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Log for #openttdcoop on 5th December 2013:
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01:25:06  *** geoffreybeene has joined #openttdcoop
01:25:28  *** GBEENE has joined #openttdcoop
01:25:45  <GBEENE> !help
01:25:45  <PublicServer> GBEENE: http://www.openttdcoop.org/wiki/IRC_Commands
01:25:50  <GBEENE> @quickstart
01:25:51  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
01:25:58  *** GBEENE is now known as Geoff
01:25:59  <Geoff> Hey all
01:26:13  <Geoff> hmm
01:26:25  *** Geoff is now known as GBeene
01:26:33  <GBeene> Is this channel any more active than the official one?
01:28:50  *** Hazzard has joined #openttdcoop
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01:33:28  <Hazzard> !players
01:33:31  <PublicServer> Hazzard: There are currently no clients connected to the server
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03:26:43  <phatmatt> GBeene: what, than #openttd?
03:27:00  <phatmatt> if so, this channel is about openttdcoop, not openttd, so they're not really comparable
03:27:25  <phatmatt> it's only really active when stuff is going on in-game
03:47:25  <GBeene> Hi phatmatt
03:48:02  <GBeene> I'm pretty brand new, just going through the coop wiki and having my mind blown
03:48:29  <Hazzard> It's some pretty mind-blowing stuff
03:49:29  <GBeene> It's cool though, my first 3 games were really chaotic, just kind of attaching things here and there, upgrading as needed
03:49:36  <GBeene> lots of good theory on the wiki though
03:50:39  <Hazzard> I remember my first MSH
03:50:48  <Hazzard> I haven't played in forever, wouldn't be able to make one now
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03:52:29  <GBeene> wb
03:52:30  <Hazzard> !log
03:52:38  <Hazzard> Don't know what happened ther
03:53:07  <GBeene> but yes I am nowhere near MSH...I just built my first 4-platform roro station, and first planned "main line"
03:53:12  <GBeene> trying to figure out how to get all these coal mines to attach
03:53:45  <GBeene> It's fun though... I feel like I'm actually using my brain, it's not just idle video game time
03:55:21  <Hazzard> Yup
03:56:43  <GBeene> Do games still occur much?
03:56:47  <GBeene> Is there one going on now
03:57:08  <Hazzard> There is always one
03:57:11  <Hazzard> !version
03:57:11  <PublicServer> Hazzard: Autopilot AP+ 4.0 Beta (r99+.422ef4e8cbe1+)
03:57:30  <GBeene> Mostly played by europeans I assume?
03:57:40  <GBeene> seems no one in US timezones is on when I am
03:57:59  <Hazzard> Yeah
03:58:08  <Hazzard> !dl win7
03:58:09  <PublicServer> Hazzard: unknown option "win7"
03:58:12  <Hazzard> !dl windows 7
03:58:13  <PublicServer> Hazzard: unknown option "windows"
03:58:17  <Hazzard> !dl windows7
03:58:17  <PublicServer> Hazzard: unknown option "windows7"
03:58:19  <Hazzard> !d
03:58:23  <Hazzard> !dl
03:58:23  <PublicServer> Hazzard: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
03:58:23  <PublicServer> Hazzard: http://www.openttd.org/en/download-trunk/r26140
03:59:35  <Hazzard> You aren't playing in the public server game?
04:01:34  <Hazzard> !password
04:01:34  <PublicServer> Hazzard: sighed
04:01:47  <PublicServer> *** Game still paused (number of players)
04:01:47  <PublicServer> *** Hazzard joined the game
04:03:14  <GBeene> No I'm not
04:03:17  <GBeene> I'm not that good
04:03:39  <PublicServer> <Hazzard> You don't need to be good at all to go on the pub
04:04:02  *** roboboy has quit IRC
04:04:06  <GBeene> No?
04:04:26  <GBeene> Well maybe I'll check it out
04:05:09  <Hazzard> So you just discovered ttdcoop?
