Config
Log for #openttdcoop on 17th March 2014:
Times are UTC Toggle Colours
00:07:32  *** Hazzard is now known as hAzard_aFK
00:07:44  *** hAzard_aFK is now known as Hazzard_AFK
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01:07:15  <Hazzard3D> http://lugservo.no-ip.biz/download/installlinuxinstead.png
01:13:17  <perk11> normally it's the other way round though
01:42:17  <Hazzard> !password
01:42:17  <coopserver> Hazzard: sender
01:42:27  <coopserver> *** Game still paused (connecting clients, number of players)
01:42:32  <coopserver> *** Hazzard has joined
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02:15:04  <Hazzard> Anyone want to join?
03:18:20  <coopserver> *** Hazzard has left the game (general timeout)
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03:35:44  <Hazzard> !password
03:35:44  <coopserver> Hazzard: rounds
03:36:23  <coopserver> *** Game still paused (connecting clients, number of players)
03:36:28  <coopserver> *** Hazzard has joined
03:36:28  <coopserver> *** Game still paused (number of players)
03:56:27  <BiG_MEECH2> yo
03:56:38  <V453000> NO YO;
03:57:44  <BiG_MEECH2> YOYO
03:58:17  <BiG_MEECH2> !slap V453000 000000000000
03:58:28  <V453000> DAFUQ
04:00:37  <BiG_MEECH2> FADUK
04:00:48  <BiG_MEECH2> FADUQ
04:01:05  <BiG_MEECH2> !plauers
04:01:10  <BiG_MEECH2> !players
04:01:10  <coopserver> BiG_MEECH2: There are currently 1 players and 0 spectators, making a total of 1 clients connected
04:09:51  <BiG_MEECH2> !slappingnoobV453000whoisworkingtoohardonnonsprites
04:12:32  *** Max|_ has quit IRC
04:18:57  <V453000> actually not at all :P
04:20:44  <BiG_MEECH2> really?
04:21:00  <BiG_MEECH2> I'm confused by that
04:22:15  <BiG_MEECH2> PixL oR DyE
04:38:08  <V453000> no
04:38:15  <BiG_MEECH2> =\
04:38:20  <BiG_MEECH2> bad day Boss?
04:38:30  <V453000> no, just not doing any pixeling anytime soon? :D
04:38:40  <BiG_MEECH2> D=
04:38:50  <BiG_MEECH2> krav pixlz
04:38:59  <V453000> droo em
04:39:31  <BiG_MEECH2> pixl ovaload eye falz aut
04:40:25  <V453000> stfu and go draw me animolz
04:41:27  <BiG_MEECH2> u gotz animolz, cow, duck, pig, slug
04:41:38  <V453000> need moar
04:42:27  <V453000> lol my screen got stoned
04:42:30  <V453000> it says high resolution
04:42:49  <BiG_MEECH2> lo rezolushun
04:42:50  <BiG_MEECH2> ?
04:42:55  <V453000> hi
04:43:20  <BiG_MEECH2> you said it got stoned though
04:44:54  <V453000> THE RESOLUTION IS HIGH
04:44:57  <V453000> HENCE IT IS ON DRUGZ
04:45:00  <V453000> GG.
04:45:03  <V453000> TOO DAMN HIGH
04:45:28  <BiG_MEECH2> im running 2304x1440
04:46:12  <V453000> I haz two 1920x1080 but I just felt like making a retarded joke
04:46:12  <V453000> .
04:46:26  <BiG_MEECH2> I dont get lez joek
04:46:32  <BiG_MEECH2> Sorry
04:46:40  <V453000> I SHOULD HAVE KNOWN
04:51:18  <BiG_MEECH2> U NO NUGING
04:51:24  <BiG_MEECH2> *NUFING
04:51:31  <V453000> XACT
04:52:48  <BiG_MEECH2> were yo buiilding that big station on the map that is unfinished?
04:56:44  <V453000> yes
04:56:46  <V453000> had no tiem
05:07:44  <BiG_MEECH2> looks good
05:10:59  <BiG_MEECH2> kneads moar pla4mz
05:11:02  <BiG_MEECH2> *plat4mz
05:14:51  <coopserver> *** Hazzard has left the game (Leaving)
05:15:50  <Hazzard> lol
05:15:52  <Hazzard> Night guys
05:15:58  <Hazzard> Cya
05:16:00  *** Hazzard has quit IRC
05:16:00  <BiG_MEECH2> :)
05:16:02  <BiG_MEECH2> bai
05:28:18  <V453000> WTF4MZ
05:28:22  <V453000> SOUNDS BETOR
05:29:00  <BiG_MEECH2> platforms
05:29:04  <BiG_MEECH2> plat4mz
05:29:17  <BiG_MEECH2> get wif program
05:33:19  <V453000> no.
