Config
Log for #openttdcoop on 3rd March 2014:
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00:02:00  <coopserver> <Mothership_Q> okay, starting to get the hang of this
00:02:04  <coopserver> <V453000> :)
00:03:42  <coopserver> <Mothership_Q> self-regulating really makes this complicated doesnt it
00:03:57  <coopserver> <V453000> kind of yes but also very useful :)
00:04:05  <coopserver> <V453000> well, very is relative :)
00:04:26  <coopserver> <Mothership_Q> well, its certainly streamlines things later on
00:04:42  <coopserver> <V453000> it is interesting to build, to say the least
00:04:53  <coopserver> <V453000> and the automatization of servicing X stations is often very convenient
00:05:08  <coopserver> <Mothership_Q> yeah workload is balanced
00:05:17  <coopserver> <V453000> once you get the hang of it and build a system that works, you dont need to manage every tiny amount of trains etc
00:05:26  <coopserver> <V453000> so you focus on system instead of dull operations
00:06:51  <coopserver> <V453000> a similar thing can be applied to "overflows" at stations
00:07:06  <coopserver> <V453000> you can add a depot which automatically stores trains when there are too many trains waiting
00:07:54  <coopserver> <Mothership_Q> wouldn't that release trains instantly though?
00:08:12  <coopserver> <V453000> if you look at Fort Sarnpool, it is basically an overflow
00:08:52  <Djanxy> !password
00:08:53  <coopserver> Djanxy: cblobt
00:09:07  <coopserver> *** Game paused (connecting clients)
00:09:09  <coopserver> *** Djanxy has joined
00:09:09  <coopserver> *** Game unpaused (connecting clients)
00:09:13  <coopserver> <V453000> hi
00:09:20  <coopserver> <Djanxy> yo
00:09:22  <coopserver> <Mothership_Q> hey there dj
00:10:12  *** BiG_MEECH has joined #openttdcoop
00:10:48  <coopserver> <Djanxy> hah, would like to see what a train station with 8 mill passengers look like :P
00:10:54  <coopserver> <V453000> :)
00:11:25  <coopserver> <Djanxy> looks like ML capacity is lacking ?
00:11:47  <coopserver> <V453000> last parts of upgrade are under construction I think
00:11:50  <coopserver> <V453000> making new town atm
00:12:01  <coopserver> <Djanxy> which one ?
00:12:09  <coopserver> <V453000> no town there
00:12:12  <coopserver> <V453000> but you cant miss it :P
00:12:47  <coopserver> <Djanxy> right
00:13:15  <Mothership_Q> "town"
00:13:18  <BiG_MEECH> !password
00:13:18  <coopserver> BiG_MEECH: stands
00:13:22  <coopserver> <V453000> village
00:13:52  <Mothership_Q> a quaint hamlet
00:13:58  <coopserver> *** Game paused (connecting clients)
00:14:09  <coopserver> *** BiG MeeCh has joined
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00:14:20  <coopserver> <BiG MeeCh> YO BASS TURDS
00:14:24  <coopserver> <V453000> blow the horn, evil has come
00:14:26  <coopserver> <Djanxy> V, havent seen you build so much since I started hanging around openttdcoop :)
00:14:35  <coopserver> *** BiG MeeCh has left the game (general timeout)
00:14:36  <coopserver> <V453000> yeah
00:14:48  <coopserver> <V453000> wont last for long dont worry
00:14:58  <coopserver> <Djanxy> aww
00:15:02  <coopserver> *** Game paused (connecting clients)
00:15:07  <coopserver> *** Game unpaused (connecting clients)
00:15:14  <coopserver> *** Game paused (connecting clients)
00:15:20  <coopserver> *** Game unpaused (connecting clients)
00:15:27  <coopserver> <V453000> got rid of 2nd work last week so I have some more time now
00:15:29  <BiG_MEECH> lol
00:15:35  <coopserver> <V453000> but wont spend terrible amount playing
00:15:35  <coopserver> <Djanxy> aha
00:15:40  <BiG_MEECH> !password
00:15:40  <coopserver> BiG_MEECH: stands
00:15:45  <coopserver> *** Game paused (connecting clients)
00:15:55  <coopserver> <Djanxy> this meech
00:15:58  <coopserver> <V453000> just having a break from things now
00:16:03  <coopserver> <Djanxy> yeah cool
00:16:07  <coopserver> <V453000> so yeah enjoy me when I am here :D
00:16:28  <coopserver> <V453000> I might do some work on CATS though
00:16:40  <coopserver> *** Game unpaused (connecting clients)
00:16:46  <coopserver> *** Game paused (connecting clients)
00:16:58  <coopserver> *** BiG MeeCh has joined
00:16:58  <coopserver> *** Game unpaused (connecting clients)
00:17:04  <coopserver> <Djanxy> YOU DID IT
00:17:25  <coopserver> *** BiG MeeCh has left the game (general timeout)
00:17:38  <BiG_MEECH> lmao
00:17:44  <BiG_MEECH> fuck man
00:17:51  <BiG_MEECH> :D
00:18:19  <BiG_MEECH> lolz
00:18:22  <BiG_MEECH> how many trains you got running?>
00:18:32  <coopserver> <V453000> 879 but the towns eat a lot of cpu
00:19:00  <BiG_MEECH> can you pause it for me as ai try to get in?
