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00:02:00 <coopserver> <Mothership_Q> okay, starting to get the hang of this 00:02:04 <coopserver> <V453000> :) 00:03:42 <coopserver> <Mothership_Q> self-regulating really makes this complicated doesnt it 00:03:57 <coopserver> <V453000> kind of yes but also very useful :) 00:04:05 <coopserver> <V453000> well, very is relative :) 00:04:26 <coopserver> <Mothership_Q> well, its certainly streamlines things later on 00:04:42 <coopserver> <V453000> it is interesting to build, to say the least 00:04:53 <coopserver> <V453000> and the automatization of servicing X stations is often very convenient 00:05:08 <coopserver> <Mothership_Q> yeah workload is balanced 00:05:17 <coopserver> <V453000> once you get the hang of it and build a system that works, you dont need to manage every tiny amount of trains etc 00:05:26 <coopserver> <V453000> so you focus on system instead of dull operations 00:06:51 <coopserver> <V453000> a similar thing can be applied to "overflows" at stations 00:07:06 <coopserver> <V453000> you can add a depot which automatically stores trains when there are too many trains waiting 00:07:54 <coopserver> <Mothership_Q> wouldn't that release trains instantly though? 00:08:12 <coopserver> <V453000> if you look at Fort Sarnpool, it is basically an overflow 00:08:52 <Djanxy> !password 00:08:53 <coopserver> Djanxy: cblobt 00:09:07 <coopserver> *** Game paused (connecting clients) 00:09:09 <coopserver> *** Djanxy has joined 00:09:09 <coopserver> *** Game unpaused (connecting clients) 00:09:13 <coopserver> <V453000> hi 00:09:20 <coopserver> <Djanxy> yo 00:09:22 <coopserver> <Mothership_Q> hey there dj 00:10:12 *** BiG_MEECH has joined #openttdcoop 00:10:48 <coopserver> <Djanxy> hah, would like to see what a train station with 8 mill passengers look like :P 00:10:54 <coopserver> <V453000> :) 00:11:25 <coopserver> <Djanxy> looks like ML capacity is lacking ? 00:11:47 <coopserver> <V453000> last parts of upgrade are under construction I think 00:11:50 <coopserver> <V453000> making new town atm 00:12:01 <coopserver> <Djanxy> which one ? 00:12:09 <coopserver> <V453000> no town there 00:12:12 <coopserver> <V453000> but you cant miss it :P 00:12:47 <coopserver> <Djanxy> right 00:13:15 <Mothership_Q> "town" 00:13:18 <BiG_MEECH> !password 00:13:18 <coopserver> BiG_MEECH: stands 00:13:22 <coopserver> <V453000> village 00:13:52 <Mothership_Q> a quaint hamlet 00:13:58 <coopserver> *** Game paused (connecting clients) 00:14:09 <coopserver> *** BiG MeeCh has joined 00:14:09 <coopserver> *** Game unpaused (connecting clients) 00:14:20 <coopserver> <BiG MeeCh> YO BASS TURDS 00:14:24 <coopserver> <V453000> blow the horn, evil has come 00:14:26 <coopserver> <Djanxy> V, havent seen you build so much since I started hanging around openttdcoop :) 00:14:35 <coopserver> *** BiG MeeCh has left the game (general timeout) 00:14:36 <coopserver> <V453000> yeah 00:14:48 <coopserver> <V453000> wont last for long dont worry 00:14:58 <coopserver> <Djanxy> aww 00:15:02 <coopserver> *** Game paused (connecting clients) 00:15:07 <coopserver> *** Game unpaused (connecting clients) 00:15:14 <coopserver> *** Game paused (connecting clients) 00:15:20 <coopserver> *** Game unpaused (connecting clients) 00:15:27 <coopserver> <V453000> got rid of 2nd work last week so I have some more time now 00:15:29 <BiG_MEECH> lol 00:15:35 <coopserver> <V453000> but wont spend terrible amount playing 00:15:35 <coopserver> <Djanxy> aha 00:15:40 <BiG_MEECH> !password 00:15:40 <coopserver> BiG_MEECH: stands 00:15:45 <coopserver> *** Game paused (connecting clients) 00:15:55 <coopserver> <Djanxy> this meech 00:15:58 <coopserver> <V453000> just having a break from things now 00:16:03 <coopserver> <Djanxy> yeah cool 00:16:07 <coopserver> <V453000> so yeah enjoy me when I am here :D 00:16:28 <coopserver> <V453000> I might do some work on CATS though 00:16:40 <coopserver> *** Game unpaused (connecting clients) 00:16:46 <coopserver> *** Game paused (connecting clients) 00:16:58 <coopserver> *** BiG MeeCh has joined 00:16:58 <coopserver> *** Game unpaused (connecting clients) 00:17:04 <coopserver> <Djanxy> YOU DID IT 00:17:25 <coopserver> *** BiG MeeCh has left the game (general timeout) 00:17:38 <BiG_MEECH> lmao 00:17:44 <BiG_MEECH> fuck man 00:17:51 <BiG_MEECH> :D 00:18:19 <BiG_MEECH> lolz 00:18:22 <BiG_MEECH> how many trains you got running?