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00:04:47 *** keoz has quit IRC 00:15:26 *** Max| has quit IRC 00:18:47 *** Max| has joined #openttdcoop 00:20:59 *** Vinnie_NL has quit IRC 01:08:34 *** Mark has quit IRC 01:11:37 *** LadyHawk- has joined #openttdcoop 01:15:02 *** LadyHawk has quit IRC 01:15:03 *** LadyHawk- is now known as LadyHawk 01:21:56 *** nicfer1 has quit IRC 01:31:34 *** nicfer has joined #openttdcoop 01:50:53 *** Generalcamo has joined #openttdcoop 01:50:56 <Generalcamo> !info 01:50:56 <coopserver> Generalcamo: #openttdcoop - Public Server (www.openttdcoop.org), Version: r26720, date: Aug 08 2228, clients connected: 2, map size: 512x512, address: publicserver-new.openttdcoop.org:3983 01:50:59 <Generalcamo> !password 01:50:59 <coopserver> Generalcamo: reader 01:51:16 <coopserver> *** Game still paused (connecting clients, number of players) 01:51:28 <coopserver> *** Generalcamo has joined 01:51:29 <coopserver> *** Game still paused (number of players) 01:51:33 <coopserver> *** Generalcamo has joined company #1 01:51:33 <coopserver> *** Game unpaused (number of players) 02:24:15 <coopserver> *** Generalcamo has left the game (Leaving) 02:24:15 <coopserver> *** Game paused (number of players) 02:24:31 *** bdavenport has quit IRC 02:32:06 *** Generalcamo has quit IRC 03:07:41 *** keoz has joined #openttdcoop 03:09:00 *** keoz has quit IRC 03:18:43 *** Generalcamo has joined #openttdcoop 03:29:01 <coopserver> *** Djanxy has left the game (general timeout) 03:35:54 *** Djanxy has quit IRC 03:43:16 *** nicfer has quit IRC 03:50:29 *** Mark has joined #openttdcoop 03:53:04 *** Hazzard_ has joined #openttdcoop 03:53:14 *** keoz has joined #openttdcoop 03:56:40 *** hert has joined #openttdcoop 03:59:31 *** Mark has quit IRC 03:59:31 *** Hazzard has quit IRC 04:00:39 *** Hazzard_ is now known as Hazzard 04:02:43 <hert> hey guys 04:26:45 <Hazzard> hi hert 04:27:16 *** Hazzard is now known as Hazzard_ 04:27:22 <hert> hows it going? 04:27:40 <Hazzard_> good 04:27:52 <hert> cool 04:27:59 *** Hazzard_ is now known as Hazzard 04:28:33 *** Hazzard is now known as Hazzard_ 04:28:44 *** Hazzard_ is now known as Hazzard 04:28:46 *** Hazzard is now known as Hazzard_ 04:28:58 <Sylf> hazzard is having an identity crisis? 04:29:07 <Hazzard_> yes 04:29:08 *** Hazzard has joined #openttdcoop 04:29:45 <hert> havent been in OpenTTD in awhile 04:29:51 <Hazzard> He is 04:29:54 *** Hazzard_ has quit IRC 04:30:11 *** Hazzard is now known as Hazzard_ 04:30:22 *** Hazzard_ is now known as Hazzard 04:30:44 <Hazzard> O. K. 04:46:14 *** keoz has quit IRC 04:50:04 *** SaSqUaTcH_MeeCH has joined #openttdcoop 04:50:35 <SaSqUaTcH_MeeCH> yooooooooooooooooooooooooo 04:54:15 <SaSqUaTcH_MeeCH> !slap 04:54:18 <SaSqUaTcH_MeeCH> !players 04:54:18 <coopserver> SaSqUaTcH_MeeCH: There are currently 1 players and 0 spectators, making a total of 1 clients connected 04:57:30 *** keoz has joined #openttdcoop 05:00:58 *** keoz has quit IRC 05:04:04 <SaSqUaTcH_MeeCH> re-yoooooooooooooooooooooo 05:13:54 *** keoz has joined #openttdcoop 05:14:41 *** Mark has joined #openttdcoop 05:37:04 *** Hazzard has quit IRC 05:37:08 <coopserver> *** V453000 has left the game (Leaving) 05:37:42 *** Mark has quit IRC 05:38:23 *** Mark has joined #openttdcoop 05:43:40 *** Maraxus has joined #openttdcoop 05:43:40 *** ChanServ sets mode: +o Maraxus 05:43:57 <Maraxus> !password 05:43:57 <coopserver> Maraxus: orders 05:44:14 <Maraxus> !password 05:44:14 <coopserver> Maraxus: orders 05:44:26 <coopserver> *** Game still paused (connecting clients, number of players) 05:44:31 <coopserver> *** Maraxus has joined 05:44:31 <coopserver> *** Game still paused (number of players) 05:47:13 <coopserver> *** Maraxus has left the game (Leaving) 05:47:15 *** Maraxus has quit IRC 06:28:35 *** hert