Config
Log for #openttdcoop on 13th November 2014:
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00:01:40  <coopserver> *** Djanxy has left the game (Leaving)
00:10:57  *** liq3 has joined #openttdcoop
01:14:59  <coopserver> *** Sylf has joined spectators
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02:04:38  <Hazzard> !players
02:04:38  <coopserver> Hazzard: There are currently 1 players and 1 spectators, making a total of 2 clients connected
02:04:41  <Hazzard> !password
02:04:41  <coopserver> Hazzard: styles
02:04:52  <coopserver> *** Game paused (connecting clients)
02:05:05  <coopserver> *** Hazzard has joined
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02:08:23  <coopserver> *** Hazzard has joined company #1
02:19:57  <coopserver> *** Hazzard has left the game (Leaving)
02:24:28  <Hazzard> !password
02:24:28  <coopserver> Hazzard: nsdate
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04:41:34  <coopserver> [udp] advertising to the master server is failing
04:52:59  <Sylf> hrm
05:21:05  <o11c> !password
05:21:05  <coopserver> o11c: unique
05:21:11  <coopserver> *** Game paused (connecting clients)
05:21:23  <coopserver> *** o11c has joined
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05:22:31  <coopserver> <o11c> is britboy3456 actually here or just keeping the game alive?
05:24:59  <Sylf> he forgot to disconnect
05:25:10  <Sylf> or fell asleep at his desk
05:35:29  <coopserver> *** o11c has left the game (Leaving)
05:43:55  <coopserver> *** Sylf has left the game (Leaving)
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10:45:26  <StarLite> !players
10:45:26  <coopserver> StarLite: There are currently 0 players and 1 spectators, making a total of 1 clients connected
12:36:34  <StarLite> !password
12:36:34  <coopserver> StarLite: motion
12:36:49  <coopserver> *** Game still paused (connecting clients, number of players)
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12:36:52  <coopserver> *** Game still paused (number of players)
12:37:52  <V453000> yo
12:37:57  <StarLite> o/
12:38:38  <coopserver> *** StarLite has joined company #1
12:38:39  <coopserver> *** Game unpaused (number of players)
12:38:55  <coopserver> *** britboy3456 has left the game (general timeout)
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12:59:04  <coopserver> *** StarLite has joined spectators
12:59:05  <coopserver> *** Game paused (number of players)
13:04:39  *** KWKdesign has quit IRC
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14:52:50  <coopserver> *** StarLite has joined company #1
14:52:51  <coopserver> *** Game unpaused (number of players)
15:03:41  *** LSky` has joined #openttdcoop
15:05:06  <coopserver> *** StarLite has joined spectators
15:05:07  <coopserver> *** Game paused (number of players)
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15:44:39  *** ChanServ sets mode: +o ODM
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16:00:51  <StarLite> !password
16:00:51  <coopserver> StarLite: notion
16:00:58  <coopserver> *** Game paused (connecting clients)
16:01:01  <coopserver> *** StarLite #1 has joined
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16:01:25  <coopserver> *** StarLite #1 has left the game (Leaving)
16:01:46  <coopserver> *** Game paused (connecting clients)
16:01:49  <coopserver> *** ChingMeiLee has joined
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16:03:36  *** Hazzard has quit IRC
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16:21:40  <coopserver> *** StarLite has joined spectators
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16:21:48  <coopserver> *** Game paused (number of players)
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17:05:51  <coopserver> *** StarLite has joined company #1
17:05:52  <coopserver> *** Game unpaused (number of players)
17:07:23  <coopserver> *** ChingMeiLee has joined company #1
