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00:18:37 *** KWKdesign has quit IRC 00:19:18 *** KWKdesign has joined #openttdcoop 00:28:22 <coopserver> *** Hazzard has left the game (Leaving) 00:47:08 <Sylf> !password 00:47:08 <coopserver> Sylf: paints 00:47:12 <coopserver> *** Game still paused (connecting clients, number of players) 00:47:14 <coopserver> *** Sylf has joined 00:47:15 <coopserver> *** Game still paused (number of players) 02:46:32 <Hazzard> !dl 02:46:32 <coopserver> Hazzard: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 02:46:33 <coopserver> Hazzard: http://www.openttd.org/en/download-trunk/r27018 02:48:41 *** InvokeStatic_ has joined #openttdcoop 02:52:45 *** InvokeStatic__ has joined #openttdcoop 02:53:48 *** InvokeStatic has quit IRC 02:59:46 *** InvokeStatic_ has quit IRC 03:18:31 *** KWKdesign has quit IRC 03:18:53 *** KWKdesign has joined #openttdcoop 03:55:16 *** Hazzard_ has joined #openttdcoop 04:01:35 *** Hazzard has quit IRC 04:14:20 *** Hazzard_ is now known as Hazzard 04:14:26 *** MTsPony has quit IRC 04:14:37 <Hazzard> is there a .txt of all the binary releases somewhere? 04:19:46 <Hazzard> found it http://finger.openttd.org/ 04:20:57 <Hazzard> !dl win32 04:20:57 <coopserver> Hazzard: http://binaries.openttd.org/nightlies/trunk/r27018/openttd-trunk-r27018-windows-win32.zip 04:21:25 <Hazzard> doesn't have the nightlies though ... 04:59:19 *** Max| has joined #openttdcoop 05:13:54 *** Maraxus has joined #openttdcoop 05:13:54 *** ChanServ sets mode: +o Maraxus 05:14:08 <Maraxus> !password 05:14:08 <coopserver> Maraxus: mixing 05:14:18 <coopserver> *** Game still paused (connecting clients, number of players) 05:14:20 <coopserver> *** Maraxus has joined 05:14:21 <coopserver> *** Game still paused (number of players) 05:16:00 <coopserver> *** Maraxus has left the game (Leaving) 05:16:02 *** Maraxus has quit IRC 05:21:13 <Hazzard> !ip 05:21:13 <coopserver> Hazzard: publicserver-new.openttdcoop.org:3983 05:21:45 <Djanxy> !password 05:21:45 <coopserver> Djanxy: mixing 05:22:15 <coopserver> *** Game still paused (connecting clients, number of players) 05:22:17 <coopserver> *** Djanxy has joined 05:22:18 <coopserver> *** Game still paused (number of players) 05:32:02 <coopserver> *** Djanxy has left the game (Leaving) 05:38:44 *** Hazzard has quit IRC 05:56:11 *** Djanxy has quit IRC 06:47:07 *** planetifex is now known as planetmaker 07:15:15 *** chester_ has joined #openttdcoop 07:35:55 *** LSky` has joined #openttdcoop 07:41:01 *** Mark has joined #openttdcoop 07:51:28 *** liq3 has quit IRC 07:54:28 *** LSky` has quit IRC 07:54:43 *** [1]Mark has joined #openttdcoop 08:01:51 *** Mark has quit IRC 08:01:51 *** [1]Mark is now known as Mark 08:28:45 *** Mark has quit IRC 08:29:13 *** Mark has joined #openttdcoop 08:58:27 *** Suicyder has joined #openttdcoop 09:02:34 *** [1]Mark has joined #openttdcoop 09:07:14 *** Mark has quit IRC 09:07:14 *** [1]Mark is now known as Mark 09:59:50 *** chester_1 has joined #openttdcoop 10:13:52 *** chester_1 has quit IRC 10:14:40 *** chester_1 has joined #openttdcoop 13:51:33 *** luaduck_zzz is now known as luaduck 13:58:05 *** Suicyder has quit IRC 14:15:21 *** chester_1 has quit IRC 14:31:53 *** Mark has quit IRC 14:41:48 *** ODM has joined #openttdcoop 14:41:48 *** ChanServ sets mode: +o ODM 14:46:01 *** Djanxy