Log for #openttdcoop on 6th November 2013:
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09:13:19  <Webster> Latest update from blog: New member: Jam35 <> || My OpenTTD Story <> || New member: Maraxus <> || Scheduled downtime of DevZone 28 August 20h – 21h CEST <> || Don’t Try This At Home: ProZone Game 2013 <> || New member: Vinnie <> || New Curve Page <> || A few new icons. <> || 1st NUTS BIRTHDAY IS HERE <> || Wiki upgrades: Merging Tracks page <>
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09:17:16  <GriffinOneTwo> !password
09:17:16  <PublicServer> GriffinOneTwo: goblin
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09:27:01  <phatmatt> thats alotta updats
09:27:59  <planetmaker> that's... not so many really
09:28:09  <planetmaker> actually exactly 0 ;-)
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09:39:58  <phatmatt> well, yeah. but webster suddenly got excited about the blog, it seems
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10:27:28  <Benny> !password
10:27:28  <PublicServer> Benny: goblin
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11:22:22  <Benny> im thinking something should be done about this:
11:22:27  <Benny> it's 7 years old
11:23:01  <hylje> what kind of innovation is there in ghetto hubs
11:23:04  <Benny> could be marked as obsolete or updated to include quick and dirty SL hubs?
11:23:16  <Benny> very little :P
11:23:28  <hylje> just because it's old doesn't make it a bad article
11:23:46  <Benny> well no, but if we agree that it shouldn't be updated, it should be marked as obsolete
11:24:24  <hylje> but.. it's not obsolete
11:24:38  <Benny> kind of
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11:28:58  <phatmatt> V453000, there is an idea for your next article. innovations in ghetto hubs.
11:29:58  <phatmatt> aka 'the way that people who buy all the land around "their" industries in public MP games build hubs' hubs.
11:30:17  <Djanxy> :P
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12:19:06  <GriffinOneTwo> !players
12:19:09  <PublicServer> GriffinOneTwo: Client 74 (Orange) is Djanxy, in company 1 (Alcoholic & Co.)
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13:21:24  <Benny> any good reason not to merge and
13:21:58  <V453000> not sure I never really read those pages
13:22:32  <Benny> seems like two pages for the same thing
13:22:49  <planetmaker> seems like. Go for it
13:22:53  <Benny> also i updated the wiki page on moneymakers, made some redirects, fixed some links etc
13:23:23  <Benny> will do that later planetmaker, have to go now
13:23:32  <planetmaker> enjoy :-)
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16:56:53  <damalix> Hello all
17:07:44  <damalix> !svn
17:07:44  <PublicServer> damalix: svn update -r25863 && make && ./bin/openttd -n -p revile
17:07:44  <PublicServer> damalix: svn checkout -r25863 svn:// openttdcoop && cd openttdcoop && ./configure && make
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17:16:51  <PublicServer> <Djanxy> you there Damalix ?
17:20:05  <damalix> Hey Djanxy
17:20:17  <PublicServer> <Djanxy> hi
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17:38:25  <Boris> !password
17:38:25  <PublicServer> Boris: tapers
17:40:40  <Boris> !download winx64
17:40:40  <PublicServer> Boris: unknown option "winx64"
17:40:52  <Boris> !download win64
17:40:52  <PublicServer> Boris:
17:47:09  <Boris> !password
17:47:09  <PublicServer> Boris: banjos
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17:47:57  <PublicServer> <Djanxy> hi Boris
17:48:03  <PublicServer> <Boris> hi
17:48:23  <PublicServer> <Boris> impressive...