17:38:46  *** Jam35_ is now known as Jam35
17:51:28  *** Hazzard has quit IRC
18:16:53  <britboy3456> !password
18:16:53  <coopserver> britboy3456: encode
18:20:01  <britboy3456> !password
18:20:01  <coopserver> britboy3456: encode
18:20:05  <coopserver> *** Game paused (connecting clients)
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18:21:48  <coopserver> *** Game paused (connecting clients)
18:21:53  <coopserver> *** britboy3456 has joined
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18:22:05  <coopserver> <StarLite> o/
18:22:09  <coopserver> <britboy3456> \o
18:29:04  *** Maraxus has joined #openttdcoop
18:29:04  *** ChanServ sets mode: +o Maraxus
18:29:36  <coopserver> *** britboy3456 has joined spectators
18:29:58  <Maraxus> !password
18:29:58  <coopserver> Maraxus: recopy
18:30:06  <coopserver> *** Game paused (connecting clients)
18:30:09  <coopserver> *** Maraxus has joined
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18:30:13  <coopserver> <StarLite> o/
18:30:14  <coopserver> <britboy3456> Hey
18:30:18  <coopserver> <Maraxus> hi
18:32:45  <coopserver> *** Maraxus has left the game (Leaving)
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18:33:33  <coopserver> *** StarLite has joined spectators
19:05:25  <coopserver> *** britboy3456 has joined company #1
19:16:15  *** Vinnie has joined #openttdcoop
19:16:24  <Vinnie> !dl win64
19:16:24  <coopserver> Vinnie: http://binaries.openttd.org/nightlies/trunk/r27018/openttd-trunk-r27018-windows-win64.zip
19:18:02  <Vinnie> !password
19:18:02  <coopserver> Vinnie: unsafe
19:18:11  <coopserver> *** Game paused (connecting clients)
19:18:13  <coopserver> *** Vinnie has joined
19:18:14  <coopserver> *** Game unpaused (connecting clients)
19:18:16  <coopserver> <Vinnie> hello
19:18:49  <Jam35> hi Vin
19:20:26  *** Hazzard has joined #openttdcoop
19:25:06  <coopserver> <Vinnie> looks nice
19:30:06  <V453000> yo
19:30:51  <coopserver> <Vinnie> YOOO
19:48:30  <o11c> !password
19:48:30  <coopserver> o11c: nbtext
19:48:59  <coopserver> *** Game paused (connecting clients)
19:49:04  <coopserver> *** o11c has joined
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19:49:57  <coopserver> <o11c> LSW's sideline isn't marked
19:50:05  <coopserver> <o11c> also missing prio
19:50:19  <coopserver> <o11c> also bad balancer
19:51:45  <coopserver> <Vinnie> so what is plan?
19:51:50  <coopserver> *** o11c has joined company #1
19:52:12  <Sylf> !password
19:52:12  <coopserver> Sylf: nbtext
19:52:25  <coopserver> *** Game paused (connecting clients)
19:52:28  <coopserver> *** Sylf has joined
19:52:29  <coopserver> *** Game unpaused (connecting clients)
19:52:37  <coopserver> <o11c> also CL
19:52:40  <coopserver> <o11c> ChingMeiLee: around?
19:53:00  <coopserver> <o11c> Vinnie: um, look at the plan?
19:53:02  <coopserver> <Sylf> D:
19:53:13  <coopserver> <Sylf> the island in RON is dying
19:53:22  <coopserver> <o11c> I knew it would
19:53:57  <coopserver> <Vinnie> titanic is just cruel
19:54:08  <coopserver> <Sylf> I'm thinking about connecting that island to Lefingway or something
19:54:58  <coopserver> *** Sylf has joined company #1
19:55:55  <coopserver> <o11c> also britboy3456 since you've been active again: please make sure to switch to "spectators" if you're not really there
19:56:03  <coopserver> <britboy3456> I am now
19:56:11  <coopserver> <britboy3456> But will do
19:59:34  <coopserver> <Sylf> slh13 fixed
20:00:09  <coopserver> *** britboy3456 has joined spectators
20:00:24  <coopserver> <o11c> herm, LSW's drop coverage is a bus station
20:01:41  <coopserver> <o11c> also fixed train groups
20:05:09  <coopserver> <Sylf> The Fall really doesn't make good SBahn
20:05:37  <coopserver> <Sylf> I guess they're not terrible at least
20:06:15  <coopserver> <Sylf> nobody's built wet rail SBahn yet
20:06:26  <coopserver> <o11c> I was going to
20:07:19  <coopserver> <o11c> "the fall" ?
