Config
Log for #openttdcoop on 21st August 2014:
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00:52:18  *** keoz has quit IRC
02:57:32  *** Hazzard has joined #openttdcoop
02:59:26  <Hazzard> !playesr
02:59:27  <Hazzard> !players
02:59:27  <coopserver> Hazzard: The server is empty, noone is connected. Feel free to remedy this situation
03:05:05  <Sylf> :o
03:05:08  <Sylf> sign of life!
03:05:16  <Hazzard> hi
03:05:22  <Hazzard> !info
03:05:22  <coopserver> Hazzard: #openttdcoop - Public Server (www.openttdcoop.org), Version: r26720, date: Jun 02 2528, map size: 512x512, address: publicserver-new.openttdcoop.org:3983
03:05:50  <Sylf> you should see the station 2X now
03:06:04  <Hazzard> !password
03:06:04  <coopserver> Hazzard: server
03:06:41  <coopserver> *** Game still paused (connecting clients, number of players)
03:06:59  <coopserver> *** Hazzard has joined
03:07:00  <coopserver> *** Game still paused (number of players)
03:07:26  <coopserver> <Hazzard> oh
03:07:28  <coopserver> <Hazzard> wow
03:07:50  <coopserver> <Hazzard> It has become one with the hub
03:08:19  <Sylf> pretty much
03:08:42  <Sylf> I've also started the shortcut from 2X to 3X
03:09:33  <coopserver> <Hazzard> Ooh
03:09:39  <coopserver> <Hazzard> I never thought that was going to happen
03:10:32  <Sylf> the ML was getting too busy without the shortcut
03:11:29  <coopserver> *** Hazzard has joined company #1
03:11:29  <coopserver> *** Game unpaused (number of players)
03:12:01  <coopserver> *** Hazzard has joined spectators
03:12:01  <coopserver> *** Game paused (number of players)
03:12:21  <Sylf> !password
03:12:21  <coopserver> Sylf: regexp
03:12:24  <coopserver> *** Game still paused (connecting clients, number of players)
03:12:29  <coopserver> *** Sylf has joined
03:12:29  <coopserver> *** Game still paused (number of players)
03:12:36  <coopserver> <Sylf> yoy
03:12:41  <coopserver> <Sylf> the eyecancer trees
03:12:42  <coopserver> <Sylf> >_<
03:12:48  <coopserver> *** Sylf has joined company #1
03:12:48  <coopserver> *** Game unpaused (number of players)
03:39:19  <coopserver> *** Hazzard has left the game (Leaving)
03:43:04  <coopserver> *** Sylf has left the game (Leaving)
03:43:04  <coopserver> *** Game paused (number of players)
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09:59:58  <Tray> !dl win32
09:59:58  <coopserver> Tray: http://binaries.openttd.org/nightlies/trunk/r26720/openttd-trunk-r26720-windows-win32.zip
10:00:47  <Tray> !players
10:00:47  <coopserver> Tray: The server is empty, noone is connected. Feel free to remedy this situation
10:00:54  *** efess has joined #openttdcoop
10:01:00  <Tray> !password
10:01:00  <coopserver> Tray: failed
10:01:04  <Tray> -.-
10:05:58  <coopserver> *** Game still paused (connecting clients, number of players)
10:06:07  <coopserver> *** Tray has joined
10:06:07  <coopserver> *** Game still paused (number of players)
10:06:07  <coopserver> *** Game unpaused (number of players)
10:06:24  <Tray> !playercount
10:06:24  <coopserver> Tray: There are currently 1 players and 0 spectators, making a total of 1 clients connected
10:10:03  <coopserver> *** Tray has left the game (Leaving)
10:10:03  <coopserver> *** Game paused (number of players)
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13:39:41  <avdg_> o/
13:39:45  <avdg_> !players
13:39:45  <coopserver> avdg_: The server is empty, noone is connected. Feel free to remedy this situation
13:39:59  <avdg_> !download
13:39:59  <coopserver> avdg_: !download lin|lin64|osx|ottdau|source|win32|win64|win9x
13:40:00  <coopserver> avdg_: http://www.openttd.org/en/download-trunk/r26720
13:40:26  <avdg_> !help
13:40:26  <coopserver> avdg_: http://wiki.openttdcoop.org/Soap
13:42:19  *** avdg_ has quit IRC
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13:46:43  <avdg_> !auto
13:46:50  <avdg_> !autodownload
13:46:58  <avdg_> !download
13:46:58  <coopserver> avdg_: !download lin|lin64|osx|ottdau|source|win32|win64|win9x
13:46:59  <coopserver> avdg_: http://www.openttd.org/en/download-trunk/r26720
13:56:45  <avdg_> !players
13:56:45  <coopserver> avdg_: The server is empty, noone is connected. Feel free to remedy this situation
13:58:01  <avdg_> server offline?
13:59:14  <avdg_> !help
13:59:14  <coopserver> avdg_: http://wiki.openttdcoop.org/Soap
14:01:05  <avdg_> !ip
14:01:05  <coopserver> avdg_: publicserver-new.openttdcoop.org:3983
14:01:07  <Tray-Sellars> the server is not offline, but paused.
14:01:14  <avdg_> nvm
14:01:17  <avdg_> got the wrong ip
14:01:34  <avdg_> totally not used to the commands anymore :-)
14:07:03  <planetmaker> oh, an avdg. Long time no see
14:07:12  <avdg_> hehe
14:07:15  <planetmaker> !rcon set min_active_clients
14:07:16  <coopserver> Current value for 'min_active_clients' is: '1' (min: 0, max: 255)
14:07:17  <avdg_> you still know me :p
14:07:33  <planetmaker> I do
14:07:57  <planetmaker> (and nothing bad about that memory :) )
14:08:48  <avdg_> I guess it only made others mad, nothing more
14:09:29  <avdg_> !password
14:09:29  <coopserver> avdg_: excuse
14:09:37  <avdg_> yep, excuses...