04:05:22  <GBeene> Yeah I've played ottd for maybe 2 weeks and just discovered the coop
04:05:29  <GBeene> the wiki is MUCH more comprehensive on theory stuff than the official one
04:05:34  <Hazzard> Yeah
04:07:17  <Hazzard> It took me a lot longer to find this play
04:07:22  <Hazzard> *place
04:08:05  <GBeene> i love logistics games
04:08:16  <Hazzard> Yeah
04:08:16  <GBeene> been spending my lunchbreaks at work scouring teh web for stuff on ottd
04:09:10  <Hazzard> Well, if you need any help just ask
04:10:11  <GBeene> Thanks :)
04:10:15  <GBeene> Nice to have someone around
04:10:27  <GBeene> I don't suppose I could somehow just invite you to my game to take a look could I
04:10:37  <GBeene> need n actual server and whatnot
04:10:47  <Hazzard> Yeah
04:10:58  <Hazzard> Probably most useful thing is this: http://wiki.openttdcoop.org/Game_Creation#Advanced_settings
04:11:20  <Hazzard> some default settings don't work very well
04:13:10  <Hazzard> Hmm... I wonder if they got rid of some of the settings
04:13:13  <Hazzard> It's been a long time
04:14:03  <Hazzard> eh
04:15:06  <Hazzard> You can always send pics of your game
04:15:27  <GBeene> oh I guess I could couldn't i
04:15:48  <GBeene> let me lay down this sideline station and i'll snap some pics
04:15:50  <GBeene> see if i'm on the right track
04:19:49  <GBeene> Towns are a pain in the a**
04:19:55  <GBeene> wish i could just demolish the whole thing
04:19:59  <Hazzard> That's true
04:20:11  <Hazzard> Are you playing with cash?
04:20:14  <GBeene> Yeah
04:20:40  <Hazzard> Almost always on the coop server all the money is just cheated in
04:20:52  <GBeene> I can see the value in that
04:20:58  <GBeene> Does the coop server play with maintenance/breakdowns?
04:21:29  <Hazzard> No
04:21:43  <Hazzard> !screenshot
04:21:45  <Hazzard> !help
04:21:46  <PublicServer> Hazzard: http://www.openttdcoop.org/wiki/IRC_Commands
04:21:53  <GBeene> Good, I turn mine off
04:21:55  <GBeene> and am much happier
04:22:00  <Hazzard> !screen
04:22:00  <PublicServer> *** Hazzard liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/00000000.png)
04:22:16  <Hazzard> Meh, screen command has never worked
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04:24:36  <GBeene> Is there an option ot just disable local authority
04:25:25  <Hazzard> No, not unless the devs have changed that
04:26:10  <GBeene> blargh
04:26:26  <GBeene> this one is exactly where i need to g
04:26:27  <GBeene> o
04:28:48  <Hazzard> Here's a pic of what the entire pub ends up looking like
04:28:48  <Hazzard> http://ps.openttdcoop.org/publicserver/webcam/00005558.png
04:28:54  <Hazzard> darn screenshot bot doesn't work anymore
04:29:35  <GBeene> lots of sign tagging
04:30:54  <Hazzard> Join some time
04:31:01  <Hazzard> It can be fun just to watch
04:31:10  <GBeene> I'd love to
04:31:18  <GBeene> The timezone thing is an issue though :)
04:59:10  <GBeene> http://i.imgur.com/zlfvdtC.jpg
04:59:13  <GBeene> here's my current mess...
04:59:26  <GBeene> finhill city is really wreckin my day
05:07:53  <V453000> GBeene: if you play alone, you can consider using cheat magic dozer
05:08:13  <V453000> it disables local authority reductions by terraforming or bulldozing
05:08:36  <V453000> other than that you can always plant a lot of trees to get the friendliness back a bit
05:08:58  <GBeene> Oh that's cool
05:12:41  <Hazzard> Looks pretty good for someone who just started
05:12:44  <V453000> if you are careful and dont accidentally kill your industries, magic dozer is noce
05:12:45  <V453000> nice*
05:15:05  <V453000> by the way GBeene you can always browse our archives to see what we do, e.g. the breakdowns or settings things
05:15:07  <V453000> !