00:19:19  <coopserver> <V453000> I think you got in,it was paused during the meantime
00:19:25  <coopserver> <V453000> your cpu just cant handle it afterwards
00:19:28  <phatmatt> the towns? you mean the high-density humancontainers
00:19:32  <V453000> !pause
00:19:33  <coopserver> *** Game paused (manual)
00:19:36  <BiG_MEECH> You;'d think quad cores can do it
00:19:39  <BiG_MEECH> !password
00:19:39  <V453000> but try to join and save the game so you can run it locally
00:19:39  <coopserver> BiG_MEECH: stands
00:19:46  <coopserver> *** Game still paused (manual, connecting clients)
00:19:47  <V453000> openttd uses one core not 4 :)
00:19:59  <coopserver> *** BiG MeeCh has joined
00:19:59  <coopserver> *** Game still paused (manual)
00:20:00  <BiG_MEECH> you would think that 2.8ghz could handle it
00:20:06  <coopserver> <BiG MeeCh> GOGOGOGO!
00:20:18  <coopserver> <V453000> isnt just about frequency but also about cache and wtf rest
00:20:21  <V453000> !auto
00:20:22  <coopserver> *** Game unpaused (manual)
00:20:26  <coopserver> <BiG MeeCh> 6mb cache
00:20:37  <coopserver> <BiG MeeCh> 10tb hd
00:20:57  <coopserver> <Djanxy> all these facts and no performance
00:20:58  <coopserver> <V453000> that is a lot of inappropriate data
00:21:04  <coopserver> <BiG MeeCh> all pron
00:21:10  <coopserver> <V453000> I figured
00:21:27  <coopserver> <BiG MeeCh> good pron though, lots of naked ladies
00:22:01  <coopserver> <Djanxy> oh, you like your pron to have naked ladies ?
00:22:09  <coopserver> <V453000> he doesnt
00:22:45  <coopserver> <BiG MeeCh> lmao
00:22:51  <coopserver> <Djanxy> so, when will this new town emerge ?
00:23:02  <coopserver> <V453000> when it is ready to be connected
00:23:04  <coopserver> <V453000> soon (tm)
00:23:29  <coopserver> *** BiG MeeCh has left the game (general timeout)
00:23:52  <BiG_MEECH> =\
00:26:09  <coopserver> <V453000> I thought I am leaving enough space with extra safety as always
00:26:13  <coopserver> <V453000> is close as hell as always
00:26:21  <coopserver> <V453000> nothing changed
00:28:51  <BiG_MEECH> !slap
00:31:46  <coopserver> *** Djanxy has joined company #1
00:32:17  <coopserver> <Djanxy> can figure out what !these combo signals do
00:32:32  <coopserver> <Djanxy> cant*
00:32:40  <coopserver> <V453000> know srnw stations?
00:32:50  <coopserver> <Djanxy> somewhat
00:33:11  <coopserver> <V453000> they do this
00:33:11  <coopserver> <Djanxy> ah
00:33:20  <coopserver> <Djanxy> yeah, now i get it
00:33:24  <coopserver> <V453000> good :)
00:33:38  <coopserver> <Djanxy> thought something was missing to activate them :P
00:33:47  <coopserver> <V453000> :)
00:37:19  <coopserver> <V453000> looks almost done
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00:56:56  <coopserver> <V453000> anyone up to do !this and !join (:
00:57:00  <coopserver> <V453000> ? :)
00:57:34  <coopserver> <Djanxy> hmm
00:57:43  <coopserver> <V453000> just normal SL join into 6 lines
00:58:42  <coopserver> <V453000> and !this 2
00:59:01  <coopserver> <V453000> I can do overflow and the red joins in the meantime :P
00:59:07  <coopserver> <V453000> then the city can start :D
01:02:03  <coopserver> <Djanxy> need to tunnel it under the MLs ? cant the merge be on other side ?
