Log for #openttdcoop on 15th March 2014:
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00:32:43  *** [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ has joined #openttdcoop
00:34:18  *** [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ is now known as Hazzard
00:36:11  <Hazzard> Hello
00:38:07  <V453000> !password
00:38:07  <coopserver> V453000: closed
00:38:33  <coopserver> *** Game still paused (connecting clients, number of players)
00:38:35  <coopserver> *** V453000 has joined
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00:38:52  <Hazzard> !password
00:38:52  <coopserver> Hazzard: closed
00:39:23  <coopserver> *** Game still paused (connecting clients, number of players)
00:39:27  <coopserver> *** Hazzard has joined
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00:39:32  <coopserver> <V453000> heyo
00:42:26  <coopserver> <Hazzard> Hi
00:42:39  <coopserver> *** Hazzard has joined company #1
00:42:39  <coopserver> *** Game unpaused (number of players)
00:55:21  <coopserver> <V453000> gtg
00:55:23  <coopserver> <V453000> cya
00:55:29  <coopserver> *** V453000 has left the game (connection lost)
00:55:29  <coopserver> *** Game paused (number of players)
00:55:37  <coopserver> <Hazzard> Bye
01:06:29  <Sylf> !password
01:06:29  <coopserver> Sylf: quotes
01:06:40  <coopserver> *** Game still paused (connecting clients, number of players)
01:06:43  <coopserver> *** Sylf has joined
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01:06:43  <coopserver> *** Game unpaused (number of players)
01:08:28  <coopserver> <Sylf> I understand the part about need for overflows (although I despise them)
01:08:39  <coopserver> <Sylf> but why do stations need more than 2 platforms?
01:10:46  <coopserver> <Hazzard> I dunno
01:10:54  <coopserver> <Hazzard> It's society, man
01:11:51  <coopserver> <Sylf> :o
01:11:57  <coopserver> <Sylf> yeti drop is still tiny
01:48:49  *** Djanxy has quit IRC
01:49:03  <coopserver> <Hazzard> Nyan slug :D
01:50:00  <coopserver> <Sylf> :D yeah
01:50:04  <coopserver> <Sylf> train 111?
01:50:07  <coopserver> <Hazzard> Yup
01:51:38  <BiG_MEECH2> yoooooo
01:51:49  <coopserver> <Hazzard> Yaoooowwwwzzzup
01:51:57  <BiG_MEECH2> MEOW
01:52:06  <BiG_MEECH2> !password
01:52:06  <coopserver> BiG_MEECH2: shoule
01:52:19  <coopserver> *** Game paused (connecting clients)
01:52:29  <coopserver> *** BiG MeeCh has joined
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01:53:12  * BiG_MEECH2 BURP
01:53:36  <coopserver> *** BiG MeeCh has joined company #1
01:54:47  <coopserver> <BiG MeeCh> lol ' Yeti Scientific Lab '
01:56:45  <coopserver> <Sylf> ha.  this stuff is beautiful
01:57:21  <BiG_MEECH2> the ground  up humans as yeti food?
02:00:42  *** valhallasw has joined #openttdcoop
02:04:36  <coopserver> *** Sylf has left the game (Leaving)
02:07:06  <coopserver> <BiG MeeCh> still building BOSS?
02:07:13  <coopserver> <Hazzard> Not really
02:07:19  <coopserver> <BiG MeeCh> care if i go afK?
02:07:24  <coopserver> <Hazzard> Np
02:07:42  <coopserver> <BiG MeeCh> might stay idk yet
02:07:47  <coopserver> <BiG MeeCh> myconnection sucks though
02:20:18  <coopserver> <BiG MeeCh> huh
02:20:26  <coopserver> <BiG MeeCh> see Yeti Scientific Lab
02:20:30  <coopserver> <BiG MeeCh> no trains are going to it =\
02:20:40  <coopserver> <Hazzard> ah
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02:20:46  <coopserver> <Hazzard> missing signal
02:20:54  <coopserver> <BiG MeeCh> oh
02:21:06  <coopserver> <BiG MeeCh> good eye
02:21:21  <coopserver> <BiG MeeCh> !name YeTi_MeeCH
02:21:21  <coopserver> *** BiG MeeCh has changed his/her name to YeTi_MeeCH
02:48:24  <coopserver> <YeTi_MeeCH> oh sexy conztrukshun
02:48:33  <coopserver> <Hazzard> :D
02:53:26  <coopserver> *** YeTi_MeeCH has left the game (general timeout)
02:53:26  <coopserver> *** Game paused (number of players)
02:53:42  <BiG_MEECH2> woops you still doin shit?
02:54:05  <coopserver> <Hazzard> Nop
02:54:12  <coopserver> <Hazzard> :P
02:54:17  <BiG_MEECH2> kk yeall at me if you want me to rejoin
02:54:43  <coopserver> <Hazzard> What happened to Meech 1?
