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00:13:15 *** Progman has quit IRC 00:24:18 *** valhallasw has quit IRC 00:35:09 *** Max| has quit IRC 00:35:40 *** a_sad_dude has quit IRC 00:43:04 *** nicferirc has quit IRC 02:05:29 *** KenjiE20 has joined #openttdcoop 02:05:29 *** ChanServ sets mode: +o KenjiE20 03:56:29 *** GriffinOneTwo has joined #openttdcoop 04:34:41 *** GriffinOneTwo has quit IRC 05:00:24 *** uliko has quit IRC 06:00:37 *** GriffinOneTwo has joined #openttdcoop 07:09:08 *** Sylf has joined #openttdcoop 07:09:08 *** ChanServ sets mode: +o Sylf 08:45:27 *** a_sad_dude has joined #openttdcoop 09:11:20 *** a_sad_dude has quit IRC 09:49:10 *** jrambo has quit IRC 09:50:08 *** jrambo has joined #openttdcoop 10:03:28 *** Progman has joined #openttdcoop 10:48:44 *** valhallasw has joined #openttdcoop 10:57:28 *** zxbiohazardzx has joined #openttdcoop 10:57:30 <zxbiohazardzx> !players 10:57:33 <PublicServer> zxbiohazardzx: There are currently no clients connected to the server 10:57:34 <zxbiohazardzx> !password 10:57:34 <PublicServer> zxbiohazardzx: oiling 10:57:47 <PublicServer> *** Game still paused (number of players) 10:57:49 <PublicServer> *** Player has joined spectators 10:58:28 *** GriffinOneTwo has quit IRC 11:13:08 *** zxbiohazardzx has quit IRC 11:13:11 <PublicServer> *** Player has left the game (leaving) 11:45:29 *** Jam35 has joined #openttdcoop 11:45:29 *** ChanServ sets mode: +o Jam35 11:57:22 *** nicferirc has joined #openttdcoop 12:52:05 <PublicServer> *** Game still paused (number of players) 12:52:08 <PublicServer> *** Taede joined the game 12:53:30 *** uliko has joined #openttdcoop 12:53:30 *** ChanServ sets mode: +o uliko 13:25:59 *** zxbiohazardzx has joined #openttdcoop 13:28:47 <zxbiohazardzx> !players 13:28:49 <PublicServer> zxbiohazardzx: Client 162 is Taede, a spectator 13:28:55 <zxbiohazardzx> heya Taede 13:28:57 <zxbiohazardzx> !password 13:28:57 <PublicServer> zxbiohazardzx: soiled 13:29:02 <Taede> morning 13:29:23 <Taede> time to change PublicServer's diaper i think 13:29:27 <zxbiohazardzx> haha 13:29:28 <zxbiohazardzx> why is that? 13:29:40 <Taede> he just said he soiled himself 13:30:56 <zxbiohazardzx> haha 13:31:09 <zxbiohazardzx> to bad i didnt backup my improved solo update for the BBH 13:31:18 <zxbiohazardzx> i put in new HDD, old one was a goner 13:31:23 <zxbiohazardzx> so ill have to improvise again 13:31:24 <Taede> ouch 13:31:32 <PublicServer> *** Game still paused (number of players) 13:31:34 <PublicServer> *** Player has joined spectators 13:31:58 <PublicServer> <Player> hmmz 13:32:08 <PublicServer> <Player> ill think of something, let me finish up darn dota2 game and then lets get rolling 13:32:17 <PublicServer> <Player> ingame namechange command :( 13:32:23 <PublicServer> <Taede> its !nick or !name here 13:32:52 *** Max| has joined #openttdcoop 13:33:51 <PublicServer> <Player> nah ingame name, ill just exit and reenter 13:33:55 <PublicServer> *** Player has left the game (leaving) 13:34:10 <PublicServer> *** Game still paused (number of players) 13:34:10 <PublicServer> *** ZxBiohazardZx joined the game 13:34:22 <Taede> that *was* ingame name, but nvm 13:34:32 <PublicServer> <ZxBiohazardZx> meh fine 13:34:34 <PublicServer> *** Taede has joined company #1 13:34:34 <PublicServer> *** Game unpaused (number of players) 13:34:38 <PublicServer> <ZxBiohazardZx> time to revamp that bbh 13:35:29 <PublicServer> <ZxBiohazardZx> stillr emember parts of my improvement so 13:37:19 <PublicServer> <ZxBiohazardZx> needed more choice and better spread 13:37:23 <PublicServer> <ZxBiohazardZx> just need to fix some issue 1 sec 13:37:27 <PublicServer> <Taede> which one? 13:37:33 <PublicServer> <ZxBiohazardZx> the BBH Wood 13:37:40 <PublicServer> <ZxBiohazardZx> the exit towards South has limited choice 13:37:47 <PublicServer> <ZxBiohazardZx> i was working on expanding that to almost all to all 13:37:55 <PublicServer> <ZxBiohazardZx> worked well in single player save i had before crash 13:38:06 <PublicServer> <ZxBiohazardZx> just have to rework my way to it with minimal disruptions as i did 13:38:16 <PublicServer> <ZxBiohazardZx> only took me 4 hours on SP to unravel 13:38:30 <Taede> i can imagine 13:49:38 <PublicServer> <ZxBiohazardZx> that helps to generate some space 13:49:42 <PublicServer> <ZxBiohazardZx> now the extra connections :P 13:50:21 <PublicServer> <ZxBiohazardZx> the unchoiced will get at least 2-3 options from what i remember 13:52:21 <PublicServer> <ZxBiohazardZx> essentially we have a 3+4 -> 5 13:52:27 <PublicServer> <ZxBiohazardZx> and some are unmerged :P 13:55:41 <V453000> !dl win64 13:55:41 <PublicServer> V453000: http://binaries.openttd.org/nightlies/trunk/r26140/openttd-trunk-r26140-windows-win64.zip 13:57:53 <PublicServer> <ZxBiohazardZx> ow yeah i wanted choices for lower 2 i remember :P 13:57:57 <PublicServer> <ZxBiohazardZx> easy now :) 13:59:21 <V453000> !password 13:59:21 <PublicServer> V453000: savage 13:59:40 <PublicServer> *** V453000 joined the game 13:59:41 <PublicServer> <V453000> hello 13:59:43 <PublicServer> <ZxBiohazardZx> heya V 13:59:45 <PublicServer> <ZxBiohazardZx> long time no see ;) 13:59:51 <PublicServer> <V453000> mhm 14:01:01 <PublicServer> <V453000> any interesting research on the coloured rails and their usage? :) 14:01:08 <PublicServer> <ZxBiohazardZx> hmmz 14:01:26 <PublicServer> <ZxBiohazardZx> yellow -> blue -> green -> red seems good for merging 14:02:49 <PublicServer> <V453000> hm :) 14:03:31 <PublicServer> <ZxBiohazardZx> ah darn i remember 14:03:34 <PublicServer> <ZxBiohazardZx> issue that i didnt change hmmz 14:03:50 <PublicServer> <V453000> ? 