> 00:18:32 <coopserver> <V453000> 879 but the towns eat a lot of cpu 00:19:00 <BiG_MEECH> can you pause it for me as ai try to get in? 00:19:19 <coopserver> <V453000> I think you got in,it was paused during the meantime 00:19:25 <coopserver> <V453000> your cpu just cant handle it afterwards 00:19:28 <phatmatt> the towns? you mean the high-density humancontainers 00:19:32 <V453000> !pause 00:19:33 <coopserver> *** Game paused (manual) 00:19:36 <BiG_MEECH> You;'d think quad cores can do it 00:19:39 <BiG_MEECH> !password 00:19:39 <V453000> but try to join and save the game so you can run it locally 00:19:39 <coopserver> BiG_MEECH: stands 00:19:46 <coopserver> *** Game still paused (manual, connecting clients) 00:19:47 <V453000> openttd uses one core not 4 :) 00:19:59 <coopserver> *** BiG MeeCh has joined 00:19:59 <coopserver> *** Game still paused (manual) 00:20:00 <BiG_MEECH> you would think that 2.8ghz could handle it 00:20:06 <coopserver> <BiG MeeCh> GOGOGOGO! 00:20:18 <coopserver> <V453000> isnt just about frequency but also about cache and wtf rest 00:20:21 <V453000> !auto 00:20:22 <coopserver> *** Game unpaused (manual) 00:20:26 <coopserver> <BiG MeeCh> 6mb cache 00:20:37 <coopserver> <BiG MeeCh> 10tb hd 00:20:57 <coopserver> <Djanxy> all these facts and no performance 00:20:58 <coopserver> <V453000> that is a lot of inappropriate data 00:21:04 <coopserver> <BiG MeeCh> all pron 00:21:10 <coopserver> <V453000> I figured 00:21:27 <coopserver> <BiG MeeCh> good pron though, lots of naked ladies 00:22:01 <coopserver> <Djanxy> oh, you like your pron to have naked ladies ? 00:22:09 <coopserver> <V453000> he doesnt 00:22:45 <coopserver> <BiG MeeCh> lmao 00:22:51 <coopserver> <Djanxy> so, when will this new town emerge ? 00:23:02 <coopserver> <V453000> when it is ready to be connected 00:23:04 <coopserver> <V453000> soon (tm) 00:23:29 <coopserver> *** BiG MeeCh has left the game (general timeout) 00:23:52 <BiG_MEECH> =\ 00:26:09 <coopserver> <V453000> I thought I am leaving enough space with extra safety as always 00:26:13 <coopserver> <V453000> is close as hell as always 00:26:21 <coopserver> <V453000> nothing changed 00:28:51 <BiG_MEECH> !slap 00:31:46 <coopserver> *** Djanxy has joined company #1 00:32:17 <coopserver> <Djanxy> can figure out what !these combo signals do 00:32:32 <coopserver> <Djanxy> cant* 00:32:40 <coopserver> <V453000> know srnw stations? 00:32:50 <coopserver> <Djanxy> somewhat 00:33:11 <coopserver> <V453000> they do this 00:33:11 <coopserver> <Djanxy> ah 00:33:20 <coopserver> <Djanxy> yeah, now i get it 00:33:24 <coopserver> <V453000> good :) 00:33:38 <coopserver> <Djanxy> thought something was missing to activate them :P 00:33:47 <coopserver> <V453000> :) 00:37:19 <coopserver> <V453000> looks almost done 00:44:07 *** cornjuliox has joined #openttdcoop 00:56:56 <coopserver> <V453000> anyone up to do !this and !join (: 00:57:00 <coopserver> <V453000> ? :) 00:57:34 <coopserver> <Djanxy> hmm 00:57:43 <coopserver> <V453000> just normal SL join into 6 lines 00:58:42 <coopserver> <V453000> and !this 2 00:59:01 <coopserver> <V453000> I can do overflow and the red joins in the meantime :P 00:59:07 <coopserver> <V453000> then the city can start :D 01:02:03 <coopserver> <Djanxy> need to tunnel it under the MLs ? cant the merge be on other side ? 01:02:26 <coopserver> <V453000> simply need to join blue line 01:02:27 <coopserver> <V453000> anyhow 01:02:36 <coopserver> <Djanxy> ah overthere 01:03:01 <coopserver> <V453000> there :) 01:03:19 <coopserver> <V453000> if you make 2 joins, just fine as well 01:03:34 <coopserver> <V453000> like at !HEYOO 01:03:48 <coopserver> <V453000> each of the lines could get very full 01:03:51 <coopserver> <V453000> just saying :) 01:04:04 <coopserver> <Djanxy> huh 01:04:11 <coopserver> <Djanxy> ah 01:04:47 <coopserver> <V453000> all we need :P 01:08:16 <coopserver> <V453000> dont be afraid to make spacing at the ML 01:08:48 <coopserver> <V453000> easy to do then 01:18:24 <coopserver> <V453000> my half is done :) 01:19:27 <coopserver> <V453000> thanks for the help :) 01:19:33 <coopserver> <Djanxy> np :) 01:20:46 <coopserver> <V453000> let there be slug york :D 01:20:52 <coopserver> <Djanxy> yay 01:27:42 <coopserver> <Djanxy> FASHION!! 