05:33:24  <BiG_MEECH2> y
05:33:32  <BiG_MEECH2> what are you up to this morning?
05:34:01  <V453000> work dogshit
05:34:07  <BiG_MEECH2> =\
05:35:06  <BiG_MEECH2> =/
05:35:12  <BiG_MEECH2> =
05:35:18  <BiG_MEECH2> =|
05:36:37  *** Hazzard3D has quit IRC
05:38:08  <BiG_MEECH2> 3d modeling your htmlz?
06:02:06  <V453000> no
06:02:21  <V453000> actually finishing the last leaflet bullfuck
06:02:54  <V453000> I am rid of it temporarily forever
06:08:24  <BiG_MEECH2> LOL
06:10:00  <BiG_MEECH2> Print out 1000 copies then burn them
06:26:09  <V453000> that  doesnt sound very profittable
06:51:57  <hylje> tell that to the pictures for sad children guy
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08:47:44  *** ChanServ sets mode: +o hylje
08:58:22  <benny> !password
08:58:22  <coopserver> benny: sizeof
08:58:26  <coopserver> *** Game still paused (connecting clients, number of players)
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10:45:35  *** Mark has joined #openttdcoop
10:45:35  *** Webster sets mode: +o Mark
10:45:41  <Mark> morning
10:47:38  <Taede> mornin
10:53:20  <Mark> so whats happening here
10:53:29  <Mark> !dl win64
10:53:29  <coopserver> Mark: http://binaries.openttd.org/nightlies/trunk/r26379/openttd-trunk-r26379-windows-win64.zip
10:54:23  <V453000> Hy Mark (:
10:54:26  <V453000> back from skiing and shit?
10:54:34  <Mark> yoyo
10:54:39  <V453000> yoyo
10:54:42  <Mark> yep got back saturday
10:54:46  <Mark> how the fuck are ya?
10:54:55  <V453000> busy as shit
10:54:58  <V453000> but great
10:55:03  <Mark> working for a change?
10:55:05  <V453000> like totally great
10:55:06  <V453000> yeah
10:55:13  <V453000> fucked off one work so I got only one job now
10:55:17  <Mark> oh that sounds good
10:55:18  <V453000> -> awsum
10:55:18  <Mark> 'nice
10:55:43  <V453000> last 2 weeks I even had time for openttd
10:55:48  <V453000> go chekout the current game =D
10:55:55  <Mark> working on it
10:55:57  <Mark> !password
10:55:57  <coopserver> Mark: dimwit
10:56:09  <coopserver> *** Game still paused (connecting clients, number of players)
10:56:12  <coopserver> *** Mark has joined
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10:56:18  <V453000> has new wagons I drew last week (:
10:59:15  <coopserver> <Mark> nice
10:59:19  <coopserver> <Mark> weird scenario :D
10:59:30  <Mark> !unpause
10:59:31  <coopserver> *** Game unpaused (number of players)
10:59:39  <V453000> fits for the wagon (: I only drew livestock and goods :D so far
10:59:43  <coopserver> <Mark> wagons are nice
10:59:48  <coopserver> <Mark> heh
10:59:51  <V453000> :)
11:00:08  <V453000> you seen rainbow slugs already I assume
11:00:47  <coopserver> <Mark> yeah
11:01:17  <V453000> :)
11:01:32  <V453000> also, this game is about having shitload of production so if you want, just expand anything you see :D:D
11:02:56  <coopserver> <Mark> mostly jamming sidelines
11:03:18  <V453000> yeah likely, we added 3 ML lines yesterday :D
11:03:34  <coopserver> <Mark> most need doubling probably
11:03:48  <V453000> likely so, but I think it would be wiser to just create new SLHs
11:04:15  <coopserver> <Mark> no way
11:04:26  <V453000> yes way :D but do as you want really
11:04:31  <V453000> new ones can be added at any point
11:06:45  <coopserver> <Mark> why does the ML merge to 5 tracks just before south drop
11:07:02  <V453000> no clue
11:07:06  <V453000> probably some wtf reason
11:11:01  <coopserver> <Mark> need more mainlines already
11:12:27  <V453000> not surprising =D
11:12:41  <V453000> most of the network should be rather easy to expand tbh
11:19:40  <Mark> !auto
11:19:41  <coopserver> *** Game paused (number of players)
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11:52:13  <V453000> @V
11:52:14  <Webster> User:V453000 - #openttdcoop Wiki - http://wiki.openttdcoop.org/User:V453000
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13:36:38  <Mark> !unpause
13:36:39  <coopserver> *** Game unpaused (number of players)
13:41:33  <V453000> !password
13:41:33  <coopserver> V453000: pngapi