has quit IRC 07:13:24 *** Mark has quit IRC 07:26:59 *** TheODM has quit IRC 08:04:30 *** Mark has joined #openttdcoop 08:20:48 *** Max| has quit IRC 08:51:53 *** cornjuliox has joined #openttdcoop 09:11:27 *** Max| has joined #openttdcoop 11:15:48 *** Mark has quit IRC 12:00:56 *** Sassafrass has joined #openttdcoop 12:00:59 <Sassafrass> !players 12:00:59 <coopserver> Sassafrass: The server is empty, noone is connected. Feel free to remedy this situation 12:04:40 <planetmaker> oh... :( 12:04:42 <planetmaker> !date 12:04:42 <coopserver> Jan 07 2231 12:04:44 <planetmaker> hm 12:04:47 <planetmaker> !companies 12:04:47 <coopserver> planetmaker: Company '1' (Orange): OpenTTDCoop, Founded in 2100, Vehicles owned: 5 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 12:05:00 <planetmaker> hm, there's a lot of room for improvement, I guess 12:06:50 *** KWKdesign has quit IRC 12:07:19 <V453000> it is a fresh game pm :) 12:07:37 *** KWKdesign has joined #openttdcoop 12:32:08 *** nicfer has joined #openttdcoop 12:51:15 *** nicfer has quit IRC 13:09:01 *** Vinnie has joined #openttdcoop 13:16:01 *** keoz has quit IRC 13:16:17 *** keoz_ has joined #openttdcoop 13:21:08 *** keoz_ is now known as keoz 13:22:49 <Vinnie> !password 13:22:49 <coopserver> Vinnie: parser 13:23:12 <Vinnie> !dl win64 13:23:12 <coopserver> Vinnie: http://binaries.openttd.org/nightlies/trunk/r26720/openttd-trunk-r26720-windows-win64.zip 13:24:30 <Vinnie> ehh 13:25:00 <Vinnie> !ip 13:25:00 <coopserver> Vinnie: publicserver-new.openttdcoop.org:3983 13:25:26 <coopserver> *** Game still paused (connecting clients, number of players) 13:25:29 <coopserver> *** Vinnie has joined 13:25:29 <coopserver> *** Game still paused (number of players) 13:26:21 <coopserver> *** Vinnie has left the game (Leaving) 13:38:32 *** Djanxy has joined #openttdcoop 14:01:35 <Sassafrass> !ip 14:01:35 <coopserver> Sassafrass: publicserver-new.openttdcoop.org:3983 14:01:52 <Sassafrass> !password 14:01:53 <coopserver> Sassafrass: strgen 14:02:03 <coopserver> *** Game still paused (connecting clients, number of players) 14:02:08 <coopserver> *** Sassafrass has joined 14:02:08 <coopserver> *** Game still paused (number of players) 14:12:36 *** Maraxus has joined #openttdcoop 14:12:36 *** ChanServ sets mode: +o Maraxus 14:24:46 *** Generalcamo has quit IRC 14:35:01 *** orudge has quit IRC 14:35:03 *** orudge has joined #openttdcoop 14:36:32 *** nicfer has joined #openttdcoop 15:02:16 *** cornjuliox2 has joined #openttdcoop 15:06:04 *** Generalcamo has joined #openttdcoop 15:09:23 *** cornjuliox has quit IRC 15:20:54 *** EyeMWing has quit IRC 15:29:32 <Maraxus> !password 15:29:32 <coopserver> Maraxus: checks 15:29:42 <coopserver> *** Game still paused (connecting clients, number of players) 15:29:45 <coopserver> *** Maraxus has joined 15:29:46 <coopserver> *** Game still paused (number of players) 15:29:46 <coopserver> *** Game unpaused (number of players) 15:29:51 <coopserver> <Sassafrass> hi 15:29:54 <coopserver> <Maraxus> hi 15:35:59 *** Born_Acorn has quit IRC 15:38:13 *** Progman has joined #openttdcoop 15:40:40 <coopserver> <Sassafrass> hmmm 15:50:54 <coopserver> <Sassafrass> hmmm 15:51:04 <coopserver> <Sassafrass> you there? 15:51:08 <coopserver> <Maraxus> yes 15:51:15 <coopserver> <Sassafrass> at my MSH 15:51:17 <coopserver> <Sassafrass> can you help 15:52:05 <coopserver> <Maraxus> the is this bad? part? 15:52:09 <coopserver> <Sassafrass> yeah 15:52:35 <coopserver> <Sassafrass> the signals 15:52:38 <coopserver> <Sassafrass> will it be a problem 15:53:13 <coopserver> <Maraxus> as long as they fullfill their purpose - dividing the traffic it will be fine I think 15:53:41 <coopserver> <Sassafrass> i mean 15:53:50 <coopserver> <Sassafrass> it's not dividing the traffic 15:54:20 <coopserver> <Maraxus> if 