05:15:10  <V453000> !archive
05:15:10  <PublicServer> V453000: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive
05:16:09  <V453000> for more detailde article about map settings, there is always http://blog.openttdcoop.org/2012/10/16/creating-maps/
06:00:38  <GBeene> thanks for the help all, i'll be around
06:00:39  <GBeene> good night
06:00:46  *** GBeene is now known as gbeeneAFK
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06:08:41  <Hazzard> !help
06:08:41  <PublicServer> Hazzard: http://www.openttdcoop.org/wiki/IRC_Commands
06:09:07  <Hazzard> @log
06:09:09  <Hazzard> @logs
06:09:09  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/
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06:23:23  <PublicServer> *** Game still paused (number of players)
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07:00:32  *** Benny_ has joined #openttdcoop
07:00:43  *** Benny_ is now known as Benny
07:15:46  <Benny> @tunnel 3 7
07:15:47  <Webster> Benny: For Trainlength of 3: 25 - 29 needs 6, 30 - 34 needs 7, 35 - 39 needs 8.
07:16:00  <Benny> @tunnel 7 3
07:16:00  <Webster> Benny: For Trainlength of 7: <= 13 needs 2, 14 - 22 needs 3, 23 - 31 needs 4.
07:16:11  <Benny> @tunnel 3 3
07:16:11  <Webster> Benny: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
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11:13:28  <Dominik2000> !password
11:13:28  <PublicServer> Dominik2000: awhile
11:13:38  <PublicServer> *** Game still paused (number of players)
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12:08:46  <GriffinOneTwo> !players
12:08:48  <PublicServer> GriffinOneTwo: There are currently no clients connected to the server
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15:56:19  <ComLock> Hi
15:56:33  <ComLock> I'd like write access to an hg repo
15:57:07  <ComLock> I've made a patch for https://hg.openttdcoop.org/airportsplus
15:58:24  <ComLock> Or maybe I should submit the patch here: http://dev.openttdcoop.org/projects/airportsplus/issues?set_filter=1&tracker_id=7
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16:19:19  <ComLock> It's here for now Parameterized Catchment areas http://dev.openttdcoop.org/issues/6624
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17:38:54  <Hazzard> @logs
17:38:54  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/
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17:47:12  *** ChanServ sets mode: +o Jam35
17:52:34  <PublicServer> *** Game still paused (number of players)
17:52:35  <PublicServer> *** Jam35 joined the game
17:57:07  <PublicServer> *** Jam35 has joined company #1
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18:28:00  <Vinnie> !password
18:28:00  <PublicServer> Vinnie: awhile
18:28:16  <PublicServer> *** Game still paused (number of players)
18:28:19  <PublicServer> *** Vinnie joined the game
18:28:42  <PublicServer> *** Jam35 has joined company #1
18:28:54  <PublicServer> <Jam35> the undead has risen :)
18:29:21  <PublicServer> *** Vinnie has joined company #1
18:29:21  <PublicServer> *** Game unpaused (number of players)
18:29:30  <PublicServer> <Vinnie> now i can fix this ugly BBH south
18:29:40  <PublicServer> <Vinnie> its pure evil
18:29:54  <PublicServer> <Jam35> I'll hang on for as long as poss
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18:31:52  <happy_> !password
18:31:53  <PublicServer> happy_: awhile
18:32:28  <PublicServer> *** happy tran {} sport joined the game
18:34:57  <PublicServer> <Vinnie>  @@(gap 5)
18:34:57  <Webster> PublicServer: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4.