20:07:48  <coopserver> <Sylf> the SBahn trains used in WRN and LSW
20:08:02  <coopserver> <Sylf> one of the most powerful intercity pax train
20:08:12  <coopserver> <o11c> oh, train
20:09:33  <coopserver> <o11c> hm
20:09:48  <coopserver> <o11c> maybe we could do Sluworth for the wet sbahn?
20:10:05  <coopserver> <Vinnie> oh that ounds dirty
20:10:09  <coopserver> <Vinnie> sounds
20:10:26  *** damalix has joined #openttdcoop
20:10:38  <damalix> !password
20:10:38  <coopserver> damalix: erodes
20:10:49  <coopserver> *** Game paused (connecting clients)
20:10:52  <coopserver> *** Damalix has joined
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20:10:55  <coopserver> <Damalix> hi
20:11:00  <coopserver> *** Damalix has joined spectators
20:11:04  <coopserver> *** Vinnie has joined company #1
20:11:21  <coopserver> <Vinnie> hi
20:12:02  <coopserver> *** Vinnie has joined spectators
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20:18:21  <coopserver> <o11c> ugh, 75 ungrouped road vehicles
20:18:34  <coopserver> <Sylf> :P
20:20:18  <coopserver> *** britboy3456 has joined company #1
20:21:32  <coopserver> <o11c> oh hm
20:23:14  <coopserver> <Sylf> ha.  it was just matter of time before someone took sluworth
20:23:17  <coopserver> *** Sylf has joined company #1
20:24:07  <coopserver> <Damalix> lol I thought it would have been faster
20:24:08  <coopserver> *** Sylf has joined spectators
20:24:58  <coopserver> <Sylf> very curious what will come of it
20:25:00  <coopserver> <o11c> hm
20:25:01  <coopserver> <o11c> me too
20:25:12  <coopserver> <o11c> can't build stations under a bridge
20:25:15  *** Djanxy has quit IRC
20:26:02  <coopserver> <britboy3456> Categorised all road vehicles
20:26:17  <coopserver> *** britboy3456 has joined spectators
20:26:19  <coopserver> <o11c> some of them were problably mind from RON
20:26:23  <coopserver> <o11c> so thanks
20:28:15  <coopserver> <Sylf> :/  very bad CL at Minston Timer
20:28:21  <coopserver> <Sylf> anyone wanna take a crack at it?
20:28:53  <coopserver> <o11c> just move the tracks right one
20:28:59  <coopserver> *** britboy3456 has joined company #1
20:29:08  <coopserver> <o11c> but back to Sluworth for me
20:29:20  <coopserver> <britboy3456> I'll do minston
20:29:55  <coopserver> <Sylf> the CL2 next to the station is fine
20:30:09  <coopserver> <o11c> but it's the easiest way to get rid of the zigzag too
20:34:25  <coopserver> <britboy3456> Why is there a lone bit of wet rail by SLN?
20:34:58  <coopserver> <Sylf> o11c was showing how to fix CL issue near there
20:35:10  <coopserver> <o11c> turn the zigzag into a cross
20:38:26  <coopserver> <Sylf> so, what did that fix at SLN?
20:38:39  <coopserver> <Sylf> extra waiting space?
20:38:45  <coopserver> <britboy3456> Trains jamming at the exit
20:39:03  <coopserver> <Sylf> they're just waves
20:39:28  <coopserver> <britboy3456> Yes, extra waiting space
20:39:35  <coopserver> <britboy3456> For those waves
20:39:59  <coopserver> <Sylf> but the X now creates a CL
20:40:02  *** Hazzard has quit IRC
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20:40:57  <coopserver> <Sylf> still CL2
20:41:04  <coopserver> <britboy3456> I know
20:41:23  <coopserver> <Sylf> if you want more waiting space, move the merge
20:41:49  <coopserver> <Vinnie> which BBH?
20:41:57  <coopserver> <Sylf> SLH 04
20:42:11  <coopserver> <Sylf> hm
20:42:16  <coopserver> <Sylf> that BBH 03 looks pretty bad
20:42:42  <coopserver> <Sylf> really bad, actually
20:42:53  <coopserver> <Sylf> someone build 3rd line there
20:42:54  <coopserver> <o11c> I don't remember those path signals
20:44:35  <coopserver> <britboy3456> Ah
20:44:57  <coopserver> <britboy3456> Can someone help
20:45:08  <coopserver> <Sylf> where at?
