Config
Log for #openttdcoop on 26th February 2014:
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00:00:13  <coopserver> *** sim-al2 has left the game (Leaving)
00:02:58  *** BiG_MEECH has joined #openttdcoop
00:03:08  <BiG_MEECH> !SLAP CZECH DUDES
00:04:51  *** sim-al2 has quit IRC
00:09:28  <coopserver> <Hazzard> V, can I have wiki mod privileges?
00:09:37  <coopserver> <V453000> I cant give those
00:10:38  <Hazzard> :(
00:10:38  <coopserver> <V453000> what is that needed for?
00:10:40  <coopserver> <V453000> removing pages?
00:10:46  <coopserver> <Hazzard> Yeah
00:10:51  <coopserver> <V453000> spam stuff?
00:11:10  <coopserver> <Hazzard> There always seems to be more
00:11:18  <coopserver> <V453000> the spam is like endless
00:12:17  <coopserver> *** Hazzard has left the game (general timeout)
00:12:17  <coopserver> *** Game paused (number of players)
00:12:29  <V453000> !unpause
00:12:31  <coopserver> *** Game unpaused (number of players)
00:14:47  *** Hazzard_ has joined #openttdcoop
00:14:59  *** Hazzard is now known as Guest1405
00:14:59  *** Hazzard_ is now known as Hazzard
00:15:06  <Hazzard> !password
00:15:06  <coopserver> Hazzard: faults
00:15:12  <Hazzard> @logs
00:15:12  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/
00:15:47  <coopserver> *** Game paused (connecting clients)
00:15:53  <coopserver> *** Hazzard has joined
00:15:53  <coopserver> *** Game unpaused (connecting clients)
00:18:41  *** Guest1405 has quit IRC
00:19:04  <coopserver> <Hazzard> I think I just crashed my computer by updating my gfx card while openttd was running
00:19:09  <coopserver> <V453000> :d
00:20:19  <coopserver> *** Game paused (connecting clients)
00:20:24  <coopserver> *** Sylf has joined
00:20:25  <coopserver> *** Game unpaused (connecting clients)
00:20:29  <coopserver> <V453000> moo
00:20:47  <coopserver> <Sylf> meorrrrrwww
00:23:47  <coopserver> <Hazzard> Tunnel too long D:
00:23:49  <coopserver> <V453000> I started a new ML next to the old one
00:23:54  <coopserver> <V453000> hope its fine with you Sylf
00:26:03  <coopserver> <V453000> guess it is :D
00:26:10  <coopserver> <V453000> g
00:26:23  <coopserver> <V453000> wtf at the tunnels Hazzard
00:26:31  <coopserver> <Sylf> yeah, fine by me
00:26:32  <coopserver> <V453000> thatwill only cause problems sooner or later
00:26:42  <coopserver> <Hazzard> Darn
00:33:02  <V453000> !rcon set max_roadveh 20
00:35:37  <coopserver> <V453000> btw Sylf I think your Ostriches have overcrowded :PP
00:35:45  <coopserver> <Sylf> yup
00:35:51  <coopserver> <V453000> working on it ! :D
00:36:10  <coopserver> <Sylf> 4 platforms is too small for 4 million birds in the farm
00:36:22  <coopserver> <Sylf> I mean, 40thousand birds
00:36:26  <coopserver> <V453000> well mainly need moar towns for red ML
00:36:59  <coopserver> <V453000> 4 platforms is probably valid point just as well though :D
00:37:38  <coopserver> <Sylf> gotta go take care of life
00:37:39  <coopserver> *** Sylf has left the game (Leaving)
00:37:42  <coopserver> <V453000> :D
00:51:35  <phatmatt> life??