has joined #openttdcoop 14:58:05 *** Hazzard_ has joined #openttdcoop 14:58:35 *** Hazzard_ is now known as Hazzard 15:30:33 *** dr_gonzo has joined #openttdcoop 15:31:04 *** dr_gonzo is now known as Guest2326 15:40:25 *** fleet75 has joined #openttdcoop 15:40:31 <fleet75> !password 15:40:31 <coopserver> fleet75: couple 15:40:45 <coopserver> *** Game still paused (connecting clients, number of players) 15:40:46 <coopserver> *** fleet75 has joined 15:40:47 <coopserver> *** Game still paused (number of players) 15:40:48 <coopserver> *** Game unpaused (number of players) 15:40:56 <o11c> !password 15:40:56 <coopserver> o11c: couple 15:41:04 <coopserver> *** Game paused (connecting clients) 15:41:07 <coopserver> *** o11c has joined 15:41:08 <coopserver> *** Game unpaused (connecting clients) 15:41:21 *** Maraxus has joined #openttdcoop 15:41:21 *** ChanServ sets mode: +o Maraxus 15:44:02 <coopserver> *** fleet75 has left the game (Leaving) 15:44:03 <coopserver> *** Game paused (number of players) 15:50:00 *** user has joined #openttdcoop 15:50:06 *** MTsPony has joined #openttdcoop 15:50:31 *** user has quit IRC 15:50:43 <o11c> building hubs on those hills is not going to be fun 15:51:33 *** Suicyder has joined #openttdcoop 15:52:37 *** fleet75 has quit IRC 15:56:21 *** Hazzard has quit IRC 16:10:31 <Maraxus> !password 16:10:31 <coopserver> Maraxus: lovely 16:10:42 <coopserver> *** Game still paused (connecting clients, number of players) 16:10:44 <coopserver> *** Maraxus has joined 16:10:45 <coopserver> *** Game still paused (number of players) 16:37:21 *** Jam35_ is now known as Jam35 17:09:13 *** liq3 has joined #openttdcoop 17:23:35 <Sylf> !password 17:23:35 <coopserver> Sylf: sawyer 17:23:45 <coopserver> *** Game still paused (connecting clients, number of players) 17:23:47 <coopserver> *** Sylf #1 has joined 17:23:48 <coopserver> *** Game still paused (number of players) 17:35:46 <o11c> Sylf: those hills where the hubs need to be ... 17:36:14 <coopserver> <Sylf #1> what about the hills and hubs? 17:36:38 <coopserver> <Sylf #1> who drew the lines anyway? 17:36:40 <coopserver> *** Sylf #1 has left the game (Leaving) 17:38:45 <coopserver> *** Sylf has joined company #1 17:38:46 <coopserver> *** Game unpaused (number of players) 17:46:18 <o11c> Sylf: I drew them 17:46:37 <coopserver> <Sylf> ok, so what about the hub placements? 17:47:04 <coopserver> <o11c> at the center--west hub,, the whole *area* is on a hill 17:47:22 <coopserver> <o11c> just a bit of a dpression that's flat in the north 17:47:37 <coopserver> <o11c> but hubs are big 17:47:38 <coopserver> <Sylf> I can suggest some other places for some of these hubs and lines 17:47:45 *** fleet75 has joined #openttdcoop 17:47:47 <coopserver> <o11c> okay 17:47:47 <fleet75> !password 17:47:48 <coopserver> fleet75: access 17:47:58 <coopserver> *** Game paused (connecting clients) 17:47:59 <coopserver> *** fleet75 has joined 17:48:00 <coopserver> *** Game unpaused (connecting clients) 17:48:08 <coopserver> <Sylf> like on the northwest line goes through middle of the hill 17:48:18 <coopserver> <Sylf> you can't build a SLH there 17:48:36 <coopserver> <Sylf> change the route to either top of bottom of the hill, and that problem is solved 17:48:46 <coopserver> <Sylf> so I can make such changes all throughout the map 17:48:57 <coopserver> <o11c> I already moved that line to fix the NE BBH 17:49:12 <coopserver> <o11c> but yeah, that's better 17:49:25 <coopserver> <o11c> it's mostly the center hubs that concern me though 17:49:40 <coopserver> *** fleet75 has left the game (Leaving) 17:51:48 <coopserver> <o11c> I suppose the CW hub could go south of the big lake 17:52:19 <coopserver> <Sylf> ? 