14:03:53 <PublicServer> <ZxBiohazardZx> nothing 14:03:56 <PublicServer> <ZxBiohazardZx> reworking BBH wood 14:04:04 <PublicServer> <ZxBiohazardZx> did one locally, lost the save, thinkin what i did 14:04:10 <PublicServer> <ZxBiohazardZx> think i remember something 14:04:16 <PublicServer> <V453000> lol why would you do that locally 14:05:52 <PublicServer> <ZxBiohazardZx> temp solutions to get trains out of the way :) 14:06:02 <PublicServer> <V453000> ? 14:06:13 <PublicServer> <ZxBiohazardZx> nothing 14:06:16 <PublicServer> <V453000> can be done here just as well .) 14:06:18 <PublicServer> <V453000> :) 14:06:20 <PublicServer> <ZxBiohazardZx> like talking to my self as notes 14:06:34 <PublicServer> <V453000> put signs instead? :d 14:07:07 <PublicServer> *** efess joined the game 14:07:38 <PublicServer> <efess> hey, public server isn't dead? 14:07:56 <hylje> whoa 14:08:29 <PublicServer> <V453000> why should it? 14:08:51 <PublicServer> <efess> I haven't seen anyone active here in a few days 14:09:19 <PublicServer> <efess> just joined the irc a few days ago 14:09:34 <Taede> probably the time of year 14:09:50 <Taede> a lot of ppl will still be with family, or otherwise less online 14:10:05 <PublicServer> <efess> ah 14:10:38 *** a_sad_dude has joined #openttdcoop 14:11:04 <PublicServer> <V453000> you shouldnt rely on others to play :) if you want to, just do :) 14:11:34 <PublicServer> <efess> any work left for a coop noob on this map? 14:11:48 <PublicServer> <ZxBiohazardZx> shit 14:12:04 <PublicServer> <ZxBiohazardZx> hate crashes 14:14:10 <PublicServer> <V453000> im not sure, this game should probably be ended soon I think, but nobody seems to have done that yet 14:17:20 <PublicServer> <efess> cool, I'll wait till the next map 14:17:42 <PublicServer> <V453000> might do that tonight if I get the time 14:19:49 <PublicServer> <V453000> why is 645 stopped :d 14:25:28 <PublicServer> <ZxBiohazardZx> eeehm 14:25:31 <PublicServer> <ZxBiohazardZx> where is it at? 14:26:09 *** Progman has quit IRC 14:26:49 <PublicServer> <V453000> is ok now 14:30:31 <PublicServer> <ZxBiohazardZx> darn 14:33:05 <PublicServer> <V453000> why dont you make temporary walkaround 14:33:05 <PublicServer> <V453000> :d 14:34:04 <PublicServer> <ZxBiohazardZx> hmmz 14:34:06 <PublicServer> <ZxBiohazardZx> slightly better 14:34:09 <PublicServer> <ZxBiohazardZx> more choices at least 14:35:42 *** a_sad_dude has quit IRC 14:36:57 <PublicServer> <ZxBiohazardZx> there 14:37:08 <PublicServer> <ZxBiohazardZx> good enough for now, all lanes are ok, and i think i can go do other stuff again 14:37:46 <PublicServer> <V453000> I will most likely end this game tonight 14:39:36 <PublicServer> *** ZxBiohazardZx has left the game (leaving) 14:39:37 <PublicServer> *** Game paused (number of players) 14:41:23 *** zxbiohazardzx has quit IRC 14:41:33 <PublicServer> *** V453000 has left the game (leaving) 14:46:33 <PublicServer> *** Taede has left the game (leaving) 14:47:45 <PublicServer> *** efess has left the game (leaving) 15:24:28 *** a_sad_dude has joined #openttdcoop 15:38:00 *** StepanBarth has joined #openttdcoop 16:02:25 *** a_sad_dude has quit IRC 16:02:52 *** retro|cz has joined #openttdcoop 16:03:05 *** ODM has joined #openttdcoop 16:03:05 *** ChanServ sets mode: +o ODM 16:09:11 *** StepanBarth_ has joined #openttdcoop 16:11:37 <PublicServer> *** Game still paused (number of players) 16:11:38 <PublicServer> *** Jam35 joined the game 16:11:54 <PublicServer> *** Jam35 has left the game (leaving) 16:15:22 *** StepanBarth has quit IRC 16:15:23 *** StepanBarth_ is now known as StepanBarth 16:33:23 *** brylie has joined #openttdcoop 16:45:08 *** nicferirc has quit IRC 17:06:49 *** Mucht has joined #openttdcoop 17:06:49 *** ChanServ sets mode: +o Mucht 17:20:06 *** Mucht has quit IRC 17:29:57 *** StepanBarth has quit IRC 17:33:39 *** ben1066_ has joined #openttdcoop 17:33:50 <ben1066_> @quickstart 17:33:51 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 17:33:54 <ben1066_> !help 17:33:54 <PublicServer> ben1066_: http://www.openttdcoop.org/wiki/IRC_Commands 17:36:07 <ben1066_> !dl lin64 17:36:07 <PublicServer> ben1066_: http://binaries.openttd.org/nightlies/trunk/r26140/openttd-trunk-r26140-linux-generic-amd64.tar.xz 17:42:24 <V453000> !password 17:42:25 <PublicServer> V453000: muffin 17:42:40 <PublicServer> *** Game still paused (number of players) 17:42:42 <PublicServer> *** V453000 joined the game 17:42:55 <V453000> !save 17:42:55 <PublicServer> Saving game... 17:46:45 <PublicServer> *** Game still paused (number of players) 17:46:45 <PublicServer> *** Game unpaused (number of players) 17:46:48 <PublicServer> *** ben1066 joined the game 17:48:37 <PublicServer> <V453000> hello 17:48:43 <PublicServer> <ben1066> Hey 17:56:49 <PublicServer> <ben1066> I think I might need to look at how this is done from the start... not when it has already been built since I'm having a hard time following.. 