01:27:47 <coopserver> <V453000> :) 01:27:55 <coopserver> <Djanxy> :P 01:29:07 <coopserver> <Djanxy> dont like these short prios 01:29:23 <coopserver> <V453000> the ones at the SLH? 01:29:26 <coopserver> <Djanxy> yeah 01:29:31 <coopserver> <V453000> fix them :) 01:29:50 <coopserver> <Djanxy> yeah, just pondering what i wanna do ;) 01:30:07 <coopserver> <V453000> I want to observe slug york grow as fuck now. :D 01:30:19 <coopserver> <Djanxy> these train dont care about curves right 01:30:24 <coopserver> <V453000> pretty much 01:30:37 <coopserver> <V453000> CL1 = cant slow down 01:42:31 <coopserver> <Djanxy> better 01:42:37 <coopserver> <V453000> :) 01:44:02 <coopserver> <Djanxy> rapid growth :D 01:44:12 <coopserver> <V453000> :) 01:45:16 <coopserver> <Djanxy> something ought to be done about Tudinghead 01:45:47 <coopserver> <V453000> mhm 01:45:56 <coopserver> <V453000> bigger station is a start :D 01:46:05 <coopserver> <Djanxy> you think ? :D 01:46:37 <coopserver> <Djanxy> not enough trains serving the current one atm though 01:46:48 <coopserver> <V453000> mhm 01:46:55 <coopserver> <V453000> well 01:46:56 <coopserver> <V453000> yeah 01:47:29 <coopserver> <V453000> let more trains in and see if the station needs enlarging :) 01:47:39 <coopserver> <Djanxy> it does :D 01:56:34 *** cornjuliox has quit IRC 02:00:12 <coopserver> <Mothership_Q> its really neat to see slug york operating now that I know how it operates 02:00:18 <coopserver> <V453000> :) 02:01:25 <coopserver> <V453000> the only thing I hate is that I get up for work in 4 hours :D 02:01:46 <coopserver> <V453000> will be another brilliant monday 02:04:57 <coopserver> <V453000> <3 slugs :) 02:05:05 <coopserver> <Djanxy> :) 02:06:52 <coopserver> <Djanxy> looks like Slug york has temporarily taken the pressure of the ML 02:06:58 <coopserver> <V453000> :) 02:07:01 <coopserver> <Djanxy> absorbed a few waiting trains 02:07:24 <coopserver> <V453000> a lot actually 02:07:30 <coopserver> <V453000> just 40 are in waiting bays at stations 02:07:33 <coopserver> <Djanxy> yeah 02:08:31 <coopserver> <V453000> I hope all parts are going to have enough throughput 02:08:34 <coopserver> <V453000> but it should be about ok 02:09:07 <coopserver> <Djanxy> wondering if the primary picks are gonna be able to keep up later on 02:09:22 <coopserver> <V453000> that is the biggest question 02:09:25 <coopserver> <V453000> I think they barely might 02:10:17 <coopserver> <V453000> 04-B is getting quite fucked already 02:11:24 <coopserver> <V453000> well lets see later :) can easily adjust those stations though 02:11:44 <coopserver> <V453000> shortening dummies makes it work faster in places where you get guaranteed high pax 02:12:16 <coopserver> <Mothership_Q> just because of shorter load times? 02:12:19 <coopserver> <Djanxy> could dummies be something with more capacity/throughput than slugs ? 02:12:33 <coopserver> <V453000> nono different logic 02:12:36 <coopserver> <V453000> I mean 02:12:36 <coopserver> <Djanxy> ah no ofc not 02:12:53 <coopserver> <V453000> if dummy loads 400 and real slug has 500, there is time for the cargo to pile up in the transition 02:12:58 *** Hazzard has joined #openttdcoop 02:13:07 <coopserver> <V453000> so the dummy goes sooner 02:13:10 <Hazzard> !password 02:13:11 <coopserver> Hazzard: nelems 02:13:15 <coopserver> <V453000> but the real slug still stays full 02:13:19 <coopserver> *** Game paused (connecting clients) 02:13:23 <coopserver> <Djanxy> right 02:13:25 <coopserver> *** Hazzard has joined 02:13:25 <coopserver> *** Game unpaused (connecting clients) 02:13:27 <coopserver> <Hazzard> Hello 02:13:32 <coopserver> <V453000> atm it is 450 - 500 02:13:35 <coopserver> <V453000> hi 02:13:38 <coopserver> <Mothership_Q> so that 100 pax gap has enough time to be covered 02:13:44 <coopserver> <V453000> yeah 02:13:47 <coopserver> <Mothership_Q> okay, understood 02:14:15 <coopserver> <V453000> shortening to something like 3 tile trains in the most dense areas might work 02:14:30 <coopserver> <V453000> but that can be done at any point :) aka after the town grows to full potential 02:14:33 <Hazzard> Things have become quite unbalanced :D 02:14:35 <coopserver> <Djanxy> yeah 02:14:58 <coopserver> <Hazzard> Hmm... 02:16:03 <coopserver> <Hazzard> Slug York is mezmerizing 02:16:08 <coopserver> <V453000> (: 02:16:29 <coopserver> <Mothership_Q> my cpu is mesmerized to the point of not wanting to do any work 02:17:24 <coopserver> <V453000> LOL 02:17:37 <coopserver> <Djanxy> got transperancy on ? 