01:02:26  <coopserver> <V453000> simply need to join blue line
01:02:27  <coopserver> <V453000> anyhow
01:02:36  <coopserver> <Djanxy> ah overthere
01:03:01  <coopserver> <V453000> there :)
01:03:19  <coopserver> <V453000> if you make 2 joins, just fine as well
01:03:34  <coopserver> <V453000> like at !HEYOO
01:03:48  <coopserver> <V453000> each of the lines could get very full
01:03:51  <coopserver> <V453000> just saying :)
01:04:04  <coopserver> <Djanxy> huh
01:04:11  <coopserver> <Djanxy> ah
01:04:47  <coopserver> <V453000> all we need :P
01:08:16  <coopserver> <V453000> dont be afraid to make spacing at the ML
01:08:48  <coopserver> <V453000> easy to do then
01:18:24  <coopserver> <V453000> my half is done :)
01:19:27  <coopserver> <V453000> thanks for the help :)
01:19:33  <coopserver> <Djanxy> np :)
01:20:46  <coopserver> <V453000> let there be slug york :D
01:20:52  <coopserver> <Djanxy> yay
01:27:42  <coopserver> <Djanxy> FASHION!!
01:27:47  <coopserver> <V453000> :)
01:27:55  <coopserver> <Djanxy> :P
01:29:07  <coopserver> <Djanxy> dont like these short prios
01:29:23  <coopserver> <V453000> the ones at the SLH?
01:29:26  <coopserver> <Djanxy> yeah
01:29:31  <coopserver> <V453000> fix them :)
01:29:50  <coopserver> <Djanxy> yeah, just pondering what i wanna do ;)
01:30:07  <coopserver> <V453000> I want to observe slug york grow as fuck now. :D
01:30:19  <coopserver> <Djanxy> these train dont care about curves right
01:30:24  <coopserver> <V453000> pretty much
01:30:37  <coopserver> <V453000> CL1 = cant slow down
01:42:31  <coopserver> <Djanxy> better
01:42:37  <coopserver> <V453000> :)
01:44:02  <coopserver> <Djanxy> rapid growth :D
01:44:12  <coopserver> <V453000> :)
01:45:16  <coopserver> <Djanxy> something ought to be done about Tudinghead
01:45:47  <coopserver> <V453000> mhm
01:45:56  <coopserver> <V453000> bigger station is a start :D
01:46:05  <coopserver> <Djanxy> you think ? :D
01:46:37  <coopserver> <Djanxy> not enough trains serving the current one atm though
01:46:48  <coopserver> <V453000> mhm
01:46:55  <coopserver> <V453000> well
01:46:56  <coopserver> <V453000> yeah
01:47:29  <coopserver> <V453000> let more trains in and see if the station needs enlarging :)
01:47:39  <coopserver> <Djanxy> it does :D
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02:00:12  <coopserver> <Mothership_Q> its really neat to see slug york operating now that I know how it operates
02:00:18  <coopserver> <V453000> :)
02:01:25  <coopserver> <V453000> the only thing I hate is that I get up for work in 4 hours :D
02:01:46  <coopserver> <V453000> will be another brilliant monday
02:04:57  <coopserver> <V453000> <3 slugs :)
02:05:05  <coopserver> <Djanxy> :)
02:06:52  <coopserver> <Djanxy> looks like Slug york has temporarily taken the pressure of the ML
02:06:58  <coopserver> <V453000> :)
02:07:01  <coopserver> <Djanxy> absorbed a few waiting trains
02:07:24  <coopserver> <V453000> a lot actually
02:07:30  <coopserver> <V453000> just 40 are in waiting bays at stations
02:07:33  <coopserver> <Djanxy> yeah
02:08:31  <coopserver> <V453000> I hope all parts are going to have enough throughput
02:08:34  <coopserver> <V453000> but it should be about ok
02:09:07  <coopserver> <Djanxy> wondering if the primary picks are gonna be able to keep up later on
02:09:22  <coopserver> <V453000> that is the biggest question
02:09:25  <coopserver> <V453000> I think they barely might
02:10:17  <coopserver> <V453000> 04-B is getting quite fucked already
02:11:24  <coopserver> <V453000> well lets see later :) can easily adjust those stations though
02:11:44  <coopserver> <V453000> shortening dummies makes it work faster in places where you get guaranteed high pax
02:12:16  <coopserver> <Mothership_Q> just because of shorter load times?
02:12:19  <coopserver> <Djanxy> could dummies be something with more capacity/throughput than slugs ?
02:12:33  <coopserver> <V453000> nono different logic
02:12:36  <coopserver> <V453000> I mean
02:12:36  <coopserver> <Djanxy> ah no ofc not
02:12:53  <coopserver> <V453000> if dummy loads 400 and real slug has 500, there is time for the cargo to pile up in the transition
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02:13:07  <coopserver> <V453000> so the dummy goes sooner
02:13:10  <Hazzard> !password
02:13:11  <coopserver> Hazzard: nelems
02:13:15  <coopserver> <V453000> but the real slug still stays full
02:13:19  <coopserver> *** Game paused (connecting clients)
02:13:23  <coopserver> <Djanxy> right
02:13:25  <coopserver> *** Hazzard has joined
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02:13:27  <coopserver> <Hazzard> Hello
02:13:32  <coopserver> <V453000> atm it is 450 - 500
02:13:35  <coopserver> <V453000> hi
02:13:38  <coopserver> <Mothership_Q> so that 100 pax gap has enough time to be covered
02:13:44  <coopserver> <V453000> yeah
02:13:47  <coopserver> <Mothership_Q> okay, understood
02:14:15  <coopserver> <V453000> shortening to something like 3 tile trains in the most dense areas might work
02:14:30  <coopserver> <V453000> but that can be done at any point :) aka after the town grows to full potential
02:14:33  <Hazzard> Things have become quite unbalanced :D
02:14:35  <coopserver> <Djanxy> yeah
02:14:58  <coopserver> <Hazzard> Hmm...