15:54:45 <coopserver> <Maraxus> ah - well you can move the split a bit back 15:54:59 <coopserver> <Sassafrass> so it is a problem 15:55:02 <coopserver> <Sassafrass> I just want to make sure 15:55:07 <coopserver> <Maraxus> at !here perhaps 15:56:24 <coopserver> <Sassafrass> lik that 15:56:37 <coopserver> <Maraxus> exactly 15:57:23 <coopserver> <Sassafrass> thanks 15:57:36 <coopserver> <Maraxus> np 15:58:03 *** Born_Acorn has joined #openttdcoop 15:58:55 *** Hazzard has joined #openttdcoop 15:59:03 <Hazzard> Hello 15:59:04 <Hazzard> !players 15:59:05 <coopserver> Hazzard: There are currently 2 players and 0 spectators, making a total of 2 clients connected 15:59:08 <Hazzard> !password 15:59:08 <coopserver> Hazzard: dotted 15:59:09 <coopserver> <Sassafrass> hi 15:59:12 <coopserver> <Maraxus> hi 15:59:27 <coopserver> *** Game paused (connecting clients) 15:59:36 <coopserver> *** Hazzard has joined 15:59:36 <coopserver> *** Game unpaused (connecting clients) 15:59:48 *** Vinnie has quit IRC 16:00:11 *** Vinnie has joined #openttdcoop 16:05:16 *** Trangar has joined #openttdcoop 16:11:57 <coopserver> <Sassafrass> brb for awhile 16:31:39 *** Vinnie has quit IRC 16:32:20 *** Vinnie has joined #openttdcoop 16:34:16 *** Generalcamo has quit IRC 16:34:35 <Jam35> !password 16:34:35 <coopserver> Jam35: either 16:34:39 <coopserver> *** Game paused (connecting clients) 16:34:53 <coopserver> *** Player has joined 16:34:53 <coopserver> *** Game unpaused (connecting clients) 16:36:50 <coopserver> *** Player has joined company #1 16:36:54 <coopserver> <Player> !name Jam35 16:36:55 <coopserver> *** Player has changed his/her name to Jam35 16:36:58 <coopserver> <Jam35> hi btw 16:37:20 <coopserver> <Jam35> what's that mglv track on my SL station ? :) 16:37:32 <coopserver> <Jam35> that can die later 16:39:44 <Sylf> !password 16:39:44 <coopserver> Sylf: either 16:39:48 <coopserver> *** Game paused (connecting clients) 16:39:52 <coopserver> *** Sylf has joined 16:39:52 <coopserver> *** Game unpaused (connecting clients) 16:39:59 <coopserver> <Sylf> hi 16:40:17 <coopserver> <Jam35> hi 16:41:05 <coopserver> <Sylf> lol that's an ugly maglev track 16:41:22 <coopserver> <Jam35> yeah it needs to explode 16:41:32 <coopserver> <Sylf> ok, let's do it 16:41:35 <coopserver> *** Sylf has joined company #1 16:41:42 <coopserver> <Sylf> oops 16:41:47 <coopserver> <Jam35> :D 16:41:49 *** Vinnie has quit IRC 16:42:09 <coopserver> <Sylf> hm, gotta redo the eyecandy 16:42:15 <coopserver> <Sylf> I'll go get the autosave :) 16:42:20 *** Vinnie has joined #openttdcoop 16:43:28 <coopserver> <Jam35> Lost the original station :) 16:43:42 <coopserver> <Jam35> I have some trains with orders ready 16:43:48 <coopserver> <Jam35> np 16:45:48 <coopserver> <Jam35> I would not have minded except I kind of had plans there 16:45:58 <coopserver> <Jam35> should maybe sign it 16:46:35 <coopserver> <Sylf> now... gotta finish this MSH 16:47:19 <coopserver> <Sylf> who is this Sassafrass dude... his hub looks pretty good so far 16:47:40 <coopserver> <Sassafrass> Wow thank you 16:47:50 <coopserver> <Sassafrass> playing lol at the moment 16:47:54 <coopserver> <Sylf> oh, you're around ^_^ 16:48:02 <coopserver> <Jam35> I seen him around before 16:48:45 <coopserver> <Jam35> yeah hub looks ok 16:49:07 <coopserver> *** Maraxus has joined spectators 16:51:58 *** ODM has joined #openttdcoop 16:51:58 *** ChanServ sets mode: +o ODM 16:56:00 <coopserver> *** Sylf has left the game (Leaving) 16:56:25 <Sylf> !password 16:56:25 <coopserver> Sylf: rather 16:56:27 <coopserver> *** Game paused (connecting clients) 16:56:31 <coopserver> *** Sylf has joined 16:56:31 <coopserver> *** Game unpaused (connecting clients) 16:57:15 *** Generalcamo has joined #openttdcoop 17:01:28 <Vinnie> !password 17:01:28 <coopserver> Vinnie: future 17:01:55 <coopserver> *** Game paused (connecting clients) 17:01:59 <coopserver> *** Vinnie has joined 17:01:59 <coopserver> *** Game unpaused (connecting clients) 17:02:14 <coopserver> <Vinnie> Hi 17:02:20 <coopserver> <Sassafrass> hey Vinnie! 