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00:00:06 *** valhalla1w has joined #openttdcoop 00:00:11 *** valhalla1w has quit IRC 00:01:05 <coopserver> <ryx> i would expect that the reduced waiting time in goods drop north would increase the throughput and rating of the goods pickups 00:01:11 <coopserver> <ryx> but somehow that change has been small 00:01:52 *** valhallasw has quit IRC 00:02:22 <coopserver> <ryx> and as usually when I'm talking, meanwhile sawmill goods pickup south has trains waiting for cargo 00:04:01 <coopserver> <ryx> ah, t4, you're actually there? 00:07:19 <coopserver> <ryx> funny how tiny our stell mill stations are 00:08:24 <coopserver> <Benny> goods drop south is cute 00:08:38 <phatmatt> !companies 00:08:38 <coopserver> phatmatt: Company '1' (Orange): Little Parningwell Transport, Founded in 2100, Vehicles owned: 643 Trains, 10 Roadvehicles, 0 Ships and 0 Aeroplanes 00:08:52 <phatmatt> !dl 00:08:52 <coopserver> phatmatt: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 00:08:53 <coopserver> phatmatt: http://www.openttd.org/en/download-trunk/r26193 00:09:06 <coopserver> <ryx> wow 00:09:25 <coopserver> <ryx> 14 trains going there 00:09:30 <phatmatt> !password 00:09:30 <coopserver> phatmatt: textra 00:10:03 <coopserver> <ryx> well, lots of stations could use more trains 00:10:23 <coopserver> *** Game paused (connecting clients) 00:10:33 <coopserver> *** phatmatt has joined 00:10:34 <coopserver> *** Game unpaused (connecting clients) 00:10:39 <coopserver> <ryx> hi 00:11:00 <coopserver> *** phatmatt has left the game (general timeout) 00:11:05 <coopserver> <Benny> :o 00:11:12 <phatmatt> too slow :) but hi ryx 00:11:24 <coopserver> <ryx> aww 00:12:36 *** Jam35 has quit IRC 00:12:42 <coopserver> <ryx> at many points, trains have a tendency not to choose 5/6 00:12:57 <coopserver> <Benny> where 00:13:10 <coopserver> <ryx> slh01 for example 00:13:28 <coopserver> <ryx> or, much worse, msh03b 00:13:35 <coopserver> <Benny> that's because the merger at slh01 is a huge hack 00:13:55 <coopserver> <ryx> I know, I built it 00:14:00 <coopserver> <Benny> msh03b is a huge hack in general 00:14:10 <coopserver> <ryx> (slh01) 00:14:55 <coopserver> <ryx> well, I've long stopped trying to understand msh03b, buw why do the trains have such a strong aversion towards 5/6 at slh01? 00:15:20 <coopserver> <Benny> trains choose 5/6 if they have to 00:15:32 <coopserver> <Benny> but the choice for them are so far back compared to the rest of the tracks 00:16:23 <coopserver> <ryx> meh 00:16:49 <coopserver> <ryx> how long is the train lookahead for red signals? 00:17:03 <coopserver> <Benny> train what 00:17:29 <coopserver> <ryx> lol, can't chat with settings open 00:17:49 <coopserver> <ryx> iirc, the pathfinder tries to avoid red signals in a certain space before a train 00:18:02 <coopserver> <Benny> dunno 00:18:26 <coopserver> <Benny> why 00:19:33 <ryx> because that might make trains avoid choices with other trains waiting 00:19:42 <ryx> wiki says, lookahead is 10 signals 00:32:08 *** Djanxy has quit IRC 00:53:42 *** retro|cz has joined #openttdcoop 00:54:42 <coopserver> <ryx> i likeit 00:54:54 <coopserver> <Benny> like what 00:55:04 <coopserver> <ryx> still quite a distance from the choice, but I doubt it gets much better 00:55:07 <coopserver> <ryx> the new merge 00:55:11 <coopserver> <Benny> oh 00:55:13 <coopserver> <Benny> thanks 00:55:18 <coopserver> <Benny> yes its still a bit far 00:55:48 <coopserver> <ryx> I think the network took the load quite well while you built it 00:56:18 <coopserver> <Benny> it didnt jam? thats good :) 00:56:19 <coopserver> <ryx> showed me a bug at goods drop that I fixed 00:56:32 <coopserver> <ryx> it did jam, but not as badly as expected 00:56:52 <coopserver> <ryx> trains used wood drop north to switch line 00:57:17 <coopserver> <Benny> ah 01:08:07 <coopserver> *** tyteen4a03 has left the game (Leaving) 01:11:03 <coopserver> <ryx> hmmm 01:11:36 *** Saber has joined #openttdcoop 01:11:42 <Saber> !password 01:11:42 <coopserver> Saber: tbegin 01:12:25 *** Saber has quit IRC 01:16:05 <coopserver> <Benny> man 01:16:10 <coopserver> <Benny> a kebab would be great right now 01:16:10 <coopserver> <ryx> any other spot that needs work? 01:16:15 <coopserver> <Benny> yes 01:16:17 <coopserver> <Benny> msh03 01:16:20 <coopserver> <Benny> :) 01:16:24 <coopserver> <ryx> except that... 01:16:27 <coopserver> <Benny> lol 01:17:32 <coopserver> <ryx> V barely managed to sort it out when it had 4 lanes, and it didn't expand well... 01:18:57 <coopserver> <ryx> though all things considered, it could be a lot worse 01:19:23 <coopserver> <Benny> the merge is good but the station exit isnt 01:19:32 <coopserver> <Benny> lanes are just squashed together 01:19:34 <coopserver> <ryx> yes 01:19:50 <coopserver> <ryx> station is also too close to hub 01:19:54 <coopserver> <Benny> yep 01:20:24 <coopserver> <ryx> well, the drop could be moved back a little... 01:21:17 <coopserver> <ryx> this would be a perfect opportunity to kill the drop and rebuild it, clearing the goods in it 01:22:00 <coopserver> <ryx> but I'm gonna sleep soon, no new big project 01:25:28 *** retro|cz has quit IRC 01:28:03 <coopserver> <ryx> (ok, now half the map is jammed) 01:28:12 <coopserver> <Benny> yep 01:28:32 <coopserver> <Benny> wasn't me :D 01:29:03 <coopserver> <ryx> umm, so who's building at the sawmill? it's not me 01:29:19 <coopserver> <Benny> :D 01:30:09 <coopserver> <ryx> (yay for overflows) 01:46:24 <coopserver> <ryx> fuuu, slh15 split still has some trouble 01:46:41 <coopserver> <ryx> for some reason, lots and lots of goods trains arrive on 3rd 01:49:03 <coopserver> <ryx> build a kludge 01:54:54 <coopserver> <ryx> things are working overall 01:54:57 <coopserver> <ryx> which is nice :) 01:55:03 <coopserver> <Benny> yeah 02:05:57 <coopserver> <ryx> night 02:06:31 <coopserver> *** ryx has left the game (Leaving) 02:06:31 <coopserver> *** Game paused (number of players) 02:07:21 <Benny> goodnight 02:10:19 <coopserver> *** Benny has left the game 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<coopserver> *** ZxBiohazardZx has joined 12:21:57 <coopserver> *** Game still paused (number of players) 12:22:43 *** zxbiohazardzx has quit IRC 12:22:54 *** zxbiohazardzx has joined #openttdcoop 12:23:40 *** retro|cz has joined #openttdcoop 12:41:29 <coopserver> *** ZxBiohazardZx has left the game (Leaving) 12:41:39 *** zxbiohazardzx has quit IRC 13:04:48 *** KenjiE20 has quit IRC 13:17:40 *** nicferirc has joined #openttdcoop 13:17:47 <nicferirc> !playercount 13:17:47 <coopserver> nicferirc: There are currently 0 players and 0 spectators, making a total of 0 clients connected 14:07:50 *** planetmaker sets mode: +b *!