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00:12:39 <coopserver> *** Sylf has left the game (Leaving) 00:12:39 <coopserver> *** Game paused (number of players) 00:28:50 *** Generalcamo has joined #openttdcoop 00:29:17 <Generalcamo> !info 00:29:17 <coopserver> Generalcamo: #openttdcoop - Public Server (www.openttdcoop.org), Version: r26720, date: Jun 16 2392, clients connected: 1, map size: 512x512, address: publicserver-new.openttdcoop.org:3983 00:30:41 *** Max| has quit IRC 00:34:58 <Hazzard_> !password 00:34:58 <coopserver> Hazzard_: square 00:35:10 *** Hazzard_ is now known as Hazzard 00:35:21 <coopserver> *** Game still paused (connecting clients, number of players) 00:35:27 <coopserver> *** Hazzard has joined 00:35:27 <coopserver> *** Game still paused (number of players) 00:35:27 <coopserver> *** Game unpaused (number of players) 00:50:45 *** nicfer has quit IRC 00:52:35 *** nicfer has joined #openttdcoop 01:01:17 <Generalcamo> !password 01:01:17 <coopserver> Generalcamo: period 01:01:48 <coopserver> *** Game paused (connecting clients) 01:02:02 <coopserver> *** Generalcamo has joined 01:02:03 <coopserver> *** Game unpaused (connecting clients) 01:10:49 <coopserver> <Generalcamo> a L 01:11:04 <coopserver> <Generalcamo> A LOT of trains are coming to SLH 01 with absolutely no cargo 01:14:11 <coopserver> <Generalcamo> Three trains just came in with no cargo... 01:14:19 <coopserver> <Generalcamo> Right next to each other 01:14:47 <coopserver> <Hazzard> When they go the the Machine stations they don't bring back cargo 01:14:57 <coopserver> <Generalcamo> Oh that makes sense.. 01:15:20 <coopserver> <Hazzard> Also, the industries are slow to process the goods 01:15:29 <coopserver> <Generalcamo> We need more machinery.. 01:15:50 <coopserver> <Hazzard> I had a bypass in my SLH5 for trains that were empty 01:15:56 <coopserver> <Hazzard> *have 01:16:09 <coopserver> <Hazzard> Sylf had one for 06 but it looks like he removed it 01:16:47 <coopserver> <Generalcamo> 2X, 3AA, 3BB, 3CC sometimes has slight clogs 01:16:57 <coopserver> <Generalcamo> In traffic I mean 01:17:21 <coopserver> <Hazzard> I think some of the trains a bunched together 01:17:30 <coopserver> <Hazzard> Just from when they were build 01:17:34 <coopserver> <Hazzard> *built 01:18:02 <coopserver> <Generalcamo> It also helps that the station carries 3 critically important industries... 01:18:08 <coopserver> <Generalcamo> *4 01:18:47 <coopserver> <Generalcamo> Honestly I think the load balancing just needs to be made a bit more efficient 01:19:03 <coopserver> <Generalcamo> Since some tracks are NEVER used 01:20:06 <coopserver> <Generalcamo> We could timetable the orders so that the trains take about 3 days to reach the station when refitting 01:20:22 <coopserver> <Generalcamo> That way when it gets back, all the cargo it dropped off is processed 01:20:35 <coopserver> <Hazzard> As long as there are enough trains it should be fine 01:23:27 <coopserver> <Generalcamo> You know what else might help? What if the stations were hub stations, and we use smaller/faster trains to take cargo to the station? 01:23:40 <coopserver> <Generalcamo> The rating suffers at a few station, and we lose cargo as a result 01:24:02 <coopserver> <Hazzard> You mean a feeder trasfer like at the sidelines? 