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02:46:35 *** Hazzard has joined #openttdcoop 02:46:48 <Hazzard> Hey 02:46:50 <Hazzard> !players 02:46:51 <coopserver> Hazzard: The server is empty, noone is connected. Feel free to remedy this situation 02:46:53 <Hazzard> !password 02:46:54 <coopserver> Hazzard: undraw 02:48:09 <coopserver> *** Game still paused (connecting clients, number of players) 02:48:15 <coopserver> *** Hazzard has joined 02:48:16 <coopserver> *** Game still paused (number of players) 03:22:20 <Mothership_Q> hey there 03:27:36 <Hazzard> How are you doing? 04:14:14 <Sylf> !password 04:14:14 <coopserver> Sylf: floats 04:14:44 <coopserver> *** Game still paused (connecting clients, number of players) 04:14:49 <coopserver> *** Sylf has joined 04:14:49 <coopserver> *** Game still paused (number of players) 04:16:48 <coopserver> *** Sylf has joined company #1 04:16:48 <coopserver> *** Game unpaused (number of players) 04:20:57 <coopserver> <Hazzard> Hey 04:21:02 <coopserver> <Sylf> hi 04:21:49 <coopserver> <Sylf> I don't see much change from 2 days ago... 04:21:56 <coopserver> <Hazzard> Nope 04:23:38 <BiG_MEECH> if you want i can crash 1141 vehicles 04:23:49 <coopserver> <Sylf> do it 04:23:57 <BiG_MEECH> :D 04:25:40 <coopserver> <Sylf> oh nice 04:25:52 <coopserver> <Sylf> Pufield is deadlocked 04:26:22 <coopserver> <Hazzard> :D 04:27:53 <coopserver> <Sylf> that sbahn design is pretty bad 04:30:08 <coopserver> <Hazzard> I like it 04:30:20 <coopserver> <Hazzard> It's not optimized or anything but it's simple 04:31:03 <coopserver> <Hazzard> I suppose the trains tend to get stuck going to the same stations though 04:33:17 <coopserver> <Sylf> anyway. we need a new city. 04:34:09 <coopserver> <Sylf> just need to pick an srnw system 04:36:06 <coopserver> <Sylf> D: 04:36:12 <coopserver> <Sylf> wtf @ train 375 04:37:10 <coopserver> <Hazzard> ? 04:37:16 <coopserver> <Hazzard> Is that the wrong train type? 04:37:33 <coopserver> <Sylf> wrong train type, it has no orders,... just so wrong 04:37:42 <coopserver> <Hazzard> XD 04:41:27 <coopserver> <Sylf> hm, I want to try Emu Farm system one more time... 04:41:53 <coopserver> <Sylf> plus one more feature on top of it 04:42:09 <coopserver> <Sylf> Old York here I come 04:42:13 <coopserver> <Hazzard> :D 04:42:28 <coopserver> <Hazzard> What's the new feature? 04:43:02 <coopserver> <Sylf> detecting that the exit space is clear after the platforms 04:48:36 <BiG_MEECH> !password 04:48:37 <coopserver> BiG_MEECH: coloma 04:48:42 <coopserver> *** Game paused (connecting clients) 04:48:46 <BiG_MEECH> incoming 04:48:57 <coopserver> *** BiG MeeCh has joined 04:48:57 <coopserver> *** Game unpaused (connecting clients) 04:49:56 <coopserver> <BiG MeeCh> yooooooooooo 04:50:06 <coopserver> <Hazzard> Woooo 04:50:09 <coopserver> <Hazzard> MeeCh 04:50:12 <coopserver> <BiG MeeCh> woo 04:50:29 <coopserver> <Hazzard> Is there a reason the C is capitalized? 04:50:35 <BiG_MEECH> meh idk 04:50:46 <BiG_MEECH> <-- all caps here 04:52:40 <coopserver> *** BiG MeeCh has left the game (general timeout) 04:53:07 <BiG_MEECH> !password 04:53:07 <coopserver> BiG_MEECH: coloma 04:53:21 <BiG_MEECH> !password 04:53:21 <coopserver> BiG_MEECH: coloma 04:53:35 <coopserver> *** Game paused (connecting clients) 04:53:45 <BiG_MEECH> sorry im a nub 04:53:48 <coopserver> *** BiG MeeCh has joined 04:53:48 <coopserver> *** Game unpaused (connecting clients) 04:57:00 <coopserver> <BiG MeeCh> can i helpy sylf just dupe your work? 04:57:05 <coopserver> *** BiG MeeCh has joined company #1 04:57:17 <coopserver> <Sylf> go ahead 04:57:47 <coopserver> <BiG MeeCh> including the bridges 04:58:53 <coopserver> <Sylf> fuck 04:59:07 <coopserver> <BiG MeeCh> my bad 05:01:03 <coopserver> <Sylf> just let me do this, actually 05:01:07 <coopserver> <BiG MeeCh> sure 05:07:39 <coopserver> <BiG MeeCh> the bridges are logic and need to connect to the left? 05:08:09 <coopserver> <Sylf> I don't know everything yet 05:08:29 <coopserver> <BiG MeeCh> sure 05:11:59 <coopserver> *** BiG MeeCh has left the game (general timeout) 05:12:05 <BiG_MEECH> gag 05:12:09 <BiG_MEECH> -g +h 05:14:27 <BiG_MEECH> !password 05:14:28 <coopserver> BiG_MEECH: longer 05:14:35 <coopserver> *** Game paused (connecting clients) 05:14:41 <BiG_MEECH> Sorry :( 05:14:49 <coopserver> *** BiG MeeCh has joined 05:14:49 <coopserver> *** Game unpaused (connecting clients) 05:14:59 <coopserver> <Sylf> now, the city itself 05:15:16 <coopserver> *** BiG MeeCh has joined company #1 05:18:55 <coopserver> <BiG MeeCh> adding to old york> 05:18:56 <coopserver> <BiG MeeCh> ? 05:19:17 <coopserver> <Hazzard> Neo Old York :D 05:19:27 <coopserver> <BiG MeeCh> New Amsterdam :P 05:19:41 <coopserver> <Sylf> old amsterdam 05:20:18 <coopserver> <Hazzard> Wouldn't that be New New Amsterdam? 05:20:34 <coopserver> <BiG MeeCh> Be french and call it nouveau 05:24:15 <coopserver> <BiG MeeCh> hm how do you go about doing the 2 > 3 join ? 05:24:40 <coopserver> <Sylf> there is no such thing here 05:24:49 <coopserver> <BiG MeeCh> merge 05:25:29 <coopserver> <BiG MeeCh> oh right 2 ->6 merge 05:25:43 <coopserver> <BiG MeeCh> Oh i see 05:25:51 <coopserver> <BiG MeeCh> that makes it a bit easier 05:26:10 <coopserver> *** Hazzard has left the game (general timeout) 05:26:58 <coopserver> <BiG MeeCh> make bridge shorter, tunnel longer increase hill 05:27:05 <coopserver> <BiG MeeCh> could move tracks then 05:27:12 <coopserver> <Sylf> no need 05:27:31 <coopserver> <Sylf> now, repeat the same thing on the other side 05:29:57 *** Hazzard has quit IRC 05:30:42 <coopserver> <BiG MeeCh> cheater magical eraser :P 05:34:57 <coopserver> <BiG MeeCh> sorreh 05:45:40 <coopserver> *** BiG MeeCh has left the game (general timeout) 05:45:40 <coopserver> *** Game paused (number of players) 05:46:12 <BiG_MEECH> you can unpause =\ 05:46:18 <BiG_MEECH> connection is crapola 05:46:29 <Sylf> !unpause 05:46:30 <coopserver> *** Game unpaused (number of players) 05:53:46 <Mothership_Q> !password 05:53:48 <coopserver> Mothership_Q: oldest 05:53:52 <coopserver> *** Game paused (connecting clients) 05:53:55 <coopserver> *** Mothership_Q has joined 05:53:55 <coopserver> *** Game unpaused (connecting clients) 05:54:29 <coopserver> <Mothership_Q> oh hey, pufield is working again 05:55:24 <coopserver> <Sylf> there were a few wrong signals there 05:57:06 <coopserver> <Mothership_Q> the transfer station screams high capacity, while the rest, not so much 05:59:19 *** Hazzard has joined #openttdcoop 05:59:25 <Hazzard> !players 05:59:25 <coopserver> Hazzard: There are currently 2 players and 0 spectators, making a total of 2 clients connected 05:59:37 <Hazzard> !password 05:59:38 <coopserver> Hazzard: admins 06:00:12 <coopserver> *** Game paused (connecting clients) 06:00:19 <coopserver> *** Hazzard has joined 06:00:19 <coopserver> *** Game unpaused (connecting clients) 06:00:24 <coopserver> <Mothership_Q> \ 06:00:27 <coopserver> <Mothership_Q> heya 06:01:03 <coopserver> <Hazzard> Hey 06:02:39 <coopserver> <Sylf> just found a fatal error on my new station... 06:02:51 <coopserver> <Hazzard> D: 06:04:01 <coopserver> <Sylf> fixing it might actually be fun 06:05:50 <coopserver> <Sylf> f**** 06:05:55 <coopserver> <Sylf> tunnel too long 06:06:55 <coopserver> <Mothership_Q> where are you building? 