02:55:57  <BiG_MEECH2> idk i was in here twice by accident
02:56:17  <BiG_MEECH2> next time i login bigMeechInfinite :D
03:30:28  <BiG_MEECH2> meech cubed
04:29:16  <BiG_MEECH2> 4TH POWA MEECH
04:29:27  <BiG_MEECH2> BiG POWA
04:32:37  <Hazzard> hmm
04:32:38  <Hazzard> ok
04:32:58  <Sylf> lol
04:33:10  <Sylf> haz isn't buying meech's big powa
04:49:51  <BiG_MEECH2> No or Lo Powa
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05:24:51  <BiG_MEECH2> yooooooo
06:01:07  <coopserver> *** Hazzard has left the game (Leaving)
06:05:33  <Hazzard> Cya guys
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07:16:28  <Jam35> !password
07:16:28  <coopserver> Jam35: filter
07:16:34  <coopserver> *** Game still paused (connecting clients, number of players)
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08:05:50  <V453000> !password
08:05:50  <coopserver> V453000: delete
08:06:16  <coopserver> *** Game still paused (connecting clients, number of players)
08:06:18  <coopserver> *** V453000 has joined
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08:06:18  <coopserver> *** Game unpaused (number of players)
08:06:19  <coopserver> <V453000> HY
08:25:18  <coopserver> <Jam35> hi
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08:49:43  <coopserver> <V453000> how is Jam35 this fine saturday morning?
08:49:52  <coopserver> <Jam35> is fine
08:49:59  <coopserver> <Jam35> your good self?
08:50:08  <coopserver> <V453000> yeah
08:50:14  <coopserver> <Jam35> :)
08:50:15  <coopserver> <V453000> had alcohol research last night
08:50:21  <coopserver> <V453000> so a bit unproductive
08:50:25  <coopserver> <Jam35> any findings?
08:50:30  <coopserver> <V453000> yeah
08:50:35  <coopserver> <V453000> we need to do more research
08:50:40  <coopserver> <Jam35> :D
08:50:56  <coopserver> <V453000> it was a great success really
08:51:09  <coopserver> <V453000> we surely get the nobel for peace
08:51:55  <coopserver> <Jam35> how alcohol makes that possible idk :)
08:52:09  <coopserver> <V453000> that is why we need to do more research
08:52:18  <coopserver> <V453000> there are unsure and undiscovered parts yet
08:52:32  <coopserver> <Jam35> more like prize for fighting outside nightclubs
08:52:37  <coopserver> <V453000> :D
08:52:41  <coopserver> <V453000> we dont do that
08:53:57  <coopserver> <Jam35> I'm sure your mission will be a success
08:54:11  <coopserver> <V453000> most certainly
08:54:31  <coopserver> <V453000> for now I will focus on train things here
08:54:40  <coopserver> <V453000> might help the research too
08:54:43  <coopserver> <V453000> you never know
08:54:54  <coopserver> <Jam35> sure, focus :)
08:55:09  <coopserver> <V453000> :D
08:57:21  <coopserver> <V453000> we should get statues in all towns
08:57:23  <coopserver> <V453000> moar %
08:57:26  <coopserver> <V453000> moar growth
08:57:37  <coopserver> <Jam35> ok, on it
08:57:44  <coopserver> <V453000> (:
09:03:25  <coopserver> <V453000> how do you like them meow wagons? :(
09:03:26  <coopserver> <V453000> :)
09:03:32  <coopserver> <V453000> no other cargoes are drawn, but it is a start :D
09:03:46  <coopserver> <Jam35> cuboid animals are fun
09:03:58  <coopserver> <V453000> these arent that much cuboid :P
09:04:29  <coopserver> <Jam35> i like how their faces unload last
09:04:33  <coopserver> <V453000> :D
09:05:01  <coopserver> <V453000> how bout the meat? :D
09:05:24  <coopserver> <Jam35> don;t think i've seen it
09:05:30  <coopserver> <Jam35> ah right
09:05:35  <coopserver> <Jam35> yes :)
09:05:38  <coopserver> <V453000> :)
09:06:26  <coopserver> <Jam35> I like
09:06:30  <coopserver> <V453000> :)
09:07:02  <coopserver> <V453000> I also like how the containers fill the train
09:07:16  <coopserver> <V453000> like, they are so large that it looks like a complete box
09:07:30  * theholyduck draws v
09:07:35  <coopserver> <V453000> hi
09:07:44  <coopserver> <Jam35> nice also
09:07:45  <theholyduck> too bad im on my laptop with a puny little cpu
09:07:53  <theholyduck> that would melt just by looking at openttd
09:08:00  <coopserver> <V453000> 142 trains doesnt need cpu
09:08:03  <coopserver> <V453000> come join :D
09:08:13  <theholyduck> V453000, you dont realize how puny my cpu is
09:08:22  <coopserver> <V453000> try? :D
09:08:40  <theholyduck> i dont have a mouse either,, id just be sitting there going, hmmmmmmmmmm
09:08:46  <coopserver> <V453000> :D
09:08:47  <theholyduck> and yetiiiiiis
09:09:00  <coopserver> <V453000> you just need to marvel at the sight of nuts and express your liking
09:09:04  <coopserver> <V453000> :P :D
09:09:53  <coopserver> <Jam35> slug meat cargo is cruel
09:09:58  <coopserver> <V453000> :D
09:10:04  <coopserver> <V453000> too fat
09:10:15  <coopserver> <Jam35> many calories
09:10:32  <coopserver> <Jam35> I have no problem with eating cats
09:10:37  <coopserver> <V453000> :d
09:14:20  <coopserver> <V453000> the slugs should have reduced probability of spawning
09:14:25  <coopserver> <V453000> I see them on almost every train
09:14:25  <coopserver> <V453000> :D
09:15:11  <coopserver> <Jam35> I only just noticed but now seeing them
09:15:19  <coopserver> <V453000> :)
09:16:50  <coopserver> <Jam35> increased activity I guess
09:17:08  <coopserver> <V453000> :D
09:17:12  <coopserver> <Jam35> still very quiet tho
09:18:04  <coopserver> <Jam35> another SL between 1 & 2
09:18:43  <coopserver> <V453000> :)
09:18:55  <coopserver> <Jam35> not loads of space at North but possible
09:20:44  <coopserver> *** V453000 has left the game (general timeout)
09:20:44  <coopserver> *** Game paused (number of players)
09:20:54  <coopserver> <Jam35> wha?