17:57:37 *** Max|_ has joined #openttdcoop 17:59:04 <V453000> seeing it from start doesnt help much, but I dont want to break your illusions :P 17:59:10 <V453000> just trying to build things helps generally 17:59:23 <ben1066_> Heh 17:59:24 <V453000> still, there will be a new game rather soon tonight :) 17:59:32 <ben1066_> Neat 17:59:40 *** ben1066_ is now known as ben1066 17:59:59 <V453000> !save 17:59:59 <PublicServer> Saving game... 18:00:03 <V453000> !transfer 271 game.sav 18:00:05 <PublicServer> V453000: PublicServerGame_271_Final.sav 18:00:05 <PublicServer> V453000: This game (271) is already archived. (you might use --force) 18:00:17 <V453000> wuu 18:00:21 *** Max| has quit IRC 18:00:27 <ben1066> You're late? 18:01:11 <V453000> not exactly :) 18:01:21 <V453000> !transfer 271 --force game.sav 18:01:22 <PublicServer> V453000: Usage: /home/openttd/script/transfer.sh [publicserver|prozone] [-f] [-h|u] gamenr save 18:01:36 <V453000> !transfer -f 271 game.sav 18:01:37 <PublicServer> V453000: PublicServerGame_271_Final.sav 18:01:37 <PublicServer> V453000: Transfer done. (/home/openttd/svn-publicserver/autopilot/save/game.sav->http://www.openttdcoop.org//files/PublicServer_archive/PublicServerGame_271_Final.sav) 18:01:48 <V453000> I just managed to put 270 into 271 last time :) 18:01:56 <ben1066> Oh 18:10:48 <PublicServer> *** ben1066 has left the game (leaving) 18:10:48 <PublicServer> *** Game paused (number of players) 18:11:07 <ben1066> I will at least join when you start the next map 18:11:15 <V453000> in 30 min max 18:18:57 <PublicServer> *** V453000 has left the game (leaving) 18:20:10 <V453000> !content 18:20:10 <PublicServer> V453000: [Content] Connection established 18:20:10 <PublicServer> V453000: [Content] Downloading 0 file(s) (0 bytes) 18:20:10 <PublicServer> V453000: [Content] Nothing to download 18:20:12 <V453000> !content 18:20:14 <PublicServer> V453000: [Content Update] Expect timeout triggered! 18:20:16 <PublicServer> V453000: [Content] All 0 downloaded 18:20:16 <PublicServer> V453000: [Content] (you need to rescan(ai|game|newgrf) to have the new content loaded) 18:20:17 <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 18:20:19 <V453000> !content 18:20:21 <PublicServer> V453000: [Content Update] Expect timeout triggered! 18:20:21 <PublicServer> V453000: [Content] Downloading 8 file(s) (299264314 bytes) 18:20:21 <PublicServer> V453000: [Content] Downloading 8 file(s) (299264314 bytes) 18:20:21 <PublicServer> V453000: [Content] Completed download of 3001 18:20:35 <V453000> !getsave https://dl.dropboxusercontent.com/u/20419525/psg272start1.sav 18:20:37 <PublicServer> V453000: OK :-) 18:20:37 <PublicServer> V453000: [Content] Completed download of 2999 18:20:50 <V453000> !gamenr 26140 18:20:50 <PublicServer> *** V453000 has set gamenr to 26140 (next !restart) 18:21:42 <V453000> !restart 18:21:42 <PublicServer> V453000: Restart scheduled, will be initiated in next minute! 18:22:01 <PublicServer> Scheduled quit for automated maintenance... will be back shortely 18:22:01 <PublicServer> Thank you for playing r26140. 18:22:05 <PublicServer> Server has exited 18:22:05 *** PublicServer has quit IRC 18:22:50 *** PublicServer has joined #openttdcoop 18:22:50 <PublicServer> Autopilot engaged 18:22:50 <PublicServer> Loading savegame: '{#openttdcoop} - The Public Server (www.openttdcoop.org)' 18:22:50 *** ChanServ sets mode: +v PublicServer 18:22:50 *** Webster changes topic to "Cooperative OpenTTD | PSG26140 (r26140) | STAGE: Building | New players, use @quickstart and !help | www.openttdcoop.org" 18:24:57 <V453000> !rcon ls 18:24:57 <PublicServer> V453000: 0) .. (Parent directory) 18:24:57 <PublicServer> V453000: 1) archive/ (Directory) 18:24:57 <PublicServer> V453000: 2) autosave/ (Directory) 18:24:57 <PublicServer> V453000: 3) uploads/ (Directory) 18:24:57 <PublicServer> V453000: 4) restart.sav 18:24:59 <PublicServer> V453000: 5) game.sav 18:24:59 <PublicServer> V453000: 6) post_desync.sav 18:25:01 <PublicServer> V453000: 7) desync_start.sav 18:25:01 <PublicServer> V453000: 8) psg235_final.sav 18:25:01 <V453000> !rcon cd 3 18:25:03 <PublicServer> V453000: 9) psg235.sav 18:25:03 <PublicServer> V453000: you have 2 more messages 18:25:05 <V453000> !rcon load 2 18:25:09 <PublicServer> *** Game paused (number of players) 18:25:13 <V453000> !date 18:25:14 <PublicServer> V453000: 1 Jan 1980 18:25:17 <V453000> excellent 18:25:21 <V453000> !content 18:25:22 <PublicServer> V453000: [Content] Connection established 18:25:22 <PublicServer> V453000: [Content] Downloading 0 file(s) (0 bytes) 18:25:22 <PublicServer> V453000: [Content] Nothing to download 18:25:26 <V453000> !content 18:25:28 <PublicServer> V453000: [Content Update] Expect timeout triggered! 