13:42:23  <coopserver> <Mark> massive jam
13:42:27  <coopserver> <Mark> not sure why though
13:44:47  <V453000> could be humie pickup
13:44:49  <V453000> lost its overflow
13:45:01  <coopserver> <Mark> is not
13:45:05  <V453000> !password
13:45:05  <coopserver> V453000: yields
13:45:16  <coopserver> *** Game paused (connecting clients)
13:45:19  <coopserver> *** V453000 has joined
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13:45:21  <coopserver> <V453000> moo
13:45:44  <coopserver> <V453000> circular SL jam :)
13:46:11  <coopserver> <V453000> solution would be to split empty and full tracks on SL
13:46:20  <coopserver> <Mark> yeah
13:46:24  <coopserver> <Mark> thats confusing though
13:46:27  <coopserver> <Mark> :P
13:46:30  <coopserver> <V453000> not so much
13:46:37  <coopserver> <V453000> and can make full tracks e.g. green
13:46:57  <coopserver> <V453000> wait
13:47:01  <coopserver> <V453000> other cause
13:47:07  <coopserver> <V453000> see 01a
13:47:10  <coopserver> <V453000> trains want to go to goods
13:47:13  <coopserver> <V453000> and humie pickup
13:47:15  <coopserver> <V453000> something is broken
13:47:38  <coopserver> <Mark> i was working on the ML near humie pickup earlier
13:47:53  <coopserver> <V453000> this appears more like on the yeti side
13:48:02  <coopserver> <V453000> but yeah could be
13:49:04  <coopserver> <V453000> adding 2ways for a while to 01a to divert
13:50:13  <coopserver> <V453000> hm
13:50:13  <coopserver> <V453000> wtf.
13:50:33  <coopserver> <V453000> well part of the reason why to hate circlish things :D
13:50:44  <coopserver> <Mark> indeed
13:50:49  <coopserver> <Mark> its nice and simple as long as it works
13:50:58  <coopserver> <V453000> not that broken connections cant cause this with non-circular things
13:51:14  <coopserver> <Mark> shit seems to be moving again
13:51:29  <coopserver> <V453000> poorly but yeah
13:51:37  <coopserver> <V453000> might need some time
13:53:03  <coopserver> <V453000> aha
13:53:10  <coopserver> <V453000> core of the problem was SLH 01 b
13:53:15  <coopserver> <V453000> most likely
13:53:22  <coopserver> <V453000> hm no
13:53:25  <coopserver> <V453000> that is just a side thing
13:54:19  <coopserver> <Mark> i was going to double that earlier
13:54:19  <coopserver> <V453000> removing full load from humie goods
13:56:19  <coopserver> <V453000> motion :D
14:00:53  <coopserver> <V453000> I think we need more of everything evrywhere :D
14:01:07  <coopserver> <V453000> LLLLLLLLLLLLLLLLLLLLLLLLL_RRRRRRRRRRRRRRRRRRRRRRr on ML and LLLLLLLLLL_RRRRRRRRRR on SLs
14:01:11  <coopserver> <V453000> go minionize it
14:01:12  <coopserver> <V453000> =D
14:03:40  <coopserver> *** V453000 has left the game (Leaving)
14:06:56  <V453000> gtg :d
14:10:23  <Mark> cant really be bothered :D
14:10:27  <Mark> !auto
14:10:28  <coopserver> *** Game paused (number of players)
14:10:30  <V453000> :(
15:20:18  *** alpha has joined #openttdcoop
15:20:50  <alpha> hi
15:20:54  *** alpha is now known as Guest3642
15:21:30  <Guest3642> !help
15:21:30  <coopserver> Guest3642: http://wiki.openttdcoop.org/Soap
15:22:15  <Guest3642> !playercount
15:22:15  <coopserver> Guest3642: There are currently 1 players and 0 spectators, making a total of 1 clients connected
15:22:34  <Guest3642> anyone here?
15:25:33  <V453000> yea
15:28:58  <Guest3642> nice
15:29:18  <Guest3642> i want to ask if there is any chance to join to play with u guys a server game?
15:29:40  <V453000> any time you want
15:29:43  <V453000> @quickstart
15:29:44  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
15:29:48  <V453000> is a good place to start
15:29:59  <V453000> you just need to get the things downloaded and you are on :)
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15:33:02  <Guest3642> !dl
15:33:02  <coopserver> Guest3642: !download lin|lin64|osx|ottdau|source|win32|win64|win9x
15:33:03  <coopserver> Guest3642: http://www.openttd.org/en/download-trunk/r26379
15:40:50  <Guest3642> ok, i got the dl´s done
15:40:59  <Guest3642> am i blind? what the servers ip?
