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03:25:01 <Hazzard> !players 03:25:01 <coopserver> Hazzard: The server is empty, noone is connected. Feel free to remedy this situation 03:26:41 *** nicfer1 has quit IRC 03:49:20 *** Andrensn has joined #openttdcoop 03:49:30 <Andrensn> !playercount 03:49:30 <coopserver> Andrensn: The server is empty, noone is connected. Feel free to remedy this situation 03:49:58 <Sylf> anyone's gonna play tonoight? 03:50:12 <Andrensn> dunno 03:51:06 <Andrensn> !password 03:51:06 <coopserver> Andrensn: sizeof 03:51:28 <coopserver> *** Game still paused (connecting clients, number of players) 03:51:37 <coopserver> *** Player has joined 03:51:37 <coopserver> *** Game still paused (number of players) 03:52:03 <coopserver> <Player> !name Andrensn 03:52:03 <coopserver> *** Player has changed his/her name to Andrensn 03:52:27 <coopserver> <Andrensn> !unpause 03:52:35 <coopserver> *** Game still paused (connecting clients, number of players) 03:52:40 <coopserver> *** Sylf has joined 03:52:40 <coopserver> *** Game still paused (number of players) 03:52:45 <coopserver> *** Sylf has joined company #1 03:52:45 <coopserver> *** Game unpaused (number of players) 03:52:56 <coopserver> <Sylf> we need 2 players to unpause the game 03:53:04 <coopserver> <Andrensn> ahh kk 04:21:49 <coopserver> *** Andrensn has left the game (Leaving) 04:21:49 <coopserver> *** Game paused (number of players) 04:23:03 *** Andrensn has quit IRC 04:25:04 *** nicfer has joined #openttdcoop 04:26:05 <coopserver> *** Sylf has left the game (Leaving) 04:44:55 *** Djanxy has joined #openttdcoop 05:08:11 *** Hazzard_ has joined #openttdcoop 05:14:47 *** Hazzard has quit IRC 05:16:57 *** Djanxy has quit IRC 05:39:32 *** Hazzard_ has quit IRC 06:10:48 *** kero has quit IRC 06:25:32 *** Djanxy has joined #openttdcoop 06:34:42 <V453000> @depots 06:34:43 <Webster> Train Servicing and Autoreplace at #openttdcoop - http://blog.openttdcoop.org/2012/11/18/train-servicing-settings/ 08:19:54 *** jrambo has quit IRC 08:20:16 *** jrambo has joined #openttdcoop 08:30:51 *** Brumi has joined #openttdcoop 08:40:33 *** nicfer has quit IRC 09:02:22 *** chester_ has joined #openttdcoop 09:02:31 <chester_> !password 09:02:31 <coopserver> chester_: rotate 09:02:42 <coopserver> *** Game still paused (connecting clients, number of players) 09:02:49 <coopserver> *** chester has joined 09:02:49 <coopserver> *** Game still paused (number of players) 09:04:07 *** tycoondemon has quit IRC 09:04:25 *** tycoondemon has joined #openttdcoop 09:12:00 *** [FR]Syl59 has joined #openttdcoop 09:12:01 <coopserver> *** chester has joined company #1 09:12:06 <[FR]Syl59> !password 09:12:06 <coopserver> [FR]Syl59: static 09:12:18 <coopserver> *** Game still paused (connecting clients, number of players) 09:12:25 <coopserver> *** [FR]Syl59 has joined 09:12:25 <coopserver> *** Game still paused (number of players) 09:12:46 <coopserver> <[FR]Syl59> Hi chester 09:13:03 <coopserver> <chester> hi sylf 09:13:10 <coopserver> <[FR]Syl59> I'm not Sylf xD 09:13:19 <coopserver> <chester> ah, sry 09:13:38 <coopserver> <[FR]Syl59> never mind, it's not the first time somebody do that mistake :) 09:13:46 <coopserver> *** [FR]Syl59 has joined company #1 09:13:47 <coopserver> *** Game unpaused (number of players) 09:17:05 <coopserver> <chester> rly strange behavior @machinery pickup 09:17:38 <coopserver> <[FR]Syl59> Really strange ... 