17:48:25  <PublicServer> <Damalix> Hello Boris
17:48:31  <PublicServer> <Boris> :)
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17:57:53  <PublicServer> <Boris> see you guys later
17:58:05  <PublicServer> <Djanxy> cya
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18:36:16  <PublicServer> <Djanxy> hiya
18:36:18  <PublicServer> <Maraxus> hi
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18:54:00  <eirc> !password
18:54:00  <PublicServer> eirc: bandit
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18:54:23  <PublicServer> <eirc> hey
18:54:38  <PublicServer> <Maraxus> hi
19:10:41  <Jam35> !password
19:10:41  <PublicServer> Jam35: dwells
19:11:01  <PublicServer> *** Jam35 joined the game
19:11:28  <PublicServer> <Jam35> evening or whatever
19:11:39  <PublicServer> <Djanxy> works for me ;)
19:11:46  <PublicServer> <Djanxy> and hi
19:11:52  <PublicServer> <Maraxus> hi
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19:12:59  <PublicServer> <V453000> hy
19:13:03  <PublicServer> <Jam35> hi
19:13:05  <PublicServer> <Djanxy> hi
19:13:07  <PublicServer> <Damalix> hi
19:13:09  <PublicServer> <Maraxus> hi V
19:13:11  <PublicServer> *** Damalix has joined company #1
19:19:33  <Mark> hi
19:19:40  <PublicServer> <Djanxy> hi
19:19:40  <PublicServer> <V453000> hy
19:19:44  <PublicServer> <Maraxus> hi
19:19:47  <PublicServer> <Jam35> ello
19:19:49  <PublicServer> <Damalix> 'lo
19:21:17  <Mark> !password
19:21:17  <PublicServer> Mark: taping
19:21:40  <PublicServer> *** Mark joined the game
19:21:48  <PublicServer> <V453000> what you didnt warn us you are going to join the game
19:21:50  <PublicServer> <V453000> go away!
19:22:12  <PublicServer> <Mark> :>
19:22:12  <PublicServer> <Djanxy> lol, was just about to redo that at Hotazel when tracks started disappearing :D
19:24:10  <PublicServer> <Mark> not even room for an slh
19:24:20  <PublicServer> *** Damalix has joined spectators
19:24:37  <PublicServer> <Mark> we need more industries
19:24:40  <PublicServer> <V453000> enough room
19:24:42  <PublicServer> <Jam35> between MSH factory & SLH 06?
19:24:44  <PublicServer> * Mark prospects
19:24:58  <PublicServer> <V453000> yes Jam35
19:24:58  <PublicServer> <Jam35> (was considering)
19:25:04  <PublicServer> <Djanxy> yup, not many left that isnt serviced or is in the middle of a station
19:25:48  <PublicServer> <Mark> added 10 of echt
19:25:50  <PublicServer> <Mark> each
19:26:41  <PublicServer> <Mark> yea that spots not too bad
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19:27:27  <PublicServer> <V453000> one between 02 and 06 wouldnt hurt either
19:27:41  <PublicServer> <V453000> the middle jungle is big
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19:29:46  <Benny> !password
19:29:46  <PublicServer> Benny: picnic
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19:30:03  <PublicServer> <Benny> hi
19:30:23  <PublicServer> <Jam35> hey
19:30:25  <PublicServer> <Djanxy> hi
19:30:27  <PublicServer> <Maraxus> hi
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19:35:50  <PublicServer> <Djanxy> humm..
19:37:02  <PublicServer> <Benny> that's brilliant
19:37:12  <PublicServer> <Djanxy> that's my thought
19:37:47  <PublicServer> <Djanxy> dunno who made it though
19:42:13  <PublicServer> <Djanxy> lol Jam
19:42:19  <PublicServer> <Djanxy> water spawned at Hotazel again
19:42:41  <PublicServer> <Jam35> :) hm yeah noticed that !
19:43:04  <PublicServer> <Benny> jam, !this train seems lost for some reason
19:43:30  <PublicServer> <Benny> oh
19:43:36  <PublicServer> <Benny> fixed it, fucking maglev man
19:43:42  <PublicServer> <Benny> cant see what tracks are what
19:43:42  <PublicServer> <Damalix> because there war a rail missing
19:43:44  <PublicServer> <Jam35> no track?
