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00:10:48 <Sylf> <edi__> i know it is a stipid question: where can i setup factory make product from only one material? <==. you dont. 00:12:17 <Sylf> or, i guess they do by default, even though they always accept any compatible cargoes available on the map 00:12:58 <coopserver> <nicfer> if signals in tunels and bridges makes into trunk,shall it be well received in #openttdcoop? 00:13:18 <coopserver> <Hazzard> no? 00:17:32 <edi__> i know it is a stupid question: where can i setup factory make product from only one material? 00:17:56 <Hazzard_> ._. 00:18:04 *** Hazzard_ is now known as Hazzard 00:18:57 <edi__> i just see in coop server but in my client world need 3 product... 00:23:55 <coopserver> <nicfer> BOOM 00:25:13 *** jrambo has joined #openttdcoop 00:27:19 *** johnrambo has quit IRC 00:36:32 <Sylf> no, you don't need 3 products 00:36:51 <Sylf> A default temperate map factory accepts 3 types of cargo, for example. 00:37:05 <Sylf> You provide any of those 3 cargo types, and it'll start producing goods. 00:47:28 *** retro|cz has quit IRC 01:08:53 <coopserver> <nicfer> are you building? 01:08:58 <coopserver> <Hazzard> Yeah one sec 01:09:19 <coopserver> <nicfer> cause I g2g 01:10:04 <coopserver> <Hazzard> ok 01:10:12 <coopserver> <nicfer> bye 01:10:15 <coopserver> <Hazzard> cya 01:10:18 <coopserver> *** nicfer has left the game (Leaving) 01:10:19 <coopserver> *** Game paused (number of players) 01:18:06 <coopserver> *** Hazzard has left the game (Leaving) 01:20:50 <Sylf> !password 01:20:50 <coopserver> Sylf: george 01:20:54 <coopserver> *** Game still paused (connecting clients, number of players) 01:21:00 <coopserver> *** Sylf has joined 01:21:01 <coopserver> *** Game still paused (number of players) 01:23:52 <coopserver> *** Sylf has joined company #1 01:24:12 <Sylf> !unpause 01:24:13 <coopserver> *** Game unpaused (number of players) 01:27:57 <Sylf> !auto 01:27:58 <coopserver> *** Game paused (number of players) 01:30:05 <Sylf> !unpause 01:30:06 <coopserver> *** Game unpaused (number of players) 01:37:13 <nicferirc> !password 01:37:13 <coopserver> nicferirc: animal 01:37:19 <coopserver> *** Game paused (connecting clients) 01:37:26 <coopserver> *** nicfer has joined 01:37:27 <coopserver> *** Game unpaused (connecting clients) 01:37:51 <coopserver> <nicfer> hu 01:38:13 <coopserver> *** nicfer has joined company #1 01:38:44 <coopserver> <Sylf> is there much going on today? 01:40:14 <coopserver> <nicfer> I built the first track of 4th lane from SLH 04 to MSH OIL 01:46:08 <Hazzard> !password 01:46:09 <coopserver> Hazzard: animal 01:46:22 <coopserver> *** Game paused (connecting clients) 01:46:27 <coopserver> *** Hazzard has joined 01:46:28 <coopserver> *** Game unpaused (connecting clients) 01:46:53 <Sylf> !auto 01:49:19 <coopserver> <Hazzard> :| 01:57:05 <coopserver> *** Hazzard has joined spectators 02:00:21 <coopserver> *** Sylf has left the game (Leaving) 02:00:22 <coopserver> *** Game paused (number of players) 02:00:26 <coopserver> *** nicfer has left the game (Leaving) 03:03:52 <coopserver> *** Hazzard has joined company #1 03:06:49 <Hazzard> !password 03:06:49 <coopserver> Hazzard: cloned 03:06:58 <coopserver> *** Game still paused (connecting clients, number of players) 03:07:05 <coopserver> *** Hazzard #1 has joined 03:07:05 <coopserver> *** Game still paused (number of players) 03:07:06 <coopserver> *** Game unpaused (number of players) 03:07:11 <coopserver> *** Hazzard #1 has left the game (Leaving) 03:07:11 <coopserver> *** Game paused (number of