09:17:47 <coopserver> <chester> i've built statue in town, it gives +10% as expected 09:18:07 <coopserver> <chester> but rating is 42% max again 09:18:12 <coopserver> <[FR]Syl59> Yeah but only 42 % ... ? 09:18:20 <coopserver> <[FR]Syl59> 43 * 09:18:29 <coopserver> <chester> 42 09:18:45 <coopserver> <chester> ultimate persentage? 09:18:51 <coopserver> <[FR]Syl59> wait ... 09:19:18 <coopserver> <[FR]Syl59> Nop, really don't understand why 09:20:31 <coopserver> <chester> 32% is 1/3 09:20:58 <coopserver> <chester> maybe one can pick up only machinery from one raw material? 09:21:17 <coopserver> <chester> batteries or steel 09:21:33 <V453000> ._. 09:21:35 <V453000> strange 09:21:47 <coopserver> <[FR]Syl59> don't think so, 'cause all the raw material are consumed when machines are produced 10:00:11 <Jam35> !password 10:00:11 <coopserver> Jam35: buying 10:00:17 <coopserver> *** Game paused (connecting clients) 10:00:32 <coopserver> *** Jam35 has joined 10:00:32 <coopserver> *** Game unpaused (connecting clients) 10:00:41 <coopserver> <Jam35> hi 10:07:02 <V453000> hyhy 10:07:37 *** welterde has quit IRC 10:09:32 <coopserver> <Jam35> nearing capacity for 2L2R now 10:10:17 <coopserver> <Jam35> 650 trains probably 150 of which are non-ML 10:10:22 <coopserver> <Jam35> still surprising 10:13:26 *** zxbiohazardzx has joined #openttdcoop 10:13:45 <zxbiohazardzx> !info 10:13:45 <coopserver> zxbiohazardzx: #openttdcoop - Public Server (www.openttdcoop.org), Version: r26650, date: Jun 18 2239, clients connected: 3, map size: 256x512, address: publicserver-new.openttdcoop.org:3983 10:13:47 <zxbiohazardzx> !players 10:13:47 <coopserver> zxbiohazardzx: There are currently 2 players and 1 spectators, making a total of 3 clients connected 10:13:50 <zxbiohazardzx> !password 10:13:50 <coopserver> zxbiohazardzx: twoway 10:13:58 <coopserver> *** Game paused (connecting clients) 10:14:03 <coopserver> *** ZxBiohazardZx has joined 10:14:03 <coopserver> *** Game unpaused (connecting clients) 10:14:15 <coopserver> <[FR]Syl59> o| 10:15:48 <V453000> Jam35: slugz rule! 10:15:51 <V453000> simple answor 10:18:05 <coopserver> <Jam35> indeed :P 10:18:17 <coopserver> *** Jam35 has joined company #1 10:18:36 <V453000> :( 10:18:41 <V453000> wanted to make a special exchange port 10:18:46 <V453000> food -> bricks 10:18:53 <V453000> huge yeti eating food, shitting brix 10:19:00 <V453000> but I need bricks -> food XD 10:19:11 <V453000> reverse it? :D 10:20:34 <coopserver> <Jam35> insert brick into ass? 10:20:46 <V453000> yeah? 10:20:53 <coopserver> <Jam35> fine 10:20:56 <coopserver> <[FR]Syl59> have to go, bye all :) 10:20:59 <coopserver> *** [FR]Syl59 has left the game (Leaving) 10:21:23 <V453000> OR I could be hideous and cut bricks/stone/wood into a fine meal 10:22:05 <V453000> OR I could make a port with a ship unloading food and loading BDMT ... that is probably most sane 10:22:06 <V453000> BUT :( 10:22:12 *** [FR]Syl59 has quit IRC 10:22:58 <coopserver> <Jam35> or some yet unseen creature: eats bricks, shits food 10:23:14 <V453000> yeah that is also an option XD 10:23:20 <V453000> yet unseen = yeti 10:23:30 <coopserver> <Jam35> sasquatch 10:23:36 <coopserver> <Jam35> or however you spell it 10:23:39 <LadyHawk> glad to see everybody's still got their sanity in check... .... o_O 10:23:46 <LadyHawk> funny 10:23:53 <V453000> wat 10:24:10 <LadyHawk> eating bricks and shiiting food 10:24:19 <V453000> sure easy 10:24:23 <LadyHawk> i dunno, you tell me.. 10:24:25 <LadyHawk> lol 10:24:41 <LadyHawk> meatballs/ 10:24:42 <LadyHawk> ? 