Log for #openttdcoop on 28th June 2014:
Times are UTC Toggle Colours
00:03:32  *** Progman has quit IRC
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07:06:52  <V453000> !password
07:06:52  <coopserver> V453000: scheme
07:07:01  <coopserver> *** Game still paused (connecting clients, number of players)
07:07:02  <coopserver> *** V453000 has joined
07:07:02  <coopserver> *** Game still paused (number of players)
07:08:39  <V453000> !unpause
07:08:40  <coopserver> *** Game unpaused (number of players)
07:11:45  *** Trangar has joined #openttdcoop
07:12:36  *** fleet75 has joined #openttdcoop
07:12:41  <fleet75> !password
07:12:41  <coopserver> fleet75: advice
07:12:55  <coopserver> *** Game paused (connecting clients)
07:12:58  <coopserver> *** fleet75 has joined
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07:13:02  <coopserver> <V453000> hi
07:13:05  <coopserver> <fleet75> hi
07:14:32  <coopserver> *** fleet75 has left the game (Leaving)
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07:49:04  <V453000> !auto
07:49:05  <coopserver> *** Game paused (number of players)
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09:02:10  <Absolutis> !playercount
09:02:10  <coopserver> Absolutis: The server is empty, noone is connected. Feel free to remedy this situation
09:25:38  *** Brumi has joined #openttdcoop
10:03:17  *** Max| has joined #openttdcoop
10:19:48  *** fleet75 has joined #openttdcoop
10:19:51  <fleet75> !password
10:19:51  <coopserver> fleet75: sigsys
10:19:56  <coopserver> *** Game still paused (connecting clients, number of players)
10:20:02  <coopserver> *** fleet75 has joined
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10:20:35  <coopserver> *** fleet75 has left the game (Leaving)
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11:16:13  <Absolutis> !password
11:16:13  <coopserver> Absolutis: linear
11:17:00  <coopserver> *** Game still paused (connecting clients, number of players)
11:17:03  <coopserver> *** Absolutis has joined
11:17:04  <coopserver> *** Game still paused (number of players)
11:45:40  *** fleet75 has joined #openttdcoop
11:45:43  <fleet75> !password
11:45:43  <coopserver> fleet75: friend
11:45:48  <coopserver> *** Game still paused (connecting clients, number of players)
11:45:58  <coopserver> *** fleet75 has joined
11:45:58  <coopserver> *** Game still paused (number of players)
11:45:58  <coopserver> *** Game unpaused (number of players)
11:47:34  <coopserver> <fleet75> hi
11:50:40  <coopserver> <fleet75> um
11:50:42  <coopserver> <fleet75> wtf?
11:51:05  <coopserver> <fleet75> it COSTS £3,266 to deliver goods to stations
11:52:49  <Absolutis> sec i'm in the middle of a LoL game
11:52:57  <coopserver> <fleet75> ok
11:54:53  <fleet75>
11:57:33  <coopserver> <fleet75> so many damn problems with this atm
12:02:57  <coopserver> <fleet75> tintston goods transf000r is fai
12:02:59  <coopserver> <fleet75> l
12:05:23  <coopserver> <fleet75> well it was
12:05:25  <coopserver> <fleet75> it works now
12:05:50  <coopserver> <fleet75> goddamit
12:05:57  <coopserver> <fleet75> no ones ONNNN
12:06:04  <coopserver> *** fleet75 has left the game (Leaving)
12:06:04  <coopserver> *** Game paused (number of players)
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12:22:19  <fleet75> so u on yet?
12:45:30  <Absolutis> yeah i am
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12:50:27  <fleet75> k
12:50:33  *** nicfer has joined #openttdcoop
12:50:35  <fleet75> im coming back now
12:51:09  <coopserver> <Absolutis> I'm gonna go eat soon but feel free to stay here meanwhile
12:51:14  <fleet75> !password
12:51:14  <coopserver> fleet75: bumped
12:51:19  <coopserver> *** Game still paused (connecting clients, number of players)
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12:51:49  <coopserver> <Absolutis> o/
12:51:50  <coopserver> <fleet75> hi
12:51:55  <coopserver> <nicfer> hi
12:53:05  <coopserver> *** fleet75 has left the game (Leaving)
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13:02:32  <coopserver> *** nicfer has joined company #1
13:02:32  <coopserver> *** Game unpaused (number of players)
13:22:11  <coopserver> Disconnected from #openttdcoop - Public Server (
13:22:11  <coopserver> Attempting to reconnect...
13:22:11  <coopserver> Connection failed
13:22:22  <Absolutis> it happened again
13:22:23  <Absolutis> lol
13:22:41  <Absolutis> any mods around?
13:22:52  <Absolutis> It happened on year switch, again
13:49:57  *** KWKdesign has quit IRC
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13:53:19  <Sylf> !info
13:53:19  <coopserver> Not connected!!
13:55:01  <Sylf> !start
13:55:10  <coopserver> Server is starting...
13:55:45  <Sylf> !apconnect
13:55:45  <coopserver> Connecting...