00:51:43  <coopserver> <V453000> not for programmers
00:51:52  <phatmatt> clearly not
00:52:56  *** sim-al2 has joined #openttdcoop
00:54:44  <sim-al2> !players
00:54:44  <coopserver> sim-al2: There are currently 2 players and 0 spectators, making a total of 2 clients connected
00:54:58  <sim-al2> !password
00:54:58  <coopserver> sim-al2: nsdate
00:55:13  <coopserver> *** Game paused (connecting clients)
00:55:16  <coopserver> *** sim-al2 has joined
00:55:16  <coopserver> *** Game unpaused (connecting clients)
00:58:54  <BiG_MEECH> !password
00:58:54  <coopserver> BiG_MEECH: passed
00:59:19  <coopserver> *** Game paused (connecting clients)
00:59:24  <coopserver> *** sim-al2 has joined company #1
00:59:29  <coopserver> *** BiG MeeCh has joined
00:59:30  <coopserver> *** Game unpaused (connecting clients)
00:59:35  <coopserver> <V453000> no
01:00:27  <coopserver> <sim-al2> hi
01:01:16  <coopserver> <BiG MeeCh> stuff's pax numbers look retarded
01:01:36  <coopserver> <V453000> not as bad as some other stations
01:02:07  <coopserver> <BiG MeeCh> all good i have no idea wtf is going on anyways
01:02:08  <coopserver> Disconnected from #openttdcoop - Public Server (www.openttdcoop.org)
01:02:08  <coopserver> Attempting to reconnect...
01:02:08  <coopserver> Connection failed
01:02:17  <Hazzard> shiiiit
01:02:19  <V453000> excellent :D
01:02:20  <sim-al2> ouchie
01:02:22  <BiG_MEECH> LMAO I connect and thing goes to shit
01:02:26  <Hazzard> ofc
01:02:26  <BiG_MEECH> thanks
01:02:34  <V453000> well done Meech
01:02:39  <BiG_MEECH> Once again
01:02:42  <V453000> 2 am, time to go sleep
01:02:43  <V453000> cya
01:02:47  <Hazzard> So how could I get wiki mod privilages?
01:02:47  <BiG_MEECH>  bai
01:02:49  <V453000> thanks for ruining EVERYTHING meech
01:02:50  <sim-al2> bye
01:02:51  <Hazzard> ok nvm
01:02:54  <Hazzard> cya
01:03:01  <V453000> idk try asking planetmaker Hazzard
01:03:03  <BiG_MEECH> YOUR NOT WELCOME
01:03:07  <BiG_MEECH>  +E
01:03:10  <V453000> but idk if nonmembers are to get wiki mod things
01:03:16  <sim-al2> !players
01:03:17  <coopserver> Not connected!!
01:03:19  <Hazzard> Member me :)
01:03:27  <V453000> no reason :)
01:03:28  <Hazzard> But yeah, wiki has spam
01:03:28  <BiG_MEECH> you need to apconnect and start
01:03:41  <V453000> !apconnect
01:03:42  <coopserver> Connecting...
01:03:42  <coopserver> Connection failed
01:03:48  <V453000> the connection is fucked up
01:03:50  <V453000> I guess
01:04:03  <BiG_MEECH> very good
01:04:08  <V453000> regardless, I go sleep
01:04:09  <V453000> cya
01:04:14  <V453000> you did it properly Meech
01:04:19  <BiG_MEECH> no prob
01:05:54  <sim-al2> Since when is there a beta 5? 0.o
01:06:06  <BiG_MEECH> this latest map
01:06:25  <sim-al2> !apconnect
01:06:35  <BiG_MEECH> you cant do it
01:06:37  <BiG_MEECH> only admin can
01:06:41  <sim-al2> ah
01:06:42  <sim-al2> darn
01:07:33  <BiG_MEECH> Im pretty sure Sylf knows how to do it
01:29:53  <Hazzard> ..
01:31:37  <phatmatt> lul?
01:31:41  <phatmatt> u broke it
01:41:02  <BiG_MEECH> duh.
01:48:35  <phatmatt> i hate css.
01:48:53  <BiG_MEECH> I hate life.
01:51:09  <phatmatt> take more drugs
01:52:56  <Sylf> wadda hell happened
01:55:24  <phatmatt> it broke
01:55:26  <Sylf> !start
01:55:37  <Sylf> !apconnect
01:55:37  <coopserver> Server is starting...
01:55:37  <coopserver> Connecting...
01:55:37  <coopserver> Connection failed
01:55:45  <Sylf> !apconnect
01:55:45  <coopserver> Connecting...
01:55:45  <coopserver> Connection failed
01:55:51  <Sylf> !apconnect
01:55:51  <coopserver> Connecting...