02:16:03  <coopserver> <Hazzard> Slug York is mezmerizing
02:16:08  <coopserver> <V453000> (:
02:16:29  <coopserver> <Mothership_Q> my cpu is mesmerized to the point of not wanting to do any work
02:17:24  <coopserver> <V453000> LOL
02:17:37  <coopserver> <Djanxy> got transperancy on ?
02:17:40  <coopserver> <V453000> Mothership_Q: have you seen pro zone game 2013 yet?
02:17:46  <coopserver> <V453000> cpu heaven
02:17:53  <coopserver> <Mothership_Q> i havent
02:18:02  <coopserver> <Mothership_Q> and i dont dj
02:18:02  <coopserver> <V453000> go check out the pro zone archives :P
02:18:25  <coopserver> <Djanxy> pzg2013 crashes on my main comp, but can run on the old one - not sure what that is about
02:18:30  <coopserver> <V453000> :DDD
02:18:33  <coopserver> <V453000> ok
02:18:49  <coopserver> <Djanxy> instant crash as soon as i unpause
02:19:03  <Hazzard> Was that a sml one?
02:19:09  <coopserver> <Djanxy> ye
02:19:10  <coopserver> <V453000> the timed sml yes
02:19:12  <coopserver> <Mothership_Q> well im rocking a 3770k
02:19:19  <coopserver> <Mothership_Q> so hopefully ill be okay
02:19:20  <coopserver> <Hazzard> Yes, I recall attempting to run that once
02:19:20  <coopserver> <V453000> nice
02:19:22  <coopserver> <V453000> that will work
02:19:25  <coopserver> <Hazzard> Instant crash......
02:19:31  <coopserver> <Mothership_Q> which one am i looking for
02:19:45  <coopserver> <Hazzard> How does anyone even work on it?
02:19:54  <Hazzard> @records
02:19:55  <Webster> #openttdcoop Records: Clients: 26 | Trains: 2666 (PSG#219) - 3000 (PZG#21) - ( 5000 (PZG#2013) logic net) | Single cargo type output: 204,614 (PZG#2013) | World Pop: 6,150,671 (PSG#201) | PublicServer:Archive - Hall of Fame - #openttdcoop Wiki - http://wiki.openttdcoop.org/PublicServer:Archive_-_Hall_of_Fame
02:19:56  <V453000> http://wiki.openttdcoop.org/ProZone:Archive_-_Games_21_-_30#gameid_2013
02:20:02  <coopserver> <Mothership_Q> ah, the one with skull and cross
02:20:05  <coopserver> <Mothership_Q> that looks like it
02:20:08  <coopserver> <V453000> :S
02:20:09  <coopserver> <V453000> :D
02:20:13  <coopserver> <Djanxy> for a areao
02:20:15  <coopserver> <Djanxy> reason
02:20:34  <coopserver> <Hazzard> How do you even run that game?
02:20:37  <coopserver> <Hazzard> How does anyone run it?
02:20:49  <coopserver> <V453000> you need a wtf good cpu :P
02:21:02  <coopserver> <Hazzard> Do you have one of those?
02:21:05  <coopserver> <V453000> the modern i7 things are good
02:21:08  <coopserver> <V453000> yeah
02:21:14  <coopserver> <Hazzard> I'm jelly
02:21:21  <coopserver> <Mothership_Q> rockin the eight logic cores
02:21:26  <coopserver> <Djanxy> i got i7, but one of the first series
02:21:27  <coopserver> <Mothership_Q> wish me luck
02:21:32  <coopserver> <Hazzard> Lol, have fun
02:21:35  <coopserver> <V453000> well the cores dont matter, power of one core works
02:21:42  <coopserver> <Mothership_Q> first gen i7s are still good
02:21:43  <coopserver> <V453000> I have 3930k and I am just fine
02:22:05  <coopserver> <Mothership_Q> well 3930 is lga2011
02:22:06  <coopserver> <V453000> well not just fine, but the game RUNS :D
02:22:10  <coopserver> <V453000> y
02:22:18  <coopserver> <Mothership_Q> thats stupid stronk
02:22:25  <coopserver> <V453000> well :D
02:22:29  <coopserver> <V453000> useful :P
02:22:56  <coopserver> <Mothership_Q> okay, here we go
02:22:59  <coopserver> *** Mothership_Q has left the game (Leaving)
02:23:13  <Djanxy> oh, i can run it now apperantly
02:23:22  <coopserver> <V453000> :S
02:23:23  <coopserver> <V453000> :D
02:23:35  <Djanxy> together with the PSG :D
02:23:54  <coopserver> <V453000> different core :)
02:24:08  <Mothership_Q> mother of god
02:24:08  <Djanxy> is prozone dead or ?