06:07:06 <coopserver> <Sylf> swine field 06:08:09 <Sylf> !pause 06:08:10 <coopserver> *** Game paused (manual) 06:08:48 <coopserver> <Sylf> I'm gonna reload this map with a new setting 06:08:53 <coopserver> *** Sylf has left the game (Leaving) 06:09:38 <Hazzard> Brb, doing BiG_MEECH's memtest 06:09:41 *** Hazzard has quit IRC 06:09:43 <coopserver> *** Hazzard has left the game (Leaving) 06:10:07 <Sylf> !rcon ls 06:10:08 <coopserver> 0) .. (Parent directory) 06:10:09 <coopserver> 1) PSG275RestartSylf.sav 06:10:10 <coopserver> 2) Plardingworth%20Transport%2C%202409-08-11.sav 06:10:11 <coopserver> 3) Plardingworth%20Transport%2C%202174-01-05.sav 06:10:12 <coopserver> 4) PSG275Restart.sav 06:10:13 <coopserver> Sylf: You have 6 more messages. Type !less to view them 06:10:22 <Sylf> !rcon load 1 06:10:23 <coopserver> Starting new game 06:10:27 <coopserver> *** Mothership_Q has left the game (connection lost) 06:10:27 <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r26379) 06:10:27 <coopserver> *** Game still paused (manual, number of players) 06:10:33 <Sylf> !password 06:10:33 <coopserver> Sylf: admins 06:10:38 <coopserver> *** Game still paused (manual, connecting clients, number of players) 06:10:45 <coopserver> *** Mothership_Q has joined 06:10:45 <coopserver> *** Game still paused (manual, number of players) 06:10:46 <coopserver> *** Game still paused (manual, connecting clients, number of players) 06:10:51 <coopserver> *** Sylf has joined 06:10:51 <coopserver> *** Game still paused (manual, number of players) 06:10:54 <Sylf> !auto 06:10:55 <coopserver> *** Game still paused (number of players) 06:10:57 <Sylf> !unpause 06:10:59 <coopserver> *** Game unpaused (number of players) 06:11:35 *** Hazzard has joined #openttdcoop 06:12:28 <BiG_MEECH> what new setting? 06:12:35 <BiG_MEECH> how did the memtest go? 06:13:07 <BiG_MEECH> last time I checked the test lasts more than 3 mins =\ 06:14:10 <Hazzard> Yeah, on my ubuntu 06:14:30 <BiG_MEECH> oh 06:14:35 <BiG_MEECH> Ubuntu has one that is built in I think 06:15:04 <BiG_MEECH> you downloaded the ISO? 06:15:27 <Hazzard> Yeah, It's running now 06:15:32 <BiG_MEECH> cool 06:15:59 <BiG_MEECH> ubuntu linux is more forgiving wh en it comes to memory errors 06:19:00 <Hazzard> What point do you think a cpu is too hot? 06:19:24 <BiG_MEECH> it varies but 140 degrees is pretty hot 06:20:15 <Hazzard> ! 06:21:34 <BiG_MEECH> idk the conversion but iirc I read somewhere that 60 c was about the limit you want to go 06:21:45 <Hazzard> My computer froze at about 80C last time 06:21:58 <BiG_MEECH> yeah 80C is not good 06:22:14 <Mothership_Q> have you tried frying eggs on your cpu? 06:22:19 <Mothership_Q> you might be able to 06:22:34 <BiG_MEECH> here's a link 06:22:35 <BiG_MEECH> http://www.buildcomputers.net/cpu-temperature.html 06:22:36 <Webster> Title: CPU Temperature - What are the Maximum and Normal CPU Temps? (at www.buildcomputers.net) 06:23:26 <BiG_MEECH> 60 C = 140 F 06:24:01 <Hazzard> Oh... 06:24:22 <Hazzard> I was wondering about 140... 06:24:28 <BiG_MEECH> glows orange before abducting cattle 06:26:06 <BiG_MEECH> yeah so 60 c / 140 ish is where you want to be 06:28:30 <BiG_MEECH> You might need to remove the cooler and add more thermal paste. 06:28:53 <Mothership_Q> oh just check of your paste just turned to dust in general 06:29:21 <BiG_MEECH> if its dust its time for new anyhow 06:30:07 <BiG_MEECH> most people dont add the proper amount 06:31:50 <Hazzard> http://www.tomshardware.com/forum/328316-28-thermal-paste-mayonnaise-work 06:31:50 <Hazzard> lol 06:31:51 <Webster> Title: No Thermal Paste- Mayonnaise Work? [Solved] - CPUs - CPUs (at www.tomshardware.com) 06:32:20 <BiG_MEECH> I like the people that comment on newegg on how it tastes. 