01:55:51  <coopserver> Connection failed
01:56:05  <Sylf> !apconnect
01:56:05  <coopserver> Connecting...
01:56:05  <coopserver> Connection failed
01:57:09  <Hazzard> css fun
01:57:25  <phatmatt> i want my tables back
01:57:45  <Sylf> !apconnect
01:57:45  <coopserver> Connecting...
01:57:46  <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r26315)
01:58:54  <Sylf> !info
01:58:54  <coopserver> Sylf: #openttdcoop - Public Server (www.openttdcoop.org), Version: r26315, date: Jan 01 2277, map size: 256x512, address: publicserver-new.openttdcoop.org:3983
01:59:11  <Sylf> might as well...
01:59:12  <Sylf> !update
01:59:13  <coopserver> Starting update...
01:59:14  <coopserver> Sylf: Something went wrong executing make or svn. Please run ofs-svnupdate.py manually and see what goes wrong
01:59:35  <Sylf> dammit update script
02:09:10  <Hazzard> !password
02:09:11  <coopserver> Hazzard: limits
02:09:16  <coopserver> *** Game still paused (connecting clients, number of players)
02:09:21  <coopserver> *** Hazzard has joined
02:09:22  <coopserver> *** Game still paused (number of players)
02:31:33  <BiG_MEECH> !password
02:31:34  <coopserver> BiG_MEECH: credit
02:31:41  <coopserver> *** Game still paused (connecting clients, number of players)
02:31:51  <coopserver> *** BiG MeeCh has joined
02:31:51  <coopserver> *** Game still paused (number of players)
02:32:01  <coopserver> *** BiG MeeCh has joined company #1
02:32:01  <coopserver> *** Game unpaused (number of players)
02:35:21  <coopserver> <Hazzard> Hey meech
02:35:44  <coopserver> <BiG MeeCh> sup
02:38:55  <Lizz> !password
02:38:55  <coopserver> Lizz: credit
02:39:30  <coopserver> *** Game paused (connecting clients)
02:39:38  <coopserver> *** Lisbon has joined
02:39:38  <coopserver> *** Game unpaused (connecting clients)
02:39:43  <coopserver> <BiG MeeCh> yo
02:40:05  <coopserver> *** Game paused (connecting clients)
02:40:08  <coopserver> *** sim-al2 has joined
02:40:08  <coopserver> *** Game unpaused (connecting clients)
02:40:11  <coopserver> <BiG MeeCh> yo
02:40:14  <coopserver> <sim-al2> hi
02:41:08  <coopserver> <Lisbon> meanwhile in lagtown nebraska
02:41:23  <coopserver> <Hazzard> :(
02:41:30  <coopserver> <Lisbon> oh now its better
02:41:38  <coopserver> <BiG MeeCh> add more CPUS to your PC
02:41:42  <coopserver> <sim-al2> *activates lagray*
02:41:46  <coopserver> <Hazzard> Like 3 or 7
02:41:55  <coopserver> <BiG MeeCh> smoosh them into the slots
02:41:56  <coopserver> <sim-al2> I prefer 256 myself
02:41:59  <coopserver> <Lisbon> sim pllllsss
02:42:05  <coopserver> <Hazzard> If you cut them into triangles then you can be as fast as a mac pro
02:42:06  <coopserver> *** BiG MeeCh has joined spectators
02:42:46  <coopserver> <sim-al2> So i wonder why V revived Slug York
02:43:20  <coopserver> <sim-al2> *There was a Slug York or Slug Hattan back many PSG games ago
02:43:47  <coopserver> <Hazzard> I wonder what possibilities there are for terminus SRNW
02:44:23  <coopserver> *** sim-al2 has joined company #1
02:55:35  <phatmatt> i have a computer. sometimes it even turns on
02:55:53  <coopserver> <Hazzard> Did it turn on today?
02:57:50  <phatmatt> well i'm actually half serious. this thing is so old that if you don't let it cool down before turning it on (ie. after restart), it Doesn't Work
02:57:58  <phatmatt> so, i haven't turned it off for... 4 monthsish now.