10:24:55 <V453000> I will probably just end up with an unloading ship 10:24:59 <V453000> doesnt mean it cant be made nice 10:25:17 <Jam35> sane == boring 10:25:27 <LadyHawk> ^ 10:25:29 <LadyHawk> very 10:25:33 <V453000> mhm 10:25:49 <V453000> well port is easy because you can think of 10000 things to put there so it looks nice 10:25:56 <V453000> downside is friendliness with water 10:26:06 <V453000> coding that would be hell and coast industries are wtf 10:26:28 <V453000> how about brick melter? :D marine industry which melts building materials into food 10:27:05 <V453000> OR 10:27:08 <V453000> fish home 10:27:24 <V453000> you build a house for fishes with building materials 10:27:27 <V453000> get fishes back 10:27:27 <LadyHawk> fire melts bricks 10:27:29 <LadyHawk> not water 10:27:39 <coopserver> <Jam35> build grocery shops 10:27:40 <V453000> DEPENDS :D 10:27:46 <V453000> shops are hax 10:27:54 <LadyHawk> ohyeah i forgot.. sane = boring 10:27:55 <LadyHawk> hehe 10:28:04 <coopserver> <Jam35> fish house isn't? 10:28:16 <coopserver> <Jam35> same thing 10:28:16 <V453000> hmf :P 10:28:59 <V453000> well you could simply throw the shit into the sea and make fish come up that way XD 10:29:04 <V453000> ecologists will love 10:29:08 <coopserver> <ZxBiohazardZx> damn " Site unsuitable" 10:29:13 <coopserver> <ZxBiohazardZx> how much omg space does it need 10:29:24 <V453000> site unsuitable is fixed in next version I believe :) 10:29:27 <coopserver> <ZxBiohazardZx> see !fund something here marker 10:29:42 <coopserver> <ZxBiohazardZx> thank god 10:29:45 <coopserver> <Jam35> yeah I had similar issues 10:30:56 <V453000> how about floating log boat loaded with stone/bricks, being eaten by a kraken whale, kraken whale hunted and turned into food 10:31:02 <V453000> sounds perfectly sane 10:31:29 <coopserver> <Jam35> draw it then I tell you if I like it :) 10:31:41 <V453000> especially wtf since you would have to get machinery/workers to the middle of the sea XD 10:31:57 <V453000> Jam35, making the model takes a long time so thinking what to do is kind of priority first :P 10:32:16 <coopserver> <ZxBiohazardZx> darn broken funding is a pain 10:32:20 <coopserver> <ZxBiohazardZx> how much space does it need omg 10:32:27 <V453000> yeah kraken farm will work 10:33:41 <V453000> now to model the kraken 10:33:44 <V453000> ._. 10:34:02 <coopserver> <ZxBiohazardZx> V is there a reason it gives site unsuitable? 10:34:14 <coopserver> <ZxBiohazardZx> does it take to much space, does it take somehting into acount so i can work around it? 10:34:14 <V453000> there is 10:34:23 <V453000> but I dont know why 10:34:52 <V453000> the industries did have a check if the place is suitable in a form of "is industry X nearby? yes-> disallow, no-> check for another industry" 10:35:02 <V453000> which is probably not even the right way to do it 10:35:05 <V453000> so, redone 10:35:12 <V453000> lets see if the problems persist after I fix this 10:35:17 <coopserver> <ZxBiohazardZx> ok 10:36:04 <V453000> if they remain, there are some wtf properties of the industry tiles that might carry some values from the default industries, like e.g. the industry you are trying could have been something like a refinery which required flat area 10:36:15 <V453000> idk if any of the orĂ¯ginal industries do anything like that 10:36:40 <coopserver> <Jam35> then a machinery factory appears? 