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00:13:34 <coopserver> <o11c> ugh, WRN is jamming 00:14:23 <coopserver> <o11c> bad waiting space problems 00:14:55 <coopserver> <o11c> also wtf is that prio doing 00:14:56 <coopserver> <Sylf> the sbahn side? 00:15:10 <coopserver> <o11c> no, the mainline side 00:15:53 <coopserver> <Sylf> oh hey, that SLH isn't named 00:16:22 <coopserver> <Sylf> RON is really shrinking now 00:16:53 <coopserver> <o11c> can you think of any reason for !wtf ? 00:17:16 <coopserver> <Sylf> you think it's too long? 00:17:21 <coopserver> <o11c> yeah 00:17:28 <coopserver> <Sylf> but it's not 00:17:33 <coopserver> *** Sylf has joined company #1 00:17:37 <coopserver> <o11c> and yet somehow the mainline trains are waiting for sideline ones anyway 00:17:45 <coopserver> <Sylf> :P 00:17:56 <coopserver> <Sylf> it's got the shortest prio because of that signal error 00:18:19 <coopserver> <Sylf> I actually shortened that prio 00:18:37 <coopserver> <o11c> but there's no waiting bay in lots of places still 00:18:43 <coopserver> <o11c> see the one train stopped now 00:18:59 <coopserver> <Sylf> it's one style of balancer 00:19:13 <coopserver> <o11c> and two trains exiting means no more trains can *enter* the station 00:19:38 <coopserver> <o11c> because not enough waiting bay for two 00:25:25 <coopserver> <o11c> I never know exactly how long the prio needs to be though 00:25:53 <coopserver> <Sylf> I've been using 4 signals worth in this game for SLHs 00:26:41 <coopserver> *** Sylf has joined spectators 00:26:50 <Hazzard> !password 00:26:50 <coopserver> Hazzard: hashes 00:27:07 <coopserver> *** Game paused (connecting clients) 00:27:12 <coopserver> *** Hazzard has joined 00:27:13 <coopserver> *** Game unpaused (connecting clients) 00:31:27 <coopserver> <Hazzard> rip 00:31:30 <coopserver> <o11c> oops 00:36:47 <coopserver> *** Hazzard has left the game (Leaving) 00:51:23 <coopserver> *** o11c has joined spectators 00:51:24 <coopserver> *** Game paused (number of players) 00:52:20 <coopserver> *** o11c has left the game (Leaving) 00:59:27 *** slonik has joined #openttdcoop 01:06:01 *** KWKdesign has quit IRC 02:24:54 <coopserver> *** Sylf has joined company #1 02:24:55 <coopserver> *** Game unpaused (number of players) 02:32:50 <Hazzard> !password 02:32:50 <coopserver> Hazzard: pragma 03:05:40 *** GeekSoldier_ has joined #openttdcoop 03:05:40 *** GeekSoldier has quit IRC 05:02:05 *** KWKdesign has joined #openttdcoop 05:09:29 *** slonik has quit IRC 05:19:37 <coopserver> *** Sylf has left the game (Leaving) 05:19:38 <coopserver> *** Game paused (number of players) 05:26:23 *** Djanxy has joined #openttdcoop 05:44:05 *** BiGGGGGGGG has joined #openttdcoop 05:44:15 <BiGGGGGGGG> wassap NINJASSSSSS WOOOOOOOOOO! 05:44:37 <BiGGGGGGGG> !players 05:44:37 <coopserver> BiGGGGGGGG: The server is empty, noone is connected. Feel free to remedy this situation 05:44:42 <BiGGGGGGGG> LAME! 05:48:59 <o11c> BiGGGGGGGG: exhausted from all the fun building 05:55:41 <BiGGGGGGGG> lol good answer 06:04:59 *** Hazzard has quit IRC 06:06:13 <BiGGGGGGGG> !password 06:06:13 <coopserver> BiGGGGGGGG: border 06:06:19 <coopserver> *** Game still paused (connecting clients, number of players) 06:06:32 <coopserver> *** BiG_BaLLZ has joined 06:06:33 <coopserver> *** Game still paused (number of players) 06:08:30 <coopserver> *** BiG_BaLLZ has left the