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00:11:48 *** KWKdesign has quit IRC 00:12:00 *** KWKdesign has joined #openttdcoop 00:23:27 *** [1]Mark has joined #openttdcoop 00:31:00 *** Mark has quit IRC 00:31:28 *** Mark has joined #openttdcoop 00:35:42 *** [2]Mark has joined #openttdcoop 00:38:29 *** [1]Mark has quit IRC 00:43:00 *** Mark has quit IRC 00:43:00 *** [2]Mark is now known as Mark 00:46:55 *** MTsPony has joined #openttdcoop 00:53:02 *** MTsPony has quit IRC 00:55:07 *** MTsPony has joined #openttdcoop 01:16:09 *** MTsPony has quit IRC 01:31:44 *** [1]Mark has joined #openttdcoop 01:38:43 *** Mark has quit IRC 01:38:43 *** [1]Mark is now known as Mark 01:41:28 *** MTsPony has joined #openttdcoop 01:47:31 *** MTsPony has quit IRC 01:48:03 *** dihedral has quit IRC 01:58:28 *** MTsPony has joined #openttdcoop 02:05:28 *** KWKdesign has quit IRC 02:06:16 *** KWKdesign has joined #openttdcoop 02:06:33 *** MTsPony has quit IRC 02:07:07 *** MTsPony has joined #openttdcoop 02:15:08 *** MTsPony has quit IRC 02:15:08 *** [1]Mark has joined #openttdcoop 02:15:49 *** MTsPony has joined #openttdcoop 02:16:49 *** Mark has quit IRC 02:16:49 *** [1]Mark is now known as Mark 02:18:59 *** dihedral has joined #openttdcoop 02:26:33 *** MTsPony has quit IRC 02:28:23 *** MTsPony has joined #openttdcoop 02:38:13 *** Mark has quit IRC 02:45:26 *** Mark has joined #openttdcoop 02:56:53 *** Mark has quit IRC 03:28:57 *** Djanxy has quit IRC 04:15:43 <Hazzard> !password 04:15:43 <coopserver> Hazzard: digits 04:15:59 <coopserver> *** Game still paused (connecting clients, number of players) 04:16:04 <coopserver> *** Hazzard has joined 04:16:05 <coopserver> *** Game still paused (number of players) 04:16:06 <coopserver> *** Game unpaused (number of players) 04:31:35 <Sylf> !password 04:31:35 <coopserver> Sylf: unique 04:31:39 <coopserver> *** Game paused (connecting clients) 04:31:42 <coopserver> *** Sylf has joined 04:31:43 <coopserver> *** Game unpaused (connecting clients) 04:31:46 <coopserver> <Sylf> hi 04:31:51 <coopserver> <Hazzard> Hello 04:31:52 <coopserver> *** Sylf has joined company #1 04:32:14 *** itkerry has joined #openttdcoop 04:32:24 <coopserver> <Sylf> nice 04:32:29 <coopserver> <Sylf> 950 trains running 04:32:30 <itkerry> hey 04:32:44 <itkerry> !password 04:32:44 <coopserver> itkerry: unique 04:33:10 <coopserver> <Sylf> someone forgot some signals at SLH 3 04:33:13 <coopserver> *** Game paused (connecting clients) 04:33:17 <coopserver> *** iTKerry has joined 04:33:18 <coopserver> *** Game unpaused (connecting clients) 04:33:27 <coopserver> <iTKerry> yo dude 04:33:49 <coopserver> <Sylf> hey 04:33:57 <coopserver> <iTKerry> can i help? 04:34:52 <coopserver> <Sylf> I'm not doing anything ATM 04:38:19 <coopserver> <Hazzard> I gtg 04:38:22 <coopserver> <Hazzard> cya guys 04:38:24 <coopserver> *** Hazzard has left the game (Leaving) 05:06:23 *** dihedral has quit IRC 05:13:45 *** dihedral has joined #openttdcoop 05:16:51 <coopserver> *** iTKerry has left the game (general timeout) 05:18:59 <coopserver> *** Sylf has left the game (Leaving) 05:19:00 <coopserver> *** Game paused (number of players) 06:06:54 *** itkerry has quit IRC 06:45:11 *** LSky` has joined #openttdcoop 07:12:48 *** Progman has joined #openttdcoop 09:59:01 *** Hazzard_ has joined #openttdcoop 10:00:58 *** KWKdesign has quit IRC 10:01:50 *** KWKdesign has joined #openttdcoop 10:05:53 *** Hazzard has quit IRC 10:10:14 *** Djanxy has joined #openttdcoop 10:14:08 *** Brumi has joined #openttdcoop 10:24:35 <Jam35> !password 10:24:35 <coopserver> Jam35: nbtext 10:24:37 *** Hazzard_ has quit IRC 10:24:42 <coopserver> *** Game still paused (connecting clients, number of players) 10:24:46 <coopserver> *** Jam35 has joined 10:24:47 <coopserver> *** Game still paused (number of players) 10:26:58 <coopserver> *** Jam35 has joined company #1 10:26:59 <coopserver> *** Game unpaused (number of players) 10:48:53 *** LSky` has quit IRC 11:10:14 <coopserver> *** Jam35 has joined spectators 11:10:15 <coopserver> *** Game paused (number of players) 11:40:53 <coopserver> *** Jam35 has left the game (general timeout) 12:11:54 *** Brumi has quit IRC 12:49:35 *** Brumi has joined #openttdcoop 