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00:00:51 *** Wing_ has quit IRC 00:01:47 *** EyeMWing has joined #openttdcoop 00:18:07 *** Dopenose has joined #openttdcoop 00:19:54 *** Dopenose has left #openttdcoop 00:23:50 *** EyeMWing has quit IRC 00:30:52 *** Wing_ has joined #openttdcoop 00:38:50 *** Hazzard has joined #openttdcoop 00:38:56 *** Wing_ has quit IRC 00:40:39 *** EyeMWing has joined #openttdcoop 00:53:24 <Hazzard> !players 00:53:24 <coopserver> Hazzard: The server is empty, noone is connected. Feel free to remedy this situation 00:53:26 <Hazzard> !info 00:53:26 <coopserver> Hazzard: #openttdcoop - Public Server (www.openttdcoop.org), Version: r26720, date: Nov 26 2152, map size: 512x512, address: publicserver-new.openttdcoop.org:3983 00:55:01 *** EyeMWing has quit IRC 01:05:18 *** EyeMWing has joined #openttdcoop 01:22:23 *** Djanxy has quit IRC 01:45:10 *** Generalcamo has joined #openttdcoop 01:45:24 <Generalcamo> !password 01:45:24 <coopserver> Generalcamo: vacant 01:46:27 <coopserver> *** Game still paused (connecting clients, number of players) 01:46:36 <coopserver> *** Generalcamo has joined 01:46:37 <coopserver> *** Game still paused (number of players) 01:46:42 <coopserver> *** Generalcamo has joined company #1 01:50:59 <coopserver> *** Generalcamo has left the game (Leaving) 02:04:46 *** BiG_YeTi has quit IRC 02:05:50 *** Generalcamo has quit IRC 02:40:41 *** KWKdesign has quit IRC 02:41:06 *** KWKdesign has joined #openttdcoop 02:47:23 <Hazzard> !password 02:47:23 <coopserver> Hazzard: orange 02:47:39 <coopserver> *** Game still paused (connecting clients, number of players) 02:47:44 <coopserver> *** Hazzard has joined 02:47:45 <coopserver> *** Game still paused (number of players) 02:50:16 <coopserver> <Hazzard> /he did the math 02:50:37 <coopserver> *** Hazzard has left the game (Leaving) 03:08:24 *** luaduck is now known as luaduck_zzz 03:25:38 *** nicfer has quit IRC 06:01:33 *** keoz has joined #openttdcoop 06:06:59 *** Hazzard has quit IRC 07:05:57 *** Vinnie has joined #openttdcoop 07:25:06 *** Djanxy has joined #openttdcoop 07:38:50 *** Trangar has joined #openttdcoop 07:56:55 *** Maraxus has joined #openttdcoop 07:56:55 *** ChanServ sets mode: +o Maraxus 08:06:24 *** luaduck_zzz is now known as luaduck 08:07:40 *** luaduck is now known as luaduck_zzz 08:15:11 *** Djanxy has quit IRC 08:41:30 *** EyeMWing has quit IRC 08:41:30 *** Max| has quit IRC 08:41:30 *** theholyduck has quit IRC 08:41:32 *** Maraxus has quit IRC 08:41:32 *** keoz has quit IRC 08:41:32 *** Jam35 has quit IRC 08:41:32 *** tneo has quit IRC 08:41:32 *** planetmaker has quit IRC 08:41:32 *** chester_ has quit IRC 08:41:32 *** hylje has quit IRC 08:41:33 *** dihedral has quit IRC 08:41:33 *** XeryusTC has quit IRC 08:41:33 *** Ammler has quit IRC 08:41:33 *** LadyHawk has quit IRC 08:41:33 *** InvokeStatic has quit IRC 08:41:33 *** KWKdesign has quit IRC 08:41:33 *** bdavenport has quit IRC 08:41:34 *** tycoondemon2 has quit IRC 08:41:37 *** luaduck_zzz has quit IRC 08:41:37 *** Sylf has quit IRC 08:41:37 *** eLbot has quit IRC 08:41:37 *** Guest823 has quit IRC 08:41:37 *** Born_Acorn has quit IRC 08:41:37 *** orudge has quit IRC 08:41:37 *** efess has quit IRC 08:41:37 *** buppy_ has quit IRC 08:41:37 *** murr4y has quit IRC 08:41:37 *** tyteen4a03 has quit IRC 08:44:11 *** efess has joined #openttdcoop 08:44:11 *** murr4y has joined #openttdcoop 08:44:11 *** buppy_ has joined #openttdcoop 08:44:11 *** tyteen4a03 has joined #openttdcoop 08:44:11 *** KWKdesign has joined #openttdcoop 08:44:11 *** bdavenport has joined #openttdcoop 08:44:11 *** tycoondemon2 has joined #openttdcoop 08:44:11 *** InvokeStatic has joined #openttdcoop 08:44:11 *** luaduck_zzz has joined #openttdcoop 08:44:11 *** Sylf has joined #openttdcoop 08:44:11 *** Born_Acorn has joined #openttdcoop 08:44:11 *** eLbot has joined #openttdcoop 08:44:11 *** orudge has joined #openttdcoop 08:44:11 *** Guest823 has joined #openttdcoop 08:44:11 *** EyeMWing has joined #openttdcoop 08:44:11 *** Max| has joined #openttdcoop 08:44:11 *** theholyduck has joined #openttdcoop 08:44:11 *** hylje has joined #openttdcoop 08:44:11 *** chester_ has joined #openttdcoop 08:44:11 *** planetmaker has joined #openttdcoop 08:44:11 *** tneo has joined #openttdcoop 08:44:11 *** magnet.oftc.net sets mode: +oooo Sylf hylje planetmaker tneo 08:44:11 *** Jam35 has joined #openttdcoop 08:44:11 *** keoz has joined #openttdcoop 08:44:11 *** Maraxus has joined #openttdcoop 08:44:11 *** magnet.oftc.net sets mode: +oo Jam35 Maraxus 08:44:17 *** dihedral has joined #openttdcoop 08:44:17 *** XeryusTC has joined #openttdcoop 08:44:17 *** Ammler has joined #openttdcoop 08:44:17 *** LadyHawk has joined #openttdcoop 08:44:17 *** coulomb.oftc.net sets mode: +oo XeryusTC Ammler 09:19:47 *** Sassafrass has joined #openttdcoop 09:19:50 <Sassafrass> Vinnie 09:19:56 <Sassafrass> Can I join your company again? 