17:02:29 <coopserver> <Jam35> hiiii 17:02:37 <coopserver> <Vinnie> the better server :D 17:03:48 <Sylf> of course 17:03:56 <coopserver> <Vinnie> MSH 1C has to basicly fit 2 MSH's there 17:04:09 <coopserver> <Vinnie> can i kill it and make one either left or right of it 17:04:42 <coopserver> <Jam35> no objections here 17:04:51 <coopserver> <Sylf> wait what? 17:05:02 <coopserver> *** Vinnie has joined company #1 17:05:18 <coopserver> <Sylf> 2 MSHs in one? 17:05:23 <coopserver> <Vinnie> !1B does not fit 17:05:36 <coopserver> <Vinnie> kill !1C to make room 17:05:38 <coopserver> <Sylf> but we already have 1B 17:05:40 <coopserver> <Jam35> oh 1B is done 17:05:47 <coopserver> <Sylf> the other side of SLH01 17:05:48 <coopserver> <Vinnie> ohh 17:06:14 <coopserver> <Jam35> but still he is not making much progress 17:06:21 <coopserver> <Sylf> not much 17:06:23 <coopserver> <Jam35> and it's back to front :) 17:06:47 <coopserver> <Jam35> idc he can continue 17:06:57 <coopserver> <Jam35> or destroy 17:07:03 <coopserver> <Sylf> it's just 1 forest 17:07:22 <coopserver> <Sylf> we can skip that part of refit for now 17:07:26 *** Generalcamo has quit IRC 17:08:25 <coopserver> <Hazzard> ? 17:08:28 <coopserver> <Sylf> lol 17:08:42 <coopserver> <Hazzard> What's happening? 17:14:06 *** zxbiohazardzx has joined #openttdcoop 17:14:09 <zxbiohazardzx> !info 17:14:09 <coopserver> zxbiohazardzx: #openttdcoop - Public Server (www.openttdcoop.org), Version: r26720, date: Sep 06 2238, clients connected: 6, map size: 512x512, address: publicserver-new.openttdcoop.org:3983 17:14:11 <zxbiohazardzx> !password 17:14:11 <coopserver> zxbiohazardzx: future 17:14:48 <zxbiohazardzx> !password 17:14:48 <coopserver> zxbiohazardzx: joined 17:14:57 <coopserver> *** Game paused (connecting clients) 17:15:01 <coopserver> *** ZxBiohazardZx has joined 17:15:01 <coopserver> *** Game unpaused (connecting clients) 17:15:06 <coopserver> <ZxBiohazardZx> dem colors omg 17:15:37 <coopserver> <Jam35> trees: off a must 17:15:45 <coopserver> <ZxBiohazardZx> hehe i have m off by default 17:15:50 <coopserver> <ZxBiohazardZx> whats this madness then 17:15:57 <coopserver> <ZxBiohazardZx> insane nw plan and yeti 17:16:06 <coopserver> <Jam35> indeed 17:16:36 <coopserver> <Jam35> 2 (huge) MSH to build 17:16:58 *** hert has joined #openttdcoop 17:18:36 *** SaSqUaTcH_MeeCH has quit IRC 17:19:04 <coopserver> <ZxBiohazardZx> so confused anyway, TL14 insanity 17:21:12 <coopserver> <Jam35> yes it does tend to make stuff kinda large :) 17:21:38 <coopserver> <ZxBiohazardZx> tend to 17:21:40 <coopserver> <ZxBiohazardZx> haha 17:21:42 <coopserver> <ZxBiohazardZx> its massive 17:21:58 <coopserver> <Sassafrass> Hazzard's MSH is hella small 17:22:01 <coopserver> <Sassafrass> I don't know how he did it 17:22:18 <coopserver> <Sassafrass> Maraxus' looks dope though 17:22:27 <Hazzard> shoddy construction 17:22:55 <coopserver> <Jam35> :P 17:23:00 <coopserver> <Jam35> he can expand that :) 17:23:17 <coopserver> <Sassafrass> Jam35 just pisses excellence 17:23:23 <coopserver> <Sassafrass> I don't even have to talk about his MSH's 17:23:26 <coopserver> <Jam35> no way :) 17:23:39 <coopserver> <Jam35> basic :P 17:23:53 <coopserver> <Sassafrass> he's done so much in the time I've done half of one. 17:23:54 <coopserver> <Jam35> cross the lines: merge 17:24:01 <coopserver> <Jam35> every time 17:24:06 <coopserver> <Jam35> nothing hard really 17:24:10 <coopserver> <Sassafrass> instruction unclear, dick runover by train 17:24:25 <coopserver> <ZxBiohazardZx> with TL14 do i need 1 bridge or 2 bridges (lenght = 4 17:24:53 <Jam35> wha? 17:24:56 <Jam35> @gap 14 17:24:56 <Webster> Jam35: For Trainlength of 14: <= 20 needs 2, 21 - 36 needs 3, 37 - 52 needs 4. 