18:25:30 <PublicServer> V453000: [Content] All 0 downloaded 18:25:30 <PublicServer> V453000: [Content] (you need to rescan(ai|game|newgrf) to have the new content loaded) 18:25:31 <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 18:25:32 <V453000> !content 18:25:34 <PublicServer> V453000: [Content Update] Expect timeout triggered! 18:25:34 <PublicServer> V453000: [Content] Downloading 7 file(s) (290771291 bytes) 18:25:34 <PublicServer> V453000: [Content] Downloading 33 file(s) (316086279 bytes) 18:25:37 <PublicServer> V453000: [Content] Completed download of 3001 18:25:40 <V453000> y 18:26:39 <PublicServer> V453000: [Content] Connection closed not rised -> break 18:27:11 <V453000> uhm 18:27:12 <V453000> okay 18:27:15 <V453000> !content 18:27:17 <PublicServer> V453000: [Content Update] Expect timeout triggered! 18:27:17 <PublicServer> V453000: [Content] Downloading 33 file(s) (312645348 bytes) 18:27:45 <V453000> Taede: why isnt soap here yet :D 18:27:51 <V453000> this thing is evil 18:28:19 <PublicServer> V453000: [Content] Connection closed not rised -> break 18:28:38 <V453000> k 18:28:40 <V453000> !restart 18:28:41 <PublicServer> V453000: Restart scheduled, will be initiated in next minute! 18:29:02 <PublicServer> Scheduled quit for automated maintenance... will be back shortely 18:29:02 <PublicServer> Thank you for playing r26140. 18:29:05 <PublicServer> Server has exited 18:29:06 *** PublicServer has quit IRC 18:29:19 *** PublicServer has joined #openttdcoop 18:29:19 <PublicServer> Autopilot engaged 18:29:19 <PublicServer> Loading savegame: '{#openttdcoop} - The Public Server (www.openttdcoop.org)' 18:29:19 *** ChanServ sets mode: +v PublicServer 18:29:19 *** Webster changes topic to "Cooperative OpenTTD | PSG26140 (r26140) | STAGE: Building | New players, use @quickstart and !help | www.openttdcoop.org" 18:29:59 <V453000> !rcon cd 3 18:30:01 <V453000> !rcon ls 2 18:30:16 <PublicServer> V453000: dbg: [misc] The file 'content_download/scenario/The_Isles_of_Forestasia-1.3.2.tar' isn't a valid tar-file 18:30:16 <PublicServer> V453000: dbg: [misc] The file 'content_download/scenario/The_Day_After_Tomorrow-1.0.tar' isn't a valid tar-file 18:30:16 <PublicServer> V453000: dbg: [net] [udp] closed listeners 18:30:16 <PublicServer> V453000: dbg: [net] [udp] initializing listeners 18:30:17 <PublicServer> V453000: dbg: [net] [udp] closed listeners 18:30:17 <PublicServer> V453000: dbg: [net] [udp] initializing listeners 18:30:17 <PublicServer> V453000: dbg: [net] starting listeners for clients 18:30:19 <PublicServer> V453000: dbg: [net] [tcp] listening on IPv4 port 91.198.87.142:3979 (IPv4) 18:30:19 <PublicServer> V453000: dbg: [net] starting listeners for admins 18:30:21 <PublicServer> V453000: dbg: [net] [tcp] listening on IPv4 port 91.198.87.142:3977 (IPv4) 18:30:21 <PublicServer> V453000: you have 9 more messages 18:30:23 <PublicServer> V453000: dbg: [net] starting listeners for incoming server queries 18:30:23 <PublicServer> V453000: dbg: [net] [udp] listening on IPv4 port 91.198.87.142:3979 (IPv4) 18:30:25 <PublicServer> V453000: dbg: [net] [udp] advertising to master server 18:30:25 <PublicServer> V453000: dbg: [net] [udp] listening on IPv4 port 91.198.87.142:0 (IPv4) 18:30:27 <PublicServer> V453000: dbg: [net] [udp] received new session key from master server (IPv4) 18:30:27 <PublicServer> V453000: *** Game paused (number of players) 18:30:28 <V453000> I love you too 18:30:29 <PublicServer> V453000: Current/maximum clients: 0/255 18:30:29 <PublicServer> V453000: Current/maximum companies: 0/ 1 18:30:31 <PublicServer> V453000: Current/maximum spectators: 0/10 18:30:31 <PublicServer> V453000: dbg: [misc] The file 'content_download/scenario/The_Isles_of_Forestasia-1.3.2.tar' isn't a valid tar-file 18:30:33 <PublicServer> V453000: you have 160 more messages 18:30:38 <V453000> !date 18:30:44 <V453000> !rcon load 2 18:30:53 <V453000> fucking christ 18:30:55 <V453000> !restart 18:30:55 <PublicServer> V453000: Restart scheduled, will be initiated in next minute! 18:31:01 <PublicServer> Scheduled quit for automated maintenance... will be back shortely 18:31:12 <V453000> !rcon quit 18:31:12 <PublicServer> V453000: dbg: [grf] NewGRF 43485053 (chips_station_set-1.4.0\chips.grf) not found; checksum 68B7DC640138E4F4B712F3CFB88167D6 18:31:12 <PublicServer> V453000: dbg: [net] Loading game failed, so a new (random) game will be started! 