09:33:19 *** luaduck_zzz has quit IRC 10:16:02 <Vinnie> Sassafrass, I aint playing there 10:17:23 <Sassafrass> I saw that 10:17:25 <Sassafrass> where you at? 10:18:54 <Sassafrass> are you playing somewhere else? 10:25:52 <Sassafrass> !players 10:25:52 <coopserver> Sassafrass: The server is empty, noone is connected. Feel free to remedy this situation 10:57:13 <Vinnie> !password 10:57:13 <coopserver> Vinnie: result 10:58:01 <Vinnie> is it down? 11:07:13 <Maraxus> !password 11:07:13 <coopserver> Maraxus: retval 11:07:25 <coopserver> *** Game still paused (connecting clients, number of players) 11:07:30 <coopserver> *** Maraxus has joined 11:07:30 <coopserver> *** Game still paused (number of players) 11:19:57 <Vinnie> !password 11:19:57 <coopserver> Vinnie: spaced 11:20:05 <coopserver> *** Game still paused (connecting clients, number of players) 11:20:07 <coopserver> *** Vinnie has joined 11:20:07 <coopserver> *** Game still paused (number of players) 11:20:39 <coopserver> *** Vinnie has joined spectators 11:46:54 <Sassafrass> sup 12:02:08 *** LadyHawk has quit IRC 12:05:53 *** LadyHawk has joined #openttdcoop 13:34:46 *** keoz has quit IRC 13:36:46 *** keoz has joined #openttdcoop 13:57:03 <coopserver> *** Maraxus has left the game (Leaving) 14:00:22 *** user has joined #openttdcoop 14:30:38 *** ChanServ sets mode: +v Taede 14:30:38 *** ChanServ sets mode: +v ODM 14:30:38 *** ChanServ sets mode: +v ^Spike^ 14:30:38 *** ChanServ sets mode: +v V453000 14:30:38 *** ChanServ sets mode: +o fonsinchen 14:30:38 *** ChanServ sets mode: +v coopserver 14:30:38 *** ChanServ sets mode: +v Webster 14:30:38 *** ChanServ sets mode: +v KenjiE20 14:30:38 *** ChanServ sets mode: +v Ammler 14:30:38 *** ChanServ sets mode: +v XeryusTC 14:30:38 *** ChanServ sets mode: +v Sylf 14:30:38 *** ChanServ sets mode: +v hylje 14:30:38 *** ChanServ sets mode: +v planetmaker 14:30:38 *** ChanServ sets mode: +v tneo 14:30:38 *** ChanServ sets mode: +v Jam35 14:30:38 *** ChanServ sets mode: +v Maraxus 14:31:34 *** user is now known as Guest21 14:51:29 <coopserver> *** Vinnie has left the game (general timeout) 14:55:02 <V453000> !password 14:55:02 <coopserver> V453000: sizeof 14:55:25 <coopserver> *** Game still paused (connecting clients, number of players) 14:55:27 <coopserver> *** V453000 has joined 14:55:27 <coopserver> *** Game still paused (number of players) 15:02:12 <Maraxus> !password 15:02:12 <coopserver> Maraxus: shares 15:02:26 <coopserver> *** Game still paused (connecting clients, number of players) 15:02:29 <coopserver> *** Maraxus has joined 15:02:29 <coopserver> *** Game still paused (number of players) 15:03:59 *** Guest21 has quit IRC 15:27:31 <Sassafrass> !password 15:27:31 <coopserver> Sassafrass: drifts 15:27:37 <coopserver> *** Game still paused (connecting clients, number of players) 15:27:40 <coopserver> *** Sassafrass has joined 15:27:41 <coopserver> *** Game still paused (number of players) 15:27:48 <coopserver> <Sassafrass> hi 15:29:44 <Sassafrass> anyone home? 15:35:30 <Vinnie> yes 15:36:10 <Sassafrass> I'm thinking about going to bed 15:36:23 <Sassafrass> saw you finished the station 15:36:55 <Sassafrass> I looked at V's plan for the new PSG but I didn't understand it. 15:38:16 <Vinnie> plan is simple 15:38:36 <Vinnie> get cargo and transport it, someone will make the trainorders you just need to copy 15:39:31 <Sassafrass> I'd like to understand it though. 15:40:06 <Sassafrass> what are the 2 stations in the middle? 15:40:40 <Vinnie> Drop stations 15:41:06 <Vinnie> but it is all refit, you understand that? 15:41:23 <Sassafrass> goes to depot and changes what it carries 15:41:35 <Sassafrass> can you give an example path of the train? 