01:24:07 <coopserver> <Generalcamo> Yeah 01:25:27 <coopserver> <Generalcamo> For example, at station 2x, 3AA, we lose nearly 50% of our food 01:25:37 <coopserver> <Generalcamo> Because of the rating 01:26:26 <coopserver> <Hazzard> In these nightlies cargo disappears from stations though 01:27:35 <coopserver> <Generalcamo> Is it more than what we lose by our rating being so low? Losing 20% is better than losing 50% 01:27:52 <coopserver> <Hazzard> I'm not sure the transported rate works like that 01:27:55 <coopserver> <Hazzard> It makes sense 01:28:34 <coopserver> <Generalcamo> Should probably propose this to v453000 01:28:40 <coopserver> <Hazzard> yup 01:28:54 <coopserver> <Hazzard> We can wait a while to see if it improves with more trains 01:29:14 <Generalcamo> I'm not sure it will. That station has a lot of trains coming in.. more would just clog it up 01:31:28 <Generalcamo> V453000 is online.. but not sure if AFK or not 01:33:10 *** luaduck_zzz is now known as luaduck 01:36:50 <coopserver> <Generalcamo> This game is shaping up 01:37:01 <coopserver> <Generalcamo> The only thing I have a problem with is the issue I mentioned 01:39:18 <coopserver> <Hazzard> This has been a fun game so far 01:39:23 <coopserver> <Hazzard> I like the TL14 01:40:00 <coopserver> <Generalcamo> With this landscape though.. if it didn't have tilt, it would be over before it even started 01:40:48 <coopserver> <Generalcamo> Unless we somehow like 20 km/h trains.. 01:49:03 <coopserver> <Generalcamo> Because V453000 is not online.. I just put my proposal near the main plan 01:51:37 *** luaduck is now known as luaduck_zzz 01:53:15 <coopserver> *** Generalcamo has left the game (Leaving) 01:56:26 <coopserver> *** Hazzard has joined spectators 01:56:26 <coopserver> *** Game paused (number of players) 02:03:13 *** Generalcamo has quit IRC 02:09:10 <Sylf> Sylf had one for 06 but it looks like he removed it <-- Those trains now refit to workers at SL depot, so they can't bypass the drop station 02:09:49 <coopserver> *** Game still paused (connecting clients, number of players) 02:09:52 <coopserver> *** Sylf has joined 02:09:52 <coopserver> *** Game still paused (number of players) 02:09:56 <coopserver> *** Sylf has joined company #1 02:09:56 <coopserver> *** Game unpaused (number of players) 02:20:27 <coopserver> *** Hazzard has started a new company #2 02:20:29 <coopserver> <Hazzard> dammit 02:20:33 <coopserver> <Sylf> :D 02:20:48 <coopserver> *** Hazzard has joined company #1 02:22:40 <coopserver> <Hazzard> the worker yards seem offset when you build them 02:23:16 <coopserver> <Sylf> I pretend that it's a 4x4 industry when I build them 02:32:27 <coopserver> <Hazzard> there's a constant flow of new trains 02:32:39 <coopserver> <Hazzard> I hope the orders are right 02:34:14 <coopserver> <Hazzard> The whole MS2B branch is insane 02:34:34 <coopserver> <Sylf> oh? 02:34:38 <coopserver> <Hazzard> :D 02:35:03 <coopserver> <Sylf> the insane hub? the stacked overflow station? and the SLH in the middle 02:35:13 <coopserver> <Hazzard> Yup 02:35:44 *** Hazzard has quit IRC 02:36:45 <coopserver> <Sylf> hopefully we'll never upgrade that station 02:39:16 <coopserver> *** Djanxy has left the game (general timeout) 02:40:21 *** Hazzard has joined #openttdcoop 02:46:53 *** Djanxy has quit IRC 03:16:21 *** nicfer has quit IRC 03:32:40 <coopserver> <Sylf> oh wow. building materials is up to 4000 tons per month 03:33:08 <coopserver> <Hazzard> wow 03:33:38 <coopserver> <Sylf> I know it can go