Config
Log for #openttdcoop on 6th December 2013:
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00:00:38  *** mfb- has quit IRC
00:19:07  *** Hazzard has joined #openttdcoop
00:25:19  <Hazzard> !players
00:25:22  <PublicServer> Hazzard: Client 77 is Vinnie, a spectator
00:27:29  <Hazzard> !pw
00:27:30  <Hazzard> !password
00:27:31  <PublicServer> Hazzard: jokers
00:27:41  <PublicServer> *** Game still paused (number of players)
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02:11:52  <Hazzard> How is everyone?
02:18:02  <Hazzard> !password
02:18:02  <PublicServer> Hazzard: edicts
02:18:18  <PublicServer> *** Game still paused (number of players)
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02:19:12  <PublicServer> *** Vinnie has left the game (general timeout)
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02:24:12  <happy_> !password
02:24:12  <PublicServer> happy_: edicts
02:26:36  <happy_> !password
02:26:36  <PublicServer> happy_: baggie
02:26:43  *** Vinnie has quit IRC
02:27:05  <PublicServer> *** Game still paused (number of players)
02:27:07  <PublicServer> *** happy tran {} sport joined the game
02:33:52  <PublicServer> <happy tran  sport> hi
02:37:33  <Hazzard> Heylo
02:37:40  <PublicServer> <happy tran  sport> hi
02:37:44  <Hazzard> yea
02:38:08  <Hazzard> How's it going?
02:38:16  <PublicServer> <happy tran  sport> good
02:38:22  <PublicServer> <happy tran  sport> how  ar  u
02:38:36  <Hazzard> good
02:40:19  <Hazzard> Are you in the coop
02:40:58  <PublicServer> <happy tran  sport> u  doo no  that  u  need    2  players  in   the  company
02:41:20  <Hazzard> Yeah
02:41:35  <PublicServer> <happy tran  sport> in the  irc   ?
02:41:45  <PublicServer> <Hazzard> In the company
02:44:00  <PublicServer> <happy tran  sport> ok  i  have  not  got  lone   got  to  go  to  bed   soon
02:44:07  <PublicServer> *** happy tran {} sport has joined company #1
02:44:08  <PublicServer> *** Game unpaused (number of players)
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03:11:14  <PublicServer> <happy tran  sport> have   fun
03:11:20  <PublicServer> *** happy tran  sport has left the game (leaving)
03:11:26  <Hazzard> cya
03:11:39  <happy_> bb
03:11:45  *** happy_ has left #openttdcoop
03:20:35  <gbeeneAFK> hello
03:27:21  *** gbeeneAFK is now known as geoffreybeene
03:27:51  <Hazzard> heyey
03:28:06  <geoffreybeene> How are ya Hazzard
03:32:56  <Hazzard> good
03:33:42  <geoffreybeene> readin' up on SLH's
03:34:57  <geoffreybeene> was thinking about theory today
03:35:09  <geoffreybeene> would it be beneficial, if connecting say, really distant coal to my mainline
03:35:15  <geoffreybeene> to have a transfer station halfway
03:35:24  <geoffreybeene> so trainsa re only going halfway down teh mainline
03:35:31  <Hazzard> I would say yes
03:37:07  <Hazzard> When a station is serviced well it's production rate goes up
03:38:17  <Hazzard> http://wiki.openttd.org/Feeder_service
03:38:22  <Hazzard> Is kinda like that
03:39:48  <Hazzard> I'm a fan of feeders
03:43:25  <Hazzard> But in the pub games they can flood the system with trains and cause the system to tear itself apart
03:45:09  <geoffreybeene> Gotcha
03:45:37  <geoffreybeene> In my current game, the one I showed you last night, I can't get my coal mines past 64%
03:45:43  <geoffreybeene> even though there's constantly a train in them filling up
03:46:22  <Hazzard> Yeah
03:47:07  <Hazzard> It's a little bit strange how it works, you're pretty much blind without this chart: http://wiki.openttd.org/Game_mechanics#Station_rating
03:50:52  <geoffreybeene> yea it seems like i should have 100
03:55:19  <Hazzard> What stage in the game are you at?