17:25:17 <coopserver> <ZxBiohazardZx> always 2 then 17:25:21 <coopserver> <ZxBiohazardZx> bah 17:25:21 <coopserver> *** Maraxus has joined company #1 17:25:29 <coopserver> <Sassafrass> unless the bridge is 2 tiles 17:25:29 <coopserver> <Jam35> yeah cos still signal gap? 17:25:36 <coopserver> <Jam35> or not what you mean? 17:26:01 <coopserver> <ZxBiohazardZx> well 2bridges with lenght 5 dont help (feeling wise) 17:26:05 <coopserver> <ZxBiohazardZx> oh well 17:29:36 <coopserver> <Sylf> I no longer have any clue what I'm doing here :D 17:29:48 <coopserver> <Jam35> :D I get in that mode 17:29:56 <coopserver> <Jam35> lost the plot 17:30:03 <coopserver> <Jam35> forgot what I was doing etc 17:30:06 <coopserver> <Vinnie> let me help you 17:30:23 <coopserver> <Sassafrass> I hope this never needs to be upgraded 17:30:30 <coopserver> <Sassafrass> to 4l_4r 17:30:56 <coopserver> <Jam35> 5 17:31:43 <coopserver> <Vinnie> move mainline or kill town, hard choice 17:31:56 <coopserver> <Jam35> which? 17:32:15 <coopserver> <Vinnie> Poʻipū: right of generalismo WIP 17:32:29 <coopserver> <Vinnie> my hub needs to be in corner 17:33:13 <coopserver> <Jam35> no preference here 17:33:20 <coopserver> <Jam35> idc about town destruction 17:33:26 <coopserver> <Jam35> but I know some do 17:33:51 <coopserver> <Jam35> should not matter at all 17:38:03 <coopserver> <ZxBiohazardZx> this is crazy stuff, TL14 what the hell 17:39:12 <coopserver> *** ZxBiohazardZx has left the game (Leaving) 17:39:17 *** zxbiohazardzx has quit IRC 17:41:54 <coopserver> <Jam35> rage quit? :) 17:41:59 <coopserver> <Sassafrass> who? 17:42:02 <coopserver> <Sassafrass> oh 17:42:07 <coopserver> <Sassafrass> couldn't handle the trainlength 17:43:04 <Sylf> but he loves to build huge stuff, I thought 17:43:11 <coopserver> <Jam35> lightweight :P 17:43:37 <coopserver> <Sassafrass> I've deleted something I've done so many times now :) 17:43:47 <coopserver> <Sassafrass> I keep seeing a different way 17:45:09 <coopserver> <Vinnie> hmm direct copy it is 17:46:00 <coopserver> <Maraxus> traditional refit stations are probably a bit too huge for this map? 17:46:17 <coopserver> <Jam35> how else to build a terminus refit? 17:46:26 <coopserver> <Jam35> my thoughts exactly 17:46:39 <coopserver> <Jam35> make it ro-ro = double the size + some more 17:46:47 <coopserver> <Sassafrass> wow 17:46:58 <coopserver> <Sassafrass> Vinnie that's genius 17:48:13 <coopserver> <Maraxus> yes - tried a design, but that got me to a 70-tiles wide construction 17:48:19 <coopserver> <Vinnie> you guys gonna abuse that word 17:48:25 <coopserver> <Vinnie> ITKerry aswell 17:48:38 <coopserver> <Sassafrass> that's the first time I've used it 17:48:43 <Hazzard> something like this could be interesting :S 17:48:44 <Hazzard> http://blog.openttdcoop.org/files/blog/V453000/abr11_psg205_drop3.png 17:48:44 <coopserver> <Sassafrass> been hanging around you two too much 17:49:51 <Hazzard> I guess it would still be massive 17:50:15 <coopserver> <Jam35> yeah cos of bays 17:50:35 <coopserver> <Jam35> /waiting space 17:51:13 <coopserver> <Jam35> or simply forgo that altogether 17:51:18 <coopserver> <Jam35> like what is built 17:52:27 <coopserver> <Sylf> crap, this is huge 17:58:26 <coopserver> <Sylf> meh. Good enough. 17:59:51 <Vinnie> . 