much much higher, but I didn't expect it so high so soon 03:43:14 <coopserver> <Hazzard> At msh1/3x the trains are only going to the outermost lane 03:44:13 <coopserver> *** Hazzard has joined spectators 03:59:30 *** InvokeStatic has quit IRC 03:59:34 *** InvokeStatic_ has joined #openttdcoop 04:24:34 *** keoz has quit IRC 04:31:10 <coopserver> *** Hazzard has joined company #1 04:31:14 <coopserver> *** Hazzard has joined spectators 04:36:16 <coopserver> *** Hazzard has left the game (Leaving) 05:45:22 <Sassafrass> !password 05:45:22 <coopserver> Sassafrass: mostly 05:45:36 <coopserver> *** Game paused (connecting clients) 05:45:40 <coopserver> *** Sassafrass has joined 05:45:40 <coopserver> *** Game unpaused (connecting clients) 05:58:04 <coopserver> *** Sassafrass has left the game (Leaving) 05:58:23 *** Sassafrass has quit IRC 06:07:52 *** tyteen4a03 has quit IRC 06:08:29 *** tyteen4a03 has joined #openttdcoop 06:21:17 *** Max| has joined #openttdcoop 06:50:53 *** Max| has quit IRC 06:53:47 <coopserver> *** Sylf has left the game (Leaving) 06:53:47 <coopserver> *** Game paused (number of players) 07:34:21 *** Max| has joined #openttdcoop 08:02:47 *** InvokeStatic_ has quit IRC 08:02:55 *** InvokeStatic_ has joined #openttdcoop 08:15:09 *** Max| has quit IRC 08:32:46 *** Max| has joined #openttdcoop 08:42:17 *** Yhag_ has joined #openttdcoop 08:48:14 *** Yhag has quit IRC 08:48:15 *** Yhag_ is now known as Yhag 09:12:20 *** keoz has joined #openttdcoop 09:31:37 *** Max| has quit IRC 10:35:25 *** Max| has joined #openttdcoop 10:53:39 *** Djanxy has joined #openttdcoop 10:54:14 <Djanxy> !password 10:54:14 <coopserver> Djanxy: simple 10:54:23 <coopserver> *** Game still paused (connecting clients, number of players) 10:54:26 <coopserver> *** Djanxy has joined 10:54:26 <coopserver> *** Game still paused (number of players) 10:55:30 *** nicfer has joined #openttdcoop 11:01:40 *** Hazzard_ has joined #openttdcoop 11:07:23 *** Hazzard has quit IRC 11:14:04 *** Max| has quit IRC 11:24:13 *** Max| has joined #openttdcoop 11:29:41 *** rambo has joined #openttdcoop 11:30:21 *** rambo is now known as Guest497 11:35:17 *** jrambo has quit IRC 12:07:31 *** KWKdesign has quit IRC 12:07:54 *** KWKdesign has joined #openttdcoop 12:43:22 *** condac has quit IRC 12:47:03 *** condac has joined #openttdcoop 12:48:59 *** nicfer has quit IRC 13:00:13 *** nicfer has joined #openttdcoop 13:10:24 *** nicfer1 has joined #openttdcoop 13:15:18 *** nicfer has quit IRC 13:41:07 <coopserver> *** Djanxy has left the game (Leaving) 13:48:41 *** Max| has quit IRC 14:13:14 *** keoz has quit IRC 14:27:57 *** luaduck_zzz is now known as luaduck 14:40:02 *** Arakasiii has joined #openttdcoop 14:49:14 *** Yhag has quit IRC 14:58:13 *** Arakasiii has left #openttdcoop 15:02:01 *** Hazzard_ has quit IRC 15:02:15 *** Hazzard has joined #openttdcoop 15:03:01 *** Hazzard has quit IRC 15:06:21 *** Hazzard has joined #openttdcoop 15:06:40 <Hazzard> !players 15:06:40 <coopserver> Hazzard: The server is empty, noone is connected. Feel free to remedy this situation 15:06:42 <Hazzard> !password 15:06:42 <coopserver> Hazzard: making 15:06:46 <coopserver> *** Game still paused (connecting clients, number of players) 15:06:52 <coopserver> *** Hazzard has joined 15:06:52 <coopserver> *** Game still paused (number of players) 15:07:31 <coopserver> *** Hazzard has joined company #1 15:07:31 <coopserver> *** Game unpaused (number of players) 15:34:08 <coopserver> <Hazzard> holy 15:40:33 <Sylf> ? 