09:21:21  <V453000> no idea
09:21:23  <V453000> !password
09:21:23  <coopserver> V453000: params
09:21:29  <coopserver> *** Game still paused (connecting clients, number of players)
09:21:31  <coopserver> *** V453000 has joined
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09:21:31  <coopserver> *** Game unpaused (number of players)
09:31:08  <coopserver> <V453000> added some more goods trains :)
09:32:17  <coopserver> <Jam35> was needed :)
09:32:23  <coopserver> <V453000> yarr
09:33:21  <coopserver> <V453000> should probably connect the remaining farmz :)
09:34:08  <coopserver> *** V453000 has left the game (general timeout)
09:34:08  <coopserver> *** Game paused (number of players)
09:34:13  <V453000> !password
09:34:13  <coopserver> V453000: design
09:34:21  <coopserver> *** Game still paused (connecting clients, number of players)
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09:34:35  <coopserver> <V453000> just realized I had a download running in the background
09:35:59  <coopserver> <V453000> some farms are starting to have nice productions (:
09:36:52  <coopserver> <Jam35> I don't see many 'easy' farms
09:36:59  <coopserver> <V453000> no need for easy
09:37:12  <coopserver> <V453000> the setting 1 farm per town is on, so we need to connect all of them
09:41:27  <coopserver> <Jam35> then I'm not so sure a new SL has much use
09:41:39  <coopserver> <Jam35> all the farms nearby exist
09:41:50  <coopserver> <V453000> then just connect it to existing SL :)
09:41:53  <coopserver> <V453000> doesnt matter
09:41:56  <coopserver> <Jam35> there are some possible SE
09:42:05  <coopserver> <V453000> prospecting
09:42:08  <coopserver> <V453000> we are missing some farms :D
09:42:23  <coopserver> <Jam35> yeh just counted too :)
09:42:37  <coopserver> <V453000> how many towns are there?
09:42:40  <coopserver> <Jam35> 30
09:42:45  <coopserver> <V453000> kay
09:42:49  <coopserver> <Jam35> was 19 farms
09:42:51  <coopserver> <V453000> 1 more
09:43:18  <coopserver> <V453000> haha
09:43:19  <coopserver> <V453000> got it
09:43:23  <coopserver> <V453000> Fishalliance was missing a farm
09:43:36  <coopserver> <Jam35> :)
09:43:37  <coopserver> <V453000> this will be my pet farm now
09:43:38  <coopserver> <Jam35> cute
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10:00:52  <coopserver> <V453000> oh fak
10:00:58  <coopserver> <V453000> Humie pickup has no overflow :D
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10:01:50  <coopserver> <Jam35> no
10:01:55  <coopserver> <Jam35> was considering that
10:02:02  <coopserver> <Jam35> looks kinda hard as it is
10:02:09  <Maraxus> !password
10:02:09  <coopserver> Maraxus: module
10:02:11  <coopserver> <V453000> not quite :)
10:02:16  <coopserver> <V453000> eazy!
10:02:18  <coopserver> *** Game paused (connecting clients)
10:02:20  <coopserver> *** Maraxus has joined
10:02:20  <coopserver> *** Game unpaused (connecting clients)
10:02:24  <coopserver> *** Maraxus has joined company #1
10:02:31  <coopserver> <Maraxus> hi
10:02:35  <coopserver> <V453000> heyo
10:02:41  <coopserver> <Jam35> hiya
10:03:55  <coopserver> <V453000> Jam35: there
10:04:04  <coopserver> <V453000> I go mess with my pet (:
10:04:37  <coopserver> <Jam35> hm ok
10:04:46  <coopserver> <Jam35> I will finish here first
10:04:54  <coopserver> <V453000> no rush :(
10:04:56  <coopserver> <V453000> :)
10:04:57  <coopserver> <Jam35> Maraxus?
10:05:02  <coopserver> <Jam35> take it :p
10:05:11  <coopserver> <Maraxus> ?
10:05:29  <coopserver> <Jam35> overflow @ HUMIE PICKUP?
10:06:25  <coopserver> <Maraxus> I'll have a look at it
10:06:34  <coopserver> <Jam35> no pressure :P
10:14:17  *** valhallasw has quit IRC
10:25:56  <coopserver> <Jam35> who built that? YetiNavy Docks Woods
10:26:06  <coopserver> <V453000> mó
10:26:10  <coopserver> <Jam35> sign police demand answers
10:26:18  <coopserver> <V453000> WELL FUCK
10:26:35  <coopserver> <Jam35> :P
10:26:39  <coopserver> <V453000> :)
10:51:10  <BiG_MEECH2> yoooooooooooooooo
10:51:47  <BiG_MEECH2> ahem
10:52:53  <coopserver> <Jam35> did someone say something?
10:55:07  <coopserver> <V453000> no
10:55:07  <coopserver> <V453000> I dont think so
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11:03:46  <coopserver> <Maraxus> what's wrong at !here?
11:05:00  <coopserver> <V453000> some different-track-thing?