02:24:30  <coopserver> <V453000> not exactly, just not used atm :) PS is enough right now
02:25:36  <V453000> Mothership_Q: enough ? :P
02:25:39  <Djanxy> runs ok Mothership_Q ?
02:25:51  <Mothership_Q> its beautiful
02:26:02  <coopserver> <V453000> :)
02:26:04  <Djanxy> yeah, quite a sight
02:26:11  <Mothership_Q> north end is wicked cool to watch
02:26:22  <coopserver> <V453000> the bottom left?
02:26:30  <Mothership_Q> no no, entire top of the map
02:26:34  <coopserver> <V453000> aha :)
02:26:37  <Mothership_Q> and bottom for that matter
02:26:44  <coopserver> <V453000> well many of the parts have some attractions :D
02:27:01  <Mothership_Q> dont try scrolling while zoomed out kids
02:27:10  <coopserver> <V453000> the related articles might be interesting to read if you want to know mroe about it :) http://blog.openttdcoop.org/2013/08/06/dont-try-this-at-home-prozone-game-2013/
02:27:53  <Mothership_Q> oh wow, the network plan is absolutely brilliant
02:28:48  <V453000> well it is the game of all games for me, so it better be :P
02:29:30  <V453000> there is no other game that would come even close to how much effort I put into it, of course the results are adequate I think :D
02:29:44  <coopserver> <Djanxy> them Lev4's
02:30:27  <coopserver> <V453000> anyway I will be going
02:30:35  <coopserver> <V453000> time for sleep is getting shorter and shorter :D
02:30:41  <coopserver> <V453000> see you tomorrow :) been nice today
02:30:44  <coopserver> <Djanxy> that's how i learned about openttdcoop btw - a youtube video you made about the PSG with Lev4
02:30:46  <coopserver> <V453000> enjoy!
02:30:50  <Mothership_Q> thanks again v
02:30:53  <Mothership_Q> see you around
02:31:04  <coopserver> <V453000> that video was fuckign horrible Djanxy but yeah :D good to know
02:31:25  <coopserver> <Djanxy> id be lying if i said it was a great video - but the content is good :D
02:31:55  <V453000> you are welcome Mothership_Q , please try not to get your brain injured :P but after seeing pzg2013 you are probably immune already
02:32:03  <Mothership_Q> no kidding
02:32:05  <coopserver> <Djanxy> anyways, sleep tight V
02:32:10  <V453000> cyaz
02:32:17  <coopserver> *** V453000 has left the game (Leaving)
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05:49:59  <BiG_BOSS_> any guys good with linux here?
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07:13:09  <V453000> NO.
07:13:23  <V453000> !password
07:13:23  <coopserver> V453000: opaque
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08:53:11  <V453000> !password
08:53:11  <coopserver> V453000: solver
08:53:24  <coopserver> *** Game still paused (connecting clients, number of players)
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12:00:06  <Benny> !revision
12:00:06  <coopserver> Benny: Game version is r26379. Use Download <os-version> to get a direct download link.
12:07:34  <Benny> !password
12:07:34  <coopserver> Benny: pushed
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12:09:16  <V453000> moo
12:09:37  <coopserver> <Benny> konnichiwa
12:10:06  <V453000> dafuq
12:10:37  <coopserver> <Benny> hello in japanese
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14:06:40  <Absolutis> !password
14:06:40  <coopserver> Absolutis: before
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14:07:48  <coopserver> *** Absolutis has joined
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14:09:37  <coopserver> <Absolutis> V made a plan for the city? :O
14:09:48  <coopserver> <Absolutis> that's one complex slug york
14:10:00  <coopserver> <Absolutis> makes plardingworth totally pale
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14:14:14  <V453000> !password
14:14:14  <coopserver> V453000: ending
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14:14:28  <coopserver> <V453000> hy
14:14:32  <coopserver> <Absolutis> hyhy
14:14:57  <coopserver> *** V453000 has joined company #1
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14:16:08  <V453000> hm that wont work :|
14:16:17  <V453000> work pc too worthless (:
14:17:42  <coopserver> <Absolutis> V, do you happen to have any idea why fort bonfingpool bridge +
14:17:46  <coopserver> <Absolutis> isnt growing?