18:41:12  <PublicServer> <happy tran  sport> nice   net  werk
18:41:48  <PublicServer> <Vinnie> because you helped
18:43:38  <PublicServer> <Vinnie> pretty
18:43:44  <PublicServer> <happy tran  sport> i  did  not  doo  much  to  help i just  john  the    bbh   up  and  did  the  wood  drop of   but  yer  looks  good
18:47:21  *** ODM has quit IRC
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18:49:04  <PublicServer> <Vinnie> no need to be logged in for me
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18:49:14  <PublicServer> <Jam35> building atm
18:49:17  <PublicServer> <Vinnie> i see
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18:50:04  <PublicServer> *** Maraxus joined the game
18:50:07  <PublicServer> <Maraxus> hi
18:50:10  <PublicServer> <Vinnie> hey
18:50:25  <PublicServer> <Jam35> hiya
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18:58:38  <PublicServer> *** Vinnie has joined spectators
18:58:54  <PublicServer> <Vinnie> BBH gold has new connection
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19:11:12  <PublicServer> *** Djanxy joined the game
19:11:20  <PublicServer> <Djanxy> g'evening
19:12:10  <PublicServer> <Maraxus> hi
19:19:49  <PublicServer> <Jam35> hey DJ
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19:20:15  <PublicServer> <Jam35> oh I missed that connection
19:20:33  <PublicServer> <Jam35> and now made merge then merge
19:20:43  <PublicServer> <Jam35> idk
19:20:51  <PublicServer> <Djanxy> where at ?
19:21:38  <PublicServer> <Jam35> SLH 04
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19:44:02  <PublicServer> *** mfb joined the game
19:44:22  <PublicServer> <Jam35> hi
19:44:56  <damalix> hi
19:45:02  <damalix> !svn
19:45:03  <PublicServer> damalix: svn update -r26140 && make && ./bin/openttd -n ps.openttdcoop.org#1 -p dawdle
19:45:03  <PublicServer> damalix: svn checkout -r26140 svn://svn.openttd.org/trunk openttdcoop && cd openttdcoop && ./configure && make
19:45:26  <PublicServer> *** Damalix joined the game
20:01:31  <PublicServer> <Maraxus> gn
20:01:34  <PublicServer> <Jam35> bb
20:01:37  <PublicServer> *** Maraxus has left the game (leaving)
20:01:39  <PublicServer> <Damalix> bb
20:01:48  *** Maraxus has quit IRC
20:04:09  <PublicServer> <mfb> hi
20:04:13  <PublicServer> <Damalix> 'lo
20:04:24  *** mfb- has joined #openttdcoop
20:04:24  *** ChanServ sets mode: +o mfb-
20:05:15  <PublicServer> <mfb> good point to work :D
20:05:21  <PublicServer> <Damalix> lol
20:05:39  <PublicServer> <Damalix> I'm doing some joiner
20:05:54  <PublicServer> <mfb> I'll build the 3rd
20:06:00  <PublicServer> <mfb> behind the hub
20:06:27  <PublicServer> <Damalix> ok so I design it for 3 output lanes then
20:06:33  <PublicServer> <Damalix> ?
20:06:51  <PublicServer> <mfb> sure
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20:15:45  <PublicServer> <mfb> it is ready now
20:15:55  <PublicServer> <mfb> but if you send too many trains, it will jam :D
20:16:21  <PublicServer> <Damalix> lol
20:16:31  <PublicServer> <Damalix> I'm not as fast as you are ;)
20:16:41  <PublicServer> <mfb> just extended the SLH
20:16:43  <PublicServer> <mfb> BBH is still missing
20:23:34  <PublicServer> <Damalix> why are the trains stopped ?
20:23:40  <PublicServer> <mfb> where?