04:02:10  *** nicferirc has quit IRC
04:07:14  <geoffreybeene> Ummmm
04:07:34  <geoffreybeene> guess i'm between moneymaker and the next step?
04:08:02  <Hazzard> Like maglev or electric trains?
04:11:33  <geoffreybeene> oH
04:11:37  <geoffreybeene> Steam haha
04:11:40  <geoffreybeene> Think I'm in year 1950
04:11:43  <geoffreybeene> started 1925
04:20:34  <geoffreybeene> !help
04:20:34  <PublicServer> geoffreybeene: http://www.openttdcoop.org/wiki/IRC_Commands
04:20:47  <geoffreybeene> !version
04:20:47  <PublicServer> geoffreybeene: Autopilot AP+ 4.0 Beta (r99+.422ef4e8cbe1+)
04:20:58  <geoffreybeene> !download
04:20:58  <PublicServer> geoffreybeene: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
04:20:58  <PublicServer> geoffreybeene: http://www.openttd.org/en/download-trunk/r26140
04:21:21  <geoffreybeene> !download autottd
04:21:21  <PublicServer> geoffreybeene: http://www.openttdcoop.org/wiki/AutoTTD
04:22:18  <geoffreybeene> !download win64
04:22:18  <PublicServer> geoffreybeene: http://binaries.openttd.org/nightlies/trunk/r26140/openttd-trunk-r26140-windows-win64.zip
04:24:02  <geoffreybeene> Hmm seems there are Unknown GRF's I'm missing?
04:24:31  <geoffreybeene> ah i see
04:24:33  * geoffreybeene working.....
04:24:57  <Hazzard> !grf
04:24:57  <PublicServer> Hazzard: http://www.openttdcoop.org/wiki/GRF
04:25:29  <Hazzard> If you can't get it through the in-game content service you'll need the grf pack from the website
04:25:30  <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf)
04:25:39  <Hazzard> Thansk webster
04:27:03  <geoffreybeene> !password
04:27:03  <PublicServer> geoffreybeene: relish
04:27:05  <geoffreybeene> Yep going through it now
04:27:13  <PublicServer> *** Game still paused (number of players)
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04:27:22  <geoffreybeene> ooo
04:27:24  <PublicServer> <Hazzard> Welcome
04:27:31  <PublicServer> <Geoffreybeene> Hi :)
04:27:45  <PublicServer> <Hazzard> Do you have a fast computer?
04:27:48  <PublicServer> <Geoffreybeene> Yes
04:27:54  <PublicServer> <Geoffreybeene> Quite
04:28:40  <PublicServer> <Hazzard> I remmber all through 2012  I could only play the first few hours of each game before the server would kick me for lagging
04:28:43  <PublicServer> <Hazzard> Now I have a better computer
04:29:01  <PublicServer> <Geoffreybeene> Does it start to chug when it gets full?
04:29:12  <PublicServer> <Geoffreybeene> Is this game multicore friendly?
04:29:46  <PublicServer> <Hazzard> Sadly not
04:30:09  <PublicServer> <Geoffreybeene> Figured so, it is based off a pretty old game :)
04:30:35  <PublicServer> <Hazzard> y
04:30:41  <PublicServer> <Hazzard> typo
04:30:59  <PublicServer> <Geoffreybeene> What's happening with the multicolor rails?
04:31:01  <PublicServer> <Hazzard> If you want to start just join the company
04:31:55  <PublicServer> *** Geoffreybeene has joined company #1
04:31:56  <PublicServer> *** Game unpaused (number of players)
04:31:57  <PublicServer> <Hazzard> They are for telling acceleration areas, mergers, and max speed areas
04:33:03  <PublicServer> <Geoffreybeene> lots of popup notifications!
04:34:34  <PublicServer> <Geoffreybeene> Are you working on anything?
04:35:40  <PublicServer> <Hazzard> Need to go do something else?