11:05:02  <coopserver> <V453000> hm no
11:05:26  <coopserver> <V453000> idk? :D
11:05:40  <coopserver> <V453000> aha
11:05:56  <coopserver> <V453000> trains try the left side first
11:06:03  <coopserver> <V453000> should work now
11:06:07  <coopserver> <V453000> +-
11:17:15  <coopserver> <V453000> later
11:17:18  <coopserver> *** V453000 has left the game (Leaving)
11:17:21  <coopserver> <Jam35> k bye
11:17:37  <coopserver> <Maraxus> cu
11:18:07  <coopserver> <Maraxus> overflow @humie pickup more or less ready
11:18:51  <coopserver> <Jam35> nice
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12:26:36  <coopserver> <Maraxus> I'm off - cu later
12:26:41  <coopserver> <Jam35> ok bfn
12:26:51  <coopserver> *** Jam35 has joined spectators
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12:50:10  <BiG_MEECH2> !players
12:50:10  <coopserver> BiG_MEECH2: There are currently 0 players and 1 spectators, making a total of 1 clients connected
12:50:13  <BiG_MEECH2> !players
12:50:13  <coopserver> BiG_MEECH2: There are currently 0 players and 1 spectators, making a total of 1 clients connected
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15:18:22  <V453000> !password
15:18:22  <coopserver> V453000: growth
15:18:29  <coopserver> *** Game still paused (connecting clients, number of players)
15:18:31  <coopserver> *** V453000 has joined
15:18:31  <coopserver> *** Game still paused (number of players)
15:18:35  <coopserver> <V453000> moomoomoo
15:19:30  <coopserver> *** Jam35 has joined company #1
15:19:31  <coopserver> *** Game unpaused (number of players)
15:19:37  <coopserver> <V453000> muuuuuuuuuuuuuuuuuu
15:19:49  <coopserver> <Jam35> indeed :P
15:19:56  <coopserver> <Jam35> good timing
15:20:06  <coopserver> <Jam35> just this minute sat down
15:21:57  <coopserver> <V453000> :)
15:22:53  <coopserver> <Jam35> oh, that was me
15:23:09  <coopserver> <Jam35> Maraxuse signed a correction
15:23:12  <coopserver> <V453000> :)
15:23:17  <coopserver> <Jam35> wasn't the escape path
15:23:22  <coopserver> <V453000> k
15:23:33  <coopserver> <V453000> still, escape paths arent needed for roro :P
15:23:38  <coopserver> <Jam35> no
15:23:45  <coopserver> <Jam35> not sure why that happened
15:24:01  <coopserver> <Jam35> probably cos I did all the others
15:24:28  <coopserver> <Jam35> (stations built by me)
15:24:35  <coopserver> <V453000> yeah :)
15:24:47  <coopserver> <V453000> not like it hurts anything
15:32:41  <coopserver> <V453000> yay 2295 :D
15:32:45  <coopserver> <V453000> The Other-Safer Side
15:34:09  <coopserver> <Jam35> evrything gets taken too ;)
15:34:17  <coopserver> <V453000> yea
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16:08:47  <coopserver> <Jam35> hm broken signals
16:08:54  <happy__> !password
16:08:54  <coopserver> happy__: cleans
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16:09:04  <Hazzard> !players
16:09:04  <coopserver> Hazzard: There are currently 2 players and 0 spectators, making a total of 2 clients connected
16:09:06  <coopserver> <Jam35> !here
16:09:06  <Hazzard> !password
16:09:06  <coopserver> Hazzard: cleans
16:09:18  <coopserver> *** Game paused (connecting clients)
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16:09:25  <coopserver> *** Game paused (connecting clients)
16:09:28  <coopserver> <Jam35> aha :)
16:09:29  <coopserver> <Hazzard> Hey guys
16:09:30  <coopserver> *** happy  tran sport has joined
16:09:30  <coopserver> *** Game unpaused (connecting clients)
16:09:32  <coopserver> <Jam35> hi
16:09:35  <coopserver> <Hazzard> Oh hey happy
16:09:38  <coopserver> <Jam35> see !here
16:09:44  <coopserver> <happy  tran sport> hi   all
16:09:45  <coopserver> <Hazzard> Hmm
16:09:47  <coopserver> <Jam35> hi
16:09:56  <coopserver> <Hazzard> It looks like I f'd up
16:10:01  <coopserver> <Jam35> :P
16:11:00  <coopserver> <happy  tran sport> how  things
16:11:11  <coopserver> <Jam35> grrreat
16:23:24  <coopserver> <Hazzard> Wow
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16:31:41  <coopserver> <Hazzard> Jam35, your double station has a little bug
16:31:58  <coopserver> <Jam35> missing connection
16:36:13  <coopserver> <Hazzard> How did that farm end up in the middle of an ocean lol
16:41:19  <planetmaker> Hazzard, you want to do some cleanup on the wiki?
16:41:27  <coopserver> <Hazzard> Yes
16:42:26  <happy__> hi planetmaker
16:42:56  <planetmaker> hi happy
16:43:07  <happy__> how  things
16:46:37  <planetmaker> right, I granted you that right, Hazzard. And many more as I'm too lazy to create a new user group
16:47:01  <Hazzard> Thanks
16:47:06  <planetmaker> Use your wiki powers wisely. Especially when it comes to deleting non-spam pages or editing user rights, like bans
16:47:41  <planetmaker> (for non-spam pages rather change them to a re-direct instead of deleting them - that allows reversing and changes nothing how it behaves)
16:49:01  <Hazzard> Ok
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17:06:12  <coopserver> <happy  tran sport> be back later
17:06:13  <coopserver> *** happy  tran sport has left the game (Leaving)
17:06:30  *** happy__ has left #openttdcoop
17:08:57  <coopserver> <Hazzard> Lol
17:09:34  <coopserver> <Jam35> lol?