18:31:12 <PublicServer> V453000: dbg: [net] Generating map, please wait... 18:31:12 <PublicServer> V453000: dbg: [net] Map generated, starting game 18:31:12 <PublicServer> V453000: ERROR: Game Load Failed?NewGRF mismatch 18:31:12 *** PublicServer has quit IRC 18:31:34 <V453000> OH SHIT 18:31:42 <V453000> the other servers cant revive it anymore =D 18:31:49 *** PublicServer has joined #openttdcoop 18:31:49 <PublicServer> Autopilot engaged 18:31:49 <PublicServer> Loading savegame: '{#openttdcoop} - The Public Server (www.openttdcoop.org)' 18:31:49 *** ChanServ sets mode: +v PublicServer 18:31:49 *** Webster changes topic to "Cooperative OpenTTD | PSG26140 (r26140) | STAGE: Building | New players, use @quickstart and !help | www.openttdcoop.org" 18:32:16 <V453000> oh 18:32:18 <V453000> well okay 18:32:21 <V453000> =D 18:33:11 <V453000> !rcon cd 3 18:33:14 <V453000> !rcon load 2 18:33:17 <PublicServer> *** Game paused (number of players) 18:33:20 <V453000> !rcon ls 18:33:20 <PublicServer> V453000: 0) .. (Parent directory) 18:33:20 <PublicServer> V453000: 1) archive/ (Directory) 18:33:20 <PublicServer> V453000: 2) psg272start1.sav 18:33:20 <PublicServer> V453000: 3) psg271start3.sav 18:33:20 <PublicServer> V453000: 4) psg271start2.sav 18:33:21 <PublicServer> V453000: 5) psg271start1.sav 18:33:21 <PublicServer> V453000: 6) psg270start1.sav 18:33:23 <PublicServer> V453000: 7) psg267start2.sav 18:33:23 <PublicServer> V453000: 8) psg267start1.sav 18:33:25 <PublicServer> V453000: 9) PublicServerGame_268_Final.sav 18:33:25 <PublicServer> V453000: you have 132 more messages 18:33:26 <V453000> hm 18:33:28 <V453000> !content 18:33:28 <PublicServer> V453000: [Content] Connection established 18:33:28 <PublicServer> V453000: [Content] Downloading 0 file(s) (0 bytes) 18:33:29 <PublicServer> V453000: [Content] Nothing to download 18:33:31 <V453000> !content 18:33:33 <PublicServer> V453000: [Content Update] Expect timeout triggered! 18:33:35 <PublicServer> V453000: [Content] All 0 downloaded 18:33:35 <PublicServer> V453000: [Content] (you need to rescan(ai|game|newgrf) to have the new content loaded) 18:33:36 <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 18:33:38 <V453000> !content 18:33:40 <PublicServer> V453000: [Content Update] Expect timeout triggered! 18:33:40 <PublicServer> V453000: [Content] Downloading 6 file(s) (287319225 bytes) 18:33:41 <PublicServer> V453000: [Content] Downloading 14 file(s) (287595981 bytes) 18:33:47 <V453000> sure thing 18:34:43 <PublicServer> V453000: [Content] Connection closed not rised -> break 18:34:56 <V453000> !content 18:34:58 <PublicServer> V453000: [Content Update] Expect timeout triggered! 18:34:58 <PublicServer> V453000: [Content] Downloading 33 file(s) (312645348 bytes) 18:35:00 <PublicServer> V453000: [Content] Connection closed 18:35:18 <V453000> !content 18:35:18 <PublicServer> V453000: [Content] Connection established 18:35:18 <PublicServer> V453000: [Content] Downloading 33 file(s) (312645348 bytes) 18:35:23 <V453000> seriously 18:36:20 <PublicServer> V453000: [Content] Connection closed not rised -> break 18:36:28 <V453000> !restart 18:36:28 <PublicServer> V453000: Restart scheduled, will be initiated in next minute! 18:37:01 <PublicServer> Scheduled quit for automated maintenance... will be back shortely 18:37:01 <PublicServer> Thank you for playing r26140. 18:37:05 <PublicServer> Server has exited 18:37:05 *** PublicServer has quit IRC 18:37:19 *** PublicServer has joined #openttdcoop 18:37:19 <PublicServer> Autopilot engaged 18:37:19 <PublicServer> Loading savegame: '{#openttdcoop} - The Public Server (www.openttdcoop.org)' 18:37:19 *** ChanServ sets mode: +v PublicServer 18:37:19 *** Webster changes topic to "Cooperative OpenTTD | PSG26140 (r26140) | STAGE: Building | New players, use @quickstart and !help | www.openttdcoop.org" 18:39:32 <V453000> !getsave https://dl.dropboxusercontent.com/u/20419525/psg272start2.sav 18:39:34 <PublicServer> V453000: OK :-) 18:39:36 <V453000> !rcon cd 3 18:39:39 <V453000> !rcon ls 18:39:39 <PublicServer> V453000: 0) .. (Parent directory) 18:39:39 <PublicServer> V453000: 1) archive/ (Directory) 18:39:39 <PublicServer> V453000: 2) psg272start2.sav 18:39:39 <PublicServer> V453000: 3) psg272start1.sav 18:39:39 <PublicServer> V453000: 4) psg271start3.sav 18:39:40 <PublicServer> V453000: 5) psg271start2.sav 18:39:40 <PublicServer> V453000: 6) psg271start1.sav 18:39:42 <PublicServer> V453000: 7) psg270start1.sav 18:39:42 <PublicServer> V453000: 8) psg267start2.sav 18:39:42 <V453000> !rcon load 2 18:39:44 <PublicServer> V453000: 9) psg267start1.sav 18:39:44 <PublicServer> V453000: you have 133 more messages 18:39:46 <PublicServer> *** Game paused (number of players) 18:39:48 <V453000> !date 18:39:48 <PublicServer> V453000: 1 Jan 1980 18:41:17 <V453000> !getsave https://dl.dropboxusercontent.com/u/20419525/psg272start3.sav 18:41:19 <PublicServer> V453000: OK :-) 18:41:21 <V453000> !rcon load 2 18:41:25 <PublicServer> *** Game still paused (manual, number of players) 18:41:27 <V453000> finally 18:41:28 <V453000> !date 18:41:28 <PublicServer> V453000: 1 Jan 2100 18:41:29 <V453000> !auto 18:41:30 <PublicServer> *** V453000 has enabled autopause mode. 18:41:32 <PublicServer> *** Game still paused (number of players) 18:41:34 <ben1066> Aha 18:41:36 <V453000> !changepw 18:41:36 <PublicServer> V453000: Password changed to seesaw 