~Gernon@ip-88-153-128-97.unitymediagroup.de 14:10:21 *** [FR]Syl59 has quit IRC 14:13:55 <GriffinOneTwo> !password 14:13:55 <coopserver> GriffinOneTwo: effect 14:15:16 *** Taede has quit IRC 14:29:18 *** KenjiE20 has joined #openttdcoop 14:29:18 *** Webster sets mode: +o KenjiE20 14:29:50 <V453000> !content 14:29:51 <coopserver> Downloading 0 file(s) (0 bytes) 14:30:16 <V453000> !content 14:30:17 <coopserver> Downloading 0 file(s) (0 bytes) 14:30:23 <V453000> !content 14:30:24 <coopserver> Downloading 0 file(s) (0 bytes) 14:45:13 *** MrD2DG has joined #openttdcoop 14:47:16 *** zxbiohazardzx has joined #openttdcoop 14:47:21 <zxbiohazardzx> !playercount 14:47:21 <coopserver> zxbiohazardzx: There are currently 0 players and 0 spectators, making a total of 0 clients connected 14:47:27 *** zxbiohazardzx has quit IRC 14:54:37 *** ODM has quit IRC 14:57:10 *** Tray has joined #openttdcoop 14:57:12 *** ODM has joined #openttdcoop 14:57:12 *** ChanServ sets mode: +o ODM 14:57:15 <Tray> !password 14:57:16 <coopserver> Tray: common 14:57:33 <coopserver> *** Game still paused (connecting clients, number of players) 14:57:37 <coopserver> *** Tray has joined 14:57:37 <coopserver> *** Game still paused (number of players) 14:58:58 <coopserver> *** Tray has left the game (Leaving) 14:59:20 *** ryx_ is now known as ryx 14:59:36 <ryx> I'll eat lunch, then I'll come online 15:45:44 <ryx> !password 15:45:44 <coopserver> ryx: patric 15:46:15 <ryx> !password 15:46:15 <coopserver> ryx: append 15:46:24 <coopserver> *** Game still paused (connecting clients, number of players) 15:46:26 <coopserver> *** ryx has joined 15:46:26 <coopserver> *** Game still paused (number of players) 15:47:00 <coopserver> *** ryx has joined spectators 15:49:59 <Tray> !password 15:49:59 <coopserver> Tray: printf 15:50:14 <coopserver> *** Game still paused (connecting clients, number of players) 15:50:17 <coopserver> *** Tray has joined 15:50:18 <coopserver> *** Game still paused (number of players) 15:50:24 <coopserver> *** ryx has joined company #1 15:50:24 <coopserver> *** Game unpaused (number of players) 15:50:28 <coopserver> <Tray> hi 15:50:29 <coopserver> <ryx> hi 15:51:29 <coopserver> <ryx> oO sawmill goods pickup north has no trains going there 15:51:50 <coopserver> <Tray> nice 15:51:59 <coopserver> <ryx> shall I add some? 15:52:35 <coopserver> <Tray> I'm sure there were one when I changed the them to drop at the southern drop 15:52:43 <coopserver> <Tray> well, go ahead 15:53:10 <coopserver> <ryx> new train-group? 15:53:28 <coopserver> <Tray> yeah 15:57:44 <coopserver> <ryx> hmm, probably needs around 30 trains 15:57:50 <coopserver> <ryx> perhaps less 15:58:20 <coopserver> <ryx> rather 20 16:00:22 <coopserver> <Tray> something like that 16:00:44 <coopserver> <ryx> yeah 16:02:47 <coopserver> <ryx> meh, goods in the wood drop 16:03:01 <coopserver> <Tray> (: 16:03:51 <coopserver> <Tray> might be some issue with rebuilding the whole station 16:03:57 <coopserver> <Tray> might as well explain the lost trains 16:06:17 <coopserver> <Tray> steel exit/entry might need some care 16:07:02 <coopserver> <ryx> slh07 merge is currently jammed 16:07:41 <coopserver> <ryx> (and