19:43:47  <PublicServer> <Benny> yes missing track
19:44:11  <PublicServer> <Djanxy> yeah, request convertion to purr :D
19:44:43  <PublicServer> <Benny> i'd vote for that
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19:52:41  <PublicServer> <Benny> >see farm
19:52:44  <PublicServer> <Benny> >build 2 stations
19:52:50  <PublicServer> <Benny> >realize not temparate
19:52:53  <PublicServer> <Djanxy> :D
19:53:19  <PublicServer> <Damalix> lol
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20:31:55  <PublicServer> <Jam35> no lumber?
20:33:57  <PublicServer> <Jam35> so when do they start to appear? or are they somehow disabled?
20:34:07  <PublicServer> <Benny> lumber in tropic?
20:34:29  <PublicServer> <Jam35> industry chains: wood
20:35:31  <PublicServer> <Maraxus> have to fund them afair
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20:35:51  <PublicServer> <Benny> that would explain why i've never seen wood in tropic
20:36:19  <damalix> and they eat all the woods around then sit and wait for you to plant it back
20:37:40  <PublicServer> <Jam35> yes I remember you can only fund them in jungle areas
20:37:51  <PublicServer> <Jam35> but don't remember if they appear normally
20:37:58  <PublicServer> <Damalix> they don't
20:38:04  <PublicServer> <Jam35> k
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20:50:18  <PublicServer> <Djanxy> Maraxus, i tried removing some signals in your waiting bays at the water drop
20:51:05  <PublicServer> <Maraxus> seems to flow a bit better now
20:51:19  <PublicServer> <Djanxy> it's something i've been observing in other games - reducing the number of signals seens to somehow help the pathfinder move on to empty platforms instead of going into waiting bay at a full one
20:53:12  <damalix> !players
20:53:15  <PublicServer> damalix: Client 74 (Orange) is Djanxy, in company 1 (Alcoholic & Co.)
20:53:15  <PublicServer> damalix: Client 110 (Orange) is Damalix, in company 1 (Alcoholic & Co.)
20:53:15  <PublicServer> damalix: Client 118 (Orange) is Maraxus, in company 1 (Alcoholic & Co.)
20:53:15  <PublicServer> damalix: Client 134 is Taede, a spectator
20:53:15  <PublicServer> damalix: Client 122 (Orange) is Jam35, in company 1 (Alcoholic & Co.)
20:53:17  <PublicServer> damalix: Client 124 (Orange) is V453000, in company 1 (Alcoholic & Co.)
20:53:17  <PublicServer> damalix: Client 131 (Orange) is Benny, in company 1 (Alcoholic & Co.)
20:53:56  <V453000> why do you highlight people when you can check client list in game? :D :P
20:54:33  <damalix> lol sry
20:54:44  <PublicServer> <V453000> :P
20:54:45  <damalix> because I didn't remember where to check
20:55:00  <PublicServer> <Djanxy> V, what i just wrote - anything you know about ?
20:55:52  <PublicServer> <V453000> sounds weird
20:55:54  <PublicServer> <V453000> but its PBS
20:55:57  <PublicServer> <V453000> expect anything :)
20:56:19  <PublicServer> <Djanxy> I've had same results with entry/exit
20:57:34  <PublicServer> <Djanxy> i dont know much about pathfinder, but it appears that it can "see ahead" to empty platforms if there isnt too many signals between. experimented with it on several occasions and always had that result
20:57:40  <PublicServer> <Djanxy> odd as it sounds
21:00:28  <PublicServer> <V453000> im not sure if I saw any problems when using the dense signalling
21:00:36  <PublicServer> <V453000> can you demonstrate it pls?
21:01:02  <PublicServer> <Djanxy> put them back
21:01:09  <PublicServer> <V453000> right
21:01:12  <PublicServer> <Djanxy> now it always fills the waiting bay if possible
21:01:27  <PublicServer> <V453000> I see what you mean
21:01:38  <PublicServer> <V453000> well :D
21:01:52  <PublicServer> <V453000> yeah.