game (Leaving) 06:45:30 *** coopserver has quit IRC 06:45:43 *** coopserver has joined #openttdcoop 06:45:43 *** ChanServ sets mode: +o coopserver 06:45:54 <coopserver> Connected to #openttdcoop - Public Server (www.openttdcoop.org) (Version r27018) 07:02:52 *** Hazzard has joined #openttdcoop 07:03:37 <BiGGGGGGGG> yo 07:05:00 *** BiGGGGGGGG has left #openttdcoop 07:05:01 <Hazzard> hey 07:05:03 <Hazzard> dammit 07:40:55 *** Hazzard has quit IRC 08:28:01 *** LSky` has joined #openttdcoop 09:34:35 *** [1]Djanxy has joined #openttdcoop 09:38:28 *** Djanxy has quit IRC 09:38:28 *** [1]Djanxy is now known as Djanxy 09:44:30 *** Suicyder has joined #openttdcoop 09:55:35 *** Mucht has joined #openttdcoop 09:55:35 *** ChanServ sets mode: +o Mucht 10:01:31 *** LSky` has quit IRC 10:02:06 *** StarLite has joined #openttdcoop 10:02:14 <StarLite> !polayers 10:02:16 <StarLite> !players 10:02:16 <coopserver> StarLite: The server is empty, noone is connected. Feel free to remedy this situation 11:30:38 *** Ingo has joined #openttdcoop 11:31:09 <Ingo> Mongoose. That is all. 11:31:19 *** Ingo has quit IRC 11:32:11 <V453000> WTF :D 11:44:31 *** LSky` has joined #openttdcoop 12:33:11 *** GeekSoldier_ has quit IRC 12:33:29 *** GeekSoldier_ has joined #openttdcoop 12:44:24 <StarLite> !password 12:44:24 <coopserver> StarLite: logged 12:44:39 <coopserver> *** Game still paused (connecting clients, number of players) 12:44:41 <coopserver> *** StarLite has joined 12:44:42 <coopserver> *** Game still paused (number of players) 12:44:43 <coopserver> *** Game unpaused (number of players) 14:19:05 <coopserver> *** StarLite has joined spectators 14:19:06 <coopserver> *** Game paused (number of players) 14:25:09 *** jrambo has joined #openttdcoop 14:31:33 *** Guest333 has quit IRC 14:35:05 *** jrambo has quit IRC 14:36:50 *** liq3 has quit IRC 14:59:27 *** slonik has joined #openttdcoop 15:03:58 *** Mucht has quit IRC 15:06:01 *** KWKdesign has quit IRC 15:33:48 *** Vinnie has joined #openttdcoop 15:33:54 <Vinnie> !password 15:33:55 <coopserver> Vinnie: cargos 15:34:04 <coopserver> *** Game still paused (connecting clients, number of players) 15:34:07 <coopserver> *** Vinnie has joined 15:34:08 <coopserver> *** Game still paused (number of players) 15:34:13 <coopserver> <Vinnie> hello 15:38:46 *** Brumi has joined #openttdcoop 15:57:37 <coopserver> *** StarLite has joined company #1 15:57:38 <coopserver> *** Game unpaused (number of players) 15:59:24 *** Hazzard has joined #openttdcoop 16:03:56 *** ODM has joined #openttdcoop 16:03:56 *** ChanServ sets mode: +o ODM 16:07:40 <StarLite> I wish there was a way to highlight all coverage area's of all stations on screen 16:07:50 <StarLite> so I can easily see if I missed any spots in town 16:20:10 *** Progman has joined #openttdcoop 16:33:53 <coopserver> *** StarLite has joined spectators 16:33:54 <coopserver> *** Game paused (number of players) 16:34:49 <StarLite> I started on a 3rd line between BBH01 and BBH02. Feel free to finish it if you want, otherwise I might have time to finish it after dinner 16:49:54 *** Hazzard has quit IRC 16:50:41 <coopserver> <Vinnie> i m not that good 16:50:52 <coopserver> <Vinnie> so i probably cant 16:57:11 *** Phoenix_the_II has joined #openttdcoop 16:57:11 *** ChanServ sets mode: +o Phoenix_the_II 17:02:29 *** britboy3456 has joined #openttdcoop 17:22:45 *** Jam35_ is now