17:09:38  <coopserver> <Hazzard> I'm stupid
17:15:02  <coopserver> *** Hazzard has left the game (Leaving)
17:17:53  <Hazzard> !password
17:17:53  <coopserver> Hazzard: sparks
17:18:03  <coopserver> *** Game paused (connecting clients)
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17:39:01  <coopserver> *** Game paused (number of players)
17:39:38  <coopserver> <Jam35> You there?
17:59:40  <Hazzard> !password
17:59:40  <coopserver> Hazzard: undraw
17:59:53  <coopserver> *** Game still paused (connecting clients, number of players)
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19:27:42  <Maraxus> !password
19:27:42  <coopserver> Maraxus: expect
19:27:52  <coopserver> *** Game still paused (connecting clients, number of players)
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19:31:49  <coopserver> <Jam35> lo
19:31:53  <coopserver> <Maraxus> hi
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19:54:05  <MrD2DG> !password
19:54:05  <coopserver> MrD2DG: pageup
19:54:13  <coopserver> *** Game paused (connecting clients)
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19:54:21  <coopserver> <MrD2DG> HIHIHIHIHI
19:54:30  <coopserver> <Jam35> ^that :)
19:54:39  <coopserver> <MrD2DG> :P
19:57:45  <coopserver> <Jam35> 8 farms to connect but I don't like the look of connecting any
19:58:31  <coopserver> <Jam35> 2 are quite easy actually
19:59:35  <coopserver> <Jam35> the others are possible obviously, but personally I would ignore them
20:00:04  <coopserver> <Jam35> until they die and I get better ones :)
20:00:09  <coopserver> <MrD2DG> :P
20:00:29  <coopserver> <Jam35> not much else to do though
20:00:39  <coopserver> <Jam35> looking busier now at least
20:00:46  <coopserver> <MrD2DG> Think i might expand the yeti drop a bit
20:00:51  <coopserver> <MrD2DG> clogs sometimes
20:01:19  <coopserver> <Jam35> hm, was just looking there
20:01:29  <coopserver> <Jam35> seemed less busy than that
20:01:42  <coopserver> <Jam35> two lines in I reckon
20:01:47  <coopserver> <MrD2DG> Trains arrive in waves
20:01:50  <coopserver> <MrD2DG> Yup
20:05:51  *** HanziQ has joined #openttdcoop
20:06:48  <HanziQ> !download win32
20:06:48  <coopserver> HanziQ:
20:08:29  <HanziQ> !password
20:08:29  <coopserver> HanziQ: sorted
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20:12:37  <coopserver> *** Hazzard has joined company #1
20:14:19  <coopserver> <Hazzard> LOL
20:15:14  <coopserver> <Jam35> lol-ing with no explanation again :)
20:15:18  <coopserver> <Hazzard> :D
20:16:00  <coopserver> <Jam35> scanning for lol source...
20:16:22  <coopserver> <Jam35> not found
20:16:41  <coopserver> <Hazzard> Yeti Drop
20:17:42  <coopserver> <Jam35> MrD is on the case :P
20:17:52  <coopserver> <MrD2DG> I didn't touch the entrance :P
20:18:13  <coopserver> <Jam35> I gave you an extra line to play with
20:18:39  <coopserver> <Jam35> :)
20:19:05  <coopserver> <MrD2DG> Oh :P
20:19:26  <coopserver> <Jam35> thought that was the plan actually :)
20:19:33  <coopserver> <Jam35> better communication needed
20:19:35  <coopserver> <MrD2DG> It was :P
20:19:45  <coopserver> <MrD2DG> I jusrt meant I didn't cause the jam :P
20:25:18  *** happy__ has joined #openttdcoop
20:25:56  <happy__> !password
20:25:56  <coopserver> happy__: german
20:26:12  <coopserver> *** Game paused (connecting clients)
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20:28:21  <coopserver> <happy  tran sport> hi
20:29:12  <coopserver> <MrD2DG> Hi
20:29:12  <coopserver> <Jam35> hi happy
20:29:22  <coopserver> <Maraxus> hi
20:29:41  <coopserver> <happy  tran sport> tran  q at  yeti drop
20:30:19  <coopserver> <MrD2DG> Hmnm might need a mixer
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20:43:24  <coopserver> <Jam35> who's at YetiYork Barracls (sic)?
20:43:38  <coopserver> <Hazzard> lol, me
20:43:55  <coopserver> <Jam35> do you see that graphical glitch on the bridge?
20:44:11  <coopserver> <Hazzard> Which one?