13:14:22 *** Progman has quit IRC 13:30:19 *** user has joined #openttdcoop 13:30:50 *** user is now known as Guest648 14:19:42 *** InvokeStatic has quit IRC 15:29:22 *** InvokeStatic has joined #openttdcoop 15:41:48 *** dr_gonzo_ has joined #openttdcoop 15:55:31 *** zxbiohazardzx has joined #openttdcoop 15:55:48 <zxbiohazardzx> !players 15:55:48 <coopserver> zxbiohazardzx: The server is empty, noone is connected. Feel free to remedy this situation 15:55:52 <zxbiohazardzx> !password 15:55:52 <coopserver> zxbiohazardzx: reader 15:56:15 <coopserver> *** Game still paused (connecting clients, number of players) 15:56:21 <coopserver> *** ZxBiohazardZx has joined 15:56:22 <coopserver> *** Game still paused (number of players) 15:56:22 <zxbiohazardzx> !info 15:56:23 <coopserver> *** Game unpaused (number of players) 15:56:24 <coopserver> zxbiohazardzx: #openttdcoop - Public Server (www.openttdcoop.org), Version: r26720, date: Mar 21 2364, clients connected: 1, map size: 256x512, address: publicserver-new.openttdcoop.org:3983 16:04:03 *** Hazzard has joined #openttdcoop 16:16:21 <Hazzard> !password 16:16:21 <coopserver> Hazzard: search 16:17:09 <coopserver> *** Game paused (connecting clients) 16:17:14 <coopserver> <ZxBiohazardZx> sup sup 16:17:17 <coopserver> *** Hazzard has joined 16:17:18 <coopserver> *** Game unpaused (connecting clients) 16:17:19 <coopserver> <Hazzard> Hi 16:17:26 <coopserver> <ZxBiohazardZx> trying to rebuild MSH04 :) 16:17:36 <coopserver> <ZxBiohazardZx> 3rd outs on tight spots :) 16:17:42 <coopserver> <Hazzard> Ah yes 16:24:36 <coopserver> <ZxBiohazardZx> hmmz that 3rd 16:35:59 <coopserver> <Hazzard> :o 16:36:03 <coopserver> <ZxBiohazardZx> bah 16:45:50 <coopserver> *** ZxBiohazardZx has joined spectators 16:45:51 <coopserver> <ZxBiohazardZx> brb 16:55:59 <coopserver> *** Hazzard has joined spectators 16:56:00 <coopserver> *** Game paused (number of players) 16:58:51 <coopserver> *** Hazzard has joined company #1 16:58:52 <coopserver> *** Game unpaused (number of players) 17:15:50 <coopserver> <ZxBiohazardZx> backish 17:15:57 <coopserver> *** ZxBiohazardZx has joined company #1 17:16:18 <coopserver> <ZxBiohazardZx> cant clear this area 17:16:24 <coopserver> <ZxBiohazardZx> indestructable tower? 17:16:47 <coopserver> <Hazzard> I'm not sure 17:16:51 <coopserver> <ZxBiohazardZx> ? 17:21:52 <coopserver> <Hazzard> Do you think the station should get RRR_LLL? 17:25:13 <coopserver> <Hazzard> It seems like a bunch of sprites are misaligned in this version of the game 17:25:26 <coopserver> <ZxBiohazardZx> ? 17:26:16 <coopserver> <Hazzard> If you look at the edge of some of the tunnels and some of the waterways there is a 0.5 pixel gap 17:29:05 <Jam35> Its opengfx mars causing that 17:29:10 <coopserver> <ZxBiohazardZx> k 17:29:18 <coopserver> <Hazzard> ok 17:30:40 <coopserver> <ZxBiohazardZx> MSH04 needs more tlc, i think i did a messy all to all mixer towards the dropoff 17:30:45 <coopserver> <ZxBiohazardZx> also 3rd might be needed 17:31:22 <coopserver> <ZxBiohazardZx> brb 17:37:05 <coopserver> <ZxBiohazardZx> i think im gonna swap prios around 17:40:30 <coopserver> <Hazzard> We've reached the train cap 17:40:43 <coopserver> <ZxBiohazardZx> meh then improve and wait for a raise 17:43:15 <coopserver> *** ZxBiohazardZx has left the game (Leaving) 17:43:19 *** zxbiohazardzx has quit IRC 17:45:11 <coopserver> *** Hazzard has joined spectators 17:45:12 <coopserver> *** Game paused (number of players) 17:49:58 <Jam35> !rcon set max_trains 17:49:59 <coopserver> Current value for 'max_trains' is: '1000' (min: 0, max: 5000) 17:50:14 <Jam35> !rcon set max_trains 1100 17:50:33 <Jam35> raised 17:56:17 <Hazzard> yay 18:05:10 <Jam35> !password 18:05:10 <coopserver> Jam35: update 18:05:16 <coopserver> *** Game still paused (connecting clients, number of players) 18:05:23 <coopserver> *** Jam35 has joined 18:05:24 <coopserver> *** Game still paused (number of players) 18:06:57 <coopserver> *** Game still paused (connecting clients, number of players) 18:07:01 <coopserver> *** Sylf has joined 18:07:02 <coopserver> *** Game still paused (number of players) 18:07:13 <coopserver> *** Sylf has joined company #1 18:07:14 <coopserver> *** Game unpaused (number of players) 18:08:17 <coopserver> <Sylf> silly HQ 18:25:04 <coopserver> <Jam35> ah 18:25:06 <coopserver> <Jam35> better 18:25:14 <coopserver> <Jam35> less lag with stable closed 18:25:20 <coopserver> <Sylf> :P 18:25:23 <coopserver> *** Jam35 has joined company #1 18:26:59 *** Jack123610 has joined #openttdcoop 18:31:03 <Jack123610> Jam you here? 18:31:11 <coopserver> <Jam35> hi :))) 18:31:23 <Jack123610> Hi 18:31:41 <Jack123610> I found the public server but need to get the other version 18:31:48 <Jam35> !dl 18:31:48 <coopserver> Jam35: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 18:31:49 <coopserver> Jam35: http://www.openttd.org/en/download-trunk/r26720 18:31:59 <Jam35> ^that 18:32:10 <Sylf> get the zip version and unzip it to a separate folder 18:32:42 <coopserver> *** Hazzard has left the game (Leaving) 18:32:55 *** user has joined #openttdcoop 18:33:49 <Jack123610> k 18:35:38 <Jack123610> Done 18:35:44 <coopserver> <Sylf> hmm 18:36:00 <coopserver> <Sylf> I think I'm gonna do LLL_RRR at rubber drop without additional platforms first 18:36:18 <coopserver> <Sylf> but I'm gonn cause massive jam while at it 18:36:45 <coopserver> <Jam35> I like that idea :P 18:37:10 <Jam35> @quickstart 18:37:11 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 18:37:43 <Jack123610> Why do I need it again? 18:38:00 <Sylf> why you need what? 18:38:13 <Jam35> server has that version, you need the same 18:38:21 <Jack123610> I just downloaded it 18:38:21 <Jam35> or something else? 18:38:39 <Jam35> read @quickstart 18:38:44 <Jam35> above 18:38:53 <Jam35> the parts about getting in game 18:40:17 <Hazzard> !password 18:40:17 <coopserver> Hazzard: sculpt 18:40:37 <coopserver> *** Game paused (connecting clients) 18:40:42 <coopserver> *** Hazzard has joined 18:40:43 <coopserver> *** Game unpaused (connecting clients) 18:42:58 <coopserver> <Hazzard> Third exit isn't complete to the south btw 18:42:59 <coopserver> *** Hazzard has left the game (Leaving) 18:44:37 <Jack123610> What version is that server using? 18:44:44 <Jam35> Jack123610 you may need to add server to find the game 18:44:48 <Jam35> !ip 18:44:48 <coopserver> Jam35: publicserver-new.openttdcoop.org:3983 18:45:02 <Jam35> if you can't see it there 18:45:09 <Jam35> tells you above :) 18:45:43 <Jack123610> I can see the server but I got a version mismatch 18:45:51 <Jam35> r26720 18:46:14 <Jam35> what one did you download? 18:46:50 <Jack123610> openttd-trunk-r26720-windows 18:47:16 <Jam35> you can see #openttdcoop -Public Server 18:47:22 <Jam35> sure it says public? 18:47:27 <Jam35> not welcome 18:48:02 <Jack123610> #openttdcoop - Public Server (www.openttdcoop.org) 18:48:41 <Jam35> box to the right tells you the version 18:48:45 <Jack123610> working now 18:48:51 <Jam35> have you got the grfs? 18:48:57 <Jam35> !grf 18:48:57 <coopserver> Jam35: http://wiki.openttdcoop.org/GRF 18:48:57 <Jack123610> getting them now 18:49:01 <Jam35> ok :)) 18:50:31 <Jack123610> !password 18:50:31 <coopserver> Jack123610: indtid 18:51:46 <coopserver> <Sylf> with this, the bottleneck will be back to MSH4 18:52:04 <Jack123610> It doesn't want to download Canadian (BK) Tunnels :( 18:52:26 <Jam35> did you get the grf pack from openttdcoop? 18:52:32 <Jam35> !grf 18:52:32 <coopserver> Jam35: http://wiki.openttdcoop.org/GRF 18:52:35 <Jam35> link 18:52:46 <Sylf> BK Tunnels 1.6 isn't in the grf pack 18:52:51 <Jack123610> Keeps getting stuck 69% 18:53:03 <coopserver> <Jam35> oh :/ 18:55:18 <Jack123610> Guess not joining unless I find another way to download that GRF :C 18:55:20 <Jam35> https://dl.dropboxusercontent.com/u/51134233/Canadian_BK_Tunnels-1.6.0.tar 18:55:23 <Jam35> try this 18:55:42 <Jack123610> that worked :D 18:56:03 <Jam35> do you know where it goes? 18:56:11 <Jack123610> yeah 18:56:15 <Jam35> oki 18:57:10 <coopserver> *** Game paused (connecting clients) 18:57:15 <coopserver> *** Hazzard has joined 18:57:16 <coopserver> *** Game unpaused (connecting clients) 18:58:08 <coopserver> <Sylf> manual overflow control = delete excess trains = instant win 18:59:20 <Jack123610> Jam I forgot :P I can't find the file holding them anymore, found it yesterday 18:59:46 <Jam35> windows? 