21:01:54  <PublicServer> <Djanxy> before it only went 2 waiting bay if 3 came close on 2 lines
21:02:00  <PublicServer> <Djanxy> 2=to
21:02:02  <damalix> if I remmeber correctly, there is a number of signals the PF looks through ahead
21:02:25  <PublicServer> <Djanxy> yeah dama, i suspect something like that
21:02:25  <PublicServer> <V453000> well yeah
21:02:59  <PublicServer> <Damalix> there is even an option to define how many
21:03:01  <PublicServer> <V453000> meh :) details but a nice catch
21:03:23  <PublicServer> <Djanxy> i tried it on a higher traffic station, improved flow immensely
21:04:22  <PublicServer> <V453000> depends
21:05:04  <PublicServer> <Djanxy> or, at least reduced the number of trains just waiting in bays instead of using the empty platform at the other end of the station
21:06:06  <PublicServer> <Djanxy> and to be fair, isnt the dense signalling only really useful when the station is at full capacity more or less ?
21:06:40  <PublicServer> <Damalix> dense signalling is useful to pack trains on MLs
21:06:55  <PublicServer> <Djanxy> yeah, mean in waiting bays
21:07:09  <PublicServer> <V453000> if you care about other case than "at full capacity", something is wrong
21:08:07  <PublicServer> <Djanxy> well then the signals is easily added :D
21:08:45  <PublicServer> <Djanxy> just hurts my eyes to see 3 trains in waiting bays when there's 8 empty platforms :)
21:08:48  <PublicServer> <Damalix> if you split a line then the trains are not so densely packed anymore. So dense signalling is not useful imho
21:13:27  <PublicServer> <V453000> well yeah that is the downside of "standard" coop building
21:13:33  <PublicServer> <V453000> most things are often overkill
21:13:52  <PublicServer> <Djanxy> check now v
21:14:02  <PublicServer> <Djanxy> stopped some trains in the station
21:14:12  <PublicServer> <V453000> yes I know
21:14:16  <PublicServer> <Djanxy> none go in those bays
21:14:22  <PublicServer> <V453000> thought that doesnt necessarily have to be a good thing with this entrance
21:14:28  <PublicServer> <V453000> with this entrance you absolutely do want trains to split asap
21:14:30  <PublicServer> <Djanxy> maybe not
21:14:48  <PublicServer> <V453000> but of course again, if whole station is overkill then it barely matters
21:14:50  <PublicServer> <Djanxy> was more generally that i brought it up in the first place
21:15:10  <PublicServer> <Djanxy> since i was wondering if you knew something about the mechanics
21:16:17  <PublicServer> <V453000> ah right
21:16:23  <PublicServer> <V453000> well, no I dont
21:16:26  <PublicServer> <Djanxy> :P
21:16:53  <PublicServer> <V453000> there is probably some reason like the looking ahead for signals, but cba to investigate that
21:16:56  <PublicServer> <V453000> not useful enough
21:17:06  <PublicServer> <Djanxy> nah no problem
21:17:15  <scshunt> for 4c did you get k+1 operators with all but one being strictly upper triangular?
21:17:55  <damalix>  Tuning
21:17:57  <damalix> Several options of YAPF can be tuned up. I will not describe all of them because they are clear what they do.