20:24:06  <PublicServer> <Damalix> there was a missing signal at bbh south
20:24:13  <PublicServer> <mfb> ah
20:29:54  <PublicServer> <mfb> nice jam
20:30:08  <PublicServer> <mfb> E->W at Wood
20:30:38  <PublicServer> <Damalix> yup
20:30:50  <PublicServer> <mfb> found a signal gap in 3rd at SLH04
20:32:16  <PublicServer> <mfb> +2 more issues
20:32:30  <PublicServer> <Damalix> not sure I'll be able to make an all to all 8->3 in this space lol
20:35:04  <PublicServer> <mfb> oh, jam solved
20:35:54  <PublicServer> <Djanxy> hmm ok, think im done with 3rd through SLH 02 - feel free to give critics :D
20:36:44  <PublicServer> <Djanxy> ye, the coloring might be iffy
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20:40:30  <PublicServer> <Djanxy> also only a single bridge at split from south, but doesnt look like the busiest of sidelines
20:42:16  <PublicServer> <mfb> not used at all I think
20:42:22  <PublicServer> <mfb> currently
20:42:25  <PublicServer> <mfb> would just be coal+gold
20:42:40  <PublicServer> <mfb> and those industries are so close to the drop that it feels pointless to connect them
20:42:58  <PublicServer> <Djanxy> nah i mean from south to sideline
20:42:58  <PublicServer> <mfb> coal/gold near wranhall would go there
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20:43:13  <PublicServer> <mfb> ah that
20:43:17  <PublicServer> <mfb> well should work
20:43:28  <PublicServer> <Djanxy> can be easily fixed at least
20:43:39  <PublicServer> <mfb> now we have >1 waiting space in front
20:43:43  <PublicServer> <Djanxy> ye
20:44:01  <PublicServer> <Djanxy> now just the drop expansion to go
20:44:24  <PublicServer> <mfb> copy? :D
20:44:30  <PublicServer> <Djanxy> yar
20:44:40  <PublicServer> <mfb> north of the power plant probably
20:44:41  <PublicServer> <Djanxy> where's the copy/paste ?
20:44:44  <PublicServer> <mfb> or tunnel it
20:44:58  <PublicServer> <mfb> hmm tunnels just give 1 row
20:45:00  <PublicServer> <mfb> north
20:51:16  <PublicServer> <mfb> oh that 3rd was not ready
20:51:27  <PublicServer> <Djanxy> which ?
20:51:34  <PublicServer> <mfb> goods drop -> rest
20:51:52  <PublicServer> <mfb> now it is
20:53:59  <PublicServer> <mfb> :(
20:58:31  <PublicServer> <Damalix> nice jam in batman
20:58:49  <PublicServer> <Djanxy> should resolve soon hoipefully
20:59:04  <PublicServer> <Djanxy> just connected third line at drop
20:59:19  <PublicServer> <Djanxy> oh
20:59:25  <PublicServer> <Djanxy> need connection at hub too
20:59:35  <PublicServer> <mfb> done
21:00:31  <PublicServer> <mfb> hmm
21:01:33  <PublicServer> <mfb> much better
21:06:35  <PublicServer> *** Jam35 has joined spectators
21:07:15  <PublicServer> <Djanxy> yeah, the sync heaven looks unjammed
21:07:33  <PublicServer> <Damalix> ^
21:07:35  <PublicServer> <Damalix> ^^
21:07:53  <PublicServer> <Djanxy> ^^^
21:09:56  <PublicServer> *** tneo joined the game
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21:16:54  <PublicServer> <Djanxy> 70+ ratings on the pickups, pretty nice
21:17:04  <PublicServer> <mfb> everywhere?
21:17:15  <PublicServer> <Djanxy> paper, food and goods
21:17:18  <PublicServer> <mfb> nice
21:17:24  <PublicServer> <Damalix> ^^
21:18:42  <PublicServer> <Djanxy> and doesnt look like any major jams atm
21:19:09  <PublicServer> <mfb> that is just a lack of trains
21:19:15  <PublicServer> <tneo> na
21:19:17  <PublicServer> <Djanxy> well yes :D
21:19:17  <PublicServer> <mfb> that will go away
21:19:24  <PublicServer> <tneo> there are jams, it goes in flows
21:19:38  <PublicServer> <Djanxy> nothing like there was earlier
21:20:00  <PublicServer> <mfb> hmm
21:20:02  <PublicServer> <Djanxy> alright, gotta go
21:20:05  <PublicServer> <Djanxy> cyas
21:20:11  <PublicServer> <Damalix> cya
21:20:13  <PublicServer> *** Djanxy has left the game (leaving)
21:20:15  <PublicServer> <tneo> cya
21:20:33  <PublicServer> <mfb> cu
21:22:27  <PublicServer> <tneo> who's working at slh07?
21:22:37  <PublicServer> <mfb> me
21:22:53  <PublicServer> <tneo> wouldn't it be better to bridge the slh?
21:23:07  <PublicServer> <mfb> where is the difference?