15:41:43 <Vinnie> yeah so basicly all drops are also pickups 15:41:59 <Sassafrass> say we start at 1A 15:42:00 <Vinnie> Start in a sideline at a worker station, full load 15:42:06 <Vinnie> Go to primairy 1A 15:42:16 <Vinnie> refit to Machinery 15:42:42 <Vinnie> I mean, Iron 15:42:48 <Vinnie> then Pickup Iron 15:43:14 <Vinnie> !password 15:43:14 <coopserver> Vinnie: window 15:43:40 <coopserver> *** Game still paused (connecting clients, number of players) 15:43:44 <coopserver> *** Vinnie has joined 15:43:45 <coopserver> *** Game still paused (number of players) 15:43:45 <coopserver> *** Game unpaused (number of players) 15:43:53 <coopserver> <Sassafrass> there is no iron 15:43:53 <coopserver> <Vinnie> Go to 2X station 15:44:02 <coopserver> <Vinnie> whatever 1A cargo is 15:44:05 <coopserver> <Sassafrass> k 15:44:16 <coopserver> <Vinnie> Stone 15:45:07 <coopserver> <Vinnie> then pickup the building material, drop at Machine shop 15:45:12 <coopserver> <Vinnie> the red line 15:45:21 <coopserver> <Vinnie> then go back to beginning 15:46:00 <coopserver> <Sassafrass> I think it's just confusing cause I don't know YETI 15:46:19 <coopserver> <Vinnie> yeah had that aswell 15:46:24 <coopserver> <Vinnie> takes a wile 15:46:25 <coopserver> <Sassafrass> yeti dudes go to stone pit to make stone, stone goes to what? 15:47:03 <coopserver> <Vinnie> Construction yard 15:47:59 <coopserver> <Sassafrass> ah 15:48:06 <coopserver> <Sassafrass> and we would fund one in the location we need it? 15:48:31 <Vinnie> yes always 15:48:45 <coopserver> <Sassafrass> k and that makes building materials 15:48:50 <coopserver> <Sassafrass> where do we bring those? 15:48:51 <Vinnie> yes 15:48:52 <coopserver> <Sassafrass> a town? 15:48:57 <Vinnie> yes 15:49:15 <coopserver> <Vinnie> the town it came from 15:49:24 <coopserver> <Sassafrass> ohhh 15:49:28 <coopserver> <Sassafrass> so back to the igloo's town 15:49:33 <coopserver> <Vinnie> yes 15:49:39 <coopserver> <Sassafrass> why are there two stations in the center? 15:50:10 <coopserver> <Vinnie> because they are the main stations, all the trains on this map will visit those 2 15:50:17 <coopserver> <Vinnie> so they get more central location 15:50:18 <coopserver> <Sassafrass> k 15:50:27 <coopserver> <Sassafrass> why not 1? 15:51:20 <coopserver> <Vinnie> to mutch traffic for 1 i think, and its part of the plan he made 15:51:25 <coopserver> <Sassafrass> k 15:51:34 <coopserver> <Vinnie> symmetry possibly 15:51:54 <coopserver> <Sassafrass> so does the igloo go to the nearest primary or the further primary or what? 15:52:18 <coopserver> <V453000> hyhy 15:52:25 <coopserver> <Vinnie> oh interesting question 15:52:28 <coopserver> <Vinnie> didnt think of that 15:52:47 <coopserver> <V453000> all of them 15:53:05 <coopserver> <Sassafrass> each igloo goes to every primary? 15:53:11 <coopserver> <Vinnie> 1 ordergroup per sideline :D 15:53:12 <coopserver> <V453000> sure 15:53:58 <coopserver> <Sassafrass> so it'll do the full cycle for 1A, then 3A, then 3C, and so on? 15:55:09 <coopserver> <Sassafrass> 1 train 15:55:12 <coopserver> <Sassafrass> hits all stations 15:55:21 <coopserver> <Sassafrass> is what I'm asking 15:55:51 <coopserver> <Vinnie> think he said yes 15:55:55 <coopserver> <Sassafrass> k 15:56:22 <coopserver> <Sassafrass> well I understand now 16:02:10 <coopserver> <Vinnie> you can go mental on a sideline with SRNW 16:02:31 <coopserver> <V453000> im just thinking of a way to make the orders work and not make it total hell to add a igloo 16:03:00 <coopserver> <Sassafrass> wait you can do refit SRNW? 16:03:05 <coopserver> <Sassafrass> that doesn't seem possible 16:03:30 <coopserver> <V453000> of course you can 16:03:47 <coopserver> <V453000> but that isnt helping in this scenario much 16:04:16 <coopserver> <V453000> well creating transfers per SL would make a lot of sense 16:04:21 <coopserver> <Vinnie> i got an idea that usses some logic 16:04:40 <coopserver> <V453000> dont need logic here 16:04:42 <coopserver> <Vinnie> but no work without Meow 16:04:56 <coopserver> <V453000> right 16:04:58 <coopserver> <V453000> dont want to do that 16:05:04 <coopserver> <V453000> the orders are poorly visible 16:05:06 <coopserver> <Vinnie> you neeed to have the load order 8 times 16:06:16 <coopserver> <Vinnie> fixed 16:06:18 <coopserver> <V453000> lets make one transfer to every SL 