02:17:40 <coopserver> <V453000> Mothership_Q: have you seen pro zone game 2013 yet? 02:17:46 <coopserver> <V453000> cpu heaven 02:17:53 <coopserver> <Mothership_Q> i havent 02:18:02 <coopserver> <Mothership_Q> and i dont dj 02:18:02 <coopserver> <V453000> go check out the pro zone archives :P 02:18:25 <coopserver> <Djanxy> pzg2013 crashes on my main comp, but can run on the old one - not sure what that is about 02:18:30 <coopserver> <V453000> :DDD 02:18:33 <coopserver> <V453000> ok 02:18:49 <coopserver> <Djanxy> instant crash as soon as i unpause 02:19:03 <Hazzard> Was that a sml one? 02:19:09 <coopserver> <Djanxy> ye 02:19:10 <coopserver> <V453000> the timed sml yes 02:19:12 <coopserver> <Mothership_Q> well im rocking a 3770k 02:19:19 <coopserver> <Mothership_Q> so hopefully ill be okay 02:19:20 <coopserver> <Hazzard> Yes, I recall attempting to run that once 02:19:20 <coopserver> <V453000> nice 02:19:22 <coopserver> <V453000> that will work 02:19:25 <coopserver> <Hazzard> Instant crash...... 02:19:31 <coopserver> <Mothership_Q> which one am i looking for 02:19:45 <coopserver> <Hazzard> How does anyone even work on it? 02:19:54 <Hazzard> @records 02:19:55 <Webster> #openttdcoop Records: Clients: 26 | Trains: 2666 (PSG#219) - 3000 (PZG#21) - ( 5000 (PZG#2013) logic net) | Single cargo type output: 204,614 (PZG#2013) | World Pop: 6,150,671 (PSG#201) | PublicServer:Archive - Hall of Fame - #openttdcoop Wiki - http://wiki.openttdcoop.org/PublicServer:Archive_-_Hall_of_Fame 02:19:56 <V453000> http://wiki.openttdcoop.org/ProZone:Archive_-_Games_21_-_30#gameid_2013 02:20:02 <coopserver> <Mothership_Q> ah, the one with skull and cross 02:20:05 <coopserver> <Mothership_Q> that looks like it 02:20:08 <coopserver> <V453000> :S 02:20:09 <coopserver> <V453000> :D 02:20:13 <coopserver> <Djanxy> for a areao 02:20:15 <coopserver> <Djanxy> reason 02:20:34 <coopserver> <Hazzard> How do you even run that game? 02:20:37 <coopserver> <Hazzard> How does anyone run it? 02:20:49 <coopserver> <V453000> you need a wtf good cpu :P 02:21:02 <coopserver> <Hazzard> Do you have one of those? 02:21:05 <coopserver> <V453000> the modern i7 things are good 02:21:08 <coopserver> <V453000> yeah 02:21:14 <coopserver> <Hazzard> I'm jelly 02:21:21 <coopserver> <Mothership_Q> rockin the eight logic cores 02:21:26 <coopserver> <Djanxy> i got i7, but one of the first series 02:21:27 <coopserver> <Mothership_Q> wish me luck 02:21:32 <coopserver> <Hazzard> Lol, have fun 02:21:35 <coopserver> <V453000> well the cores dont matter, power of one core works 02:21:42 <coopserver> <Mothership_Q> first gen i7s are still good 02:21:43 <coopserver> <V453000> I have 3930k and I am just fine 02:22:05 <coopserver> <Mothership_Q> well 3930 is lga2011 02:22:06 <coopserver> <V453000> well not just fine, but the game RUNS :D 02:22:10 <coopserver> <V453000> y 02:22:18 <coopserver> <Mothership_Q> thats stupid stronk 02:22:25 <coopserver> <V453000> well :D 02:22:29 <coopserver> <V453000> useful :P 02:22:56 <coopserver> <Mothership_Q> okay, here we go 02:22:59 <coopserver> *** Mothership_Q has left the game (Leaving) 02:23:13 <Djanxy> oh, i can run it now apperantly 02:23:22 <coopserver> <V453000> :S 02:23:23 <coopserver> <V453000> :D 02:23:35 <Djanxy> together with the PSG :D 02:23:54 <coopserver> <V453000> different core :) 02:24:08 <Mothership_Q> mother of god 02:24:08 <Djanxy> is prozone dead or ? 02:24:30 <coopserver> <V453000> not exactly, just not used atm :) PS is enough right now 02:25:36 <V453000> Mothership_Q: enough ? :P 02:25:39 <Djanxy> runs ok Mothership_Q ? 02:25:51 <Mothership_Q> its beautiful 02:26:02 <coopserver> <V453000> :) 02:26:04 <Djanxy> yeah, quite a sight 02:26:11 <Mothership_Q> north end is wicked cool to watch 02:26:22 <coopserver> <V453000> the bottom left? 02:26:30 <Mothership_Q> no no, entire top of the map 02:26:34 <coopserver> <V453000> aha :) 02:26:37 <Mothership_Q> and bottom for that matter 02:26:44 <coopserver> <V453000> well many of the parts have some attractions :D 02:27:01 <Mothership_Q> dont try scrolling while zoomed out kids 02:27:10 <coopserver> <V453000> the related articles might be interesting to read if you want to know mroe about it :) http://blog.openttdcoop.org/2013/08/06/dont-try-this-at-home-prozone-game-2013/ 02:27:53 <Mothership_Q> oh wow, the network plan is