I'm having lags :( 16:11:07 <coopserver> <ryx> hmm, maybe that jam at slh07 was due to the deadlock at one station that I fixed 16:11:15 <coopserver> <ryx> looking good now after all 16:12:44 <coopserver> <ryx> but slh07 is missing both connections to the innermost line 16:27:06 <coopserver> <Tray> I connected SLH 07 16:27:20 <coopserver> <ryx> :) 16:28:33 <tyteen4a03> !password 16:28:33 <coopserver> tyteen4a03: patric 16:28:39 <coopserver> *** Game paused (connecting clients) 16:28:42 <coopserver> *** tyteen4a03 has joined 16:28:42 <coopserver> *** Game unpaused (connecting clients) 16:28:49 <tyteen4a03> \o 16:28:50 <coopserver> <ryx> hy ty 16:29:05 <coopserver> <Tray> hi 16:31:31 <coopserver> <ryx> meh, those tunnels in SLH07 suck 16:41:56 <coopserver> *** tyteen4a03 has left the game (Leaving) 16:41:57 <coopserver> <ryx> meh, almost feels like the ML is near capacity again 16:48:21 <coopserver> <ryx> meh, factory exit is pretty jammed 16:52:42 <coopserver> <ryx> fixed a broken signal at factory exit 16:56:18 *** Taede has joined #openttdcoop 16:56:18 *** ChanServ sets mode: +o Taede 17:04:36 <ryx> Tray, are you building something? 17:08:25 <coopserver> <ryx> cu 17:08:33 <coopserver> *** ryx has joined spectators 17:08:34 <coopserver> *** Game paused (number of players) 17:16:44 *** Taede has quit IRC 17:25:31 *** Progman has quit IRC 17:41:15 *** Tray has quit IRC 17:41:15 <coopserver> *** Tray has left the game (connection lost) 18:06:14 *** GriffinOneTwo has quit IRC 18:50:22 *** Benny has joined #openttdcoop 18:52:43 *** skaby has quit IRC 19:06:04 *** zxbiohazardzx has joined #openttdcoop 19:06:06 *** retro|cz has quit IRC 19:07:08 <zxbiohazardzx> !playercount 19:07:08 <coopserver> zxbiohazardzx: There are currently 0 players and 1 spectators, making a total of 1 clients connected 19:07:15 <zxbiohazardzx> !password 19:07:16 <coopserver> zxbiohazardzx: sparcs 19:07:50 <zxbiohazardzx> !password 19:07:50 <coopserver> zxbiohazardzx: friend 19:08:03 <coopserver> *** Game still paused (connecting clients, number of players) 19:08:05 <coopserver> *** ZxBiohazardZx has joined 19:08:05 <coopserver> *** Game still paused (number of players) 19:12:14 <coopserver> *** ZxBiohazardZx has left the game (Leaving) 19:12:19 *** zxbiohazardzx has quit IRC 19:21:51 *** retro|cz has joined #openttdcoop 19:29:06 *** skaby has joined #openttdcoop 19:39:28 <coopserver> *** ryx has left the game (Leaving) 20:00:09 *** a_sad_dude has quit IRC 20:45:14 *** a_sad_dude has joined #openttdcoop 20:55:01 *** retro|cz has quit IRC 21:21:23 *** ODM has quit IRC 21:44:42 *** Taede has joined #openttdcoop 21:44:42 *** ChanServ sets mode: +o Taede 21:48:42 *** Benny has left #openttdcoop 21:57:27 <Taede> !info 21:57:27 <coopserver> Taede: #openttdcoop - Public Server (www.openttdcoop.org), Version: r26193, date: Feb 24 2373, map size: 512x512, address: ps.openttdcoop.org:3983 22:22:56 *** bdavenport has quit IRC 22:35:47 <nicferirc> why can't I see the public server in the server list? 23:40:50 <tyteen4a03> !info 23:40:50 <coopserver> tyteen4a03: #openttdcoop - Public Server (www.openttdcoop.org), Version: r26193, date: Feb 24 2373, map size: 512x512, address: ps.openttdcoop.org:3983 23:40:56 * tyteen4a03 shrugs 23:57:11 *** bdavenport has joined #openttdcoop