Config
Log for #openttdcoop on 5th August 2014:
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00:24:10  *** Hazzard has joined #openttdcoop
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01:32:42  <Sylf> !password
01:32:43  <coopserver> Sylf: andrew
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01:33:15  <Generalcamo> !password
01:33:15  <coopserver> Generalcamo: andrew
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01:35:18  <Generalcamo> I can't join
01:35:20  <Generalcamo> The map is too big
01:35:48  <Generalcamo> I am able to download the map.. but it disconnects me 5 seconds later
01:36:18  <coopserver> *** Game still paused (connecting clients, number of players)
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01:43:38  <Sylf> !unpause
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03:41:38  <Sassafrass> @quickstart
03:41:39  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
03:45:21  <Sassafrass> @download
03:45:28  <Sassafrass> @help
03:45:28  <Webster> Sassafrass: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin.
03:45:50  <Sassafrass> !dl win64
03:45:50  <coopserver> Sassafrass: http://binaries.openttd.org/nightlies/trunk/r26720/openttd-trunk-r26720-windows-win64.zip
03:49:56  <Sassafrass> !password
03:49:56  <coopserver> Sassafrass: flying
03:54:22  <coopserver> *** Game paused (connecting clients)
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03:54:42  <coopserver> <Sylf> hi
03:54:53  <coopserver> <Sassafrass> hi
03:55:51  <coopserver> <Sassafrass> how are the tracks colored?
03:56:10  <coopserver> *** Sassafrass has joined company #1
03:56:11  <coopserver> <Sylf> it's a part of the train set GRF used here
03:56:26  <coopserver> <Sassafrass> sexy
04:01:08  <coopserver> <Sassafrass> alway fun to see what you guys create.
04:01:20  <coopserver> <Sylf> this entire map?
04:01:27  <coopserver> <Sassafrass> yeah
04:01:34  <coopserver> <Sassafrass> are there any servers with YETI?
04:01:57  <coopserver> <Sylf> I mean.  This entire map is what we've been building for past week or so
04:02:11  <coopserver> <Sylf> we played with YETI with the last map
04:02:17  <coopserver> <Sassafrass> aw I missed it
04:02:22  <coopserver> <Sylf> It's on coop's welcome server right now
04:02:30  <coopserver> <Sassafrass> is that latest stable?
04:02:36  <coopserver> <Sylf> RC2
04:02:43  <coopserver> <Sassafrass> cool thanks :)
04:14:47  <coopserver> <Sassafrass> the trains change color based on the track they are on, fun
04:15:01  <coopserver> <Sylf> that's the Doombringer feature
04:15:16  <coopserver> <Sylf> it is fun
04:16:30  <coopserver> <Sassafrass> i'm going to go look at yeti
04:16:38  <coopserver> *** Sassafrass has left the game (Leaving)
04:16:40  <coopserver> <Sylf> have fun
04:23:56  <Sassafrass> can't join the welcome server :(
04:24:51  <Sassafrass> freezes at 4/6 downloading map
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05:41:28  <Sylf> !auto
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11:18:42  <Brumi> !dl win64
11:18:43  <coopserver> Brumi: http://binaries.openttd.org/nightlies/trunk/r26720/openttd-trunk-r26720-windows-win64.zip
11:19:53  <Brumi> !password
11:19:53  <coopserver> Brumi: origin
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13:45:52  <Generalcamo> !password
13:45:53  <coopserver> Generalcamo: canals
13:45:54  <Generalcamo> !info
13:45:54  <coopserver> Generalcamo: #openttdcoop - Public Server (www.openttdcoop.org), Version: r26720, date: Jul 28 2520, map size: 512x512, address: publicserver-new.openttdcoop.org:3983
13:46:14  <coopserver> *** Game still paused (connecting clients, number of players)
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16:12:13  <Sylf> !password
16:12:13  <coopserver> Sylf: remain
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17:10:09  <Hazzard> !players
17:10:09  <coopserver> Hazzard: The server is empty, noone is connected. Feel free to remedy this situation
17:10:16  <Hazzard> !password
17:10:16  <coopserver> Hazzard: stdout
17:11:32  <Hazzard> !dl win64
17:11:32  <coopserver> Hazzard: http://binaries.openttd.org/nightlies/trunk/r26720/openttd-trunk-r26720-windows-win64.zip
17:12:58  <Hazzard> !password
17:12:59  <coopserver> Hazzard: resort
17:13:08  <coopserver> *** Game still paused (connecting clients, number of players)
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17:40:16  <XeryusTC> !revision
17:40:16  <coopserver> XeryusTC: Game version is r26720. Use Download <os-version> to get a direct download link.