15:41:04 <coopserver> <Hazzard> ms 1x3x is packed 15:41:40 <coopserver> <Hazzard> I'm not sure if its just a wave 15:43:43 *** Trangar has joined #openttdcoop 15:45:28 <coopserver> *** Hazzard has left the game (Leaving) 15:45:28 <coopserver> *** Game paused (number of players) 15:52:06 <Sylf> !password 15:52:07 <coopserver> Sylf: shoule 15:52:10 <coopserver> *** Game still paused (connecting clients, number of players) 15:52:15 <coopserver> *** Sylf has joined 15:52:15 <coopserver> *** Game still paused (number of players) 15:52:20 <coopserver> *** Sylf has joined company #1 15:52:20 <coopserver> *** Game unpaused (number of players) 15:55:22 *** Yhag has joined #openttdcoop 16:13:54 <planetmaker> @calc 365 * 0.03 / 60 16:13:54 <Webster> planetmaker: 0.1825 16:14:01 <planetmaker> @calc 365 * 0.03 / 60 * 74 16:14:01 <Webster> planetmaker: 13.505 16:26:21 <coopserver> *** Sylf has left the game (Leaving) 16:26:21 <coopserver> *** Game paused (number of players) 16:41:26 *** Progman has joined #openttdcoop 16:43:02 *** keoz_ has joined #openttdcoop 16:47:38 <coopserver> *** Game still paused (connecting clients, number of players) 16:47:48 <coopserver> *** Player has joined 16:47:48 <coopserver> *** Game still paused (number of players) 17:09:50 <coopserver> *** Player has joined company #1 17:09:50 <coopserver> *** Game unpaused (number of players) 17:09:56 <coopserver> <Player> !name Jam35 17:09:56 <coopserver> *** Player has changed his/her name to Jam35 17:18:54 *** Maraxus has joined #openttdcoop 17:18:54 *** ChanServ sets mode: +o Maraxus 17:22:40 <Maraxus> !password 17:22:40 <coopserver> Maraxus: beyond 17:22:49 <coopserver> *** Game paused (connecting clients) 17:22:56 <coopserver> *** Maraxus has joined 17:22:56 <coopserver> *** Game unpaused (connecting clients) 17:25:32 <coopserver> <Jam35> 2X... is under some pressure 17:26:14 <coopserver> <Maraxus> it certainly is 17:28:06 <Hazzard> @calc 3 17:28:06 <Webster> Hazzard: 3 17:28:15 <Hazzard> @calc 9999999999999999 17:28:15 <Webster> Hazzard: 10000000000000000 17:28:24 <Hazzard> @calc 1.0/0.0 17:28:58 <Hazzard> @calc 1/0 17:29:08 <Hazzard> @cal 1e400 17:29:15 <Hazzard> @calc 1e400 17:29:26 <Hazzard> !password 17:29:26 <coopserver> Hazzard: beyond 17:29:39 <coopserver> *** Game paused (connecting clients) 17:29:44 <Hazzard> @calc 1 << 1 17:29:45 <coopserver> *** Hazzard has joined 17:29:45 <coopserver> *** Game unpaused (connecting clients) 17:30:30 <Jam35> @calc 5318008 17:30:30 <Webster> Jam35: 5318008 17:31:21 <Hazzard> @calc 0x0 17:31:21 <Webster> Hazzard: 0 17:31:25 <Hazzard> @calc 0xdeadbeef 17:31:25 <Webster> Hazzard: 3735928559 17:31:40 <Hazzard> @calc 0b101010 17:31:56 <Hazzard> @calc 09 17:31:56 <Webster> Hazzard: 9 17:32:10 <Hazzard> @calc o9 17:32:38 <coopserver> <Jam35> quite laggy here or i'd try something 17:32:52 <Hazzard> @calc 1 == 1 17:32:52 <Webster> Hazzard: 1 17:32:56 <Hazzard> @calc 1 == 0 17:32:56 <Webster> Hazzard: 0 17:33:02 <coopserver> *** Jam35 has joined spectators 17:33:07 <coopserver> <Jam35> semi-afk 17:33:16 <Hazzard> ok 17:33:17 <Hazzard> @calc true 17:33:22 <Hazzard> @calc TRUE 17:33:29 <Hazzard> @calc True 17:33:40 <Hazzard> @calc 1 ^ 0 17:33:50 <Hazzard> @calc 1^10 17:33:56 <Hazzard> @calc 1e10 17:34:15 <Hazzard> @calc 1 || 0 17:34:18 <Hazzard> @calc 1 | 0 17:34:29 <Hazzard> @calc 1 == 1 || 0 == 1 17:34:36 <Hazzard> ky 17:34:39 <Hazzard> oops 17:34:41 <Hazzard> enough of that 17:35:09 <Hazzard> err 17:35:12 <Hazzard> @calc 1 = 0 17:41:25 *** Progman has quit IRC 17:50:23 *** Max| has joined #openttdcoop 18:08:45 *** ODM has joined #openttdcoop 18:08:45 *** ChanServ sets mode: +o ODM 18:43:55 <Sylf> !password 18:43:55 <coopserver> Sylf: earned 18:43:59 <coopserver> *** Game paused (connecting clients) 18:44:05 <coopserver> *** Sylf has joined 18:44:05 <coopserver> *** Game unpaused (connecting clients) 18:44:51 <coopserver> *** Sylf has joined company #1 19:01:31 <coopserver> <Sylf> ha 19:01:40 <coopserver> <Sylf> there was 1 signal reversed inside MSH 2B 19:02:09 <coopserver> <Maraxus> good find 19:02:29 <coopserver> <Sylf> I found a train that shouldn't be there at grain farm station :) 19:06:10 <coopserver> <Maraxus> next thing we might look at is the 1x/3x station 19:06:21 <coopserver> <Sylf> yeah 19:06:33 <coopserver> <Maraxus> not sure if it is just a train wave 19:06:44 <coopserver> <Sylf> it's been like that for a while 19:07:05 <coopserver> <Sylf> probably worse because of the bigger 3AA3BB3CC station 19:08:21 <coopserver> <Maraxus> yes 19:09:48 <coopserver> <Maraxus> if exit has at least a TL from all platforms to merging tracks station might get faster 19:10:31 <coopserver> <Sylf> yeah, we can make that change too 19:15:41 <coopserver> *** Hazzard has left the game (general timeout) 19:23:07 <coopserver> <Sylf> that was a very painless expansion 19:23:40 <coopserver> <Maraxus> indeed - and it helped a lot 19:36:00 *** user has joined #openttdcoop 19:36:33 *** user is now known as Guest532 19:45:02 <coopserver> <Sylf> timeout - lunch 19:45:04 <coopserver> *** Sylf has left the game (Leaving) 19:53:34 *** InvokeStatic_ has quit IRC 19:53:44 *** InvokeStatic has joined #openttdcoop 20:03:08 <coopserver> *** Maraxus has left the game (Leaving) 20:03:08 <coopserver> *** Game paused (number of players) 20:03:55 *** Maraxus has quit IRC 20:04:17 <coopserver> *** Jam35 has left the game (Leaving) 20:09:24 *** Guest532 has quit IRC 20:16:52 *** keoz_ is now known as keoz 20:25:23 *** Progman has joined #openttdcoop 20:26:31 *** ODM has quit IRC 20:36:44 *** user has joined #openttdcoop 20:37:24 *** user is now known as Guest541 21:05:11 *** Trangar has quit IRC 21:19:16 *** Hazzard_ has joined #openttdcoop 21:41:30 <Hazzard_> !players 21:41:30 <coopserver> Hazzard_: The server is empty, noone is connected. Feel free to remedy this situation 21:47:54 *** Progman has quit IRC 22:28:43 *** Guest541 has quit IRC 22:55:54 *** Generalcamo has joined #openttdcoop 22:56:30 *** GenLag has joined #openttdcoop 22:56:30 *** Generalcamo has quit IRC 22:57:58 *** jrambo has joined #openttdcoop 23:02:58 *** Guest497 has quit IRC 23:15:15 <GenLag> !password 23:15:15 <coopserver> GenLag: export 23:23:31 <GenLag> !password 23:23:31 <coopserver> GenLag: export 23:23:43 <coopserver> *** Game still paused (connecting clients, number of players) 23:23:57 <coopserver> *** Generalcamo has joined 23:23:57 <coopserver> *** Game still paused (number of players) 23:24:06 <coopserver> *** Generalcamo has joined company #1 23:24:06 <coopserver> *** Game unpaused (number of players) 23:51:21 <coopserver> *** Generalcamo has left the game (Leaving) 23:51:21 <coopserver> *** Game paused (number of players)