18:01:18 <V453000> Hazzard: that design is good with conditional orders only :P 18:02:34 <V453000> !password 18:02:34 <coopserver> V453000: attila 18:02:38 <Hazzard> ok 18:02:51 <coopserver> *** Game paused (connecting clients) 18:02:54 <coopserver> *** V453000 has joined 18:02:54 <coopserver> *** Game unpaused (connecting clients) 18:02:55 <coopserver> <V453000> yoyo 18:02:59 <coopserver> <Maraxus> hi 18:03:06 <coopserver> <Vinnie> Hey 18:03:10 <coopserver> <Sassafrass> hey beautiful 18:03:52 <coopserver> <V453000> wat happenin 18:04:01 <coopserver> <Vinnie> No stream 18:04:16 <coopserver> <Sassafrass> is this a CL ssue? 18:04:17 <coopserver> <Sassafrass> issue 18:05:04 <coopserver> <V453000> nope 18:05:14 <coopserver> <V453000> this still work 18:05:15 <coopserver> <V453000> s 18:11:54 <coopserver> <Hazzard> wat Is that sign for 18:12:00 <coopserver> <Sassafrass> where? 18:12:10 <coopserver> <Hazzard> personal reminder? 18:12:15 <coopserver> <Vinnie> yeah 18:12:15 <coopserver> <Hazzard> :P 18:12:36 *** Born_Acorn has quit IRC 18:14:22 <coopserver> <Sassafrass> brb 18:14:37 <coopserver> <Sylf> hmmm 18:16:33 <coopserver> <Vinnie> shit wrong side 18:16:55 <coopserver> <Jam35> me too 18:22:29 <coopserver> <Vinnie> Yes, this will be more compact :D 18:22:54 <coopserver> <Sylf> insanity 18:23:52 <coopserver> <Vinnie> oke guys, Kill town and make final merge on X or leave town and do it on Y 18:24:48 <coopserver> <Sylf> hm 18:25:00 <coopserver> <Sylf> is killing half the town enough? 18:25:08 <coopserver> <Sylf> or do you need the whole town? 18:25:17 <coopserver> <Vinnie> dont know yet 18:25:29 <coopserver> <Vinnie> lets try :D 18:26:28 <coopserver> <Sylf> hm, that's cl1... 18:26:38 <coopserver> <Vinnie> its 1.5 18:26:50 <coopserver> <Sylf> that part would have been 1 18:27:21 <coopserver> <Sylf> yeah, that second green highlight 18:27:28 <coopserver> <Sylf> and 3rd 18:27:33 <coopserver> <Vinnie> im ptretty sure thats ok 18:27:43 <coopserver> <Sylf> hmm ok 18:28:00 <coopserver> <V453000> is fine 18:28:27 <coopserver> <Hazzard> Our curve-length numbering system is flawed 18:28:54 <coopserver> <Hazzard> It would be more sematic if it was what it currently is + 0.5 18:29:06 <coopserver> <Hazzard> then it is the actual number of tiles 18:30:06 <coopserver> <Vinnie> wow it even fits 18:31:41 <coopserver> <Hazzard> wow :D 18:32:00 <coopserver> <Hazzard> it's beautiful ;') 18:33:47 *** Hazzard_ has joined #openttdcoop 18:34:38 <Hazzard> hi me 18:34:41 *** Born_Acorn has joined #openttdcoop 18:34:41 <Hazzard> :S 18:36:52 <coopserver> <Vinnie> miss 18:37:20 <coopserver> <Vinnie> ty 18:48:51 <coopserver> <Sassafrass> how long should prio be? 18:49:44 <coopserver> <Vinnie> i make them 14-18 18:50:28 <coopserver> <Sylf> I make them about 7-9 18:50:54 <coopserver> <Jam35> I make them whatever easily fits 18:50:58 <coopserver> <Jam35> fix later 18:50:59 <coopserver> <Sylf> any longer, and we'll have very sparse ML 18:53:21 <coopserver> <Sassafrass> 1 last merger and I'm done 18:54:32 *** chester_ has quit IRC 18:54:40 <coopserver> <Vinnie> think i got the smallest and biggest MSH now 18:55:23 <coopserver> <Sassafrass> Maraxus has biggest 18:55:49 <coopserver> <Vinnie> damnit, gimme 5 minutes 18:55:54 <coopserver> <Sylf> lmao 18:55:58 <coopserver> <Sassafrass> lol 18:55:59 <coopserver> <Maraxus> heh 18:56:19 <coopserver> <Sylf> it's ok. build the combined MSH 3C/2B, and you'll have the biggest 18:57:10 <coopserver> <Vinnie> there is no primairy to primairy traffic, so one MSH would do 18:57:31 <hert> anyone know how i can make it so my trains dont slow down when climbing hills? 18:57:43 <coopserver> <Vinnie> realistic acceleration 18:57:50 <Hazzard> in the settings 18:58:03 <coopserver> <Sylf> and strong engines/double engines, if needed 18:58:21 <hert> thanks 18:58:23 <Vinnie> https://wiki.openttd.org/Realistic_acceleration 18:58:57 <Vinnie> also check the weight ratio in settings for cargo 18:59:22 <coopserver> <Sylf> and slope steepness 18:59:36 <hert> that fixed it. 19:01:00 <hert> i really like the YETI pack 19:04:17 <coopserver> <V453000> thanks :) 19:13:35 <coopserver> <Hazzard> MSH 1C looks really nice 19:13:48 <coopserver> <Vinnie> thanks 19:15:39 <coopserver> <Vinnie> oh i have a briliant idea for reducing waiting bays 19:16:26 <hert> i noticed the car factory has animations. Are there going to be more animations on the industries? 