17:52:29 <coopserver> *** o11c has joined company #1 17:52:32 <coopserver> <Sylf> does this plan involve one way loops? 17:52:38 <coopserver> <o11c> no, two-way 17:52:57 <coopserver> <o11c> !flat would be easier to make a hub at 17:53:30 <coopserver> <Sylf> shouldn't make that much difference 17:56:17 <V453000> hySylf :) 17:56:19 <V453000> just pushing 5X :D 17:56:21 <coopserver> <Sylf> yoyo 17:56:49 <coopserver> <Sylf> the giant slug 17:57:52 <coopserver> <o11c> hm what? 17:58:32 <coopserver> <Sylf> You'll see soon enough 18:00:10 <coopserver> <o11c> this game will probably get a record for "most elevation change within a BBH" 18:02:04 <V453000> am joinin soonz :) 18:05:55 <coopserver> <o11c> this what you're thinking? 18:06:01 <coopserver> <Sylf> not anymore 18:06:10 <coopserver> <o11c> oh 18:06:11 <V453000> !dl win+4 18:06:17 <V453000> !dl win64 18:06:17 <coopserver> V453000: http://binaries.openttd.org/nightlies/trunk/r27018/openttd-trunk-r27018-windows-win64.zip 18:06:19 <coopserver> <Sylf> that was the original plan 18:07:03 <coopserver> <o11c> ah right, hills *are* good for tunnels 18:07:38 <V453000> oo aint got grf pack :D 18:07:39 <V453000> !grf 18:07:39 <coopserver> V453000: http://wiki.openttdcoop.org/GRF 18:08:36 <V453000> !password 18:08:36 <coopserver> V453000: hardly 18:08:41 <coopserver> *** Game paused (connecting clients) 18:08:45 <coopserver> *** V453000 has joined 18:08:46 <coopserver> *** Game unpaused (connecting clients) 18:08:50 <coopserver> <V453000> y0 18:09:27 <coopserver> <o11c> do need a gap for the middle if you do that, to join 18:09:35 <coopserver> <V453000> well TL2 isnt very friendly with long tunnels :P 18:09:55 <coopserver> <o11c> V453000: see, it's stuff like that I don't think of 18:10:05 <coopserver> <o11c> @@(gap 2) 18:10:06 <Webster> coopserver: For Trainlength of 2: <= 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4. 18:10:24 <coopserver> <V453000> does iron horse offer any trains which would go CL2 and be able to go long? 18:10:39 <coopserver> <Sylf> no 18:10:40 <coopserver> <V453000> hm no 18:10:43 <coopserver> <V453000> boring shit :( 18:10:49 <coopserver> <Sylf> slow trains are weak 18:10:51 <coopserver> <o11c> tunnel length 8 isn't that bad 18:10:59 <coopserver> <V453000> yeah 18:11:06 <coopserver> <V453000> tunnel length is quite bad with TLW :) 18:11:08 <coopserver> <V453000> TL2 18:11:31 <coopserver> <Sylf> bridge len of 8 isn't bad 18:11:38 <coopserver> <Sylf> tunnel len of 8 quickly becomes bad 18:11:51 <coopserver> <V453000> +- :) 18:11:52 <coopserver> <o11c> the difference is ... ? 18:12:04 <coopserver> <Sylf> tunnels next each other must be same len 18:12:06 <coopserver> <V453000> tunnels are harder to place and are usually next to each other 18:12:32 <coopserver> *** Maraxus has joined company #1 18:13:13 <coopserver> <Sylf> actually 18:13:14 <coopserver> <V453000> holy fucking shit 18:13:20 <coopserver> <V453000> did anybody try the acceleration of those trains? 