16:06:33 <coopserver> <V453000> makes it a lot more convenient 16:07:46 <coopserver> <Sassafrass> I don't know what that means :) 16:08:00 <coopserver> <V453000> TL14 goes to one station per SL 16:08:12 <coopserver> <V453000> and then shorter trains deal with the workers/food/building materials 16:08:25 <coopserver> <Sassafrass> oh 16:08:38 <coopserver> <Vinnie> yeah im going mental on my Sideline 16:08:44 <coopserver> <V453000> the big question right now is what to do with machinery actually 16:08:53 <coopserver> <V453000> there is drop at primary but not which 16:09:03 <coopserver> <V453000> making that order x8 isnt very convenient 16:10:05 <coopserver> <V453000> could just drop it to the nearest primary to the SL 16:10:08 <coopserver> <Sassafrass> so if the sideline is handling all the stuff, is it still only grabbing the yeti dudes from the SL? 16:10:23 <coopserver> <Sassafrass> it being the TL14 16:10:47 <coopserver> <V453000> well sure but also delivering food/bdmt from the TL14s 16:10:53 <coopserver> <V453000> anyway, lets start? 16:11:18 <coopserver> <Vinnie> fine by me 16:11:46 <V453000> @stage Building 16:11:46 *** Webster changes topic to "Cooperative OpenTTD | PSG284 (r26720) | STAGE: Building | New players, use @quickstart and !help | www.openttdcoop.org | TS3: voice.openttdcoop.org" 16:11:47 <coopserver> <Vinnie> but are you happy with machinery like that 16:12:03 <coopserver> <V453000> yeah 16:12:05 <coopserver> <V453000> why not 16:12:14 <coopserver> *** Sassafrass has joined company #1 16:12:16 <coopserver> <Vinnie> unbalanced 16:12:25 <coopserver> <V453000> think of a better way 16:13:05 <coopserver> <Sassafrass> did we just start with 400mil or was there a money maker at some point? 16:13:15 <coopserver> <Sassafrass> are those a thing of the past 16:13:16 <coopserver> <V453000> the former 16:15:39 <coopserver> <Vinnie> nope 16:15:53 <coopserver> <Vinnie> just got a 8x load unload order 16:16:00 <coopserver> <Sassafrass> so are we just making a big LLL_RRR circle around the map? 16:16:08 <coopserver> <V453000> yes 16:20:34 <coopserver> <V453000> btw Vinnie our company got autocleaned from s4 ;_; 16:20:40 <coopserver> <Vinnie> haha\ 16:20:40 <coopserver> <V453000> cant even continue playing to let it make money XD 16:20:56 <coopserver> <Vinnie> daylength patch is not my thing 16:21:15 <coopserver> <V453000> IF it just adapted the production rates instead of reducing them, it would be fine 16:21:19 <coopserver> <V453000> the only thing 16:22:48 <coopserver> <Sassafrass> not sure how close to make this to the igloo.. 16:22:55 <coopserver> <V453000> doesnt matter 16:27:41 <coopserver> <Sassafrass> lol what happened there 16:28:19 <coopserver> <Vinnie> done 16:28:26 <coopserver> <V453000> yarr 16:28:26 <coopserver> <Vinnie> oke time for beer 16:28:26 <coopserver> <Sassafrass> sweet 16:28:36 <coopserver> <Sassafrass> PSG 284 complete 16:28:38 <coopserver> <Sassafrass> can't wait for 285 16:31:26 <coopserver> <V453000> just go build your station :P 16:31:28 <coopserver> <V453000> we need many 16:31:39 <coopserver> <Sassafrass> I don't know refit 16:31:50 <coopserver> <Sassafrass> and I woke up 14 hours ago 16:31:51 <coopserver> <V453000> learn by doing? :P 16:31:54 <coopserver> <Sassafrass> so I'm too tired to learn 16:31:59 <coopserver> <Sassafrass> I will when I wake up 16:32:09 <coopserver> <Sassafrass> I'm just going to watch you build 16:32:14 <coopserver> <Vinnie> no one here when you wake up 16:32:27 <coopserver> <Sassafrass> sadly :( 16:37:44 <coopserver> <V453000> fucking christ 16:37:45 <coopserver> <V453000> gtg 16:37:47 <coopserver> <V453000> back soon 16:37:49 <coopserver> *** V453000 has left the game (Leaving) 16:38:08 <coopserver> <Sassafrass> Vinnie how come you're not ubilding? 16:38:26 <coopserver> <Vinnie> ordering food 16:40:11 <coopserver> <Vinnie> goodluck 16:40:17 <coopserver> <Sassafrass> ? 