13:55:46  <coopserver> Now playing on #openttdcoop - Public Server ( (Version r26650)
14:05:07  <Sylf> !password
14:05:07  <coopserver> Sylf: expand
14:05:10  <coopserver> *** Game still paused (connecting clients, number of players)
14:05:13  <coopserver> *** Sylf has joined
14:05:13  <coopserver> *** Game still paused (number of players)
14:05:35  <coopserver> *** Sylf has joined company #1
14:08:17  <coopserver> *** Sylf has left the game (Leaving)
14:15:14  *** KWKdesign has quit IRC
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14:19:31  <Absolutis> !date
14:19:31  <coopserver> Jan 01 2209
14:19:38  <Absolutis> hm
14:19:41  <Absolutis> iirc
14:20:03  <Absolutis> @@logs
14:20:17  <Absolutis> can someone say @logs for me? webster hates me, i can't
14:20:26  <Absolutis> hm
14:20:30  <Absolutis> ... @@logs
14:20:33  <Absolutis> yup
14:29:59  <nicfer> @logs
14:29:59  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer -
14:30:28  <nicfer> !password
14:30:29  <coopserver> nicfer: divide
14:30:34  <coopserver> *** Game still paused (connecting clients, number of players)
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14:31:38  <coopserver> *** nicfer has left the game (Leaving)
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15:02:55  *** fleet75 has joined #openttdcoop
15:02:58  <fleet75> !password
15:02:58  <coopserver> fleet75: halved
15:03:40  <coopserver> *** Game still paused (connecting clients, number of players)
15:03:42  <coopserver> *** fleet75 has joined
15:03:42  <coopserver> *** Game still paused (number of players)
15:04:00  <coopserver> <fleet75> wow
15:04:06  <coopserver> *** fleet75 has left the game (Leaving)
15:06:25  <Absolutis> if everyone's gonna leave because no one's on
15:06:35  <Absolutis> that's kind of self fulfilling :D
15:11:53  *** KWKdesign has quit IRC
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15:19:50  <fleet75> anyone on????
15:24:34  <fleet75> OR NAW
15:24:48  * fleet75 slaps Webster around a bit with a large fishbot
15:24:54  <fleet75> lol
15:27:30  <Absolutis> !password
15:27:30  <coopserver> Absolutis: nodeid
15:28:23  <coopserver> *** Game still paused (connecting clients, number of players)
15:28:25  <coopserver> *** Absolutis has joined
15:28:25  <coopserver> *** Game still paused (number of players)
15:28:43  <coopserver> <Absolutis> and i'm not leaving because no one's on
15:30:02  <fleet75> hi
15:30:05  <fleet75> ill join
15:30:10  <fleet75> wait 1 sec
15:30:12  <fleet75> !password
15:30:12  <coopserver> fleet75: nodeid
15:31:35  <coopserver> *** Game still paused (connecting clients, number of players)
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15:31:37  <coopserver> *** Game unpaused (number of players)
15:31:40  <coopserver> <fleet75> hi
15:31:53  <coopserver> <Absolutis> hi
15:32:53  <coopserver> <fleet75> oh NO
15:33:05  <coopserver> <Absolutis> if anyone asks, you did it
15:33:10  <coopserver> <fleet75> what!
15:33:19  <coopserver> <fleet75> fine
15:33:27  <coopserver> <fleet75> but the drugs were you
15:33:51  <coopserver> <fleet75> what r u doing?
15:33:56  <coopserver> <Absolutis> youre not supposed to say the d-word
15:34:17  <coopserver> <fleet75> i meant happy pills
15:34:19  <coopserver> <Absolutis> expanding the sl2 goods station a bit, right now
15:34:24  <coopserver> <fleet75> ok
15:36:12  <coopserver> <fleet75> theres a problem with the boat area
15:36:17  <coopserver> <fleet75> i noticed
15:36:37  <coopserver> <fleet75> fort benninghall doesnt accept goods
15:36:44  <coopserver> <fleet75> and goods ships go there
15:36:59  <coopserver> <Absolutis> it used to :/
15:37:09  <coopserver> <Absolutis> if they just made houses accept 1/8 goods
15:37:14  <coopserver> <Absolutis> it would fix this problem
15:37:18  <coopserver> <Absolutis> ottd devs, that is
15:37:25  <coopserver> <fleet75> oh
15:37:32  <coopserver> <fleet75> ill make it grow
15:37:39  <coopserver> <Absolutis> i'll just fund it
15:37:46  <coopserver> <Absolutis> itll accept goods at some point
15:37:50  <coopserver> <fleet75> we should be able to just make houses
15:37:55  <coopserver> <fleet75> it would be so much easier
15:39:03  <coopserver> <Absolutis> i cheated
15:39:08  <coopserver> <Absolutis> i stationwalked it in bunnbury
15:39:13  <coopserver> <Absolutis> shh dont tell anyone
15:39:52  <coopserver> <fleet75> it accepts goods now :)
15:40:16  <coopserver> <Absolutis> yeah thats because i did a dirty cheat
15:40:24  <coopserver> <Absolutis> forgive me pls
15:40:26  *** Brumi has quit IRC
15:40:29  <coopserver> <fleet75> lol what was it
15:40:47  <coopserver> <Absolutis> i stationwalked the benninghall station to bunnbury
15:40:59  <coopserver> <fleet75> :o
15:41:09  <coopserver> <Absolutis> (built a part of the station there)
15:41:15  <coopserver> <fleet75> i can see it
15:41:30  <coopserver> <fleet75> lol
15:42:02  <coopserver> <fleet75> i think i made bundworth grow a bit too much
15:42:16  <coopserver> <Absolutis> at least it accepts goods now :)
15:42:26  <coopserver> <fleet75> true ;D
15:43:01  <coopserver> <fleet75> wouldn't mind living there now :D
15:43:46  <coopserver> <fleet75> goddamit
15:44:59  <coopserver> <fleet75> should i remove the doesnt accept goods sign from next to condwood now because it does
15:45:15  <coopserver> <Absolutis> ofc
15:45:52  <coopserver> <Absolutis> i wonder if i'll need to change the location of the gefingfield goods transfer at some point
15:45:59  <coopserver> <Absolutis> that area is getting really cramped
15:46:14  <coopserver> <fleet75> see what you mean
15:46:34  <coopserver> <fleet75> are we allowed to terraform?