18:13:23 <coopserver> <Sylf> I think this 160km engine is CL2 18:13:25 <coopserver> <V453000> that is dual heading material for TL2 18:13:32 <coopserver> <V453000> 160=3 18:13:36 <coopserver> <V453000> duke nut em 18:13:37 <coopserver> <Sylf> It doesn't say, but they act like it has tilt 18:13:42 <coopserver> <V453000> oh 18:13:50 <coopserver> <V453000> hm 18:13:54 <coopserver> <V453000> strange 18:14:09 <coopserver> <V453000> regardless, see acceleration 18:14:25 <coopserver> <Sylf> accel isn't too bad if you use electric lines 18:14:30 <coopserver> <V453000> O 18:14:38 <coopserver> <Sylf> diesel line makes the train weaker 18:14:44 <coopserver> <V453000> xD 18:14:47 <coopserver> <V453000> nice 18:14:50 <coopserver> <V453000> that is actually nice 18:14:59 <coopserver> <V453000> better than losing power and stopping on accident 18:15:00 <coopserver> <V453000> etc 18:15:05 <coopserver> <V453000> + pathfinding 18:15:27 <coopserver> <V453000> ok thats solid :) 18:17:34 <coopserver> <V453000> interesting, am pushing yeti from work, but still goes quite slowly 18:17:40 <coopserver> <V453000> even with wtf fast connection 18:21:02 <fleet75> !password 18:21:02 <coopserver> fleet75: suffix 18:21:12 <coopserver> *** Game paused (connecting clients) 18:21:17 <coopserver> *** fleet75 has joined 18:21:18 <coopserver> *** Game unpaused (connecting clients) 18:21:29 <coopserver> <V453000> hy 18:22:28 <coopserver> *** fleet75 has left the game (Leaving) 18:23:27 <V453000> http://www.youtube.com/watch?v=Aqo7T4di1TQ&list=PL6VZuo2IOJUAeF5RCOwuYaOWmeH2ph7xk great shit for building 18:23:27 <Webster> Title: Vol. 7 Epic Legendary Intense Massive Heroic Vengeful Dramatic Music Mix - 1 Hour Long, Length: 1h 1m 3s, Views: 307562, Likes: 2380 18:24:32 <coopserver> <V453000> holy fuck why is default signal distance at 4 18:24:34 <coopserver> <V453000> fucking christ 18:24:57 <coopserver> <V453000> the defaults are really good at not making sense 18:24:58 <coopserver> <Sylf> :D the pain of vanilla ottd install 18:25:01 <coopserver> <V453000> srsly 18:25:22 <coopserver> <V453000> there probably even exists some retarded explanation to it 18:25:24 <coopserver> <V453000> which is even worse 18:25:26 <coopserver> <o11c> /me almost wishes signals were implicitly placed between all junctions 18:25:37 <coopserver> <V453000> XD 18:26:09 <coopserver> <o11c> V453000: well, I can see why people would think it was a good idea on an unsaturated ML that has to wait before stations 18:26:32 <coopserver> <V453000> I absolutely do not see a single case when it would make more sense 18:29:03 *** fleet75 has quit IRC 18:36:31 <coopserver> <V453000> DAYM 18:36:35 <coopserver> <V453000> refinery in the way XD 18:40:07 <coopserver> <V453000> meh to be continued when expanding XD 18:40:30 <coopserver> *** Game paused (connecting clients) 18:40:33 <coopserver> *** Jam35 has joined 18:40:34 <coopserver> *** Game unpaused (connecting clients) 18:40:37 <coopserver> <V453000> 666 18:40:59 <coopserver> <Jam35> 616 I told you :) 18:41:28 <coopserver> <Jam35> 666 was re-written later 18:41:36 <coopserver> <Jam35> bible fans 18:41:38 <coopserver> <o11c> numbers what? 18:41:51 <coopserver> <Jam35> of the beast 18:41:57 <coopserver> <Jam35> was originally 616 18:42:01 <coopserver> <o11c> huh 18:42:06 <coopserver> <Jam35> 666 happened later 18:42:17 <coopserver> <Jam35> or somethign 18:42:31 <coopserver> <V453000> Jam666 the number and grammar nazi 18:42:52 <coopserver> <V453000> and there goes my shitty hub :D 18:42:54 <coopserver> <Jam35> prepare the chamber 18:46:11 <coopserver> <Jam35> bottom corner is close 18:46:23 <coopserver> <V453000> :) 18:46:24 <coopserver> <Jam35> move the hub or tf the water? 