20:45:12  <coopserver> <britboy3456> SLH 04
20:45:17  <coopserver> <britboy3456> I crashed trains
20:45:20  <coopserver> <Sylf> whatcha need?
20:45:24  <coopserver> <Vinnie> i can crash more trains if you need me too
20:45:38  <coopserver> <britboy3456> I'm jamming the network
20:45:45  <coopserver> <Sylf> wait for 6 months
20:46:12  <coopserver> *** Vinnie has joined company #1
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20:46:51  <coopserver> <britboy3456> Thanks
20:47:36  <coopserver> <britboy3456> Is the split better now though?
20:47:47  <coopserver> <Sylf> CL, yes
20:47:55  <coopserver> <Sylf> but throughput wise, it makes trivial difference
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20:58:19  <coopserver> <o11c> btw if anyone wants to start on the SLH for Sluworth that would be fine
20:58:38  <coopserver> <Sylf> working on BBH 03 right now
21:01:03  *** ODM has quit IRC
21:03:31  <coopserver> <Vinnie> goodnight
21:03:36  <coopserver> *** Vinnie has left the game (Leaving)
21:03:44  *** Vinnie has quit IRC
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21:04:49  <coopserver> <Sylf> o11c - Plontown North is your main station?
21:04:55  <coopserver> <o11c> yeah
21:08:28  <coopserver> *** Damalix has left the game (Leaving)
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21:14:58  <coopserver> <Sylf> how's that
21:15:31  <coopserver> <o11c> looks good
21:16:04  <coopserver> <Sylf> 3 countries mixed station
21:17:55  <coopserver> <o11c> gonna add some HNB-SLU
21:18:07  <coopserver> <Sylf> there, flag colors added
21:18:35  <coopserver> <Sylf> copycat from WRN
21:19:17  *** LSky` has quit IRC
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21:26:49  <coopserver> *** ChingMeiLee has left the game (Leaving)
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21:56:31  <coopserver> <StarLite> Hmzz, my 7 track transfer station has trouble keeping up :o
22:01:46  <coopserver> <StarLite> Gotta fix that tomorrow
22:01:48  <coopserver> <StarLite> bedtime now :)
22:01:50  <coopserver> <StarLite> nn
22:01:56  <coopserver> <Sylf> gn o/
22:02:02  <coopserver> *** StarLite has left the game (Leaving)
22:08:16  *** StarLite has quit IRC
22:15:35  <coopserver> <o11c> why must trams lack end-of-line stations?
22:15:51  <coopserver> <Sylf> dunno
22:16:12  <coopserver> <Sylf> I want terminus tram stations too
22:16:40  <coopserver> <Sylf> buh meh, they're RVs.
22:16:44  <coopserver> <Sylf> trains > RVs
22:16:46  <coopserver> <o11c> btw, will town growth follow tram lines?
22:16:57  <coopserver> <Sylf> not sure
22:17:20  <coopserver> <Sylf> I've seen FIRS industries that suppose to build along roads to be built along tram lines
22:19:11  *** GeekSoldier has joined #openttdcoop
22:21:18  <GeekSoldier> !dl win64
22:21:18  <coopserver> GeekSoldier: http://binaries.openttd.org/nightlies/trunk/r27018/openttd-trunk-r27018-windows-win64.zip
22:48:09  *** Jam35 is now known as Jam35_
22:54:25  <GeekSoldier> !password
22:54:25  <coopserver> GeekSoldier: bucket
22:54:39  <coopserver> *** Game paused (connecting clients)
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22:55:08  <coopserver> <Sylf> hi
22:55:17  <coopserver> <GeekSoldier> Hello.
22:55:25  <coopserver> <o11c> lo
22:55:52  <coopserver> <Sylf> o11c, did you build the release timer at LON?
22:55:57  <coopserver> <Sylf> the train's stuck
22:55:59  <coopserver> <o11c> probably
22:56:14  <coopserver> <o11c> oh, missing signal
23:08:10  <coopserver> *** GeekSoldier has left the game (Leaving)
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