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19:04:03  <Webster> Latest update from blog: YETIs have arrived! <http://blog.openttdcoop.org/2014/07/13/yetis-have-arrived/> || YETI Extended Towns & Industries <http://blog.openttdcoop.org/2014/04/09/yeti-extended-towns-industries/> || 2ND NUTS BIRTHDAY <http://blog.openttdcoop.org/2014/03/31/2nd-nuts-birthday/> || New member: Taede <http://blog.openttdcoop.org/2013/11/18/new-member-taede/> || New member: Jam35 <http://blog.openttdcoop.org/2013/09/07/new-member-jam35/> || My OpenTTD Story <http://blog.openttdcoop.org/2013/09/04/my-openttd-story/> || New member: Maraxus <http://blog.openttdcoop.org/2013/08/31/new-member-maraxus/> || Scheduled downtime of DevZone 28 August 20h – 21h CEST <http://blog.openttdcoop.org/2013/08/25/scheduled-downtime-of-devzone-28-august-20h-21h-cest/> || Don’t Try This At Home: ProZone Game 2013 <http://blog.openttdcoop.org/2013/08/06/dont-try-this-at-home-prozone-game-2013/> || New member: Vinnie <http://blog.openttdcoop.org/2013/05/27/new-member-vinnie-2/>
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19:31:27  <Taede> !start
19:31:38  <coopserver> Server is starting...
19:40:01  <Hazzard> !info
19:40:01  <coopserver> Not connected!!
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19:41:12  <Hazzard> !info
19:41:13  *** coopserver has quit IRC
19:41:16  <Hazzard> :(
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19:42:03  <Taede> hm
19:42:11  <Hazzard> ...
19:42:13  <Hazzard> !info
19:42:16  <coopserver> Not connected!!
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19:42:55  <Taede> sec
19:43:11  * Sylf waits
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19:43:55  *** ChanServ sets mode: +o coopserver
19:43:55  <coopserver> Connected to #openttdcoop - Public Server (www.openttdcoop.org) (Version r26720)
19:44:10  <Hazzard> !info
19:44:11  <coopserver> Hazzard: #openttdcoop - Public Server (www.openttdcoop.org), Version: r26720, date: Oct 30 2520, map size: 512x512, address: publicserver-new.openttdcoop.org:3983
19:46:03  <Sylf> !password
19:46:03  <coopserver> Sylf: sorter
19:46:13  <coopserver> *** Game still paused (connecting clients, number of players)
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19:54:56  *** luaduck_zzz is now known as luaduck
19:55:17  <coopserver> <Hazzard> How did station 2 end up with so many pax?
19:55:34  <coopserver> <Sylf> because
19:55:43  <coopserver> <Sylf> not enough trains escape the trap between station 3-4
19:55:46  *** luaduck is now known as luaduck_zzz
20:00:56  <coopserver> <Sylf> building a new town?
20:01:01  <coopserver> <Hazzard> Yup
20:01:12  <coopserver> <Hazzard> Probably south of gontbridge
20:01:27  <coopserver> <Sylf> yeah
20:01:55  <coopserver> <Sylf> we can build towns on both sides of the ML
20:13:24  <coopserver> <Hazzard> hmm ... what to do...
20:14:27  <coopserver> <Sylf> always the hard question...
20:23:59  <coopserver> <Hazzard> I'd want to do something with logic/srnw but that always takes up lots of space
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20:38:49  <coopserver> <Hazzard> hmmm
20:38:57  <coopserver> <Hazzard> I still can't decide
20:39:33  <coopserver> <Sylf> animal express.
20:39:46  <coopserver> <Sylf> not used anywhere on the map yet
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20:43:02  <coopserver> <Hazzard> hmm
20:43:06  <coopserver> <Hazzard> so that doesn't work
20:43:10  <coopserver> <Hazzard> lol
20:43:15  <coopserver> <Sylf> :P
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20:51:43  <V453000> !passwor
20:51:45  <V453000> !password
20:51:45  <coopserver> V453000: wooden
20:51:54  <coopserver> *** Game paused (connecting clients)
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20:51:59  <coopserver> <V453000> heyo
20:52:03  <coopserver> <Sylf> hy
20:52:44  <coopserver> <Hazzard> darn
20:52:49  <coopserver> <V453000> you guys are really trying to use all engines of nuts :D
20:52:53  <coopserver> <V453000> :> good luck
20:53:17  <coopserver> <Sylf> not trying.  Just trying not to repeat the samething everywhere :)
20:55:03  <coopserver> <V453000> yes yes :)
20:55:11  <coopserver> <V453000> still nic
20:55:13  <coopserver> <V453000> nice
20:55:19  <coopserver> <Hazzard> ?