18:59:48 <Sylf> c:\Users\Jack\Documents\openttd\newgrf + 18:59:50 <Sylf> ? 18:59:58 <Jam35> ^ 19:00:03 <Sylf> or /home/Jack/.openttd/newgrf 19:00:05 <Jack123610> yup thats it 19:00:18 <Jack123610> the first one 19:01:43 <Jack123610> !password 19:01:43 <coopserver> Jack123610: indtid 19:01:51 <coopserver> *** Game paused (connecting clients) 19:02:03 <coopserver> *** Jack123610 has joined 19:02:04 <coopserver> *** Game unpaused (connecting clients) 19:02:09 <coopserver> <Jam35> :P 19:02:22 <coopserver> <Jack123610> Oh damn this railway is a lot more advanced than the red one 19:02:45 <coopserver> <Jam35> one company here, many builders 19:02:47 <coopserver> <Sylf> stable server's red company is what you can do with 1 person 19:02:48 <coopserver> <Jack123610> 0-0 its amazing 19:02:58 <coopserver> <Sylf> you clone that 1 person 6 times, and you get this 19:04:01 <coopserver> <Jam35> 3rd at MSH02 is needed 19:04:20 <coopserver> <Jam35> we already started I know 19:04:28 <coopserver> <Sylf> which way? 19:04:37 <coopserver> <Jack123610> I don't want to do anything incase I ruin it :P 19:04:40 <coopserver> <Jam35> from SLH08 19:04:43 <coopserver> <Sylf> like at Ceraunius CatenaCopper Mine? 19:05:14 <coopserver> <Sylf> hrmrmrmrmm 19:05:29 <coopserver> <Sylf> MSH2->SLH8 is easy 19:05:33 <coopserver> <Sylf> just connect that line 19:05:38 <coopserver> <Sylf> the other way is a bitch 19:05:49 <coopserver> <Jam35> yeah that's why I stopped :) 19:06:20 <coopserver> <Sylf> the nasty bitch, the kind I don't care for 19:06:37 <coopserver> <Jam35> Hazzard you built it 19:06:39 <coopserver> <Jam35> :P 19:07:12 <coopserver> <Jam35> it's not that bad really 19:07:24 <coopserver> <Hazzard> ^ 19:07:40 <coopserver> <Jam35> merger to iron is the fun part 19:07:40 <Hazzard> ok, I'll do it in 10 min 19:07:47 <coopserver> <Jack123610> I don't want to touch anything incase I cause the biggest crash in history 19:07:51 <coopserver> <Jam35> it's not great atm 19:07:57 *** LSky` has joined #openttdcoop 19:08:24 <coopserver> <Jam35> I know but I wanted you to see 19:08:35 <coopserver> <Jam35> what is possible 19:08:50 <coopserver> <Jam35> with your new game :) 19:09:37 <coopserver> <Jam35> we are at a quite advanced stage of the game now so there is not much easy stuff to do 19:10:29 <coopserver> <Jam35> but if you stick around and keep playing, next game there will be stuff 19:10:40 <coopserver> <Jam35> there's always people to help 19:11:13 <coopserver> <Sylf> ok, the 3rd line at MSH2 to west is connected 19:11:18 <coopserver> <Jack123610> I would never buold a thing like this 19:11:26 <coopserver> <Sylf> 11 tile tunnel but meh 19:11:27 <coopserver> <Jack123610> build* 19:11:33 <coopserver> <Sylf> It's hardly used 19:11:47 <coopserver> <Sylf> Jack, that's what I said 3 years ago 19:11:55 <coopserver> <Jam35> me too 19:12:43 <coopserver> <Jam35> so we can get rid of that 3->2 at SLH08 19:13:05 <coopserver> <Sylf> yeah 19:13:22 <coopserver> <Sylf> but that was the spot I was having problem with 19:14:19 <coopserver> <Jack123610> 2 random ships 19:14:41 <coopserver> <Jam35> for style :P 19:14:44 <coopserver> <Sylf> yup, just parked 19:17:26 <coopserver> <Sylf> now we're missing exit to the 3rd line at SLH8 19:18:07 <coopserver> <Sylf> and someone's already at the task :) 19:18:40 <coopserver> <Jam35> yeah but other side? 19:18:55 <coopserver> <Sylf> well... 19:19:19 <coopserver> <Jam35> it's not majorly bad 19:19:23 <coopserver> <Jam35> as is 19:21:03 <coopserver> <Jack123610> Train 986 is amazing 19:21:20 <coopserver> <Jack123610> 985* 19:21:29 <coopserver> <Jam35> same :P 19:22:19 <coopserver> <Sylf> now the CL... 19:23:42 <coopserver> <Sylf> ugly, but it's connected! 19:24:24 <coopserver> <Jam35> does it even get used? :) 19:24:35 <coopserver> <Sylf> no 19:24:59 <coopserver> <Jam35> hm 19:25:05 <coopserver> <Jam35> still jamming 19:25:16 <coopserver> <Jam35> from MSH 02 19:25:28 <coopserver> <Jam35> *that* merger 19:25:44 <coopserver> <Sylf> hey, that stubborn church is gone 19:25:58 <coopserver> <Sylf> we can nuke that town if needed 19:25:59 <coopserver> <Jam35> killed it yesterday 19:26:07 <coopserver> <Sylf> but my lunch is needed more 19:26:13 <coopserver> <Jam35> might be an idea 19:26:17 <coopserver> <Jam35> ok 19:26:23 <coopserver> *** Sylf has joined spectators 19:27:04 <coopserver> <Jam35> might be enough 19:27:54 <coopserver> <Hazzard> oikj 19:28:11 <coopserver> <Jam35> eh ? 