14:18:15  <Absolutis> oh nm
14:19:19  <V453000> where would you expect it to grow
14:19:22  <V453000> there are buildings already
14:19:38  <V453000> from Mutown apparently
14:19:59  <V453000> I personally almost Never mix towns with one road
14:20:08  <V453000> always better to make each town have its own roads
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14:31:14  <Mothership_Q> hey everyone
14:31:21  <Absolutis> hyhy
14:32:44  <V453000> moo
14:33:03  <coopserver> <Absolutis> On the internet, nobody knows you're a cow
14:33:22  <coopserver> <Absolutis> ...except if you say "moo."
14:34:10  <V453000> pf
14:34:41  <coopserver> <Absolutis> That might explain why V seems so... insane... though.
14:34:59  <V453000> nonsense and liez
14:58:27  <Mothership_Q> V i actually made some kind of sense of PZ2013
14:59:05  <Mothership_Q> its strikingly similiar to what i watched you build yesterday
15:06:40  <V453000> :)
15:06:48  <V453000> pieces are yes
15:13:34  <Mothership_Q> well, at least the conditional orders portion operates in the same fashion
15:19:02  <planetmaker> moo
15:45:02  <V453000> !password
15:45:02  <coopserver> V453000: solved
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16:44:38  <Mothership_Q> !password
16:44:38  <coopserver> Mothership_Q: source
16:44:46  <coopserver> *** Game paused (connecting clients)
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16:47:56  <coopserver> <Mothership_Q> slug york grew up fast
16:50:24  <coopserver> <Absolutis> sorry if my cutting off of the north overflow caused any troubles
16:50:34  <coopserver> <Absolutis> i needed to fix the rainbow bridges.
16:50:38  <coopserver> <Absolutis> (priorities.)
16:54:00  <coopserver> <Mothership_Q> and make believe with you
16:54:10  <coopserver> <Absolutis> and live in harmony harmony ooh love
16:54:15  <coopserver> <Mothership_Q> lol
17:02:36  <coopserver> <Absolutis> i just realized i thought something that's a lot like a 10 guy quote
17:02:58  <coopserver> <Absolutis> "the STUFF is just a large normal SRNW station"
17:03:10  <coopserver> <Absolutis> just... large
17:03:38  <coopserver> <Mothership_Q> yeah, just learned what that was yesterday
17:03:42  <coopserver> <Mothership_Q> V taught me
17:08:30  <coopserver> <Absolutis> hmm
17:08:50  <coopserver> <Absolutis> i wonder if i should do something like "the lost city of Shitlantis" in where york was
17:08:57  <coopserver> <Absolutis> wall off an area with canals n stuff
17:09:05  <coopserver> <Mothership_Q> sounds legit
17:09:06  <coopserver> <Mothership_Q> send milo in
17:10:32  <coopserver> <Absolutis> and ofc a bridge
17:10:46  <coopserver> <Absolutis> a concrete bridge
17:17:34  <coopserver> <Absolutis> i think we need moar tranez
17:20:37  *** uliko has joined #openttdcoop
17:20:37  *** ChanServ sets mode: +o uliko
17:42:07  <coopserver> *** Absolutis has left the game (Leaving)
18:13:34  <coopserver> <Mothership_Q> V, you here?
18:32:45  <coopserver> *** Mothership_Q has left the game (Leaving)
18:32:45  <coopserver> *** Game paused (number of players)
18:58:31  <BiG_BOSS_> Anyone here good with linux?
19:06:57  <Absolutis> i'm decent and might be able to help
19:07:26  <BiG_BOSS_> Okay
19:07:45  <BiG_BOSS_> Are you going to be here in 5-10 minutes? Can I PM you?
19:16:09  <Absolutis> not sure
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20:49:23  <Mothership_Q> !password
20:49:24  <coopserver> Mothership_Q: readme
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21:02:37  *** TallMan has joined #openttdcoop
21:02:55  <TallMan> !password
21:02:55  <coopserver> TallMan: writes
21:04:43  <coopserver> *** Game paused (connecting clients)
21:04:46  <coopserver> *** TallManNL has joined
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21:05:07  <coopserver> <TallManNL> hi
21:05:27  <BiG_MEECH> lo
21:06:57  <coopserver> <TallManNL> Things have changed a bit since I last was here
21:08:28  <coopserver> <TallManNL> who killed that mainline?
21:38:31  <phatmatt> BiG_MEECH: what's the linux problem?
21:41:28  *** Djanxy has quit IRC
21:47:24  <BiG_MEECH> I think if fixed it for now
21:47:29  <BiG_MEECH> phatmatt
21:48:00  <BiG_MEECH> I think it might be a problem with my video card / cable and or monitor in general
21:49:07  <BiG_MEECH> absolutis helped me a lot with it earlier so i was able to delete the config file for monitors
21:54:15  <coopserver> <V453000> hello (:
21:54:21  <coopserver> <TallManNL> hi
21:54:27  <coopserver> <TallManNL> did you kill that mainline?