18:41:43 <ben1066> It doesn't seem to like you 18:41:50 <PublicServer> *** Game still paused (number of players) 18:41:52 <PublicServer> *** V453000 joined the game 18:42:06 <V453000> it just fails to load new content from bananas apparently ... had to recreate map with older versions 18:42:08 <V453000> but meh 18:42:26 <PublicServer> *** Game still paused (number of players) 18:42:26 <PublicServer> *** Game unpaused (number of players) 18:42:28 <PublicServer> *** ben1066 joined the game 18:43:37 <PublicServer> <V453000> if we get enuogh players around, we can start right away I would say 18:43:48 <PublicServer> <V453000> if not, normal planning/voting procedure happens 18:43:54 <PublicServer> <V453000> so lets see :) 18:43:57 <PublicServer> <ben1066> Righto 18:44:23 <PublicServer> <V453000> also depends how much time I have during the evening, if enough, then I will start with yo 18:44:29 <PublicServer> <V453000> *you or anyone else :) 18:44:55 <PublicServer> <ben1066> You're probably looking more at the anyone else 18:46:01 <PublicServer> <V453000> more like at doesnt matter to me tbh :P 18:47:15 <PublicServer> *** efess joined the game 18:47:35 <PublicServer> <efess> wtf lol 18:50:07 *** Mark has joined #openttdcoop 18:50:23 <V453000> hy Mark 18:51:55 <PublicServer> *** efess has left the game (leaving) 18:55:44 <Mark> yoyo 18:55:54 <V453000> yoyo 19:12:34 *** Maraxus has joined #openttdcoop 19:12:34 *** ChanServ sets mode: +o Maraxus 19:19:19 <Maraxus> PSG26140? 19:21:11 <PublicServer> *** Maraxus joined the game 19:37:26 <PublicServer> *** Jam35 joined the game 19:47:56 <V453000> fix it :) 19:57:38 <PublicServer> *** V453000 has left the game (leaving) 19:57:38 <PublicServer> *** Game paused (number of players) 19:59:22 <PublicServer> *** Maraxus has left the game (leaving) 19:59:41 <Maraxus> !gamenr 272 19:59:42 <PublicServer> *** Maraxus has set gamenr to 272 (next !restart) 20:00:00 <Maraxus> !restart 20:00:00 <PublicServer> Maraxus: Restart scheduled, will be initiated in next minute! 20:00:02 <PublicServer> Scheduled quit for automated maintenance... will be back shortely 20:00:02 <PublicServer> Thank you for playing r26140. 20:00:06 <PublicServer> Server has exited 20:00:06 *** PublicServer has quit IRC 20:00:23 *** PublicServer has joined #openttdcoop 20:00:23 <PublicServer> Autopilot engaged 20:00:23 <PublicServer> Loading savegame: '{#openttdcoop} - The Public Server (www.openttdcoop.org)' 20:00:24 *** ChanServ sets mode: +v PublicServer 20:00:24 *** Webster changes topic to "Cooperative OpenTTD | PSG272 (r26140) | STAGE: Building | New players, use @quickstart and !help | www.openttdcoop.org" 20:02:02 <PublicServer> *** Game still paused (number of players) 20:02:05 <PublicServer> *** Maraxus joined the game 20:06:07 <V453000> (: 20:10:00 <PublicServer> *** Maraxus has left the game (leaving) 20:43:50 *** ODM has quit IRC 20:54:30 <Mark> have a good new year people :) 20:55:03 *** retro|cz has quit IRC 21:06:42 *** Maraxus has quit IRC 21:09:16 *** valhallasw has quit IRC 21:27:01 *** mfb- has joined #openttdcoop 21:27:01 *** ChanServ sets mode: +o mfb- 21:27:06 <mfb-> hi 21:27:32 <mfb-> oh, interesting timing 21:27:36 <PublicServer> *** Game still paused (number of players) 21:27:38 <PublicServer> *** mfb joined the game 21:28:03 <mfb-> why do we have stage building with nothing ingame? 21:28:14 <mfb-> V453000 21:30:38 *** valhallasw has joined #openttdcoop 21:37:59 <mfb-> @stage Planning 21:37:59 *** Webster changes topic to "Cooperative OpenTTD | PSG272 (r26140) | STAGE: Planning | New players, use @quickstart and !help | www.openttdcoop.org" 21:38:40 <mfb-> what was the last time we had a giant one-way ring? :p 21:39:41 <V453000> I mean, just change things as you want I dont need to do everything :P Originally I intended to play instantly but nobody came really :) 21:40:48 <ben1066> !password 21:40:49 <PublicServer> ben1066: ogling 21:41:01 <PublicServer> *** Game still paused (number of players) 21:41:01 <PublicServer> *** Game unpaused (number of players) 21:41:03 <PublicServer> *** ben1066 joined the game 21:41:48 <PublicServer> *** ben1066 has left the game (leaving) 21:41:48 <PublicServer> *** Game paused (number of players) 21:44:11 <V453000> aaanyway, goodnight (: 21:44:24 <mfb-> hmm 21:44:28 <mfb-> chaos? :D 22:02:49 *** skyem123 has joined #openttdcoop 22:04:25 *** nicferirc has joined #openttdcoop 22:12:53 <mfb-> @stage wtf 22:12:53 *** Webster changes topic to "Cooperative OpenTTD | PSG272 (r26140) | STAGE: wtf | New players, use @quickstart and !help | www.openttdcoop.org" 22:12:56 <mfb-> !unpause 22:12:56 <PublicServer> *** mfb- has unpaused the server. (Use !auto to set it back.) 22:12:58 <PublicServer> *** Game unpaused (number of players) 22:13:00 <PublicServer> <mfb> go :D 22:13:09 <ben1066> Wait what 22:13:21 <mfb-> chaos game 22:13:59 <ben1066> !password 22:13:59 <PublicServer> ben1066: patios 22:14:10 <PublicServer> *** ben1066 joined the game 22:15:44 <PublicServer> <ben1066> So chaos == anything