19:28:45 <coopserver> <Hazzard> Are we going all the way to BBH01? 19:29:03 <coopserver> <Jam35> I don't think it's needed 19:29:19 <coopserver> <Jam35> yet at least 19:31:18 <coopserver> <Jack123610> yay found da rubber duckies 19:32:33 <coopserver> <Jam35> oh I thought Sylf killed them :) 19:34:20 <coopserver> <Jam35> might be simpler to give trains from iron prio 19:34:29 <coopserver> <Jam35> and split the other 2 19:34:50 <coopserver> <Hazzard> yeah, that makes sense 19:34:53 <coopserver> <Jam35> solves what to do with the 3rd out 19:35:14 <coopserver> <Jam35> uses space outside better too 19:35:20 <coopserver> <Sylf> oh yeah, I need to redeploy the duckies 19:35:36 <coopserver> <Jack123610> I helped :o 19:36:01 <coopserver> <Sylf> actually, it doesn't have to be me 19:36:35 <Sylf> !rcon set max_train_length 19:36:36 <coopserver> Current value for 'max_train_length' is: '7' (min: 1, max: 64) 19:36:39 <Sylf> !rcon set max_train_length 128 19:37:13 <coopserver> *** Sylf has joined company #1 19:38:21 <coopserver> <Jam35> a job as important as that should be left to you 19:39:10 *** ODM has joined #openttdcoop 19:39:10 *** ChanServ sets mode: +o ODM 19:41:01 <coopserver> <Sylf> cursed CL 19:43:09 <coopserver> <Jack123610> you have road vehicles? 19:43:41 <coopserver> <Jam35> only to get goods acceptance at towns here 19:44:34 <coopserver> <Jam35> no script controlling town growth makes it super easy 19:44:35 <coopserver> <Jack123610> oh buses 19:44:49 <coopserver> <Jam35> unlike our earlier game 19:45:19 <coopserver> <Sylf> there's one defiant duck on that train 19:46:20 <coopserver> <Jam35> :D 19:46:21 <coopserver> <Jack123610> Can I help make a town? :P Do you need alba patera expanded 19:47:27 <coopserver> <Jam35> we don't need it no 19:47:34 <coopserver> <Jam35> but i guess there's no harm 19:47:34 <coopserver> <Jack123610> :c 19:47:51 <coopserver> <Jack123610> Can I mess about with the island then? 19:48:04 <coopserver> <Sylf> we destroy towns more than build them 19:48:09 <coopserver> <Jam35> I guess :) 19:48:31 <coopserver> <Jam35> we play passenger games sometimes 19:48:53 <coopserver> <Jam35> towns can get interesting then 19:49:01 <coopserver> <Sylf> some towns get sacrificed even in passenger games 19:49:06 <coopserver> <Sylf> all for the sake of greater good 19:49:08 <coopserver> <Jam35> that too 19:49:10 <coopserver> <Jack123610> Idk what im going to make on the island 19:51:20 <coopserver> <Jack123610> too close to another dock what? 19:51:38 <coopserver> <Sylf> you can't build 2 ship docks as 1 station 19:51:40 <coopserver> <Jack123610> Oh its still got the old ones 19:51:47 <coopserver> <Jack123610> oh can you not :C 19:52:32 <coopserver> <Jam35> look in landscaping objects 19:52:48 <coopserver> <Jam35> the transmitter icon 19:52:52 *** Brumi has quit IRC 19:52:53 <coopserver> <Jack123610> I deleted water lul wut? 19:53:04 <coopserver> <Jam35> it's cheap here 19:53:32 <coopserver> <Jack123610> Trying to do the dock thing idk how to do it though .-. 19:55:04 <coopserver> <Jack123610> :c it turned... damn boat 19:56:07 <coopserver> <Jam35> boat clockade 19:56:11 <coopserver> <Jam35> *blockade 19:58:06 <coopserver> <Jack123610> ugh they decided to drive out 19:58:14 <coopserver> <Jam35> I did it 19:58:20 <o11c> I am curious about what passenger games look like 19:58:31 <o11c> how often to you guys play them? 19:59:18 <coopserver> <Jam35> last one was 2 games ago 20:01:09 <coopserver> <Jack123610> ugh made the place mad lol, broke your island 20:05:06 <coopserver> <Jack123610> Im going to ruin this island :c 20:05:27 <coopserver> <Jam35> nothing there to ruin 20:05:50 <coopserver> <Jam35> wasn't me :P 20:05:55 <coopserver> <Hazzard> wait wtf is this 20:06:04 <coopserver> <Jack123610> ? 20:06:19 <coopserver> <Hazzard> "smile you're a beautiful person" 20:06:20 <coopserver> <Jack123610> someone build something near meh 20:06:29 <coopserver> <Jack123610> built* 20:06:39 <coopserver> <Jack123610> dat steel mill 20:06:43 <coopserver> <Jam35> :) I built that tile 20:06:48 <coopserver> <Jam35> stupid objects 20:06:57 <coopserver> <Jam35> not you Jack 20:07:20 <coopserver> <Jack123610> k 20:07:36 <coopserver> <Jack123610> I managed to kill 20 people... 