21:54:31  <BiG_MEECH> YOOOOOOOOO
21:54:43  <coopserver> <V453000> idk maybe? :d no idea what are you talking about atm
21:54:53  <coopserver> <TallManNL> Look near Pinhill
21:55:38  <coopserver> <V453000> hm.
21:56:58  <BiG_MEECH> Blame MEECH
21:57:07  <coopserver> <V453000> oyea
21:57:14  <BiG_MEECH> C:
21:57:35  <BiG_MEECH> How are you V?
21:57:47  <coopserver> <V453000> great
21:57:52  <coopserver> <TallManNL> V, please fix near sign ___This is bad
21:58:51  <planetmaker> BiG_MEECH, which distro did you install?
21:58:56  <coopserver> <V453000> you can fix things too I am not fixing crew :P
21:58:58  <planetmaker> (just curious)
21:59:07  <BiG_MEECH> ubuntu 12.04
21:59:15  <coopserver> <TallManNL> I don't touch this madness, I am not crazy enough yet
21:59:28  <V453000> wel
21:59:31  <planetmaker> why 12.04? And not 13.10?
21:59:33  <coopserver> <V453000> dont be afraid to try :P
21:59:37  <TallMan> 12.04, that's LTS version if I am not mistaken, right?
21:59:49  <BiG_MEECH> yeah, LTS
21:59:49  <coopserver> <TallManNL> But I don't want to go mad
21:59:50  <planetmaker> it is, yes. As will be 14.04 ;)
22:00:05  <BiG_MEECH> I went from 10.04 to 12.04
22:00:05  <phatmatt> BiG_MEECH: oh, mmkay
22:00:28  <BiG_MEECH> I read some stuff about 13 that I don't think I'd like and or would have to mod the distro
22:01:03  <BiG_MEECH> but, i think it would be easier now for me to work on the program tbh, i'm not very good at linux yet planetmaker
22:01:32  <coopserver> <TallManNL> Is there an overflow which is not releasing trains yet? No trains are making it to end of red ML
22:01:52  <BiG_MEECH> if no trains are reaching end there needs to be more trains added to ml
22:03:36  <BiG_MEECH> gotta love SRNW
22:04:20  <BiG_MEECH> !password
22:04:20  <coopserver> BiG_MEECH: bisbal
22:04:25  <coopserver> *** Game paused (connecting clients)
22:04:26  <coopserver> <V453000> yeah with adding slug york we might need more trains :D
22:04:36  <coopserver> *** BiG MeeCh has joined
22:04:36  <coopserver> *** Game unpaused (connecting clients)
22:04:47  <coopserver> <V453000> hy
22:04:53  <coopserver> <TallManNL> Yeah, that's a bit of a traineater
22:05:11  <coopserver> <BiG MeeCh> yo BO$$
22:05:37  <coopserver> <V453000> yoyo
22:05:55  <coopserver> <V453000> and as a matter of fact, slug york can output even a bit more than it does now
22:06:21  <coopserver> <V453000> I am about to increase the throughput of the most busy stations by a little bit
22:06:39  <coopserver> <TallManNL> Trains on Red ML as slowing down near Absolutis hax
22:07:10  <coopserver> <BiG MeeCh> lol slug york taking all da resource
22:07:10  <coopserver> <V453000> that isnt hax that is plain lazy and bad
22:08:28  <coopserver> <V453000> resource will be moar
22:09:38  <coopserver> <BiG MeeCh> the meat grinders on the ML, do they naturally go rainbow when they're made?
22:09:42  <coopserver> <TallManNL> I am going to try something on the red ML
22:09:59  <coopserver> <V453000> no you have to make rainbow manually
22:10:04  <coopserver> <BiG MeeCh> okie
22:10:14  <coopserver> <V453000> it would be easy to add it as a colour scheme, but quite tedious
22:10:21  <coopserver> *** BiG MeeCh has joined company #1
22:10:52  <coopserver> <BiG MeeCh> sExY C4T on purR
22:11:20  <coopserver> <V453000> slugzonpurrRbetor
22:11:32  <coopserver> <BiG MeeCh> day R
22:11:45  <coopserver> <V453000> :D:D:D
22:11:46  <coopserver> <V453000> ok you win
22:11:50  <coopserver> <V453000> C:
22:12:54  <coopserver> <TallManNL> Crap, overlooked that those tracks were actually not connectefd
22:13:14  <coopserver> <BiG MeeCh> yeah you got trains that are unhappy
22:14:27  <coopserver> *** BiG MeeCh has joined spectators
22:15:13  <coopserver> <BiG MeeCh> I think lots of bridges over that area to connect to inside lanes
22:16:34  <coopserver> <TallManNL> I am not going to bother finding out how to add those 3 lines to that ML there
22:16:40  <coopserver> *** BiG MeeCh has joined company #1
22:16:53  <coopserver> <BiG MeeCh> I think ill try to span the rails but not connect them
22:17:29  <coopserver> <BiG MeeCh> how much CL do i need for the ML meat grinders?