15:46:37  <coopserver> <Absolutis> yeah
15:46:45  <coopserver> <fleet75> k
15:47:00  <coopserver> <Absolutis> not like
15:47:03  <coopserver> <Absolutis> flatten a mountain
15:47:10  <coopserver> <Absolutis> but well
15:47:10  <coopserver> <fleet75> yeah i guessed that
15:47:17  <coopserver> <Absolutis> what's necessary for a fluid network
15:47:24  <coopserver> <fleet75> yeah
15:48:23  <coopserver> *** fleet75 has left the game (general timeout)
15:48:23  <coopserver> *** Game paused (number of players)
15:51:42  <Absolutis> you there?
15:52:24  *** happy_ has joined #openttdcoop
15:52:56  <happy_> !password
15:52:56  <coopserver> happy_: batang
15:53:11  <coopserver> *** Game still paused (connecting clients, number of players)
15:53:12  <coopserver> Disconnected from #openttdcoop - Public Server (
15:53:12  <coopserver> Attempting to reconnect...
15:53:12  <coopserver> Connection failed
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15:57:10  <Sylf> !start
15:57:18  <coopserver> Server is starting...
15:57:35  <Sylf> !apconnect
15:57:35  <coopserver> Connecting...
15:57:36  <coopserver> Now playing on #openttdcoop - Public Server ( (Version r26650)
15:57:59  <happy_> thanks    sylf
15:58:17  <happy_> !password
15:58:17  <coopserver> happy_: length
15:58:39  <coopserver> *** Game still paused (connecting clients, number of players)
15:58:41  <coopserver> *** happy tran  sport has joined
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15:59:40  <coopserver> *** Game unpaused (number of players)
16:00:56  <coopserver> <happy tran  sport> looks  like all  the wood   pick  up  needs   trees
16:01:10  <coopserver> <Sylf> no
16:01:17  <coopserver> <happy tran  sport> k
16:01:23  <coopserver> <Sylf> the map will plant them fast enough for each lumbermills
16:01:31  <coopserver> <happy tran  sport> ar  k
16:02:06  <coopserver> <Sylf> more focus needed for other area of the map
16:03:58  *** fleet75 has joined #openttdcoop
16:04:00  <fleet75> ooh
16:04:03  <coopserver> <happy tran  sport> most  ov  the goods  drop of  dont doo  goods
16:04:08  <fleet75> its gone fullscreen
16:04:13  <fleet75> !password
16:04:13  <coopserver> fleet75: length
16:04:18  <coopserver> <Sylf> ?
16:04:22  <coopserver> <Sylf> fullscreen?
16:04:23  <fleet75> the irc page
16:04:28  <coopserver> *** Game paused (connecting clients)
16:04:31  <coopserver> *** fleet75 has joined
16:04:31  <coopserver> *** Game unpaused (connecting clients)
16:04:33  <coopserver> <fleet75> nvm
16:04:36  <coopserver> <Sylf> i still dun get it...
16:04:47  <coopserver> <fleet75> the irc page is now fullscreen
16:04:48  <coopserver> <Sylf> yes, happy, some towns need to be grown
16:19:56  <coopserver> <fleet75> brunwell goods transfer is backed up loads
16:21:56  <Absolutis> yeah i 'm getting on soon
16:21:59  <Absolutis> gonna have a look
16:23:07  <coopserver> <Sylf> the local trains really don't matter in that sense
16:23:16  <coopserver> <Sylf> they don't slow down the main network
16:25:22  <coopserver> <Sylf> no sharp turn there
16:25:32  <coopserver> <fleet75> oh
16:26:00  <Absolutis> !password
16:26:00  <coopserver> Absolutis: redraw
16:26:22  <Absolutis> i wonder whats causing the DC bug
16:26:30  <coopserver> *** Game paused (connecting clients)
16:26:32  <coopserver> *** Absolutis has joined
16:26:32  <coopserver> *** Game unpaused (connecting clients)
16:26:37  <coopserver> <Sylf> what disconnect?
16:26:41  <coopserver> <Absolutis> the server dc
16:26:45  <coopserver> <happy tran  sport> yep
16:26:50  <coopserver> <Sylf> it's not disconnect
16:26:54  <coopserver> <Sylf> server crashing
16:27:02  <coopserver> <Sylf> it's a bug, but different
16:28:31  <coopserver> <fleet75> sorry
16:28:33  <coopserver> <Sylf> question
16:28:36  <coopserver> <Absolutis> yes?
16:28:43  <coopserver> <Sylf> why have an overflow at a goods transfer station?
16:28:55  <coopserver> <Absolutis> where?
16:29:01  <coopserver> <Sylf> it only slows down the flow witout any benefit
16:29:10  <coopserver> <Sylf> like at brunwell goods transfer for example
16:29:20  <coopserver> <Sylf> any goods transfer for that matter
16:29:23  <coopserver> <Absolutis> to not make the network back up
16:29:32  <coopserver> <Absolutis> it's still a loading station
16:29:33  <coopserver> <Sylf> but why do we care?