10:36:44 <coopserver> <Jam35> useless :) 10:37:00 <V453000> ? 10:37:08 <coopserver> <ZxBiohazardZx> i tried ALL funding options and cant construct ANY of the primairies :P 10:37:13 <V453000> :D 10:37:14 <V453000> k 10:37:16 <V453000> nice 10:37:45 <Jam35> !rcon set raw_industry_construction 10:37:47 <coopserver> Current value for 'raw_industry_construction' is: '2' (min: 0, max: 2) 10:37:50 <Jam35> !rcon set raw_industry_construction 1 10:38:49 <V453000> oh yeah and that should matter too from next version on :P 10:39:01 <V453000> primaries prospected, factories funded, worker yards are atm funded 10:39:08 <coopserver> <ZxBiohazardZx> ah ok 10:39:18 <coopserver> <ZxBiohazardZx> well we lacked primairies hence we fund m 10:39:23 <coopserver> <ZxBiohazardZx> but funding proves a pain 10:39:40 <coopserver> <ZxBiohazardZx> at SLH03 i could jam alot close to eachother at 06 i couldnt 10:40:48 <coopserver> <Jam35> you have some uranium 10:40:53 <coopserver> <ZxBiohazardZx> thx 10:40:53 <coopserver> <Jam35> or let it die :) 10:40:59 <coopserver> <Jam35> ugly i know 10:46:11 <coopserver> <ZxBiohazardZx> lol 10:46:14 <coopserver> <ZxBiohazardZx> crazy stuff 10:46:18 <coopserver> <ZxBiohazardZx> thx 10:46:18 <coopserver> <Jam35> yep 10:46:28 <coopserver> <Jam35> need more workers 10:46:37 <coopserver> <Jam35> can't get them in either :) 10:46:41 <coopserver> <ZxBiohazardZx> haha 10:47:00 <coopserver> <Jam35> 3 towns without worker yard 10:47:05 <coopserver> <ZxBiohazardZx> ill change station layout so the IM1 can acces that 10:47:06 <coopserver> <ZxBiohazardZx> haha 10:47:25 <coopserver> <ZxBiohazardZx> i see you are constructing alot on my SLH haha 10:47:46 <coopserver> <Jam35> I'll leave it now 10:47:51 <coopserver> <ZxBiohazardZx> :P 10:47:52 <coopserver> <ZxBiohazardZx> its ok 10:47:58 <coopserver> <Jam35> thought you wanted some stuff :) 10:49:28 *** Maraxus has joined #openttdcoop 10:49:28 *** ChanServ sets mode: +o Maraxus 10:50:03 <Maraxus> !password 10:50:03 <coopserver> Maraxus: gaelic 10:50:13 <coopserver> *** Game paused (connecting clients) 10:50:18 <coopserver> *** Maraxus has joined 10:50:18 <coopserver> *** Game unpaused (connecting clients) 10:50:23 <coopserver> <Maraxus> hi 11:06:47 <coopserver> *** Jam35 has joined spectators 11:10:21 *** kero has joined #openttdcoop 11:15:15 *** kero is now known as keoz 11:17:18 <coopserver> <chester> how had transported rate rise? 11:18:04 <coopserver> <chester> why did that happen? 11:20:49 <coopserver> <ZxBiohazardZx> Syl59 11:20:59 <coopserver> <ZxBiohazardZx> why the timer and the alot of trains in the loop 11:21:05 <coopserver> <ZxBiohazardZx> minimal production? 11:26:02 <coopserver> <chester> omfg iv messed up all the things 11:26:02 <coopserver> <ZxBiohazardZx> oeee we see main network jams (BBH03) 11:26:45 <coopserver> <chester> i was adding more trains to machines pickup, but as i can see now they re not the same 11:26:51 <coopserver> <ZxBiohazardZx> hehe 11:44:07 *** bdavenport has quit IRC 11:44:52 *** Max| has quit IRC 11:57:12 *** [FR]Syl59 has joined #openttdcoop 11:57:15 <[FR]Syl59> !password 11:57:15 <coopserver> [FR]Syl59: offset 11:57:27 <coopserver> *** Game paused (connecting clients) 11:57:35 <coopserver> *** [FR]Syl59 has joined 11:57:35 <coopserver> *** Game unpaused (connecting clients) 11:59:40 <coopserver> *** [FR]Syl59 has joined company #1 11:59:49 <coopserver> <ZxBiohazardZx> hmmz dem SLH barriers for me :P 11:59:54 <coopserver> <[FR]Syl59> Hi there :) 11:59:56 <coopserver> <ZxBiohazardZx> trying to add 3rd cause jams 11:59:58 <coopserver> <ZxBiohazardZx> heya 12:00:05 <coopserver> <chester> hi 12:00:12 <coopserver> <ZxBiohazardZx> Jam still here? 12:00:25 <coopserver> <ZxBiohazardZx> Jam can you finish up BBH03 connections for 3rd out north? 