20:59:08 <PublicServer> *** Djanxy has left the game (general timeout) 20:59:08 <PublicServer> *** Djanxy has left the game (connection lost) 20:59:50 <PublicServer> *** mfb has left the game (leaving) 21:00:26 <PublicServer> <Jam35> byee 21:00:32 <PublicServer> *** Jam35 has left the game (leaving) 21:00:32 <PublicServer> *** Game paused (number of players) 21:00:41 *** Jam35 has quit IRC 21:02:19 *** retro|cz has joined #openttdcoop 21:03:58 *** mfb- has quit IRC 21:04:56 <PublicServer> *** Anson has joined spectators 21:06:24 *** Djanx has quit IRC 21:08:40 *** valhallasw has quit IRC 21:09:31 *** ODM has quit IRC 22:01:35 *** Ristovski has quit IRC 23:00:15 *** dwarf has joined #openttdcoop 23:00:15 *** ChanServ sets mode: +o dwarf 23:19:41 *** tycoondemon has quit IRC 23:19:59 *** tycoondemon has joined #openttdcoop 23:46:07 *** roboboy has joined #openttdcoop