players) 03:15:06 <Sylf> @quickstart 03:15:07 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 03:20:33 *** nicferirc has quit IRC 03:24:16 <Hazzard> !password 03:24:17 <coopserver> Hazzard: master 03:24:27 <coopserver> *** Game still paused (connecting clients, number of players) 03:24:33 <coopserver> *** Hazzard #1 has joined 03:24:34 <coopserver> *** Game still paused (number of players) 03:24:34 <coopserver> *** Game unpaused (number of players) 03:24:42 <coopserver> *** Hazzard #1 has left the game (Leaving) 03:24:42 <coopserver> *** Game paused (number of players) 03:53:30 *** nicferirc has joined #openttdcoop 03:54:27 *** a_sad_dude has quit IRC 04:43:30 <coopserver> *** Hazzard has left the game (Leaving) 04:54:30 *** a_sad_dude has joined #openttdcoop 05:19:50 *** Hazzard is now known as Hazzard_AFK 05:20:04 *** Hazzard_AFK is now known as Hazzard 06:11:55 *** Hazzard has quit IRC 06:13:03 *** nicferirc has quit IRC 06:24:49 *** Djanxy has joined #openttdcoop 06:37:23 *** cornjuliox2 has quit IRC 07:48:36 *** cornjuliox has joined #openttdcoop 08:35:45 *** retro|cz has joined #openttdcoop 08:50:52 *** Djanxy has quit IRC 10:40:00 <V453000> @ABR05 10:40:01 <Webster> Advanced Building Revue 05: Sbahns and city networks at #openttdcoop - http://blog.openttdcoop.org/2010/06/13/advanced-building-revue-05-sbahns-and-city-networks/ 10:40:05 <V453000> @ABR11 10:40:06 <Webster> Advanced Building Revue 11: Refit Stations at #openttdcoop - http://blog.openttdcoop.org/2012/02/16/advanced-building-revue-11-refit-stations/ 11:16:30 <tyteen4a03> !password 11:16:30 <coopserver> tyteen4a03: native 11:16:41 <coopserver> *** Game still paused (connecting clients, number of players) 11:16:43 <coopserver> *** tyteen4a03 has joined 11:16:43 <coopserver> *** Game still paused (number of players) 11:21:50 <coopserver> *** tyteen4a03 has joined spectators 11:50:09 *** nicferirc has joined #openttdcoop 11:59:48 *** roboboy has quit IRC 12:11:48 *** Elyon has quit IRC 12:19:11 *** NCommander has quit IRC 12:20:52 *** NCommander has joined #openttdcoop 12:44:09 *** Elyon has joined #openttdcoop 13:01:04 *** NCommander has quit IRC 13:06:35 *** NCommander has joined #openttdcoop 13:35:42 *** Elyon has quit IRC 13:40:35 *** Elyon has joined #openttdcoop 13:59:45 <nicferirc> !password 13:59:46 <coopserver> nicferirc: messed 13:59:52 <coopserver> *** Game still paused (connecting clients, number of players) 14:00:00 <coopserver> *** nicfer has joined 14:00:00 <coopserver> *** Game still paused (number of players) 14:00:12 <Ammler> !version 14:00:13 <coopserver> Ammler: The current (running) version of this Supybot is 0.83.4.1. The newest version available online is 0.83.4.1. 14:00:24 <coopserver> *** nicfer has joined company #1 14:00:28 <coopserver> *** nicfer has joined spectators 14:08:02 <coopserver> <nicfer> are you on ty? 14:16:10 <coopserver> *** nicfer has joined company #1 14:17:43 <coopserver> *** nicfer has joined spectators 14:22:21 *** coopserver has quit IRC 14:24:02 *** coopserver has joined #openttdcoop 14:24:02 <coopserver> Connected to #openttdcoop - Public Server (www.openttdcoop.org) (Version r26264) 14:24:02 *** ChanServ sets mode: +o coopserver 14:24:17 *** hylje_ has quit IRC 14:24:23 *** hylje has joined #openttdcoop 14:24:23 *** ChanServ sets mode: +o hylje 14:47:47 <tyteen4a03> nicferirc, I am on now 14:49:05 <coopserver> *** tyteen4a03 has joined company #1 14:49:58 <nicferirc> !password 14:49:58 <coopserver> nicferirc: active 14:50:03 <coopserver> *** Game still paused (connecting clients, number of players) 