16:40:25 <coopserver> <Vinnie> your building the hub 16:40:43 <coopserver> <Sassafrass> It'll probably need to be redone 16:44:16 <coopserver> <Vinnie> you give me an idea 16:46:09 <coopserver> *** Game paused (connecting clients) 16:46:19 <coopserver> *** Player has joined 16:46:19 <coopserver> *** Game unpaused (connecting clients) 16:46:52 <coopserver> <Sassafrass> does that work? 16:47:23 <coopserver> <Vinnie> yeah it will 16:51:32 <coopserver> <Vinnie> brb 16:53:04 <coopserver> <Sassafrass> I don't know what I'm doing 0_0 17:12:43 <coopserver> <Sassafrass> I need sleep 17:12:56 <coopserver> <Sassafrass> looking forward to your progress when I wake up 17:12:58 <coopserver> <Sassafrass> good luck! 17:13:26 <coopserver> *** Sassafrass has left the game (Leaving) 17:13:26 <coopserver> *** Game paused (number of players) 17:45:37 <coopserver> *** Vinnie has joined spectators 17:51:46 *** nicfer has joined #openttdcoop 17:55:04 *** Generalcamo has joined #openttdcoop 17:55:06 <Generalcamo> !users 17:55:08 <Generalcamo> !info 17:55:08 <coopserver> Generalcamo: #openttdcoop - Public Server (www.openttdcoop.org), Version: r26720, date: Jul 08 2159, clients connected: 3, map size: 512x512, address: publicserver-new.openttdcoop.org:3983 17:55:13 <Generalcamo> !password 17:55:13 <coopserver> Generalcamo: cannot 17:55:16 <Generalcamo> Building stage already? 17:55:28 <coopserver> *** Game still paused (connecting clients, number of players) 17:55:34 <coopserver> *** Generalcamo has joined 17:55:35 <coopserver> *** Game still paused (number of players) 17:55:39 <coopserver> *** Generalcamo has joined company #1 18:05:14 <coopserver> <Generalcamo> Ahhh... sassafras 18:05:31 <coopserver> <Generalcamo> You would be right in not knowing what you are doing 18:18:52 *** Hazzard has joined #openttdcoop 18:19:07 <Hazzard> !players 18:19:07 <coopserver> Hazzard: There are currently 1 players and 3 spectators, making a total of 4 clients connected 18:19:10 <Hazzard> !password 18:19:10 <coopserver> Hazzard: adaptt 18:19:26 <coopserver> *** Game still paused (connecting clients, number of players) 18:19:32 <coopserver> *** Hazzard has joined 18:19:32 <coopserver> *** Game still paused (number of players) 18:20:12 <coopserver> <Hazzard> V won by default? 18:21:23 <coopserver> *** Hazzard has joined company #1 18:21:23 <coopserver> *** Game unpaused (number of players) 18:23:19 <coopserver> <Generalcamo> Oh, hi 18:24:45 <coopserver> <Hazzard> CL is a problem? 18:24:51 <coopserver> <Generalcamo> Was a problem 18:25:01 <coopserver> <Generalcamo> The CL was about 3 x 2 18:25:25 *** keoz has quit IRC 18:25:33 <coopserver> <Generalcamo> I'm redesigning it 18:26:16 <coopserver> <Hazzard> LLLRRR is a lot harder to build 18:26:52 <coopserver> <Player> ? 18:26:57 <coopserver> <Hazzard> ? who are you 18:26:58 <coopserver> <Player> what problem? 18:27:03 <coopserver> <Player> !name Jam35 18:27:03 <coopserver> *** Player has changed his/her name to Jam35 18:27:14 <coopserver> <Hazzard> Oh :P 18:27:17 <coopserver> <Jam35> CL is 1.5 can't you read? 18:27:42 <coopserver> <Generalcamo> Oh.. then it was the load balancing that was the problem 18:27:58 <coopserver> <Jam35> riight.... wtf are you talking about :D 18:28:45 <coopserver> <Jam35> there was nothing wrong there but whatever 18:30:14 <coopserver> *** Maraxus has left the game (Leaving) 18:31:12 <coopserver> *** Jam35 has joined company #1 18:38:45 *** noobguy has joined #openttdcoop 18:45:45 <coopserver> <Vinnie> activity!!!! 18:45:54 <coopserver> <Hazzard> So you did the math? 18:46:17 <coopserver> <Vinnie> wtf 18:46:22 <coopserver> <Vinnie> who fucked up my work 18:46:43 <coopserver> <Hazzard> Where? 18:46:47 *** noobguy has quit IRC 18:47:01 <coopserver> <Vinnie> above hana i made some shit 18:47:21 <coopserver> <Jam35> that would be Generalcamo 18:47:32 <coopserver> <Vinnie> well i go play elsewhere then 18:47:39 <coopserver> <Generalcamo> And that would be an accident, as my hotkeys are messed up.. 18:47:41 <coopserver> <Vinnie> and tell Generalcamo that he has no Sync on ML 18:47:46 <coopserver> <Hazzard> Are these those Hawaiian naims 18:48:02 <coopserver> <Jam35> Generalcamo: you have no sync on ML 18:48:09 <coopserver> *** Vinnie has joined company #1 18:48:25 <coopserver> <Generalcamo> I'll be fixing that stuff when I get the other line hooked up 18:48:46 <coopserver> <Vinnie> np man 18:49:51 <coopserver> <Vinnie> time to abuse CL1.5 18:55:35 <coopserver> <Hazzard> wow 18:55:43 <coopserver> <Hazzard> This is difficult 18:56:21 <coopserver> <Vinnie> not really 18:56:38 <coopserver> <Hazzard> Just TL14 waiting bays take up so much damn space 18:56:38 <coopserver> <Vinnie> abuse CL1.5 18:56:56 <coopserver> <Hazzard> Lol nice 18:57:00 <coopserver> <Vinnie> use it to get on the right side of the ML 18:57:09 <coopserver> <Vinnie> and some more to cross other lanes 18:58:43 <coopserver> <Hazzard> I guess TL14 only needs 2 bridges pretty much always 18:58:47 <Hazzard> @gap 18:58:47 <Webster> Hazzard: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1. 