goes? 22:15:58 <PublicServer> <mfb> as long as it follows the usual coop rules 22:16:25 <PublicServer> <mfb> we just build without an existing plan 22:16:31 <PublicServer> <mfb> so MLs are where you design them 22:17:54 <PublicServer> <mfb> +don't forget to sign your work. even more important without plans 22:18:36 <PublicServer> <ben1066> Im just going to see what you do for a bit, first time on and I dont want to do something stupid if possible :D 22:18:46 <PublicServer> <mfb> okay 22:19:18 <PublicServer> <mfb> I'm at chofingbridge 22:23:19 <PublicServer> <mfb> trains :) 22:23:26 <PublicServer> <ben1066> Yaya 22:24:20 <PublicServer> <ben1066> Right if I do something stupid, please tell me :p 22:24:31 <PublicServer> <mfb> if I see it :p 22:24:35 <PublicServer> <ben1066> True 22:26:55 <PublicServer> <mfb> that's a lot of terraforming 22:27:10 <PublicServer> <ben1066> Just avoid big hills then? 22:27:20 <PublicServer> <ben1066> Rather than try and spread out? 22:27:26 <PublicServer> <mfb> our trains are better than the standard set 22:27:36 <PublicServer> <mfb> one step every 3 tiles should be perfectly fine 22:27:46 <PublicServer> <mfb> and if the hill is not too long, even more is possible 22:27:53 <PublicServer> <ben1066> Ah okay 22:28:05 <PublicServer> <mfb> like 2 in a row -> no problem 22:31:55 <PublicServer> *** Jam35 joined the game 22:32:00 <PublicServer> *** Jam35 has joined company #1 22:32:09 <mfb-> !auto 22:32:09 <PublicServer> *** mfb- has enabled autopause mode. 22:33:45 <PublicServer> <Jam35> ello 22:33:48 <PublicServer> <mfb> hi 22:34:06 <PublicServer> <ben1066> hey 22:35:41 <PublicServer> <mfb> ah... whatever you build, expect train upgrades in the future 22:35:46 <PublicServer> <mfb> so we will replace trains 22:35:50 <PublicServer> <Jam35> any reasoning behind Corpus Dei? 22:35:53 <PublicServer> <Jam35> oh ok 22:35:55 <PublicServer> <Jam35> :) 22:35:58 <PublicServer> <mfb> hmm wait 22:36:01 *** skyem123 has quit IRC 22:36:04 <PublicServer> <mfb> 2107 already 22:36:05 <PublicServer> <mfb> forget it 22:37:39 <PublicServer> <mfb> jam: yes, my stupidity 22:37:55 <PublicServer> <mfb> wrong rail type 22:38:09 <PublicServer> <Jam35> just wondered why :) 22:38:43 <PublicServer> <Jam35> fast class was my concern 22:38:57 <PublicServer> <mfb> still powerful enough 22:39:10 <nicferirc> weee new map 22:39:13 <PublicServer> <Jam35> no probs 22:39:28 <nicferirc> !password 22:39:28 <PublicServer> nicferirc: brides 22:40:16 <PublicServer> <mfb> let's use e-rail everywhere 22:40:17 <PublicServer> *** nicfer joined the game 22:40:49 <PublicServer> <nicfer> weren't chaos type games forbidden on public servers? 22:41:00 <PublicServer> <mfb> "yes" 22:41:14 <PublicServer> <mfb> but those rules were made by us, for us 22:41:24 <PublicServer> *** nicfer has joined company #1 22:41:41 <PublicServer> <mfb> if it does not work, V will kill it 22:44:43 <PublicServer> <nicfer> CL? 22:44:50 <PublicServer> <Jam35> 4 22:44:52 <PublicServer> <mfb> I build with CL4 and TL4 22:46:22 <efess> !password 22:46:23 <PublicServer> efess: airing 22:46:46 <PublicServer> *** efess joined the game 22:46:53 <PublicServer> <mfb> one large ring is done 22:47:07 <PublicServer> <mfb> prio for your oil ref? :p 22:47:57 <PublicServer> <nicfer> should it be the other way? 22:48:04 <PublicServer> <mfb> doesn't matter with a single line 22:54:19 *** ryx has joined #openttdcoop 22:54:50 <PublicServer> <nicfer> can I do a ore drop 22:54:56 <PublicServer> <mfb> sure 22:54:59 <PublicServer> <mfb> wtf sawmill died 22:55:20 <ryx> !download 22:55:20 <PublicServer> ryx: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 22:55:20 <PublicServer> ryx: http://www.openttd.org/en/download-trunk/r26140 22:55:54 <ryx> to load an old savegame, do I need the exact nightly? 22:56:09 <PublicServer> <mfb> usually newer revisions work, too 22:56:36 <PublicServer> <mfb> not always, but something not too far away from the version used there should work 22:57:16 <ryx> I tried to load prozone game 2013 in the current beta, it segfaults on unpause (linux) 22:57:32 <mfb-> hmm 22:57:40 <mfb-> don't use beta versions? 22:57:52 <PublicServer> <mfb> jam: 2nd line is coming :D 22:58:15 <PublicServer> <Jam35> seems to crash on newish nightlies in windows too 22:58:23 <PublicServer> <Jam35> (for some at least) 22:58:33 <PublicServer> <mfb> okay 22:58:51 <PublicServer> <mfb> well it is not a really sane version to build a network :D 22:59:17 <PublicServer> <Jam35> hm :) 22:59:23 <PublicServer> <Jam35> 2nd everywhere? 