14:50:11 <coopserver> *** nicfer has joined 14:50:11 <coopserver> *** Game still paused (number of players) 14:50:16 <coopserver> *** nicfer has joined company #1 14:50:17 <coopserver> *** Game unpaused (number of players) 14:50:30 *** a_sad_dude has quit IRC 14:53:24 *** Ristovski has joined #openttdcoop 15:01:59 <coopserver> <tyteen4a03> resolving jam at Drenfingburg 15:15:32 <coopserver> <tyteen4a03> I need to go, see ya :) 15:15:40 <coopserver> <nicfer> bye 15:17:53 <coopserver> *** tyteen4a03 has left the game (general timeout) 15:17:54 <coopserver> *** Game paused (number of players) 15:18:28 *** cornjuliox has quit IRC 15:18:51 *** cornjuliox has joined #openttdcoop 15:19:47 <coopserver> *** nicfer has joined spectators 16:02:10 *** ODM has joined #openttdcoop 16:02:10 *** ChanServ sets mode: +o ODM 16:05:37 *** skaby has joined #openttdcoop 16:19:43 *** Progman has joined #openttdcoop 16:35:42 <edi__> !password 16:35:42 <coopserver> edi__: enters 16:35:47 <coopserver> *** Game still paused (connecting clients, number of players) 16:35:51 <coopserver> *** edi__ has joined 16:35:52 <coopserver> *** Game still paused (number of players) 16:36:02 <edi__> !players 16:36:05 <edi__> !status 16:36:05 <coopserver> edi__: I am connected to oftc as coopserver. 16:36:10 <edi__> !online 16:36:22 <edi__> !needHelpMenu :P 16:41:35 <Taede> !info ? 16:41:38 <Taede> !info 16:41:38 <coopserver> Taede: #openttdcoop - Public Server (www.openttdcoop.org), Version: r26264, date: Jun 06 2509, clients connected: 2, map size: 512x512, address: ps.openttdcoop.org:3983 16:44:02 <coopserver> *** edi__ has left the game (Leaving) 16:47:33 *** ODM has quit IRC 16:56:36 *** cornjuliox has quit IRC 17:21:39 <nicferirc> anyone gonna join? I want to fix SLH06's jam 17:24:15 *** zxbiohazardzx has joined #openttdcoop 17:24:26 <zxbiohazardzx> !password 17:24:26 <coopserver> zxbiohazardzx: tildes 17:24:30 <coopserver> *** Game still paused (connecting clients, number of players) 17:24:31 <zxbiohazardzx> ````` 17:24:32 <coopserver> *** ZxBiohazardZx has joined 17:24:33 <zxbiohazardzx> :P 17:24:33 <coopserver> *** Game still paused (number of players) 17:24:37 <coopserver> <nicfer> hi 17:24:43 <coopserver> *** nicfer has joined company #1 17:24:44 <coopserver> *** Game unpaused (number of players) 17:24:47 <coopserver> <ZxBiohazardZx> heya 17:25:22 <coopserver> <ZxBiohazardZx> seems we have a jam 17:25:31 <coopserver> <nicfer> yeah, at slh 06 17:25:35 <coopserver> <ZxBiohazardZx> SLH06 to blame 17:25:40 <coopserver> <nicfer> I'm trying to fix it 17:31:24 *** Jam35 has joined #openttdcoop 17:31:24 *** ChanServ sets mode: +o Jam35 17:33:13 *** uliko has joined #openttdcoop 17:33:13 *** ChanServ sets mode: +o uliko 17:39:04 <coopserver> <nicfer> is good my prio @ Gunwell Valley? 17:39:11 <coopserver> <ZxBiohazardZx> dunno im on SLH04 adding bays 17:50:48 *** valhallasw has joined #openttdcoop 17:52:16 *** a_sad_dude has joined #openttdcoop 17:54:05 <coopserver> <nicfer> jam @ slh 04 drop 17:54:51 <edi__> !password 17:54:51 <coopserver> edi__: winver 17:54:55 <coopserver> *** Game paused (connecting clients) 17:54:58 <coopserver> *** edi__ has joined 17:54:59 <coopserver> *** Game unpaused (connecting clients) 17:55:17 <coopserver> <nicfer> why the stopped trains at that drop? 18:11:45 <coopserver> <nicfer> I finished connection of slh 04 drop 18:19:28 *** NCommander has quit IRC 18:20:54 *** NCommander has joined #openttdcoop 18:20:59 <coopserver> <ZxBiohazardZx> ah soz was afk a moment 18:21:07 <coopserver> <ZxBiohazardZx> they got stopped for exit