14:09:46  <coopserver> *** Game still paused (connecting clients, number of players)
14:09:51  <coopserver> *** avdg_ has joined
14:09:51  <coopserver> *** Game still paused (number of players)
14:09:51  <coopserver> *** Game unpaused (number of players)
14:10:00  <coopserver> *** avdg_ has joined spectators
14:10:00  <coopserver> *** Game paused (number of players)
14:10:27  <coopserver> <avdg_> my eye hurts :-)
14:12:06  <coopserver> <avdg_> and btw, I like japanese trains now
14:13:16  *** Djanxy has quit IRC
14:14:27  <planetmaker> :)
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14:29:15  <coopserver> *** avdg_ has joined company #1
14:29:15  <coopserver> *** Game unpaused (number of players)
14:35:20  <coopserver> *** avdg_ has joined spectators
14:35:20  <coopserver> *** Game paused (number of players)
14:41:59  <coopserver> *** avdg_ has left the game (Leaving)
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16:18:33  *** ChanServ sets mode: +o KenjiE20
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17:14:15  <Vinnie> !password
17:14:15  <coopserver> Vinnie: martin
17:14:31  <coopserver> *** Game still paused (connecting clients, number of players)
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17:14:36  <coopserver> *** Game still paused (number of players)
17:16:48  <coopserver> *** Vinnie has left the game (Leaving)
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18:08:09  <Sylf> !password
18:08:09  <coopserver> Sylf: sleeps
18:08:27  <coopserver> *** Game still paused (connecting clients, number of players)
18:08:31  <coopserver> *** Sylf has joined
18:08:31  <coopserver> *** Game still paused (number of players)
18:08:51  <coopserver> *** Sylf has joined company #1
18:08:51  <coopserver> *** Game unpaused (number of players)
18:19:58  <coopserver> *** Sylf has left the game (Leaving)
18:19:58  <coopserver> *** Game paused (number of players)
18:35:08  *** luaduck_zzz is now known as luaduck
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20:16:04  <Vinnie> join #/r/openttd
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20:22:17  <avdg__> how many underscores do I need today
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20:50:11  <^Spike^> avdg__ just try logging in on your bnc account?
21:09:54  *** Progman has quit IRC
21:32:47  <avdg__> Hmm... I didn't use my irc client for a while
21:33:26  <avdg__> but that thing is queued now (especially now it gets attention)
21:36:50  <^Spike^> the reason: i forgot my password never counts atleast... cause we can easily reset it ;)
21:37:12  <avdg__> passwords still makes me scared though
21:37:19  <avdg__> I guess that's my excuse atm
21:37:48  <^Spike^> were you a member?
21:37:55  <avdg__> I still have it stored on my other laptop
21:38:02  <avdg__> hmm on public?
21:38:08  <^Spike^> ottdc in general
21:38:16  <avdg__> I made it to pro
21:38:23  <^Spike^> cause other universe should be enough of a hint if you were :)
21:38:45  <avdg__> meh, so nooby I was about technology back then
21:39:01  <avdg__> *was,
21:39:15  <^Spike^> i just stop myself from resetting a password until i got something i can confirm someone with :)
21:39:35  <avdg__> passwords are scary
21:40:07  <avdg__> passwordmanagers are heaven if they weren't a nightmare to adapt to each use case
21:40:13  <^Spike^> :)
21:40:37  <avdg__> wouldn't want to think about no passwords...
21:42:08  <^Spike^> passwords are big part of my work so yeah.. used to it... and the secrecy of it
21:42:56  <avdg__> :-)
21:43:13  <avdg__> then there is two-factor :p
21:43:13  <^Spike^> and also the customer dilemma of them not getting a password when they call
21:43:22  <^Spike^> or when they send the request from a random email address
21:44:12  <avdg__> \o/ networking password manager
21:44:19  <avdg__> also, burn
21:45:37  <^Spike^> .....
21:45:46  <^Spike^> sounds scary...
21:46:11  <avdg__> yeah, as scary as random email adresses
21:46:33  <avdg__> I guess I should only trust id's from now on
21:46:45  <^Spike^> ..... :)
21:47:27  <avdg__> (mine is electronic btw too, lucky me)
21:47:54  <avdg__> it does however expose a lot of personal data when used
21:48:33  <avdg__> but meh, its good for trust usage I guess
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21:50:47  <avdg_> ^ this is why bouncers are awesome btw...
21:51:12  <avdg_> (2 ways to connect to a chat and still have some history yay)
21:51:30  <avdg_> !log
21:51:30  <coopserver> avdg_: Error: You don't have the owner capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
21:51:35  <avdg_> meh
21:51:52  * avdg_ is doing weird guesses
21:52:20  <avdg_> !help
21:52:20  <coopserver> avdg_: http://wiki.openttdcoop.org/Soap
21:52:52  <avdg_> \o/ webster
21:53:05  <avdg_> :-) cute
21:55:13  <^Spike^> @logs
21:55:14  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/
21:55:27  <^Spike^> :)
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23:16:35  <tycoondemon> I did not know Ammler made the basecosts mod
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23:30:25  <Hazzard> !players
23:30:25  <coopserver> Hazzard: The server is empty, noone is connected. Feel free to remedy this situation

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