20:44:12  <coopserver> <Jam35> northernmost one
20:44:22  <coopserver> <MrD2DG> I see it
20:44:27  <coopserver> <Hazzard> Yeah
20:44:36  <coopserver> <Hazzard> Normally I have bridges off, but I can see it
20:44:38  <coopserver> <Jam35> wondering if it's NUTS or not
20:44:42  <coopserver> <Hazzard> When bridges are on
20:44:57  <coopserver> <Jam35> easier with no transparency
20:45:03  <coopserver> <MrD2DG> The bridges don't appear properly anywayu
20:45:55  <coopserver> <Jam35> I tried a similar configuration earlier
20:46:00  <coopserver> <Jam35> changed it
20:46:26  <coopserver> <Jam35> detection of the 'in-between' parts was the main factor
20:46:54  <coopserver> <Jam35> so a platform is free but a train is in between
20:46:58  <coopserver> <Hazzard> I'm trying to keep things interesting :P
20:47:01  <coopserver> <Jam35> but releases from overflow
20:47:11  <coopserver> <Hazzard> I'm thinking just a really big prio
20:47:12  <coopserver> <Jam35> gave up lol
20:47:50  <coopserver> <Jam35> well yes
20:47:58  <coopserver> <Jam35> I wanted it compact though
20:49:34  <coopserver> <Jam35> I thought you might just make a rotatovator (tm)
20:50:25  <coopserver> <Hazzard> Whaa?
20:50:29  <coopserver> <Jam35> nm :)
20:51:19  <coopserver> <Jam35> (have trains spinning eternally til platform is free
20:54:32  <coopserver> *** V453000 has left the game (Leaving)
20:54:45  <V453000> gtgz
20:54:52  <coopserver> <Hazzard> See ya
20:55:01  <coopserver> <happy  tran sport> bb v
20:55:01  <coopserver> <Jam35> bbb
20:55:11  <coopserver> <Maraxus> cu
20:55:13  <V453000> also hi everyone :)
20:55:21  <coopserver> <Hazzard> Hey V
20:55:34  <coopserver> <happy  tran sport> hi v
21:08:51  <coopserver> <Maraxus> gn
21:08:55  <coopserver> <Hazzard> Night
21:08:57  <coopserver> <Jam35> cya
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21:09:46  <coopserver> <happy  tran sport> have   fun
21:09:47  <coopserver> <happy  tran sport> bb
21:09:52  <coopserver> *** happy  tran sport has left the game (Leaving)
21:09:54  <coopserver> <Jam35> byee
21:10:17  <coopserver> <Hazzard> XD
21:10:35  <coopserver> <Hazzard> Train escaped into the prio
21:12:31  <coopserver> <Jam35> lol nice
21:13:14  <coopserver> <Jam35> nearly symmetry :)
21:24:59  <phatmatt> !date
21:24:59  <coopserver> Oct 05 2265
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22:08:27  <circ-user-mINMb> ~name Dax
22:08:43  <circ-user-mINMb> !help
22:08:43  <coopserver> circ-user-mINMb:
22:16:34  <coopserver> <Jam35> I might have to go shortly
22:16:44  <coopserver> <Hazzard> Sure
22:16:56  <coopserver> <Hazzard> I'm not really doing anything
22:17:16  <coopserver> <Jam35> ok fine, well bb for now
22:17:25  <coopserver> <Hazzard> Ok, see you
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22:44:24  <Afdal> So what do the fine folks at openttdcoop think of Copy&Paste functionality anyway?
22:45:48  <Afdal> This is the first time I've even heard of patches like this and I can see how it will really make some of my networking less tedious already
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22:50:21  <planetmaker> c&p is not really that useful. The terrain is always different and you always need to adopt anyway
22:50:47  <planetmaker> and it has always the problem of what it shall copy and of what it actually can copy
22:50:58  <Afdal> This Clipboard tool allow you to toggle how much to landscape
22:51:26  <Afdal> and lots of selectors for which components to copy
22:51:48  <Afdal> I can see myself using this immediately for replicating my servicing center constructions :3
22:52:04  <Afdal> and my mainline junctions
22:52:09  <Afdal> merges
22:52:40  <planetmaker> I kinda know what it does. Yet you can toggle what you want - it may give you less than what you ask(ed) for
22:52:47  <Afdal> Have you had a chance to try this one planetmaker?
22:52:48  <Webster> Title: Transport Tycoon Forums View topic - [patch] Clipboard (a/k/a "Copy and Paste") (at
22:52:50  <planetmaker> and that will actually be the case usually
22:53:20  <planetmaker> they're all the same. One made it, others picked it up :)
22:53:33  <planetmaker> the current maintainer is a capable guy, though
22:53:52  <Afdal> This one seems to be a ground-up rewrite of past versions
22:54:10  <Afdal> with some different inclusion/exclusion features
22:54:57  <planetmaker> yeah, that's afd88. As said, he's a capable guy. And he definitely improved it a lot
22:55:12  <Afdal> You still don't find much use for it though?
22:55:27  <planetmaker> I probably wouldn't use it (much)
22:56:03  <planetmaker> but maybe this guy made it nice enough so that it actually became usable
22:56:14  <Afdal> :o
22:56:31  <Afdal> I've been trying it out for the past hour
22:56:35  <Afdal> and it seems to work great
22:56:46  <Afdal> this isn't even the latest version apparently (which needs to be compiled)
22:56:47  <planetmaker> that amounts to a quick test
22:57:07  <Afdal> Somehow I discovered this patch right when the author updated it again today
22:57:13  <planetmaker> to integrate it, it must also handle all edge cases gracefully
22:57:53  <planetmaker> but tbh: copy&paste is one of the features no core dev is interested in really
22:58:04  <Afdal> Think OpenTTD will ever get something like this added as a base feature?
22:58:10  <Afdal> oh bummer :(
22:58:30  <planetmaker> doesn't mean it won't happen. But none of us really sees it as a big advantage.
22:58:37  <Afdal> Really?
