Config
Log for #openttdcoop on 15th April 2014:
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04:56:50  <V453000> !password
04:56:50  <coopserver> V453000: hotkey
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04:58:03  <V453000> !unpause
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05:14:26  <V453000> !auto
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10:46:53  <happy__> !password
10:46:53  <coopserver> happy__: dimmed
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11:22:09  <AlphaSC> !password
11:22:09  <coopserver> AlphaSC: wparam
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11:22:24  <V453000> hy
11:22:29  <coopserver> <AlphaSC> hi
11:27:01  <coopserver> *** AlphaSC has joined company #1
11:28:01  <V453000> http://www.tt-forums.net/viewtopic.php?f=29&t=70337 gg :D
11:28:02  <Webster> Title: Transport Tycoon Forums View topic - How to demolish stadiums on Multiplayer (at www.tt-forums.net)
11:28:05  <V453000> !password
11:28:05  <coopserver> V453000: wparam
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11:31:28  <coopserver> <AlphaSC> THE DROP :D
11:31:33  <coopserver> <V453000> I dont think keeping maglevs instead of rail intercity makes sense :)
11:31:55  <coopserver> <AlphaSC> i wonder how huge it will get :D
11:32:00  <coopserver> <AlphaSC> hm,
11:32:05  <coopserver> <AlphaSC> i no idea about trains
11:32:21  <coopserver> <V453000> just read the notes under the plan suggestion :)
11:32:23  <coopserver> <V453000> should be clear
11:32:27  <coopserver> <AlphaSC> io did
11:33:08  <coopserver> <V453000> lets try to replace we can always change it
11:33:16  <coopserver> <AlphaSC> but well, if plan say use it, why not. might be a challange ^^
11:33:25  <coopserver> <AlphaSC> k
11:33:26  <coopserver> <V453000> plan is a suggestion
11:33:36  <coopserver> <AlphaSC> i guess you can click autreplace by yourself?
11:33:44  <coopserver> <V453000> y
11:33:46  <coopserver> <AlphaSC> i keep eating _:P
11:33:57  <coopserver> <AlphaSC> hm ok
11:34:48  <V453000> !setdef
11:34:48  <coopserver> V453000: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
11:34:56  <coopserver> <AlphaSC> btw, whats up with prozone? i cant fins the server anymore :O
11:35:06  <coopserver> <AlphaSC> find*
11:35:12  <coopserver> <V453000> idk havent checked
11:35:47  <coopserver> <AlphaSC> cargodist suckz dick. i read about it now
11:35:55  <coopserver> <V453000> we can just disable it
11:35:59  <coopserver> <V453000> it will only help
11:36:00  <coopserver> <AlphaSC> and most likly it cant handle our wishes
11:36:23  <coopserver> <AlphaSC> because the sync and asyncs
11:36:34  <coopserver> <AlphaSC> near places get more stuff then far
11:36:57  <coopserver> <V453000> still, by concept the thing doesnt add shit
11:37:11  <coopserver> <V453000> the details that it doesnt even work nicely, are just making it even worse
11:37:11  <coopserver> <AlphaSC> that why supplier park had 13k stuff in station, and i got nothing :D
11:37:33  <coopserver> <AlphaSC> your supplier park had 13k *
11:48:17  <coopserver> <AlphaSC> wtf
11:48:23  <coopserver> <AlphaSC> i build maglev station
11:48:30  <coopserver> <AlphaSC> and it has normal rail
11:54:16  <coopserver> <V453000> possible
11:54:42  <coopserver> <AlphaSC> just using purr now, that works
12:01:43  <coopserver> <V453000> hm :D
12:01:46  <coopserver> <AlphaSC> ?
12:01:49  <coopserver> <AlphaSC> sup?
12:01:53  <coopserver> <V453000> somehow the new trains have only 3 loading stages
12:02:00  <coopserver> <V453000> ah yeah I know why
12:02:15  <coopserver> <V453000> well then :D
12:02:23  <coopserver> <AlphaSC> bug?
12:02:32  <coopserver> <V453000> not really
12:02:43  <coopserver> <V453000> or, intended bug :)
12:02:47  <coopserver> <AlphaSC> haha
12:02:56  <coopserver> <AlphaSC> well, time to abuse? :P
12:03:02  <coopserver> <AlphaSC> before you fix it?
12:03:23  <coopserver> <V453000> I wont
12:03:38  <coopserver> <V453000> not a huge reason to do so
12:03:48  <coopserver> <AlphaSC> hm, a train passed your station, but didnt get replaced
12:04:09  <coopserver> <AlphaSC> again
12:04:16  <coopserver> <V453000> yes some people use improper service times
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12:25:33  <coopserver> <AlphaSC> wtf
12:26:58  <coopserver> <AlphaSC> trains taking one of the roro stations as faster path
12:27:09  <coopserver> <AlphaSC> should i penalty that way?
12:32:28  <coopserver> <V453000> probably make it reverser instead
12:32:36  <coopserver> <V453000> penalties are cute but can get broken later
12:32:40  <coopserver> <V453000> reverser is consistent
12:32:44  <coopserver> <V453000> or make the station terminus (:
12:33:11  <coopserver> <AlphaSC> sure, np
12:33:11  <coopserver> <V453000> though on this network I would expect something to be quite borked if trains go through stations
12:33:25  <coopserver> <V453000> (the station entrance is probably connected to full line or something)
12:33:37  <coopserver> <AlphaSC> like all station
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12:37:10  <Rufus_Gorgonzola_> @quickstart
12:37:11  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
12:39:07  <Rufus_Gorgonzola_> !help
12:39:07  <coopserver> Rufus_Gorgonzola_: http://wiki.openttdcoop.org/Soap
12:44:19  <coopserver> *** V453000 has left the game (Leaving)
12:44:19  <coopserver> *** Game paused (number of players)
12:44:23  <V453000> want to play?