04:36:04  <PublicServer> <Geoffreybeene> ?
04:36:06  <PublicServer> <Geoffreybeene> No not really
04:36:20  <PublicServer> <Geoffreybeene> Just going through the wiki on the other monitor, getting settings straight
04:37:02  <PublicServer> <Geoffreybeene> Haha only the fanciest over here
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04:38:52  <PublicServer> <Geoffreybeene> Where'st he option to set "when dragging place signals every 2 tiles"
04:39:04  <PublicServer> <Geoffreybeene> I just see "when dragging, keep fixed distance between signals"
04:39:33  <Sylf> one place is the signal GUI
04:39:36  <PublicServer> <Geoffreybeene> I have expert/all enabled
04:39:58  <PublicServer> <Geoffreybeene> Ohhhh I see
04:40:00  <PublicServer> <Geoffreybeene> Thanks Sylf
04:40:42  <Sylf> I guess that's the only place for that setting within the game
04:40:54  <Sylf> it used to be in the adv settings too
04:44:59  <PublicServer> <Geoffreybeene> I see presignals get used a lot instead of paths at junctions
04:45:05  <PublicServer> <Geoffreybeene> Guess I need to bone up on my logic gates
04:45:56  <Hazzard> They're used in prios a lot
04:55:50  <PublicServer> <Geoffreybeene> can i add roads around towns to make them look nicer?
05:19:15  <PublicServer> *** Geoffreybeene has left the game (leaving)
05:19:15  <PublicServer> *** Game paused (number of players)
05:19:54  <Hazzard> !password
05:19:55  <PublicServer> Hazzard: climes
05:20:13  <PublicServer> *** Game still paused (number of players)
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05:20:22  <geoffreybeene> i did a little bit of road/bridging near the southwest..
05:20:25  <geoffreybeene> put up some signs there
05:21:47  <PublicServer> *** Hazzard #1 has left the game (leaving)
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05:46:29  <geoffreybeene> gnite!
05:46:31  *** geoffreybeene is now known as gbeeneAFK
05:50:26  <Hazzard> night
05:51:39  <PublicServer> *** Hazzard has left the game (leaving)
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06:28:45  <Benny> !players
06:28:48  <PublicServer> Benny: Client 107 (Orange) is Djanxy, in company 1 (Gufingley Transport)
06:39:08  <PublicServer> *** Djanxy has left the game (general timeout)
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12:25:41  <Jam35> !password
12:25:41  <PublicServer> Jam35: abuser
12:25:54  <PublicServer> *** Game still paused (number of players)
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16:03:04  <happy_> !password
16:03:04  <PublicServer> happy_: abuser
16:03:26  <PublicServer> *** Game still paused (number of players)
16:03:27  <PublicServer> *** happy tran {} sport joined the game
16:04:10  <PublicServer> <happy tran  sport> hi  jam
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16:21:19  <PublicServer> *** Game still paused (number of players)
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16:21:37  <PublicServer> <Djanxy> ello
16:21:39  <PublicServer> <happy tran  sport> hi
16:22:51  <PublicServer> <happy tran  sport> how  things
16:23:02  <PublicServer> <Djanxy> alright, and you
16:25:02  <PublicServer> <happy tran  sport> good  thanks
16:25:20  <PublicServer> <happy tran  sport> nice  net  werk  on  this  server
16:26:06  <PublicServer> <Djanxy> yeah, except for this long line of trains from the food drop :)