16:29:43  <coopserver> <Absolutis> because deadlocks are bad mmkay
16:29:50  <coopserver> <Sylf> Even if it's backed up, it's not slowing down any other part of the map
16:29:55  <coopserver> <Sylf> no
16:30:14  <coopserver> <Sylf> backed up networks are bad because of its effect on the rest of the network
16:30:43  <coopserver> <Absolutis> aaaaand
16:30:49  <coopserver> <Absolutis> little butfield doesnt accept goods anymore
16:30:50  <coopserver> <Absolutis> great
16:30:58  <coopserver> <Sylf> the overflow, especially a poor design like that, will only slow down the traffic
16:32:30  <coopserver> <Absolutis> tbh i don't understand how it could slow down the traffic
16:32:52  <coopserver> <Sylf> because the trains going in and out of the depot are slow
16:32:55  <coopserver> <Absolutis> the only situation where trains enter the overflow
16:32:59  <coopserver> <Absolutis> is when the station is full
16:34:11  <coopserver> *** Sylf has left the game (Leaving)
16:34:18  <Sylf> this game is only pissing me off
16:34:20  <Sylf> bye
16:34:31  <coopserver> <happy tran  sport> bb
16:35:00  <coopserver> *** happy tran  sport has left the game (Leaving)
16:35:07  *** happy_ has left #openttdcoop
16:37:14  <coopserver> <fleet75> i fixed it
16:37:46  <V453000> !password
16:37:46  <coopserver> V453000: glyphs
16:38:10  <coopserver> *** Game paused (connecting clients)
16:38:12  <coopserver> *** V453000 has joined
16:38:12  <coopserver> *** Game unpaused (connecting clients)
16:38:13  <coopserver> <V453000> moo
16:38:17  <coopserver> <fleet75> oink
16:40:25  <coopserver> <V453000> Absolutis: this kind of overflow seriously is bad beyond recognition
16:40:33  <coopserver> <V453000> idk why do you even put it there
16:40:47  <coopserver> <fleet75> ate brunwell
16:40:49  <coopserver> <fleet75> at
16:41:00  <coopserver> <fleet75> its because little butfield doesn't accept goods
16:41:06  <coopserver> <fleet75> ... yet
16:41:07  <coopserver> <Absolutis> it's not
16:41:17  <coopserver> <Absolutis> goods would just pile up
16:41:18  <coopserver> <V453000> overflow isnt related to things accepting goods
16:41:21  <coopserver> <Absolutis> doesnt affect it at all
16:41:28  <coopserver> <fleet75> it did at one point
16:41:35  <coopserver> <Absolutis> It used to accept
16:41:39  <coopserver> <Absolutis> i wonder who changed it
16:42:13  <coopserver> <fleet75> it would be faster if more goods came from the pickup
16:43:03  <coopserver> <Absolutis> Woot
16:43:07  <coopserver> <Absolutis> gefingfield factory is gone
16:43:19  <coopserver> <fleet75> lol
16:43:40  <coopserver> <fleet75> your moving it?
16:44:05  <coopserver> <fleet75> bbs
16:44:27  <coopserver> *** fleet75 has left the game (general timeout)
16:46:15  <coopserver> <Absolutis> wth
16:46:34  <coopserver> <Absolutis> nm
16:49:10  *** fleet75 has quit IRC
16:49:32  *** Hazzard has joined #openttdcoop
16:49:51  <Hazzard> !players
16:49:51  <coopserver> Hazzard: There are currently 2 players and 0 spectators, making a total of 2 clients connected
16:50:00  <Hazzard> !password
16:50:00  <coopserver> Hazzard: ndebug
16:50:30  <coopserver> *** Game paused (connecting clients)
16:50:33  <coopserver> *** Hazzard has joined
16:50:33  <coopserver> *** Game unpaused (connecting clients)
16:50:37  <coopserver> <Absolutis> o/
16:51:08  <coopserver> <Hazzard> Hello
17:03:17  *** fleet75 has joined #openttdcoop
17:03:21  <fleet75> !password
17:03:21  <coopserver> fleet75: derive
17:03:22  <fleet75> back
17:03:28  <coopserver> *** Game paused (connecting clients)
17:03:37  <coopserver> *** fleet75 has joined
17:03:37  <coopserver> *** Game unpaused (connecting clients)
17:03:46  <coopserver> <Hazzard> hey
17:03:47  <coopserver> <fleet75> hloo
17:06:02  <coopserver> <fleet75> lol bundsworth has 3k pop
17:06:27  <coopserver> <Hazzard> yup
17:06:57  <coopserver> <fleet75> going to use it yet :D
17:07:05  <coopserver> <Hazzard> yup
17:07:19  <coopserver> <Absolutis> open letter to towns:
17:07:41  <coopserver> <Absolutis> if you start accepting goods, and then try to replace the building that makes you accept goods, fuck you
17:08:01  <coopserver> <fleet75> lol
17:08:02  <coopserver> <V453000> towns reply: deal with it
17:08:12  <coopserver> <fleet75> *puts on shades*
17:08:39  <Sylf> fuck the fuck
17:08:43  <coopserver> <V453000> .