absolutely brilliant 02:28:48 <V453000> well it is the game of all games for me, so it better be :P 02:29:30 <V453000> there is no other game that would come even close to how much effort I put into it, of course the results are adequate I think :D 02:29:44 <coopserver> <Djanxy> them Lev4's 02:30:27 <coopserver> <V453000> anyway I will be going 02:30:35 <coopserver> <V453000> time for sleep is getting shorter and shorter :D 02:30:41 <coopserver> <V453000> see you tomorrow :) been nice today 02:30:44 <coopserver> <Djanxy> that's how i learned about openttdcoop btw - a youtube video you made about the PSG with Lev4 02:30:46 <coopserver> <V453000> enjoy! 02:30:50 <Mothership_Q> thanks again v 02:30:53 <Mothership_Q> see you around 02:31:04 <coopserver> <V453000> that video was fuckign horrible Djanxy but yeah :D good to know 02:31:25 <coopserver> <Djanxy> id be lying if i said it was a great video - but the content is good :D 02:31:55 <V453000> you are welcome Mothership_Q , please try not to get your brain injured :P but after seeing pzg2013 you are probably immune already 02:32:03 <Mothership_Q> no kidding 02:32:05 <coopserver> <Djanxy> anyways, sleep tight V 02:32:10 <V453000> cyaz 02:32:17 <coopserver> *** V453000 has left the game (Leaving) 02:32:59 <coopserver> *** Djanxy has left the game (Leaving) 02:32:59 <coopserver> *** Game paused (number of players) 02:48:50 *** Mothership_Q has quit IRC 03:40:18 *** BiG_MEECH has quit IRC 04:01:24 <coopserver> *** Hazzard has joined spectators 04:53:06 *** a_sad_dude has quit IRC 05:05:38 <coopserver> *** Hazzard has left the game (Leaving) 05:42:50 *** a_sad_dude has joined #openttdcoop 05:49:50 *** BiG_BOSS_ has joined #openttdcoop 05:49:59 <BiG_BOSS_> any guys good with linux here? 06:16:37 *** Hazzard has quit IRC 07:13:09 <V453000> NO. 07:13:23 <V453000> !password 07:13:23 <coopserver> V453000: opaque 08:21:18 *** a_sad_dude has quit IRC 08:27:40 *** a_sad_dude has joined #openttdcoop 08:53:11 <V453000> !password 08:53:11 <coopserver> V453000: solver 08:53:24 <coopserver> *** Game still paused (connecting clients, number of players) 08:53:39 <coopserver> *** V453000 has joined 08:53:39 <coopserver> *** Game still paused (number of players) 08:57:06 <coopserver> *** V453000 has left the game (Leaving) 11:59:57 *** Benny has joined #openttdcoop 12:00:06 <Benny> !revision 12:00:06 <coopserver> Benny: Game version is r26379. Use Download <os-version> to get a direct download link. 12:07:34 <Benny> !password 12:07:34 <coopserver> Benny: pushed 12:07:38 <coopserver> *** Game still paused (connecting clients, number of players) 12:07:46 <coopserver> *** Benny has joined 12:07:46 <coopserver> *** Game still paused (number of players) 12:09:16 <V453000> moo 12:09:37 <coopserver> <Benny> konnichiwa 12:10:06 <V453000> dafuq 12:10:37 <coopserver> <Benny> hello in japanese 12:12:46 *** Djanxy has quit IRC 12:57:43 <coopserver> *** Benny has left the game (Leaving) 13:21:59 *** Benny has quit IRC 14:04:20 *** Absolutis has joined #openttdcoop 14:06:40 <Absolutis> !password 14:06:40 <coopserver> Absolutis: before 14:07:45 <coopserver> *** Game still paused (connecting clients, number of players) 14:07:48 <coopserver> *** Absolutis has joined 14:07:48 <coopserver> *** Game still paused (number of players) 14:09:37 <coopserver> <Absolutis> V made a plan for the city? :O 14:09:48 <coopserver> <Absolutis> that's one complex slug york 14:10:00 <coopserver> <Absolutis> makes plardingworth totally pale 14:14:01 *** dihedral has quit IRC 14:14:14 <V453000> !password 14:14:14 <coopserver> V453000: ending 14:14:24 <coopserver> *** Game still paused (connecting clients, number of players) 14:14:27 <coopserver> *** V453000 has joined 14:14:27 <coopserver> *** Game still paused (number of players) 14:14:28 <coopserver> <V453000> hy 14:14:32 <coopserver> <Absolutis> hyhy 14:14:57 <coopserver> *** V453000 has joined company #1 14:14:57 <coopserver> *** Game unpaused (number of players) 14:15:58 <coopserver> *** V453000 has left the game (general timeout) 14:15:58 <coopserver> *** Game paused (number of players) 14:16:08 <V453000> hm that wont work :| 14:16:17 <V453000> work pc too worthless (: 14:17:42 <coopserver> <Absolutis> V, do you happen to have any idea why fort bonfingpool bridge + 14:17:46 <coopserver> <Absolutis> isnt growing? 