16:26:40  <PublicServer> <happy tran  sport> yer i  see  it
16:29:38  <PublicServer> <happy tran  sport> heem  ther  is  a  tran  q  on won ov  the  ml   going     out   the coal  drop
16:30:12  <PublicServer> <Djanxy> yeah, it's more or less all the way down the left side - needs third line all the way
16:31:39  <PublicServer> <Djanxy> what's Jam up to ? :)
16:32:01  <PublicServer> <happy tran  sport> not  shor
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16:37:27  <PublicServer> <Jam35> hi
16:37:37  <PublicServer> <Jam35> was asleep-ish
16:37:51  <PublicServer> <Djanxy> same, slept 4 hours :D
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17:11:50  <PublicServer> <happy tran  sport> eney   way   have  fun
17:11:57  <PublicServer> <Djanxy> thanks happy, you too
17:12:07  <PublicServer> *** happy tran  sport has left the game (leaving)
17:36:46  <Mark> hi
17:36:52  <Mark> !password
17:36:53  <PublicServer> Mark: attire
17:36:54  <PublicServer> <Jam35> hi
17:36:58  <PublicServer> <Djanxy> hi Mark
17:37:05  <PublicServer> *** Mark joined the game
17:37:50  <PublicServer> <Djanxy> think there's plenty to do :D
17:38:37  <PublicServer> <Mark> yea looks like it
17:38:49  <PublicServer> <Mark> nice jam
17:39:01  <PublicServer> <Djanxy> yup
18:01:06  <PublicServer> *** Mark has left the game (leaving)
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18:09:16  <PublicServer> *** Game paused (number of players)
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18:09:42  <Djanxy> :(
18:11:45  <Jam35> !password
18:11:48  <PublicServer> Jam35: outwit
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18:44:26  <PublicServer> <Djanxy> short afk
18:44:33  <PublicServer> <Jam35> oki
18:45:15  <PublicServer> *** Maraxus joined the game
18:45:19  <PublicServer> <Maraxus> hi
18:45:29  <PublicServer> <Jam35> hi
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18:51:07  <PublicServer> *** Maraxus has joined company #1
18:51:36  <PublicServer> <Djanxy> hi maraxus
18:51:42  <PublicServer> <Maraxus> hi
18:54:50  <PublicServer> <Djanxy> yeah maraxus, was just adding 3rd through your SLH - still a long way to go though up ahead :D
18:55:08  <PublicServer> <Maraxus> indeed :)
18:55:22  <PublicServer> <Djanxy> and back down the other way ;)
18:56:09  <PublicServer> <Djanxy> not much room at SLH 01
19:01:19  <PublicServer> <Djanxy> Jam, dont you lack a connection on that 3rd line at BBH south - N->E
19:02:09  <PublicServer> <Jam35> idk
19:02:28  <PublicServer> <Jam35> all I did was merge what lines i could over 4 outputs
19:02:38  <PublicServer> <Jam35> the rest was already there
19:02:41  <PublicServer> <Djanxy> ok
19:03:35  <PublicServer> <Jam35> oh FROM north to east
19:03:39  <PublicServer> <Jam35> yes that was me :)
19:03:41  <PublicServer> <Djanxy> yes
19:03:57  <PublicServer> <Djanxy> outer line cant go east
19:22:43  <PublicServer> <Djanxy> hmm, think my brain stopped working
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19:24:27  <PublicServer> <Djanxy> LOL
19:24:41  <PublicServer> <Djanxy> we placed that sign at the exact same time
19:24:47  <PublicServer> <Djanxy> pretty random
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19:27:49  <PublicServer> <Djanxy> does that look way silly ?