17:08:52  <coopserver> <Hazzard> no
17:08:58  <coopserver> <V453000> Sylf dont mad and come play :P
17:09:04  <coopserver> <fleet75> wtf?
17:09:06  <coopserver> <fleet75> train crash
17:09:07  <Sylf> :P
17:09:22  <coopserver> <Absolutis> wat
17:09:25  <coopserver> <Hazzard> ooh ooh ooh
17:09:28  <coopserver> <Absolutis> stupid drivers
17:09:30  <coopserver> <fleet75> at /absolutis
17:09:37  <coopserver> <Absolutis> THAT WAS TECHNICALLY MY NETWORK
17:09:47  <coopserver> <Absolutis> BUT ITS THE DRIVERS FAULT FOR BEING STUPID
17:09:59  <coopserver> <Hazzard> okay
17:10:00  <coopserver> <fleet75> lol
17:10:20  <coopserver> <fleet75> should i clone it?
17:10:25  <coopserver> <Absolutis> naw
17:10:28  <coopserver> <Absolutis> its 6 months
17:10:30  <coopserver> <Absolutis> wait it out
17:10:33  <coopserver> <fleet75> ok
17:12:14  <coopserver> <fleet75> why is there no oil on this map?
17:12:33  <coopserver> <Absolutis> i have no idea
17:12:43  <coopserver> <Absolutis> we have no need, anyway :P
17:12:46  <coopserver> <fleet75> ]
17:12:51  <coopserver> <Hazzard> Just because they haven't been being serviced, they die out slowly
17:13:04  <coopserver> <Hazzard> everything is slowly being replaced with lumber mills
17:13:05  <Sylf> industries density is set to fund-only for the map maybe?
17:13:14  <coopserver> <Absolutis> possible
17:13:17  <coopserver> <fleet75> no wells tho
17:13:21  <coopserver> <V453000> it isnt :)
17:13:21  <coopserver> <fleet75> u cant fund wells
17:13:42  <coopserver> <fleet75> i mean 3rd tier stuff
17:13:51  <coopserver> <fleet75> whatever
17:14:00  <coopserver> <fleet75> the stuff that produces the raw resource
17:14:01  <coopserver> <Hazzard> You shouldn't be able to fund lumber mills either
17:14:03  <Sylf> you can still prospect oil wells or any other primaries
17:14:09  <coopserver> <Hazzard> but that's better for us
17:14:10  <coopserver> <fleet75> how?
17:14:15  <coopserver> <Absolutis> lumber mills are different
17:14:26  <coopserver> <Absolutis> The setting is fund only
17:14:31  <coopserver> <Absolutis> i mean
17:14:34  <coopserver> <Absolutis> secondary only
17:14:53  <coopserver> <Absolutis> so though you often CAN prospect primaries
17:14:55  <coopserver> <Absolutis> you cant now
17:15:02  <coopserver> <fleet75> oh right ok
17:15:31  <fleet75> makes sense >:-)
17:15:44  <fleet75>
17:16:09  <coopserver> <Hazzard> uh wtf
17:16:44  <coopserver> <fleet75> >:-) lol sorry
17:19:48  <coopserver> *** fleet75 has left the game (Leaving)
17:20:24  <coopserver> <Absolutis> you didn't see that, ok?
17:20:25  <coopserver> <Hazzard> Absolutis ...
17:20:33  <coopserver> <Hazzard> lol
17:20:34  <coopserver> <Absolutis> whaT?
17:20:54  <coopserver> <Hazzard> nothing...
17:21:53  <fleet75> >:-)
17:22:19  <fleet75> you never saw anything...
17:25:20  <fleet75> !password
17:25:21  <coopserver> fleet75: nparam
17:25:25  <coopserver> *** Game paused (connecting clients)
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17:26:09  <coopserver> <Hazzard> Cundtown only has 600 people somehow
17:26:29  <coopserver> <Hazzard> oh
17:26:32  <coopserver> <Hazzard> ....
17:26:49  <coopserver> <Hazzard> It lost it's road that spawned buildings
17:47:07  <coopserver> <Hazzard> V453000: your hub broke somehow
17:47:38  <coopserver> <V453000> someone touched (:
17:47:51  <coopserver> <Hazzard> I was thinking that too
17:48:04  <coopserver> <Absolutis> i touched just the loop thingy
17:48:08  <coopserver> <V453000> should be ok
17:48:09  <coopserver> <Absolutis> since now the drop is moved
17:48:23  <coopserver> <Hazzard> Oh, cheers :P
17:48:34  <coopserver> <Hazzard> glad that got moved
17:49:27  <coopserver> <Absolutis> what...