15:41:17  <V453000> !ip
15:41:17  <coopserver> V453000: publicserver-new.openttdcoop.org:3983
15:42:47  <planetmaker> hm
15:43:33  <Guest3642> !password
15:43:33  <coopserver> Guest3642: extent
15:43:49  <coopserver> *** Game still paused (connecting clients, number of players)
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15:43:53  <coopserver> *** Game unpaused (number of players)
15:43:57  <V453000> hy :)
15:44:22  <coopserver> <Alpha> hihi
15:44:52  <coopserver> *** Game paused (connecting clients)
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15:45:06  <coopserver> <Djanxy> woop
15:45:10  <V453000> poow
15:47:32  <coopserver> *** Djanxy has joined company #1
15:53:23  <coopserver> <Alpha> game seems completed to me ^^
15:53:28  <coopserver> <Alpha> w
15:55:44  <Guest3642> !playercount
15:55:44  <coopserver> Guest3642: There are currently 3 players and 0 spectators, making a total of 3 clients connected
16:00:47  <coopserver> <Djanxy> i spy a jam
16:01:00  <coopserver> <Alpha> me2
16:01:00  <coopserver> <Djanxy> oh, overflow deadlock
16:13:26  <coopserver> <Alpha> when will the next game start?
16:13:54  <Guest3642> !playercount
16:13:54  <coopserver> Guest3642: There are currently 3 players and 0 spectators, making a total of 3 clients connected
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16:54:01  <Maraxus> !password
16:54:02  <coopserver> Maraxus: nobody
16:54:15  <coopserver> *** Game paused (connecting clients)
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17:27:29  <Jam35> !password
17:27:29  <coopserver> Jam35: borrow
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17:32:14  <coopserver> *** Game paused (connecting clients)
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17:32:43  <coopserver> <Jam35> yelo
17:32:49  <coopserver> <Djanxy> hi
17:33:45  <coopserver> <Djanxy> your comp can handle this ?
17:33:57  <coopserver> <Jam35> atm
17:34:05  <coopserver> <Djanxy> alright :)
17:34:07  <coopserver> <Jam35> wait til it gets hot
17:34:40  <coopserver> <Jam35> I should probably move it's location
17:34:48  <coopserver> <Jam35> or something
17:35:06  <coopserver> <Djanxy> keep the case open ?
17:35:17  <coopserver> <Jam35> unfortunately not too upgradable or I would
17:35:24  <coopserver> <Jam35> perhaps an idea
17:35:36  <coopserver> <Djanxy> unless it sounds like a helicopter
17:35:51  <coopserver> <Jam35> it actually quite quiet
17:36:00  <coopserver> <Djanxy> worth a try then
17:36:17  <coopserver> <Djanxy> it heat is the issue
17:37:32  <coopserver> *** Jam35 has left the game (general timeout)
17:37:55  <Jam35> hm
17:38:04  <Jam35> i don't know the problem
17:38:18  <Jam35> just seems it's ok at first so assume that
17:38:26  <coopserver> <Djanxy> mm
17:38:43  <Jam35> I mainly put it down to being 8 years old
17:39:07  <coopserver> <Djanxy> good call
17:50:23  <Jam35> you should connect that station :)
17:50:44  <Jam35> or at least start to route stuff there
17:51:18  <Jam35> I can't see a 'nice' way to build the loop overflow though
17:52:50  <Jam35> town is in the way
17:59:18  <coopserver> *** Djanxy has left the game (Leaving)
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18:31:16  <Hijmani> !password
18:31:16  <coopserver> Hijmani: motion
18:31:45  <coopserver> *** Game still paused (connecting clients, number of players)
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18:36:48  <planetmaker> hi ho
18:37:19  <BiG_MEECH2> yooooooooo
18:37:31  <BiG_MEECH2> plantmakaaaaaaaa
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22:07:40  <coopserver> *** Mark has left the game (Leaving)
22:07:40  <coopserver> *** Game paused (number of players)
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22:13:19  <TallMan> !password
22:13:19  <coopserver> TallMan: exited
22:13:30  <coopserver> *** Game still paused (connecting clients, number of players)
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22:34:40  <alpha> !playercount
22:34:40  <coopserver> alpha: The server is empty, noone is connected. Feel free to remedy this situation
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23:01:57  <Sylf> !password
23:01:57  <coopserver> Sylf: unlink
23:02:14  <coopserver> *** Game still paused (connecting clients, number of players)
23:02:19  <coopserver> *** Sylf has joined
23:02:19  <coopserver> *** Game still paused (number of players)
23:02:24  <BiG_MEECH2> yoooo
23:07:39  <coopserver> *** Sylf has left the game (Leaving)
23:09:18  <Sylf> oy
23:16:49  <BiG_MEECH2> oyoyoyo
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