02:57:59  <coopserver> <Hazzard> Oh
02:58:03  <phatmatt> yeah.
02:58:22  <phatmatt> thermal expansion is probably stuffing something up, lol
02:58:47  <phatmatt> luckily i have a better headless machine under my desk, which i used for trains-n'-shit
02:58:50  <phatmatt> *use
02:59:13  <coopserver> <Hazzard> But how does that work?
02:59:18  <coopserver> <Hazzard> If it's headless
02:59:32  <coopserver> <sim-al2> Network connection?
02:59:39  <phatmatt> well i lied, i have it plugged into a monitor, but i use synergy to give it input
02:59:41  <coopserver> <sim-al2> *remote access
03:00:06  <phatmatt> synergy makes the other pc appear like a third monitor to my existing desktop, and allows the mouse to move between them freely, with keyboard/clipboard etc
03:00:12  <phatmatt> it's too slow for VNC unforunately
03:00:17  <phatmatt> like, too much work for VNC
03:00:56  <coopserver> <sim-al2> ah cool. I want to set up one of those but the only computers are I have to work with are an old, hot running laptop and an ancient desktop
03:00:56  <phatmatt> my OTHER machine really is headless, and other one is in san jose :P
03:01:12  <coopserver> <sim-al2> lol what;s the latency on the thrid one?
03:01:13  <phatmatt> yeah synergy is great
03:01:17  <phatmatt> hmm
03:01:21  <phatmatt> about ~150ms
03:01:28  <coopserver> <sim-al2> not too bad
03:01:33  <phatmatt> new zealand (where i am) is 'just' to the west of the US
03:01:39  <phatmatt> so it's one fibre link away
03:01:53  <coopserver> <sim-al2> for a transoceanic cable that's great
03:02:01  <coopserver> <Hazzard> Ah, you're in tomorrow
03:02:19  <phatmatt> it's 4:08pm, wed 26th
03:02:27  <phatmatt> wtf i thought it was tuesday
03:02:31  <phatmatt> :/
03:02:33  <coopserver> <Hazzard> But it is
03:02:36  <coopserver> <sim-al2> Ha 9pm Tues
03:02:45  <phatmatt> that's EST, right?
03:02:49  <coopserver> <sim-al2> CST
03:02:52  <phatmatt> ah
03:03:29  <phatmatt> still, using vim is a bit tedious over even 150ms
03:03:39  <coopserver> <sim-al2> What's the computer in San Jose for?
03:03:39  <phatmatt> but it's fine for verbally abusing meech in irc here
03:03:47  <coopserver> <sim-al2> lolololol
03:03:50  <phatmatt> hosts my website, email, etc
03:03:54  <coopserver> <sim-al2> ah cool
03:03:57  <phatmatt> and when i want something that's always up
03:04:40  <phatmatt> us/mo, it's pretty good, there's no service but they expect you to understand what you're doing
03:04:44  <phatmatt> so if you do, it's a good deal
03:04:59  <phatmatt> (xen vps)
03:05:05  <phatmatt> anyway it's time for the beach, so later
03:05:05  <coopserver> <Hazzard> That's pretty damn good
03:05:10  <coopserver> <Hazzard> Cya
03:05:11  <coopserver> <sim-al2> lol ok
03:05:14  <coopserver> <sim-al2> see you
03:17:02  <Lizz> http://wiki.openttdcoop.org/Helpful_Assistance_On_Ways_to_Battle_Hemorrhoid_Manifestations um
03:22:30  <coopserver> *** Hazzard has left the game (Leaving)
03:23:34  <Hazzard> !password
03:23:34  <coopserver> Hazzard: random
03:23:53  <Hazzard> It's the robots
03:23:57  <coopserver> *** Game paused (connecting clients)
03:24:01  <sim-al2> The author's description is just as wonderful: "Facilities Manager Emmett from Guelph, usually spends time with pursuits like ten pin bowling, hemorrhoids symptoms and post cards. Completed a cruiseship experience that was comprised of passing by Canal du Midi. "
03:24:03  <coopserver> *** Hazzard has joined
03:24:03  <coopserver> *** Game unpaused (connecting clients)
03:24:24  <coopserver> <sim-al2> yeah stupid, stupid bots
03:24:30  <Lizz> the robots are worried about my hemorrhoids?