17:49:33  <coopserver> <Absolutis> how the heck did the bus station get there
17:49:35  <coopserver> <Absolutis> if theres no buses
17:49:52  <coopserver> <Absolutis> and more importantly, how the heck am i going to get rid of them :/
17:50:06  <coopserver> <Absolutis> oh well
17:50:07  <coopserver> <Absolutis> that works
17:54:58  <coopserver> <Absolutis> yay! go me
17:55:05  <coopserver> <Hazzard> yay
18:26:16  <coopserver> <Hazzard> i'm dumb
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19:07:42  <coopserver> *** Absolutis has left the game (Leaving)
19:12:15  <Absolutis> !password
19:12:15  <coopserver> Absolutis: arctic
19:12:52  <Absolutis> !password
19:12:52  <coopserver> Absolutis: wastes
19:12:57  <Absolutis> i swear
19:13:03  <Absolutis> coopserver is being really annoying lately
19:13:05  <Absolutis> the random crashes
19:13:07  <Absolutis> and now that
19:13:14  <coopserver> *** Game paused (connecting clients)
19:13:16  <coopserver> *** Absolutis has joined
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19:25:00  <coopserver> <Hazzard> V, i'm adding ML trains to your pickup
19:25:52  <coopserver> <V453000> sure
19:26:28  <coopserver> <Hazzard> Absolutis: SL02 transfer jammed up
19:30:52  <coopserver> <Hazzard> fu
19:30:56  <coopserver> <Hazzard> dge
19:33:43  <coopserver> *** Absolutis has left the game (Leaving)
19:57:55  *** fleet75 has joined #openttdcoop
19:57:59  <fleet75> !password
19:58:00  <coopserver> fleet75: speedy
19:58:04  <coopserver> *** Game paused (connecting clients)
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19:58:11  <coopserver> *** Game unpaused (connecting clients)
19:58:47  <coopserver> <fleet75> hi
19:59:06  <coopserver> <fleet75> umm
20:00:41  <coopserver> <V453000> hihi
20:01:21  <coopserver> <fleet75> what does the different track colours change?
20:01:45  <coopserver> <V453000> meow train speed/power/max TE
20:01:58  <coopserver> <fleet75> so red is slowest
20:02:06  <coopserver> <fleet75> i mean yellow
20:02:06  <coopserver> <V453000> no, fastest
20:02:09  <coopserver> <V453000> ah
20:02:23  <coopserver> <fleet75> does it go in order from the track menu?
20:02:23  <coopserver> <V453000> see the train purchase menu
20:02:31  <coopserver> <V453000> it says exacly which colour gives what
20:02:38  <coopserver> <fleet75> oh
20:02:40  <coopserver> <fleet75> ok
20:02:47  <coopserver> <fleet75> wait it doesnt
20:02:53  <coopserver> <fleet75> it only says about the wetrails
20:03:32  <coopserver> <V453000> buy menu of the train
20:03:45  <coopserver> <V453000> not tracks
20:04:04  <coopserver> <fleet75> oh ok
20:05:17  <coopserver> <fleet75> so why do you change track colours
20:05:23  <coopserver> <V453000> what?
20:05:30  <coopserver> <fleet75> so they go different speeds at different places?
20:05:45  <coopserver> <V453000> so they have more power when accelerating?
20:05:59  <coopserver> <fleet75> oh ok
20:07:33  <coopserver> <fleet75> c
20:08:06  <coopserver> <fleet75> would this design work?
20:08:18  <coopserver> <fleet75> at gefield goods pickup
20:08:33  <coopserver> <V453000> what design
20:08:54  <coopserver> <fleet75> because theres loads of backup to get there
20:09:10  <coopserver> <V453000> yes but where is the design you are talking about
20:09:13  <coopserver> <V453000> is it the white tracks?
20:09:16  <coopserver> <fleet75> yes
20:09:19  <coopserver> <fleet75> the one at the back
20:09:22  <coopserver> <V453000> aha :d
20:09:23  <coopserver> <fleet75> the one not connected
20:09:28  <coopserver> <V453000> know about curve speed? :P
20:09:33  <coopserver> <fleet75> its slower
20:09:46  <coopserver> <V453000> still, the problem is the pickup simply having not enough waiting spaces
20:09:47  <coopserver> <fleet75> but it would stop blocking off other trains to get to the station
20:11:26  <coopserver> <fleet75> lol or not
20:12:15  <coopserver> <V453000> the other station part is finy
20:12:19  <coopserver> <V453000> fine
20:12:35  <coopserver> <V453000> why do you so desperately need to do that end
20:12:41  <coopserver> <fleet75> idk
20:12:51  <coopserver> *** V453000 has left the game (general timeout)
20:12:55  <coopserver> <fleet75> because before it was backed up
20:13:05  <V453000> yes but not because the station is terminus or roro
20:13:08  <V453000> !password
20:13:08  <coopserver> V453000: vastly
20:13:16  <coopserver> *** Game paused (connecting clients)
20:13:18  <coopserver> *** V453000 has joined
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20:13:22  <coopserver> <fleet75> um
20:13:27  <coopserver> <fleet75> you didnt connect the line
20:13:38  <coopserver> <fleet75> fail enough :D
20:13:39  <coopserver> <V453000> possibly because I disconnected :)
20:13:42  <coopserver> <fleet75> fair
20:13:52  <coopserver> <fleet75> lol
20:16:52  <coopserver> <V453000> :d
20:17:15  <coopserver> <V453000> guys can you quit building those overflows please? :D at this TL3 small station it isnt as horrible at least
20:17:28  <coopserver> <V453000> but why is it at a drop station that is beyond me Hazzard?
20:18:00  <coopserver> <fleet75> looks like little butfield crashed...
20:18:07  <coopserver> <fleet75> fail
20:20:25  <coopserver> <fleet75> u can expand brunwell goods transfer
20:20:37  <coopserver> <fleet75> add 2 more stations
20:22:16  <coopserver> <Hazzard> V: the small loop that services Little Butfield locked up, so I decided to put an overflow there for the unlikely chance it happens again
20:22:51  <coopserver> <Hazzard> It would make more sense to put an overflow at the pickup, which would also solve the problem, but meh
20:22:59  <coopserver> <V453000> well if there was an overflow on the pickup, that would solve all possible similar issues
20:22:59  <coopserver> <Hazzard> too much stuff there
20:23:07  <coopserver> <Hazzard> :P
20:23:07  <coopserver> <V453000> .