20:07:43 <coopserver> <Jack123610> were on a island dey cant hide 20:07:52 <coopserver> <Jam35> cool but is that all? 20:08:22 <coopserver> <Jack123610> I only got 333 people :c 20:08:43 <coopserver> <Jam35> die!!! 20:08:51 <coopserver> <Hazzard> wat 20:08:52 <coopserver> <Jack123610> somebody putting a train on it lol 20:09:19 <coopserver> <Jam35> smashed em good :P 20:09:21 *** zxbiohazardzx has joined #openttdcoop 20:09:24 <coopserver> <Jack123610> hey it brought more people gg 20:09:29 <zxbiohazardzx> !password 20:09:29 <coopserver> zxbiohazardzx: import 20:09:32 <coopserver> *** Game paused (connecting clients) 20:09:34 <coopserver> *** ZxBiohazardZx has joined 20:09:34 <zxbiohazardzx> what? 20:09:35 <coopserver> *** Game unpaused (connecting clients) 20:09:37 <coopserver> <ZxBiohazardZx> sup 20:09:46 <coopserver> <ZxBiohazardZx> moah pplz 20:09:50 <coopserver> <ZxBiohazardZx> moah 3rdz 20:10:07 <coopserver> <ZxBiohazardZx> BBH02 and MSH04 still need proper 3rds 20:12:25 <coopserver> *** Hazzard has left the game (Leaving) 20:12:44 <coopserver> <Jack123610> lagging :c 20:21:20 <coopserver> <Jack123610> what is everyone doing 20:21:35 <coopserver> <ZxBiohazardZx> upgrading MSH04 for 3rds, slowly creating space 20:22:17 <coopserver> <Jam35> I am considering various ways to betterize MSH02 iron exit 20:22:39 <coopserver> <Jack123610> I might go back to the other server soon 20:22:45 <coopserver> <ZxBiohazardZx> ? 20:23:13 <coopserver> <Jack123610> The one where I can build over the entire map, unless its claimed 20:23:52 <coopserver> <Jam35> there's some friendly people there 20:23:57 <coopserver> <Jam35> regulars i mean 20:25:25 <coopserver> <Jack123610> Im just laying out roads for the buildings 20:25:56 <coopserver> <Jam35> it's the better place to learn when you are so new to the game too 20:28:49 <zxbiohazardzx> @gap 4 20:28:49 <Webster> zxbiohazardzx: For Trainlength of 4: <= 10 needs 2, 11 - 16 needs 3, 17 - 22 needs 4. 20:32:30 <coopserver> <Jack123610> Laid my road out 20:33:56 <coopserver> <Jack123610> Anyone like? 20:34:07 <coopserver> <ZxBiohazardZx> ? 20:34:09 <coopserver> <Jam35> spacing is fine 20:34:49 <coopserver> <Jam35> 5 stations will make it grow faster 20:35:11 <coopserver> <Jam35> 5 is max number to influence growth 20:35:22 <coopserver> <Jack123610> k 20:35:33 <coopserver> <Jam35> but you can have more 20:35:41 <coopserver> <Jam35> just it won;t grow any faster 20:39:04 <coopserver> <Sylf> useless eyecandy 20:41:02 <coopserver> <Jack123610> I might go back to other server, come back when this one builds out more 20:43:02 <coopserver> <Jack123610> meh dey hate me lol 20:43:42 <coopserver> <Sylf> you plant trees over what's already there, and it won't help you 20:44:00 <coopserver> <Sylf> trees must be planted on empty tiles 20:44:06 <coopserver> <Jack123610> well it went upto poor 20:46:48 <coopserver> <Jack123610> I funded them road destruction lol they're going mad killing it all .-. 20:47:22 <coopserver> <Jam35> fund new buildings is better 20:47:46 <coopserver> <Jam35> not even sure what the road reconstruction does tbh 20:48:03 <coopserver> <Jack123610> puts pavement and white lines on 20:48:07 <coopserver> <Jack123610> they're doing it now 20:48:18 <coopserver> <Sylf> it bothers other players' RV networks 20:48:19 <coopserver> <Jam35> seems pointless ;) 20:48:25 <coopserver> <Jam35> aha ;P 20:48:39 <coopserver> <Sylf> so never do it to the town you're servicing 20:48:43 <coopserver> <Jam35> too much unmeant winking 20:48:45 <coopserver> <Jam35> sure 20:49:06 <coopserver> <Sylf> I mean... you can do it 20:49:10 <coopserver> <Sylf> at your own loss 20:51:28 <coopserver> <Jam35> livestock under pressure 20:51:37 <coopserver> <Jack123610> they're ripping up the road they have just changed... to change it again 20:51:53 <coopserver> <Jam35> stop pressing it then :P 20:52:08 <coopserver> <Jack123610> Im funding da buildings idk where they got this much money for roads 20:52:57 <coopserver> <Jam35> once per month is enough 20:53:05 <coopserver> <Jack123610> ok :C 20:53:10 <coopserver> <Jam35> you can see if it's funded in the town window 20:53:21 <coopserver> <Jam35> town grows every... 