known as Jam35 17:36:56 <britboy3456> !password 17:36:56 <coopserver> britboy3456: queues 17:37:05 <coopserver> *** Game still paused (connecting clients, number of players) 17:37:19 <coopserver> *** britboy3456 has joined 17:37:20 <coopserver> *** Game still paused (number of players) 17:37:21 <coopserver> *** Game unpaused (number of players) 17:41:03 <coopserver> *** britboy3456 has joined spectators 17:41:04 <coopserver> *** Game paused (number of players) 17:55:00 <StarLite> It's not critical yet, but some small queues do occur at times 17:55:50 <StarLite> They clear themselves before it becomes a problem, but that piece of track is quite close to 100% filled 17:56:13 <coopserver> *** StarLite has joined company #1 17:56:14 <coopserver> *** Game unpaused (number of players) 17:57:01 <coopserver> *** StarLite has joined spectators 17:57:02 <coopserver> *** Game paused (number of players) 17:57:58 <coopserver> *** StarLite has joined company #1 17:57:59 <coopserver> *** Game unpaused (number of players) 18:00:43 <coopserver> *** StarLite has joined spectators 18:00:44 <coopserver> *** Game paused (number of players) 18:33:52 <coopserver> *** britboy3456 has joined company #1 18:33:53 <coopserver> *** Game unpaused (number of players) 18:34:15 <coopserver> *** britboy3456 has joined spectators 18:34:16 <coopserver> *** Game paused (number of players) 18:43:36 <coopserver> *** britboy3456 has left the game (Leaving) 19:35:06 *** Max|_ has joined #openttdcoop 19:37:01 *** Max| has quit IRC 19:43:18 <coopserver> *** Vinnie has left the game (Leaving) 19:43:23 *** Vinnie has quit IRC 20:00:37 <coopserver> *** StarLite has joined company #1 20:00:37 <coopserver> *** Game unpaused (number of players) 20:09:10 <coopserver> *** StarLite has joined spectators 20:09:11 <coopserver> *** Game paused (number of players) 20:13:55 *** damalix has joined #openttdcoop 20:14:20 <damalix> hello 20:14:23 <damalix> !password 20:14:23 <coopserver> damalix: folded 20:14:30 <coopserver> *** Game still paused (connecting clients, number of players) 20:14:32 <coopserver> *** Damalix has joined 20:14:33 <coopserver> *** Game still paused (number of players) 20:14:34 <coopserver> *** Game unpaused (number of players) 20:20:29 *** Brumi has quit IRC 20:33:01 *** Sylfers2 has joined #openttdcoop 20:33:29 *** Sylfers2 has quit IRC 20:38:33 <o11c> !password 20:38:33 <coopserver> o11c: mintop 20:38:44 <coopserver> *** Game paused (connecting clients) 20:38:53 <coopserver> *** o11c has joined 20:38:54 <coopserver> *** Game unpaused (connecting clients) 20:39:54 <coopserver> *** o11c has joined company #1 20:41:48 *** Hazzard has joined #openttdcoop 20:49:13 <coopserver> <Damalix> argh 20:49:20 *** Hazzard has quit IRC 20:50:19 <coopserver> *** StarLite has joined company #1 20:51:06 *** Hazzard has joined #openttdcoop 21:00:43 <coopserver> *** StarLite has joined spectators 21:04:49 <coopserver> <o11c> ah crap 21:04:54 <coopserver> <o11c> SLH08 is jamming 21:05:16 <Sylf> !password 21:05:16 <coopserver> Sylf: flashy 21:05:21 <coopserver> *** Game paused (connecting clients) 21:05:24 <coopserver> *** Sylf has joined 21:05:25 <coopserver> *** Game unpaused (connecting clients) 21:06:10 <coopserver> <Sylf> ah, the long tunnel cheat works well 21:07:48 <coopserver> *** Sylf has joined company #1 21:09:32 *** Hazzard has quit IRC 21:10:41 <coopserver> *** Damalix