20:23:29  <coopserver> *** Game paused (connecting clients)
20:23:32  <coopserver> *** Sylf has joined
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20:23:36  <coopserver> <fleet75> hi
20:23:41  <coopserver> <V453000> hy
20:23:41  <coopserver> <Sylf> hi
20:24:27  <coopserver> *** Sylf has joined company #1
20:25:54  <coopserver> <fleet75> would it make sense to add 2 more lanes on brunwell goods transfer?
20:33:14  <coopserver> *** Hazzard has joined spectators
20:33:36  <coopserver> <fleet75> look at brunwell goods Transfer
20:33:56  <coopserver> <Sylf> ?
20:34:08  <coopserver> <fleet75> the rail
20:34:10  <coopserver> <fleet75> i
20:34:19  <coopserver> <fleet75> i made it so we can have 2 more lanes
20:34:26  <coopserver> <Sylf> why?
20:34:30  <coopserver> <V453000> making this signal gap longer isnt very useful
20:34:45  <coopserver> <fleet75> where
20:34:57  <coopserver> <V453000> the red part I highlighted
20:35:10  <coopserver> <fleet75> oh
20:36:31  <coopserver> <Sylf> that too expands the signal gap
20:36:56  <coopserver> <Sylf> that style of station is a poor design
20:37:03  <coopserver> <Sylf> it's BETTER not to expand
20:37:15  <coopserver> <Sylf> nobody listen to me anyway
20:37:18  <coopserver> *** Sylf has left the game (Leaving)
20:37:19  <coopserver> <V453000> yeah probably just rebuilding would help considerably more
20:37:20  <coopserver> <V453000> :d
20:37:23  <coopserver> <V453000> Sylf wtf
20:37:30  <coopserver> <fleet75> . . .
20:37:50  *** Absolutis has quit IRC
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20:38:39  <Absolutis> !password
20:38:39  <coopserver> Absolutis: heigth
20:38:45  <coopserver> <fleet75> is there anything to do?
20:39:00  <coopserver> *** Game paused (connecting clients)
20:39:01  <coopserver> *** Absolutis has joined
20:39:02  <Sylf> the entire east end of the map
20:39:02  <coopserver> *** Game unpaused (connecting clients)
20:39:04  <coopserver> <V453000> building several more wood clusters
20:39:27  <coopserver> <fleet75> ok
20:44:45  <coopserver> <fleet75> i made fort slehill transfer :-/
20:47:29  <coopserver> <V453000> Absolutis: can you PLEASE quit using that overflow design?
20:47:40  <Hazzard> XD
20:47:40  <coopserver> <Absolutis> it worked with that of design
20:47:47  <coopserver> <Absolutis> don't fix what ain't broken
20:47:53  <coopserver> <V453000> it is fucking terrible
20:47:59  <coopserver> <Absolutis> fine
20:48:02  <coopserver> <Absolutis> i can remove it
20:48:05  <coopserver> <Absolutis> and let it deadlock again
20:48:18  <coopserver> <V453000> I dont see a reason why not build a proper overflow instead
20:48:34  <coopserver> <Absolutis> go ahead if you want to
20:48:49  <coopserver> <V453000> excellent answer
20:49:59  <coopserver> <Absolutis> anyway, just came in to see what the fuss was about
20:50:07  <coopserver> <Absolutis> don't have time to stay, bye
20:50:10  <coopserver> *** Absolutis has left the game (Leaving)
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20:50:39  <coopserver> <fleet75> i made a new station that goes to gefingfield wood drop
20:55:27  <coopserver> <V453000> fleet75: good, but it would be greatly helpful to create a new wood drop
20:55:29  <coopserver> <V453000> :)
20:55:45  <coopserver> <fleet75> where
20:56:58  <coopserver> <fleet75> where should the pickup be?
20:57:32  *** mfb- has joined #openttdcoop
20:57:33  *** ChanServ sets mode: +o mfb-
20:57:35  <coopserver> <fleet75> i dont know where needs one
20:57:37  <mfb-> hi
20:57:51  <coopserver> <fleet75> hloo
20:57:54  <coopserver> <V453000> kind of anywhere where is a lot of space :)
20:57:58  <coopserver> <V453000> hi mfb :) long time no see
20:58:03  <Hazzard> Hey mfb!
20:58:04  <coopserver> <V453000> got school finished yet? :P
20:58:13  <mfb-> school? wtf?
20:58:29  <coopserver> <V453000> thought you study some physics or whatnot :)
20:59:21  <coopserver> <fleet75> i gtg bye
20:59:45  <coopserver> *** fleet75 has left the game (Leaving)
20:59:45  <coopserver> *** Game paused (number of players)
21:01:32  <mfb-> working on my PhD now
21:01:41  <V453000> :0 oh :)
21:02:03  <V453000> how far are you with that?