22:58:46  <Afdal> Not even those of you who openttdcoop?
22:59:02  <planetmaker> I'm the only dev who is part of coop ;)
22:59:07  <theholyduck> Afdal, most of the time, even in openttdcoop, you arent cloning everything though
22:59:08  <planetmaker> currently that is
22:59:09  <Afdal> oh D:
22:59:12  <theholyduck> in coop
22:59:29  <Afdal> Yeah true
22:59:35  <Afdal> you want to build things to fit the landscape
22:59:58  <Afdal> but I'm sure there are certain smaller things that could easily benefit from copypasting
22:59:58  <theholyduck> i mean, for ultimate coop lazyness, signals on bridges/in tunnels would be sweet.
23:00:06  <Afdal> like say...
23:00:06  <theholyduck> but, it also would defeat some of the charm of coop
23:00:11  <Afdal> shift mainline shifters
23:00:15  <theholyduck> those double bridges have charm
23:00:23  <theholyduck> Afdal, sure, but, shift mainline games are rare
23:00:53  <theholyduck> V453000, makes a lot of contraptions that could benefit from some form of clone tool, but, i sort of think he enjoys building it by hand
23:00:55  <theholyduck> cause hes v
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23:02:27  <theholyduck> planetmaker, are there any cool features in the works for openttd?
23:02:42  <planetmaker> one never knows
23:02:58  <planetmaker> people work on what they're interested in themselves usually
23:03:24  <planetmaker> As such I usually don't know more than anyone hanging around in #openttd or
23:05:20  <Afdal> copy and paste would be one hell of a feature addition
23:05:24  <Afdal> if it ever happens someday...
23:06:16  <planetmaker> what do you really gain?
23:06:36  <planetmaker> it helps to make it easier to get the same thing more often and quicker
23:06:52  <planetmaker> thus maps get filled quicker with more boring constructions
23:07:03  <Afdal> huh
23:07:22  <planetmaker> griefers have faster means to harass others: just build a large area of track and copy&paste it
23:07:30  <planetmaker> Thus on my servers I'd disable it
23:07:31  <Afdal> I assure you my maps wouldn't be any less boring if I could copy my more tedious bits ;)
23:07:46  <planetmaker> I can assure you, they would be :P
23:07:52  <Afdal> no u can't
23:08:12  <Afdal> I think the author might be working on an option to decide if a player can copy
23:08:16  <Afdal> a competitors bits
23:08:22  <Afdal> think I read that somewhere
23:08:49  <Afdal> and yeah there should surely be an advanced settings option
23:08:53  <Afdal> to enable/disable it
23:08:56  <Afdal> for competitive games
23:09:42  <Afdal> As long as it's totally optional, where's the harm in making it a feature like you're describing?
23:09:58  <Afdal> if those are concerns a server can simply turn it off
23:10:14  <theholyduck> Afdal, might be no harm, but, somebody has to sit down, write and implement it :P
23:10:21  <Afdal> ofc :3
23:10:22  <planetmaker> code complexity, maintenance burden. And the inevitable bugs and complaints about not-so-well-handled border cases
23:10:55  <planetmaker> unless we make that guy dev and put that burden on him :P
23:10:56  <Afdal> I see
23:11:07  <Afdal> well hey there you go :V/
23:12:11  * Afdal continues dreaming
23:12:44  <Afdal> Until then, there's the matter of getting my friends I play with to install this patch...
23:12:49  <theholyduck> ah the glorious of unmaintained code :P
23:13:02  <theholyduck> i asume infrastructure sharing is still dead and gone
23:13:03  <theholyduck> right?
23:13:11  <theholyduck> and hasnt made a magical revival while i was gone
23:13:15  <theholyduck> phoenix like, from the ashes
23:13:26  <Afdal> infrastructure sharing?
23:13:33  <Afdal> that was a feature?
23:13:37  <theholyduck> Afdal, a patch
23:13:41  <Afdal> oh
23:13:45  <planetmaker> well. currently c&p is not unmaintained. Let's say: with that maintainer chances are as high as never before :)
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23:14:29  <theholyduck> Afdal, essentially, a company could share its infrastructure with another company
23:14:38  <Afdal> neato
23:14:42  <theholyduck> and the system would charge rent for actual capacity used
23:14:46  <Afdal> :o
23:14:51  <planetmaker> yeah. Once... 4 years ago... never made it due to undecided ways to handle competitor vehicles for bancruptcy, how to withdraw permission etc
23:15:04  <theholyduck> but yeah, it had a bunch of issues
23:15:06  <theholyduck> and was abandoned
23:15:11  <theholyduck> but, it was a neato concept
23:15:12  <theholyduck> atleast
23:15:17  <Afdal> RIP in pieces
23:15:43  <planetmaker> it is a neat concept
23:17:23  <planetmaker> but then... I wrote one incarnation of that patch 4 years ago :P
23:26:46  <BiG_MEECH2> holy cow :D
23:30:30  <BiG_MEECH2> you noobs like to talk a lot :D
23:30:46  <Afdal> what do you think of copypaste patches big meech
23:30:58  <BiG_MEECH2> What is that exactly?
23:31:16  <BiG_MEECH2> like copy station, paste staiton?