06:34:21 <Hazzard> XD 06:34:23 <Hazzard> You're right 06:34:30 <Hazzard> !players 06:34:30 <coopserver> Hazzard: There are currently 1 players and 1 spectators, making a total of 2 clients connected 06:40:07 *** Djanxy has joined #openttdcoop 06:48:33 *** BiG_MEECH has quit IRC 06:49:27 <coopserver> *** Mothership_Q has joined company #1 06:53:40 *** Mothership_Q has quit IRC 06:53:40 <coopserver> *** Mothership_Q has left the game (connection lost) 06:59:15 *** Hazzard has quit IRC 07:10:17 <Djanxy> !password 07:10:17 <coopserver> Djanxy: safety 07:10:39 <coopserver> *** Game paused (connecting clients) 07:10:42 <coopserver> *** Djanxy has joined 07:10:42 <coopserver> *** Game unpaused (connecting clients) 07:11:00 <coopserver> <Djanxy> hi SYLF 07:11:04 <coopserver> <Djanxy> oops 07:11:18 <coopserver> <Sylf> hi 07:12:25 <coopserver> *** Djanxy has left the game (general timeout) 07:12:42 <Djanxy> !password 07:12:43 <coopserver> Djanxy: passed 07:12:53 <coopserver> *** Game paused (connecting clients) 07:12:56 <coopserver> *** Djanxy has joined 07:12:56 <coopserver> *** Game unpaused (connecting clients) 07:14:29 <coopserver> <Djanxy> oh, Tudinghead down to 2 mill from 9 mill ;) 07:14:44 <coopserver> *** Djanxy has joined company #1 07:18:38 *** skyem123 has quit IRC 07:55:13 <coopserver> <Sylf> all right, done with the pig farm 07:55:33 <coopserver> <Djanxy> mm, was staring at it for a while :D 07:55:42 <coopserver> <Djanxy> figuring it out 07:55:53 <coopserver> <Sylf> it's really simple. 07:56:32 <coopserver> <Sylf> it makes sure that all waiting bays are full & exit bays are empty before the trains are released 07:56:51 <coopserver> <Djanxy> yeah, was the empty exit bays that took me a little while longer 07:58:40 <coopserver> <Sylf> it didn't take long to build, and it was fun =) 07:58:47 <coopserver> <Djanxy> good :D 07:59:03 <coopserver> <Sylf> now that I've built one, it's super easy 07:59:15 <coopserver> <Sylf> mmmm 07:59:16 <coopserver> <Sylf> 2AM 07:59:34 <coopserver> <Djanxy> 9 am you mean 07:59:40 <coopserver> <Sylf> :P 08:00:03 <coopserver> <Sylf> either way, gtg 08:00:05 <coopserver> *** Sylf has left the game (Leaving) 08:01:17 <coopserver> <Djanxy> im not doing anything, so better turn the auto pause back on i guess 08:01:33 <Sylf> !auto 08:01:34 <coopserver> *** Game paused (number of players) 08:01:51 <coopserver> <Djanxy> yay, i can zoom out ;) 08:02:01 <Sylf> XD 08:08:25 <coopserver> *** Djanxy has left the game (Leaving) 08:16:33 *** dihedral has quit IRC 08:17:09 *** dihedral has joined #openttdcoop 08:17:24 <V453000> !password 08:17:25 <coopserver> V453000: excuse 08:17:58 <coopserver> *** Game still paused (connecting clients, number of players) 08:18:04 <coopserver> *** V453000 has joined 08:18:04 <coopserver> *** Game still paused (number of players) 08:18:50 <coopserver> <V453000> AWW Swine field totally should be chameleons Sylf :D 08:38:49 <coopserver> *** V453000 has left the game (Leaving) 09:31:25 <Webster> Latest update from openttd: Final vote for titlegame now open <http://www.openttd.org/en/news/199> 10:45:54 *** tycoondemon2 has quit IRC 12:38:42 *** tycoondemon has joined #openttdcoop 16:16:20 *** TallMan has joined #openttdcoop 17:09:06 *** uliko has joined #openttdcoop 17:09:06 *** ChanServ sets mode: +o uliko 18:34:50 *** Progman has joined #openttdcoop 19:08:04 *** skaby has quit IRC 19:46:03 <Djanxy> !players 19:46:03 <coopserver> Djanxy: The server is empty, noone is connected. Feel free to remedy this situation 20:00:36 *** Progman has quit IRC 20:11:59 *** skaby has joined #openttdcoop 21:13:44 *** Streemo has joined #openttdcoop 23:29:08 *** Streemo has quit IRC 23:29:23 *** uliko has quit IRC 23:39:28 *** TallMan has quit IRC