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00:00:55 <pseudoDust> Say, where can I find a main station? if there even is one? 00:01:26 <coopserver> <AlphaSC> there are like ~5 main stations 00:01:52 <coopserver> <AlphaSC> coal drop, oil drop, wood drop... 00:02:13 <pseudoDust> Oh, thanks :) 00:04:04 <coopserver> <AlphaSC> you working on something haz? 00:04:22 <coopserver> <AlphaSC> i can leave it running if you want 00:05:46 <pseudoDust> Is there a UML of this thing? 00:05:58 <coopserver> <AlphaSC> uml? 00:06:22 <coopserver> *** AlphaSC has left the game (Leaving) 00:06:22 <coopserver> *** Game paused (number of players) 00:06:55 <pseudoDust> Unified Modeling Language 00:07:16 <pseudoDust> Flow chart 00:08:04 <AlphaSC> no idea 00:08:40 <pseudoDust> This is very hard to follow for a noob... 00:13:39 <Hazzard> This game is an anarchy game 00:14:20 <Hazzard> Most of the time there is a detailed network plan, but for april 1 we have anarchy 00:14:55 <pseudoDust> Oh, I see. 00:16:10 <pseudoDust> Well... ok, goodbye all, I hope I can find some time to learn all this and join you, but I doubt I can... 00:16:43 <coopserver> *** pseudoDust has left the game (Leaving) 00:18:08 <Eearslya> Do you two use the TS? 00:18:51 <Hazzard> TS? 00:19:06 <Eearslya> TeamSpeak 00:19:41 <Hazzard> Oh, there is one but I've never used it 00:20:25 <Hazzard> ts3server://voice.openttdcoop.org?port=9987 00:20:28 <Eearslya> Bummer; I just feel like I might be more interested if I could get help that way..Text is too slow/confusing 00:20:32 <Eearslya> I know that 00:24:52 *** Brumi has quit IRC 00:32:10 *** Xardan has quit IRC 00:45:28 *** pseudoDust has quit IRC 00:47:28 <Eearslya> Okay I'm looking at some of the old saves, and..I have to ask, what is the point of those trains spinning in circles endlessly? 00:48:51 <Hazzard> In the 3x3 loops 00:48:53 <Hazzard> ? 00:49:03 <Eearslya> Yes 00:49:20 <Hazzard> NOT gate: http://wiki.openttdcoop.org/Logic#NOT 00:49:55 <Eearslya> But why? 00:50:16 <Hazzard> Why not? 00:50:20 <Hazzard> Logic is fun :D 00:51:12 <Eearslya> I don't get what it's necessary for 00:51:33 <Hazzard> It's never _really_ necessary 00:51:54 <Hazzard> But it can do some spectacular things 00:52:54 <Eearslya> It's just bouncing this train in and out of a station D: 00:53:20 <Hazzard> pic? 00:53:48 <Hazzard> It's probably a SRNW 00:53:51 <Hazzard> @wiki SRNW 00:53:52 <Webster> Self-regulating Network - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?go=Go&search=SRNW 00:54:13 <Eearslya> http://puu.sh/858Wq.jpg 00:54:33 <Hazzard> yeah 00:54:56 <Hazzard> Self-regulating network is where the main trains have no or minimal orders 00:55:42 <Hazzard> The logic makes sure that when these orderless trains arrive there are enough pax for them to load. The long train going back and forth loads, and when it is full it unloads while triggering the not gate 00:55:49 <Eearslya> So...what, that big train is just a buffer? 00:56:01 <Hazzard> Yes 00:57:18 <Eearslya> This game..is /far/ too complicated, yeesh 00:57:55 <Hazzard> Naw, just the coop 00:58:16 <Hazzard> The game was never supposed to be like this :D 00:58:46 <Eearslya> Clearly! 00:59:19 <Eearslya> Here I was with just a single train line going back and forth from coal to power plant.. 00:59:52 <Eearslya> And you guys have these huge networks and giant coal drop fields and it's just..one extreme to another 00:59:53 <Hazzard> It's a steep curve if the first thing you find is this 01:00:05 <Eearslya> A little bit 01:00:06 <Hazzard> I was playing for months before I discovered this 01:00:24 <Eearslya> I'm still trying to figure out signals, much less LOGIC 01:00:54 <Eearslya> And I don't know how much of the stuff you guys have is added by NewGRF and how to use it D: 01:01:44 <Hazzard> Everything on the server you can do without newGRF 01:02:00 <Hazzard> the only function thing it really changes is avaliable trains 01:02:14 <Hazzard> Everything else is eyecandy 01:02:30 <Eearslya> So how does the big coal drop thing work? 01:02:55 <Hazzard> which coal drop? On the server? 