14:18:15 <Absolutis> oh nm 14:19:19 <V453000> where would you expect it to grow 14:19:22 <V453000> there are buildings already 14:19:38 <V453000> from Mutown apparently 14:19:59 <V453000> I personally almost Never mix towns with one road 14:20:08 <V453000> always better to make each town have its own roads 14:28:24 *** Mothership_Q has joined #openttdcoop 14:31:14 <Mothership_Q> hey everyone 14:31:21 <Absolutis> hyhy 14:32:44 <V453000> moo 14:33:03 <coopserver> <Absolutis> On the internet, nobody knows you're a cow 14:33:22 <coopserver> <Absolutis> ...except if you say "moo." 14:34:10 <V453000> pf 14:34:41 <coopserver> <Absolutis> That might explain why V seems so... insane... though. 14:34:59 <V453000> nonsense and liez 14:58:27 <Mothership_Q> V i actually made some kind of sense of PZ2013 14:59:05 <Mothership_Q> its strikingly similiar to what i watched you build yesterday 15:06:40 <V453000> :) 15:06:48 <V453000> pieces are yes 15:13:34 <Mothership_Q> well, at least the conditional orders portion operates in the same fashion 15:19:02 <planetmaker> moo 15:45:02 <V453000> !password 15:45:02 <coopserver> V453000: solved 15:45:10 <coopserver> *** Game still paused (connecting clients, number of players) 15:45:12 <coopserver> *** V453000 has joined 15:45:12 <coopserver> *** Game still paused (number of players) 15:45:12 <coopserver> *** Game unpaused (number of players) 16:10:49 *** Mothership_Q has quit IRC 16:11:10 *** Mothership_Q has joined #openttdcoop 16:44:38 <Mothership_Q> !password 16:44:38 <coopserver> Mothership_Q: source 16:44:46 <coopserver> *** Game paused (connecting clients) 16:44:49 <coopserver> *** Mothership_Q has joined 16:44:50 <coopserver> *** Game unpaused (connecting clients) 16:47:56 <coopserver> <Mothership_Q> slug york grew up fast 16:50:24 <coopserver> <Absolutis> sorry if my cutting off of the north overflow caused any troubles 16:50:34 <coopserver> <Absolutis> i needed to fix the rainbow bridges. 16:50:38 <coopserver> <Absolutis> (priorities.) 16:54:00 <coopserver> <Mothership_Q> and make believe with you 16:54:10 <coopserver> <Absolutis> and live in harmony harmony ooh love 16:54:15 <coopserver> <Mothership_Q> lol 17:02:36 <coopserver> <Absolutis> i just realized i thought something that's a lot like a 10 guy quote 17:02:58 <coopserver> <Absolutis> "the STUFF is just a large normal SRNW station" 17:03:10 <coopserver> <Absolutis> just... large 17:03:38 <coopserver> <Mothership_Q> yeah, just learned what that was yesterday 17:03:42 <coopserver> <Mothership_Q> V taught me 17:08:30 <coopserver> <Absolutis> hmm 17:08:50 <coopserver> <Absolutis> i wonder if i should do something like "the lost city of Shitlantis" in where york was 17:08:57 <coopserver> <Absolutis> wall off an area with canals n stuff 17:09:05 <coopserver> <Mothership_Q> sounds legit 17:09:06 <coopserver> <Mothership_Q> send milo in 17:10:32 <coopserver> <Absolutis> and ofc a bridge 17:10:46 <coopserver> <Absolutis> a concrete bridge 17:17:34 <coopserver> <Absolutis> i think we need moar tranez 17:20:37 *** uliko has joined #openttdcoop 17:20:37 *** ChanServ sets mode: +o uliko 17:42:07 <coopserver> *** Absolutis has left the game (Leaving) 18:13:34 <coopserver> <Mothership_Q> V, you here? 18:32:45 <coopserver> *** Mothership_Q has left the game (Leaving) 18:32:45 <coopserver> *** Game paused (number of players) 18:58:31 <BiG_BOSS_> Anyone here good with linux? 19:06:57 <Absolutis> i'm decent and might be able to help 19:07:26 <BiG_BOSS_> Okay 19:07:45 <BiG_BOSS_> Are you going to be here in 5-10 minutes? Can I PM you? 19:16:09 <Absolutis> not sure 19:25:57 *** BiG_BOSS_ has quit IRC 19:29:43 *** Absolutis has quit IRC 19:40:10 *** BiG_MEECH has joined #openttdcoop 20:03:00 *** uliko has quit IRC 20:45:49 *** Djanxy has joined #openttdcoop 20:49:23 <Mothership_Q> !password 20:49:24 <coopserver> Mothership_Q: readme 20:49:29 <coopserver> *** Game still paused (connecting clients, number of players) 20:49:33 <coopserver> *** Mothership_Q has joined 20:49:33 <coopserver> *** Game still paused (number of players) 20:49:33 <coopserver> *** Game unpaused (number of players) 21:02:37 *** TallMan has joined #openttdcoop 21:02:55 <TallMan> !password 21:02:55 <coopserver> TallMan: writes 21:04:43 <coopserver> *** Game paused (connecting clients) 21:04:46 <coopserver> *** TallManNL has joined 21:04:46 <coopserver> *** Game unpaused (connecting clients) 21:05:07 <coopserver> <TallManNL> hi 21:05:27 <BiG_MEECH> lo 21:06:57 <coopserver> <TallManNL> Things have changed a bit since I last was here 21:08:28 <coopserver> <TallManNL> who killed that mainline? 