18:47:10 <coopserver> <o11c> where? 18:47:19 <coopserver> <Jam35> bottom corner? 18:47:36 <coopserver> <Sylf> the whole map feels like holyfuckmountains.... 18:47:40 <coopserver> <Sylf> Who made this map?! 18:47:41 <coopserver> <o11c> oh, Kowalewo Małe 18:47:45 <coopserver> <Sylf> <- 18:47:59 <coopserver> <V453000> :) 18:48:00 <coopserver> <o11c> some guy with a perverse love for mountains 18:48:05 <coopserver> <o11c> yeah, move the hub 18:48:13 <coopserver> <V453000> Sylf became full time yeti 18:48:17 <coopserver> <V453000> loves mountains to the extreme 18:48:18 <hylje> probably a swiss person 18:48:20 <coopserver> <o11c> I think I was originally planning Zaspa Bajoro as the city 18:48:45 <coopserver> <o11c> though Ostrów Mniejszy might be easier even 18:52:26 <coopserver> *** Jam35 has joined company #1 18:59:30 <coopserver> *** Maraxus has joined spectators 19:25:42 <coopserver> *** o11c has left the game (general timeout) 19:26:57 <o11c> !password 19:26:57 <coopserver> o11c: needed 19:27:03 <coopserver> *** Game paused (connecting clients) 19:27:06 <coopserver> *** o11c has joined 19:27:07 <coopserver> *** Game unpaused (connecting clients) 19:32:36 <Sylf> D: ETA 10 minutes for 5x download 19:34:02 <V453000> :) 19:39:45 <coopserver> *** o11c has joined company #1 19:40:41 <coopserver> *** V453000 has left the game (Leaving) 19:40:46 <coopserver> *** Jam35 has left the game (Leaving) 19:41:21 <coopserver> *** Maraxus has left the game (Leaving) 19:41:36 *** Maraxus has quit IRC 19:52:41 *** fleet75 has joined #openttdcoop 19:52:42 <fleet75> !password 19:52:42 <coopserver> fleet75: sparks 19:52:53 <coopserver> *** Game paused (connecting clients) 19:52:56 <coopserver> *** fleet75 has joined 19:52:57 <coopserver> *** Game unpaused (connecting clients) 19:59:52 <coopserver> <Sylf> did someone just spam oil wells? 19:59:53 *** damalix has joined #openttdcoop 20:00:25 <damalix> !password 20:00:26 <coopserver> damalix: became 20:00:35 <coopserver> *** Game paused (connecting clients) 20:00:37 <coopserver> *** Damalix has joined 20:00:38 <coopserver> *** Game unpaused (connecting clients) 20:05:47 <coopserver> <Damalix> hi ho 20:06:10 <coopserver> <o11c> making a BBH, and it hasn't ended in catastrophic failure yet 20:06:23 <coopserver> <Damalix> nice then :) 20:06:57 <coopserver> <o11c> whoa, Zaspa Bajoro's town station is tight, hadn't realized the full implications of TL2 stations 20:07:38 <coopserver> <fleet75> aren't trains 3 long? 20:07:45 <coopserver> <Damalix> no 2 20:07:50 <coopserver> <o11c> no, my plan says TL2 20:07:51 <coopserver> <fleet75> oh right 20:08:05 <coopserver> <fleet75> ... I'm blind 20:08:06 <coopserver> <Sylf> the load time for these flatbed wagons is short too 20:08:20 <coopserver> <Sylf> so the town drop doesn't need very many platforms 20:09:13 <coopserver> <fleet75> each rail line has 4 possible entries 20:09:41 <coopserver> <fleet75> apart from top with 3 20:10:06 *** ODM has quit IRC 20:10:39 <coopserver> *** fleet75 has left the game (Leaving) 20:13:57 <coopserver> <o11c> hm wait, I don't need to merge those really, do I 20:17:06 *** fleet75 has quit IRC 20:17:12 <V453000> Sylf: got the BossSlug Yet? :P 20:17:58 <Sylf> yeah 20:18:26 <V453000> how you likin it in compare to the previous kraken? :D 20:18:58 <Sylf> it should fit the 8bpp sea better 20:19:07 <Sylf> and who doesn't like slugs<3 20:19:53 <damalix> @tunnel 2 5 20:19:53 <Webster> damalix: For Trainlength of 2: 13 - 16 needs 4, 17 - 20 needs 5, 21 - 24 needs 6. 20:20:07 <damalix> @tunnel 2 20:20:07 <Webster> damalix: For Trainlength of 2: <= 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4. 20:20:30 <V453000> yarr 20:23:34 <coopserver> <Damalix> Only one pick-up for sawmill & refinery ? and 1 drop for all or separate drops ? 20:23:51 <coopserver> <o11c> plan says separate, but whatever 20:24:08 <coopserver> <o11c> I made the plan and have no clue about anyting 20:24:37 <coopserver> <Damalix> yeah but plan doesn't show pick-up so this would lead to 6 stations in that corner if we separate everything 20:24:57 *** fleet75 has joined #openttdcoop 20:24:58 <coopserver> <o11c> it *is* a big corner 20:25:03 <fleet75> !password 20:25:03 <coopserver> fleet75: recent 20:25:04 <V453000> separate drops are rather pointless 20:25:07 <V453000> same for pickups of same goods 20:25:17 <coopserver> *** Game paused (connecting clients) 20:25:18 <V453000> unless it has a specific reason 20:25:29 <coopserver> *** Game unpaused (connecting clients) 20:25:38 <fleet75> !password 20:25:38 <coopserver> fleet75: extend 20:25:45 <coopserver> *** Game paused (connecting clients) 20:25:49 <coopserver> *** fleet75 has joined 20:25:50 <coopserver> *** Game unpaused (connecting clients) 20:26:40 <coopserver> <Damalix> then go for 3 stations : drop, goods-pickup & steel pickup ^^ 20:30:12 <coopserver> <o11c> can someone review BBH 03 ? 20:30:31 <coopserver> <o11c> first time making anything bigger than a SLH 20:31:13 <coopserver> <Sylf> the extra signals at place like !signal is a bad thing 20:32:03 <coopserver> <Sylf> there are a few other spots like that 20:34:19 <coopserver> <o11c> hm, I have two bridges in parallel and then one bridge alone on the return 20:34:20 <coopserver> *** Damalix has left the game (Leaving) 20:35:15 <coopserver> <o11c> !add prio because the loop has no choice? 20:35:21 <coopserver> <Sylf> yeah 20:35:41 <coopserver> <Sylf> the lines with no choice should have higher priority 20:36:40 <damalix> g2g, good night :) 20:36:44 *** damalix has quit IRC 20:39:38 *** Suicyder has quit IRC 20:41:03 <coopserver> <o11c> ugh, I can add *one* more bridge there easily 20:42:27 <coopserver> *** fleet75 has left the game (Leaving) 20:45:15 *** Guest2326 has quit IRC 20:45:21 <coopserver> <o11c> wait what is this track doing? 20:45:30 <coopserver> <Sylf> you got tracks mixed up 20:45:43 <coopserver> <o11c> ah right that was the mainline 20:45:44 <coopserver> <Sylf> that's what you wanted to do 20:46:08 <coopserver> <o11c> hm 20:50:03 *** fleet75 has quit IRC 20:51:24 *** Maraxus has joined #openttdcoop 20:51:24 *** ChanServ sets mode: +o Maraxus 20:52:50 <Maraxus> !password 20:52:50 <coopserver> Maraxus: stands 20:52:59 <coopserver> *** Game paused (connecting clients) 20:53:01 <coopserver> *** Maraxus has joined 20:53:02 <coopserver> *** Game unpaused (connecting clients) 20:54:25 <coopserver> <o11c> ugh 20:59:17 <coopserver> <o11c> okay, almost got it 20:59:29 <coopserver> <o11c> just need to lower the bridges ... 