12:44:45  <AlphaSC> no need :)
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12:45:35  <Rufus_Gorgonzola_> !password
12:45:35  <coopserver> Rufus_Gorgonzola_: masked
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15:23:21  *** Webster sets mode: +o Mark
15:23:33  <Mark> moo
15:24:07  <Mark> !password
15:24:07  <coopserver> Mark: videio
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15:26:28  <coopserver> <Mark> oh i picked the wrong train again i see
15:26:33  <Mark> !auto
15:26:36  <Mark> !unpause
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15:29:01  <Mark> !auto
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15:29:47  <V453000> hy Mark
15:29:55  <V453000> hope you dont mind I changed them trainz :)
15:30:48  <V453000> modelling a yeti atm :D
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15:49:39  <V453000> !password
15:49:39  <coopserver> V453000: arctic
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16:05:25  <coopserver> <Mark> V453000: what kind of games would you use get heavy for?
16:05:41  <V453000> TL5 or more
16:05:47  <coopserver> <Mark> right
16:05:55  <V453000> then the CL3 and okay-ish CL2-1 benefits most
16:06:27  <coopserver> <Mark> yea
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16:07:17  <V453000> btw we played a game together with wicked warp once, when they were new (:
16:07:32  <coopserver> <Mark> dont remember
16:08:36  <V453000> bytch
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18:33:16  <Jam35> !password
18:33:16  <coopserver> Jam35: circle
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18:36:13  <coopserver> <Jam35> weird that Hnífsdalur Mines, trains find the station
18:37:08  <coopserver> <Jam35> I would have the reverser placed after station
18:41:30  <coopserver> <Jam35> 100 gold mines at "good" or better
18:41:37  <coopserver> <Jam35> so that is station rating
18:41:47  <coopserver> <Jam35> 100 stations?
18:41:52  <coopserver> <Jam35> or 100 mines?
18:42:44  <Jam35> Mark
18:42:51  <Mark> 100 mines i think
18:42:58  <Mark> 100 station is fine too :P
18:43:02  <Jam35> oki
18:43:04  <Mark> just to set a goal really
18:43:04  <Jam35> :)
18:43:08  <Mark> if its too easy ill make it 200
18:43:13  <Jam35> you count 'em :P
18:43:16  <Mark> we're at about 50 mines atm
18:43:20  <Jam35> stations is easier
18:43:28  <Mark> mines just as easy
18:43:36  <Jam35> number is in the performance data
18:44:11  <Jam35> not sure how to count the mines except manually
18:45:45  <coopserver> <Jam35> either way, hard to check ratings
18:45:49  <coopserver> <Jam35> oh well
18:46:53  <coopserver> <Mark> total number  of mines is on the industry map
18:47:13  <coopserver> <Mark> then, in the industry list, check the amount of mines that have 0% transport
18:47:19  <coopserver> <Mark> substract that from the total and youre done :P
18:47:23  <coopserver> <Mark> stations probably easier
18:47:26  <coopserver> <Jam35> hm okay
18:47:29  <coopserver> <Jam35> nice anyway
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19:16:45  <V453000> hint dont let gold mines produce 2295t per month? :D
19:17:01  <coopserver> <Mark> why not
19:17:09  <coopserver> <Mark> im hoping them to get bigger than they are now tbh ±P
19:17:16  <coopserver> <Mark> otherwise i could finish the game within an hour
19:42:19  <coopserver> <Jam35> having fun there?
19:42:30  <coopserver> <Mark> sure am
19:42:34  <coopserver> <Jam35> :)
19:42:39  <coopserver> <Mark> just leveling out the ML a bit
19:42:44  <coopserver> <Mark> looks much better
19:43:11  <coopserver> <Jam35> thought I was the only one that did shit like that
19:43:16  <coopserver> <Mark> hehe
19:43:19  <coopserver> <Mark> youre not alone
19:43:48  <coopserver> <Jam35> aesthetics are everything :p
19:43:52  <coopserver> <Mark> indeed
19:44:07  <coopserver> <Mark> i always try to make elegant curves too
19:44:16  <coopserver> <Mark> though i cant really say which are elegant and which arent
19:44:25  <coopserver> <Mark> more of a feeling i guess
19:45:33  <coopserver> <Jam35> might need some more x2 there
19:45:41  <coopserver> <Mark> working on it
19:52:28  <coopserver> <Mark> will need 3rd to drop soon
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20:01:42  <Blackjesuseu> !password
20:01:42  <coopserver> Blackjesuseu: studio
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20:18:47  <coopserver> <Mark> im off
20:19:00  <coopserver> <Mark> cya later
20:19:01  <coopserver> <Jam35> alrighty
20:19:05  <coopserver> *** Mark has left the game (Leaving)
20:19:05  <coopserver> *** Game paused (number of players)
20:19:05  <coopserver> <Jam35> byee
20:19:09  <Mark> !unpause
20:19:10  <coopserver> *** Game unpaused (number of players)
20:19:18  <Mark> use !auto when youre done ;)
20:19:27  <Jam35> done
20:19:30  <Jam35> but ty
20:19:32  <Jam35> !auto
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21:25:21  <Firestar> !date
21:25:22  <coopserver> Nov 12 2130
21:27:33  <Firestar> !password
21:27:33  <coopserver> Firestar: probed
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