21:38:31 <phatmatt> BiG_MEECH: what's the linux problem? 21:41:28 *** Djanxy has quit IRC 21:47:24 <BiG_MEECH> I think if fixed it for now 21:47:29 <BiG_MEECH> phatmatt 21:48:00 <BiG_MEECH> I think it might be a problem with my video card / cable and or monitor in general 21:49:07 <BiG_MEECH> absolutis helped me a lot with it earlier so i was able to delete the config file for monitors 21:54:15 <coopserver> <V453000> hello (: 21:54:21 <coopserver> <TallManNL> hi 21:54:27 <coopserver> <TallManNL> did you kill that mainline? 21:54:31 <BiG_MEECH> YOOOOOOOOO 21:54:43 <coopserver> <V453000> idk maybe? :d no idea what are you talking about atm 21:54:53 <coopserver> <TallManNL> Look near Pinhill 21:55:38 <coopserver> <V453000> hm. 21:56:58 <BiG_MEECH> Blame MEECH 21:57:07 <coopserver> <V453000> oyea 21:57:14 <BiG_MEECH> C: 21:57:35 <BiG_MEECH> How are you V? 21:57:47 <coopserver> <V453000> great 21:57:52 <coopserver> <TallManNL> V, please fix near sign ___This is bad 21:58:51 <planetmaker> BiG_MEECH, which distro did you install? 21:58:56 <coopserver> <V453000> you can fix things too I am not fixing crew :P 21:58:58 <planetmaker> (just curious) 21:59:07 <BiG_MEECH> ubuntu 12.04 21:59:15 <coopserver> <TallManNL> I don't touch this madness, I am not crazy enough yet 21:59:28 <V453000> wel 21:59:31 <planetmaker> why 12.04? And not 13.10? 21:59:33 <coopserver> <V453000> dont be afraid to try :P 21:59:37 <TallMan> 12.04, that's LTS version if I am not mistaken, right? 21:59:49 <BiG_MEECH> yeah, LTS 21:59:49 <coopserver> <TallManNL> But I don't want to go mad 21:59:50 <planetmaker> it is, yes. As will be 14.04 ;) 22:00:05 <BiG_MEECH> I went from 10.04 to 12.04 22:00:05 <phatmatt> BiG_MEECH: oh, mmkay 22:00:28 <BiG_MEECH> I read some stuff about 13 that I don't think I'd like and or would have to mod the distro 22:01:03 <BiG_MEECH> but, i think it would be easier now for me to work on the program tbh, i'm not very good at linux yet planetmaker 22:01:32 <coopserver> <TallManNL> Is there an overflow which is not releasing trains yet? No trains are making it to end of red ML 22:01:52 <BiG_MEECH> if no trains are reaching end there needs to be more trains added to ml 22:03:36 <BiG_MEECH> gotta love SRNW 22:04:20 <BiG_MEECH> !password 22:04:20 <coopserver> BiG_MEECH: bisbal 22:04:25 <coopserver> *** Game paused (connecting clients) 22:04:26 <coopserver> <V453000> yeah with adding slug york we might need more trains :D 22:04:36 <coopserver> *** BiG MeeCh has joined 22:04:36 <coopserver> *** Game unpaused (connecting clients) 22:04:47 <coopserver> <V453000> hy 22:04:53 <coopserver> <TallManNL> Yeah, that's a bit of a traineater 22:05:11 <coopserver> <BiG MeeCh> yo BO$$ 22:05:37 <coopserver> <V453000> yoyo 22:05:55 <coopserver> <V453000> and as a matter of fact, slug york can output even a bit more than it does now 22:06:21 <coopserver> <V453000> I am about to increase the throughput of the most busy stations by a little bit 22:06:39 <coopserver> <TallManNL> Trains on Red ML as slowing down near Absolutis hax 22:07:10 <coopserver> <BiG MeeCh> lol slug york taking all da resource 22:07:10 <coopserver> <V453000> that isnt hax that is plain lazy and bad 22:08:28 <coopserver> <V453000> resource will be moar 22:09:38 <coopserver> <BiG MeeCh> the meat grinders on the ML, do they naturally go rainbow when they're made? 22:09:42 <coopserver> <TallManNL> I am going to try something on the red ML 22:09:59 <coopserver> <V453000> no you have to make rainbow manually 22:10:04 <coopserver> <BiG MeeCh> okie 22:10:14 <coopserver> <V453000> it would be easy to add it as a colour scheme, but quite tedious 22:10:21 <coopserver> *** BiG MeeCh has joined company #1 22:10:52 <coopserver> <BiG MeeCh> sExY C4T on purR 22:11:20 <coopserver> <V453000> slugzonpurrRbetor 22:11:32 <coopserver> <BiG MeeCh> day R 22:11:45 <coopserver> <V453000> :D:D:D 22:11:46 <coopserver> <V453000> ok you win 22:11:50 <coopserver> <V453000> C: 22:12:54 <coopserver> <TallManNL> Crap, overlooked that those tracks were actually not connectefd 22:13:14 <coopserver> <BiG MeeCh> yeah you got trains that are unhappy 22:14:27 <coopserver> *** BiG MeeCh has joined spectators 22:15:13 <coopserver> <BiG MeeCh> I think lots of bridges over that area to connect to inside lanes 22:16:34 <coopserver> <TallManNL> I am not going to bother finding out how to add those 3 lines to that ML there 22:16:40 <coopserver> *** BiG MeeCh has joined company #1 22:16:53 <coopserver> <BiG MeeCh> I think ill try to span the rails but not connect them 22:17:29 <coopserver> <BiG MeeCh> how much CL do i need for the ML meat grinders? 