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20:08:08  <PublicServer> <Jam35> loads of room :p
20:08:31  <PublicServer> <Djanxy> :D
20:08:51  <PublicServer> <Djanxy> well that is only 1 way :D
20:09:28  <PublicServer> <Jam35> true ;)
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20:17:16  <PublicServer> <Jam35> ew
20:17:26  <PublicServer> <Djanxy> huh
20:19:14  <PublicServer> <Jam35> not pretty but gets there
20:19:32  <PublicServer> <Djanxy> :P
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20:21:30  <PublicServer> <Maraxus> gn
20:21:33  <PublicServer> <Jam35> bb
20:21:35  <PublicServer> <Djanxy> nn
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20:53:40  <PublicServer> <Djanxy> need damalix - cant figure out his intention with the drop entrance :D
20:55:26  <PublicServer> <Jam35> idk looks like 2 entries to each set of 4 platforms
20:56:00  <PublicServer> <Jam35> you could do 3 lines each having choice to 2 sets
20:56:04  <PublicServer> <Djanxy> but there some disconnected lines - think he intended something like he did originally at the pickup, which i reconnected
20:56:06  <PublicServer> <Jam35> like 12 13 23
20:56:13  <PublicServer> <Djanxy> yeah
20:56:24  <PublicServer> <Djanxy> think that is what was planned
20:56:30  <PublicServer> <Jam35> well he can change it :p
20:56:44  <PublicServer> <Djanxy> did you do something
20:56:51  <PublicServer> <Jam35> nope
20:56:53  <PublicServer> <Djanxy> all trains only wanna take one line
20:57:00  <PublicServer> <Djanxy> from both stations
20:57:02  <PublicServer> <Djanxy> at the merger
20:57:20  <PublicServer> <Djanxy> there we go
20:57:21  <PublicServer> <Jam35> didn't touch
20:57:27  <PublicServer> <Djanxy> or
20:57:29  <PublicServer> <Jam35> connected 3rd only
20:57:51  <PublicServer> <Djanxy> something is weird at least
20:59:51  <PublicServer> <Djanxy> think there a wrong signal somewhere
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21:01:53  <PublicServer> <Djanxy> aha
21:02:11  <PublicServer> <Djanxy> you connected to outer third further down i think
21:02:18  <PublicServer> <Djanxy> which is not connected at other end
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21:02:41  <PublicServer> <Jam35> mhm
21:03:16  <PublicServer> <Djanxy> FAIL
21:03:18  <PublicServer> <Djanxy> :P
21:13:50  <PublicServer> <Djanxy> alright, connected third all the way from BBH south to refinery
21:19:54  <PublicServer> <Jam35> might need 3rd @ FPP
21:20:08  <PublicServer> <Djanxy> i think 3rd is needed almost everywhere
21:23:47  <PublicServer> <Jam35> idk there are quite a few areas with 3 lines that are quite empty
21:24:21  <PublicServer> <Djanxy> some places it's because there's only 2 lines on the way back, so they are stuck there instead
21:24:30  <PublicServer> <Jam35> like from BBH South to east
21:24:44  <PublicServer> <Jam35> the 2 lines could have been better optimised
21:24:54  <PublicServer> <Jam35> I have no doubt a 3rd will be needed
21:25:09  <PublicServer> <Djanxy> think there's still after effects from the jam before
21:25:27  <PublicServer> <Djanxy> like the overflow at paper pick was in use just a couple of minutes ago
21:25:33  <PublicServer> <Djanxy> it's not now
21:25:57  <PublicServer> <Djanxy> those 2 lines you mentioned were pretty full before
21:26:40  <PublicServer> <Djanxy> that PBS merge in BBH south isnt really optimal either
21:26:58  <PublicServer> <Jam35> no that needs looking at
21:27:13  <PublicServer> <Djanxy> they start queueing up now to the south, think they catched up with the jam
21:41:11  <PublicServer> <Djanxy> sweet
21:41:25  <PublicServer> <Jam35> better at least
21:41:31  <PublicServer> <Djanxy> yup
21:46:34  <PublicServer> <Djanxy> hmm
21:46:46  <PublicServer> <Jam35> do tell
21:46:57  <PublicServer> <Djanxy> looks like it just needs a 3rd north through SLH 09
21:47:07  <PublicServer> <Djanxy> to connect all the way
22:28:59  <PublicServer> <Jam35> are you building?
22:29:05  <PublicServer> <Jam35> if not gonna go
22:29:07  <PublicServer> <Djanxy> nah
22:29:11  <PublicServer> <Djanxy> sure
22:29:37  <PublicServer> <Jam35> ok cya tomorrow :)
22:29:56  <PublicServer> <Djanxy> you wont, but after the weekend :D
22:30:03  <PublicServer> *** Jam35 has left the game (leaving)
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22:30:13  <Jam35> ok sure :)
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