20:53:33 <coopserver> <Jack123610> 29 days 20:53:37 <coopserver> <Jam35> funded 20:53:47 <coopserver> <Jam35> goes away when the money ran out 20:54:01 <coopserver> <Jack123610> dey left tha roads unfinished... 20:55:07 *** ODM has quit IRC 20:55:15 <coopserver> <Jack123610> Ok im going back to the other server for a while, burn my city to the ground if you want :P 20:55:32 <coopserver> <Sylf> expect the town gone then :D 20:55:40 <coopserver> <Jam35> then sink the island into sea 20:55:42 <coopserver> <Jack123610> Ok :P 20:55:49 <coopserver> <Jam35> cya hf 20:56:13 <coopserver> <Jack123610> Thanks, I will be back to see what you did later 20:56:18 <coopserver> <Jack123610> da rodes are drunk 20:56:22 <coopserver> <Jack123610> roads* 20:56:27 <coopserver> <Jam35> ok cool 20:56:32 <coopserver> <ZxBiohazardZx> need someone to pickup BBH02's 3rd 20:56:39 <coopserver> *** Jack123610 has left the game (Leaving) 20:56:42 <coopserver> <ZxBiohazardZx> so my efficiency shows in BBH02 20:57:48 <coopserver> <Sylf> you make that kind of 3->2 reduction, and that's no wonder 20:57:55 <coopserver> <ZxBiohazardZx> also make sure we balance trains, we got alot of oil and iron ore trains 20:59:37 <coopserver> <Sylf> make that ugly 3rd into split before merge, and it'll help 20:59:54 <coopserver> <Sylf> so let me at it 20:59:59 <coopserver> <ZxBiohazardZx> i tried a bit :) 21:00:08 <coopserver> <ZxBiohazardZx> at it? 21:01:09 <coopserver> <Sylf> ple 21:01:13 <coopserver> <Sylf> please let me handle 21:01:17 <coopserver> <ZxBiohazardZx> kk 21:11:35 *** dr_gonzo_ has quit IRC 21:12:06 <coopserver> <ZxBiohazardZx> why do we have good from Stee/Wood pick up dropping it off closeby at north 21:12:10 <coopserver> <ZxBiohazardZx> and south to south 21:12:16 <coopserver> <ZxBiohazardZx> why not all to all or cross map as always? 21:12:34 <coopserver> <Sylf> you want to make the map busier? 21:13:00 <coopserver> <ZxBiohazardZx> just results in weird traffic balance on two branches 21:13:19 <coopserver> <ZxBiohazardZx> as the goods from GLOBAL WARMING now move over the busiest part of the network rather then the easier ones 21:13:45 <coopserver> <ZxBiohazardZx> atm they travel BBH05, SLH05, BBH02, MSH03 21:14:16 <coopserver> <Sylf> if we have more goods from refinery, and if we move them across the entire map 21:14:19 <coopserver> <ZxBiohazardZx> if you let them to to town north they most likely divert on BBH04 towards BBh01 and MSH01 21:14:23 <coopserver> <Sylf> then we have the entire map that's busier 21:14:25 <coopserver> <ZxBiohazardZx> true 21:14:50 <coopserver> <Sylf> we already are scaring players away with the existing complexities 21:15:18 <coopserver> <ZxBiohazardZx> and they feel the map is played out. new map usually encourages new players (we had some new guys on start) 21:15:47 * o11c waves 21:16:00 <zxbiohazardzx> sup 21:16:53 <o11c> I'm writing code against an undocumented (but open-source) interface 21:17:11 <coopserver> <ZxBiohazardZx> hehe 21:17:42 <coopserver> <Jam35> pretty sure goods from oil would take top(east) route 21:17:48 <coopserver> <Jam35> if heading there 21:18:09 <coopserver> <ZxBiohazardZx> yeah we have / slanted map 21:18:44 <coopserver> <ZxBiohazardZx> so most traffic is around BBH03, MSH04, BBH02, BBh04 and BBH01/MSH02 21:20:06 <coopserver> <Jam35> well its the longer path to everything except livestock 21:20:14 <coopserver> <Jam35> that is quiet 21:20:15 <coopserver> <ZxBiohazardZx> :P 21:28:38 <Jack123610> Does the other server not allow you to invest in buildings? 21:28:58 <coopserver> <Sylf> Thaumasia Minor West overflow is failing 21:29:04 <Jam35> not with current settings 21:29:18 <Jack123610> Darn... What would you recommend investing 9 million into? 21:29:30 <Jam35> rails 21:29:35 <Jam35> :) 21:29:42 <Jack123610> K 21:34:17 <coopserver> <ZxBiohazardZx> meh stupid tunnel got me offset on direction :P 21:34:20 <coopserver> <ZxBiohazardZx> fair enouh 21:34:32 <coopserver> <Sylf> actually, I'm gonna change the release 21:34:50 <coopserver> <Sylf> never been a fan of that kind of release 21:35:22 <coopserver> <Sylf> now you ruin my plan 21:35:38 <coopserver> <ZxBiohazardZx> ? 