19:16:27 <coopserver> <Jam35> revolve-o-thing? 19:16:57 <coopserver> <Sylf> lol nice 19:17:38 <coopserver> <Sylf> the building material factory has animation planned at least 19:18:08 <coopserver> <Sylf> I think steel mill too 19:18:58 <coopserver> <Sylf> oh, V was playing with shadow animation for the oil well the other day 19:19:24 <coopserver> <Sylf> so yeah, plenty of things to animate 19:21:25 <coopserver> <V453000> it might be happening quite soon actually 19:21:31 <coopserver> <V453000> got thing to compile on devzone now 19:21:36 <coopserver> <Sassafrass> what? 19:21:38 <coopserver> <V453000> this weekend will show :) 19:21:41 <coopserver> <V453000> animation 19:22:24 <coopserver> <Sassafrass> ah 19:22:38 <coopserver> <Sassafrass> I was so focused I miss the entire conversation before that 19:22:43 <hert> are more mods pushing to 32bpp? 19:23:02 <V453000> depends what you call that 19:23:19 *** keoz has quit IRC 19:23:28 <V453000> e.g. pineapple trains are there, which are quite solid too ... except for pikka being stubborn so all trains look seriously wtf in the -- horizontal view 19:23:51 <hert> ya i noticed. They like split apart in horizantal view 19:23:53 <V453000> there is whole zbase base set, which might be 32bpp and extra zoom, but at the same time so graphically shit that it isnt worth using 19:24:16 <V453000> yes, they are rendered "as they should be", disregarding that OpenTTD simply works differently 19:24:55 <hert> i got the czech road set, and china stuff too 19:25:18 <V453000> idk bout that 19:25:42 <V453000> I still believe graphical style is more important than amount of pixels, hence original-TTD based newGRFs fit most to YETI to me 19:28:01 <coopserver> *** Vinnie has left the game (general timeout) 19:28:21 <coopserver> <Jam35> Can't remember if I said before... 19:28:36 <coopserver> <Jam35> shouldn't chami engine be x2 capacity 19:28:47 <coopserver> <Jam35> i.e 56 units 19:29:11 <coopserver> <Jam35> sorry: invisible scars 19:29:21 <coopserver> <Jam35> as the 'engine' is wagons 19:31:26 <Taede> !dl lin64 19:31:27 <coopserver> Taede: http://binaries.openttd.org/nightlies/trunk/r26720/openttd-trunk-r26720-linux-generic-amd64.tar.xz 19:32:17 <coopserver> <Jam35> can't do 50/50 cargo without .5 length :( 19:33:40 <coopserver> <Sylf> TL4.5, problem solved ;) 19:34:03 <coopserver> <Sassafrass> yeah let's just start over 19:35:25 <Taede> !password 19:35:26 <coopserver> Taede: slowly 19:35:32 <coopserver> *** Game paused (connecting clients) 19:35:36 <coopserver> *** Taede has joined 19:35:36 <coopserver> *** Game unpaused (connecting clients) 19:35:39 *** Vinnie has quit IRC 19:36:49 <coopserver> *** Sylf has left the game (Leaving) 19:42:40 *** Vinnie has joined #openttdcoop 19:44:19 <coopserver> <V453000> gtg 19:44:20 <coopserver> <V453000> cyaz :) 19:44:21 <coopserver> *** V453000 has left the game (Leaving) 19:53:23 *** Vinnie has quit IRC 19:53:29 *** Vinnie has joined #openttdcoop 19:59:24 <coopserver> <Sassafrass> good night guys 19:59:32 <coopserver> <Jam35> cya 19:59:36 <Hazzard> byte 19:59:38 <coopserver> <Maraxus> cu 19:59:39 <coopserver> <Sassafrass> I'll finish this tomorrow! 19:59:40 <Hazzard> wait no that's not right 19:59:42 <Hazzard> bye 19:59:50 <coopserver> <Sassafrass> :) 19:59:52 <coopserver> *** Sassafrass has left the game (Leaving) 20:07:28 <coopserver> *** Taede has left the game (Leaving) 20:09:13 *** Sassafrass has quit IRC 20:43:03 <coopserver> <Hazzard> lol 20:44:00 <coopserver> <Jam35> :) 20:44:08 <coopserver> <Maraxus> ? 