22:17:32 <coopserver> <BiG MeeCh> CL3? 22:17:37 <coopserver> <V453000> CL1 22:17:38 <coopserver> <V453000> ... 22:21:05 <coopserver> <BiG MeeCh> meat grinder TL is ? 22:21:07 <coopserver> <BiG MeeCh> 5 ? 22:21:10 <coopserver> <V453000> y 22:21:14 <coopserver> <V453000> see network plan? :d 22:21:47 <coopserver> <BiG MeeCh> @@gap 13 22:21:49 <Webster> coopserver: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1. 22:22:06 <coopserver> <BiG MeeCh> @@gap 5 13 22:22:07 <Webster> coopserver: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1. 22:22:29 <coopserver> <BiG MeeCh> fuck i can never figure that app out 22:22:45 <coopserver> <V453000> then quit using it 22:22:48 <coopserver> <V453000> no reason to anyway 22:22:50 <coopserver> <BiG MeeCh> shup 22:22:50 <coopserver> <TallManNL> I don't get what those numbers mean 22:22:58 <coopserver> <TallManNL> And too stupid to learn 22:23:09 <coopserver> <BiG MeeCh> how many bridges needed for tl5 gap 13? 22:23:15 <coopserver> <V453000> yes 22:23:37 <coopserver> <TallManNL> 10 would be a safe bet 22:23:38 <theholyduck> @gap 5 22:23:38 <Webster> theholyduck: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 22:23:46 <theholyduck> 3 :P 22:23:59 <coopserver> <TallManNL> which makes 10 a safe bet 22:24:00 <BiG_MEECH> TY 22:24:01 <BiG_MEECH> QUACK 22:25:25 <theholyduck> TallMan, how many parallel lines are needed for trains of a certain lenght, and gaps of a certain size 22:25:33 <theholyduck> to have the same capacity as a normal line with a signal every 2 tiles :P 22:25:39 <theholyduck> its not that hard 22:25:45 <coopserver> <TallManNL> I got it now, will have forgottin in 4m54 22:29:30 <coopserver> *** BiG MeeCh has joined spectators 22:31:29 <coopserver> <TallManNL> And it's forgotten 22:43:18 <coopserver> <BiG MeeCh> SLH STUFF EXIT V453000 needs 3 lanes to enter it? 22:43:35 <coopserver> <BiG MeeCh> MLx3 needs to be extended to SLH01? 22:43:42 <coopserver> <V453000> ? 22:43:47 <coopserver> <V453000> aha yeah 22:43:57 <coopserver> <V453000> someone who expanded ML apparently didnt do those hubs 22:44:07 <coopserver> <BiG MeeCh> OH 22:44:12 <coopserver> <BiG MeeCh> so they need entrances then to them? 22:44:40 <coopserver> <V453000> win 22:44:41 <coopserver> <BiG MeeCh> pfft 22:44:52 <coopserver> <BiG MeeCh> KILL DEM SLUG BASTERD$$$$ 22:46:18 <coopserver> *** BiG MeeCh has joined company #1 22:48:06 <coopserver> <V453000> well I will be go ing 22:48:10 <coopserver> <BiG MeeCh> =\ 22:48:15 <coopserver> <TallManNL> headint o bed myself 22:48:16 <coopserver> <BiG MeeCh> :D 22:48:23 <coopserver> <V453000> some parts of slug york are expanded but the ML needs increasing before it makes any effect :) 22:48:23 <coopserver> <TallManNL> without the spelling errors that is 22:48:25 <coopserver> <V453000> cya 22:48:29 <coopserver> <BiG MeeCh> bai 22:48:36 <coopserver> <BiG MeeCh> i also need to go for dinner 22:48:36 <coopserver> *** TallManNL has left the game (Leaving) 22:48:46 *** TallMan has quit IRC 22:48:55 <coopserver> *** V453000 has left the game (Leaving) 22:49:23 <coopserver> <BiG MeeCh> Mothership ? :) 22:49:44 <coopserver> *** BiG MeeCh has joined spectators 22:49:44 <coopserver> *** Game paused (number of players) 22:49:50 <coopserver> *** BiG MeeCh has left the game (Leaving) 22:50:23 <Mothership_Q> oh, whats that 22:50:33 <Mothership_Q> someone say my name? 22:50:36 <BiG_MEECH> dinner time here, were you building? 22:50:49 <Mothership_Q> nope, not at the moment 22:51:01 <BiG_MEECH> k 22:51:27 <Mothership_Q> soon™ 23:15:17 <coopserver> *** Mothership_Q has left the game (Leaving) 23:19:20 <Mothership_Q> !password 23:19:20 <coopserver> Mothership_Q: recopy 23:19:25 <coopserver> *** Game still paused (connecting clients, number of players) 23:19:29 <coopserver> *** Mothership_Q has joined 23:19:29 <coopserver> *** Game still paused (number of players) 23:19:51 <coopserver> *** Mothership_Q has left the game (Leaving)