03:24:36  <Lizz> bless them
03:24:46  <coopserver> <sim-al2> Problem is someone had to write the Engrish in the first place
03:25:04  <coopserver> <Lisbon> i could say the same for a lot of our own docs :V
03:25:12  <coopserver> <Lisbon> speaking of which, i think i found my niche here
03:25:30  <coopserver> <sim-al2> At least he has some concept of logic unlike most advertising
03:25:31  <coopserver> <Lisbon> i'll hopefully start unambigumifying some of the wiki's stuff tomorrow
03:25:45  <Hazzard> http://youtu.be/o0Z0Jo1tlmI?t=1m9s
03:27:23  <coopserver> <sim-al2> lol
03:27:55  <Sylf> !dl
03:27:55  <coopserver> Sylf: !download lin|lin64|osx|ottdau|source|win32|win64|win9x
03:27:56  <coopserver> Sylf: http://www.openttd.org/en/download-trunk/r26315
03:28:03  <Hazzard> If you find any spam pages edit them and add {{delete}} to the top
03:28:05  <coopserver> *** Lisbon has left the game (general timeout)
03:28:12  <coopserver> <sim-al2> I hate that human confirmation text so much now that it's litterally impossible to read
03:28:24  <Lizz> oh yeawh
03:28:29  <Lizz> more like craptchas
03:28:33  <Lizz> !password
03:28:33  <coopserver> Lizz: prints
03:29:02  <coopserver> *** Game paused (connecting clients)
03:29:11  <coopserver> *** Lisbon has joined
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03:30:17  <coopserver> *** Lisbon has left the game (general timeout)
03:30:23  <coopserver> <Hazzard> :(
03:31:45  <Sylf> !password
03:31:45  <coopserver> Sylf: prints
03:32:28  <coopserver> *** Game paused (connecting clients)
03:32:34  <coopserver> *** Lisbon has joined
03:32:35  <coopserver> *** Game unpaused (connecting clients)
03:32:40  <coopserver> *** Game paused (connecting clients)
03:32:49  <coopserver> *** Sylf has joined
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03:32:54  <coopserver> <sim-al2> hey
03:33:00  <coopserver> <Sylf> heyyyy
03:33:15  <coopserver> <sim-al2> V built a new city if you didn't already know
03:33:40  <coopserver> <Lisbon> no really i couldnt tell from my framerate
03:33:47  <coopserver> <sim-al2> lol
03:33:49  <coopserver> <Lisbon> lol
03:34:10  <coopserver> *** Lisbon has left the game (general timeout)
03:34:15  <coopserver> <sim-al2> There are 718 trains to help you with that :(
03:34:34  <coopserver> *** Game paused (connecting clients)
03:34:40  <coopserver> *** Lisbon has joined
03:34:40  <coopserver> *** Game unpaused (connecting clients)
03:35:10  <coopserver> *** Lisbon has left the game (general timeout)
03:35:14  <coopserver> <Hazzard> :(
03:35:31  <coopserver> <Sylf> so....
03:35:35  <coopserver> <Hazzard> So?
03:35:42  <coopserver> <Hazzard> EVERYTHING
03:35:43  <coopserver> <Sylf> where do the pax from V's new town go?
03:35:56  <coopserver> <Hazzard> Into the overflow south
03:36:39  <coopserver> <Sylf> -_-
03:38:15  <coopserver> <sim-al2> Uh Hazzard you have 167,000 people in jail? :p
03:38:16  <coopserver> <Sylf> shouldn't we finish the L6_R6 ML expansion first before we build any more towns?
03:38:33  <coopserver> <Hazzard> Hmm, should have thought about that
03:38:44  <coopserver> <Hazzard> We'll need room for more tracks
03:39:54  <coopserver> <Sylf> we need a big land bridge between Drinborough and Gunfingburg Springs
03:40:12  <coopserver> <sim-al2> For...?
03:40:48  <coopserver> <Hazzard> Or we could try to shove 6 tracks between the towns
03:40:53  <coopserver> <Hazzard> :P
03:41:24  <coopserver> <Sylf> then I'll need to move Drinborough stations
03:41:39  <coopserver> <Hazzard> Probably
03:44:35  <coopserver> <Hazzard> Ok if I replace some hubs?