01:03:20 <Eearslya> Yeah 01:03:30 <Eearslya> Never seen those big pickup yard things 01:04:57 <Eearslya> !password 01:04:57 <coopserver> Eearslya: newgrf 01:05:00 <coopserver> *** Game still paused (connecting clients, number of players) 01:05:06 <coopserver> *** Eearslya has joined 01:05:07 <coopserver> *** Game still paused (number of players) 01:05:07 <coopserver> *** Game unpaused (number of players) 01:05:25 <Hazzard> Any train that loads coal throughout the entire network drops it off at the coal drop before returning to it's sideline station 01:05:53 <coopserver> <Hazzard> It's just a normal station except that it needs to be large enough to handle all the coal trains on the netowrk 01:06:11 <coopserver> <Eearslya> Which is apparently 11 tracks 01:08:38 <coopserver> <Eearslya> So basically you guys just picked one factory per resource to dump everything 01:08:48 <coopserver> <Hazzard> Yup 01:08:53 <coopserver> <Hazzard> That's how it usually is 01:09:29 <coopserver> <Eearslya> I shudder to think how much you guys would do with a giant map 01:10:11 <coopserver> <Hazzard> We never play anything with an area larger than 512x512 01:10:45 <coopserver> <Hazzard> When there are more than 2k trains it's pretty much unplayable, I think 01:10:45 <coopserver> <Eearslya> I feel like 4096x4096 would take RL months to industrialize 01:10:57 <coopserver> <Eearslya> Oh the lag? 01:12:16 <coopserver> <Hazzard> well 01:12:28 <coopserver> <Hazzard> there goes three trains 01:12:44 *** bdavenport has joined #openttdcoop 01:12:49 <coopserver> <Eearslya> Eh? 01:13:02 <coopserver> <Hazzard> wrekt some trains 01:13:12 <coopserver> <Eearslya> Oops 01:13:30 <coopserver> <Hazzard> oh 01:13:31 <coopserver> <Hazzard> well 01:13:38 <coopserver> <Hazzard> this isn't going good right now 01:13:47 <coopserver> <Eearslya> I'm just sitting here watching trains go 01:14:08 *** bdavenport has quit IRC 01:14:12 <coopserver> <Hazzard> i managed to crash 2 more trains 01:14:21 <coopserver> <Eearslya> I wanna watch XD 01:14:25 *** bdavenport has joined #openttdcoop 01:15:57 <coopserver> *** Eearslya has left the game (general timeout) 01:15:57 <coopserver> *** Game paused (number of players) 01:16:17 <coopserver> *** Game still paused (connecting clients, number of players) 01:16:23 <coopserver> *** Eearslya has joined 01:16:24 <coopserver> *** Game still paused (number of players) 01:16:24 <coopserver> *** Game unpaused (number of players) 01:24:35 <coopserver> <Eearslya> Also what is purr? 01:26:03 <coopserver> <Hazzard> PURR stands for "PURR universal rainbow rails" - It's a set of railtypes that are different colors that can be used by any train type. The color has no effect 01:26:24 <coopserver> <Eearslya> I see 01:26:36 <coopserver> <Hazzard> Except it affects any vehicles that are the "cat" class 01:30:01 <coopserver> *** Eearslya has left the game (Leaving) 01:30:01 <coopserver> *** Game paused (number of players) 01:52:40 *** Max| has joined #openttdcoop 02:02:18 *** tycoondemon2 has joined #openttdcoop 02:07:29 *** tycoondemon has quit IRC 03:05:58 <coopserver> *** Hazzard has left the game (Leaving) 04:03:34 *** Djanxy has quit IRC 04:42:06 *** AlphaSC has quit IRC 05:06:13 *** Killian has joined #openttdcoop 05:06:18 <Killian> !players 05:06:18 <coopserver> Killian: The server is empty, noone is connected. Feel free to remedy this situation 05:06:23 *** Killian has quit IRC 05:23:09 *** retro|cz has quit IRC 05:38:54 *** theholyduck has quit IRC 05:46:19 *** theholyduck has joined #openttdcoop 05:51:10 *** Maraxus has joined #openttdcoop 05:51:10 *** ChanServ sets mode: +o Maraxus 06:03:06 <Anson> !password 06:03:06 <coopserver> Anson: negate 06:03:15 <coopserver> *** Game still paused (connecting clients, number of players) 06:03:18 <coopserver> *** Anson has joined 06:03:18 <coopserver> *** Game still paused (number of players) 06:09:30 <coopserver> *** Anson has left the game (Leaving) 06:21:03 *** theholyduck has quit IRC 06:31:34 *** theholyduck has joined #openttdcoop 06:39:34 *** theholyduck has quit IRC 08:09:09 *** Progman has joined #openttdcoop 09:04:35 *** valhallasw has joined #openttdcoop 09:30:12 *** Brumi has joined #openttdcoop 09:31:18 *** Hazzard_ has joined #openttdcoop 09:38:09 *** Hazzard has quit IRC 10:43:41 *** Djanxy has joined #openttdcoop 12:04:48 *** Maraxus has quit IRC 13:18:37 *** Progman has quit IRC 13:23:07 *** Progman has joined #openttdcoop 13:24:16 *** Progman has quit IRC 14:45:12 *** AlphaSC has joined #openttdcoop 15:16:09 *** Hazzard_ is now known as Hazzard 15:16:20 <Hazzard> !players 15:16:20 <coopserver> Hazzard: The server is empty, noone is connected. Feel free to remedy this situation 15:16:23 <Hazzard> !password 15:16:23 <coopserver> Hazzard: select 15:17:26 <coopserver> *** Game still paused (connecting clients, number of players) 15:17:32 <coopserver> *** Hazzard has joined 15:17:32 <coopserver> *** Game still paused (number of players) 15:18:43 *** ODM has joined #openttdcoop 15:18:43 *** ChanServ sets mode: +o ODM 15:21:25 *** Maraxus has joined #openttdcoop 15:21:25 *** ChanServ sets mode: +o Maraxus 15:23:24 <Maraxus> !password 15:23:24 <coopserver> Maraxus: edited 15:23:41 <coopserver> *** Game still paused (connecting clients, number of players) 15:23:44 <coopserver> *** Maraxus has joined 15:23:44 <coopserver> *** Game still paused (number of players) 15:23:44 <coopserver> *** Game unpaused (number of players) 15:23:49 <coopserver> <Hazzard> Hello 15:23:53 <coopserver> <Maraxus> hi 16:12:00 *** efess has joined #openttdcoop 17:21:47 <coopserver> <Maraxus> I'm off - cu 17:22:26 <coopserver> *** Maraxus has left the game (Leaving) 17:22:26 <coopserver> *** Game paused (number of players) 17:23:27 *** Maraxus has quit IRC 18:56:16 *** Vinnie has joined #openttdcoop 18:56:19 <Vinnie> !password 18:56:19 <coopserver> Vinnie: assign 18:56:31 <coopserver> *** Game still paused (connecting clients, number of players) 18:56:34 <coopserver> *** Vinnie has joined 18:56:34 <coopserver> *** Game still paused (number of players) 18:56:34 <coopserver> *** Game unpaused (number of players) 18:56:36 <coopserver> <Vinnie> Hi 18:56:42 <coopserver> <Hazzard> Hello 18:59:10 <coopserver> <Vinnie> crap needs 4th 19:33:27 <coopserver> <Vinnie> im off cya 19:33:29 <coopserver> <Hazzard> Cya 19:33:33 <coopserver> *** Vinnie has left the game (Leaving) 19:33:33 <coopserver> *** Game paused (number of players) 19:33:35 <coopserver> *** Hazzard has left the game (Leaving) 20:03:39 *** theholyduck has joined #openttdcoop 20:18:13 *** ODM has quit IRC 21:12:34 *** a_sad_dude has joined #openttdcoop 21:31:29 *** Hazzard_ has joined #openttdcoop 21:38:18 *** Hazzard has quit IRC 21:44:38 *** Vinnie has quit IRC 22:06:32 *** Hazzard_ is now known as Hazzard 22:07:49 *** Sylf has quit IRC 22:55:46 *** Brumi has quit IRC 22:59:54 <Eearslya> All of you guys with your super fancy giant train setups..and this is the most complex one I've made yet http://puu.sh/86hCN.jpg 23:12:58 *** valhallasw has quit IRC 23:17:07 <AlphaSC> why is your openttd looking so different 23:20:51 <Eearslya> I'm on the latest nightly build 23:38:08 <Hazzard> That's 32bpp