20:44:20 <coopserver> <Hazzard> SLH 01 20:44:48 <coopserver> <Hazzard> at the station 20:45:40 <coopserver> <Maraxus> :) 20:46:32 <coopserver> <Hazzard> :D 20:47:09 <coopserver> <Jam35> I want to lose the buoys 20:47:28 <coopserver> <Jam35> but it's too random behaviour 20:48:58 <coopserver> <Jam35> got it :) 21:08:41 <coopserver> <Hazzard> hidden nyan cat EXPOSED! 21:08:52 <coopserver> <Jam35> nooo 21:09:09 <coopserver> <Hazzard> XD 21:09:20 <coopserver> <Hazzard> :o 21:09:30 <coopserver> <Hazzard> nyan cat on the roof 21:09:43 <coopserver> <Jam35> aw he fell 21:10:48 <hert> where do i go to edit my message settings in game? Cant seem to find it 21:11:52 <Jam35> advanced settings: type mess in the filter box 21:12:57 <coopserver> <Jam35> that's cheeky :) 21:13:05 <coopserver> <Jam35> awww :P 21:13:05 <hert> thanks 21:13:16 <coopserver> <Jam35> no problemo 21:16:59 *** cornjuliox2 has quit IRC 21:21:30 <coopserver> <Jam35> right that's all gn 21:21:34 <coopserver> *** Jam35 has left the game (Leaving) 21:21:51 <coopserver> <Maraxus> I'm off as well - gn 21:22:17 <coopserver> *** Maraxus has left the game (Leaving) 21:22:17 <coopserver> *** Game paused (number of players) 21:23:21 *** Maraxus has quit IRC 21:32:10 *** hert has quit IRC 21:32:47 *** Progman has quit IRC 21:32:48 *** ODM has quit IRC 21:36:31 *** Trangar has quit IRC 21:41:45 <Djanxy> !password 21:41:45 <coopserver> Djanxy: holder 21:41:51 <coopserver> *** Game still paused (connecting clients, number of players) 21:41:53 <coopserver> *** Djanxy has joined 21:41:54 <coopserver> *** Game still paused (number of players) 22:09:28 <Sylf> !password 22:09:28 <coopserver> Sylf: sleeps 22:09:34 <coopserver> *** Game still paused (connecting clients, number of players) 22:09:37 <coopserver> *** Sylf has joined 22:09:38 <coopserver> *** Game still paused (number of players) 22:09:41 <coopserver> *** Sylf has joined company #1 22:09:41 <coopserver> *** Game unpaused (number of players) 22:09:51 <coopserver> <Sylf> hola 22:11:50 <coopserver> <Hazzard> hi 22:33:01 *** keoz has joined #openttdcoop 23:03:58 *** Vinnie has quit IRC 23:27:59 *** Generalcamo has joined #openttdcoop 23:28:07 <Generalcamo> !info 23:28:07 <coopserver> Generalcamo: #openttdcoop - Public Server (www.openttdcoop.org), Version: r26720, date: Oct 03 2262, clients connected: 3, map size: 512x512, address: publicserver-new.openttdcoop.org:3983 23:28:42 <coopserver> <Hazzard> is mixing necessary for a main station? 23:29:12 <coopserver> <Sylf> would be nice, but not many has been made on this map 23:29:30 <coopserver> <Sylf> exit for 1B has a mixer 23:30:15 <Hazzard> with choices I see 23:30:34 <Hazzard> I'm still not sure when/where it is best to do that 23:31:56 <Generalcamo> !passowrd 23:31:56 <Generalcamo> !password 23:31:56 <coopserver> Generalcamo: lptstr 23:35:56 <coopserver> <Hazzard> Should it be separate stations? 23:36:03 <coopserver> <Hazzard> yeah I guess so 23:36:12 <coopserver> <Sylf> between drop and pick? 23:36:15 <coopserver> <Hazzard> well 23:36:31 <coopserver> <Hazzard> What do you think? 23:36:41 <coopserver> <Sylf> it's fine either way 23:37:26 <coopserver> <Sylf> 3B is the only one separate 23:38:37 <coopserver> *** Game paused (connecting clients) 23:39:10 <coopserver> *** Game unpaused (connecting clients) 23:40:08 <Generalcamo> !password 23:40:08 <coopserver> Generalcamo: lptstr 23:45:31 <Generalcamo> !password 23:45:31 <coopserver> Generalcamo: trains 23:45:50 <coopserver> *** Game paused (connecting clients) 23:46:24 <coopserver> *** Game unpaused (connecting clients) 23:49:01 <coopserver> <Sylf> where do we want station 3C.... 23:54:11 <coopserver> <Hazzard> I'd say put it near Kualapu`u and Hawai`ian Acres 23:55:35 <coopserver> <Hazzard> Or maybe near/on Halehomaha