03:44:44  <coopserver> <Sylf> fine by me
03:44:57  *** Djanxy has joined #openttdcoop
03:45:55  <Hazzard> !gap
03:45:57  <Hazzard> @gap
03:45:57  <Webster> Hazzard: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1.
03:46:00  <Hazzard> @gap 5
03:46:00  <Webster> Hazzard: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4.
03:46:29  <coopserver> <sim-al2> @gap 4
03:46:38  <sim-al2> @gap 4
03:46:39  <Webster> sim-al2: For Trainlength of 4: <= 10 needs 2, 11 - 16 needs 3, 17 - 22 needs 4.
04:05:39  <coopserver> <sim-al2> For the south side we could wrap the ML around Drinborough
04:06:27  <coopserver> <Sylf> do whatever that works...  I'm not really watching this game right now :P
04:06:56  <coopserver> <sim-al2> Yeah I can;t see a way to put 3 more lanes between the cities right now
04:07:34  <coopserver> <Sylf> I see options
04:07:52  <coopserver> <Sylf> like I said, move the Drinborough stations
04:08:02  <coopserver> <Sylf> don't put all 6 lines like that
04:08:06  <coopserver> <Sylf> only put 3
04:09:25  <coopserver> <sim-al2> Ok I'm going to bed. Too tired to do much
04:09:33  <coopserver> *** sim-al2 has joined spectators
04:09:39  <coopserver> *** sim-al2 has left the game (Leaving)
04:09:43  *** sim-al2 has quit IRC
04:16:41  <coopserver> <Sylf> brb
04:17:20  <coopserver> *** Sylf has left the game (general timeout)
04:17:20  <coopserver> *** Game paused (number of players)
04:20:31  <Sylf> !password
04:20:31  <coopserver> Sylf: params
04:20:49  <coopserver> *** Game still paused (connecting clients, number of players)
04:20:53  <coopserver> *** Sylf has joined
04:20:53  <coopserver> *** Game still paused (number of players)
04:20:59  <coopserver> *** Sylf has joined company #1
04:20:59  <coopserver> *** Game unpaused (number of players)
04:37:10  <coopserver> <BiG MeeCh> sup
04:37:35  *** BiG_MEECH has quit IRC
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04:44:08  *** a_sad_dude has quit IRC
04:53:14  *** Lizz has quit IRC
05:06:12  <coopserver> <Sylf> doing anything important?
05:06:23  <coopserver> <Hazzard> Sorta
05:06:35  <coopserver> <Sylf> I see you're comparing the trains
05:09:36  <coopserver> <Hazzard> Go ahead if you're busy
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08:31:15  <V453000> !password
08:31:15  <coopserver> V453000: curidx
08:31:22  <coopserver> *** Game still paused (connecting clients, number of players)
08:31:26  <coopserver> *** V453000 has joined
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08:32:46  <V453000> !unpause
08:32:48  <coopserver> *** Game unpaused (number of players)
08:34:07  <V453000> !auto
08:34:08  <coopserver> *** Game paused (number of players)
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09:39:07  <planetmaker> !revision
09:39:07  <coopserver> planetmaker: Game version is r26315. Use Download <os-version> to get a direct download link.
09:39:11  <planetmaker> !update
09:39:11  <coopserver> Starting update...
09:39:13  <coopserver> planetmaker: Something went wrong executing make or svn. Please run ofs-svnupdate.py manually and see what goes wrong
09:52:24  <planetmaker> !update
09:52:24  <coopserver> Starting update...
09:54:55  <coopserver> Game saved. Shutting down server to finish update. We'll be back shortly
09:54:55  <coopserver> Game successfully updated
09:54:56  <coopserver> Server Shutting down
09:54:56  <coopserver> Disconnected from #openttdcoop - Public Server (www.openttdcoop.org)
09:55:19  <coopserver> Server is starting
09:56:39  <planetmaker> !apconnect
09:56:39  <coopserver> Connecting...