12:00:59 <coopserver> <chester> made prios shorter near SLH07 or trains from sideline just had no chance 12:03:10 <coopserver> <chester> Syl have you found out what was happening to machine pickup? 12:03:18 <coopserver> <[FR]Syl59> Nop ... 12:03:41 <coopserver> <[FR]Syl59> but now it's at 89% 12:03:59 <coopserver> <chester> yeah it had recovered somehow 12:04:39 <coopserver> <[FR]Syl59> Wierd ... 12:05:12 *** KWKdesign has quit IRC 12:05:35 <V453000> wasnt there some crash? 12:05:41 <V453000> cause crash does reduce station rating 12:05:42 <coopserver> <chester> no 12:05:51 *** KWKdesign has joined #openttdcoop 12:06:14 <coopserver> <chester> it was 32% for long time until i'd built statue 12:06:22 <coopserver> <chester> then 42% for long time 12:07:16 <coopserver> <chester> next time i looked @ it it has no trains in it but about 50-60% when i started adding trains 12:07:49 <coopserver> <chester> the key may be almost all platforms were occupied with trains, rarely releasing them 12:08:18 <coopserver> <chester> and when at some moment when there were no trains on any platform it somehow recovered 12:16:14 <V453000> hm 12:16:15 <V453000> :) 12:27:51 <coopserver> <Maraxus> gtg - cu later 12:27:59 <coopserver> *** Maraxus has left the game (Leaving) 12:28:13 *** Maraxus has quit IRC 12:38:00 <coopserver> *** [FR]Syl59 has left the game (general timeout) 12:38:22 <[FR]Syl59> !password 12:38:22 <coopserver> [FR]Syl59: create 12:38:37 <coopserver> *** Game paused (connecting clients) 12:38:43 <coopserver> *** [FR]Syl59 has joined 12:38:43 <coopserver> *** Game unpaused (connecting clients) 12:52:59 *** bdavenport has joined #openttdcoop 12:54:25 <coopserver> <[FR]Syl59> Need help at BBH01 :') 12:54:47 <coopserver> <ZxBiohazardZx> hmm 12:54:49 <coopserver> *** Jam35 has joined company #1 12:54:55 <coopserver> <ZxBiohazardZx> im still adding 3rd at SLH10 12:54:56 <coopserver> <Jam35> back 12:55:34 <coopserver> <ZxBiohazardZx> ah bbh01 is next on the journey :P 12:55:36 <coopserver> <ZxBiohazardZx> that explains 12:55:47 <coopserver> <[FR]Syl59> was trying to help you but ... x'D 12:55:55 <coopserver> <ZxBiohazardZx> nah its good 12:56:06 <coopserver> <ZxBiohazardZx> maybe Jam can fiddle his own a bit 12:58:21 <coopserver> <ZxBiohazardZx> whoops 12:58:22 <coopserver> <ZxBiohazardZx> meh 12:58:27 <coopserver> <[FR]Syl59> too fast :p 12:59:28 <coopserver> <Jam35> no 13:07:54 <coopserver> <ZxBiohazardZx> ffs 13:09:55 <coopserver> <[FR]Syl59> gtg, cya later 13:09:59 <coopserver> *** [FR]Syl59 has left the game (Leaving) 13:10:05 *** [FR]Syl59 has quit IRC 13:10:10 <coopserver> <Jam35> bye 13:39:18 <coopserver> <ZxBiohazardZx> man im unlucky today 13:39:20 <coopserver> <ZxBiohazardZx> too slow 13:39:41 <coopserver> <Jam35> oops :) 13:55:14 *** Intexon has joined #openttdcoop 13:55:19 <Intexon> hi 13:55:21 <Intexon> !password 13:55:21 <coopserver> Intexon: unlink 13:55:25 <coopserver> *** Game paused (connecting clients) 13:55:31 <coopserver> *** Vex has joined 13:55:31 <coopserver> *** Game unpaused (connecting clients) 13:55:35 <coopserver> <ZxBiohazardZx> eya 13:55:49 <coopserver> <Jam35> hii 13:57:05 <V453000> hyhyhy 14:05:17 <coopserver> <ZxBiohazardZx> damn i gotta go 14:05:23 <coopserver> <ZxBiohazardZx> BBH03 is NOT fully finished 14:05:25 <coopserver> <ZxBiohazardZx> XD 14:05:26 <coopserver> <ZxBiohazardZx> cya 14:05:31 <coopserver> *** ZxBiohazardZx has left the game (Leaving) 14:05:35 *** zxbiohazardzx has quit IRC 14:10:49 <coopserver> *** Jam35 has joined spectators 14:10:49 <coopserver> *** Game paused (number of players) 14:10:58 <coopserver> *** Vex has left the game (Leaving) 14:31:25 *** Intexon has quit IRC 14:37:46 *** luaduck_zzz is now known as luaduck 15:17:21 *** Progman has joined #openttdcoop 15:53:12 *** Trangar has joined #openttdcoop 16:04:03 *** [FR]Syl59 has joined #openttdcoop 16:04:06 <[FR]Syl59> !password 16:04:06 <coopserver> [FR]Syl59: leaves 16:04:10 <[FR]Syl59> !password 16:04:10 <coopserver> [FR]Syl59: leaves 16:04:22 <coopserver> *** Game still paused (connecting clients, number of players) 16:04:29 <coopserver> *** [FR]Syl59 has joined 16:04:29 <coopserver> *** Game still paused (number of players) 16:16:04 *** Brumi has quit IRC 16:54:52 *** tycoondemon has quit IRC 16:55:06 *** tycoondemon has joined #openttdcoop 16:56:12 <coopserver> *** [FR]Syl59 has left the game (Leaving) 16:56:19 *** [FR]Syl59 has quit IRC 16:58:03 *** Brumi has joined #openttdcoop 17:04:30 *** Maraxus has joined #openttdcoop 17:04:30 *** ChanServ sets mode: +o Maraxus 17:07:26 <Maraxus> !password 17:07:26 <coopserver> Maraxus: fatter 17:07:35 <coopserver> *** Game still paused (connecting clients, number of players) 17:07:39 <coopserver> *** Maraxus has joined 17:07:39 <coopserver> *** Game still paused (number of players) 17:29:32 <coopserver> *** Maraxus has left the game (Leaving) 17:29:35 *** Maraxus has quit IRC 17:41:46 *** Trangar1 has joined #openttdcoop 17:48:38 *** Trangar has quit IRC 18:19:14 *** ODM has joined #openttdcoop 18:19:14 *** ChanServ sets mode: +o ODM 18:32:37 *** Djanxy has quit IRC 19:06:34 *** Maraxus has joined #openttdcoop 19:06:34 *** ChanServ sets mode: +o Maraxus 19:07:23 <coopserver> *** Jam35 has joined company #1 19:07:23 <coopserver> *** Game unpaused (number of players) 19:09:33 <Maraxus> !password 19:09:33 <coopserver> Maraxus: design 19:09:43 <coopserver> *** Game paused (connecting clients) 19:09:47 <coopserver> *** Maraxus has joined 19:09:47 <coopserver> *** Game unpaused (connecting clients) 19:10:01 <coopserver> <Jam35> hi 19:10:04 <coopserver> <Maraxus> hi 19:13:05 <coopserver> <Maraxus> looks as if some expansions are needed 19:13:18 <coopserver> <Jam35> yes 19:13:29 <coopserver> <Jam35> some are not all that easy 19:13:40 <coopserver> <Maraxus> I agree 19:15:21 *** Max| has joined #openttdcoop 19:35:37 *** keoz has quit IRC 19:45:08 *** nicfer has joined #openttdcoop 19:58:50 <Sylf> !password 19:58:50 <coopserver> Sylf: impact 19:58:54 <coopserver> *** Game paused (connecting clients) 19:58:59 <coopserver> *** Sylf has joined 19:58:59 <coopserver> *** Game unpaused (connecting clients) 19:59:09 <coopserver> <Sylf> hullo 19:59:19 <coopserver> <Maraxus> hi 19:59:26 <coopserver> <Jam35> hi 20:00:00 *** Brumi has quit IRC 20:05:13 <coopserver> *** Sylf has joined company #1 20:17:58 *** ODM has quit IRC 20:26:31 <coopserver> <Sylf> does anyone know what train 279 is doing? 