21:17:58  <damalix> There are 4 options (3 actually) that are quite mysterious:
21:18:00  <damalix> rail_look_ahead_max_signals = 10
21:18:01  <damalix> rail_look_ahead_signal_p0 = 500
21:18:03  <damalix> rail_look_ahead_signal_p1 = -100
21:18:04  <damalix> rail_look_ahead_signal_p2 = 5
21:18:12  <damalix> from
21:18:58  <scshunt> bah, ignore me
21:19:02  <PublicServer> *** Taede has left the game (leaving)
21:20:22  <Benny> V453000: found an article for you in case autopilot hangs on you again
21:20:23  <Benny>
21:20:47  <V453000> I dont have access to that :)
21:20:54  <Benny> oh :o
21:20:57  <PublicServer> <Djanxy> yeah dama, looks like others find it mysterious :D
21:21:43  <Jam35> bfn
21:21:47  <PublicServer> *** Jam35 has left the game (leaving)
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21:21:54  <damalix> the first parameter is the number of signals taken into account
21:22:54  <PublicServer> <V453000> I always hated digging in those settings :-D
21:23:01  <PublicServer> <V453000> it works Y/N, numbers = hate
21:23:11  <damalix> lol
21:23:29  <PublicServer> <Djanxy> numbers are fun
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21:27:48  <PublicServer> <V453000> numbers fucking suck
21:27:51  <PublicServer> *** V453000 has changed his/her name to V
21:27:56  <PublicServer> <Djanxy> :D
21:28:02  <PublicServer> <V> period. :-D
21:28:19  <damalix> :)
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21:33:52  <PublicServer> <Maraxus> gn
21:34:03  <PublicServer> <Djanxy> nn
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21:34:09  <damalix> nn
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21:34:53  <PublicServer> <Djanxy> oh yeah, got rid of bridges and tunnels at the SLH as you mentioned
21:35:07  <PublicServer> <Djanxy> on the ML i mean
21:41:17  <PublicServer> <Djanxy> Benny, you should use full load at primaries
21:41:50  <Benny> im not? i think i noticed trains waiting
21:41:58  <Benny> maybe i forgot some
21:43:40  <PublicServer> <Djanxy> if you ctrl+click station it makes it full load - in case you didnt know
21:44:06  <Benny> didn't know that, thank you
21:44:26  <PublicServer> <Djanxy> ctrl does lots of wonderful things
21:45:30  <Benny> i've combined the Jargon and Glossary wiki pages now
21:46:06  <PublicServer> <Djanxy> ill remove the station at the dead industry and changed the orders on the other
21:47:37  <PublicServer> <Benny> lol
21:48:31  <PublicServer> <Djanxy> ROIP
21:48:33  <PublicServer> <Djanxy> RIP
21:49:30  <V453000> nice job Benny, I think it would be wise to even go through some of them and remove them
21:49:38  <V453000> e.g. wtf is XML, ISML, YAPP
21:49:40  <V453000> never ever seen that
21:49:44  <PublicServer> <Djanxy> are we keeping maglev all game or converting to purr ?
21:49:49  <Benny> V453000: yes i removed some irrelevant ones
21:50:05  <PublicServer> <V> purr is a good idea I feel like
21:50:11  <PublicServer> <V> mostly due to visibility
21:50:15  <PublicServer> *** V has changed his/her name to V453000
21:50:19  <PublicServer> <Djanxy> yeah hate maglev
21:50:22  <PublicServer> <Benny> agreed
21:50:32  <PublicServer> <Djanxy> easy to miss something
21:51:24  <PublicServer> <V453000> fair enough :)
21:51:34  <PublicServer> <V453000> after all that is one of the reasons purr is what it is :P
21:51:40  <PublicServer> <V453000> many people hayt maglev
21:51:44  <PublicServer> <Djanxy> big cost to convert all here or ?
21:52:01  *** solo has joined #openttdcoop
21:52:10  <PublicServer> <Benny> 58 mill £
21:52:16  <solo> !password
21:52:16  <PublicServer> solo: rifles
21:52:17  <PublicServer> <Djanxy> ah np
21:52:23  <PublicServer> <Djanxy> forgot i can check ;)
21:52:35  <PublicServer> *** solo joined the game
21:52:36  <PublicServer> <solo> hi
21:52:39  <PublicServer> *** solo has joined company #1
21:52:43  <PublicServer> <Djanxy> hi
21:52:57  <PublicServer> <solo> hows it goin
21:53:09  <PublicServer> <Djanxy> good thanks
21:53:21  <PublicServer> <Djanxy> solo, did you build !this ?