18:58:52 <Hazzard> @gap 14 18:58:52 <Webster> Hazzard: For Trainlength of 14: <= 20 needs 2, 21 - 36 needs 3, 37 - 52 needs 4. 19:01:03 <coopserver> <Generalcamo> Oh wow.. I just screwed up big time 19:01:10 <coopserver> <Generalcamo> Oh well, rebuild 19:05:06 <coopserver> *** Hazzard has joined spectators 19:09:16 <coopserver> <Generalcamo> Can I ask who thought it would be a good idea for LLL_RRR? 19:09:24 <coopserver> <Generalcamo> Oh.. never mind 19:09:30 <coopserver> <Jam35> plan maker 19:09:43 <coopserver> <Generalcamo> Yeah.. this is difficult 19:09:49 <coopserver> <Generalcamo> Even with abusing the LCL 19:09:54 <coopserver> <Generalcamo> *CL 19:11:04 <coopserver> <Vinnie> are you sure 19:11:12 <coopserver> <Vinnie> I got a working 3+3 > 3 19:11:28 <coopserver> <Generalcamo> The problem lies in connecting LLL to RRR 19:12:02 <coopserver> <Hazzard> I just do 3 > 2 + 2 + 2 > 3 19:12:30 <coopserver> <Hazzard> (if that makes any sense) 19:12:31 <coopserver> <Vinnie> Generalcamo: you are severly lost there 19:12:50 <coopserver> <Generalcamo> I had a plan... then I added a few wrong tracks, and things went downhill 19:13:47 <coopserver> <Vinnie> try to keep the mainline unbridged 19:13:54 <coopserver> <Vinnie> so it never gets evil mode 19:14:13 <coopserver> <Generalcamo> Difficult with this landscape.. but I will try 19:29:04 <Sylf> !password 19:29:04 <coopserver> Sylf: matrix 19:29:10 <coopserver> *** Game paused (connecting clients) 19:29:14 <coopserver> *** Sylf has joined 19:29:14 <coopserver> *** Game unpaused (connecting clients) 19:29:32 <coopserver> <Jam35> hii 19:29:39 <coopserver> <Sylf> hi 19:29:49 <coopserver> <Vinnie> hey 19:30:29 <coopserver> <Sylf> Jam's hub is 1B? 19:30:39 <coopserver> <Jam35> I thought so 19:30:43 <coopserver> <Sylf> kk 19:30:56 <coopserver> <Jam35> not a must :P 19:31:05 <coopserver> <Jam35> I guess thats about right 19:31:15 <coopserver> <Sylf> I think things are about right so far 19:33:35 <coopserver> <Vinnie> your hubs getting insanly large aswell? 19:33:46 <coopserver> <Jam35> yeah 19:33:52 <coopserver> <Jam35> not sure why :) 19:33:59 <coopserver> <Generalcamo> I do not see the point of LLL_RRR on this type of game however 19:34:00 <coopserver> <Sylf> vin, I don't call that insane 19:34:35 <coopserver> <Sylf> we'll fill LLL_RRR 19:35:04 <coopserver> <Sylf> it's TL14, so I doubt we'll go L8_R8 though 19:35:30 <coopserver> <Sylf> but we never say never around here 19:37:06 <coopserver> <Generalcamo> Completed one line of the hub 19:37:12 <coopserver> <Generalcamo> Now for the green line.. 19:37:24 <coopserver> <Sylf> the direction of the connections don't match, Generalcamo 19:38:33 <coopserver> *** Sylf has joined company #1 19:44:41 <Maraxus> !password 19:44:41 <coopserver> Maraxus: queued 19:44:51 <coopserver> *** Game paused (connecting clients) 19:44:54 <coopserver> *** Maraxus has joined 19:44:54 <coopserver> *** Game unpaused (connecting clients) 19:45:10 <coopserver> <Maraxus> hi 19:45:14 <coopserver> <Sylf> hii 19:45:21 <coopserver> <Jam35> hi ag 19:45:38 <coopserver> <Vinnie> hi 19:47:39 <coopserver> <Generalcamo> NOW one track is completed 19:48:16 <coopserver> <Sylf> don't forget to balance the lines and double the bridges where needed 19:48:29 <coopserver> <Generalcamo> Very hard with the landscape.. will do my best though 19:50:45 <coopserver> *** Hazzard has joined company #1 19:50:51 <coopserver> *** Generalcamo has left the game (connection lost) 19:51:00 <Generalcamo> Gah.. crash 19:52:52 <Generalcamo> Doesn't seem to be reading the server.. 19:53:00 <Generalcamo> Oh well, that's enough openTTD then.. 19:53:00 <Hazzard> !info 19:53:00 <coopserver> Hazzard: #openttdcoop - Public Server (www.openttdcoop.org), Version: r26720, date: Apr 10 2166, clients connected: 5, map size: 512x512, address: publicserver-new.openttdcoop.org:3983 19:53:11 *** Generalcamo has quit IRC 19:59:21 *** KWKdesign has quit IRC 19:59:56 *** KWKdesign has joined #openttdcoop 20:08:37 <nicfer> !password 20:08:37 <coopserver> nicfer: nbtext 20:08:42 <coopserver> *** Game paused (connecting clients) 20:08:44 <coopserver> <Hazzard> Hello 20:08:52 <coopserver> *** n1cfer has joined 20:08:52 <coopserver> <Vinnie> hey 20:08:52 <coopserver> *** Game unpaused (connecting clients) 20:08:53 <coopserver> <Hazzard> too soon 20:08:58 <coopserver> <n1cfer> ! 