09:56:40  <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r26379)
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09:57:02  *** planetmaker changes topic to "Cooperative OpenTTD | PSG275 (r26379) | STAGE: Building | New players, use @quickstart and !help | www.openttdcoop.org | TS3: voice.openttdcoop.org"
10:00:24  <V453000> something new new? :)
10:00:27  <V453000> !dl win64
10:00:27  <coopserver> V453000: http://binaries.openttd.org/nightlies/trunk/r26379/openttd-trunk-r26379-windows-win64.zip
10:00:45  <planetmaker> new bug fixes :D
10:01:00  <planetmaker> it's like 60 revs old, thus a few weeks
10:01:07  <V453000> y
10:01:08  <planetmaker> reason enough to update
10:01:47  <V453000> I didnt demand a reason, just asked if something specific is new :)
10:02:33  <planetmaker> basically everything which is new in beta5, too ;)
10:03:09  <planetmaker> and I wanted to figure out why it failed. And it failed due to openttd's svn web frontend having crashed again :P
10:03:59  <V453000> hm (:
10:04:42  <planetmaker> thus I switched to the non-web protocol. and all is fine :)
10:05:54  <V453000> yayz
10:07:55  <planetmaker> probably fixed some crashes :P
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16:54:51  <V453000> !dl win64
16:54:52  <coopserver> V453000: http://binaries.openttd.org/nightlies/trunk/r26379/openttd-trunk-r26379-windows-win64.zip
16:56:50  <V453000> !password
16:56:50  <coopserver> V453000: readme
16:56:55  <coopserver> *** Game still paused (connecting clients, number of players)
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17:13:27  <V453000> !unpause
17:13:29  <coopserver> *** Game unpaused (number of players)
17:20:05  <theholyduck> are you doing something V like again?
17:20:51  <theholyduck> !password
17:20:51  <coopserver> theholyduck: girder
17:21:11  <theholyduck> !dl win64
17:21:11  <coopserver> theholyduck: http://binaries.openttd.org/nightlies/trunk/r26379/openttd-trunk-r26379-windows-win64.zip
17:21:27  <V453000> like again?
17:21:41  <theholyduck> some punctruation there somewher
17:21:47  <coopserver> <V453000> who knows
17:21:51  <theholyduck> "doing something v-like. again?
17:21:57  <theholyduck> would me more correct i guess
17:22:11  <coopserver> <V453000> I guess. :)
17:22:43  <theholyduck> !password
17:22:43  <coopserver> theholyduck: girder
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17:22:49  <coopserver> *** Game paused (connecting clients)
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17:22:57  <coopserver> <V453000> moo
17:23:02  <coopserver> <theholyduck> quak
17:23:30  <coopserver> <theholyduck> i love how tudinhead still has the same, 2 platform thing going on
17:23:38  <coopserver> <theholyduck> which is still yunable to cope with demand :P
17:23:55  <coopserver> <theholyduck> almost 4 million people waiting now
17:24:01  <coopserver> <V453000> lol
17:25:04  <coopserver> <theholyduck> oh and slh09 needs more lines to output into
17:25:25  <coopserver> <theholyduck> is there a plan in the work to up line capacity?
17:26:20  <coopserver> <V453000> which one?
17:26:26  <coopserver> <theholyduck> red
17:26:43  <coopserver> <theholyduck> slh09/grandinghall is jammed all the way through
17:26:45  <coopserver> <theholyduck> at this point :P
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17:27:00  <coopserver> <V453000> mhm
17:27:07  <coopserver> <V453000> yeah I started adding 3 extra blue MLs
17:27:11  <coopserver> <V453000> means red gets teh same
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17:46:46  <coopserver> <V453000> hm
17:46:48  <coopserver> <V453000> slugs too weak :D
17:57:00  <theholyduck> poor sluggies
18:00:04  <coopserver> <V453000> it will work after I expand some parts :)
18:00:06  <coopserver> <V453000> off for now
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19:05:18  <planetmaker> !setdef
19:05:19  <coopserver> planetmaker: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
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23:58:14  <BiG_BOSS_> any admin here?
23:58:17  <BiG_BOSS_> !players
23:58:18  <coopserver> BiG_BOSS_: The server is empty, noone is connected. Feel free to remedy this situation

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