22:17:32  <coopserver> <BiG MeeCh> CL3?
22:17:37  <coopserver> <V453000> CL1
22:17:38  <coopserver> <V453000> ...
22:21:05  <coopserver> <BiG MeeCh> meat grinder TL is ?
22:21:07  <coopserver> <BiG MeeCh> 5 ?
22:21:10  <coopserver> <V453000> y
22:21:14  <coopserver> <V453000> see network plan? :d
22:21:47  <coopserver> <BiG MeeCh> @@gap 13
22:21:49  <Webster> coopserver: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1.
22:22:06  <coopserver> <BiG MeeCh> @@gap 5 13
22:22:07  <Webster> coopserver: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1.
22:22:29  <coopserver> <BiG MeeCh> fuck i can never figure that app out
22:22:45  <coopserver> <V453000> then quit using it
22:22:48  <coopserver> <V453000> no reason to anyway
22:22:50  <coopserver> <BiG MeeCh> shup
22:22:50  <coopserver> <TallManNL> I don't get what those numbers mean
22:22:58  <coopserver> <TallManNL> And too stupid to learn
22:23:09  <coopserver> <BiG MeeCh> how many bridges needed for tl5 gap 13?
22:23:15  <coopserver> <V453000> yes
22:23:37  <coopserver> <TallManNL> 10 would be a safe bet
22:23:38  <theholyduck> @gap 5
22:23:38  <Webster> theholyduck: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4.
22:23:46  <theholyduck> 3 :P
22:23:59  <coopserver> <TallManNL> which makes 10 a safe bet
22:24:00  <BiG_MEECH> TY
22:24:01  <BiG_MEECH> QUACK
22:25:25  <theholyduck> TallMan, how many parallel lines are needed for trains of a certain lenght, and gaps of a certain size
22:25:33  <theholyduck> to have the same capacity as a normal line with a signal every 2 tiles :P
22:25:39  <theholyduck> its not that hard
22:25:45  <coopserver> <TallManNL> I got it now, will have forgottin in 4m54
22:29:30  <coopserver> *** BiG MeeCh has joined spectators
22:31:29  <coopserver> <TallManNL> And it's forgotten
22:43:18  <coopserver> <BiG MeeCh> SLH STUFF EXIT V453000 needs 3 lanes to enter it?
22:43:35  <coopserver> <BiG MeeCh> MLx3 needs to be extended to SLH01?
22:43:42  <coopserver> <V453000> ?
22:43:47  <coopserver> <V453000> aha yeah
22:43:57  <coopserver> <V453000> someone who expanded ML apparently didnt do those hubs
22:44:07  <coopserver> <BiG MeeCh> OH
22:44:12  <coopserver> <BiG MeeCh> so they need entrances then to them?
22:44:40  <coopserver> <V453000> win
22:44:41  <coopserver> <BiG MeeCh> pfft
22:44:52  <coopserver> <BiG MeeCh> KILL DEM SLUG BASTERD$$$$
22:46:18  <coopserver> *** BiG MeeCh has joined company #1
22:48:06  <coopserver> <V453000> well I will be go ing
22:48:10  <coopserver> <BiG MeeCh> =\
22:48:15  <coopserver> <TallManNL> headint o bed myself
22:48:16  <coopserver> <BiG MeeCh> :D
22:48:23  <coopserver> <V453000> some parts of slug york are expanded but the ML needs increasing before it makes any effect :)
22:48:23  <coopserver> <TallManNL> without the spelling errors that is
22:48:25  <coopserver> <V453000> cya
22:48:29  <coopserver> <BiG MeeCh> bai
22:48:36  <coopserver> <BiG MeeCh> i also need to go for dinner
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22:49:23  <coopserver> <BiG MeeCh> Mothership ? :)
22:49:44  <coopserver> *** BiG MeeCh has joined spectators
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22:50:23  <Mothership_Q> oh, whats that
22:50:33  <Mothership_Q> someone say my name?
22:50:36  <BiG_MEECH> dinner time here, were you building?
22:50:49  <Mothership_Q> nope, not at the moment
22:51:01  <BiG_MEECH> k
22:51:27  <Mothership_Q> soon™
23:15:17  <coopserver> *** Mothership_Q has left the game (Leaving)
23:19:20  <Mothership_Q> !password
23:19:20  <coopserver> Mothership_Q: recopy
23:19:25  <coopserver> *** Game still paused (connecting clients, number of players)
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