21:23:17  <PublicServer> <tneo> no slow downs on the ML
21:23:24  <PublicServer> <mfb> ???
21:23:55  <PublicServer> <mfb> where do you see slowdowns with the tunnels which would not be there with bridges?
21:24:10  <PublicServer> <tneo> slh has less traffic than the ml
21:24:22  <PublicServer> <mfb> ah like that
21:24:29  <PublicServer> <mfb> well then you have to bridge three different lines
21:24:39  <PublicServer> <mfb> and a double tunnel should be fine
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21:28:37  <PublicServer> <tneo> what is the CL?
21:28:47  <PublicServer> <mfb> 4 for red/green, 3 for others
21:28:50  <PublicServer> <Damalix> 3 or 4 depending on the color
21:28:54  <PublicServer> <mfb> (but 3 for green/red is acceptable
21:29:10  <PublicServer> <mfb> it will slow down trains, but not more than other colors
21:29:36  <PublicServer> <tneo> ok i've been out for quite some time, can you explain the colors?
21:29:46  <PublicServer> <mfb> see maraxus' plan
21:30:00  <PublicServer> <mfb> this is new in this game by the way
21:30:54  <PublicServer> <tneo> how do i change color?
21:31:01  <PublicServer> <mfb> it is a different track type
21:31:07  <PublicServer> <mfb> like rail/maglev
21:31:13  <PublicServer> <Jam35> it's your plan mfb
21:31:20  <PublicServer> <mfb> I know
21:31:32  <PublicServer> <Jam35> maraxus' ?
21:31:38  <PublicServer> <mfb> but maraxus was the first to note colors
21:31:57  <PublicServer> <mfb> well my plan shows the colors
21:32:15  <PublicServer> <mfb> anyway, see both plans
21:32:25  <PublicServer> <Jam35> :P
21:32:39  <PublicServer> <mfb> I wouldn't have noticed this color thing without maraxus' plan
21:33:01  <PublicServer> <tneo> ok, but then I miss the logic, as colors are used randomly on tracks
21:33:24  <mfb-> they are not used randomly
21:33:26  <mfb-> (hopefully)
21:33:46  <PublicServer> <tneo> see !explain me :)
21:33:57  <PublicServer> <mfb> see plan
21:34:11  <PublicServer> <mfb> that is exactly the setup described there
21:34:14  <PublicServer> <mfb> (my plan)
21:35:32  <PublicServer> <tneo> call me stupid fail to get the concept
21:35:58  <PublicServer> <mfb> for train acceleration, there are three important values
21:36:01  <PublicServer> <mfb> TE, power, and max speed
21:36:07  <PublicServer> <mfb> and they are needed in that order
21:36:15  <PublicServer> <mfb> the tracks give it in that order
21:36:29  <PublicServer> <mfb> when the train starts, it gets a high TE on the yellow tracks
21:36:40  <PublicServer> <mfb> then it need a high power for a good acceleration -> blue
21:37:02  <PublicServer> <mfb> when it is at full speed (for the blue track), it gets to green -> more max speed
21:37:08  <PublicServer> <mfb> and then to red -> even more max speed
21:37:30  <PublicServer> <mfb> red is not increasing the capacity, just making trains reach their destination faster
21:37:49  <PublicServer> <tneo> ah thanks :)
21:41:20  * tneo is off cu
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21:41:26  <PublicServer> <mfb> cu
21:41:28  <PublicServer> <Jam35> cya
21:41:33  * damalix too
21:41:39  <damalix> cya
21:41:58  <PublicServer> <Jam35> bb
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21:52:00  <phatmatt> ooooohhhh. so the tracks actually adjust those train values
21:52:07  <PublicServer> <mfb> right
21:52:13  <phatmatt> i thought they were just for labelling, like comments in code
21:52:14  <phatmatt> durr
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21:52:29  <phatmatt> that makes more sense
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22:10:42  <PublicServer> <mfb> jam: working on something?
22:22:47  <mfb-> I guess that means "no"
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22:23:38  <Jam35> missed that
22:23:41  <Jam35> no
22:23:44  <Jam35> (now)
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