20:12:49 <coopserver> *** Hazzard has joined spectators 20:17:27 <Sylf> @gap 14 20:17:27 <Webster> Sylf: For Trainlength of 14: <= 20 needs 2, 21 - 36 needs 3, 37 - 52 needs 4. 20:20:03 <coopserver> *** n1cfer has left the game (Leaving) 20:22:41 <coopserver> <Vinnie> the fun part happens when i start serving the city Captain Cook 20:23:10 <coopserver> <Sylf> :D 20:28:04 <coopserver> <Sylf> meh. I'm totally out of time for the weekend 20:30:04 <coopserver> <Jam35> cancel other plans? :) 20:31:10 <coopserver> <Sylf> too tempting, but no 20:32:26 <coopserver> *** Vinnie has joined spectators 20:36:50 <coopserver> *** Hazzard has joined company #1 20:38:38 <coopserver> <Sylf> I probably won't be back for 24-48 hours 20:38:40 <coopserver> *** Sylf has left the game (Leaving) 20:38:48 <coopserver> <Jam35> bfn 20:38:54 <coopserver> <Hazzard> RIP sylf 2014-09-8 20:39:02 <Sylf> :P 20:41:36 <Hazzard> wait no that should be 2014-08-09 20:41:40 <Hazzard> damn time 20:41:56 <coopserver> <Jam35> 9/8/14 :P 20:42:12 <coopserver> *** Vinnie has left the game (general timeout) 20:43:02 <Hazzard> you need to follow ISO 8601 20:43:17 <Hazzard> or else... 20:44:34 <coopserver> <Jam35> lol too much ? 20:44:53 <coopserver> <Jam35> KÄ«lauea Woods 20:45:07 <coopserver> <Hazzard> what 20:45:14 <coopserver> <Hazzard> the fu 20:45:16 <coopserver> <Hazzard> ck 20:45:25 <coopserver> <Jam35> how many platforms do you reckon? 20:46:37 <coopserver> <Hazzard> also Kilauea and Woods don't mix very well 20:47:06 <coopserver> <Hazzard> but I'd say 18 - 24, platforms .. 20:49:42 *** Vinnie has quit IRC 20:54:51 <coopserver> <Hazzard> TL14 is great for awesome terrible prios 20:55:14 <coopserver> <Jam35> I just built them probably too short 20:55:49 <coopserver> <Jam35> bad I know but not sure how long anyway 20:56:01 <coopserver> <Hazzard> My prios turned into tunnels and bridges snaking near and far from the hub 20:56:10 <coopserver> <Hazzard> But I think the prio should be at least 14 tiles 20:56:19 <coopserver> <Hazzard> probably +3 or 4 20:58:10 *** TheODM has joined #openttdcoop 20:59:12 *** ODM has quit IRC 21:00:55 <coopserver> <Maraxus> gn 21:01:00 <coopserver> <Hazzard> night 21:01:04 <coopserver> *** Maraxus has left the game (Leaving) 21:01:04 <coopserver> <Jam35> bb 21:01:10 *** Maraxus has quit IRC 21:02:47 <V453000> !password 21:02:47 <coopserver> V453000: arrive 21:02:51 <coopserver> *** Game paused (connecting clients) 21:02:53 <coopserver> *** V453000 has joined 21:02:53 <coopserver> *** Game unpaused (connecting clients) 21:02:54 <coopserver> <V453000> hy 21:02:54 <coopserver> <Hazzard> Hey V 21:03:02 <coopserver> <Jam35> hi 21:03:13 <coopserver> <V453000> btw to prios 21:03:38 <coopserver> <V453000> I would definitely not take them as "TL+x" or in other words "a prio which makes sure A never slows down line B 21:03:51 <coopserver> <V453000> totally not with superstrong trains, they can accelerate back quickly again ;) 21:03:51 <coopserver> <Hazzard> Ok 21:04:02 <coopserver> <V453000> something like 7 -10 tiles sounds reasonable to me 21:12:11 *** bdavenport has quit IRC 21:18:34 *** bdavenport has joined #openttdcoop 21:24:46 <coopserver> *** Hazzard has joined spectators 21:25:31 <coopserver> *** Hazzard has joined company #1 21:25:51 <coopserver> *** Hazzard has joined spectators 22:13:47 *** Djanxy has joined #openttdcoop 22:14:24 *** Djanxy has quit IRC 22:18:57 *** Djanxy has joined #openttdcoop 22:19:36 <Djanxy> !password 22:19:36 <coopserver> Djanxy: silent 22:19:44 <coopserver> *** Game paused (connecting clients) 22:19:47 <coopserver> *** Djanxy has joined 22:19:47 <coopserver> *** Game unpaused (connecting clients) 22:20:07 <coopserver> <Djanxy> Good evening Sirs 22:20:17 <coopserver> <Jam35> where? 22:20:20 <coopserver> <Jam35> hi :) 22:20:36 <coopserver> <Djanxy> where it is evening ? :d 22:23:13 <coopserver> <Jam35> Can't build railway station here... 22:23:23 <coopserver> <Jam35> Too many railway station parts 22:23:28 <coopserver> <Jam35> apparently 22:23:33 <coopserver> <Jam35> not seen that before 22:23:49 <coopserver> <Djanxy> where? 