wasnt done (yet) 18:27:33 <coopserver> <ZxBiohazardZx> we got another jam 18:27:39 <coopserver> <ZxBiohazardZx> SLH02 haha 18:27:42 <coopserver> <ZxBiohazardZx> insane crowded 18:28:00 <coopserver> <ZxBiohazardZx> and lacking overflows on underproducing mine 18:32:21 <coopserver> <nicfer> at slh02, the station is too small 18:32:29 <coopserver> <ZxBiohazardZx> yeah ill edit 18:32:33 <coopserver> *** nicfer has left the game (general timeout) 18:35:08 <coopserver> <ZxBiohazardZx> i feel like changing station cause entires are bad too 18:37:17 <coopserver> <edi__> bb 18:37:20 <coopserver> *** edi__ has left the game (Leaving) 18:37:21 <coopserver> *** Game paused (number of players) 18:39:04 <coopserver> <ZxBiohazardZx> where did nic go? 18:40:13 *** nicferirc has quit IRC 19:07:02 *** nicferirc has joined #openttdcoop 19:07:06 <nicferirc> !password 19:07:06 <coopserver> nicferirc: slowed 19:07:11 <coopserver> *** Game still paused (connecting clients, number of players) 19:07:20 <coopserver> *** nicfer has joined 19:07:20 <coopserver> *** Game still paused (number of players) 19:07:23 <coopserver> <ZxBiohazardZx> hehe 19:07:27 <coopserver> <ZxBiohazardZx> what happened there 19:07:37 <coopserver> *** nicfer has joined company #1 19:07:37 <coopserver> *** Game unpaused (number of players) 19:07:55 <coopserver> <nicfer> my internet got disconnected 19:08:00 <coopserver> <ZxBiohazardZx> its ok 19:17:48 <coopserver> <ZxBiohazardZx> needs more work, but trains need to keep flowing 19:32:35 <coopserver> <nicfer> are you off? 19:33:27 <coopserver> *** nicfer has joined spectators 19:33:27 <coopserver> *** Game paused (number of players) 19:33:37 <coopserver> <nicfer> I'm off for a bit 19:40:43 <coopserver> *** nicfer has joined company #1 19:40:43 <coopserver> *** Game unpaused (number of players) 19:42:19 <coopserver> *** nicfer has joined spectators 19:42:19 <coopserver> *** Game paused (number of players) 19:55:42 *** NCommander has quit IRC 19:56:58 <coopserver> *** ZxBiohazardZx has left the game (Leaving) 19:57:03 *** zxbiohazardzx has quit IRC 20:21:23 *** NCommander has joined #openttdcoop 20:23:00 *** edi__ has quit IRC 21:19:11 *** cornjuliox has joined #openttdcoop 21:20:50 *** zxbiohazardzx has joined #openttdcoop 21:21:07 <zxbiohazardzx> !password 21:21:07 <coopserver> zxbiohazardzx: begins 21:21:12 <coopserver> *** Game still paused (connecting clients, number of players) 21:21:15 <coopserver> *** ZxBiohazardZx has joined 21:21:15 <coopserver> *** Game still paused (number of players) 21:29:50 *** cornjuliox2 has joined #openttdcoop 21:32:56 <coopserver> <ZxBiohazardZx> hmmz 21:36:56 *** cornjuliox has quit IRC 21:38:47 <coopserver> <ZxBiohazardZx> hmmz 21:38:54 <coopserver> <ZxBiohazardZx> nic afk? 21:40:19 <theholyduck> !password 21:40:19 <coopserver> theholyduck: macosx 21:40:27 <coopserver> *** Game still paused (connecting clients, number of players) 21:40:32 <coopserver> *** theholyduck has joined 21:40:33 <coopserver> *** Game still paused (number of players) 21:40:33 <coopserver> *** Game unpaused (number of players) 21:42:04 <coopserver> <ZxBiohazardZx> sup 21:42:23 <coopserver> <theholyduck> do you know who changed around slh06 drops exit? 21:42:41 <coopserver> <theholyduck> cause, allthough it looks nicer now, it doesnt work right 21:43:02 <coopserver> <ZxBiohazardZx> 06? 