21:53:39  <PublicServer> <solo> yes
21:54:01  <PublicServer> <solo> i built that yesterday, something wrong with it?
21:54:13  <PublicServer> <Djanxy> why are the 2 stations on opposite sides of the SLH connected ? ;)
21:54:23  <PublicServer> <Djanxy> Empangen Forest
21:54:45  <PublicServer> <solo> eh well i made a new slh for multiple industries
21:54:57  <PublicServer> <solo> its a bit messy ofc
21:54:59  <PublicServer> <solo> :p
21:55:02  <PublicServer> <Djanxy> no i mean, it's the same station
21:55:08  <PublicServer> <solo> huh
21:55:15  <PublicServer> <solo> ohh
21:55:17  <PublicServer> <solo> ill fix it
21:55:20  <PublicServer> <Djanxy> :)
21:55:30  <PublicServer> <solo> i didnt remember doing that tbh
21:55:36  <PublicServer> <Djanxy> just wondered a bit hehe
21:55:46  <PublicServer> <solo> was sure i made a new station, but station size seems to be unlimited?;p
21:55:54  <PublicServer> <Djanxy> 64 tiles
21:56:01  <PublicServer> <solo> oki. let me fix it
21:56:03  <PublicServer> <Djanxy> max i believe
21:57:29  <PublicServer> <solo> oki fixed
21:57:39  <PublicServer> <solo> i got some time, something else you want me to look at?
21:57:39  <PublicServer> <Djanxy> cool
21:57:45  <PublicServer> <solo> 15 minutes max
21:58:07  <PublicServer> <Djanxy> just noticed some signs in your SLH, could look at those :D
21:58:13  <PublicServer> <solo> ye ;)
21:58:15  <PublicServer> <V453000> anyway
21:58:17  <PublicServer> <V453000> im off
21:58:19  <PublicServer> <V453000> good night
21:58:19  <PublicServer> <solo> gn8
21:58:21  <PublicServer> <Djanxy> cyas
21:58:23  <PublicServer> *** V453000 has left the game (leaving)
21:58:25  <PublicServer> <Djanxy> you too
21:58:32  <PublicServer> <Damalix> cya
22:02:42  <Benny> im off too, bye
22:02:49  <PublicServer> <Djanxy> bb
22:02:56  <PublicServer> *** Benny has left the game (leaving)
22:03:01  *** Benny has quit IRC
22:03:04  <PublicServer> <Damalix> bye
22:04:06  <PublicServer> <solo> signs fixed, anything else?
22:04:16  <PublicServer> <Djanxy> not that i know of
22:04:19  <PublicServer> <solo> k cool
22:04:27  <PublicServer> <solo> i cant help you with anything?
22:04:34  <PublicServer> <Djanxy> think people has mostly been connecting primaries
22:04:41  <PublicServer> <Djanxy> apart from a coupel of SLHs
22:05:40  <PublicServer> <solo> damalix you need help somewhere?
22:06:07  <PublicServer> <Damalix> I was fixing a bridge on ML at an SLH I made, but I'll go to bed
22:07:30  <PublicServer> <solo> so nothing?
22:07:36  <PublicServer> <Damalix> no, I'm off
22:07:38  <PublicServer> <Damalix> ty
22:07:40  <PublicServer> <solo> k gn8
22:07:42  <PublicServer> <Damalix> Cya
22:07:44  <PublicServer> <Djanxy> nn
22:07:50  <PublicServer> <Djanxy> off too in a bit
22:09:40  <PublicServer> *** Damalix has left the game (leaving)
22:17:19  <PublicServer> <solo> added some trains
22:17:22  <PublicServer> <solo> im gone now, cu
22:17:44  <PublicServer> *** solo has left the game (leaving)
22:17:44  <PublicServer> *** Game paused (number of players)
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22:19:30  <PublicServer> *** Djanxy has left the game (leaving)
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