22:23:59 <coopserver> <Djanxy> and no, havent heard of that either 22:23:59 <coopserver> <Jam35> 1B Clay 22:24:53 <coopserver> <Jam35> I have 3 different tiles only 22:25:07 <coopserver> <Jam35> can't see why it won;t allow 22:27:07 <coopserver> <Jam35> now the grass is stuck like dirt 22:27:10 <coopserver> <Jam35> :))) 22:27:15 <coopserver> <Djanxy> heh 22:29:11 <coopserver> <Jam35> what's going on :) 22:29:16 <coopserver> <Jam35> grow grass grow 22:29:30 <coopserver> <Djanxy> you ruined the environment 22:29:47 <coopserver> <Jam35> your opinion :p 22:30:00 <coopserver> <Djanxy> :P 22:30:34 <coopserver> <Jam35> so there's a bug in this version 22:30:48 <coopserver> <Hazzard> :? 22:31:00 <coopserver> <Jam35> 1B Clay 22:31:06 <coopserver> *** Hazzard has joined company #1 22:31:07 <coopserver> <Jam35> ungrowing grass bug 22:31:21 <coopserver> <Jam35> indeedy 22:31:29 <coopserver> <Jam35> what???? 22:31:32 <coopserver> <Jam35> how? 22:31:34 <coopserver> <Hazzard> :o 22:31:52 <coopserver> <Jam35> magic sign 22:31:58 <coopserver> <Hazzard> how long was it like that? 22:32:07 <coopserver> <Jam35> most of Dec 22:32:20 <coopserver> <Jam35> see if I can reproduce... 22:32:38 <coopserver> <Jam35> it was saying 'too many station parts' 22:33:04 <coopserver> <Jam35> I removed some to test and it stayed dirt 22:33:13 <coopserver> <Jam35> for way longer than usual 22:33:50 <coopserver> <Jam35> now the station error isn't appearing 22:33:57 <coopserver> <Jam35> that was a weird one 22:36:08 *** Trangar has quit IRC 22:36:32 <coopserver> <Hazzard> gone 22:37:24 <coopserver> <Jam35> right now try a different station part 22:37:45 <coopserver> *** Djanxy has left the game (Leaving) 22:37:48 <coopserver> <Jam35> might be chips 22:38:23 *** Sassafrass has quit IRC 22:38:27 <coopserver> <Jam35> try to build a blank chips tile, not brown 22:38:45 <coopserver> <Jam35> you get an error? 22:38:56 <coopserver> <Hazzard> Too many station parts 22:39:02 <coopserver> <Jam35> yeah 22:39:56 <coopserver> <Hazzard> somethings wrong with the dirt ones 22:39:59 <coopserver> <Hazzard> It isn't counting them 22:40:36 <coopserver> <Jam35> how u mean? 22:41:46 <coopserver> <Hazzard> Or maybe everything besides dirt 22:41:51 <coopserver> <Hazzard> in CHIPS 22:42:32 <coopserver> <Jam35> I don't get it 22:42:46 <coopserver> <Jam35> not happened before 22:43:02 <coopserver> <Jam35> incompatible w toyland? 22:43:17 <coopserver> <Jam35> sure we have used before np 22:44:40 <coopserver> <Hazzard> I can't place anything from any of the other sets 22:45:22 <coopserver> <Jam35> It might be the size of the station 22:46:14 <coopserver> <Hazzard> weird 22:46:22 <coopserver> <Hazzard> It's also the number of tiles 22:50:22 *** keoz has joined #openttdcoop 23:13:49 <coopserver> <V453000> it is the number of station segments 23:13:57 <coopserver> <V453000> one station segment is one drag of construction 23:14:16 <coopserver> <Jam35> oh 23:14:22 <coopserver> <Jam35> makes sense now 23:14:27 <coopserver> <V453000> so if you clicked each tile once, that is why you got too many :) 23:14:35 <coopserver> <V453000> you a 23:14:44 <coopserver> <V453000> you apparently never built huge eyecandy complexes :P 23:15:00 <coopserver> <Jam35> indeed 23:35:19 <coopserver> <Jam35> preferred the checks :) 23:35:22 <coopserver> <Jam35> nm gn 23:35:28 <coopserver> *** Jam35 has left the game (Leaving) 23:43:52 <LoPo> !dl w64 23:43:58 <LoPo> !dl win64 23:43:58 <coopserver> LoPo: http://binaries.openttd.org/nightlies/trunk/r26720/openttd-trunk-r26720-windows-win64.zip 23:44:47 <LoPo> !password 23:44:47 <coopserver> LoPo: helper 23:44:57 <coopserver> *** V453000 has left the game (connection lost) 23:44:57 <coopserver> *** Game paused (number of players) 23:45:47 <LoPo> hi 23:46:56 <coopserver> *** Game still paused (connecting clients, number of players) 23:47:03 <coopserver> *** LoPo has joined 23:47:03 <coopserver> *** Game still paused (number of players) 23:47:03 <coopserver> *** Game unpaused (number of players) 23:53:01 <coopserver> *** LoPo has left the game (Leaving) 23:53:01 <coopserver> *** Game paused (number of players) 23:53:17 <coopserver> *** Hazzard has left the game (Leaving)