20:55:29  <coopserver> <Hazzard> ok
21:03:16  <coopserver> <Hazzard> What is the loading speed for c4t?
21:03:28  <coopserver> <Sylf> 9 turns
21:03:54  <coopserver> <Sylf> the slowest speed of all trains in NUTS, just like the large ships
21:04:21  <coopserver> <Hazzard> All the other engines have a number in their menu, like "10" or 40
21:05:06  <coopserver> <Sylf> 5 pax per turn per car
21:05:11  <coopserver> <Sylf> so make that 12 turns
21:05:27  <coopserver> <Hazzard> that seems right
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21:09:39  <zxbiohazardzx> !players
21:09:39  <coopserver> zxbiohazardzx: There are currently 3 players and 0 spectators, making a total of 3 clients connected
21:09:43  <zxbiohazardzx> !info
21:09:43  <coopserver> zxbiohazardzx: #openttdcoop - Public Server (www.openttdcoop.org), Version: r26720, date: Aug 15 2526, clients connected: 3, map size: 512x512, address: publicserver-new.openttdcoop.org:3983
21:09:48  <coopserver> <Hazzard> Hello
21:09:57  <zxbiohazardzx> !password
21:09:57  <coopserver> zxbiohazardzx: airtid
21:10:00  <zxbiohazardzx> hello btw
21:10:07  <coopserver> *** Game paused (connecting clients)
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21:10:13  <coopserver> <ZxBiohazardZx> so whatup
21:10:48  <coopserver> <Sylf> moar towns.
21:10:51  <coopserver> <Sylf> moar trains.
21:11:01  <coopserver> <Hazzard> I'm fudging out some ideas
21:23:06  <coopserver> *** Hazzard has joined spectators
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21:31:11  <Maraxus> !password
21:31:11  <coopserver> Maraxus: opaque
21:31:25  <coopserver> *** Game paused (connecting clients)
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21:38:56  <coopserver> <Sylf> bio, the WTF sign was about the PBS at the exit
21:39:02  <coopserver> <Sylf> now you made WTF in the entrance
21:39:37  <coopserver> <ZxBiohazardZx> its a wtf station and im not feeling like a redesign XD
21:39:40  <coopserver> <ZxBiohazardZx> the gap is meh
21:39:51  <coopserver> <Sylf> the way I had it was just fine
21:39:57  <coopserver> <Sylf> for the entrance
21:39:58  <coopserver> <ZxBiohazardZx> hmmz k
21:40:16  <coopserver> <ZxBiohazardZx> solved
21:41:11  <coopserver> <ZxBiohazardZx> the other one is far worse :P
21:43:06  <coopserver> <ZxBiohazardZx> ofc
21:44:19  <coopserver> <ZxBiohazardZx> tempfix or?
21:44:21  <coopserver> <Sylf> yes
21:44:23  <coopserver> <ZxBiohazardZx> k
21:53:13  <coopserver> *** Maraxus has left the game (Leaving)
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21:59:05  <coopserver> <V453000> Fort Brundingworth quite relentless :D
21:59:22  <coopserver> <Sylf> yes
21:59:28  <coopserver> <Sylf> keeps coming back
21:59:31  <coopserver> <V453000> well meh :)
21:59:44  <coopserver> <V453000> 32 is just a few houses
22:00:01  <coopserver> <Sylf> 1 or 2 most likely
22:04:31  <coopserver> <V453000> lets try how overpowered the new intercity is
22:04:38  <coopserver> <V453000> if it can beat doombringers
22:04:47  <coopserver> <Sylf> :)
22:04:55  <coopserver> <V453000> well capacity is a lot lower
22:04:57  <coopserver> <V453000> but lets see
22:09:06  <coopserver> <V453000> hm it looks like we cant stockpile 33408957312091497 of pax anymore
22:09:12  <coopserver> <V453000> it seems to be at 33k max again
22:09:14  <coopserver> <V453000> which is great
22:09:47  <coopserver> <V453000> alternatively something might be fucked up with my settings
22:20:37  <coopserver> <V453000> ._.