23:31:18  <Afdal> Patches that let you copy a construction
23:31:22  <Afdal> and paste it somewhere else
23:31:33  <BiG_MEECH2> could speed up some building time
23:31:47  <BiG_MEECH2> but most stations seem easiest to construct themselves
23:32:01  <Afdal> yeah I don't really see it helping with stations much
23:32:01  <BiG_MEECH2> and usually when you start building could take a mind of its own
23:32:06  <Afdal> because those are usually so specialized
23:32:10  <Afdal> but for other things
23:32:18  <BiG_MEECH2> sure, well for what other things?
23:32:26  <Afdal> merge elements
23:32:29  <Afdal> shifters
23:32:41  <Afdal> since I play with breakdowns usually, servicing centers
23:32:48  <BiG_MEECH2> :D
23:32:57  <BiG_MEECH2> !password
23:32:57  <coopserver> BiG_MEECH2: system
23:33:01  <coopserver> *** Game still paused (connecting clients, number of players)
23:33:14  <coopserver> *** BiG MeeCh has joined
23:33:17  <BiG_MEECH2> could help speedup a lot of random stuff, slh / ect
23:33:17  <coopserver> *** Game still paused (number of players)
23:33:24  <Afdal> yeah
23:33:26  <Afdal> My servicing centers are usually quite a bit of work
23:33:26  <BiG_MEECH2> but wouldnt help learn for beginning players
23:33:36  <BiG_MEECH2> I bet
23:33:55  <BiG_MEECH2> I can only imagine a game here in coop with breakdowns on
23:33:59  <Afdal> :3
23:34:06  <Afdal> I think you guys did one
23:34:07  <Afdal> one time
23:34:15  <coopserver> <BiG MeeCh> if they did i didnt know about it
23:34:19  <coopserver> <BiG MeeCh> or was not raound for it
23:34:27  <Afdal> it was an earlier game/or you guise didn't play it very far
23:34:36  <Hazzard> !password
23:34:36  <coopserver> Hazzard: system
23:34:42  <coopserver> <BiG MeeCh> yoyo
23:34:58  <coopserver> *** Game still paused (connecting clients, number of players)
23:35:02  <coopserver> *** Hazzard has joined
23:35:03  <coopserver> *** Game still paused (number of players)
23:35:06  <coopserver> <Hazzard> yaowz
23:35:11  <BiG_MEECH2> yeah like if they would be on in WS, they would be turned off by admin when they would see it or relaod whole map
23:35:15  <coopserver> *** BiG MeeCh has joined company #1
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23:35:31  <coopserver> <BiG MeeCh> wanna see these babies moooooooov
23:35:38  <coopserver> <Hazzard> moo
23:36:17  <coopserver> <BiG MeeCh> fancy schmancy
23:36:29  <coopserver> <Hazzard> ?
23:36:52  <coopserver> <BiG MeeCh> fancy netwerk
23:38:08  <coopserver> <BiG MeeCh> whoa i like your yetiyorkbarracks
23:38:27  <coopserver> <Hazzard> Thanks :D
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23:42:32  <coopserver> <BiG MeeCh> i wish you could strech the statiohn window to see the charts/graph better for unpickedup goods
23:43:11  <coopserver> <BiG MeeCh> looks like most stations need more trains
23:43:22  <coopserver> <BiG MeeCh> must d-feet hoomanz
23:44:56  <coopserver> <BiG MeeCh> forgot to change my name
23:45:05  <coopserver> <BiG MeeCh> !name YeTI_MeECH
23:45:05  <coopserver> *** BiG MeeCh has changed his/her name to YeTI_MeECH
23:46:10  <coopserver> <YeTI_MeECH> hmm
23:46:18  <coopserver> <YeTI_MeECH> at !this
23:46:25  <coopserver> <YeTI_MeECH> trains could go into other 2 lanes but they dont
23:46:38  <coopserver> <Hazzard> Ah
23:46:46  <coopserver> <YeTI_MeECH> too short?
23:46:51  <coopserver> <Hazzard> Yeah
23:47:02  <coopserver> <Hazzard> You could make it PBS
23:47:26  <coopserver> <YeTI_MeECH> i dont think that will work either
23:47:38  <coopserver> <YeTI_MeECH> other train acted stupid
23:47:52  <coopserver> <YeTI_MeECH> maybe just a signal issue
23:48:21  <coopserver> <YeTI_MeECH> well maybe thats okay for now
23:48:25  <coopserver> <Hazzard> This map filled up quickly
23:48:37  <coopserver> <YeTI_MeECH> its hard crushing humans
23:49:28  <coopserver> <YeTI_MeECH> looks like yeti drop needs more drop lanes
23:50:10  <coopserver> <YeTI_MeECH> yeti drop i think needs 6 drop platforms each lane enterring
23:53:05  <coopserver> <Hazzard> We havent really been using "the power of YetiPURR!"
23:53:45  <coopserver> <YeTI_MeECH> needs Mo'Powa
23:53:54  <coopserver> <YeTI_MeECH> yeti's demand action
23:56:06  <BiG_MEECH2> @gap 17
23:56:06  <Webster> BiG_MEECH2: For Trainlength of 17: <= 23 needs 2, 24 - 42 needs 3, 43 - 61 needs 4.
23:56:25  <BiG_MEECH2> @gap 4
23:56:25  <Webster> BiG_MEECH2: For Trainlength of 4: <= 10 needs 2, 11 - 16 needs 3, 17 - 22 needs 4.
23:57:11  <BiG_MEECH2> @gap 4 15
23:57:11  <Webster> BiG_MEECH2: For Trainlength of 4: 77 - 82 needs 14, 83 - 88 needs 15, 89 - 94 needs 16.

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