20:27:19 <coopserver> <Sylf> lol 20:27:29 <coopserver> <Sylf> Iron ore drop is now accumulating grain 20:28:01 <coopserver> <Jam35> that is grain? 20:28:16 <coopserver> <Jam35> where is the iron? 20:28:23 <coopserver> <Sylf> I think the station was originally iron ore mine 20:28:39 <coopserver> <Sylf> the mine probably closed 20:28:43 <coopserver> <Jam35> ah right 20:28:51 <coopserver> <Jam35> and then grain opened right there 20:29:00 <coopserver> <Jam35> there was oil next to it earlier 20:30:03 <coopserver> <Jam35> the station blocked the ML cos nothing was loading 20:30:10 <coopserver> <Jam35> so I added overflow 20:30:26 <coopserver> <Jam35> then I noticed the drop only went to the oil that had opened 20:30:31 <coopserver> <Jam35> so I moved it 20:30:44 <coopserver> <Jam35> AND the industry closed :) 20:36:12 <coopserver> <Sylf> ....who built all the company owner statues... 20:36:29 <coopserver> <Sylf> I hate those damned things 20:36:32 <coopserver> <Jam35> not sure 20:36:37 <coopserver> <Jam35> maybe chester 20:53:50 *** Progman has quit IRC 20:59:04 *** keoz has joined #openttdcoop 21:08:22 *** Progman has joined #openttdcoop 21:09:32 <coopserver> *** chester has left the game (general timeout) 21:10:33 *** chester_ has quit IRC 21:10:45 *** Trangar1 has quit IRC 21:15:16 *** Progman has quit IRC 21:15:20 *** theholyduck has quit IRC 21:20:26 *** theholyduck has joined #openttdcoop 21:25:38 *** Hazzard has joined #openttdcoop 21:25:48 <Hazzard> Hello 21:25:52 <Hazzard> !players 21:25:52 <coopserver> Hazzard: There are currently 3 players and 0 spectators, making a total of 3 clients connected 21:26:02 <coopserver> <Jam35> hi 21:26:03 <Hazzard> !playercount 21:26:03 <coopserver> Hazzard: There are currently 3 players and 0 spectators, making a total of 3 clients connected 21:26:06 <Hazzard> !help 21:26:06 <coopserver> Hazzard: http://wiki.openttdcoop.org/Soap 21:26:27 <Hazzard> V, you there? 21:28:22 <coopserver> <Maraxus> gn 21:28:30 <coopserver> *** Maraxus has left the game (Leaving) 21:28:31 <coopserver> <Jam35> bb 21:28:37 *** Maraxus has quit IRC 21:38:18 *** Mucht has quit IRC 22:06:41 *** keoz has quit IRC 22:58:47 <coopserver> <Sylf> It looks pretty nice with 900 trains 22:59:32 <coopserver> <Jam35> yes busy 22:59:35 <coopserver> <Jam35> no jams :) 22:59:46 <coopserver> <Jam35> (mostly) 23:00:22 *** fair has joined #openttdcoop 23:00:38 <fair> !password 23:00:38 <coopserver> fair: reinit 23:00:44 <coopserver> *** Game paused (connecting clients) 23:00:49 <coopserver> *** fair has joined 23:00:49 <coopserver> *** Game unpaused (connecting clients) 23:00:55 <coopserver> <Sylf> hi 23:00:59 <coopserver> <fair> hey there :D 23:01:19 <coopserver> <Jam35> also 23:06:37 <fair> !password 23:06:37 <coopserver> fair: reinit 23:21:33 <Jam35> time for bed :) 23:21:35 <Jam35> bb 23:21:42 <coopserver> <Sylf> see ya 23:21:46 <coopserver> *** Jam35 has left the game (Leaving) 23:21:46 <coopserver> *** Game paused (number of players) 23:21:50 <Sylf> !unpause 23:21:51 <coopserver> *** Game unpaused (number of players) 23:22:52 *** fair has quit IRC 23:30:57 *** eLbot has quit IRC 23:31:35 *** eLbot has joined #openttdcoop 23:35:30 <Sylf> !auto 23:35:31 <coopserver> *** Game paused (number of players) 23:50:26 *** Hazzard has quit IRC