21:03:22 <coopserver> <o11c> balancer because I split the two ways separately? 21:03:43 <coopserver> <Sylf> yes, and that goes the same with the spot you just finished working on 21:03:57 <coopserver> <o11c> /me cries 21:04:58 <coopserver> <o11c> hm 21:05:02 <coopserver> <Sylf> how about... 21:05:09 <coopserver> <Sylf> hm 21:05:30 <coopserver> <o11c> no reason we can't cross in the middle actually 21:06:16 <coopserver> <Sylf> damn 21:07:40 <coopserver> *** Maraxus has left the game (Leaving) 21:07:49 *** Maraxus has quit IRC 21:08:48 <coopserver> <o11c> now where is the problem where I was working just before? 21:09:04 <coopserver> <o11c> oh right 21:09:10 <coopserver> <o11c> that the only one? 21:09:19 <coopserver> <Sylf> i think so 21:12:23 <coopserver> <Sylf> that's a trap 21:12:53 <coopserver> <o11c> rebuild line over? 21:13:08 <coopserver> <Sylf> hmm 21:13:47 <coopserver> <Sylf> something like that? 21:13:52 <coopserver> <o11c> ah, better 21:15:01 *** cornjuliox has quit IRC 21:16:00 <coopserver> <o11c> zfk 21:16:06 <coopserver> *** o11c has joined spectators 21:17:21 *** Progman has joined #openttdcoop 21:28:40 <coopserver> *** Sylf has joined spectators 21:28:41 <coopserver> *** Game paused (number of players) 21:31:06 <coopserver> *** o11c has joined company #1 21:31:07 <coopserver> *** Game unpaused (number of players) 21:34:00 *** Jam35 is now known as Jam35_ 21:41:06 <coopserver> *** o11c has joined spectators 21:41:07 <coopserver> *** Game paused (number of players) 21:44:30 <coopserver> *** o11c has left the game (general timeout) 22:07:52 <Djanxy> !password 22:07:52 <coopserver> Djanxy: purple 22:08:03 <coopserver> *** Game still paused (connecting clients, number of players) 22:08:05 <coopserver> *** Djanxy has joined 22:08:06 <coopserver> *** Game still paused (number of players) 22:25:55 *** Progman has quit IRC 22:42:33 *** luaduck is now known as luaduck_zzz 23:00:30 *** happpy has joined #openttdcoop 23:00:44 <happpy> !password 23:00:44 <coopserver> happpy: months 23:01:01 <coopserver> *** Game still paused (connecting clients, number of players) 23:01:03 <coopserver> *** happy train sport has joined 23:01:04 <coopserver> *** Game still paused (number of players) 23:01:48 <coopserver> *** happy train sport has left the game (Leaving) 23:01:51 *** happpy has quit IRC 23:06:47 *** zxbiohazardzx has joined #openttdcoop 23:06:48 <zxbiohazardzx> !info 23:06:49 <coopserver> zxbiohazardzx: #openttdcoop - Public Server (www.openttdcoop.org), Version: r27018, date: Jan 09 2141, clients connected: 2, map size: 256x512, address: publicserver-new.openttdcoop.org:3983 23:07:12 <zxbiohazardzx> !password 23:07:12 <coopserver> zxbiohazardzx: months 23:07:47 <coopserver> *** Game still paused (connecting clients, number of players) 23:07:48 <coopserver> *** ZxBiohazardZx has joined 23:07:49 <coopserver> *** Game still paused (number of players) 23:07:50 <coopserver> *** Game unpaused (number of players) 23:15:15 <coopserver> *** ZxBiohazardZx has left the game (Leaving) 23:15:16 <coopserver> *** Game paused (number of players) 23:15:18 *** zxbiohazardzx has quit IRC 23:29:47 *** Fuco has quit IRC