22:20:58  <coopserver> <V453000> ok this is exactly what I did not want to see :D
22:22:52  <coopserver> <Sylf> it looks powerful to me
22:23:01  <coopserver> <V453000> uber overpowered :D
22:23:04  <coopserver> <Sylf> yup
22:23:29  <coopserver> <V453000> well first of all having 5 loading stages is utterly wrong
22:24:07  <coopserver> <V453000> the power is amazing but I kind of want to keep th at
22:24:26  <coopserver> <V453000> if I put the loading stages to something holy fuck like, like 15 or 20
22:24:28  <coopserver> <V453000> it could just work
22:25:14  <coopserver> <V453000> what do you think?
22:25:42  <coopserver> <Sylf> make the loading speed slower?
22:26:14  <coopserver> <V453000> some other ideas? :D
22:26:30  <coopserver> <Sylf> no, that's good
22:26:44  <coopserver> <Sylf> but that's a difficult to use train
22:27:05  <coopserver> <V453000> k
22:30:04  <XeryusTC> !password
22:30:04  <coopserver> XeryusTC: sigsys
22:30:08  <coopserver> *** Game paused (connecting clients)
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22:31:09  <coopserver> <XeryusTC> station 4 is not jamming anymore :o
22:31:18  <coopserver> <XeryusTC> instead it has 32k people waiting
22:36:01  <coopserver> <V453000> I am doing some magix with replacing trains atm :P
22:36:06  <coopserver> <V453000> also hy
22:36:14  <coopserver> <XeryusTC> fair enough
22:37:32  <coopserver> *** Hazzard has joined company #1
22:37:46  <coopserver> <V453000> 2bad, doom gets rainbow monorails :D
22:39:49  <coopserver> <Hazzard> I fixed Fort Brundingworth
22:39:55  <coopserver> <Hazzard> do you know how it keeps growing?
22:40:02  <coopserver> <V453000> yes, meh really :)
22:40:31  <coopserver> <Hazzard> It shouldn't grow
22:40:35  <coopserver> <Hazzard> Hmm
22:40:44  <coopserver> <Hazzard> Will that fix it?
22:40:49  <coopserver> <XeryusTC> it can grow bc it is near a road
22:40:53  <coopserver> <V453000> idk
22:41:03  <coopserver> <XeryusTC> probably
22:41:09  <coopserver> <Hazzard> Now it should start at the dead end road
22:42:48  <coopserver> <V453000> conclusion: the new monorail intercity is fucking broken :D
22:43:04  <coopserver> <XeryusTC> :(
22:43:05  <coopserver> <Hazzard> It a bad bad way or a bad good way?
22:43:31  <coopserver> <V453000> in TL5 it still beats any other pax engine for the doom transfer
22:43:35  <coopserver> <V453000> XeryusTC: I just want them to space out a bit more
22:43:44  <coopserver> <V453000> more colour randomization
22:44:17  <coopserver> <XeryusTC> :(
22:44:25  <coopserver> <V453000> ...
22:44:34  <coopserver> <XeryusTC> fortunately im eating icecream atm
22:44:47  <coopserver> <XeryusTC> otherwise i would be very upset
22:44:57  <coopserver> <V453000> "ok"
22:45:01  <coopserver> <XeryusTC> :P
22:46:43  <coopserver> <V453000> fortunately the trains look awesome which kind of fixes the fact that they are so good XD
22:48:11  <coopserver> <Hazzard> Wait that last thing you said doesn't make any sense
22:48:17  <coopserver> <Hazzard> lol
22:48:17  <coopserver> <V453000> it does :D
22:48:49  <coopserver> <Hazzard> Looking awesome makes their goodness even _worse_ (better)
22:48:49  <coopserver> <V453000> if an ugly train was the best, it would be kind of boring
22:48:59  <coopserver> <Hazzard> :P
22:49:04  <coopserver> <V453000> sure but I would hate to see my ugly trains be used everywhere
22:49:13  <coopserver> <V453000> seeing the nice ones everywhere isnt that bad :P
22:51:42  <coopserver> <XeryusTC> whoever made Mudham should put their name on it
22:52:13  <coopserver> <V453000> I would assume bio
22:52:50  <coopserver> <XeryusTC> oh, tiny name tag
22:52:54  <coopserver> <XeryusTC> maybe i should drink less :P
22:53:10  <coopserver> <V453000> or more
22:57:45  <coopserver> <XeryusTC> well, at least i futureproofed it a bit :)
22:58:10  *** keoz has joined #openttdcoop
23:01:46  <coopserver> *** V453000 has left the game (general timeout)
23:57:35  <coopserver> *** XeryusTC has left the game (Leaving)

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