has left the game (Leaving) 21:10:47 *** damalix has quit IRC 21:22:01 <coopserver> <o11c> I can't help but wonder if BBH01 should be totally redone 21:22:14 <coopserver> <Sylf> is it that bad? 21:22:45 <coopserver> <o11c> I had to disable choice where marked because there was a single line section that was jamming 21:22:46 <coopserver> <Sylf> I'm only starting a work on BBH 02 21:22:56 <coopserver> <o11c> but even after that the output is bad 21:23:11 <coopserver> <o11c> arguably that's because of something later though 21:23:14 <coopserver> <Sylf> I'm gonna try adding 3rd line everywhere 21:23:21 <coopserver> <Sylf> when I get to BBH 01, it might get redone 21:24:24 <coopserver> <Sylf> hmm 21:24:30 <coopserver> <Sylf> lots of work 21:25:10 <coopserver> <Sylf> I'm gonna hate working on SLH 06 21:25:23 <coopserver> <o11c> I was thinking rebuild the whole BBH 10 tiles downhill 21:25:39 <coopserver> <Sylf> don't go that drastic 21:25:50 <coopserver> <Sylf> you can move half of it, for example 21:26:03 <coopserver> <Sylf> or just walk away from it 21:26:09 <coopserver> <o11c> I mean, just to make it easier since trains are going through all the time 21:26:25 <coopserver> <Sylf> right now, BBH01 isn't a problem 21:26:36 <coopserver> <Sylf> SLH 15 is. 21:27:29 <coopserver> <o11c> 144 trains is a lot 21:27:45 <coopserver> <o11c> even NFL only has 129 21:37:29 <coopserver> *** o11c has joined spectators 21:41:38 *** ODM has quit IRC 21:45:44 *** Suicyder has quit IRC 21:53:31 *** Maraxus has joined #openttdcoop 21:53:31 *** ChanServ sets mode: +o Maraxus 21:53:48 <Maraxus> !password 21:53:48 <coopserver> Maraxus: rstype 21:54:02 <coopserver> *** Game paused (connecting clients) 21:54:05 <coopserver> *** Maraxus has joined 21:54:06 <coopserver> *** Game unpaused (connecting clients) 21:54:44 <o11c> Maraxus: ah, going to finish that SLH of yours? 21:54:59 <coopserver> <o11c> Maraxus: what city are you going for anyway? 21:55:19 <coopserver> <Maraxus> slh is finished - intended to use flunninghall 21:58:33 <coopserver> *** StarLite has left the game (Leaving) 22:00:27 <coopserver> *** o11c has joined company #1 22:01:47 <coopserver> *** Maraxus has joined company #1 22:02:41 <coopserver> *** o11c has joined spectators 22:08:26 <coopserver> <o11c> no sbahn? 22:08:55 *** StarLite has quit IRC 22:09:00 <coopserver> <Maraxus> how do you come to that conclusion? 22:09:12 <coopserver> <o11c> you put a TL5 station right in town ... 22:09:32 <coopserver> <Maraxus> and sbahns can't be tl5? 22:09:37 <coopserver> <o11c> seems odd 22:10:14 <coopserver> <o11c> also that 22:28:17 <coopserver> <o11c> that road is in the coverage zone 22:33:37 *** happy__ has joined #openttdcoop 22:33:44 *** happy__ has quit IRC 22:35:20 *** headbang_ has joined #openttdcoop 22:37:19 *** headbang_ is now known as Silverserver 22:37:41 <Silverserver> @quickstart 22:37:42 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 22:39:16 *** Silverserver has quit IRC 22:50:02 *** LSky` has quit IRC 22:51:27 <coopserver> *** Sylf has joined spectators 22:52:55 <coopserver> *** Maraxus has joined spectators 22:52:56 <coopserver> *** Game paused (number of players) 23:06:54 <coopserver> *** Maraxus has left the game (Leaving) 23:06:57 *** Maraxus has quit IRC 23:13:12 *** Jam35 is now known as Jam35_ 23:15:52 *** Hazzard has joined #openttdcoop 23:47:31 *** Progman has quit IRC