21:36:12 <coopserver> <ZxBiohazardZx> bay is 1 short 21:36:15 <coopserver> <ZxBiohazardZx> need to fix it :P 21:37:04 <coopserver> <ZxBiohazardZx> ? 21:37:28 <coopserver> <ZxBiohazardZx> ah diff logic 21:38:25 <coopserver> <Sylf> no overflow release until all 4 platforms are free 21:38:32 <coopserver> <ZxBiohazardZx> ah k 21:39:04 <coopserver> <Sylf> and the overflow branch works a little quicker 21:39:58 <Jack123610> Do you think hundreds of iron ore mines would work or just cause a massive jam? 21:40:15 <coopserver> <Sylf> depends 21:40:26 <Jack123610> I like them odds were going with it 21:40:34 <coopserver> <ZxBiohazardZx> its the trains that jam, not the industry 21:40:47 <coopserver> <ZxBiohazardZx> but if you focus one cargo then network should be build with that in mind 21:41:10 <coopserver> <Sylf> It's a logistics challenge to connect 30 industries when you're just getting started 21:41:12 <Jack123610> Im not building a whole new rail line x-x will do it another day 21:41:39 <coopserver> <Sylf> we only have 92 stations here, including the ones not contributing to the big mess 21:42:15 <Jack123610> Solution? Remove tha signals, too much pausing 21:42:37 <coopserver> <Sylf> do it 21:42:48 <Jack123610> But be sure to let us all see it 21:42:57 <Jack123610> Oh you want me to do it lol 21:43:07 <Jack123610> I was wanting to see the biggest train crash in history :P 21:43:09 <coopserver> <Sylf> fucking***** 21:43:22 <Jack123610> :c 21:45:18 <Jam35> btw Jack123610 #openttdcoop.stable is the channel for Welcome Server 21:45:34 <Jack123610> I think im the only person here 21:45:41 <Jack123610> But ok I will check 21:45:45 <Jam35> type /join ... that 21:48:05 <coopserver> <Sylf> the overflow works better, but now SLH1 is under pressure 21:49:47 <coopserver> <Jam35> I do 3rd tomorrow if not done 21:49:54 <coopserver> <Jam35> must sleep soon 21:50:03 <coopserver> <Jam35> soon = now 21:50:06 <coopserver> <Jam35> bye :) 21:50:10 <coopserver> *** Jam35 has left the game (Leaving) 21:57:16 <coopserver> *** ZxBiohazardZx has left the game (Leaving) 21:57:20 *** zxbiohazardzx has quit IRC 21:59:03 *** LSky` has quit IRC 22:06:04 <Jack123610> Sylf you still here 22:06:29 <coopserver> <Sylf> hang on 22:06:34 <Jack123610> Is there any way to see where an oil deposit spawns If I invest in them? News doesn't show up 22:06:39 <Jack123610> k 22:07:39 <Sylf> ok, what's up? 22:08:41 <Jack123610> Am I able to see where an oil deposit spawns apart from the news? It never worked for me last time, Jam had to tell me where they spawned 22:09:14 <coopserver> <Sylf> 2 things 22:09:26 <coopserver> <Sylf> if you missed the news message, there's a message history 22:09:38 <coopserver> <Sylf> 2nd button from right at the top 22:09:45 <coopserver> <Sylf> or you can see it in the mini map 22:09:54 <Hazzard> !password 22:09:54 <coopserver> Hazzard: novice 22:10:03 <Jack123610> I will do the mini map, last time no news report showed up at all 22:10:05 <coopserver> *** Game paused (connecting clients) 22:10:08 <coopserver> <Sylf> open the minimap, switch the view to showing industries 22:10:10 <coopserver> *** Hazzard has joined 22:10:11 <coopserver> *** Game unpaused (connecting clients) 22:10:14 <coopserver> <Sylf> and ctrl-click ond oil well 22:10:48 <coopserver> <Sylf> it doesn't show where the new one went up, but you can see only the oil wells 22:11:31 <Jack123610> k 22:17:01 <Jack123610> they spawned on other side of map :c 22:20:49 <Jack123610> :c Spawned 5 more got nothing 22:22:13 *** Progman has joined #openttdcoop 22:25:07 <Jack123610> Thanks 22:25:13 <Jack123610> If you're in this chat 22:26:57 <coopserver> *** Hazzard has left the game (general timeout) 22:27:52 *** Hazzard_ has joined #openttdcoop 22:34:23 *** Hazzard has quit IRC 22:42:30 <coopserver> *** Sylf has left the game (Leaving) 22:42:31 <coopserver> *** Game paused (number of players) 22:49:23 *** Progman has quit IRC 23:50:12 *** MTsPony is now known as MTsRicer 23:55:49 <Jack123610> Anyone on that could help me with a train? 23:58:28 <Jack123610> :C 23:58:45 <Hazzard_> yes?