21:03:36  <mfb-> still a long way to go
21:03:52  <V453000> :) well good luck
21:04:19  <V453000> am currently working on my PhD in YETI anatomy :P
21:05:09  <mfb-> :p
21:05:50  <mfb-> towns produce workers :)
21:06:07  <V453000> am not sure atm if it should be town buildings, or industries within towns
21:06:22  <V453000> because if it was town buildings, you could just grow a town and have workers forever
21:06:38  <V453000> if it is an industry, stopping food delivery stops worker production
21:06:53  <mfb-> let towns vanish if they don't get supply=
21:07:05  <V453000> I am not sure if I can do that
21:07:07  <mfb-> or at least keep so small that they don't produce many workers
21:07:18  *** fleet75 has quit IRC
21:07:50  <V453000> dont know if I can make growth stop and buildings dying fasten
21:08:07  <V453000> either way it would probably be rather slow
21:08:22  <V453000> while the industry could react instanyl
21:08:25  <V453000> instantly
21:11:17  <mfb-> yeah
21:11:33  <mfb-> wiki has a serious spam problem
21:11:48  <V453000> what could work is something like: 1. determine amount of workers from town size, 2. IF no food delivered in last month, drop down to almost no workers
21:11:49  <V453000> hm
21:11:56  <V453000> idk what to do about that, dont think I can
21:13:09  <mfb-> well we can delete pages
21:13:16  <mfb-> but preventing new would be more useful
21:13:22  <V453000> exactly
21:13:51  <mfb-> as we have so many registrations, the safety mechanisms don't work
21:13:58  <mfb-> so either change those or close registration
21:14:00  <V453000> hm
21:14:43  <mfb-> I can delete 5-10 pages/minute, but we have about 1000 spam pages
21:16:25  <mfb-> some of them are geniune, so check the titles ;)
21:16:50  <mfb-> not sure if that selection is better
21:16:52  <V453000> :|
21:17:42  <mfb-> or that one
21:18:07  <mfb-> hmm I got an idea to speed that up
21:24:20  <V453000> :)
21:25:07  <Sylf> workers?  they should come from the employment office/workers union
21:25:14  <Sylf> the union will feed the workers :P
21:25:25  <V453000> that is the current idea yeah
21:25:36  <V453000> one industry accepting building materials and food, producing workers
21:25:42  <V453000> relation to town yet unsure
21:25:53  <V453000> will be made to spawn near towns I guess
21:25:54  <V453000> for now
21:27:03  <Hazzard> There is so much spam on the wiki :|
21:36:53  <mfb-> The page you wanted to save was blocked by the spam filter. This is probably caused by a link to a blacklisted external site.
21:36:54  <mfb-> lol
21:37:10  <mfb-> yes, I wanted to make a page containing lists to 1300 spam pages in the wiki
21:43:06  <Sylf> !password
21:43:06  <coopserver> Sylf: cosine
21:43:10  <coopserver> *** Game still paused (connecting clients, number of players)
21:43:12  <coopserver> *** Sylf has joined
21:43:13  <coopserver> *** Game still paused (number of players)
21:43:20  <coopserver> *** Sylf has joined company #1
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21:44:07  <coopserver> <V453000> hySylf :)
21:49:39  <mfb-> :D
21:49:53  <V453000> hax :)
21:50:24  <mfb-> ~30 pages/minute
21:54:47  <mfb-> oops, think I crashed the browser
21:54:58  <V453000> :D
21:55:45  <mfb-> yep
22:04:18  <coopserver> *** Sylf has left the game (Leaving)
22:04:18  <coopserver> *** Game paused (number of players)
22:04:32  <coopserver> *** V453000 has left the game (Leaving)
22:04:43  <V453000> cya :)
22:07:23  <mfb-> Skagen Denmark Watches For Female
22:07:23  <mfb-> Skagen Denmark Watches For Guys
22:07:23  <mfb-> Skagen Denmark Watches For Men
22:07:26  <mfb-> lol what
22:12:33  <mfb-> 1/3 done
22:12:42  <mfb-> need a break :D
22:16:02  <coopserver> *** Hazzard has left the game (Leaving)
22:16:38  <Hazzard> Wow, impressive
22:27:42  <mfb-> "Organic Baby" - I wonder what a non-organic baby is
22:28:04  <mfb-> "Online Gambling for online gamblers" - is there online gambling for non-online gamblers as well?
22:29:17  <Hazzard> XD
22:32:22  <mfb-> wiki too slow :D
22:39:01  <Hazzard> Article name: Baby
22:39:05  <Hazzard> Content: I obtained your Organic Raw Darling because I use Natural Green Tea Extract and wasn't getting the finest honey for it. ...
22:39:12  <mfb-> ^^
22:40:20  <Hazzard> I'll have to try that when I want a child
22:40:42  <Hazzard> I gtg
22:40:52  <Hazzard> I got to "Best Sites For Vintage Jewelry Watches"
22:44:28  <mfb-> Dealing Along With A Boyfriend Or Husband That Watches Porn
22:44:28  <mfb-> Dealing Having A Boyfriend Or Husband That Watches Porn
22:44:28  <mfb-> Dealing With A Boyfriend Or Husband That Watches Porn
22:44:29  <mfb-> lol
22:44:54  <mfb->
22:44:55  <Webster> Title: All men watch porn, scientists find - Telegraph (at
22:47:49  *** Trangar has quit IRC
22:52:25  <mfb-> we got all
22:52:59  <mfb-> 1300 pages in 1 hour
23:17:45  <mfb-> more work...
23:40:35  *** KWKdesign has quit IRC
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23:43:00  <Hazzard> Nice
23:43:51  <Hazzard> We need to fix the capcha or something
23:44:15  <Hazzard> But the number of robot users create is probably 100x the number of spam pages

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