22:59:35 <PublicServer> <Jam35> ok 22:59:38 <PublicServer> <mfb> I think that's reasonable 22:59:44 <PublicServer> <Jam35> for sure 23:00:45 <PublicServer> <mfb> just your hub missing for the southern part 23:01:48 <PublicServer> <mfb> nicfer: keep in mind trains from south need some reasonable way to reach that, too 23:02:41 <ryx> mfb-: got it working now by using the exact same nightly 23:03:12 <PublicServer> <nicfer> iron ore drop done 23:03:22 <PublicServer> <mfb> see chat log 23:04:36 <PublicServer> <mfb> I wonder how a network would look like if "turning right" is forbidden 23:04:36 <PublicServer> <nicfer> yeah, most trains need an awkard path for that now 23:05:12 <phatmatt> !players 23:05:15 <PublicServer> phatmatt: Client 4 (Orange) is mfb, in company 1 (Little Parningwell Transport) 23:05:15 <PublicServer> phatmatt: Client 12 (Orange) is ben1066, in company 1 (Little Parningwell Transport) 23:05:15 <PublicServer> phatmatt: Client 14 (Orange) is Jam35, in company 1 (Little Parningwell Transport) 23:05:15 <PublicServer> phatmatt: Client 17 (Orange) is nicfer, in company 1 (Little Parningwell Transport) 23:05:15 <PublicServer> phatmatt: Client 21 (Orange) is efess, in company 1 (Little Parningwell Transport) 23:09:00 <PublicServer> <mfb> now wood trains use the shortcut :D 23:15:23 <PublicServer> <nicfer> now at least it's easier for southern trains to reach iron drop 23:15:39 <PublicServer> <mfb> and harder for northern trains :D 23:15:49 <PublicServer> <mfb> like... REALLY hard 23:16:16 <PublicServer> *** phatmatt joined the game 23:16:20 <PublicServer> <phatmatt> sup 23:16:31 <PublicServer> <mfb> hi 23:17:02 <PublicServer> <mfb> we have a factory drop now 23:18:16 <PublicServer> <nicfer> trains from north only need to do the big north loop 23:18:23 <PublicServer> <mfb> twice 23:18:33 <PublicServer> <mfb> if they are close to oilref 23:18:49 <Jam35> I once made a plan: no turning right 23:18:56 <Jam35> nobody voted for it :P 23:19:19 <PublicServer> <mfb> next time you'll get my vote :p 23:19:41 <PublicServer> <nicfer> remember, the northern access is LR, not rr 23:19:42 <Jam35> It works, in my mind at least :) 23:19:54 <PublicServer> <mfb> sure 23:20:00 <PublicServer> <mfb> it just gets messy quickly 23:20:22 <PublicServer> <nicfer> and output needs to be double I think 23:20:29 <PublicServer> <mfb> ? 23:20:31 <PublicServer> <efess> would suck for industries to the right of a drop though 23:20:45 <PublicServer> <mfb> what is "to the right"? 23:20:59 <PublicServer> <efess> on a '"right only" network 23:20:59 <PublicServer> <efess> heh 23:21:01 <PublicServer> <nicfer> maybe I just choose a wrong location for the drop 23:21:17 <PublicServer> <mfb> nicfer: or make the connection two-way 23:21:47 <PublicServer> <phatmatt> theres, uh, no plan? 23:22:01 <PublicServer> <Jam35> anarchy rules 23:22:13 <PublicServer> <phatmatt> civilised chaos, i see. 23:22:15 <PublicServer> <mfb> "wtf" IS the plan 23:22:25 <PublicServer> <mfb> (TL4, CL4) 23:22:35 <PublicServer> <mfb> 2*banshee 23:22:58 <PublicServer> <mfb> reason = that was the first train :p 23:23:13 <PublicServer> <phatmatt> yeah. i like the idea of a plan that grows organically over time instead of set in stone at the start 23:23:19 <PublicServer> <phatmatt> a nice change 23:24:49 *** valhallasw has quit IRC 23:32:17 <PublicServer> <mfb> hmm we have no goods drop 23:32:40 <PublicServer> <Jam35> one drop for all goods? or 2/3 23:32:50 <PublicServer> <mfb> there is no plan 23:33:04 <PublicServer> <Jam35> I vote 3 23:33:27 <PublicServer> <Jam35> 1 fac 1 saw 1 ref 23:33:36 <PublicServer> <mfb> currently we have .5 23:33:42 <PublicServer> <Jam35> :) 23:33:53 <PublicServer> *** phatmatt has left the game (general timeout) 23:33:54 <PublicServer> *** phatmatt has left the game (connection lost) 23:34:34 <PublicServer> *** phatmatt joined the game 23:35:21 <mfb-> !rcon set station_spread 20 23:35:45 <PublicServer> *** phatmatt has left the game (general timeout) 23:35:46 <PublicServer> *** phatmatt has left the game (connection lost) 23:36:23 <PublicServer> *** phatmatt joined the game 23:36:26 <PublicServer> <phatmatt> sigh 23:42:32 <PublicServer> <mfb> we have some invalid cargo problem 23:42:58 <PublicServer> <mfb> good acceptance is possible, but a bit harder 23:43:24 <PublicServer> <Jam35> oh that Japan Set bug thing 23:44:47 <PublicServer> <ben1066> Is Frunnville a goods drop? 23:44:57 <PublicServer> <mfb> not yet 23:45:17 <PublicServer> <mfb> ah now it accepts goods 23:45:19 <PublicServer> <mfb> okay fine 23:45:31 <PublicServer> <mfb> plufingburg can be used as emergency drop 23:46:50 <PublicServer> <mfb> see train 41 ;) 23:47:00 <PublicServer> <nicfer> how do you identify which stations truely accept goods? 23:47:10 <PublicServer> <mfb> click on the station 23:47:44 <PublicServer> <mfb> who built train 42? 23:47:58 <PublicServer> <mfb> oh north 23:48:06 <PublicServer> <mfb> please use shared orders 23:48:32 <PublicServer> <ben1066> Sorry 23:48:34 <PublicServer> <mfb> that is a long distance for those trains now : 23:48:36 <PublicServer> <mfb> :D 23:48:58 <PublicServer> <mfb> well the return path is fine 23:52:16 <PublicServer> <phatmatt> :X 23:52:22 <PublicServer> <mfb> we are so evil 23:53:40 <PublicServer> <Jam35> ass about face 23:53:44 <PublicServer> <Jam35> oil goods 23:53:51 <PublicServer> <mfb> :D 23:54:10 <PublicServer> <Jam35> nm :) 23:54:52 <PublicServer> <mfb> interesting connection for rutburg woods 23:55:20 <PublicServer> <Jam35> needs sign