21:43:04 <coopserver> <ZxBiohazardZx> lemmy see 21:43:21 <coopserver> <theholyduck> its jamming up due to the new way its merging onto the slh 21:43:25 <coopserver> <ZxBiohazardZx> we added more platforms, i changed some exits to semi-balance for those extra platforms 21:43:29 <coopserver> <ZxBiohazardZx> needs a proper outage 21:43:30 <coopserver> <ZxBiohazardZx> yeah 21:44:07 <coopserver> <theholyduck> always sign your work though 21:44:44 <coopserver> <theholyduck> if we moved the entry onto the mainline further up 21:44:48 <coopserver> <theholyduck> er, main slh line 21:44:49 <coopserver> <theholyduck> rather 21:45:01 <coopserver> <theholyduck> we could clean up the splits to the various stations and make it all better 21:50:02 <coopserver> <theholyduck> you see mto be having some sisues 21:50:05 <coopserver> <ZxBiohazardZx> bah flood 21:50:28 <coopserver> <ZxBiohazardZx> missed a tile, boom 21:51:44 *** Jam35 has quit IRC 21:55:54 <coopserver> <ZxBiohazardZx> now i need to readd the drowners 21:56:38 <coopserver> <theholyduck> but yeah, i figured out why slh06 is having issues even though it sort of looks nicer now 21:56:46 <coopserver> <ZxBiohazardZx> k 21:57:06 <coopserver> <theholyduck> in addition to there being too many trains on some stations, when you changed it over, it became merge before split 21:58:31 <coopserver> <ZxBiohazardZx> SLH02 is slowly starting up again after that drowning 21:58:33 <coopserver> <ZxBiohazardZx> should be ok soon 21:58:42 *** edi__ has joined #openttdcoop 22:00:20 *** Ristovski has quit IRC 22:02:34 <edi__> !password 22:02:34 <coopserver> edi__: having 22:02:39 <coopserver> *** Game paused (connecting clients) 22:02:43 <coopserver> *** edi__ has joined 22:02:43 <coopserver> *** Game unpaused (connecting clients) 22:02:54 <edi__> helló 22:03:13 <coopserver> <ZxBiohazardZx> eya 22:03:16 <coopserver> <theholyduck> im done for the eavening though 22:03:32 <coopserver> *** theholyduck has left the game (Leaving) 22:09:46 *** uliko has quit IRC 22:11:24 <coopserver> *** nicfer has joined company #1 22:11:28 <coopserver> <nicfer> back 22:11:35 <coopserver> <ZxBiohazardZx> finally got SLH02 semi fixed 22:11:38 <coopserver> <ZxBiohazardZx> should be ok again 22:13:46 <coopserver> *** edi__ has left the game (Leaving) 22:16:19 <coopserver> <ZxBiohazardZx> does gap work? 22:16:24 <coopserver> <ZxBiohazardZx> !gap 5 9 22:16:29 <coopserver> <ZxBiohazardZx> !gap 9 5 22:16:33 <coopserver> <ZxBiohazardZx> hmmz guess not 22:17:43 <coopserver> <ZxBiohazardZx> SignalGapLength = (TrainLength + 2) * LineCount - (TrainLength - 2) 22:17:46 <coopserver> <ZxBiohazardZx> lets see 22:17:52 <coopserver> <ZxBiohazardZx> TL = 5, *2 = 10 22:18:06 <coopserver> <ZxBiohazardZx> so 10*linecount - 3 is gap 22:18:20 <coopserver> <ZxBiohazardZx> darn bot wont work with me so 22:18:44 <zxbiohazardzx> @gap 22:18:44 <Webster> zxbiohazardzx: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1. 22:18:55 <zxbiohazardzx> @gap 5 2 22:18:55 <Webster> zxbiohazardzx: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 22:19:04 <zxbiohazardzx> great 22:24:33 *** valhallasw has quit IRC 22:27:01 *** valhallasw has joined #openttdcoop 22:29:23 <coopserver> <ZxBiohazardZx> xd 22:29:26 <coopserver> <ZxBiohazardZx> cause 22:42:18 <coopserver> <ZxBiohazardZx> hmmz 4 to get to 25 hmmz 22:42:20 <coopserver> <ZxBiohazardZx> tempting 22:42:32 <coopserver> <ZxBiohazardZx> no room, so meh 22:44:39 <coopserver> *** ZxBiohazardZx has left the game (Leaving) 22:44:40 <coopserver> *** Game paused (number of players) 22:44:42 *** zxbiohazardzx has quit IRC 22:44:45 <coopserver> *** nicfer has joined spectators 23:05:21 *** Progman has quit IRC 23:16:03 *** valhallasw has quit IRC 23:43:03 *** cornjuliox2 has quit IRC 23:49:27 *** cornjuliox2 has joined #openttdcoop